[ 0.00] memory: 512 GiB of address space reserved, the console's [ 0.56] settings: ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/0100A6301214E000.ini keeps 3 keys this version does not use (astc_bc, controls_opacity, vk_descriptors), under [Deprecated]: delete them, or use Settings > App > Clean Old Settings in the launcher [ 0.57] log: written to ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/0100A6301214E000.log [ 0.57] ScarletNX - Fire Emblem Engage [ 0.57] build: ScarletNX dravee/loader/contiguous-modules 10eb782, committed 2026-11-11 (clang 23.1.4, Linux x86_64) [ 0.57] run: started 2026-11-11 05:29:43 UTC [ 0.57] system: 'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM [ 0.57] settings: fullscreen=1 (default 0), showcase_corner=tl (default "br"), stats_corner=tr (default "tl"), resolution=2 (default 1), anisotropy=16 (default 0), vulkan_video=1 (default 0), memory_gb=8 (default 0), pipeline_threads=8 (default 0), jit_threads=4 (default 0) [ 0.57] last start: pid 822918, started 2026-11-10 16:33:23 did not end with an exit: a crash (whose report ends that run's log, in logs/), a kill (by the system for its memory, or by the user) or a power loss, which the system does not name [ 1.30] fs: the DLC 0100a6301214f001 read from its dump ~/Games/LocalLibrary/Emulation/Eden/DLCs/Fire Emblem Engage [0100A6301214F001][v0][DLC].nsp (0.0 MB) [ 1.31] fs: the DLC 0100a6301214f002 read from its dump ~/Games/LocalLibrary/Emulation/Eden/DLCs/Fire Emblem Engage [0100A6301214F002][v0][DLC].nsp (0.0 MB) [ 1.31] fs: exefs/main.npdm from the mod's ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/0100A6301214E000_data/mods/Cobalt/exefs/main.npdm [ 1.31] fs: exefs/subsdk9 from the mod's ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/0100A6301214E000_data/mods/Cobalt/exefs/subsdk9 [ 1.31] fs: 5 RomFS/ExeFS files mapped for the whole run, 53.5 MB [ 1.31] memory: 4 KiB host pages, views share their source's pages (alias pool) [ 1.31] memory: memory_fit_mode=0 (Auto): the game is told 6964 MiB, the console's being 6964 (the system can still give 16539 MiB, the process holds 141) [ 1.38] Loaded rtld at 0x8000000 [ 1.45] main patched by the mod's ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/0100A6301214E000_data/mods/[Level of Detail v2.0.0]/exefs/2.0.0.pchtxt [ 1.45] main patched by the mod's ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/0100A6301214E000_data/mods/emulator_60FPS_v2.0.0/exefs/Force 60FPS [v2.0.0].pchtxt [ 1.45] Loaded main at 0x8004000 [ 1.45] Loaded subsdk0 at 0xe6b3000 [ 1.46] Loaded subsdk9 at 0xed4d000 [ 1.46] Loaded sdk at 0xf0d9000 [ 1.47] symbols: 32347 functions named [ 1.47] hooks: the module calls the functions of the 722 symbols the hooks name through their dispatch slots, and every other function directly (route list f1b76606a7486c69, this runtime's too) [ 1.47] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 1.47] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 1.47] hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) [ 1.47] hooks: module subsdk9, SDK unknown (its versioned hooks aren't installed) [ 1.47] hooks: module sdk, SDK 12.3.7 [ 1.47] hook: _ZN2nn5codec27FinalizeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at f1b8bc0 runs codec_decoder_finalize [ 1.47] hook: _ZN2nn5codec24ResetHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at f1b8fa0 runs codec_decoder_reset [ 1.47] hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at f220010 runs diag_abort [ 1.47] hook: memcpy at f6155f0 runs hook_memmove [ 1.47] hook: memmove at f615998 runs hook_memmove [ 1.47] hook: memset at f615c70 runs hook_memset [ 1.47] hooks: 6 of the game's functions run the runtime's handlers [ 1.47] nvn: the runtime implements 675 NVN functions, and the game's NVN driver doesn't run [ 1.47] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 1.48] jit: compile thread 0 runs at nice 10 [ 1.48] jit: 4 compile threads and the miss thread, 0 pcs of earlier runs queued [ 1.48] jit: compile thread 3 runs at nice 10 [ 1.48] npdm: system resource 16 MB, cores f, priorities ffffffff0000000 [ 1.48] jit: compile thread 2 runs at nice 10 [ 1.48] jit: the miss thread runs at nice 0: it compiles what a game thread waits for [ 1.48] jit: compile thread 1 runs at nice 10 [ 1.48] acc: 1 user, playing as user 1 [ 1.48] users: [user1] mii=Leek Girl: Leek Girl; picture=(none): file [ 1.48] time: the time zone is Etc/GMT+6 (UTC-06) [ 1.48] game: 0100a6301214e000, version 2.0.0 [ 1.48] pl: the Japanese stand-in answers for the console font's private-use characters [ 1.49] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 1.49] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 1.50] pl: the Korean stand-in answers for the console font's private-use characters [ 1.50] pl: the extended stand-in answers for the console font's private-use characters [ 1.53] RomFS: built from romfs/ (9680 folders, 206874 files, 15818.5 MB) [ 1.54] game: played with DLC 1, DLC 2 [ 1.78] input: gamepad Microsoft Xbox Controller (id 4, GUID 0600b792c82d0000272000000d010000, standard) [ 1.78] input: device path /dev/input/event16, 6 axes, 12 buttons, mapping 0600b792c82d0000272000000d010000,Microsoft Xbox Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,misc1:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux, [ 1.78] input: Microsoft Xbox Controller exposes no motion sensors through SDL [ 1.78] video: SDL 3.4.18 on wayland [ 1.78] memory: no watch of the system's memory pressure: /proc/pressure/memory does not open: No such file or directory [ 2.10] vpad skin: line: overlay0 "landscape" has 17 of the 17 controls [ 2.10] vpad skin: line: overlay0 "landscape" is read: of its landscape pages, the first with the most controls (17) [ 2.12] vpad skin: line, page 0 "landscape": 20 images in 1952 rows of the atlas [ 2.13] video: a window of 2560x1440 pixels, the display's scale 2.00 [ 2.14] vulkan: subgroups of 64 lanes, operations 0x6ff, stages 0x3fff: VOTE and SHFL use them in vertex, control, evaluation, geometry, fragment, compute programs [ 2.14] vulkan: native ASTC textures were asked for, but the GPU can't sample ASTC: they are decoded on the GPU as they are loaded (astc_mode=0) [ 2.14] vulkan: native ETC2 textures were asked for, but the GPU can't sample ETC2: they are decoded [ 2.14] vulkan: a known problem the extension bans do not turn off: VK_EXT_graphics_pipeline_library on AMD Radeon RX 7800 XT (RADV NAVI32) (radv, Mesa 26.2.4, driver version 26.2.4): RADV crashed creating graphics pipelines with it under ANGLE, which keeps it off on RADV; DXVK and vkd3d-proton use it there (ANGLE vk_renderer.cpp:6928, crbug 1497512; extension_bans.txt:83) [ 2.14] vulkan: a known problem the extension bans do not turn off: VK_EXT_extended_dynamic_state3.extendedDynamicState3ColorBlendEquation on AMD Radeon RX 7800 XT (RADV NAVI32) (radv, Mesa 26.2.4, driver version 26.2.4): RADV broke blend enable and equation as dynamic state (2023); Eden lifted the ban (yuzu da83afdeaf (2023-03-15); lifted in Eden PR 3074 (5edcdea78f, 2026-01-07); extension_bans.txt:90) [ 2.14] vulkan: VK_ANDROID_external_memory_android_hardware_buffer: off (the driver has it not) [ 2.14] vulkan: VK_EXT_attachment_feedback_loop_dynamic_state: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_attachment_feedback_loop_layout: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_blend_operation_advanced: off (the driver has it not) [ 2.14] vulkan: VK_EXT_calibrated_timestamps: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_conditional_rendering: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_conservative_rasterization: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_custom_border_color: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_depth_clip_control: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_depth_range_unrestricted: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_descriptor_buffer: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_descriptor_heap: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_device_fault: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_extended_dynamic_state: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_EXT_extended_dynamic_state2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_EXT_extended_dynamic_state3: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_external_memory_dma_buf: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_external_memory_host: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_fragment_shader_interlock: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_graphics_pipeline_library: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_map_memory_placed: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_memory_budget: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_mesh_shader: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_pipeline_creation_feedback: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_EXT_pipeline_robustness: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_post_depth_coverage: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_present_timing: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_primitive_topology_list_restart: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_provoking_vertex: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_robustness2: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_sample_locations: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_shader_atomic_float: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_shader_demote_to_helper_invocation: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_EXT_transform_feedback: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_vertex_attribute_divisor: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_EXT_vertex_input_dynamic_state: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_GOOGLE_display_timing: off (the driver has it not) [ 2.14] vulkan: VK_KHR_calibrated_timestamps: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_cooperative_matrix: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_dynamic_rendering: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_KHR_dynamic_rendering_local_read: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_extended_flags: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_external_memory_fd: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_format_feature_flags2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_KHR_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_maintenance4: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_KHR_maintenance5: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_maintenance8: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_map_memory2: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_pipeline_library: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_portability_subset: off (the driver has it not) [ 2.14] vulkan: VK_KHR_present_id: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_present_id2: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_present_wait: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_present_wait2: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_shader_clock: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_shader_maximal_reconvergence: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_swapchain: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_synchronization2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2.14] vulkan: VK_KHR_video_decode_h264: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_video_decode_queue: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_KHR_video_queue: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: VK_NV_device_diagnostic_checkpoints: off (the driver has it not) [ 2.14] vulkan: VK_NV_fragment_coverage_to_color: off (the driver has it not) [ 2.14] vulkan: VK_NV_framebuffer_mixed_samples: off (the driver has it not) [ 2.14] vulkan: VK_VALVE_shader_mixed_float_dot_product: on (auto: the driver has it, and no ban holds) [ 2.14] vulkan: the device discrete, the CPU maps all of its memory (resizable BAR); guest buffers copied (vk_memory=auto); VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed yes, without a whole chunk's placing or its address kept reserved [ 2.14] vulkan: H.264 movies decode with Vulkan Video, on queue family 2 (experimental) [ 2.14] vulkan: the restart index restarts lists as it does strips, not patch lists (VK_EXT_primitive_topology_list_restart) [ 2.14] vulkan: an unculled quad draw's fragment inputs are interpolated from its vertices' values (VK_KHR_fragment_shader_barycentric), another draw's position inputs read from the fragment's place [ 2.14] vulkan: mesh draws are skipped: mesh_draws off (experimental) [ 2.14] vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on AMD Radeon RX 7800 XT (RADV NAVI32) (radv, Mesa 26.2.4, driver version 26.2.4) [ 2.14] vulkan: graphics pipeline libraries on: a new pipeline links the parts of its shaders, each compiled once, and is optimized in the background; dynamic pre-rasterization state: polygon mode, depth clamp, provoking vertex, patch control points, depth range [ 2.14] vulkan: a depth range of -1 to 1 is the device's (VK_EXT_depth_clip_control, as dynamic state) [ 2.14] vulkan: vk_descriptors_mode=3 (Automatic) is 0, descriptor sets, on this GPU, which has memory of its own [ 2.14] vulkan: dynamic texture offsets use native maintenance8 sampling [ 2.15] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a texture with holes in its mapping with memory where it is mapped (sparse residency of 2D and 3D images) [ 2.15] vulkan: graphics descriptors use sets [ 2.15] vulkan: astc_mode=0 (Auto): heap 1's budget is 11589 MB as the device starts, at least 8192 MB: ASTC textures are decoded to RGBA8, exact, in four times BC7's memory (Exact) [ 2.15] vulkan: the driver that runs: radv, Mesa 26.2.4 (driver ID 3) [ 2.15] vulkan: the Vulkan 1.3 way: synchronization2, dynamic rendering and the extended dynamic state are core [ 2.15] vulkan: AMD Radeon RX 7800 XT (RADV NAVI32), Vulkan 1.4.354, driver 06802004, graphics queue family 0, compute 1 (separate family) [ 2.15] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 2.16] vulkan: swapchain 2560x1440, 4 images, presents timed, fifo [ 2.16] vulkan: render targets at 2.00x [ 2.16] vulkan: no shader cache of radv (driver d3-1002-0000747e) yet: ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/shader_cache/0100A6301214E000.d3-1002-0000747e.vkshaders is made [ 2.16] memory: GPU engines keep their results, guest memory is trapped until the CPU needs it [ 2.16] renderer: Vulkan [ 2.16] vulkan: 0 shaders and 0 pipelines of earlier runs with radv (driver d3-1002-0000747e) loaded from ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/shader_cache/0100A6301214E000.d3-1002-0000747e.vkshaders in 0 ms, the pipelines to be made in the background, and 0 compute pipelines made (0 could not be); 0 shaders of the game's own programs in ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/shader_cache/0100A6301214E000.d3-1002-0000747e.vkshipped [ 2.22] vulkan: main.ro: 10 shaders found [ 2.22] vulkan: main.ro: 3 vertex, 7 fragment [ 2.42] vulkan: swapchain 3840x2160, 4 images, presents timed, fifo [ 2.43] vulkan: the on-screen controls' atlas is 1024x3728 [ 13.65] vulkan: main.ro: 9 new, 1 already done [ 13.65] vulkan: main.ro: 9 translated, 1 already translated, 0 left out, 0 failed [ 13.65] vulkan: 10 shaders found: 9 new, 1 already done [ 13.65] vulkan: 10 programs: 9 translated, 1 already translated, 0 left out, 0 failed [ 13.66] vulkan: the game's own shaders: 9 translated new, 9 in ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/shader_cache/0100A6301214E000.d3-1002-0000747e.vkshipped, in 11494 ms; 0 large ones queued to warm their parts [ 14.04] prepare: 11876 ms before the game started (9 shaders translated from its files, 0 of 0 pipelines of earlier runs made), shown in YoRHa's look [ 14.04] main thread: entry 8000000, stack 1300001000 (1024 KiB), priority 44, core 0 [ 14.04] kernel: core 0 runs on host CPUs 0 4 8 12 [ 14.06] kernel: core 3 runs on host CPUs 3 7 11 15 [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef0b498: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef6a118: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef6a280: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef6d188: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef6d740: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef6dd3c: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef6eef4: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef6ef8c: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef70c7c: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from ef71a38: compiled again [ 14.26] jit: the game changed its code at efa9000, compiled into its function from efa9000: compiled again [ 14.26] jit: the game changed its code at f2c9480, compiled into its function from f2c9360: compiled again [ 14.26] jit: the game changed its code at f2c9480, compiled into its function from f2c9490: compiled again [ 14.26] jit: the game changed its code at efa90c0, compiled into its function from efa90c8: compiled again [ 14.26] jit: the game changed its code at 840fc00, compiled into its function from 840fc00: compiled again [ 14.26] jit: the game changed its code at efa9180, compiled into its function from efa9190: compiled again [ 14.26] jit: the game changed its code at f459580, compiled into its function from f459580: compiled again [ 14.26] jit: the game changed its code at f459580, compiled into its function from f459590: compiled again [ 14.26] jit: the game changed its code at f459580, compiled into its function from f4595a0: compiled again [ 14.26] jit: the game changed its code at f4595c0, compiled into its function from f4595c0: compiled again [ 14.26] jit: the game changed its code at f4595c0, compiled into its function from f4595e0: compiled again [ 14.26] jit: the game changed its code at 9bb3940, compiled into its function from 9bb38b0: compiled again [ 14.26] jit: the game changed its code at 9bb3b00, compiled into its function from 9bb3a50: compiled again [ 14.26] jit: the game changed its code at 9bb3c00, compiled into its function from 9bb3c20: compiled again [ 14.26] jit: the game changed its code at 9bb3ec0, compiled into its function from 9bb3dd0: compiled again [ 14.26] jit: the game changed its code at a120e00, compiled into its function from a120840: compiled again [ 14.26] jit: the game changed its code at a481d00, compiled into its function from a481ca0: compiled again [ 14.26] jit: the game changed its code at a481e00, compiled into its function from a481da0: compiled again [ 14.26] jit: the game changed its code at a4a2a80, compiled into its function from a4a29c0: compiled again [ 14.26] jit: the game changed its code at a4a2d40, compiled into its function from a4a2c50: compiled again [ 14.26] jit: the game changed its code at a1fc400, compiled into its function from a1fc3d0: compiled again [ 14.26] jit: the game changed its code at a1fc400, compiled into its function from a1fc420: compiled again [ 14.26] jit: the game changed its code at a1fc400, compiled into its function from a1fc430: compiled again [ 14.30] [game] Cobalt v1.31.0 is installed and running! [ 14.38] [game] [ozone] SD card mounted [ 14.41] RomFS: reading data.unity3d (3956.6 KB) [ 14.41] RomFS: reading rawsettings (0.1 KB) [ 14.41] RomFS: reading unity default resources (3537.5 KB) [ 15.79] RomFS: reading RuntimeInitializeOnLoads.json (2.2 KB) [ 15.79] RomFS: reading ScriptingAssemblies.json (2.9 KB) [ 15.79] RomFS: reading boot.config (0.1 KB) [ 15.79] kernel: core 1 runs on host CPUs 1 5 9 13 [ 15.80] [game] [ozone] nn::socket::Initialize called for the first time [ 15.84] RomFS: reading global-metadata.dat (11266.6 KB) [ 15.85] RomFS: reading mscorlib.dll-resources.dat (329.7 KB) [ 15.95] kernel: core 2 runs on host CPUs 2 6 10 14 [ 16.04] jit: the game changed its code at efa9300, compiled into its function from efa9320: compiled again [ 16.04] jit: the game changed its code at a27c3c0, compiled into its function from a27c300: compiled again [ 16.04] jit: the game changed its code at a27c3c0, compiled into its function from a27c3d0: compiled again [ 16.04] jit: the game changed its code at efa93c0, compiled into its function from efa93e8: compiled again [ 16.04] jit: the game changed its code at aa02ec0, compiled into its function from aa02e50: compiled again [ 16.04] jit: the game changed its code at aa02ec0, compiled into its function from aa02ed0: compiled again [ 16.04] jit: the game changed its code at efa9480, compiled into its function from efa94b0: compiled again [ 16.04] jit: the game changed its code at adc4c40, compiled into its function from adc4c10: compiled again [ 16.04] jit: the game changed its code at adc4c40, compiled into its function from adc4c50: compiled again [ 16.04] jit: the game changed its code at efa9540, compiled into its function from efa9578: compiled again [ 16.04] jit: the game changed its code at a53ca00, compiled into its function from a53c980: compiled again [ 16.04] jit: the game changed its code at a53ca00, compiled into its function from a53ca10: compiled again [ 16.04] jit: the game changed its code at efa9640, compiled into its function from efa9640: compiled again [ 16.04] jit: the game changed its code at bf45fc0, compiled into its function from bf45f90: compiled again [ 16.04] jit: the game changed its code at bf45fc0, compiled into its function from bf45ff0: compiled again [ 16.04] jit: the game changed its code at efa9700, compiled into its function from efa9708: compiled again [ 16.04] jit: the game changed its code at a1ecac0, compiled into its function from a1ec980: compiled again [ 16.04] jit: the game changed its code at a1ecac0, compiled into its function from a1ecad0: compiled again [ 16.04] jit: the game changed its code at a1ecac0, compiled into its function from a1ecae0: compiled again [ 16.04] jit: the game changed its code at efa97c0, compiled into its function from efa97d0: compiled again [ 16.04] jit: the game changed its code at a4f2380, compiled into its function from a4f22d0: compiled again [ 16.04] jit: the game changed its code at a4f2380, compiled into its function from a4f2390: compiled again [ 16.04] jit: the game changed its code at a4f2380, compiled into its function from a4f23a0: compiled again [ 16.04] jit: the game changed its code at efa9880, compiled into its function from efa9898: compiled again [ 16.04] jit: the game changed its code at 9b6d100, compiled into its function from 9b6d100: compiled again [ 16.04] jit: the game changed its code at 9b6d100, compiled into its function from 9b6d110: compiled again [ 16.04] jit: the game changed its code at 9b6d100, compiled into its function from 9b6d120: compiled again [ 16.04] jit: the game changed its code at 9b6d100, compiled into its function from 9b6d130: compiled again [ 16.04] jit: the game changed its code at efa9940, compiled into its function from efa9960: compiled again [ 16.04] jit: the game changed its code at 9bfba00, compiled into its function from 9bfba00: compiled again [ 16.04] jit: the game changed its code at 9edc180, compiled into its function from 9edc050: compiled again [ 16.07] [game] VibrationEvent.xml not detected - using bundled vibration events only. [ 16.08] [game] Putting VibrationEvents and VibrationEventChains into the hashmaps took 0ms [ 16.10] [game] Finished applying all patches [ 16.10] [game] NRO entry: libalear_boon_bane_plugin.nro [ 16.10] [game] NRO entry: libexpandedaccessoryslots.nro [ 16.10] [game] NRO entry: libspawn_skirmishes.nro [ 16.11] [game] NRO entry: libbibliophile.nro [ 16.11] ldr:ro: mapped NRO at fe24000 (229376 bytes, AOT variants) [ 16.12] ldr:ro: mapped NRO at fe5d000 (2478080 bytes, AOT variants) [ 16.13] ldr:ro: mapped NRO at 100bb000 (98304 bytes, AOT variants) [ 16.13] ldr:ro: mapped NRO at 100d4000 (81920 bytes, AOT variants) [ 16.14] [game] [ozone] Calling function 'main' in plugin libalear_boon_bane_plugin [ 16.86] [game] Hello from skyline plugin AlearBoonBane [ 16.86] [game] CobAPI received a System event listener [ 17.13] [game] [ozone] Function 'main' has finished in plugin libalear_boon_bane_plugin [ 17.13] [game] [ozone] Calling function 'main' in plugin libexpandedaccessoryslots [ 19.04] perf: 0.0 frames a second over 5.0 s (0 shown in all) [ 23.60] [game] [ozone] Function 'main' has finished in plugin libexpandedaccessoryslots [ 23.60] [game] [ozone] Calling function 'main' in plugin libspawn_skirmishes [ 24.04] perf: 0.0 frames a second over 5.0 s (0 shown in all) [ 25.02] [game] Spawn Skirmishes 1.0.0 [ 25.03] [game] Source code available at https://github.com/DogeThis/spawn-skirmishes [ 25.03] [game] [ozone] Function 'main' has finished in plugin libspawn_skirmishes [ 25.03] [game] [ozone] Calling function 'main' in plugin libbibliophile [ 26.26] [game] [ozone] Function 'main' has finished in plugin libbibliophile [ 26.26] [game] Finished loading all plugins [ 26.26] [game] CobAPI received a System event listener [ 26.26] [game] CobAPI received a System event listener [ 26.29] nvn: the game's driver answers API 55.8 and GPU code 1.5 to 1.16, 84 items in all from its code [ 26.29] nvn: the game's NVN API 55.8 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 26.29] nvn: device 2f3fd15b0 initialized, flags 0x100 [ 26.29] nvn: window origin upper left [ 26.29] nvn: depth mode near = 0 [ 26.29] nvdrv: syncpt_alloc -> 20 [ 26.29] nvdrv: syncpt_alloc -> 21 [ 26.29] nvn: queue 2f3fd45e0 initialized (replay 1) [ 26.29] nvn: sampler pool 2f3fd7958: 2304 descriptors at GPU 400000000 [ 26.29] nvn: texture pool 2f3fd7978: 8448 descriptors at GPU 400012000 [ 26.29] nvn: the first texture of format 0x38 (target 1, 1920x1080) [ 26.29] nvn: window 2f3fe6a90: 3 textures, first 1920x1080 format 0x38, present interval 1 [ 26.29] nvn: window crop 0,0 1920x1080 [ 26.29] nvdrv: syncpt_alloc -> 22 [ 26.29] nvn: the first texture of format 0x35 (target 1, 1920x1080) [ 26.29] nvn: command buffer 2f3fd7f50 is out of command memory: the game's callback 8a69898 adds more [ 26.29] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 26.30] nvn: the first texture of format 0x25 (target 1, 4x4) [ 26.30] vulkan: descriptor pools of 1024 sets, 64 of them with texture arrays: 21632 uniform and 18432 storage buffers, 98304 combined image samplers, 8192 storage images, 8192 texel buffers, 2048 sampled images [ 26.30] nvn: the first texture of format 0x1 (target 1, 64x64) [ 26.30] nvn: the first texture of format 0x6 (target 1, 1024x1) [ 26.65] RomFS: reading catalog.bundle (3278.9 KB) [ 26.65] RomFS: reading settings.json (0.8 KB) [ 26.65] RomFS: reading link.xml (59.7 KB) [ 26.68] RomFS: reading Kengen01.webm (7258.9 KB) [ 26.70] RomFS: reading VIB_Noise_W1_FO.bnvib (0.2 KB) [ 26.70] RomFS: reading VIB_Noise_W2.bnvib (0.0 KB) [ 26.70] RomFS: reading VIB_Noise_W2_FO.bnvib (0.2 KB) [ 26.70] RomFS: reading VIB_Noise_lp.bnvib (3.9 KB) [ 26.80] nvn: first present, texture 0 of window 2f3fe6a90 [ 26.80] vulkan: write tracking on (caches skip unchanged memory) [ 26.81] vulkan: pipeline_threads=8: 8 workers make the new pipelines, of 16 CPUs: 2 at the system's normal priority, 6 at its low one (nice +10) [ 26.81] vulkan: swapchain 3840x2160, 4 images, sRGB, presents timed, fifo [ 29.06] perf: 2.4 frames a second over 5.0 s (12 shown in all) [ 29.49] [game] [catalog] registered sd:/engage/mods/99 - Fighters Outfits/Data/StreamingAssets/aa/Switch/catalog.json (55 KB json, deser 1ms, locator 17ms) [ 29.55] [game] [catalog] registered sd:/engage/mods/03 - Extra Outfits Engage/Data/StreamingAssets/aa/Switch/catalog.json (156 KB json, deser 3ms, locator 51ms) [ 29.55] [game] [catalog] registered sd:/engage/mods/99 - Pyra Outfit/Data/StreamingAssets/aa/Switch/catalog.json (14 KB json, deser 0ms, locator 1ms) [ 29.55] [game] [catalog] registered sd:/engage/mods/99 - No Clown Makeup for Panette/Data/StreamingAssets/aa/Switch/catalog.json (10 KB json, deser 0ms, locator 0ms) [ 29.55] [game] [catalog] registered sd:/engage/mods/99 - Lapis Alt Design/Data/StreamingAssets/aa/Switch/catalog.json (10 KB json, deser 0ms, locator 0ms) [ 29.56] [game] [catalog] registered sd:/engage/mods/99 - God Eater Alisa Outfit/Data/StreamingAssets/aa/Switch/catalog.json (21 KB json, deser 1ms, locator 1ms) [ 29.57] [game] [catalog] registered sd:/engage/mods/04 - Battle Outfits and More Outfits/Data/StreamingAssets/aa/Switch/catalog.json (42 KB json, deser 3ms, locator 13ms) [ 29.58] [game] [catalog] registered sd:/engage/mods/00 - Emblem Ophelia/Data/StreamingAssets/aa/Switch/catalog.json (48 KB json, deser 1ms, locator 6ms) [ 29.59] [game] [catalog] registered sd:/engage/mods/00 - Emblem Charlotte/Data/StreamingAssets/aa/Switch/catalog.json (60 KB json, deser 1ms, locator 6ms) [ 29.59] [game] [catalog] registered sd:/engage/mods/99 - Seaside Dragon Outfit/Data/StreamingAssets/aa/Switch/catalog.json (16 KB json, deser 0ms, locator 1ms) [ 29.60] [game] [catalog] registered sd:/engage/mods/00 - Fodlan Dancer/Data/StreamingAssets/aa/Switch/catalog.json (111 KB json, deser 2ms, locator 9ms) [ 29.60] [game] [catalog] registered sd:/engage/mods/ZY - Fates Style Boon and Bane Mechanic/Data/StreamingAssets/aa/Switch/catalog.json (10 KB json, deser 0ms, locator 0ms) [ 29.60] [game] [catalog] load+register phase: 131ms (12 mods) [ 29.60] [game] [catalog] game base-catalog load (call_original): 2438ms [ 29.60] [game] [catalog] TOTAL Cobalt overhead: 140ms [ 29.63] RomFS: reading teloptitlesdf.bundle (323.7 KB) [ 29.64] RomFS: reading framework.bundle (48.4 KB) [ 29.64] vulkan: a 2629 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 29.64] RomFS: reading systemboldprofilecommentsdf.bundle (7.5 KB) [ 29.64] RomFS: reading systemboldsdf.bundle (7.5 KB) [ 29.64] RomFS: reading systemcnsdf.bundle (6175.8 KB) [ 29.64] RomFS: reading rootcanvas.bundle (3.5 KB) [ 29.64] RomFS: reading achieve.xml.bundle (14.6 KB) [ 29.64] RomFS: reading ui_photoappear.shader.bundle (20.2 KB) [ 29.64] RomFS: reading ui_text.shader.bundle (44.1 KB) [ 29.64] RomFS: reading ui_textadd.shader.bundle (41.5 KB) [ 29.64] RomFS: reading systemjpsdf.bundle (5955.3 KB) [ 29.64] RomFS: reading helpsdf.bundle (25.8 KB) [ 29.64] RomFS: reading statussdf.bundle (95.8 KB) [ 29.64] RomFS: reading systemboldjpsdf.bundle (5832.4 KB) [ 29.64] RomFS: reading systemkrsdf.bundle (4859.3 KB) [ 29.64] RomFS: reading helpboldsdf.bundle (25.8 KB) [ 29.65] RomFS: reading systemteloptwsdf.bundle (730.7 KB) [ 29.65] RomFS: reading systemsdf.bundle (7.4 KB) [ 29.65] RomFS: reading systemtwsdf.bundle (6074.7 KB) [ 29.65] RomFS: reading systemtelopcnsdf.bundle (727.2 KB) [ 29.65] RomFS: reading button_filled.bundle (31.8 KB) [ 29.65] RomFS: reading efficacy.bundle (22.2 KB) [ 29.65] RomFS: reading efficacyoutline.bundle (41.9 KB) [ 29.65] RomFS: reading unitpallettes.bundle (181.9 KB) [ 29.65] RomFS: reading weapon.bundle (16.9 KB) [ 29.65] RomFS: reading weaponoutline.bundle (33.2 KB) [ 29.65] RomFS: reading achievementpopup.bundle (17.3 KB) [ 29.65] RomFS: reading stamp.bundle (6.2 KB) [ 29.65] RomFS: reading skip.bundle (19.0 KB) [ 29.65] RomFS: reading helproot.bundle (32.9 KB) [ 29.65] RomFS: reading help.bundle (9.2 KB) [ 29.65] RomFS: reading itemfullroot.bundle (47.5 KB) [ 29.65] RomFS: reading bg.bundle (1648.3 KB) [ 29.65] RomFS: reading bg.bundle (12.0 KB) [ 29.65] RomFS: reading uniticon.bundle (70.8 KB) [ 29.65] RomFS: reading common.bundle (374.0 KB) [ 29.65] RomFS: reading emblem.bundle (151.4 KB) [ 29.65] RomFS: reading nationalsymbol.bundle (173.4 KB) [ 29.65] RomFS: reading uniticonviewerroot.bundle (102.9 KB) [ 29.65] RomFS: reading skill.bundle (1141.7 KB) [ 29.75] nvn: the first texture of format 0x7d (target 1, 4096x4096) [ 29.75] nvn: the first texture of format 0x87 (target 1, 2048x1024) [ 29.76] RomFS: reading godsymbolengrave.bundle (21.0 KB) [ 29.78] RomFS: reading frmcontenttitle.bundle (19.7 KB) [ 29.80] RomFS: reading talkjpsdf.bundle (5875.4 KB) [ 29.81] RomFS: reading configroot.bundle (49.2 KB) [ 29.90] RomFS: reading Scene32.webm (2985.8 KB) [ 29.91] RomFS: reading VIB_CombatIn_Normal.bnvib (0.2 KB) [ 29.91] RomFS: reading VIB_Decide.bnvib (0.0 KB) [ 29.91] RomFS: reading VIB_DecideBig.bnvib (0.2 KB) [ 29.91] RomFS: reading VIB_Noise_100.bnvib (0.1 KB) [ 29.91] RomFS: reading VIB_Noise_100_FO.bnvib (0.3 KB) [ 29.91] RomFS: reading VIB_Noise_25.bnvib (0.0 KB) [ 29.91] RomFS: reading VIB_Noise_25_FO.bnvib (0.2 KB) [ 29.91] RomFS: reading VIB_Noise_50.bnvib (0.1 KB) [ 29.91] RomFS: reading VIB_Noise_50_FO.bnvib (0.2 KB) [ 29.91] RomFS: reading VIB_Noise_Swoosh1.bnvib (3.1 KB) [ 29.91] RomFS: reading VIB_Noise_Swoosh2.bnvib (3.1 KB) [ 29.91] RomFS: reading VIB_Noise_Swoosh3.bnvib (3.1 KB) [ 29.91] RomFS: reading VIB_Noise_W1.bnvib (0.0 KB) [ 29.92] aoc: add-on content 1 (0100a6301214f001) installed [ 29.92] aoc: add-on content 2 (0100a6301214f002) installed [ 31.13] RomFS: reading skill.bytes.bundle (26.2 KB) [ 31.13] RomFS: reading sortie.bytes.bundle (5.2 KB) [ 31.13] RomFS: reading system.bytes.bundle (10.7 KB) [ 31.13] RomFS: reading tutorial.bytes.bundle (35.0 KB) [ 31.25] [game] Patching using text MSBT: patches/msbt/message/us/usen/system.txt [ 31.25] [game] Patching using text MSBT: patches/msbt/message/us/usen/system.txt [ 31.26] RomFS: reading skill.bytes.bundle (13.3 KB) [ 31.26] RomFS: reading sortie.bytes.bundle (3.5 KB) [ 31.26] RomFS: reading system.bytes.bundle (6.4 KB) [ 31.26] RomFS: reading tutorial.bytes.bundle (10.9 KB) [ 31.26] RomFS: reading skill.bytes.bundle (13.2 KB) [ 31.26] RomFS: reading sortie.bytes.bundle (3.5 KB) [ 31.26] RomFS: reading system.bytes.bundle (6.4 KB) [ 31.26] RomFS: reading tutorial.bytes.bundle (10.9 KB) [ 31.26] RomFS: reading g005.bytes.bundle (5.2 KB) [ 31.26] RomFS: reading g006.bytes.bundle (7.0 KB) [ 31.26] RomFS: reading g007.bytes.bundle (5.0 KB) [ 31.26] RomFS: reading gamedata.bytes.bundle (10.6 KB) [ 31.26] RomFS: reading gr_byleth.bytes.bundle (20.0 KB) [ 31.26] [game] Patching using text MSBT: patches/msbt/message/us/usen/gamedata.txt [ 31.26] [game] Patching using text MSBT: patches/msbt/message/us/usen/gamedata.txt [ 31.27] RomFS: reading g006.bytes.bundle (2.3 KB) [ 31.27] RomFS: reading g007.bytes.bundle (1.9 KB) [ 31.27] RomFS: reading gamedata.bytes.bundle (6.1 KB) [ 31.27] RomFS: reading gr_byleth.bytes.bundle (5.0 KB) [ 31.27] RomFS: reading gr_byleth_ex.bytes.bundle (1.8 KB) [ 31.27] RomFS: reading g005.bytes.bundle (4.0 KB) [ 31.27] RomFS: reading g006.bytes.bundle (4.7 KB) [ 31.27] RomFS: reading g007.bytes.bundle (4.6 KB) [ 31.27] RomFS: reading gamedata.bytes.bundle (6.1 KB) [ 31.27] RomFS: reading gr_byleth.bytes.bundle (11.7 KB) [ 31.27] RomFS: reading gr_byleth_ex.bytes.bundle (3.5 KB) [ 31.27] RomFS: reading gr_camilla.bytes.bundle (13.1 KB) [ 31.28] RomFS: reading patch3.bytes.bundle (13.4 KB) [ 31.28] RomFS: reading person.bytes.bundle (15.3 KB) [ 31.28] RomFS: reading profilecard.bytes.bundle (15.0 KB) [ 31.28] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 31.28] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 31.28] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 31.28] RomFS: reading patch2.bytes.bundle (5.5 KB) [ 31.28] RomFS: reading patch3.bytes.bundle (5.6 KB) [ 31.28] RomFS: reading person.bytes.bundle (6.1 KB) [ 31.28] RomFS: reading profilecard.bytes.bundle (9.6 KB) [ 31.29] RomFS: reading patch3.bytes.bundle (5.6 KB) [ 31.29] RomFS: reading person.bytes.bundle (6.1 KB) [ 31.29] RomFS: reading profilecard.bytes.bundle (9.6 KB) [ 31.29] RomFS: reading item.bytes.bundle (23.1 KB) [ 31.29] RomFS: reading job.bytes.bundle (7.1 KB) [ 31.29] RomFS: reading kizunaresult.bytes.bundle (89.2 KB) [ 31.29] [game] Patching using text MSBT: patches/msbt/message/us/usen/job.txt [ 31.29] RomFS: reading hubdinner_ex.bytes.bundle (2.2 KB) [ 31.29] RomFS: reading hubstory.bytes.bundle (3.0 KB) [ 31.29] RomFS: reading item.bytes.bundle (10.7 KB) [ 31.29] RomFS: reading job.bytes.bundle (3.2 KB) [ 31.29] RomFS: reading kizunaresult.bytes.bundle (18.1 KB) [ 31.30] RomFS: reading hubdinner_ex.bytes.bundle (2.0 KB) [ 31.30] RomFS: reading hubstory.bytes.bundle (2.7 KB) [ 31.30] RomFS: reading item.bytes.bundle (10.7 KB) [ 31.30] RomFS: reading job.bytes.bundle (3.2 KB) [ 31.30] RomFS: reading kizunaresult.bytes.bundle (15.5 KB) [ 31.30] RomFS: reading hubdinner.bytes.bundle (21.0 KB) [ 31.30] RomFS: reading hubdinner_ex.bytes.bundle (4.7 KB) [ 31.30] RomFS: reading hubstory.bytes.bundle (10.0 KB) [ 31.30] [game] Patching using text MSBT: patches/msbt/message/us/usen/item.txt [ 31.30] [game] Patching using text MSBT: patches/msbt/message/us/usen/item.txt [ 31.33] RomFS: reading s014.bytes.bundle (4.7 KB) [ 31.33] RomFS: reading s015.bytes.bundle (4.5 KB) [ 31.33] RomFS: reading savedata.bytes.bundle (3.1 KB) [ 31.33] RomFS: reading scenario.bytes.bundle (1.2 KB) [ 31.33] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 31.33] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 31.33] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 31.35] RomFS: reading s010.bytes.bundle (1.8 KB) [ 31.35] RomFS: reading s011.bytes.bundle (1.8 KB) [ 31.35] RomFS: reading s012.bytes.bundle (1.9 KB) [ 31.35] RomFS: reading s013.bytes.bundle (1.9 KB) [ 31.35] RomFS: reading s014.bytes.bundle (1.8 KB) [ 31.35] RomFS: reading s015.bytes.bundle (2.0 KB) [ 31.35] RomFS: reading savedata.bytes.bundle (2.1 KB) [ 31.35] RomFS: reading scenario.bytes.bundle (1.2 KB) [ 31.35] RomFS: reading s014.bytes.bundle (3.2 KB) [ 31.35] RomFS: reading s015.bytes.bundle (3.9 KB) [ 31.35] RomFS: reading savedata.bytes.bundle (2.1 KB) [ 31.35] RomFS: reading scenario.bytes.bundle (1.2 KB) [ 31.36] RomFS: reading wakeup_veyre.bytes.bundle (5.1 KB) [ 31.36] RomFS: reading wakeup_yunaka.bytes.bundle (4.8 KB) [ 31.36] RomFS: reading wakeup_zelkova.bytes.bundle (4.7 KB) [ 31.36] RomFS: reading accessories.bytes.bundle (15.8 KB) [ 31.36] RomFS: reading achieve.bytes.bundle (4.9 KB) [ 31.36] RomFS: reading after.bytes.bundle (12.5 KB) [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 31.37] RomFS: reading wakeup_umber.bytes.bundle (2.6 KB) [ 31.37] RomFS: reading wakeup_vandre.bytes.bundle (2.4 KB) [ 31.37] RomFS: reading wakeup_veyre.bytes.bundle (2.7 KB) [ 31.37] RomFS: reading wakeup_yunaka.bytes.bundle (2.6 KB) [ 31.37] RomFS: reading wakeup_zelkova.bytes.bundle (2.6 KB) [ 31.37] RomFS: reading accessories.bytes.bundle (5.4 KB) [ 31.37] RomFS: reading achieve.bytes.bundle (3.3 KB) [ 31.37] RomFS: reading after.bytes.bundle (2.5 KB) [ 31.37] RomFS: reading after_ex.bytes.bundle (1.4 KB) [ 31.37] RomFS: reading battlestyle.bytes.bundle (1.5 KB) [ 31.37] RomFS: reading battletalk_ex.bytes.bundle (2.1 KB) [ 31.37] RomFS: reading bondsring.bytes.bundle (9.7 KB) [ 31.38] RomFS: reading wakeup_zelkova.bytes.bundle (5.2 KB) [ 31.38] RomFS: reading accessories.bytes.bundle (5.4 KB) [ 31.38] RomFS: reading achieve.bytes.bundle (3.3 KB) [ 31.38] RomFS: reading after.bytes.bundle (2.5 KB) [ 31.38] RomFS: reading after_ex.bytes.bundle (1.4 KB) [ 31.38] RomFS: reading battlestyle.bytes.bundle (1.5 KB) [ 31.38] RomFS: reading battletalk_ex.bytes.bundle (2.1 KB) [ 31.38] RomFS: reading r_zelkova_jean.bytes.bundle (6.1 KB) [ 31.38] RomFS: reading r_zelkova_kagetsu.bytes.bundle (5.7 KB) [ 31.38] RomFS: reading r_zelkova_yunaka.bytes.bundle (6.3 KB) [ 31.38] RomFS: reading residentmenu.bytes.bundle (14.4 KB) [ 31.38] RomFS: reading s001.bytes.bundle (7.2 KB) [ 31.39] [game] Patching using text MSBT: patches/msbt/message/us/usen/residentmenu.txt [ 31.39] [game] Patching using text MSBT: patches/msbt/message/us/usen/residentmenu.txt [ 31.39] RomFS: reading r_zelkova_jean.bytes.bundle (2.3 KB) [ 31.39] RomFS: reading r_zelkova_kagetsu.bytes.bundle (2.3 KB) [ 31.39] RomFS: reading r_zelkova_yunaka.bytes.bundle (2.3 KB) [ 31.39] RomFS: reading residentmenu.bytes.bundle (8.7 KB) [ 31.39] RomFS: reading s001.bytes.bundle (2.5 KB) [ 31.40] RomFS: reading r_zelkova_jean.bytes.bundle (4.2 KB) [ 31.40] RomFS: reading r_zelkova_kagetsu.bytes.bundle (4.6 KB) [ 31.40] RomFS: reading r_zelkova_yunaka.bytes.bundle (3.9 KB) [ 31.40] RomFS: reading residentmenu.bytes.bundle (8.7 KB) [ 31.40] RomFS: reading s001.bytes.bundle (4.8 KB) [ 31.40] RomFS: reading s002.bytes.bundle (3.4 KB) [ 31.40] RomFS: reading s003.bytes.bundle (3.3 KB) [ 31.40] RomFS: reading s004.bytes.bundle (3.3 KB) [ 31.40] RomFS: reading after_ex.bytes.bundle (3.4 KB) [ 31.40] RomFS: reading battlestyle.bytes.bundle (2.3 KB) [ 31.40] RomFS: reading battletalk_ex.bytes.bundle (6.2 KB) [ 31.40] RomFS: reading bondsring.bytes.bundle (24.8 KB) [ 31.41] RomFS: reading cook.bytes.bundle (13.6 KB) [ 31.41] RomFS: reading die.bytes.bundle (8.4 KB) [ 31.41] RomFS: reading e001.bytes.bundle (13.6 KB) [ 31.41] RomFS: reading cook.bytes.bundle (6.2 KB) [ 31.41] RomFS: reading die.bytes.bundle (2.6 KB) [ 31.41] RomFS: reading e001.bytes.bundle (4.2 KB) [ 31.41] RomFS: reading cook.bytes.bundle (6.2 KB) [ 31.41] RomFS: reading die.bytes.bundle (2.6 KB) [ 31.41] RomFS: reading e001.bytes.bundle (10.7 KB) [ 31.41] RomFS: reading e002.bytes.bundle (12.3 KB) [ 31.41] RomFS: reading kizunastory.bytes.bundle (13.4 KB) [ 31.41] RomFS: reading levelup.bytes.bundle (15.7 KB) [ 31.41] RomFS: reading m000.bytes.bundle (3.2 KB) [ 31.42] RomFS: reading m001.bytes.bundle (11.2 KB) [ 31.42] [game] Patching using text MSBT: patches/msbt/message/us/usen/levelup.txt [ 31.42] RomFS: reading kizunaresult_ex.bytes.bundle (5.0 KB) [ 31.42] RomFS: reading kizunastory.bytes.bundle (3.8 KB) [ 31.42] RomFS: reading levelup.bytes.bundle (4.3 KB) [ 31.42] RomFS: reading m000.bytes.bundle (1.7 KB) [ 31.42] RomFS: reading m001.bytes.bundle (4.2 KB) [ 31.42] RomFS: reading m002.bytes.bundle (3.8 KB) [ 31.42] RomFS: reading m003.bytes.bundle (4.1 KB) [ 31.42] RomFS: reading m004.bytes.bundle (3.8 KB) [ 31.42] RomFS: reading kizunaresult_ex.bytes.bundle (4.4 KB) [ 31.42] RomFS: reading kizunastory.bytes.bundle (3.3 KB) [ 31.42] RomFS: reading levelup.bytes.bundle (4.3 KB) [ 31.42] RomFS: reading m000.bytes.bundle (2.2 KB) [ 31.42] RomFS: reading m001.bytes.bundle (7.3 KB) [ 31.42] RomFS: reading tutorial_p0.bytes.bundle (4.3 KB) [ 31.42] RomFS: reading tutorial_p1.bytes.bundle (4.6 KB) [ 31.43] RomFS: reading tutorial_p0.bytes.bundle (1.9 KB) [ 31.43] RomFS: reading tutorial_p1.bytes.bundle (2.0 KB) [ 31.43] RomFS: reading tutorial_p2.bytes.bundle (1.8 KB) [ 31.43] RomFS: reading tutorial_p3.bytes.bundle (2.1 KB) [ 31.43] RomFS: reading wakeup_alfred.bytes.bundle (2.5 KB) [ 31.43] RomFS: reading wakeup_anna.bytes.bundle (2.7 KB) [ 31.43] RomFS: reading wakeup_bonet.bytes.bundle (2.6 KB) [ 31.44] RomFS: reading tutorial_p0.bytes.bundle (1.9 KB) [ 31.44] RomFS: reading tutorial_p1.bytes.bundle (2.0 KB) [ 31.44] RomFS: reading tutorial_p2.bytes.bundle (1.8 KB) [ 31.44] [game] Patching using text MSBT: patches/msbt/message/us/usen/bondsring.txt [ 31.44] [game] Patching using text MSBT: patches/msbt/message/us/usen/bondsring.txt [ 31.45] RomFS: reading bondsring.bytes.bundle (9.7 KB) [ 31.46] RomFS: reading moviename.bytes.bundle (7.5 KB) [ 31.46] RomFS: reading musicname.bytes.bundle (7.2 KB) [ 31.46] RomFS: reading network.bytes.bundle (14.5 KB) [ 31.46] RomFS: reading patch0.bytes.bundle (12.1 KB) [ 31.46] RomFS: reading moviename.bytes.bundle (2.7 KB) [ 31.46] RomFS: reading musicname.bytes.bundle (4.5 KB) [ 31.46] RomFS: reading network.bytes.bundle (7.8 KB) [ 31.46] RomFS: reading patch0.bytes.bundle (5.9 KB) [ 31.46] RomFS: reading musicname.bytes.bundle (4.5 KB) [ 31.46] RomFS: reading network.bytes.bundle (7.6 KB) [ 31.46] RomFS: reading patch0.bytes.bundle (5.8 KB) [ 31.47] RomFS: reading m026.bytes.bundle (12.8 KB) [ 31.47] RomFS: reading maphistory.bytes.bundle (1.8 KB) [ 31.47] RomFS: reading moviename.bytes.bundle (2.7 KB) [ 31.47] RomFS: reading gr_veronica.bytes.bundle (19.5 KB) [ 31.47] RomFS: reading gr_veronica_ex.bytes.bundle (4.6 KB) [ 31.47] RomFS: reading hub.bytes.bundle (17.9 KB) [ 31.47] RomFS: reading hubcommon.bytes.bundle (56.3 KB) [ 31.47] RomFS: reading gr_tiki.bytes.bundle (4.9 KB) [ 31.47] RomFS: reading gr_tiki_ex.bytes.bundle (1.8 KB) [ 31.47] RomFS: reading gr_veronica.bytes.bundle (4.9 KB) [ 31.47] RomFS: reading gr_veronica_ex.bytes.bundle (1.8 KB) [ 31.47] RomFS: reading hub.bytes.bundle (9.6 KB) [ 31.47] RomFS: reading hubcommon.bytes.bundle (12.9 KB) [ 31.47] RomFS: reading hubcommon_p0.bytes.bundle (2.0 KB) [ 31.48] RomFS: reading gr_veronica.bytes.bundle (13.1 KB) [ 31.48] RomFS: reading gr_veronica_ex.bytes.bundle (3.4 KB) [ 31.48] RomFS: reading hub.bytes.bundle (9.6 KB) [ 31.48] RomFS: reading hubcommon.bytes.bundle (12.3 KB) [ 31.48] RomFS: reading hubcommon_p0.bytes.bundle (2.4 KB) [ 31.48] RomFS: reading hubcommon_p0.bytes.bundle (4.7 KB) [ 31.48] RomFS: reading hubcommon_p1.bytes.bundle (3.9 KB) [ 31.48] RomFS: reading hubcommon_p2.bytes.bundle (4.1 KB) [ 31.49] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 31.49] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 31.49] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 31.53] RomFS: reading kizunaresult_ex.bytes.bundle (17.6 KB) [ 31.54] [game] Patching using text MSBT: patches/msbt/message/us/usen/kizunaresult.txt [ 31.58] RomFS: reading e006.bytes.bundle (21.1 KB) [ 31.58] RomFS: reading fortune.bytes.bundle (9.7 KB) [ 31.58] RomFS: reading friendlist.bytes.bundle (21.6 KB) [ 31.58] RomFS: reading e004.bytes.bundle (5.1 KB) [ 31.58] RomFS: reading e005.bytes.bundle (5.1 KB) [ 31.58] RomFS: reading e006.bytes.bundle (6.2 KB) [ 31.58] RomFS: reading fortune.bytes.bundle (3.1 KB) [ 31.58] RomFS: reading friendlist.bytes.bundle (3.7 KB) [ 31.59] RomFS: reading e006.bytes.bundle (15.8 KB) [ 31.59] RomFS: reading fortune.bytes.bundle (3.0 KB) [ 31.59] RomFS: reading friendlist.bytes.bundle (3.7 KB) [ 31.59] RomFS: reading friendlist_ex.bytes.bundle (1.6 KB) [ 31.59] RomFS: reading g001.bytes.bundle (4.1 KB) [ 31.59] RomFS: reading m026.bytes.bundle (22.2 KB) [ 31.59] RomFS: reading maphistory.bytes.bundle (2.3 KB) [ 31.59] RomFS: reading m024.bytes.bundle (4.3 KB) [ 31.59] RomFS: reading m025.bytes.bundle (4.2 KB) [ 31.59] RomFS: reading m026.bytes.bundle (6.2 KB) [ 31.59] RomFS: reading maphistory.bytes.bundle (1.8 KB) [ 31.59] RomFS: reading patch1.bytes.bundle (13.7 KB) [ 31.59] RomFS: reading patch1.bytes.bundle (6.6 KB) [ 31.59] RomFS: reading patch1.bytes.bundle (6.5 KB) [ 31.59] RomFS: reading patch2.bytes.bundle (5.4 KB) [ 31.60] RomFS: reading patch2.bytes.bundle (11.2 KB) [ 31.63] [game] Patching using text MSBT: patches/msbt/message/us/usen/patch3.txt [ 31.63] [game] Patching using text MSBT: patches/msbt/message/us/usen/patch3.txt [ 31.64] RomFS: reading tutorial_p2.bytes.bundle (3.9 KB) [ 31.64] RomFS: reading tutorial_p3.bytes.bundle (5.0 KB) [ 31.64] RomFS: reading wakeup_alfred.bytes.bundle (5.6 KB) [ 31.64] RomFS: reading wakeup_anna.bytes.bundle (5.9 KB) [ 31.64] RomFS: reading tutorial_p3.bytes.bundle (2.1 KB) [ 31.64] RomFS: reading wakeup_alfred.bytes.bundle (2.5 KB) [ 31.64] RomFS: reading wakeup_anna.bytes.bundle (2.7 KB) [ 31.64] RomFS: reading wakeup_bonet.bytes.bundle (2.6 KB) [ 31.64] RomFS: reading wakeup_boucheron.bytes.bundle (2.3 KB) [ 31.64] RomFS: reading wakeup_celine.bytes.bundle (2.5 KB) [ 31.64] RomFS: reading wakeup_chloe.bytes.bundle (2.5 KB) [ 31.64] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p0.txt [ 31.64] RomFS: reading hubcommon_p1.bytes.bundle (1.8 KB) [ 31.64] RomFS: reading hubcommon_p2.bytes.bundle (1.9 KB) [ 31.64] RomFS: reading hubcommon_p3.bytes.bundle (3.0 KB) [ 31.64] RomFS: reading hubdinner.bytes.bundle (7.1 KB) [ 31.64] RomFS: reading hubcommon_p1.bytes.bundle (1.6 KB) [ 31.64] RomFS: reading hubcommon_p2.bytes.bundle (1.7 KB) [ 31.64] RomFS: reading hubcommon_p3.bytes.bundle (3.3 KB) [ 31.64] RomFS: reading hubdinner.bytes.bundle (6.5 KB) [ 31.65] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p1.txt [ 31.65] RomFS: reading hubcommon_p3.bytes.bundle (9.0 KB) [ 31.65] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p3.txt [ 31.66] [game] Patching using text MSBT: patches/msbt/message/us/usen/kizunaresult_ex.txt [ 31.67] [game] Patching using text MSBT: patches/msbt/message/us/usen/battletalk_ex.txt [ 31.67] RomFS: reading r_alfred_bonet.bytes.bundle (5.6 KB) [ 31.67] RomFS: reading r_alfred_boucheron.bytes.bundle (5.9 KB) [ 31.67] RomFS: reading r_alfred_bonet.bytes.bundle (2.3 KB) [ 31.67] RomFS: reading r_alfred_boucheron.bytes.bundle (2.6 KB) [ 31.67] RomFS: reading r_alfred_celine.bytes.bundle (2.6 KB) [ 31.67] RomFS: reading r_alfred_diamand.bytes.bundle (2.5 KB) [ 31.67] RomFS: reading r_alfred_etie.bytes.bundle (2.4 KB) [ 31.67] RomFS: reading r_alfred_bonet.bytes.bundle (3.9 KB) [ 31.67] RomFS: reading r_alfred_boucheron.bytes.bundle (4.9 KB) [ 31.67] RomFS: reading r_alfred_celine.bytes.bundle (4.6 KB) [ 31.67] RomFS: reading r_alfred_diamand.bytes.bundle (4.4 KB) [ 31.76] nvn: the first texture of format 0x48 (target 1, 512x512) [ 31.81] RomFS: reading V_ZELKOVA_Win_God_20.bin (2.0 KB) [ 31.81] RomFS: reading V_ZELKOVA_Win_God_21.bin (1.4 KB) [ 31.81] RomFS: reading V_ZELKOVA_Win_God_22.bin (2.1 KB) [ 31.81] RomFS: reading V_ZELKOVA_Win_God_23.bin (2.3 KB) [ 31.82] RomFS: reading V_ZELKOVA_Win_God_24.bin (2.0 KB) [ 31.82] RomFS: reading V_ZELKOVA_Win_God_25.bin (2.4 KB) [ 31.82] RomFS: reading V_ZELKOVA_Win_God_26.bin (3.0 KB) [ 31.82] RomFS: reading DLC_Patch0.pck (174632.5 KB) [ 31.88] RomFS: reading Kengen14.webm (9824.9 KB) [ 31.88] RomFS: reading DLC_Patch1.pck (216493.5 KB) [ 31.88] RomFS: reading Kengen17.webm (7283.1 KB) [ 31.88] RomFS: reading DLC_Patch2.pck (173668.3 KB) [ 31.89] RomFS: reading Kengen19.webm (7355.5 KB) [ 31.89] RomFS: reading DLC_Patch3.pck (623830.8 KB) [ 31.89] RomFS: reading FF.bnk (5.8 KB) [ 31.89] RomFS: reading Init.bnk (15.1 KB) [ 31.89] RomFS: reading Movie_Kengen01.bnk (0.6 KB) [ 31.97] audio: SDL pulseaudio output opened on the system default, which plays SDL_AUDIO_S16LE at 48000 Hz, 2 channels, 768-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM [ 31.97] audio: queued 4096 bytes of guest PCM [ 32.06] vulkan: a 2213 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 32.07] RomFS: reading fe_scenes_emblemzone_ver.bundle (1261.8 KB) [ 32.08] RomFS: reading fe_scenes_empty.bundle (7.0 KB) [ 32.08] RomFS: reading fe_scenes_fld_c000.bundle (41149.0 KB) [ 32.74] vulkan: a 636 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 32.81] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 32.81] RomFS: reading fe_scenes_hub_solanel.bundle (181695.8 KB) [ 32.81] RomFS: reading loadinglogo.bundle (91.1 KB) [ 32.81] RomFS: reading emblem.bundle (23.2 KB) [ 32.81] RomFS: reading frm.bundle (9.1 KB) [ 32.81] RomFS: reading ridetarget.shader.bundle (19.7 KB) [ 32.81] RomFS: reading ui_add.shader.bundle (18.5 KB) [ 32.81] RomFS: reading ui_cursoreffect.shader.bundle (19.5 KB) [ 32.81] RomFS: reading fe_scenes_logo.bundle (2015.9 KB) [ 32.81] RomFS: reading fe_scenes_mainmenu.bundle (100.1 KB) [ 33.01] vulkan: a 167 ms frame: 2 shaders translated (0 ms), 1 pipelines made (0 ms waited for), 0 render targets made, 2 texture uploads (2928 KB), 0 ms in finishes; 1 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 33.06] nvn: the first texture of format 0x3f (target 1, 1920x1080) [ 33.06] nvn: the first texture of format 0x29 (target 1, 960x540) [ 33.09] vulkan: a 65 ms frame: 14 shaders translated (2 ms), 5 pipelines made (11 ms waited for), 10 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 33.09] vulkan: frame resource CPU: target reload 10 ms (5 calls) [ 33.09] vulkan: frame resource CPU: buffer cache build 4 ms (2 calls) [ 33.81] RomFS: reading music.xml.bundle (5.4 KB) [ 33.81] RomFS: reading params.xml.bundle (11.6 KB) [ 33.81] RomFS: reading person.xml.bundle (104.8 KB) [ 34.00] RomFS: reading assettable.xml.bundle (184.4 KB) [ 34.00] RomFS: reading calculator.xml.bundle (8.8 KB) [ 34.00] RomFS: reading chapter.xml.bundle (7.0 KB) [ 34.00] RomFS: reading chart.xml.bundle (20.6 KB) [ 34.01] RomFS: reading ringcleaningvoice.xml.bundle (2.9 KB) [ 34.01] RomFS: reading shop.xml.bundle (3.7 KB) [ 34.01] RomFS: reading skill.xml.bundle (84.4 KB) [ 34.01] RomFS: reading soundevent.xml.bundle (2.1 KB) [ 34.01] RomFS: reading template.xml.bundle (1.9 KB) [ 34.01] RomFS: reading terrain.xml.bundle (6.9 KB) [ 34.03] [game] Diffing and patching Skill took 7ms [ 34.06] perf: 12.4 frames a second over 5.0 s (74 shown in all) [ 34.52] RomFS: reading hubtalk.xml.bundle (2.9 KB) [ 34.52] RomFS: reading item.xml.bundle (58.6 KB) [ 34.52] RomFS: reading job.xml.bundle (22.8 KB) [ 34.55] [game] Diffing and patching Item took 20ms [ 34.75] RomFS: reading photographspot.xml.bundle (6.5 KB) [ 34.75] RomFS: reading profilecard.xml.bundle (22.3 KB) [ 34.78] [game] Diffing and patching Person took 11ms [ 35.50] RomFS: reading jobintroduction.xml.bundle (10.3 KB) [ 35.50] RomFS: reading jukebox.xml.bundle (1.6 KB) [ 35.50] RomFS: reading keyhelpdata.xml.bundle (4.1 KB) [ 35.50] [game] Diffing and patching Job took 1ms [ 36.13] RomFS: reading title.xml.bundle (2.5 KB) [ 36.13] RomFS: reading tutorial.xml.bundle (20.0 KB) [ 36.15] RomFS: reading dragonridepresetparamdata.xml.bundle (2.0 KB) [ 36.15] RomFS: reading dragonrideprizelist.xml.bundle (1.9 KB) [ 36.15] RomFS: reading dragonridetargetpattern.xml.bundle (3.5 KB) [ 36.15] RomFS: reading effect.xml.bundle (8.6 KB) [ 36.15] RomFS: reading encount.xml.bundle (3.1 KB) [ 36.17] RomFS: reading ai.xml.bundle (4.1 KB) [ 36.17] RomFS: reading amiibolist.xml.bundle (2.1 KB) [ 36.18] RomFS: reading animal.xml.bundle (4.0 KB) [ 36.18] RomFS: reading animset.xml.bundle (35.3 KB) [ 36.22] RomFS: reading arena.xml.bundle (1.7 KB) [ 36.33] [game] Diffing and patching AssetTable took 48ms [ 37.21] [game] Diffing and patching AnimSet took 2ms [ 37.26] [game] Diffing and patching Shop took 1ms [ 37.30] RomFS: reading range.xml.bundle (2.5 KB) [ 37.30] RomFS: reading relay.xml.bundle (6.8 KB) [ 37.30] RomFS: reading reliance.xml.bundle (3.9 KB) [ 37.30] RomFS: reading ring.xml.bundle (14.1 KB) [ 38.17] RomFS: reading god.xml.bundle (19.9 KB) [ 38.18] RomFS: reading groundattribute.xml.bundle (3.0 KB) [ 38.18] RomFS: reading hubarea.xml.bundle (3.2 KB) [ 38.18] RomFS: reading hubdemo.xml.bundle (2.7 KB) [ 38.18] RomFS: reading hubdispos.xml.bundle (35.9 KB) [ 38.23] RomFS: reading endroll.xml.bundle (15.0 KB) [ 38.23] RomFS: reading fishingfishdata.xml.bundle (7.9 KB) [ 38.23] RomFS: reading friendlist.xml.bundle (7.2 KB) [ 38.24] [game] Diffing and patching God took 2ms [ 38.43] RomFS: reading cook.xml.bundle (22.5 KB) [ 38.51] RomFS: reading vibration.xml.bundle (1.7 KB) [ 38.51] RomFS: reading gmappath_tog.bundle (12.8 KB) [ 38.51] RomFS: reading killbonus.xml.bundle (2.1 KB) [ 38.51] RomFS: reading latertalk.xml.bundle (2.3 KB) [ 38.51] RomFS: reading mapeditor.xml.bundle (2.1 KB) [ 38.51] RomFS: reading maphistory.xml.bundle (2.4 KB) [ 38.51] RomFS: reading mascot.xml.bundle (2.5 KB) [ 38.51] RomFS: reading movie.xml.bundle (4.9 KB) [ 38.51] RomFS: reading muscleexercisedata.xml.bundle (9.0 KB) [ 38.52] RomFS: reading hubfortunetelling.xml.bundle (2.0 KB) [ 38.52] RomFS: reading hubinvestment.xml.bundle (5.1 KB) [ 38.52] RomFS: reading hubmapicon.xml.bundle (2.1 KB) [ 38.52] RomFS: reading hubmyroom.xml.bundle (2.3 KB) [ 38.52] RomFS: reading hubresource.xml.bundle (1.8 KB) [ 38.86] [game] Diffing and patching Range took 0ms [ 39.06] perf: 0.0 frames a second over 5.0 s (74 shown in all) [ 39.16] [game] Diffing and patching KeyHelpData took 0ms [ 39.91] [game] ================= Checking PersonData... ================= [ 40.00] sfdnsres: api.github.com resolved [ 40.11] sfdnsres: api.github.com resolved [ 40.16] ssl: root certificates from /etc/ssl/certs/ca-certificates.crt (118 read) [ 40.16] ssl: CreateContext(version 0x1) [ 44.06] perf: 0.0 frames a second over 5.0 s (74 shown in all) [ 44.52] [game] PersonData entry - PID: PID_リュール, Name: MPID_Lueur [ 44.60] [game] JobData entry - JID: JID_神竜ノ子, Name: MJID_DragonLord [ 44.60] [game] JobData entry - JID: JID_M000_神竜ノ子, Name: MJID_DragonLord [ 44.60] [game] JobData entry - JID: JID_神竜ノ王, Name: MJID_DragonKing [ 44.60] vulkan: a 11028 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 45.77] [game] Cache supports [ 45.77] [game] Before parsing support book [ 45.77] [game] After parsing support book [ 45.94] vulkan: a 344 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 46.00] vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 46.10] RomFS: reading fe_assets_p0.txt.bundle (1.2 KB) [ 46.10] RomFS: reading fe_assets_p1.txt.bundle (1.2 KB) [ 46.10] RomFS: reading fe_assets_p2.txt.bundle (1.2 KB) [ 46.10] RomFS: reading fe_assets_p3.txt.bundle (1.2 KB) [ 46.10] RomFS: reading fe_assets_publicobject.bundle (216.1 KB) [ 46.10] RomFS: reading classchangecameras.bundle (9.7 KB) [ 46.10] RomFS: reading combatcameras.bundle (32.8 KB) [ 46.10] RomFS: reading mascotroot.bundle (244.8 KB) [ 46.10] RomFS: reading ui_default.shader.bundle (18.3 KB) [ 46.10] RomFS: reading ui_gmapline.shader.bundle (16.3 KB) [ 46.10] RomFS: reading ringcollider.bundle (3.6 KB) [ 46.10] RomFS: reading unitactor.bundle (47.7 KB) [ 46.10] RomFS: reading loading_ground_04.bundle (22.1 KB) [ 46.10] RomFS: reading loading_ground_mask.bundle (33.4 KB) [ 46.11] RomFS: reading cursorsortbgselect.bundle (4.9 KB) [ 46.11] RomFS: reading cursorunit.bundle (6.0 KB) [ 46.11] RomFS: reading cursorunitbg.bundle (4.2 KB) [ 46.11] RomFS: reading onmappopup_miss.bundle (19.7 KB) [ 46.11] RomFS: reading cursorunitbgselect.bundle (4.3 KB) [ 46.11] RomFS: reading onmappopup_nodamage.bundle (18.4 KB) [ 46.11] RomFS: reading onmappopup_skill.bundle (24.0 KB) [ 46.11] RomFS: reading footstep_00_floor.bundle (153.4 KB) [ 46.11] RomFS: reading footstep_00_grass.bundle (157.1 KB) [ 46.11] RomFS: reading popup_chainguard.bundle (19.8 KB) [ 46.11] RomFS: reading popup_critical.bundle (18.4 KB) [ 46.11] RomFS: reading popup_dualguard.bundle (19.8 KB) [ 46.11] RomFS: reading footstep_03_water.bundle (78.6 KB) [ 46.11] RomFS: reading footstep_03_wood.bundle (230.6 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_splash.bundle (205.8 KB) [ 46.11] RomFS: reading hit_special_break_00.bundle (482.6 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_squat.bundle (30.6 KB) [ 46.11] RomFS: reading hanim_hum0f_c000_standtocrouch.bundle (49.3 KB) [ 46.11] RomFS: reading hit_special_breaklight.bundle (3.0 KB) [ 46.11] RomFS: reading hit_special_emblem_00.bundle (233.8 KB) [ 46.11] RomFS: reading hit_sting_00.bundle (56.2 KB) [ 46.11] RomFS: reading hanim_hum0f_c000_strokecrouch.bundle (105.4 KB) [ 46.11] RomFS: reading hit_sting_01.bundle (78.5 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_liepoolbed.bundle (22.7 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_lietositpoolbed.bundle (90.0 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_strokecrouch.bundle (74.6 KB) [ 46.11] RomFS: reading characterviewercameras.bundle (13.6 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_strokestand.bundle (61.7 KB) [ 46.11] RomFS: reading fe_scenes_characterselect.bundle (847.6 KB) [ 46.11] RomFS: reading wdwcombatstatustitle.bundle (13.4 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_sleep.bundle (22.3 KB) [ 46.11] RomFS: reading hanim_hum0m_c000_sleepin.bundle (173.2 KB) [ 46.11] RomFS: reading wdwcombatstatusvaluechainleft.bundle (6.4 KB) [ 46.11] RomFS: reading wdwcombatstatusvaluechainright.bundle (6.3 KB) [ 46.11] RomFS: reading hanim_hum0f_c000_reactiongood.bundle (100.7 KB) [ 46.11] RomFS: reading wdwparameter.bundle (43.7 KB) [ 46.11] RomFS: reading hanim_hum0f_c000_reactiongreat.bundle (129.4 KB) [ 46.11] RomFS: reading weaponlv.bundle (7.1 KB) [ 46.12] RomFS: reading unitinfo.bundle (453.1 KB) [ 46.12] RomFS: reading Narration06.webm (12136.8 KB) [ 46.12] RomFS: reading footstep_00_hub_wood.bundle (108.5 KB) [ 46.12] RomFS: reading footstep_00_ice.bundle (82.3 KB) [ 46.12] RomFS: reading debugconsole.bundle (2.4 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_sit2tostand.bundle (142.8 KB) [ 46.12] RomFS: reading debuggui.bundle (3.4 KB) [ 46.12] RomFS: reading debugimage.bundle (3.9 KB) [ 46.12] RomFS: reading debugmonitor.bundle (2.4 KB) [ 46.12] RomFS: reading debugoverlap.bundle (2.3 KB) [ 46.12] RomFS: reading ianim_c050_standbyloop-lc1.bundle (23.5 KB) [ 46.12] RomFS: reading ianim_c050_standbyloop-mg1.bundle (21.9 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_sit3tostand.bundle (117.9 KB) [ 46.12] RomFS: reading ianim_c050_standbyloop-no1.bundle (18.1 KB) [ 46.12] RomFS: reading hanim_hum0m_c000_fishshow.bundle (25.0 KB) [ 46.12] RomFS: reading mapui_paneltarget.shader.bundle (16.8 KB) [ 46.12] RomFS: reading mapui_panelvcshader.shader.bundle (16.1 KB) [ 46.12] RomFS: reading mapui_panelvcushader.shader.bundle (16.6 KB) [ 46.12] RomFS: reading hanim_hum0m_c000_idlecrouch.bundle (59.2 KB) [ 46.12] RomFS: reading hanim_hum0m_c000_gesture1.bundle (77.6 KB) [ 46.12] RomFS: reading hanim_hum0m_c000_idlenormal.bundle (20.1 KB) [ 46.12] RomFS: reading hanim_hum0m_c000_emodeny2.bundle (29.6 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_situp.bundle (36.3 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_sleep.bundle (22.8 KB) [ 46.12] RomFS: reading hanim_hum0m_c000_emogive.bundle (99.5 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_emodeny2.bundle (32.9 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_emogive.bundle (111.8 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_scatter.bundle (194.4 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_emoproud.bundle (80.7 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_sing.bundle (190.0 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_emorelax.bundle (56.0 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_strokestand.bundle (59.5 KB) [ 46.12] RomFS: reading engagecameras.bundle (10.3 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_lietositpoolbed.bundle (103.8 KB) [ 46.12] RomFS: reading engagecameras2.bundle (10.3 KB) [ 46.12] RomFS: reading hanim_hum0f_c000_lookafter1.bundle (83.0 KB) [ 46.12] RomFS: reading godsymbolengrave.bundle (25.5 KB) [ 46.12] RomFS: reading item.bundle (406.7 KB) [ 46.13] RomFS: reading unitmodel.bundle (3.6 KB) [ 46.13] RomFS: reading sandbox.bundle (5.0 KB) [ 46.13] RomFS: reading loadingicon.bundle (7.4 KB) [ 46.13] RomFS: reading cursortalklog.bundle (117.4 KB) [ 46.13] RomFS: reading hanim_hum0m_c000_lookafter1.bundle (83.0 KB) [ 46.13] RomFS: reading hanim_hum0m_c000_swim2.bundle (79.2 KB) [ 46.13] RomFS: reading unitindexes.bundle (5449.9 KB) [ 46.13] RomFS: reading hanim_hum0m_c000_swim3.bundle (53.4 KB) [ 46.14] RomFS: reading ianim_c050_standby-ax1.bundle (48.9 KB) [ 46.14] RomFS: reading wdwcombatinfored.bundle (22.1 KB) [ 46.14] RomFS: reading wdwcombatinfoyellow.bundle (46.8 KB) [ 46.14] RomFS: reading ianim_c050_standby-bw1.bundle (64.9 KB) [ 46.14] RomFS: reading ianim_c050_relaxloop.bundle (20.4 KB) [ 46.14] RomFS: reading mappointer.bundle (31.0 KB) [ 46.14] RomFS: reading mapcursor_00.bundle (26.2 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_swim1.bundle (103.0 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_swim2.bundle (76.5 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_sitnormal3.bundle (28.5 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_sitpool.bundle (196.8 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_dashstopr.bundle (46.9 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_eat.bundle (57.3 KB) [ 46.14] RomFS: reading hanim_hum0m_c000_runin.bundle (152.2 KB) [ 46.14] RomFS: reading hanim_hum0m_c000_emotalk2.bundle (72.7 KB) [ 46.14] RomFS: reading hanim_hum0m_c000_runloop.bundle (35.6 KB) [ 46.14] RomFS: reading hanim_hum0m_c000_emothink.bundle (80.6 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_restlie1.bundle (14.7 KB) [ 46.14] RomFS: reading hanim_hum0f_c000_restlie1tosit.bundle (133.7 KB) [ 46.14] RomFS: reading hanim_hum0m_c000_staff1idle.bundle (17.2 KB) [ 46.14] RomFS: reading hit_sting_02.bundle (94.9 KB) [ 46.14] RomFS: reading hanim_hum0m_c000_swim1.bundle (104.7 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_chairnormal3.bundle (14.1 KB) [ 46.15] RomFS: reading hanim_hum0f_c000_lookathand.bundle (15.3 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_chairnormal4.bundle (15.1 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_chairnormal5.bundle (23.5 KB) [ 46.15] RomFS: reading eff_action_swim2_hand_00.bundle (77.0 KB) [ 46.15] RomFS: reading ianim_c050_standbyloop-sw1.bundle (26.0 KB) [ 46.15] RomFS: reading eff_action_swim2_splash_00.bundle (177.7 KB) [ 46.15] RomFS: reading ianim_c050_status.bundle (33.9 KB) [ 46.15] RomFS: reading footstep_01_stone.bundle (164.8 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_sitnormal1.bundle (16.5 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_sitnormal2.bundle (20.9 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_sitnormal3.bundle (18.1 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_sitpool.bundle (47.0 KB) [ 46.15] RomFS: reading footstep_01_swamp.bundle (142.0 KB) [ 46.15] RomFS: reading ianim_c050_standby-mg1.bundle (49.8 KB) [ 46.15] RomFS: reading unitlistrootsortie.bundle (52.5 KB) [ 46.15] RomFS: reading ianim_c050_standby-no1.bundle (54.3 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_chairnormal6.bundle (23.0 KB) [ 46.15] RomFS: reading unitselectroot.bundle (56.6 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_chairnormal7.bundle (15.3 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_chairnormal8.bundle (13.2 KB) [ 46.15] RomFS: reading eff_stockup.bundle (18.6 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_restlie2tosit.bundle (104.4 KB) [ 46.15] RomFS: reading eff_stockup_player.bundle (18.8 KB) [ 46.15] RomFS: reading eff_turnrecovery.bundle (18.7 KB) [ 46.15] RomFS: reading ianim_c050_statuseloop.bundle (18.3 KB) [ 46.15] RomFS: reading ianim_c050_statusloop.bundle (21.2 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_restlie3.bundle (15.2 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_restlie3tosit.bundle (72.6 KB) [ 46.15] RomFS: reading ianim_c000_standby-sw1.bundle (46.4 KB) [ 46.15] RomFS: reading wdwleveluplist.bundle (46.8 KB) [ 46.15] RomFS: reading ianim_c000_standbyloop-ax1.bundle (18.1 KB) [ 46.15] RomFS: reading ringbook.bundle (196.1 KB) [ 46.15] RomFS: reading ianim_c000_standbyloop-bw1.bundle (27.1 KB) [ 46.15] RomFS: reading hanim_hum0f_c000_chairnormal5lyn.bundle (31.5 KB) [ 46.15] RomFS: reading hanim_hum0f_c000_chairnormal6.bundle (42.7 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_runstop.bundle (67.2 KB) [ 46.15] RomFS: reading windowsystem.bundle (20.4 KB) [ 46.15] RomFS: reading talk3d.bundle (331.1 KB) [ 46.15] RomFS: reading hanim_hum0m_c000_scatter.bundle (192.3 KB) [ 46.15] RomFS: reading hanim_hum0f_c000_emojoy.bundle (75.8 KB) [ 46.15] RomFS: reading hanim_hum0f_c000_emosad.bundle (72.8 KB) [ 46.16] RomFS: reading footstep_00_snow.bundle (100.5 KB) [ 46.16] RomFS: reading namewindow.bundle (17.2 KB) [ 46.16] RomFS: reading talk3d.bundle (176.8 KB) [ 46.16] RomFS: reading ianim_c000_standby-mg1.bundle (46.2 KB) [ 46.16] RomFS: reading ianim_c000_standby-no1.bundle (44.3 KB) [ 46.16] RomFS: reading hanim_hum0f_c000_runstop.bundle (84.7 KB) [ 46.16] RomFS: reading hit_slash_02.bundle (165.5 KB) [ 46.16] RomFS: reading eff_deathrange_area_r.bundle (222.6 KB) [ 46.16] RomFS: reading hit_special_01.bundle (357.2 KB) [ 46.16] RomFS: reading eff_engagegauge_charge.bundle (146.4 KB) [ 46.16] RomFS: reading ianim_c000_statuseloop.bundle (19.2 KB) [ 46.16] RomFS: reading ianim_c000_statusloop.bundle (20.8 KB) [ 46.16] RomFS: reading footstep_00_wood.bundle (157.1 KB) [ 46.17] RomFS: reading footstep_01_dirt.bundle (164.6 KB) [ 46.17] RomFS: reading wdwtalklog.bundle (144.7 KB) [ 46.17] RomFS: reading aoc_hubrefresh_hum0f.bundle (2.9 KB) [ 46.17] RomFS: reading aoc_hubrefresh_hum0m.bundle (2.7 KB) [ 46.17] RomFS: reading aoc_info_c000.bundle (7.6 KB) [ 46.17] RomFS: reading aoc_info_c001.bundle (7.8 KB) [ 46.17] RomFS: reading charahair.shader.bundle (84.3 KB) [ 46.17] RomFS: reading charajewel.shader.bundle (26.6 KB) [ 46.17] RomFS: reading chararing.shader.bundle (35.1 KB) [ 46.17] RomFS: reading hanim_hum0f_c000_sleepin.bundle (203.4 KB) [ 46.17] RomFS: reading wdwmaphelp.bundle (9.3 KB) [ 46.17] RomFS: reading versus.bundle (37.1 KB) [ 46.17] RomFS: reading emblem.bundle (12.8 KB) [ 46.17] RomFS: reading loadingicon.bundle (11.9 KB) [ 46.17] RomFS: reading weaponcollider.bundle (4.8 KB) [ 46.17] RomFS: reading ianim_c000_standbyloop-ft1.bundle (24.5 KB) [ 46.17] RomFS: reading charashadervariants.shadervariants.bundle (3.7 KB) [ 46.17] RomFS: reading debugcollisionrenderermanager.bundle (2.3 KB) [ 46.17] RomFS: reading debugcollisionrenderobjecttemplate.bundle (19.4 KB) [ 46.17] RomFS: reading hanim_hum0f_c000_emosurprise.bundle (81.9 KB) [ 46.17] RomFS: reading ianim_c000_standbyloop-lc1.bundle (23.4 KB) [ 46.17] RomFS: reading ianim_c000_standbyloop-mg1.bundle (22.4 KB) [ 46.17] RomFS: reading hanim_hum0f_c000_emosurprise2.bundle (72.3 KB) [ 46.17] RomFS: reading mapui_hpgaugeonmap.shader.bundle (19.3 KB) [ 46.17] RomFS: reading mapui_infocircle.shader.bundle (16.9 KB) [ 46.17] RomFS: reading mapui_panelscroll.shader.bundle (16.4 KB) [ 46.17] RomFS: reading hanim_hum0m_c001_fishresist.bundle (121.2 KB) [ 46.17] RomFS: reading hanim_hum0m_c001_fishresistl.bundle (110.4 KB) [ 46.17] RomFS: reading hanim_hum0f_c000_sitnormal1.bundle (21.5 KB) [ 46.17] RomFS: reading hanim_hum0m_c000_godin.bundle (30.9 KB) [ 46.17] RomFS: reading ui_uniticon.shader.bundle (23.0 KB) [ 46.17] RomFS: reading combateffect.bundle (16.6 KB) [ 46.17] RomFS: reading hanim_hum0m_c000_swim4.bundle (83.5 KB) [ 46.18] RomFS: reading combatviewer.bundle (4.5 KB) [ 46.18] RomFS: reading combatworld.bundle (4.1 KB) [ 46.18] RomFS: reading distanceindicator.bundle (5.5 KB) [ 46.18] RomFS: reading footstep_00_stone.bundle (215.3 KB) [ 46.18] RomFS: reading frmcontentheads.bundle (7.3 KB) [ 46.18] RomFS: reading godring.bundle (6.4 KB) [ 46.18] RomFS: reading iconrelayothers.bundle (4.4 KB) [ 46.18] RomFS: reading ianim_c050_standby-dg1.bundle (33.7 KB) [ 46.18] RomFS: reading presenticon.bundle (4.9 KB) [ 46.18] RomFS: reading logo.bundle (45.3 KB) [ 46.18] RomFS: reading mapresources.bundle (381.8 KB) [ 46.18] RomFS: reading footstep_01_wood.bundle (158.5 KB) [ 46.18] RomFS: reading footstep_02_dirt.bundle (148.2 KB) [ 46.18] RomFS: reading loading_ground_02.bundle (17.3 KB) [ 46.18] RomFS: reading loading_ground_03.bundle (16.6 KB) [ 46.18] RomFS: reading mapinfounit.bundle (1031.4 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_fishcatch.bundle (70.5 KB) [ 46.18] RomFS: reading popup_miss.bundle (19.8 KB) [ 46.18] RomFS: reading popup_nodamage.bundle (18.4 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_fishingcast.bundle (102.4 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_swim3.bundle (55.3 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_idlecrouch.bundle (45.4 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_fishinghit.bundle (39.6 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_idlenormal.bundle (419.8 KB) [ 46.18] RomFS: reading hanim_hum0m_c000_sit2tostand.bundle (134.8 KB) [ 46.18] RomFS: reading hanim_hum0m_c000_sit3tostand.bundle (137.4 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_restlie3.bundle (22.8 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_restlie3tosit.bundle (84.1 KB) [ 46.18] RomFS: reading dragonridecharacter.bundle (4.3 KB) [ 46.18] RomFS: reading mapdestruction.bundle (2.6 KB) [ 46.18] RomFS: reading maptransparent.bundle (2.6 KB) [ 46.18] RomFS: reading physics_reins.bundle (9.1 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_fishresistl.bundle (84.3 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_fishresistr.bundle (88.3 KB) [ 46.18] RomFS: reading hanim_hum0f_c000_emoangry.bundle (97.8 KB) [ 46.19] RomFS: reading godring.bundle (103.3 KB) [ 46.19] RomFS: reading hanim_hum0m_c000_runlooplong.bundle (35.3 KB) [ 46.19] RomFS: reading hanim_hum0f_c000_staff4talk.bundle (130.4 KB) [ 46.19] RomFS: reading hanim_hum0m_c000_emothinkin.bundle (54.4 KB) [ 46.19] RomFS: reading hanim_hum0m_c000_restlie1tosit.bundle (89.9 KB) [ 46.19] RomFS: reading hit_special_smash_00.bundle (429.1 KB) [ 46.19] RomFS: reading hanim_hum0m_c000_restlie2.bundle (15.8 KB) [ 46.19] RomFS: reading giftroot.bundle (34.8 KB) [ 46.19] RomFS: reading face.bundle (7567.6 KB) [ 46.19] RomFS: reading footstep_03_grass.bundle (230.8 KB) [ 46.19] RomFS: reading footstep_03_ice.bundle (228.8 KB) [ 46.19] RomFS: reading symbols.bundle (29.7 KB) [ 46.20] RomFS: reading mapstatus.bundle (360.4 KB) [ 46.20] RomFS: reading combatgaugeleft.bundle (48.1 KB) [ 46.20] RomFS: reading wdwcombatstatusvalueleft0.bundle (6.8 KB) [ 46.20] RomFS: reading wdwcombatstatusvalueleft1.bundle (5.7 KB) [ 46.20] RomFS: reading charactersimple.bundle (28.7 KB) [ 46.20] RomFS: reading ianim_c000_relaxloop.bundle (20.6 KB) [ 46.20] RomFS: reading ianim_c000_standby-ax1.bundle (39.1 KB) [ 46.20] RomFS: reading hanim_hum0m_c001_fishinghit.bundle (52.6 KB) [ 46.20] RomFS: reading hanim_hum0f_c000_walkin2.bundle (85.5 KB) [ 46.20] RomFS: reading hanim_hum0m_c001_fishingwait.bundle (32.9 KB) [ 46.20] RomFS: reading hanim_hum0f_c000_walkloop.bundle (37.5 KB) [ 46.20] RomFS: reading ianim_c050_statuse.bundle (32.3 KB) [ 46.20] RomFS: reading hanim_hum0m_c000_emoshy.bundle (61.5 KB) [ 46.20] RomFS: reading wdwcombathptitle.bundle (27.8 KB) [ 46.20] RomFS: reading wdwcombathpvalue.bundle (7.3 KB) [ 46.20] RomFS: reading hanim_hum0m_c000_emosurprise.bundle (78.6 KB) [ 46.20] RomFS: reading wdwcombatinfoblue.bundle (21.8 KB) [ 46.20] RomFS: reading hanim_hum0f_c000_emotalk.bundle (68.3 KB) [ 46.20] RomFS: reading hanim_hum0f_c000_chairnormal6lyn.bundle (42.8 KB) [ 46.21] RomFS: reading mapleaf.shader.bundle (347.6 KB) [ 46.21] RomFS: reading ianim_c051_standby-ft1.bundle (65.5 KB) [ 46.21] RomFS: reading mapstandard.shader.bundle (1134.3 KB) [ 46.21] RomFS: reading ianim_c050_standby-sw1.bundle (48.0 KB) [ 46.21] RomFS: reading hanim_hum0f_c000_sit1tostand.bundle (149.5 KB) [ 46.21] RomFS: reading complexlit.shader.bundle (62.9 KB) [ 46.21] RomFS: reading lit.shader.bundle (133.5 KB) [ 46.21] RomFS: reading hanim_hum0f_c000_turnl.bundle (37.3 KB) [ 46.21] RomFS: reading hanim_hum0f_c000_turnr.bundle (38.7 KB) [ 46.21] RomFS: reading ianim_c050_standbyloop-bw1.bundle (27.2 KB) [ 46.21] RomFS: reading fileselectroot.bundle (44.9 KB) [ 46.21] RomFS: reading hit_blow_00_rod2.bundle (129.3 KB) [ 46.21] RomFS: reading ianim_c050_standbyloop-dg1.bundle (24.1 KB) [ 46.21] RomFS: reading ianim_c050_standbyloop-ft1.bundle (22.3 KB) [ 46.21] RomFS: reading hit_blow_01.bundle (215.5 KB) [ 46.21] RomFS: reading introductioncameras.bundle (11.2 KB) [ 46.21] RomFS: reading latertalkcameras.bundle (12.7 KB) [ 46.21] RomFS: reading footstep_00_water.bundle (78.4 KB) [ 46.21] RomFS: reading mapui_vertexcolor.shader.bundle (16.2 KB) [ 46.21] RomFS: reading mapui_vertexcolortexture.shader.bundle (16.5 KB) [ 46.21] RomFS: reading hanim_hum0m_c000_situp.bundle (36.1 KB) [ 46.21] RomFS: reading onmappopupnum_damage.bundle (18.1 KB) [ 46.21] RomFS: reading onmappopupnum_heal.bundle (18.1 KB) [ 46.21] RomFS: reading popup_break.bundle (18.4 KB) [ 46.21] RomFS: reading ianim_c000_standbyloop-no1.bundle (19.1 KB) [ 46.21] RomFS: reading ianim_c000_standbyloop-sw1.bundle (16.5 KB) [ 46.21] RomFS: reading relaytitlefrm_notgood.bundle (102.1 KB) [ 46.21] RomFS: reading hanim_hum0m_c000_dash.bundle (69.3 KB) [ 46.21] RomFS: reading hanim_hum0m_c000_dashloop.bundle (29.6 KB) [ 46.21] RomFS: reading aoc_nul0am-all_c000_n.bundle (13.6 KB) [ 46.21] RomFS: reading hanim_fld0br_c900_emotalk.bundle (20.1 KB) [ 46.22] RomFS: reading window2lines.bundle (19.3 KB) [ 46.22] RomFS: reading eff_hub_arena_door.bundle (145.2 KB) [ 46.22] RomFS: reading footstep_02_stone.bundle (148.1 KB) [ 46.22] RomFS: reading eff_action_sitpool_ring_00.bundle (139.4 KB) [ 46.22] RomFS: reading footstep_02_swamp.bundle (77.2 KB) [ 46.22] RomFS: reading hanim_hum0m_c000_emosad.bundle (78.6 KB) [ 46.22] RomFS: reading hanim_hum0m_c000_emosad2.bundle (91.3 KB) [ 46.22] RomFS: reading onmappopup_smash.bundle (19.7 KB) [ 46.22] RomFS: reading hanim_hum0m_c000_sit1tostand.bundle (128.7 KB) [ 46.22] RomFS: reading hanim_hum0m_c000_emoangry.bundle (88.4 KB) [ 46.22] RomFS: reading hanim_hum0m_c000_emodeny.bundle (52.3 KB) [ 46.22] RomFS: reading hit_guard_monk_00.bundle (465.4 KB) [ 46.22] RomFS: reading hanim_hum0f_c000_posing.bundle (123.9 KB) [ 46.22] RomFS: reading hanim_hum0f_c000_posing2.bundle (126.8 KB) [ 46.22] RomFS: reading hit_guard_weapon_00.bundle (373.2 KB) [ 46.22] RomFS: reading footstep_00_swamp.bundle (76.7 KB) [ 46.22] RomFS: reading hanim_hum0f_c000_sleepout.bundle (220.7 KB) [ 46.22] RomFS: reading hanim_hum0f_c000_chaireat.bundle (17.2 KB) [ 46.22] RomFS: reading hit_sdk_circle_01.bundle (529.4 KB) [ 46.22] RomFS: reading hanim_hum0f_c000_chairnormal1.bundle (15.1 KB) [ 46.22] RomFS: reading hanim_hum0f_c000_chairnormal1lyn.bundle (13.3 KB) [ 46.22] RomFS: reading hanim_hum0m_c000_sleepout.bundle (195.9 KB) [ 46.23] RomFS: reading hanim_hum0m_c000_turnl.bundle (46.8 KB) [ 46.23] RomFS: reading hit_slash_00.bundle (196.7 KB) [ 46.23] RomFS: reading hanim_hum0m_c000_turnr.bundle (46.0 KB) [ 46.23] RomFS: reading ianim_c001_standby-ft1.bundle (66.2 KB) [ 46.23] RomFS: reading button.bundle (18.5 KB) [ 46.23] RomFS: reading popup_smash.bundle (19.7 KB) [ 46.23] RomFS: reading popupnum_critical.bundle (18.1 KB) [ 46.23] RomFS: reading popup_chainattack.bundle (19.8 KB) [ 46.23] RomFS: reading loading_ground_01.bundle (21.0 KB) [ 46.23] RomFS: reading hanim_hum0f_c000_emoshy.bundle (78.7 KB) [ 46.24] RomFS: reading footstep_01_water.bundle (78.5 KB) [ 46.24] RomFS: reading hit_special_parry_01.bundle (254.8 KB) [ 46.24] RomFS: reading job.bundle (76.4 KB) [ 46.24] RomFS: reading ianim_c000_standby-bw1.bundle (64.3 KB) [ 46.24] RomFS: reading ianim_c000_standby-dg1.bundle (33.2 KB) [ 46.24] RomFS: reading hanim_hum0f_c051_idleinactive.bundle (20.4 KB) [ 46.24] RomFS: reading hanim_hum0f_c051_pushup.bundle (50.1 KB) [ 46.24] RomFS: reading eff_action_sitpool_splash_00.bundle (78.7 KB) [ 46.24] RomFS: reading aoc_info_c049c.bundle (7.6 KB) [ 46.24] RomFS: reading aoc_info_c050.bundle (8.9 KB) [ 46.24] RomFS: reading aoc_info_c051.bundle (8.5 KB) [ 46.24] RomFS: reading height_detail_s013_000.bundle (4.3 KB) [ 46.24] RomFS: reading mapgrid.bundle (5.7 KB) [ 46.24] RomFS: reading mapinfocircle.bundle (134.4 KB) [ 46.24] RomFS: reading eff_bgtype_ice_00.bundle (84.2 KB) [ 46.24] RomFS: reading hanim_hum0m_c000_emonod.bundle (43.4 KB) [ 46.24] RomFS: reading hanim_hum0m_c000_emopray.bundle (80.0 KB) [ 46.24] RomFS: reading hanim_hum0f_c000_emosad2.bundle (40.4 KB) [ 46.24] RomFS: reading eff_action_swim1_wave_00.bundle (162.2 KB) [ 46.24] RomFS: reading hanim_hum0m_c001_fishcatch.bundle (70.7 KB) [ 46.24] RomFS: reading hanim_hum0m_c001_fishingcast.bundle (110.4 KB) [ 46.24] RomFS: reading skillinforootright.bundle (29.6 KB) [ 46.25] RomFS: reading mapcursor.bundle (31.1 KB) [ 46.25] RomFS: reading hanim_hum0m_c000_standtocrouch.bundle (59.3 KB) [ 46.25] RomFS: reading ianim_c050_standby-ft1.bundle (69.9 KB) [ 46.25] RomFS: reading ianim_c050_standby-lc1.bundle (43.0 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_swim4.bundle (82.4 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_runin.bundle (153.7 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_sitnormal2.bundle (26.5 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_runloop.bundle (35.4 KB) [ 46.25] RomFS: reading mapui_2ddefault.shader.bundle (18.2 KB) [ 46.25] RomFS: reading mapui_2dtext.shader.bundle (38.7 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_run.bundle (81.3 KB) [ 46.25] RomFS: reading hanim_hum0m_c000_reactiongood.bundle (67.1 KB) [ 46.25] RomFS: reading ianim_c000_standbyloop-dg1.bundle (24.1 KB) [ 46.25] RomFS: reading hanim_hum0m_c000_reactiongreat.bundle (64.9 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_fishingwait.bundle (32.4 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_dash.bundle (66.9 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_dashloop.bundle (29.7 KB) [ 46.25] RomFS: reading hanim_hum0f_c000_fishshow.bundle (25.6 KB) [ 46.26] RomFS: reading hanim_hum0m_c000_emorelax.bundle (48.8 KB) [ 46.26] RomFS: reading hanim_hum0f_c000_gesture1.bundle (71.5 KB) [ 46.26] RomFS: reading popupnum_heal.bundle (18.1 KB) [ 46.26] RomFS: reading shadow.bundle (7.3 KB) [ 46.26] RomFS: reading damageinfo.bundle (81.5 KB) [ 46.26] RomFS: reading hanim_hum0m_c001_emoproud.bundle (83.1 KB) [ 46.26] RomFS: reading footstep_03_floor.bundle (223.3 KB) [ 46.26] RomFS: reading onmappopup_critical.bundle (18.4 KB) [ 46.26] RomFS: reading onmappopup_dualguard.bundle (19.8 KB) [ 46.26] RomFS: reading footstep_01_grass.bundle (158.2 KB) [ 46.26] RomFS: reading hanim_hum0f_c000_emotalk2.bundle (66.3 KB) [ 46.26] RomFS: reading footstep_01_ice.bundle (250.5 KB) [ 46.26] RomFS: reading hanim_hum0m_c000_chairnormal1.bundle (13.9 KB) [ 46.26] RomFS: reading hanim_hum0m_c000_chairnormal2.bundle (13.1 KB) [ 46.26] RomFS: reading hanim_hum0f_c000_chairnormal2.bundle (14.6 KB) [ 46.26] RomFS: reading hanim_hum0f_c000_chairnormal2lyn.bundle (13.5 KB) [ 46.26] RomFS: reading hanim_hum0f_c000_chairnormal3.bundle (17.9 KB) [ 46.26] RomFS: reading hanim_hum0f_c000_dashstopl.bundle (45.4 KB) [ 46.26] RomFS: reading hanim_hum0f_c000_chairnormal3lyn.bundle (18.1 KB) [ 46.27] RomFS: reading hanim_hum0f_c000_guitar.bundle (114.7 KB) [ 46.27] RomFS: reading wdwcombatstatusvalueright0.bundle (7.0 KB) [ 46.27] RomFS: reading wdwcombatstatusvalueright1.bundle (5.8 KB) [ 46.27] RomFS: reading onmappopup_break.bundle (18.4 KB) [ 46.27] RomFS: reading hanim_hum0f_c000_restlie2tosit.bundle (105.2 KB) [ 46.27] RomFS: reading hanim_hum0m_c000_cheer2.bundle (192.5 KB) [ 46.27] RomFS: reading hanim_hum0m_c000_emotired.bundle (91.5 KB) [ 46.27] RomFS: reading hanim_hum0m_c000_crouchtostand.bundle (65.7 KB) [ 46.27] RomFS: reading hanim_hum0m_c000_emowave.bundle (65.1 KB) [ 46.27] RomFS: reading ianim_c000_status.bundle (35.2 KB) [ 46.27] RomFS: reading ianim_c000_standby-ft1.bundle (64.1 KB) [ 46.27] RomFS: reading hanim_hum0f_c000_walklooplong.bundle (35.7 KB) [ 46.27] RomFS: reading ianim_c050_standbyloop-ax1.bundle (18.3 KB) [ 46.27] RomFS: reading hanim_hum0f_c000_liepoolbed.bundle (24.0 KB) [ 46.27] RomFS: reading eff_action_splash_00.bundle (76.7 KB) [ 46.28] RomFS: reading charabmap.shader.bundle (25.7 KB) [ 46.28] RomFS: reading charabrow.shader.bundle (43.1 KB) [ 46.28] RomFS: reading hanim_hum0m_c000_emolook.bundle (41.0 KB) [ 46.28] RomFS: reading hanim_hum0f_c000_pick.bundle (189.7 KB) [ 46.28] RomFS: reading hanim_hum0m_c000_emosurprise2.bundle (116.3 KB) [ 46.28] RomFS: reading eff_engagegauge_full.bundle (165.5 KB) [ 46.28] RomFS: reading eff_stockbreak.bundle (16.7 KB) [ 46.28] RomFS: reading eff_stockbreak_player.bundle (16.7 KB) [ 46.28] RomFS: reading hanim_hum0f_c703_walkin.bundle (61.7 KB) [ 46.28] RomFS: reading ianim_c050_engage.bundle (117.0 KB) [ 46.28] RomFS: reading hanim_hum0m_c000_accessring.bundle (68.8 KB) [ 46.28] RomFS: reading ianim_c000_standby-lc1.bundle (43.4 KB) [ 46.28] RomFS: reading hit_special_emblem_01.bundle (234.2 KB) [ 46.28] RomFS: reading hit_special_emblemlight.bundle (3.0 KB) [ 46.28] RomFS: reading hit_special_parry_00.bundle (265.6 KB) [ 46.28] RomFS: reading mapstandardexfloor.shader.bundle (104.2 KB) [ 46.28] RomFS: reading hanim_hum0f_c000_emodeny.bundle (44.5 KB) [ 46.28] RomFS: reading hanim_hum0m_c000_lookathand.bundle (15.9 KB) [ 46.28] RomFS: reading hanim_hum0m_c000_pick.bundle (190.3 KB) [ 46.28] RomFS: reading simplelit.shader.bundle (80.7 KB) [ 46.28] RomFS: reading hanim_hum0f_c000_walk.bundle (33.4 KB) [ 46.29] RomFS: reading mapinfogaugelocatorroot.bundle (26.1 KB) [ 46.29] RomFS: reading mapinfoiconlocatorroot.bundle (12.0 KB) [ 46.29] RomFS: reading mapinfosight.bundle (4.2 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_dashstopr.bundle (50.1 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_eat.bundle (95.1 KB) [ 46.29] RomFS: reading footstep_02_water.bundle (78.9 KB) [ 46.29] RomFS: reading footstep_02_wood.bundle (141.8 KB) [ 46.29] RomFS: reading mapui_2dunitui.shader.bundle (18.3 KB) [ 46.29] RomFS: reading mapui_engageonmap.shader.bundle (17.1 KB) [ 46.29] RomFS: reading unitinfocameras.bundle (13.0 KB) [ 46.29] RomFS: reading ceff_axe_00.bundle (4.1 KB) [ 46.29] RomFS: reading xrocclusionmesh.shader.bundle (15.9 KB) [ 46.29] RomFS: reading talkstatemonitor.bundle (10.8 KB) [ 46.29] RomFS: reading bodylookicon.bundle (3.2 KB) [ 46.29] RomFS: reading eyelookicon.bundle (3.2 KB) [ 46.29] RomFS: reading looktargetroot.bundle (2.3 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_emojoy.bundle (66.6 KB) [ 46.29] RomFS: reading hanim_hum0f_c000_accessring.bundle (64.6 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_emoproud.bundle (81.9 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_walkin2.bundle (98.8 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_walkloop.bundle (37.1 KB) [ 46.29] RomFS: reading hanim_hum0f_c000_emotired.bundle (104.9 KB) [ 46.29] RomFS: reading hanim_hum0f_c000_emowave.bundle (88.5 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_pushup.bundle (36.4 KB) [ 46.29] RomFS: reading hanim_hum0f_c000_emojoy2.bundle (134.0 KB) [ 46.29] RomFS: reading hanim_hum0m_c000_reactionbad.bundle (97.9 KB) [ 46.30] RomFS: reading hanim_hum0m_c000_emojoy2.bundle (107.0 KB) [ 46.30] RomFS: reading hanim_hum0m_c000_dashlooplong.bundle (29.5 KB) [ 46.30] RomFS: reading cannoncameras.bundle (12.6 KB) [ 46.30] RomFS: reading democharacter.bundle (3.7 KB) [ 46.30] RomFS: reading arenacameras.bundle (13.8 KB) [ 46.30] RomFS: reading mapwater.shader.bundle (127.5 KB) [ 46.30] RomFS: reading sl_hit02.bundle (232.5 KB) [ 46.30] RomFS: reading spark_light.bundle (3.0 KB) [ 46.30] RomFS: reading th_hit00.bundle (312.6 KB) [ 46.30] RomFS: reading battleinforoot.bundle (102.8 KB) [ 46.30] RomFS: reading battleinfo.bundle (472.0 KB) [ 46.30] RomFS: reading onmappopup_text.bundle (18.5 KB) [ 46.30] RomFS: reading ianim_c000_statuse.bundle (32.1 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_restlie1.bundle (23.1 KB) [ 46.31] RomFS: reading hanim_hum0f_c000_emopray.bundle (77.4 KB) [ 46.31] RomFS: reading onmappopup_chainattack.bundle (19.7 KB) [ 46.31] RomFS: reading onmappopup_chainguard.bundle (19.8 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_walkstop.bundle (37.7 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_watering.bundle (58.6 KB) [ 46.31] RomFS: reading hanim_hum0f_c000_pushup.bundle (34.9 KB) [ 46.31] RomFS: reading eff_action_splash_01.bundle (78.6 KB) [ 46.31] RomFS: reading eff_action_swim1_frontwave_00.bundle (40.8 KB) [ 46.31] RomFS: reading footstep_02_grass.bundle (142.4 KB) [ 46.31] RomFS: reading footstep_02_ice.bundle (83.2 KB) [ 46.31] RomFS: reading footstep_02_snow.bundle (101.1 KB) [ 46.31] RomFS: reading hanim_hum0m_c001_fishresistr.bundle (112.2 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_run.bundle (56.1 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_posing.bundle (130.8 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_guitar.bundle (110.2 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_walk.bundle (25.6 KB) [ 46.31] RomFS: reading hanim_hum0m_c000_guitar2.bundle (180.5 KB) [ 46.32] RomFS: reading hanim_hum0m_c000_emothinkout.bundle (41.7 KB) [ 46.32] RomFS: reading charaimage.rendertexture.bundle (1.7 KB) [ 46.32] RomFS: reading charaimagemask.bundle (2.5 KB) [ 46.32] RomFS: reading charaimagewidemask.bundle (10.3 KB) [ 46.32] RomFS: reading V_STALUKE_E_Wideuse_07.bin (1.5 KB) [ 46.32] RomFS: reading V_STALUKE_E_Wideuse_08.bin (1.1 KB) [ 46.32] RomFS: reading V_STALUKE_E_Wideuse_09.bin (1.1 KB) [ 46.32] RomFS: reading V_STALUKE_E_Wideuse_10.bin (1.4 KB) [ 46.32] RomFS: reading footstep_03_swamp.bundle (142.0 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_sleepoutlyn.bundle (222.0 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_chairnormal7lyn.bundle (20.2 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_chairnormal8.bundle (16.0 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_chairnormal8lyn.bundle (16.1 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_chairnormal4.bundle (18.6 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_chairnormal4lyn.bundle (18.8 KB) [ 46.32] RomFS: reading hit_slash_01.bundle (156.6 KB) [ 46.32] RomFS: reading footstep_01_floor.bundle (154.0 KB) [ 46.32] RomFS: reading hanim_hum0m_c000_staff5talk.bundle (146.9 KB) [ 46.32] RomFS: reading talkprofileusernamesdf.bundle (7.6 KB) [ 46.32] RomFS: reading talksdf.bundle (7.5 KB) [ 46.32] RomFS: reading talktwsdf.bundle (7.5 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_emolook.bundle (52.2 KB) [ 46.32] RomFS: reading hanim_hum0f_c000_emonod.bundle (46.8 KB) [ 46.33] RomFS: reading footstep_02_floor.bundle (138.5 KB) [ 46.33] RomFS: reading hanim_hum0f_c000_swimturn1.bundle (68.1 KB) [ 46.33] RomFS: reading footstep_03_snow.bundle (247.4 KB) [ 46.33] RomFS: reading hanim_hum0m_c000_cheer1.bundle (123.2 KB) [ 46.33] RomFS: reading hanim_hum0f_c000_guitar2.bundle (170.8 KB) [ 46.33] RomFS: reading hit_blow_01_drg.bundle (130.0 KB) [ 46.33] RomFS: reading hit_blow_02.bundle (310.3 KB) [ 46.33] RomFS: reading hanim_hum0f_c000_chairnormal5.bundle (31.4 KB) [ 46.33] RomFS: reading hanim_hum0m_c000_chaireat.bundle (17.4 KB) [ 46.33] RomFS: reading eff_engageb_vortex.bundle (157.3 KB) [ 46.34] RomFS: reading onmappopupnum_critical.bundle (18.1 KB) [ 46.34] RomFS: reading footstep_00_dirt.bundle (153.4 KB) [ 46.34] RomFS: reading hanim_hum0f_c000_cheer2.bundle (389.3 KB) [ 46.34] RomFS: reading hanim_hum0f_c000_crouchtostand.bundle (66.0 KB) [ 46.34] RomFS: reading hanim_hum0f_c051_toactive.bundle (11.3 KB) [ 46.34] RomFS: reading hanim_hum0f_c000_emothink.bundle (69.7 KB) [ 46.34] RomFS: reading system.bundle (113.6 KB) [ 46.35] RomFS: reading particlesfull.shader.bundle (28.1 KB) [ 46.35] RomFS: reading particlesstandard.shader.bundle (1119.0 KB) [ 46.35] RomFS: reading hanim_hum0f_c000_restlie2.bundle (23.7 KB) [ 46.35] RomFS: reading aoc_hub_photohum0m.bundle (9.3 KB) [ 46.35] RomFS: reading aoc_hub_photomsc0t.bundle (9.3 KB) [ 46.35] RomFS: reading aoc_hub_playerf.bundle (28.8 KB) [ 46.35] RomFS: reading eff_action_swim4_head_00.bundle (40.8 KB) [ 46.35] RomFS: reading eff_action_swim4_wave_00.bundle (169.2 KB) [ 46.35] RomFS: reading popupnum_damage.bundle (18.1 KB) [ 46.35] RomFS: reading footstep_03_stone.bundle (233.5 KB) [ 46.35] RomFS: reading hanim_hum0f_c000_reactionbad.bundle (93.6 KB) [ 46.35] RomFS: reading ianim_c049_statusloop.bundle (25.7 KB) [ 46.35] RomFS: reading hanim_hum0f_c000_guitarlyn.bundle (114.7 KB) [ 46.36] RomFS: reading talkcharacter.bundle (5.4 KB) [ 46.36] RomFS: reading hanim_hum0f_c000_runlooplong.bundle (35.3 KB) [ 46.36] RomFS: reading hanim_god3f_c000_idlenormal.bundle (28.9 KB) [ 46.36] RomFS: reading hanim_hum0m_c000_sing.bundle (197.4 KB) [ 46.36] RomFS: reading hanim_hum0f_c000_dashlooplong.bundle (29.6 KB) [ 46.36] RomFS: reading heal_hit.bundle (257.5 KB) [ 46.36] RomFS: reading base.bundle (22.1 KB) [ 46.36] RomFS: reading log.bundle (42.7 KB) [ 46.36] RomFS: reading heal_pointlight.bundle (3.0 KB) [ 46.36] RomFS: reading heal_start.bundle (365.2 KB) [ 46.36] RomFS: reading mapui_gridshader.shader.bundle (16.3 KB) [ 46.37] RomFS: reading charastandard.shader.bundle (588.2 KB) [ 46.37] RomFS: reading hanim_hum0m_c000_posing2.bundle (119.2 KB) [ 46.37] RomFS: reading debugperf.bundle (2.3 KB) [ 46.37] RomFS: reading debugwindow.bundle (4.3 KB) [ 46.37] RomFS: reading mapflame.shader.bundle (21.0 KB) [ 46.37] RomFS: reading mapgrass.shader.bundle (425.9 KB) [ 46.37] RomFS: reading attackrangeindicator.bundle (5.5 KB) [ 46.37] RomFS: reading character.bundle (6.5 KB) [ 46.38] RomFS: reading pointer.bundle (6.8 KB) [ 46.38] RomFS: reading copydepth.shader.bundle (17.3 KB) [ 46.38] RomFS: reading pointerdialog.bundle (6.6 KB) [ 46.38] RomFS: reading pointertop.bundle (7.9 KB) [ 46.38] RomFS: reading fallbackerror.shader.bundle (16.0 KB) [ 46.38] RomFS: reading materialerror.shader.bundle (16.1 KB) [ 46.38] RomFS: reading footstep_03_dirt.bundle (178.6 KB) [ 46.38] RomFS: reading aoc_tst0am-no1_c000.bundle (5.4 KB) [ 46.38] RomFS: reading ianim_c000_engage.bundle (117.2 KB) [ 46.38] RomFS: reading charaeye.shader.bundle (71.0 KB) [ 46.38] RomFS: reading hanim_hum0f_c000_emothinkout.bundle (40.3 KB) [ 46.38] RomFS: reading hanim_hum0f_c000_dashstop.bundle (124.9 KB) [ 46.39] RomFS: reading hanim_hum0m_c000_fishcatch.bundle (68.6 KB) [ 46.39] RomFS: reading wdwcombatinfogreen.bundle (47.9 KB) [ 46.39] RomFS: reading hanim_hum0f_c000_fishresist.bundle (92.0 KB) [ 46.39] RomFS: reading symbol_g006.bundle (313.5 KB) [ 46.39] RomFS: reading hanim_hum0m_c000_swimturn1.bundle (63.9 KB) [ 46.39] RomFS: reading eff_skill_poison_00.bundle (327.3 KB) [ 46.39] RomFS: reading eff_skill_trigger_00.bundle (362.6 KB) [ 46.39] RomFS: reading hanim_hum0f_c000_splash.bundle (235.7 KB) [ 46.39] RomFS: reading hanim_hum0f_c000_squat.bundle (36.6 KB) [ 46.40] RomFS: reading ringselectroot.bundle (215.3 KB) [ 46.40] RomFS: reading ringselect.bundle (861.0 KB) [ 46.40] RomFS: reading hanim_hum0m_c000_emotalk.bundle (64.4 KB) [ 46.40] RomFS: reading combatgaugeright.bundle (47.1 KB) [ 46.40] RomFS: reading aoc_hub_playerflyn.bundle (28.1 KB) [ 46.40] RomFS: reading aoc_hub_playerm.bundle (27.0 KB) [ 46.41] RomFS: reading hanim_hum0m_c000_dashstop.bundle (82.2 KB) [ 46.41] RomFS: reading hanim_hum0m_c000_dashstopl.bundle (47.2 KB) [ 46.42] RomFS: reading hanim_hum0f_c000_chairnormal7.bundle (20.0 KB) [ 46.42] RomFS: reading ring.bundle (79.4 KB) [ 46.42] RomFS: reading hanim_hum0f_c000_walkstop.bundle (43.5 KB) [ 46.42] RomFS: reading hanim_hum0f_c000_watering.bundle (42.4 KB) [ 46.43] RomFS: reading fe_scenes_viewer.bundle (12.5 KB) [ 46.43] RomFS: reading fe_unitybuiltinshaders.bundle (398.0 KB) [ 46.43] RomFS: reading buddy_02_02.bundle (272.2 KB) [ 46.43] RomFS: reading hit_blow_00.bundle (219.1 KB) [ 46.43] RomFS: reading hanim_hum0m_c000_fishresistr.bundle (88.9 KB) [ 46.43] RomFS: reading footstep_01_snow.bundle (267.7 KB) [ 46.43] RomFS: reading hanim_hum0m_c000_walklooplong.bundle (36.9 KB) [ 46.44] RomFS: reading eff_wp_emblemaura_00.bundle (264.9 KB) [ 46.45] RomFS: reading hanim_hum0f_c000_emothinkin.bundle (43.8 KB) [ 46.45] RomFS: reading minimapui_panelvcushader.shader.bundle (18.0 KB) [ 46.45] RomFS: reading aoc_hub_playerfl.bundle (28.1 KB) [ 46.45] RomFS: reading eff_dropitem_00.bundle (44.0 KB) [ 46.46] RomFS: reading V_ALFRED_Engage_Attack_CLAUDE_01.bin (2.0 KB) [ 46.46] RomFS: reading V_ALFRED_Engage_Attack_DIMITRI_01.bin (2.4 KB) [ 46.46] RomFS: reading V_ALFRED_Engage_Attack_EDELGARD_01.bin (2.0 KB) [ 46.46] RomFS: reading V_ALFRED_Engage_Attack_TIKI_01.bin (1.6 KB) [ 46.46] RomFS: reading charatrans.shader.bundle (33.5 KB) [ 46.47] RomFS: reading hanim_hum0f_c000_staff2idle.bundle (24.8 KB) [ 46.48] RomFS: reading aoc_hub_playerml.bundle (29.1 KB) [ 46.48] RomFS: reading ringimage.rendertexture.bundle (1.7 KB) [ 46.48] RomFS: reading charaimage.bundle (21.9 KB) [ 46.49] RomFS: reading hanim_hum0f_c051_gamestart.bundle (105.8 KB) [ 46.49] RomFS: reading 1000441161.wem (707.0 KB) [ 48.83] RomFS: reading mapice.shader.bundle (18.8 KB) [ 49.06] perf: 49.6 frames a second over 5.0 s (322 shown in all) [ 50.63] RomFS: reading moviecanvas.bundle (27.8 KB) [ 50.78] RomFS: reading onmapbattlegaugeroot.bundle (69.3 KB) [ 50.85] nvn: the first texture of format 0x8e (target 1, 512x512) [ 50.86] RomFS: reading footstep_00_hub_dirt.bundle (104.0 KB) [ 50.89] RomFS: reading godsymbol.bundle (41.7 KB) [ 50.91] RomFS: reading die_ground_00.bundle (140.0 KB) [ 50.91] RomFS: reading relaystamp.bundle (1039.3 KB) [ 50.96] RomFS: reading facethumb.bundle (1543.0 KB) [ 50.97] RomFS: reading bolganone_ground.bundle (100.0 KB) [ 50.98] RomFS: reading hit_guard_weapon_01.bundle (359.7 KB) [ 50.98] RomFS: reading hanim_hum0m_c001_gamestart.bundle (105.1 KB) [ 51.00] RomFS: reading reflectionunlit.shader.bundle (18.3 KB) [ 51.00] RomFS: reading facegod.rendertexture.bundle (1.7 KB) [ 51.00] RomFS: reading faceunit.rendertexture.bundle (1.7 KB) [ 51.00] RomFS: reading charaimageroot.bundle (29.4 KB) [ 51.02] RomFS: reading minimap.bundle (194.6 KB) [ 51.03] RomFS: reading hit_blow_03_drg.bundle (108.9 KB) [ 51.03] RomFS: reading skilledit.bundle (71.4 KB) [ 51.05] RomFS: reading hit_blow_00_c300.bundle (158.7 KB) [ 51.05] nvn: the first texture of format 0x79 (target 1, 512x512) [ 51.06] RomFS: reading accessories.bytes.bundle (14.6 KB) [ 51.06] RomFS: reading eff_skill_trigger_emblem.bundle (423.1 KB) [ 51.08] RomFS: reading hit_blow_01_c300.bundle (276.3 KB) [ 51.09] RomFS: reading godsymbollarge.bundle (1048.2 KB) [ 51.71] [game] Patching using text MSBT: patches/msbt/message/us/usen/system.txt [ 51.71] [game] Patching using text MSBT: patches/msbt/message/us/usen/system.txt [ 51.73] [game] Patching using text MSBT: patches/msbt/message/us/usen/gamedata.txt [ 51.73] [game] Patching using text MSBT: patches/msbt/message/us/usen/gamedata.txt [ 51.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 51.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 51.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 51.75] [game] Patching using text MSBT: patches/msbt/message/us/usen/job.txt [ 51.75] [game] Patching using text MSBT: patches/msbt/message/us/usen/item.txt [ 51.75] [game] Patching using text MSBT: patches/msbt/message/us/usen/item.txt [ 51.77] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 51.77] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 51.77] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.79] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 51.80] [game] Patching using text MSBT: patches/msbt/message/us/usen/residentmenu.txt [ 51.80] [game] Patching using text MSBT: patches/msbt/message/us/usen/residentmenu.txt [ 51.83] [game] Patching using text MSBT: patches/msbt/message/us/usen/levelup.txt [ 51.85] [game] Patching using text MSBT: patches/msbt/message/us/usen/bondsring.txt [ 51.85] [game] Patching using text MSBT: patches/msbt/message/us/usen/bondsring.txt [ 51.90] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 51.90] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 51.90] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 51.94] [game] Patching using text MSBT: patches/msbt/message/us/usen/kizunaresult.txt [ 52.02] [game] Patching using text MSBT: patches/msbt/message/us/usen/patch3.txt [ 52.02] [game] Patching using text MSBT: patches/msbt/message/us/usen/patch3.txt [ 52.04] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p0.txt [ 52.04] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p1.txt [ 52.05] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p3.txt [ 52.05] [game] Patching using text MSBT: patches/msbt/message/us/usen/kizunaresult_ex.txt [ 52.06] [game] Patching using text MSBT: patches/msbt/message/us/usen/battletalk_ex.txt [ 52.08] [game] Region: us/usen [ 52.10] RomFS: reading waitkeyicon.bundle (13.8 KB) [ 52.11] RomFS: reading wdwcommon.bundle (21.4 KB) [ 52.11] RomFS: reading wdwcommon.bundle (7.7 KB) [ 52.11] RomFS: reading item.bundle (8.6 KB) [ 52.11] RomFS: reading menu.bundle (6.4 KB) [ 52.11] RomFS: reading basicitemmenuitemcontent.bundle (4.7 KB) [ 52.11] RomFS: reading frontcursor.bundle (11.7 KB) [ 52.11] RomFS: reading gridmenucontent.bundle (25.1 KB) [ 52.11] RomFS: reading cursordialogbg.bundle (4.9 KB) [ 52.11] RomFS: reading cursordialogbgselect.bundle (8.4 KB) [ 52.11] RomFS: reading cursordialogbgselectblack.bundle (5.2 KB) [ 52.11] RomFS: reading cursorlist.bundle (7.4 KB) [ 52.11] RomFS: reading cursorlistbg.bundle (4.7 KB) [ 52.11] RomFS: reading cursorlistbgselect.bundle (4.9 KB) [ 52.11] RomFS: reading trademenucontent.bundle (26.2 KB) [ 52.11] vulkan: a 651 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 52.11] RomFS: reading wdwexp.bundle (31.0 KB) [ 52.11] RomFS: reading frontcursor.bundle (4.7 KB) [ 52.11] RomFS: reading wdwitemroot.bundle (46.2 KB) [ 52.11] RomFS: reading ui_add.shader.bundle (18.1 KB) [ 52.11] RomFS: reading wdwdialogitemlistmenu.bundle (43.8 KB) [ 52.11] RomFS: reading wdwdialognamecheck.bundle (24.0 KB) [ 52.11] RomFS: reading wdwdialog.bundle (148.0 KB) [ 52.11] RomFS: reading wdwdialogmenu.bundle (24.3 KB) [ 52.11] RomFS: reading cursortop.bundle (13.4 KB) [ 52.11] RomFS: reading cursordialog.bundle (8.6 KB) [ 52.11] RomFS: reading wdwdialog.bundle (20.6 KB) [ 52.11] RomFS: reading wdwdialogexchange.bundle (54.1 KB) [ 52.12] RomFS: reading system_p2.bundle (12.6 KB) [ 52.12] RomFS: reading godsymbolengrave_p2.bundle (20.8 KB) [ 52.12] RomFS: reading item.bundle (26.7 KB) [ 52.12] RomFS: reading item_p3.bundle (21.0 KB) [ 52.12] RomFS: reading skill.bundle (30.1 KB) [ 52.12] RomFS: reading godsymbolengrave_p2.bundle (5.7 KB) [ 52.12] RomFS: reading item_p2.bundle (42.3 KB) [ 52.12] RomFS: reading item.bundle (371.7 KB) [ 52.12] RomFS: reading item_p3.bundle (12.4 KB) [ 52.12] RomFS: reading skill.bundle (986.8 KB) [ 52.12] RomFS: reading skill_p3.bundle (16.3 KB) [ 52.12] RomFS: reading system.bundle (141.1 KB) [ 52.12] RomFS: reading skill_p3.bundle (21.1 KB) [ 52.12] RomFS: reading system.bundle (23.5 KB) [ 52.12] RomFS: reading system_p2.bundle (20.8 KB) [ 52.12] RomFS: reading godsymbolengrave.bundle (18.9 KB) [ 52.12] RomFS: reading item_p0.bundle (20.9 KB) [ 52.12] RomFS: reading item_p1.bundle (21.2 KB) [ 52.12] RomFS: reading item_p0.bundle (12.1 KB) [ 52.12] RomFS: reading item_p1.bundle (20.0 KB) [ 52.13] RomFS: reading skill_p0.bundle (21.7 KB) [ 52.13] RomFS: reading senditemmenucontent.bundle (29.7 KB) [ 52.13] RomFS: reading skill_p0.bundle (40.0 KB) [ 52.13] RomFS: reading cursormenu.bundle (8.9 KB) [ 52.13] RomFS: reading cursormenubg.bundle (4.8 KB) [ 52.13] RomFS: reading cursormenubgselect.bundle (5.1 KB) [ 52.13] RomFS: reading classchangeroot.bundle (48.0 KB) [ 52.13] RomFS: reading godsymbolengrave_p0.bundle (20.8 KB) [ 52.13] RomFS: reading godsymbolengrave_p1.bundle (20.8 KB) [ 52.13] RomFS: reading godsymbolengrave_p0.bundle (5.3 KB) [ 52.13] RomFS: reading godsymbolengrave_p1.bundle (6.2 KB) [ 52.13] RomFS: reading skill_p1.bundle (22.0 KB) [ 52.13] RomFS: reading skill_p2.bundle (21.8 KB) [ 52.13] RomFS: reading skill_p1.bundle (45.3 KB) [ 52.13] RomFS: reading item_p2.bundle (21.9 KB) [ 52.14] RomFS: reading skill_p2.bundle (44.4 KB) [ 52.14] RomFS: reading unitinfo.bundle (138.2 KB) [ 52.15] RomFS: reading frmstock.bundle (16.9 KB) [ 52.15] RomFS: reading unitinfowindowcharamodel.bundle (17.3 KB) [ 52.15] RomFS: reading wdwmenulist.bundle (100.4 KB) [ 52.15] RomFS: reading unitstatus.bundle (159.9 KB) [ 52.15] RomFS: reading parameter.bundle (10.0 KB) [ 52.15] RomFS: reading ringinfowindowringmodel.bundle (16.9 KB) [ 52.15] RomFS: reading ringmodel.bundle (12.3 KB) [ 52.15] RomFS: reading achievement.bundle (11.2 KB) [ 52.15] RomFS: reading contenttitle.bundle (26.1 KB) [ 52.15] RomFS: reading contenttitleroot.bundle (74.7 KB) [ 52.15] RomFS: reading stock.bundle (21.8 KB) [ 52.15] RomFS: reading valuecount.bundle (16.4 KB) [ 52.15] RomFS: reading dot_run_001lueur.bundle (5.1 KB) [ 52.15] RomFS: reading dot_run_049il.bundle (8.9 KB) [ 52.16] RomFS: reading material.bundle (8.9 KB) [ 52.16] RomFS: reading money.bundle (9.4 KB) [ 52.28] vulkan: a 140 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 52.31] RomFS: reading wdweventmessage.bundle (19.5 KB) [ 52.35] nvn: the first texture of format 0x89 (target 1, 2048x2048) [ 52.35] RomFS: reading list.bundle (10.7 KB) [ 52.56] RomFS: reading statusup.bundle (7.0 KB) [ 52.56] RomFS: reading title.bundle (8.7 KB) [ 52.58] vulkan: 40x67 texture reads the 48x67 render target at 40e210000: only that region is used [ 52.58] vulkan: 40x67 texture reads the 48x67 render target at 40e200000: only that region is used [ 52.58] vulkan: 20x33 texture reads the 32x33 render target at 40e230000: only that region is used [ 52.58] vulkan: 20x33 texture reads the 32x33 render target at 40e220000: only that region is used [ 52.58] nvn: 256 KiB of the runtime's memory carry command records past the game's command memory [ 52.74] vulkan: a 150 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 52.84] vulkan: a 101 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 52.88] [game] Added 'Data/StreamingAssets/Audio/GeneratedSoundBanks/Switch/Japanese/AlearVoice.bnk' to the list [ 52.88] [game] Added 'Data/StreamingAssets/Audio/GeneratedSoundBanks/Switch/Japanese/Voice_Ophelia.bnk' to the list [ 52.94] RomFS: reading BGM.bnk (561.7 KB) [ 52.94] RomFS: reading Common.bnk (3.5 KB) [ 52.94] RomFS: reading Env_Bird1.bnk (2.3 KB) [ 52.94] RomFS: reading Env_Bird2.bnk (0.5 KB) [ 52.94] RomFS: reading Env_Common.bnk (1358.9 KB) [ 52.94] RomFS: reading 999025550.wem (2476.9 KB) [ 52.95] RomFS: reading Movie_Kengen02.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen03.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen04.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen05.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen06.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen07.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen08.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen09.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen10.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_Kengen11.bnk (0.6 KB) [ 52.95] RomFS: reading Movie_S01.bnk (0.1 KB) [ 52.95] RomFS: reading Movie_S01F.bnk (0.1 KB) [ 52.95] RomFS: reading Movie_Scene19.bnk (0.3 KB) [ 52.95] RomFS: reading Movie_Scene32.bnk (0.2 KB) [ 52.95] RomFS: reading SE.bnk (26429.4 KB) [ 52.96] nvn: command buffer 2f3fd7f50 is out of command memory: the game's callback 8a69898 adds more [ 52.96] nvn: command buffer 2f3fd7f50 is out of command memory: the game's callback 8a69898 adds more [ 52.96] nvn: 512 KiB of the runtime's memory carry command records past the game's command memory [ 52.96] nvn: command buffer 2f3fd7f50 is out of command memory: the game's callback 8a69898 adds more [ 52.98] RomFS: reading SE_EFF_Warphole.bnk (76.6 KB) [ 52.98] RomFS: reading RelianceVoice.bnk (1510.0 KB) [ 52.98] RomFS: reading SE_Localize.bnk (0.3 KB) [ 52.98] RomFS: reading ScenarioVoice_M000.bnk (2.7 KB) [ 52.98] RomFS: reading ScenarioVoice_M001.bnk (21.8 KB) [ 52.98] RomFS: reading Env_Windmill1.bnk (242.0 KB) [ 52.98] RomFS: reading Env_Forest1.bnk (0.7 KB) [ 52.98] RomFS: reading Env_Fountain1.bnk (0.8 KB) [ 52.98] RomFS: reading Env_Indoor_Air.bnk (0.6 KB) [ 52.98] RomFS: reading Env_Insect_Night.bnk (100.8 KB) [ 52.99] RomFS: reading ScenarioVoice_S015.bnk (440.0 KB) [ 52.99] RomFS: reading SystemVoice.bnk (751.6 KB) [ 53.00] RomFS: reading WakeupVoice.bnk (430.8 KB) [ 53.00] RomFS: reading BaseVoice.bnk (441.1 KB) [ 53.00] RomFS: reading DieVoice.bnk (9.7 KB) [ 53.00] RomFS: reading GodReliance.bnk (323.8 KB) [ 53.00] RomFS: reading Movie_Scene26.bnk (0.8 KB) [ 53.00] RomFS: reading Movie_Scene27.bnk (0.8 KB) [ 53.00] RomFS: reading Movie_Scene27F.bnk (0.8 KB) [ 53.00] RomFS: reading Movie_Scene28.bnk (0.4 KB) [ 53.00] RomFS: reading Movie_Scene28F.bnk (0.4 KB) [ 53.00] RomFS: reading Movie_Scene29.bnk (0.4 KB) [ 53.00] RomFS: reading Movie_Scene29F.bnk (0.4 KB) [ 53.00] RomFS: reading Movie_Scene30.bnk (0.8 KB) [ 53.00] RomFS: reading Movie_Scene30F.bnk (0.8 KB) [ 53.00] RomFS: reading Movie_Scene31.bnk (0.4 KB) [ 53.00] RomFS: reading PartVoice.bnk (432.9 KB) [ 53.01] RomFS: reading dot_run_051lueur.bundle (5.5 KB) [ 53.01] RomFS: reading dot_run_099el.bundle (8.6 KB) [ 53.01] RomFS: reading dot_run_452merin.bundle (5.0 KB) [ 53.01] RomFS: reading dot_run_453panetone.bundle (5.0 KB) [ 53.01] RomFS: reading dot_run_500vandre.bundle (4.7 KB) [ 53.01] RomFS: reading dot_run_501clan.bundle (4.7 KB) [ 53.01] RomFS: reading dot_run_502mauve.bundle (5.1 KB) [ 53.01] RomFS: reading dot_run_503gregory.bundle (8.3 KB) [ 53.01] RomFS: reading dot_run_550fram.bundle (4.7 KB) [ 53.01] RomFS: reading dot_run_102louis.bundle (4.9 KB) [ 53.01] RomFS: reading dot_run_103jean.bundle (4.5 KB) [ 53.01] RomFS: reading dot_run_150celine.bundle (5.5 KB) [ 53.01] RomFS: reading dot_run_152etie.bundle (4.8 KB) [ 53.01] RomFS: reading dot_run_100alfred.bundle (5.0 KB) [ 53.01] RomFS: reading dot_run_153chloe.bundle (5.4 KB) [ 53.01] RomFS: reading dot_run_101boucheron.bundle (4.6 KB) [ 53.01] RomFS: reading dot_run_200diamand.bundle (5.2 KB) [ 53.01] RomFS: reading dot_run_201staluke.bundle (4.8 KB) [ 53.01] RomFS: reading dot_run_551veyre.bundle (4.9 KB) [ 53.01] RomFS: reading dot_run_552anna.bundle (5.3 KB) [ 53.01] RomFS: reading dot_run_553selestia.bundle (10.4 KB) [ 53.01] [game] [MainSequence] PostLoadResource [ 53.02] [game] Added Charlot_DLC from patches/icon/facethumb/emblem [ 53.02] RomFS: reading dot_run_251lapis.bundle (4.6 KB) [ 53.02] RomFS: reading dot_run_252citrinica.bundle (4.7 KB) [ 53.02] RomFS: reading dot_run_253yunaka.bundle (4.8 KB) [ 53.02] RomFS: reading dot_run_254saphir.bundle (5.4 KB) [ 53.02] RomFS: reading dot_run_301zelkova.bundle (4.7 KB) [ 53.02] RomFS: reading dot_run_203umber.bundle (4.7 KB) [ 53.02] RomFS: reading dot_run_250jade.bundle (5.6 KB) [ 53.02] RomFS: reading dot_run_304linden.bundle (4.5 KB) [ 53.02] RomFS: reading dot_run_350ivy.bundle (5.7 KB) [ 53.02] RomFS: reading dot_run_351hortensia.bundle (5.1 KB) [ 53.02] RomFS: reading dot_run_352goldmary.bundle (5.0 KB) [ 53.02] [game] Added Ophelia_DLC from patches/icon/facethumb/emblem [ 53.02] [game] Added StrLck5 from patches/icon/skill [ 53.02] RomFS: reading dot_run_302kagetsu.bundle (5.3 KB) [ 53.02] RomFS: reading dot_run_303rosado.bundle (5.4 KB) [ 53.02] [game] Added CharlotAwakening1 from patches/icon/skill [ 53.02] RomFS: reading dot_run_400fogato.bundle (4.9 KB) [ 53.02] RomFS: reading dot_run_401pandoro.bundle (4.9 KB) [ 53.02] RomFS: reading dot_run_402bonet.bundle (4.9 KB) [ 53.02] [game] Added StrLck4 from patches/icon/skill [ 53.02] [game] Added StrLck2 from patches/icon/skill [ 53.02] [game] Added WilyWarrior2 from patches/icon/skill [ 53.02] [game] Added StrLck1 from patches/icon/skill [ 53.03] [game] Added WilyWarrior1 from patches/icon/skill [ 53.03] [game] Added ArtPower2 from patches/icon/skill [ 53.03] [game] Added ArtPower5 from patches/icon/skill [ 53.03] [game] Added ArtPower3 from patches/icon/skill [ 53.03] [game] Added StrLck3 from patches/icon/skill [ 53.03] [game] Added ArtPower1 from patches/icon/skill [ 53.03] [game] Added ArtPower4 from patches/icon/skill [ 53.03] [game] Added Sealdefense2 from patches/icon/skill [ 53.03] [game] Added Sealdefense1 from patches/icon/skill [ 53.03] [game] Added AllOutPumbling from patches/icon/skill [ 53.03] [game] Added CharlotGamble from patches/icon/skill [ 53.04] [game] Added CharlotAwakening2 from patches/icon/skill [ 53.04] [game] Added WilyWarrior3 from patches/icon/skill [ 53.04] [game] Added ImmuneStatus from patches/icon/skill [ 53.04] [game] Added StarlitAura from patches/icon/skill [ 53.04] [game] Added MagSpd4 from patches/icon/skill [ 53.04] [game] Added Bibliophile from patches/icon/skill [ 53.04] RomFS: reading dot_run_403seadas.bundle (5.6 KB) [ 53.04] RomFS: reading dot_run_450misutira.bundle (5.7 KB) [ 53.04] [game] Added TomePower2 from patches/icon/skill [ 53.04] [game] Added OpheliaMagictaker from patches/icon/skill [ 53.04] [game] Added TomePower3 from patches/icon/skill [ 53.04] [game] Added TomePower4 from patches/icon/skill [ 53.04] [game] Added MagSpd2 from patches/icon/skill [ 53.05] [game] Added MagSpd5 from patches/icon/skill [ 53.05] [game] Added MagSpd3 from patches/icon/skill [ 53.05] [game] Added StarlitAuraPlus from patches/icon/skill [ 53.05] [game] Added MagSpd1 from patches/icon/skill [ 53.05] [game] Added TomePower1 from patches/icon/skill [ 53.05] [game] Added MagicBurst from patches/icon/skill [ 53.05] [game] Added TomePower5 from patches/icon/skill [ 53.05] RomFS: reading dot_run_554madeline.bundle (9.1 KB) [ 53.05] RomFS: reading dot_run_sola.bundle (4.0 KB) [ 53.05] [game] Added ChosenOne from patches/icon/skill [ 53.05] [game] Added OliviaSW from patches/icon/item [ 53.05] [game] Added MythraSW from patches/icon/item [ 53.06] [game] Added LexaS from patches/icon/item [ 53.06] [game] Added Charlot_Aurgelmire from patches/icon/item [ 53.06] [game] Added Charlot_Greatknuckles from patches/icon/item [ 53.06] [game] Added Charlot_CrescentBowe from patches/icon/item [ 53.06] [game] Added Ophelia_Moonlight from patches/icon/item [ 53.06] [game] Added Ophelia_HorseSpirit_solo from patches/icon/item [ 53.06] [game] Added Ophelia_Moonlight_solo from patches/icon/item [ 53.06] [game] Added Ophelia_Missiletainn_solo from patches/icon/item [ 53.06] [game] Added Ophelia_Missiletainn from patches/icon/item [ 53.06] [game] Added Ophelia_HorseSpirit from patches/icon/item [ 53.06] [game] Added Charlot from patches/icon/emblem/godring [ 53.07] [game] Added Ophelia from patches/icon/emblem/godring [ 53.07] [game] Added Charlot from patches/icon/emblem/godsymbol [ 53.07] [game] Added Ophelia from patches/icon/emblem/godsymbol [ 53.07] [game] Adding default sprites [ 53.17] [game] Added 107 Default Sprites [ 53.17] [game] Changed/Added Sprite/Facethumb to Dictionaries: 0/54 [ 54.06] perf: 34.2 frames a second over 5.0 s (493 shown in all) [ 54.23] vulkan: a 1395 ms frame: 405 shaders translated (115 ms), 263 pipelines made (727 ms waited for), 0 render targets made, 3 texture uploads (2 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 54.83] vulkan: a 121 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 54.96] vulkan: a 103 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 10 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 54.96] vulkan: frame resource CPU: target reload 1 ms (5 calls) [ 55.35] vulkan: a 392 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 55.43] vulkan: a 71 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 55.49] RomFS: reading unlit.shader.bundle (18.4 KB) [ 55.49] RomFS: reading camera_rot.bundle (10.8 KB) [ 55.49] RomFS: reading 1000078041.wem (46.2 KB) [ 55.49] RomFS: reading toonramp_sample_02.bundle (2.3 KB) [ 55.49] RomFS: reading toonramp_sample_03.bundle (2.2 KB) [ 55.49] RomFS: reading titlelogo_en.bundle (200.6 KB) [ 55.50] vulkan: a 69 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 55.50] RomFS: reading titlelogo_jp.bundle (223.8 KB) [ 55.59] vulkan: a 85 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 55.59] RomFS: reading fe_scenes_fld_m003.bundle (6742.2 KB) [ 55.59] RomFS: reading fe_scenes_fld_m003_title.bundle (24602.6 KB) [ 55.60] RomFS: reading map_rough020_metal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_rough025_nonmetal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_rough050_metal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_rough050_nonmetal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_rough075_metal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_rough075_nonmetal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_rough100_metal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_rough100_nonmetal_multi.bundle (2.0 KB) [ 55.60] RomFS: reading map_stone_detaila_01_normal.bundle (72.5 KB) [ 55.60] RomFS: reading map_stone_cylinderarchalod0_02_color.bundle (74.9 KB) [ 55.61] RomFS: reading map_stone_cylinderoutsiderooflod0_03_multi.bundle (84.8 KB) [ 55.61] RomFS: reading map_stone_cylinderoutsiderooflod0_03_normal.bundle (57.3 KB) [ 55.61] RomFS: reading map_stone_cylinderarchblod0_01_color.bundle (83.1 KB) [ 55.61] RomFS: reading map_stone_wallarelieflod0_01_color.bundle (71.3 KB) [ 55.61] RomFS: reading map_stone_wallarelieflod0_01_normal.bundle (74.7 KB) [ 55.61] RomFS: reading map_stone_wallalod0_04_color.bundle (254.6 KB) [ 55.61] RomFS: reading map_stone_wallalod0_04_normal.bundle (246.8 KB) [ 55.61] RomFS: reading map_stone_floorlod0_05_color.bundle (59.9 KB) [ 55.61] RomFS: reading map_stone_ringstand_01_normal.bundle (276.4 KB) [ 55.61] RomFS: reading map_stone_ringstand_02_color.bundle (63.0 KB) [ 55.61] RomFS: reading map_stone_pillarlod0_07_normal.bundle (277.5 KB) [ 55.61] RomFS: reading map_stone_floorlod0_05_multi.bundle (63.3 KB) [ 55.61] RomFS: reading map_stone_pillarpartslod0_01_color.bundle (233.5 KB) [ 55.61] RomFS: reading map_stone_pillarpartslod0_01_normal.bundle (228.2 KB) [ 55.61] RomFS: reading map_stone_pillarpartslod0_02_color.bundle (280.4 KB) [ 55.61] RomFS: reading map_stone_steplod0_01_color.bundle (234.0 KB) [ 55.61] RomFS: reading map_stone_steplod0_01_normal.bundle (255.4 KB) [ 55.61] RomFS: reading map_stone_pillarlod0_03_color.bundle (296.3 KB) [ 55.61] RomFS: reading map_wood_torcha_normal.bundle (63.7 KB) [ 55.61] RomFS: reading map_stone_pillarlod0_03_multi.bundle (73.9 KB) [ 55.61] RomFS: reading map_stone_torchdgcastle_01_color.bundle (80.4 KB) [ 55.61] RomFS: reading map_stone_cylinderpillarlod0_01_color.bundle (81.4 KB) [ 55.61] RomFS: reading map_stone_cylinderfloorlod0_02_color.bundle (64.8 KB) [ 55.61] RomFS: reading map_stone_cylinderpillarlod0_02_color.bundle (297.7 KB) [ 55.61] RomFS: reading map_stone_cylinderfloorlod0_02_multi.bundle (55.4 KB) [ 55.61] RomFS: reading map_stone_walloutsidelod0_01_color.bundle (261.4 KB) [ 55.61] RomFS: reading map_stone_pillarlod0_04_color.bundle (282.6 KB) [ 55.61] RomFS: reading map_stone_pillarlod0_04_multi.bundle (71.8 KB) [ 55.61] RomFS: reading map_stone_walloutsidelod0_01_normal.bundle (275.9 KB) [ 55.61] RomFS: reading map_stone_floorlod0_03_normal.bundle (186.6 KB) [ 55.61] RomFS: reading map_stone_cylinderfloorlod0_03_multi.bundle (62.6 KB) [ 55.61] RomFS: reading map_stone_floorlod0_04_color.bundle (313.1 KB) [ 55.61] RomFS: reading map_stone_cylinderfloorlod0_03_normal.bundle (47.2 KB) [ 55.61] RomFS: reading map_tapestry_tapestrydgcastle_01_color.bundle (246.4 KB) [ 55.61] RomFS: reading map_tapestry_tapestrydgcastle_01_multi.bundle (90.5 KB) [ 55.62] RomFS: reading map_stone_cylinderarchblod0_01_normal.bundle (40.4 KB) [ 55.62] RomFS: reading map_stone_cylinderpillarlod0_03_multi.bundle (48.0 KB) [ 55.62] RomFS: reading map_stone_cylinderpillarlod0_03_normal.bundle (69.6 KB) [ 55.62] RomFS: reading map_stone_pillarlod0_03_normal.bundle (258.9 KB) [ 55.62] RomFS: reading map_stone_cylinderfloorlod0_06_normal.bundle (26.0 KB) [ 55.62] RomFS: reading map_stone_cylinderoutsidelod0_01_color.bundle (78.5 KB) [ 55.62] RomFS: reading map_stone_torchdgcastle_01_multi.bundle (68.0 KB) [ 55.62] RomFS: reading map_stone_pillarlod0_04_normal.bundle (265.0 KB) [ 55.62] RomFS: reading map_stone_ringstand_01_multi.bundle (271.0 KB) [ 55.63] RomFS: reading map_stone_wallbinsidelod0_01_color.bundle (63.9 KB) [ 55.63] RomFS: reading toonramp_m003.bundle (2.3 KB) [ 55.63] RomFS: reading toonramp_m003_02.bundle (3.2 KB) [ 55.63] RomFS: reading toonramp_m004_01.bundle (2.4 KB) [ 55.63] RomFS: reading toonramp_m004_02.bundle (2.3 KB) [ 55.63] RomFS: reading toonramp_m004_03.bundle (2.4 KB) [ 55.63] RomFS: reading toonramp_m005_01.bundle (2.2 KB) [ 55.63] RomFS: reading toonramp_m005_02.bundle (2.2 KB) [ 55.63] RomFS: reading map_stone_cylinderoutsiderooflod0_03_color.bundle (264.5 KB) [ 55.63] RomFS: reading map_stone_floorlod0_05_normal.bundle (68.6 KB) [ 55.63] RomFS: reading map_stone_pillarbmap_01_normal.bundle (61.3 KB) [ 55.63] RomFS: reading map_stone_wallapillarlod0_01_normal.bundle (247.1 KB) [ 55.63] RomFS: reading map_stone_pillarlod0_01_color.bundle (227.7 KB) [ 55.63] RomFS: reading map_stone_cylinderpillarlod0_03_color.bundle (240.5 KB) [ 55.63] RomFS: reading map_stone_cylinderfloorlod0_02_normal.bundle (46.4 KB) [ 55.63] RomFS: reading map_stone_pillarlod0_02_color.bundle (229.9 KB) [ 55.63] RomFS: reading map_stone_cylinderfloorlod0_03_color.bundle (68.5 KB) [ 55.63] RomFS: reading map_stone_wallapillarlod0_01_color.bundle (307.2 KB) [ 55.63] RomFS: reading map_stone_pillarlod0_02_multi.bundle (58.7 KB) [ 55.63] RomFS: reading map_stone_floorlod0_01_normal.bundle (240.5 KB) [ 55.63] RomFS: reading map_stone_floorlod0_02_color.bundle (234.0 KB) [ 55.63] RomFS: reading map_stone_cylinderoutsiderooflod0_01_color.bundle (290.2 KB) [ 55.63] RomFS: reading map_stone_floorlod0_02_normal.bundle (206.8 KB) [ 55.63] RomFS: reading map_stone_cylinderoutsiderooflod0_01_normal.bundle (261.2 KB) [ 55.63] RomFS: reading map_stone_floorlod0_03_color.bundle (138.6 KB) [ 55.63] RomFS: reading map_stone_floorlod0_03_multi.bundle (36.8 KB) [ 55.63] RomFS: reading map_stone_wallalod0_03_color.bundle (184.6 KB) [ 55.64] RomFS: reading map_stone_wallalod0_03_normal.bundle (214.1 KB) [ 55.64] RomFS: reading map_stone_ringstand_02_emission.bundle (67.7 KB) [ 55.64] RomFS: reading map_stone_ringstand_02_multi.bundle (45.9 KB) [ 55.64] RomFS: reading map_carpet_pouchbag_01_normal.bundle (20.9 KB) [ 55.64] RomFS: reading map_stone_ringstand_01_color.bundle (328.5 KB) [ 55.64] RomFS: reading map_stone_cylinderfloorlod0_04_color.bundle (80.0 KB) [ 55.64] RomFS: reading map_glass_windowlod0_01_color.bundle (94.4 KB) [ 55.64] RomFS: reading map_stone_rubblelod0_01_normal.bundle (287.6 KB) [ 55.64] RomFS: reading map_glass_windowlod0_01_emission.bundle (87.2 KB) [ 55.65] RomFS: reading map_stone_cylinderoutsidelod0_01_normal.bundle (76.5 KB) [ 55.65] RomFS: reading toonramp_lookdevgrass_04.bundle (2.3 KB) [ 55.65] RomFS: reading toonramp_lookdevgrass_05.bundle (2.3 KB) [ 55.65] RomFS: reading toonramp_lookdevgrass_06.bundle (2.3 KB) [ 55.65] RomFS: reading toonramp_lookdevgrass_07.bundle (2.3 KB) [ 55.65] RomFS: reading toonramp_lookdevgrass_08.bundle (2.3 KB) [ 55.65] RomFS: reading toonramp_lookdevgrass_09.bundle (2.3 KB) [ 55.65] RomFS: reading toonramp_lookdevgrass_10.bundle (2.3 KB) [ 55.65] RomFS: reading toonramp_lookdevroom_03.bundle (2.2 KB) [ 55.65] RomFS: reading map_stone_wallalod0_02_color.bundle (227.9 KB) [ 55.65] RomFS: reading map_stone_wallalod0_02_normal.bundle (216.5 KB) [ 55.65] RomFS: reading map_stone_pillarlod0_05_color.bundle (316.4 KB) [ 55.65] RomFS: reading map_stone_cylinderoutsidelod0_05_normal.bundle (66.1 KB) [ 55.65] RomFS: reading map_stone_cylinderarchblod0_02_normal.bundle (31.7 KB) [ 55.65] RomFS: reading map_stone_pillarlod0_01_normal.bundle (228.0 KB) [ 55.65] RomFS: reading map_stone_pillarlod0_05_multi.bundle (76.3 KB) [ 55.65] RomFS: reading map_stone_cylinderfloorlod0_01_color.bundle (79.9 KB) [ 55.65] RomFS: reading map_stone_pillarlod0_05_normal.bundle (285.8 KB) [ 55.65] RomFS: reading map_stone_cylinderoutsidelod0_02_multi.bundle (77.5 KB) [ 55.65] RomFS: reading map_stone_cylinderoutsidelod0_02_normal.bundle (64.0 KB) [ 55.66] RomFS: reading map_stone_rooflod0_01_color.bundle (82.9 KB) [ 55.66] RomFS: reading map_stone_rooflod0_01_normal.bundle (75.2 KB) [ 55.66] RomFS: reading map_stone_floorlod0_02_multi.bundle (61.5 KB) [ 55.66] RomFS: reading map_stone_pillarlod0_07_color.bundle (267.8 KB) [ 55.66] RomFS: reading map_stone_pillarlod0_07_multi.bundle (71.6 KB) [ 55.66] RomFS: reading map_stone_cylinderfloorlod0_05_multi.bundle (61.1 KB) [ 55.66] RomFS: reading map_stone_cylinderfloorlod0_05_normal.bundle (4.0 KB) [ 55.66] RomFS: reading map_stone_cylinderfloorlod0_06_color.bundle (79.8 KB) [ 55.66] RomFS: reading map_stone_pillarlod0_06_multi.bundle (74.9 KB) [ 55.66] RomFS: reading map_stone_pillarlod0_06_normal.bundle (285.9 KB) [ 55.66] RomFS: reading map_stone_cylinderfloorlod0_05_color.bundle (68.3 KB) [ 55.67] RomFS: reading map_stone_pillarlod0_06_color.bundle (299.8 KB) [ 55.67] RomFS: reading map_stone_ringstand_02_normal.bundle (64.3 KB) [ 55.67] RomFS: reading map_stone_torchdgcastle_01_normal.bundle (74.5 KB) [ 55.67] RomFS: reading map_stone_pillarlod0_02_normal.bundle (249.4 KB) [ 55.67] RomFS: reading map_stone_wallalod0_01_color.bundle (256.3 KB) [ 55.67] RomFS: reading map_stone_cylinderfloorlod0_06_multi.bundle (72.5 KB) [ 55.67] RomFS: reading map_stone_wallalod0_01_normal.bundle (251.8 KB) [ 55.67] RomFS: reading map_cloud_03.bundle (117.3 KB) [ 55.67] RomFS: reading map_stone_cylinderwallblod0_01_color.bundle (75.0 KB) [ 55.67] RomFS: reading map_dummy_color.bundle (2.0 KB) [ 55.67] RomFS: reading map_dummy_cubemap.exr.bundle (2.2 KB) [ 55.67] RomFS: reading map_dummy_lightmap.bundle (2.0 KB) [ 55.67] RomFS: reading map_dummy_lightmap.exr.bundle (2.0 KB) [ 55.67] RomFS: reading map_dummy_normal.bundle (2.0 KB) [ 55.67] RomFS: reading map_rough000_metal_multi.bundle (2.0 KB) [ 55.67] RomFS: reading map_rough000_nonmetal_multi.bundle (2.0 KB) [ 55.67] RomFS: reading map_stone_cylinderwallblod0_02_color.bundle (76.1 KB) [ 55.68] RomFS: reading toonramp_lookdevroom_04.bundle (2.3 KB) [ 55.68] RomFS: reading toonramp_lookdevroom_05.bundle (2.3 KB) [ 55.68] RomFS: reading toonramp_m001_02.bundle (2.4 KB) [ 55.68] RomFS: reading toonramp_m002_03.bundle (2.3 KB) [ 55.68] RomFS: reading toonramp_m002_04.bundle (2.3 KB) [ 55.68] RomFS: reading toonramp_m002_05.bundle (2.3 KB) [ 55.68] RomFS: reading map_stone_cylinderfloorlod0_04_multi.bundle (61.7 KB) [ 55.68] RomFS: reading map_wood_tableb_01_normal.bundle (66.9 KB) [ 55.68] RomFS: reading map_stone_pillarlod0_01_multi.bundle (60.3 KB) [ 55.68] RomFS: reading map_stone_cylinderfloorlod0_01_multi.bundle (61.7 KB) [ 55.69] RomFS: reading map_stone_rooflod0_02_color.bundle (79.2 KB) [ 55.69] RomFS: reading map_stone_pillarpartslod0_02_normal.bundle (224.0 KB) [ 55.69] RomFS: reading map_stone_cylinderfloorlod0_04_normal.bundle (48.7 KB) [ 55.69] RomFS: reading map_stone_cylinderoutsidelod0_03_color.bundle (73.9 KB) [ 55.69] RomFS: reading map_stone_cylinderarchblod0_02_color.bundle (83.8 KB) [ 55.69] RomFS: reading map_stone_floorlod0_01_multi.bundle (76.0 KB) [ 55.69] RomFS: reading map_stone_floorlod0_01_color.bundle (323.7 KB) [ 55.69] RomFS: reading map_stone_cylinderoutsidelod0_02_color.bundle (84.2 KB) [ 55.69] RomFS: reading map_stone_wallbwalllod0_01_normal.bundle (69.2 KB) [ 55.70] RomFS: reading map_stone_cylinderfloorlod0_01_normal.bundle (48.7 KB) [ 55.70] RomFS: reading map_stone_cylinderpillarcbmap_01_normal.bundle (54.7 KB) [ 55.70] RomFS: reading map_stone_rooflod0_02_normal.bundle (69.7 KB) [ 55.70] RomFS: reading map_stone_cylinderwallblod0_05_color.bundle (69.7 KB) [ 55.70] RomFS: reading map_stone_cylinderrooflod0_01_color.bundle (82.3 KB) [ 55.70] RomFS: reading map_stone_cylinderwallalod0_01_color.bundle (75.8 KB) [ 55.70] RomFS: reading map_stone_wallabmap_02_normal.bundle (64.3 KB) [ 55.71] RomFS: reading cylinderunder.bundle (585.9 KB) [ 55.71] RomFS: reading floor.bundle (290.5 KB) [ 55.71] RomFS: reading pillarb.bundle (507.7 KB) [ 55.71] RomFS: reading map_tapestry_tapestrydgcastle_01_normal.bundle (230.9 KB) [ 55.71] RomFS: reading roof.bundle (313.6 KB) [ 55.71] RomFS: reading step.bundle (77.5 KB) [ 55.71] RomFS: reading walla.bundle (108.0 KB) [ 55.71] RomFS: reading map_stone_torchsnow_01_color.bundle (77.9 KB) [ 55.71] RomFS: reading shadowmodel.bundle (11.6 KB) [ 55.71] RomFS: reading map_stone_cylinderwallblod0_03_color.bundle (78.6 KB) [ 55.71] RomFS: reading fogplane.bundle (5.6 KB) [ 55.71] RomFS: reading pillara.bundle (2414.1 KB) [ 55.71] RomFS: reading tableb.bundle (18.1 KB) [ 55.71] RomFS: reading tapestry_dgcastle.bundle (7.8 KB) [ 55.71] RomFS: reading torcha_desert.bundle (38.5 KB) [ 55.71] RomFS: reading sand.bundle (423.3 KB) [ 55.71] RomFS: reading woodscaffolda_m019.bundle (54.4 KB) [ 55.71] RomFS: reading rendertextureformovie.rendertexture.bundle (1.6 KB) [ 55.71] RomFS: reading titlelogo_en.bundle (200.6 KB) [ 55.71] RomFS: reading cylinder.bundle (3572.5 KB) [ 55.71] RomFS: reading torchb_desert.bundle (35.1 KB) [ 55.71] RomFS: reading charatranssimple.shader.bundle (21.5 KB) [ 55.71] RomFS: reading shadow.shader.bundle (18.3 KB) [ 55.71] RomFS: reading unlit.shader.bundle (20.9 KB) [ 55.71] RomFS: reading torch_dgcastle.bundle (13.4 KB) [ 55.71] RomFS: reading torch_snow.bundle (20.1 KB) [ 55.72] RomFS: reading titlemenuroot.bundle (21.9 KB) [ 55.72] RomFS: reading titlemenu.bundle (54.4 KB) [ 55.72] RomFS: reading map_stone_cylinderwallblod0_04_color.bundle (73.3 KB) [ 55.72] RomFS: reading map_stone_cylinderarchalod0_01_color.bundle (76.6 KB) [ 55.72] RomFS: reading map_wood_woodscaffolddesert_normal.bundle (253.0 KB) [ 55.72] RomFS: reading map_stone_cylinderwallbbmap_01_color.bundle (78.5 KB) [ 55.72] RomFS: reading map_stone_pillarblod0_01_color.bundle (252.4 KB) [ 55.72] RomFS: reading map_stone_rubblelod0_01_color.bundle (283.4 KB) [ 55.76] nvn: the first texture of format 0x80 (target 1, 512x512) [ 55.76] RomFS: reading aoc_tst0af-no1_c000.bundle (5.7 KB) [ 55.76] RomFS: reading map_stone_wallabmap_01_color.bundle (72.5 KB) [ 55.76] nvn: the first texture of format 0x4e (target 1, 64x8) [ 55.76] RomFS: reading wallb.bundle (195.8 KB) [ 55.77] RomFS: reading map_stone_cylinderpillarcbmap_01_color.bundle (62.3 KB) [ 55.77] RomFS: reading map_wood_torcha_color.bundle (77.5 KB) [ 55.79] RomFS: reading map_carpet_deserthouse_carpet_color.bundle (73.4 KB) [ 55.79] RomFS: reading rubblea.bundle (132.0 KB) [ 55.81] RomFS: reading fe_scenes_fld_m004.bundle (31717.7 KB) [ 55.83] vulkan: a 74 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 55.84] RomFS: reading pillara_bmap.bundle (580.3 KB) [ 55.86] RomFS: reading map_cliff_blackal_01_color.bundle (289.3 KB) [ 55.96] nvn: the first texture of format 0x50 (target 8, 128x128) [ 56.04] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 56.05] RomFS: reading 880827593.wem (630.5 KB) [ 56.06] RomFS: reading 881027132.wem (394.4 KB) [ 56.10] RomFS: reading m002.bytes.bundle (11.7 KB) [ 56.10] RomFS: reading m003.bytes.bundle (11.6 KB) [ 56.10] RomFS: reading m002.bytes.bundle (7.3 KB) [ 56.10] RomFS: reading m003.bytes.bundle (7.4 KB) [ 56.13] nvn: the first texture of format 0x5 (target 1, 128x1) [ 56.13] nvn: the first texture of format 0x32 (target 1, 2048x2048) [ 56.13] RomFS: reading titlelogo_jp.bundle (223.8 KB) [ 56.14] vulkan: ASTC uploads of more than 4 Mi texels go to the GPU in several submissions [ 56.14] audio: queued nonzero guest PCM (s16 peak 1) [ 56.14] RomFS: reading Kengen11.webm (7560.3 KB) [ 56.14] RomFS: reading S01.webm (51265.8 KB) [ 56.17] nvdrv: open /dev/nvhost-ctrl -> 1 [ 56.17] nvdrv: open /dev/nvhost-nvdec -> 2 [ 56.17] nvdrv: open /dev/nvmap -> 3 [ 56.17] nvdrv: ioctl 40044801 on device 6 (command 1), buffers 4/0/0 [ 56.19] vulkan: 120x67 texture reads the 128x67 render target at 40f250000: only that region is used [ 56.20] vulkan: 120x67 texture reads the 128x67 render target at 40f240000: only that region is used [ 56.20] vulkan: 60x33 texture reads the 64x33 render target at 410510000: only that region is used [ 56.20] vulkan: 60x33 texture reads the 64x33 render target at 410500000: only that region is used [ 56.20] vulkan: 30x16 texture reads the 32x16 render target at 411230000: only that region is used [ 56.20] vulkan: 30x16 texture reads the 32x16 render target at 410520000: only that region is used [ 56.20] vulkan: a 110 ms frame: 15 shaders translated (3 ms), 12 pipelines made (47 ms waited for), 16 render targets made, 115 texture uploads (28738 KB), 0 ms in finishes; 1 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 56.20] vulkan: frame resource CPU: target reload 1 ms (32 calls) [ 56.20] vulkan: frame resource CPU: buffer cache build 33 ms (13 calls) [ 56.20] nvdrv: open /dev/nvhost-nvdec -> 4 [ 56.20] nvdrv: ioctl 40040007 on device 6 (command 1), buffers 4/0/0 [ 56.20] nvdrv: ioctl c0080101 on device 1 (command 1), buffers 8/8/0 [ 56.20] nvdrv: ioctl c0200104 on device 1 (command 1), buffers 20/20/0 [ 56.20] nvdrv: ioctl c0080002 on device 6 (command 1), buffers 8/8/0 [ 56.20] nvdrv: syncpt_alloc -> 23 [ 56.20] nvdrv: open /dev/nvhost-vic -> 5 [ 56.20] nvdrv: ioctl 40044801 on device 7 (command 1), buffers 4/0/0 [ 56.20] nvdrv: ioctl c0080002 on device 7 (command 1), buffers 8/8/0 [ 56.20] nvdrv: syncpt_alloc -> 24 [ 56.21] nvdrv: ioctl c0a40009 on device 6 (command 1), buffers a4/a4/0 [ 56.21] nvdrv: ioctl c0400001 on device 6 (command 1), buffers 40/40/0 [ 56.21] nvdrv: ioctl c0a4000a on device 6 (command 1), buffers a4/a4/0 [ 56.21] nvdrv: ioctl c004001f on device 3 (command 1), buffers 4/4/0 [ 56.21] nvdrv: QueryEvent fd 1 (device 3) id 10000000 [ 56.21] nvdrv: ioctl c010001e on device 3 (command 1), buffers 10/10/0 [ 56.21] nvdrv: QueryEvent fd 1 (device 3) id 10000001 [ 56.22] nvdrv: open /dev/nvhost-vic -> 6 [ 56.22] nvdrv: syncpt_alloc -> 25 [ 56.22] nvdrv: ioctl c03c0009 on device 7 (command 1), buffers 3c/3c/0 [ 56.22] nvdrv: ioctl c04c0001 on device 7 (command 1), buffers 4c/4c/0 [ 56.22] nvdrv: ioctl c03c000a on device 7 (command 1), buffers 3c/3c/0 [ 56.24] nvdrv: open /dev/nvhost-ctrl -> 7 [ 56.24] nvdrv: QueryEvent fd 7 (device 3) id 10000000 [ 56.35] nvn: the first texture of format 0xd (target 1, 960x540) [ 56.35] RomFS: reading 140675838.wem (218.6 KB) [ 56.35] RomFS: reading 14108900.wem (50.8 KB) [ 56.41] RomFS: reading 504565689.wem (22.6 KB) [ 56.41] RomFS: reading 505957850.wem (1523.7 KB) [ 56.79] cpu: 599 presents in 29.98 s (20.0 fps): 48 of the game's threads ran 17.23 s on the host's processors (57% of one, 28.77 ms a present), the whole process 33.66 s (112%); the busiest: thread 80 'MainThread' 11.46 s, thread 107 'Loading.PreloadManager' 3.72 s, thread 106 'UnityGfxDeviceWorker' 0.31 s, thread 103 'Loading.AsyncRead' 0.22 s, thread 86 'Background Job.Worker 0' 0.18 s [ 56.79] cpu: in those 29.98 s, 392396 SVCs (13089 a second): 0x1b ArbitrateUnlock 122451, 0x1a ArbitrateLock 97904, 0x1c WaitProcessWideKeyAtomic 44814, 0x06 QueryMemory 42333, 0x0b SleepThread 31783, 0x1d SignalProcessWideKey 27848; 19453677 calls the dispatch table had no code for (RtAPI.miss) [ 56.79] vulkan: 5540 draws, 0 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 18 finishes (9 ms); 0 reads past queued releases (0 samples counts written on the GPU); 8615 descriptor sets written, 2509 reused (6 descriptor pools, 0 sets with texture arrays taken from them); 758 draws kept the last one's shaders and pipeline (0 checked), 4377 its targets [ 56.79] vulkan: 461 shaders translated (123 ms), 293 pipelines made (0 from the cache, 1670 ms making, 821 ms waited for), 68 render targets made, 126 texture uploads (34 MB), 1 of them some blocks alone (0 MB); 23 frames over 50 ms in the last 600, the slowest 11028 ms [ 56.79] vulkan: pipeline libraries: 56 pre-rasterization and 289 fragment shader parts made (0 and 0 from the cache, 159 and 1505 ms), 1 vertex input and 18 fragment output parts (1 ms); 293 links (1 ms); 293 optimized pipelines made in the background (1330 ms) [ 56.79] vulkan: 293 new pipelines of draws waited 32 ms for a worker (2 ms of it with every worker busy and one or more on an optimized pipeline), the longest 2 ms; 1 worker(s) at most on optimized pipelines [ 56.79] vulkan: memory used and budgeted: heap 0 96 of 15335 MB (96 ours, 52 of it allocated), heap 1 1997 of 11614 MB (1792 ours, 1585 of it allocated) [ 56.79] vulkan: caches: 60 render targets (785 MB, 7 parked), 125 textures (459 MB), 82 buffers (6 MB); 1689 of 11614 MB in use as they count it, 0 MB freed for the budget so far [ 56.79] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 0 through a copy [ 56.79] vulkan: 7966 rendering passes, 529 clear commands, 6569 attachments cleared and 6 left undefined by their load op; 199 buffers filled ahead of the passes [ 56.79] vulkan: 3338 passes (42%) ended at renderer.c:287 [ 56.79] vulkan: 3223 passes (40%) ended at render.c:246 [ 56.79] vulkan: 585 passes (7%) ended at renderer.c:908 [ 56.79] vulkan: 486 passes (6%) ended at dma.c:220 [ 56.79] vulkan: 273 passes (3%) ended at cmd.c:808 [ 56.79] vulkan: 31 passes (0%) ended at texture.c:1076 [ 56.79] vulkan: 15 passes (0%) ended at surface.c:186 [ 56.79] vulkan: 12 passes (0%) ended at surface.c:731 [ 56.79] vulkan: 16 finishes (89%, 3 ms) at surface.c:943 [ 56.79] vulkan: 2 finishes (11%, 6 ms) at renderer.c:500 [ 56.79] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 21.9 leaves of 4 MiB a present (0.08 ms), the checks 4.9 (0.02 ms, and 1.1 the scanner had) [ 56.79] vulkan: GPU-owned guest memory landed for the CPU 97 times, render targets written back for an engine 0 times [ 56.88] vulkan: display: 598 frame intervals of 50.17 ms (deviation 96.10 ms, 1st to 99th percentile 16.56 to 616.80 ms), 25 held for other than 1 refresh; the game's frames went from release to present in 5.5 ms (0.2 to 41.7), on to the display in 36.8 ms (9.1 to 49.7), 42.3 ms in all (11.2 to 69.1) [ 56.88] vulkan: display: 0 frames not shown (no image free), 0 held for a later refresh than their period's [ 58.83] nvdrv: ioctl c0180105 on device 1 (command 1), buffers 18/18/0 [ 59.07] perf: 48.4 frames a second over 5.0 s (736 shown in all) [ 59.27] [game] [GameSound] value_name: Person [ 59.27] [game] [GameSound] value: DLC_48 [ 59.32] [game] [SoundManager] Event name: V_Title_01 [ 59.37] vulkan: a 219 ms frame: 4 shaders translated (1 ms), 2 pipelines made (0 ms waited for), 0 render targets made, 4 texture uploads (9536 KB), 0 ms in finishes; 1 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 61.07] [game] [GameSound] value_name: Person [ 61.07] [game] [GameSound] value: DLC_48 [ 61.07] [game] [SoundManager] Event name: V_Title_02 [ 62.23] [game] Entering MainMenuSequence [ 62.99] vulkan: a 1724 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 63.07] RomFS: reading languageselectroot.bundle (25.0 KB) [ 63.11] vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 63.16] vulkan: a 52 ms frame: 1 shaders translated (0 ms), 1 pipelines made (0 ms waited for), 0 render targets made, 1 texture uploads (10 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 64.09] perf: 36.7 frames a second over 5.0 s (920 shown in all) [ 64.38] vulkan: a 69 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 65.66] RomFS: reading unittypeselectroot.bundle (18.4 KB) [ 65.66] RomFS: reading wdwstartmenu.bundle (68.3 KB) [ 65.70] vulkan: a 71 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 68.17] [game] CobaltMenuItem::ACall [ 68.37] [game] MainMenuSequence::CreateCobaltMenu [ 68.38] RomFS: reading shoprefinematerialroot.bundle (40.8 KB) [ 68.38] RomFS: reading cursorsort.bundle (7.1 KB) [ 68.38] RomFS: reading shoptopmenuroot.bundle (28.4 KB) [ 68.38] RomFS: reading cursorsortbg.bundle (4.7 KB) [ 68.38] RomFS: reading shopunitselectroot.bundle (208.3 KB) [ 68.39] RomFS: reading pictures.bundle (24015.0 KB) [ 68.81] cpu: 600 presents in 12.02 s (49.9 fps): 47 of the game's threads ran 4.66 s on the host's processors (39% of one, 7.76 ms a present), the whole process 8.61 s (72%); the busiest: thread 80 'MainThread' 2.13 s, thread 114 'AK::EventManager' 0.69 s, thread 84 'Job.Worker 0' 0.63 s, thread 85 'Job.Worker 1' 0.63 s, thread 106 'UnityGfxDeviceWorker' 0.35 s [ 68.81] cpu: in those 12.02 s, 143016 SVCs (11900 a second): 0x1b ArbitrateUnlock 37401, 0x1c WaitProcessWideKeyAtomic 35681, 0x1d SignalProcessWideKey 26351, 0x0b SleepThread 24370, 0x1a ArbitrateLock 8596, 0x21 SendSyncRequest 7698; 46869 calls the dispatch table had no code for (RtAPI.miss) [ 68.81] vulkan: 119213 draws, 0 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 18 finishes (9 ms); 0 reads past queued releases (0 samples counts written on the GPU); 184003 descriptor sets written, 54471 reused (6 descriptor pools, 0 sets with texture arrays taken from them); 81055 draws kept the last one's shaders and pipeline (0 checked), 105964 its targets [ 68.81] vulkan: 469 shaders translated (124 ms), 299 pipelines made (0 from the cache, 1700 ms making, 841 ms waited for), 68 render targets made, 150 texture uploads (57 MB), 2 of them some blocks alone (0 MB); 6 frames over 50 ms in the last 600, the slowest 1724 ms [ 68.81] vulkan: pipeline libraries: 59 pre-rasterization and 294 fragment shader parts made (0 and 0 from the cache, 173 and 1520 ms), 1 vertex input and 18 fragment output parts (1 ms); 299 links (1 ms); 299 optimized pipelines made in the background (1356 ms) [ 68.81] vulkan: 299 new pipelines of draws waited 32 ms for a worker (2 ms of it with every worker busy and one or more on an optimized pipeline), the longest 2 ms; 1 worker(s) at most on optimized pipelines [ 68.81] vulkan: memory used and budgeted: heap 0 96 of 15335 MB (96 ours, 52 of it allocated), heap 1 1997 of 11614 MB (1792 ours, 1629 of it allocated) [ 68.81] vulkan: caches: 60 render targets (785 MB, 7 parked), 147 textures (611 MB), 1094 buffers (15 MB); 1834 of 11614 MB in use as they count it, 0 MB freed for the budget so far [ 68.81] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 0 through a copy [ 68.81] vulkan: 27796 rendering passes, 1129 clear commands, 13299 attachments cleared and 6 left undefined by their load op; 1741 buffers filled ahead of the passes [ 68.81] vulkan: 13470 passes (68%) ended at renderer.c:287 [ 68.81] vulkan: 4601 passes (23%) ended at render.c:246 [ 68.81] vulkan: 589 passes (3%) ended at renderer.c:908 [ 68.81] vulkan: 580 passes (3%) ended at cmd.c:808 [ 68.81] vulkan: 508 passes (3%) ended at dma.c:220 [ 68.81] vulkan: 61 passes (0%) ended at surface.c:186 [ 68.81] vulkan: 18 passes (0%) ended at texture.c:1076 [ 68.81] vulkan: 3 passes (0%) ended at buffer.c:3133 [ 68.81] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 48.5 leaves of 4 MiB a present (0.19 ms), the checks 4.4 (0.02 ms, and 0.7 the scanner had) [ 68.81] vulkan: GPU-owned guest memory landed for the CPU 247 times, render targets written back for an engine 0 times [ 68.88] vulkan: display: 599 frame intervals of 20.03 ms (deviation 41.86 ms, 1st to 99th percentile 16.56 to 33.45 ms), 6 held for other than 1 refresh; the game's frames went from release to present in 1.8 ms (0.3 to 4.7), on to the display in 45.6 ms (23.8 to 49.7), 47.4 ms in all (28.0 to 50.1) [ 68.88] vulkan: display: 0 frames not shown (no image free), 0 held for a later refresh than their period's [ 69.11] perf: 59.2 frames a second over 5.0 s (1217 shown in all) [ 69.67] [game] Patching using text MSBT: patches/msbt/message/us/usen/system.txt [ 69.67] [game] Patching using text MSBT: patches/msbt/message/us/usen/system.txt [ 69.68] [game] Patching using text MSBT: patches/msbt/message/us/usen/gamedata.txt [ 69.68] [game] Patching using text MSBT: patches/msbt/message/us/usen/gamedata.txt [ 69.69] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 69.69] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 69.69] [game] Patching using text MSBT: patches/msbt/message/us/usen/person.txt [ 69.70] [game] Patching using text MSBT: patches/msbt/message/us/usen/job.txt [ 69.70] [game] Patching using text MSBT: patches/msbt/message/us/usen/item.txt [ 69.70] [game] Patching using text MSBT: patches/msbt/message/us/usen/item.txt [ 69.72] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 69.72] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 69.72] [game] Patching using text MSBT: patches/msbt/message/us/usen/skill.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.74] [game] Patching using text MSBT: patches/msbt/message/us/usen/accessories.txt [ 69.75] [game] Patching using text MSBT: patches/msbt/message/us/usen/residentmenu.txt [ 69.75] [game] Patching using text MSBT: patches/msbt/message/us/usen/residentmenu.txt [ 69.78] [game] Patching using text MSBT: patches/msbt/message/us/usen/levelup.txt [ 69.80] [game] Patching using text MSBT: patches/msbt/message/us/usen/bondsring.txt [ 69.80] [game] Patching using text MSBT: patches/msbt/message/us/usen/bondsring.txt [ 69.85] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 69.85] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 69.85] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon.txt [ 69.90] [game] Patching using text MSBT: patches/msbt/message/us/usen/kizunaresult.txt [ 69.98] [game] Patching using text MSBT: patches/msbt/message/us/usen/patch3.txt [ 69.98] [game] Patching using text MSBT: patches/msbt/message/us/usen/patch3.txt [ 69.99] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p0.txt [ 70.00] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p1.txt [ 70.00] [game] Patching using text MSBT: patches/msbt/message/us/usen/hubcommon_p3.txt [ 70.01] [game] Patching using text MSBT: patches/msbt/message/us/usen/kizunaresult_ex.txt [ 70.02] [game] Patching using text MSBT: patches/msbt/message/us/usen/battletalk_ex.txt [ 70.13] [game] Region: us/usen [ 70.13] vulkan: a 639 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 70.89] RomFS: reading ui_gradation.shader.bundle (18.5 KB) [ 70.89] RomFS: reading ui_gradationhp.shader.bundle (18.6 KB) [ 70.89] RomFS: reading list.bundle (19.4 KB) [ 71.09] vulkan: a 172 ms frame: 3 shaders translated (1 ms), 4 pipelines made (0 ms waited for), 7 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 71.85] ownership-fault: thread=846170 renderer-holder=846170 access=read guest-page=314af6000 page-size=4096 host-page=0x79a2f9cf6000 wait=confirmed [ 71.85] ownership-fault: owner guest=[314af6a00,314af6af0) pool=a8f3a00 resource=0x798e9dd73f40 resource-offset=0 landing=0 [ 71.85] ownership-fault: thread-name=GPU [ 71.85] ownership-fault: wait-channel=handle_userfault [ 71.85] ownership-fault: blocked-thread=846170 syscall=-1 host-pc=7a1ff6f763e2 host-sp=799ee5b5db28 [ 71.85] ownership-fault: pc[0] host=7a1ff6f763e2 mapping+1523e2 file-offset=1763e2 map=7a1ff6e24000-7a1ff6f9f000 r-xp 00024000 00:64 2432 /tmp/.mount_0100Aremp397521212142310257/lib/libc.so.6 [ 71.87] ownership-fault: scanning 1024 native stack bytes for possible callers; candidates are NOT a backtrace [ 71.87] ownership-fault: stack-candidate[0] host=7a1fe57e13e7 mapping+3843e7 file-offset=5e13e7 map=7a1fe545d000-7a1fe8e7c000 r-xp 0025d000 00:64 2435 /tmp/.mount_0100Aremp397521212142310257/shared/bin/scarletnx [ 72.74] FATAL: Thread 846170 touched GPU-owned guest memory at 314af6000 while it held the renderer: the runtime must call own_acquire first