ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) Message: == summary == ### `MIO: Memories In Orbit` (`01000A001E978000`, version `[ip]`) - **Console:** Switch - **Build:** `main 2d5ec80`, committed 2026-11-13, 0 days before this run - **System:** `Android 13 (Linux 4.14.180-perf-g2c687cdb9430), SM8150, 8 threads, 5 GB RAM` - **GPU:** `Turnip Adreno (TM) 640`, Vulkan `1.3.367`, driver `06863063` - **Ended:** no failure logged after 60.1 s **Frames over 50 ms:** 200, the slowest 2605 ms
What the slowest frames did, and the GPU's counts ``` a 2605 ms frame: 4 shaders translated (3 ms), 0 pipelines made (0 ms waited for), 47 render targets made, 11 texture uploads (43283 KB), 15 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 12/0/3 ms a 657 ms frame: 1 shaders translated (3 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 1 texture uploads (87 KB), 1 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/3 ms a 392 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/18/6 ms a 329 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms a 189 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 11 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 9/18/0 ms ```
**What else the runtime missed:** - **GPU:** - shader not translated: `subgroup ballot/shuffle unavailable` (15 shaders) - compute shader not translated: `missing exit` == the last run: /data/data/org.scarletnx/files/.scarletnx/state/last-run.log == $ /data/app/~~6LR4T5ksk5fcpBi61qWqRg==/org.scarletnx-S8Nmc-oqTZjhiNzhjr5csg==/lib/arm64/libscarletnx-run.so /data/data/org.scarletnx/files/.scarletnx/recompiled/01000A001E978000/01000A001E978000_01000A001E978800v196608 --fullscreen=1 --controls=2 --gpu_driver=msf_3A96649 --data /data/data/org.scarletnx/files/.scarletnx/ Ready 01000A001E978000_01000A001E978800v196608 [ended, status 0] == the last recompile of the queue: /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log == $ /data/app/~~6LR4T5ksk5fcpBi61qWqRg==/org.scarletnx-S8Nmc-oqTZjhiNzhjr5csg==/lib/arm64/libscarletnx-run.so -r ~/MIO Memories In Orbit [01000A001E978000] [v0].nsp --data /data/data/org.scarletnx/files/.scarletnx/ --aot_threads=0 --aot_threads_most=3 Keys: /data/data/org.scarletnx/files/.switch/prod.keys, 206 of them, up to master key 21 (a firmware newer than 20.0.0) Reading ~/MIO Memories In Orbit [01000A001E978000] [v0].nsp an NSP, 3.4 GB: 4 NCAs, 1 ticket Program NCA of 01000A001E978000, 3.4 GB, SDK 20.5.17, master key 17 (firmware 18.0.0 and later), its title key from a ticket or title.keys Control NCA of 01000A001E978000, 1.1 MB, SDK 20.5.17, master key 17 (firmware 18.0.0 and later), its keys in its key area Manual NCA of 01000A001E978000, 179 KB, SDK 20.5.17, master key 17 (firmware 18.0.0 and later), its keys in its key area Manual NCA of 01000A001E978000, 112 KB, SDK 20.5.17, master key 17 (firmware 18.0.0 and later), its title key from a ticket or title.keys content meta: an application 01000A001E978000, version 0 Recompiling MIO: Memories In Orbit (3 modules) 84508 functions, 5695286 instructions NCE: 7920 words to patch (7920 that the flow reaches), 0 kept as data, 0 outside the functions; 3 pools of stubs LLVM: -O2, llvm_batch=full LLVM: 0 code units and the module descriptor compiled block 1/1: module, SnxModule descriptor, 0 entries (0.1 s, 170 MiB in use) LLVM module: 0.1 MB, 0 entries unit cache: 0 of 0 units reused (0.0 MB) from /data/data/org.scarletnx/files/.scarletnx/cache/units Built /data/data/org.scarletnx/files/.scarletnx/recompiled/01000A001E978000/01000A001E978000 [ended, status 0] $ /data/app/~~6LR4T5ksk5fcpBi61qWqRg==/org.scarletnx-S8Nmc-oqTZjhiNzhjr5csg==/lib/arm64/libscarletnx-run.so -r ~/MIO Memories In Orbit [01000A001E978800][v196608][Update].nsp --data /data/data/org.scarletnx/files/.scarletnx/ --aot_threads=0 --aot_threads_most=3 Keys: /data/data/org.scarletnx/files/.switch/prod.keys, 206 of them, up to master key 21 (a firmware newer than 20.0.0) Reading ~/MIO Memories In Orbit [01000A001E978800][v196608][Update].nsp an NSP, 960 MB: 4 NCAs, 1 ticket Manual NCA of 01000A001E978000, 180 KB, SDK 21.4.1, master key 17 (firmware 18.0.0 and later), its keys in its key area Program NCA of 01000A001E978000, 959 MB, SDK 21.4.1, an update's patch, master key 17 (firmware 18.0.0 and later), its title key from a ticket or title.keys Manual NCA of 01000A001E978000, 64 KB, SDK 21.4.1, an update's patch, master key 17 (firmware 18.0.0 and later), its title key from a ticket or title.keys Control NCA of 01000A001E978000, 1.1 MB, SDK 21.4.1, master key 17 (firmware 18.0.0 and later), its keys in its key area content meta: an update 01000A001E978800, version 196608, of the game 01000A001E978000 Recompiling MIO: Memories In Orbit (3 modules) 84086 functions, 5627944 instructions NCE: 8013 words to patch (8013 that the flow reaches), 0 kept as data, 0 outside the functions; 3 pools of stubs LLVM: -O2, llvm_batch=full LLVM: 0 code units and the module descriptor compiled block 1/1: module, SnxModule descriptor, 0 entries (0.0 s, 171 MiB in use) LLVM module: 0.1 MB, 0 entries unit cache: 0 of 0 units reused (0.0 MB) from /data/data/org.scarletnx/files/.scarletnx/cache/units Built /data/data/org.scarletnx/files/.scarletnx/recompiled/01000A001E978000/01000A001E978000_01000A001E978800v196608 [ended, status 0] == the launcher's log: /data/data/org.scarletnx/files/.scarletnx/state/scarletnx-console-2026-11-13.log == 2026-11-13 08:35:40 [28550] ScarletNX main ae1ddc8, committed 2026-11-12 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 08:35:40 [28550] disk: 3695 MiB free of 109651 MiB 2026-11-13 08:35:40 [28550] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 08:35:40 [28550] last start: pid 29297, started 2026-11-12 22:20:54 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 113 MiB resident): SwipeUpClean 2026-11-13 09:13:06 [7851] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 09:13:06 [7851] disk: 1095 MiB free of 109651 MiB 2026-11-13 09:13:06 [7851] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 09:13:06 [7851] last start: pid 28550, started 2026-11-13 08:35:40 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 0 MiB resident): SwipeUpClean 2026-11-13 09:17:25 [13090] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 09:17:25 [13090] disk: 985 MiB free of 109651 MiB 2026-11-13 09:17:25 [13090] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 09:17:25 [13090] last start: pid 7851, started 2026-11-13 09:13:06 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 27 MiB resident) 2026-11-13 09:17:25 [13090] last run: Disco Elysium - The Final Cut, started 2026-11-13 09:13:37, whose end this launcher did not see: it ended with an exit, or before its game wrote a log 2026-11-13 09:27:13 [19697] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 09:27:13 [19697] disk: 8408 MiB free of 109651 MiB 2026-11-13 09:27:13 [19697] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 09:27:13 [19697] last start: pid 13090, started 2026-11-13 09:17:25 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 95 MiB resident): SwipeUpClean 2026-11-13 09:33:55 [19697] The game stopped: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-13 09:34:10 [19697] The game stopped: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-13 09:34:36 [26541] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 09:34:36 [26541] disk: 8246 MiB free of 109651 MiB 2026-11-13 09:34:36 [26541] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 09:34:36 [26541] last start: pid 19697, started 2026-11-13 09:27:13 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 162 MiB resident): SwipeUpClean 2026-11-13 09:53:18 [29285] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 09:53:18 [29285] disk: 8382 MiB free of 109651 MiB 2026-11-13 09:53:18 [29285] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 09:53:18 [29285] last start: pid 26541, started 2026-11-13 09:34:36 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 30 MiB resident) 2026-11-13 09:53:18 [29285] last run: OCTOPATH TRAVELER II, started 2026-11-13 09:52:15, whose end this launcher did not see: it did not end with an exit: Android stopped it: low memory (org.scarletnx:game, status 0, importance 100 foreground) 2026-11-13 09:54:23 [1622] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 09:54:23 [1622] disk: 8381 MiB free of 109651 MiB 2026-11-13 09:54:23 [1622] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 09:54:23 [1622] last start: pid 29285, started 2026-11-13 09:53:18 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 33 MiB resident) 2026-11-13 09:54:23 [1622] last run: OCTOPATH TRAVELER II, started 2026-11-13 09:53:29, whose end this launcher did not see: it did not end with an exit: Android stopped it: low memory (org.scarletnx:game, status 0, importance 100 foreground) 2026-11-13 10:04:09 [1628] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 10:04:09 [1628] disk: 8345 MiB free of 109651 MiB 2026-11-13 10:04:09 [1628] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 10:04:09 [1628] last start: pid 1622, started 2026-11-13 09:54:23 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 203 MiB resident): SwipeUpClean 2026-11-13 10:04:45 [1628] The game stopped: The game crashed (invalid memory access). See the .log for details. 2026-11-13 10:07:26 [5425] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 10:07:26 [5425] disk: 8346 MiB free of 109651 MiB 2026-11-13 10:07:26 [5425] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 10:07:26 [5425] last start: pid 1628, started 2026-11-13 10:04:09 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 28 MiB resident) 2026-11-13 10:07:26 [5425] last run: Disco Elysium - The Final Cut, started 2026-11-13 10:05:03, whose end this launcher did not see: it ended with an exit, or before its game wrote a log 2026-11-13 10:10:37 [9326] ScarletNX main 059de86, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 10:10:37 [9326] disk: 8330 MiB free of 109651 MiB 2026-11-13 10:10:37 [9326] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 10:10:37 [9326] last start: pid 5425, started 2026-11-13 10:07:26 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 0 MiB resident): SwipeUpClean 2026-11-13 10:13:54 [14731] ScarletNX main 37c2b84, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 10:13:54 [14731] disk: 8123 MiB free of 109651 MiB 2026-11-13 10:13:54 [14731] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 10:13:54 [14731] last start: pid 9326, started 2026-11-13 10:10:37 did not end with an exit: Android says user requested (org.scarletnx, status 0, importance 400 cached, 93 MiB resident): stop org.scarletnx due to installPackageLI 2026-11-13 10:15:13 [11879] ScarletNX main 37c2b84, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 10:15:13 [11879] disk: 8136 MiB free of 109651 MiB 2026-11-13 10:15:13 [11879] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 10:15:13 [11879] last start: pid 14731, started 2026-11-13 10:13:54 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 26 MiB resident) 2026-11-13 10:15:13 [11879] last run: Disco Elysium - The Final Cut, started 2026-11-13 10:13:58, whose end this launcher did not see: it did not end with an exit: Android stopped it: low memory (org.scarletnx:game, status 0, importance 100 foreground) 2026-11-13 10:16:23 [11882] ScarletNX main 37c2b84, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 10:16:23 [11882] disk: 8135 MiB free of 109651 MiB 2026-11-13 10:16:23 [11882] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 10:16:23 [11882] last start: pid 11879, started 2026-11-13 10:15:13 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 67 MiB resident) 2026-11-13 10:16:23 [11882] last run: OCTOPATH TRAVELER II, started 2026-11-13 10:15:23, whose end this launcher did not see: it did not end with an exit: Android stopped it: low memory (org.scarletnx:game, status 0, importance 100 foreground) 2026-11-13 12:40:35 [21067] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 12:40:35 [21067] disk: 3305 MiB free of 109651 MiB 2026-11-13 12:40:35 [21067] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 12:40:35 [21067] last start: pid 11882, started 2026-11-13 10:16:23 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 0 MiB resident): SwipeUpClean 2026-11-13 12:41:02 [21067] The game stopped: The game crashed (invalid memory access). See the .log for details. 2026-11-13 12:43:44 [25480] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 12:43:44 [25480] disk: 3268 MiB free of 109651 MiB 2026-11-13 12:43:44 [25480] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 12:43:44 [25480] last start: pid 21067, started 2026-11-13 12:40:35 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 30 MiB resident) 2026-11-13 12:43:44 [25480] last run: OCTOPATH TRAVELER II, started 2026-11-13 12:41:08, whose end this launcher did not see: it ended with an exit, or before its game wrote a log 2026-11-13 12:44:21 [25480] The game stopped: The game crashed (invalid memory access). See the .log for details. 2026-11-13 12:45:31 [25480] The game stopped: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-13 12:45:53 [25480] The game stopped: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-13 12:46:12 [27599] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 12:46:12 [27599] disk: 3336 MiB free of 109651 MiB 2026-11-13 12:46:12 [27599] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 12:46:12 [27599] last start: pid 25480, started 2026-11-13 12:43:44 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 183 MiB resident): SwipeUpClean 2026-11-13 12:46:34 [27599] The game stopped: The game crashed (invalid memory access). See the .log for details. 2026-11-13 16:54:37 [10768] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 16:54:37 [10768] disk: 6704 MiB free of 109651 MiB 2026-11-13 16:54:37 [10768] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 16:54:37 [10768] last start: pid 27599, started 2026-11-13 12:46:12 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 103 MiB resident): SwipeUpClean 2026-11-13 16:56:46 [24940] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 16:56:46 [24940] disk: 7955 MiB free of 109651 MiB 2026-11-13 16:56:46 [24940] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 16:56:46 [24940] last start: pid 10768, started 2026-11-13 16:54:37 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 47 MiB resident) 2026-11-13 16:56:46 [24940] last run: MIO: Memories In Orbit, started 2026-11-13 16:55:23, whose end this launcher did not see: it ended with an exit, or before its game wrote a log 2026-11-13 17:05:04 [4248] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 17:05:04 [4248] disk: 7942 MiB free of 109651 MiB 2026-11-13 17:05:04 [4248] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 17:05:04 [4248] last start: pid 24940, started 2026-11-13 16:56:46 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 0 MiB resident): SwipeUpClean 2026-11-13 17:06:12 [4251] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 17:06:12 [4251] disk: 7941 MiB free of 109651 MiB 2026-11-13 17:06:12 [4251] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 17:06:12 [4251] last start: pid 4248, started 2026-11-13 17:05:04 did not end with an exit: Android says low memory (org.scarletnx, status 0, importance 400 cached, 0 MiB resident) 2026-11-13 17:06:12 [4251] last run: MIO: Memories In Orbit, started 2026-11-13 17:05:08, whose end this launcher did not see: it did not end with an exit: Android stopped it: low memory (org.scarletnx:game, status 0, importance 100 foreground) 2026-11-13 17:07:19 [9215] ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) starts, its data folder /data/data/org.scarletnx/files/.scarletnx/ 2026-11-13 17:07:19 [9215] disk: 7909 MiB free of 109651 MiB 2026-11-13 17:07:19 [9215] its runs' logs /data/data/org.scarletnx/files/.scarletnx/state/last-run.log and /data/data/org.scarletnx/files/.scarletnx/state/last-recompile.log 2026-11-13 17:07:19 [9215] last start: pid 4251, started 2026-11-13 17:06:12 did not end with an exit: Android says other (org.scarletnx, status 0, importance 400 cached, 0 MiB resident): SwipeUpClean == fatal errors: /data/data/org.scarletnx/files/.scarletnx/state/scarletnx-error.log == 2026-11-11 00:44:37 [30485] 01006C5015E84000_01006C5015E84800v851968: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-11 00:45:03 [2884] 01006C5015E84000_01006C5015E84800v851968: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-11 00:45:45 [2885] 01006C5015E84000_01006C5015E84800v851968: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-11 09:25:22 [28853] 01006C5015E84000_01006C5015E84800v851968: The game stopped (svcBreak, reason 0). See the .log for details. 2026-11-11 09:27:34 [10230] 01004C80299B6000: The game stopped (svcBreak, reason 0). See the .log for details. 2026-11-11 09:27:42 [10231] 01004C80299B6000: The game stopped (svcBreak, reason 0). See the .log for details. 2026-11-11 19:21:16 [16577] 01004C80299B6000: The game stopped (svcBreak, reason 0). See the .log for details. 2026-11-12 22:21:00 [29298] 01004C80299B6000: The game stopped (svcBreak, reason 0). See the .log for details. 2026-11-12 22:24:25 [3446] 01006C5015E84000_01006C5015E84800v851968: Could not put 8192 KiB of guest memory back from the alias pool 2026-11-12 22:25:08 [3448] 01004C80299B6000: The game stopped (svcBreak, reason 0). See the .log for details. 2026-11-13 09:33:51 [22087] 01004C80299B6000: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-13 09:34:08 [22088] 01006C5015E84000_01006C5015E84800v851968: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-13 12:45:28 [27602] 01006C5015E84000_01006C5015E84800v851968: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). 2026-11-13 12:45:38 [27601] 01006C5015E84000_01006C5015E84800v851968: Vulkan could not start: Adreno (TM) 640 has Vulkan 1.1.128, and ScarletNX needs Vulkan 1.3, or 1.2 with the extensions 1.3 took in, and a graphics and presentation queue. A GPU driver package may have it (Settings > App > GPU Drivers). == /data/data/org.scarletnx/files/.scarletnx/state/recompiled/01000A001E978000/01000A001E978000_01000A001E978800v196608.log == [ 0.00] memory: 128 GiB of address space reserved at the guest's own addresses, for NCE: the code region from 0x1008000000, the address space to 0x3000000000 [ 0.01] nce: the game's modules moved 0x1000000000 up with the guest's addresses: the first at 0x1008000000 [ 0.01] log: written to /data/data/org.scarletnx/files/.scarletnx/state/recompiled/01000A001E978000/01000A001E978000_01000A001E978800v196608.log [ 0.01] ScarletNX - MIO: Memories In Orbit [ 0.01] build: ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) [ 0.01] run: started 2026-11-13 11:35:08 UTC [ 0.01] system: Android 13 (Linux 4.14.180-perf-g2c687cdb9430), SM8150, 8 threads, 5 GB RAM [ 0.01] settings: fullscreen=1 (default 0), stats=1 (default 0) [ 0.01] last start: ended with an exit, or none before [ 0.01] game: the update of the game in 01000A001E978000, with its settings and saves [ 0.05] fs: ExeFS and RomFS read from the update ~/MIO Memories In Orbit [01000A001E978800][v196608][Update].nsp over the game's dump ~/MIO Memories In Orbit [01000A001E978000] [v0].nsp (4440.8 MB mapped) [ 0.05] fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB [ 0.05] memory: 4 KiB host pages, views share their source's pages (alias pool) [ 0.05] memory: memory_fit_mode=0 (Auto): the game is told 3285 MiB, as Auto tells no less than the console's 3285, where the measure leaves 2445 (the system can still give 3011 MiB, the process holds 133) [ 0.05] Loaded rtld at 0x1008000000 [ 0.13] Loaded main at 0x1008048000 [ 0.15] Loaded sdk at 0x100b639000 [ 0.15] nce: the game's code runs natively: 8013 words patched (8013 that the flow reaches), in 3 pools; guest time follows the host's counter, at 19200000 Hz [ 0.15] nce: the guest's addresses 0x1008000000 to 0x3000000000 hold nothing of the host's process but the game's [ 0.17] symbols: 79763 functions named [ 0.17] linker: the game's own linker (rtld) links it: the game runs its own code (NCE) [ 0.17] time: the time zone is UTC (UTC+0530) [ 0.17] hooks: the module calls the functions of the 1049 symbols the hooks name through their dispatch slots, and every other function directly (route list 844a4cd18223aa9e, this runtime's too) [ 0.17] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 0.17] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 0.17] hooks: module sdk, SDK 20.5.17 [ 0.18] hooks: _ZNK2nn5codec30HardwareOpusMultiStreamDecoder17GetWorkBufferSizeEiiii in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder10InitializeEiiiiPKhPvm in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder8FinalizeEv in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder17DecodeInterleavedEPmPiPsmPKvm in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hooks: _ZNK2nn5codec19HardwareOpusDecoder17GetWorkBufferSizeEii in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hooks: _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hooks: _ZN2nn5codec19HardwareOpusDecoder8FinalizeEv in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hooks: _ZN2nn5codec19HardwareOpusDecoder17DecodeInterleavedEPmPiPsmPKvm in main isn't hooked: no declaration holds for its version (unknown) [ 0.18] hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at 100b6d4ca0 runs diag_abort [ 0.18] hook: _ZN2nn2fs7UnmountEPKc at 100b6e1210 runs nnfs_unmount [ 0.18] hook: _ZN2nn2fs13IsPathMountedEPKc at 100b6e14b0 runs nnfs_is_path_mounted [ 0.18] hook: _ZN2nn2fs14CloseDirectoryENS0_15DirectoryHandleE at 100b6e1e80 runs nnfs_close_directory [ 0.18] hook: _ZN2nn2fs13ReadDirectoryEPlPNS0_14DirectoryEntryENS0_15DirectoryHandleEl at 100b6e1f10 runs nnfs_read_directory [ 0.18] hook: _ZN2nn2fs22GetDirectoryEntryCountEPlNS0_15DirectoryHandleE at 100b6e2030 runs nnfs_get_directory_entry_count [ 0.18] hook: _ZN2nn2fs9CloseFileENS0_10FileHandleE at 100b6e2140 runs nnfs_close_file [ 0.18] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvmRKNS0_10ReadOptionE at 100b6e21d0 runs nnfs_read_file_exact_option [ 0.18] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvm at 100b6e22c0 runs nnfs_read_file_exact [ 0.18] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvmRKNS0_10ReadOptionE at 100b6e23c0 runs nnfs_read_file_option [ 0.18] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvm at 100b6e2450 runs nnfs_read_file [ 0.18] hook: _ZN2nn2fs9WriteFileENS0_10FileHandleElPKvmRKNS0_11WriteOptionE at 100b6e24e0 runs nnfs_write_file [ 0.18] hook: _ZN2nn2fs9FlushFileENS0_10FileHandleE at 100b6e2610 runs nnfs_flush_file [ 0.18] hook: _ZN2nn2fs11SetFileSizeENS0_10FileHandleEl at 100b6e2700 runs nnfs_set_file_size [ 0.18] hook: _ZN2nn2fs11GetFileSizeEPlNS0_10FileHandleE at 100b6e2800 runs nnfs_get_file_size [ 0.18] hook: _ZN2nn2fs15GetFileOpenModeENS0_10FileHandleE at 100b6e2910 runs nnfs_get_file_open_mode [ 0.18] hook: _ZN2nn2fs10QueryRangeEPNS0_14QueryRangeInfoENS0_10FileHandleEll at 100b6e2990 runs nnfs_query_range [ 0.18] hook: _ZN2nn2fs15InvalidateCacheENS0_10FileHandleE at 100b6e2a30 runs nnfs_invalidate_cache [ 0.18] hook: _ZN2nn2fs20QueryUnpreparedRangeEPNS0_5RangeENS0_10FileHandleE at 100b6e2ad0 runs nnfs_query_unprepared_range [ 0.18] hook: _ZN2nn2fs26QueryUnpreparedRangeDetailEPNS0_19UnpreparedRangeInfoENS0_10FileHandleE at 100b6e2ba0 runs nnfs_query_unprepared_range_detail [ 0.18] hook: _ZN2nn2fs27QueryLazyLoadCompletionRateEPiNS0_10FileHandleEi at 100b6e2c80 runs nnfs_query_lazy_load_completion_rate [ 0.18] hook: _ZN2nn2fs33ReadyLazyLoadFileForciblyForDebugENS0_10FileHandleEll at 100b6e2d70 runs nnfs_ready_lazy_load_file [ 0.18] hook: _ZN2nn2fs10CreateFileEPKcl at 100b6e2e20 runs nnfs_create_file [ 0.18] hook: _ZN2nn2fs10DeleteFileEPKc at 100b6e2e30 runs nnfs_delete_file [ 0.18] hook: _ZN2nn2fs15CreateDirectoryEPKc at 100b6e2fc0 runs nnfs_create_directory [ 0.18] hook: _ZN2nn2fs15DeleteDirectoryEPKc at 100b6e3150 runs nnfs_delete_directory [ 0.18] hook: _ZN2nn2fs26DeleteDirectoryRecursivelyEPKc at 100b6e32e0 runs nnfs_delete_directory_recursively [ 0.18] hook: _ZN2nn2fs25CleanDirectoryRecursivelyEPKc at 100b6e3470 runs nnfs_clean_directory_recursively [ 0.18] hook: _ZN2nn2fs10RenameFileEPKcS2_ at 100b6e3600 runs nnfs_rename_file [ 0.18] hook: _ZN2nn2fs15RenameDirectoryEPKcS2_ at 100b6e38b0 runs nnfs_rename_directory [ 0.18] hook: _ZN2nn2fs12GetEntryTypeEPNS0_18DirectoryEntryTypeEPKc at 100b6e3b60 runs nnfs_get_entry_type [ 0.18] hook: _ZN2nn2fs16GetFreeSpaceSizeEPlPKc at 100b6e3d50 runs nnfs_get_free_space_size [ 0.18] hook: _ZN2nn2fs8OpenFileEPNS0_10FileHandleEPKci at 100b6e4050 runs nnfs_open_file [ 0.18] hook: _ZN2nn2fs13OpenDirectoryEPNS0_15DirectoryHandleEPKci at 100b6e4360 runs nnfs_open_directory [ 0.18] hook: _ZN2nn2fs6CommitEPKc at 100b6e4590 runs nnfs_commit [ 0.18] hook: _ZN2nn2fs14CommitSaveDataEPKc at 100b6e4720 runs nnfs_commit_save_data [ 0.18] hook: _ZN2nn2fs6CommitEPKcRKNS0_12CommitOptionE at 100b6e6540 runs nnfs_commit_option [ 0.18] hook: _ZN2nn2fs27GetFileTimeStampRawForDebugEPNS0_16FileTimeStampRawEPKc at 100b6e6a90 runs nnfs_get_file_time_stamp_raw [ 0.18] hook: _ZN2nn2fs10CreateFileEPKcli at 100b6e6cf0 runs nnfs_create_file_option [ 0.18] hook: _ZN2nn2fs17GetTotalSpaceSizeEPlPKc at 100b6e6ea0 runs nnfs_get_total_space_size [ 0.18] hook: _ZN2nn2fs16GetPathLengthMaxEPmPKc at 100b6e7110 runs nnfs_get_path_length_max [ 0.18] hook: _ZN2nn2fs21GetEntryNameLengthMaxEPmPKc at 100b6e7260 runs nnfs_get_entry_name_length_max [ 0.18] hook: _ZN2nn2fs21GetUtf16PathLengthMaxEPbPmPKc at 100b6e73b0 runs nnfs_get_utf16_path_length_max [ 0.18] hook: _ZN2nn2fs26GetUtf16EntryNameLengthMaxEPbPmPKc at 100b6e75d0 runs nnfs_get_utf16_entry_name_length_max [ 0.18] hook: _ZN2nn2fs19MountDeviceSaveDataEPKc at 100b6fa940 runs nnfs_mount_device_save_data [ 0.18] hook: _ZN2nn2fs9MountHostEPKcS2_ at 100b715c20 runs nnfs_mount_host [ 0.18] hook: _ZN2nn2fs9MountHostEPKcS2_RKNS0_15MountHostOptionE at 100b716070 runs nnfs_mount_host_option [ 0.18] hook: _ZN2nn2fs18MountHostForSystemEPKcS2_ at 100b716520 runs nnfs_mount_host [ 0.18] hook: _ZN2nn2fs13MountHostRootEv at 100b7166f0 runs nnfs_mount_host_root [ 0.18] hook: _ZN2nn2fs13MountHostRootERKNS0_15MountHostOptionE at 100b716950 runs nnfs_mount_host_root_option [ 0.18] hook: _ZN2nn2fs22QueryMountRomCacheSizeEPm at 100b71cc20 runs nnfs_query_mount_rom_cache_size [ 0.18] hook: _ZN2nn2fs8MountRomEPKcPvm at 100b71cf90 runs nnfs_mount_rom [ 0.18] hook: _ZN2nn2fs8MountRomEPKc at 100b71d340 runs nnfs_mount_rom_name [ 0.18] hook: _ZN2nn2fs28QueryMountRomOnFileCacheSizeEPmNS0_10FileHandleE at 100b71e2d0 runs nnfs_query_mount_rom_on_file_cache_size [ 0.18] hook: _ZN2nn2fs14MountRomOnFileEPKcNS0_10FileHandleEPvm at 100b71e4a0 runs nnfs_mount_rom_on_file [ 0.18] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_3ncm13ApplicationIdENS0_6UserIdE at 100b71ed70 runs nnfs_mount_save_data_read_only_user [ 0.18] hook: _ZN2nn2fs21MountTemporaryStorageEPKc at 100b71f100 runs nnfs_mount_temporary_storage [ 0.18] hook: _ZN2nn2fs17MountCacheStorageEPKc at 100b71f240 runs nnfs_mount_cache_storage [ 0.18] hook: _ZN2nn2fs17MountCacheStorageEPKci at 100b71f380 runs nnfs_mount_cache_storage_index [ 0.18] hook: _ZN2nn2fs18DeleteCacheStorageEi at 100b7264d0 runs nnfs_delete_cache_storage [ 0.18] hook: _ZN2nn2fs19GetCacheStorageSizeEPlS1_i at 100b726660 runs nnfs_get_cache_storage_size [ 0.18] hook: _ZN2nn2fs20OpenCacheStorageListEPNS0_22CacheStorageListHandleE at 100b726820 runs nnfs_open_cache_storage_list [ 0.18] hook: _ZN2nn2fs20ReadCacheStorageListEPiPNS0_16CacheStorageInfoENS0_22CacheStorageListHandleEi at 100b726980 runs nnfs_read_cache_storage_list [ 0.18] hook: _ZN2nn2fs21CloseCacheStorageListENS0_22CacheStorageListHandleE at 100b726be0 runs nnfs_close_cache_storage_list [ 0.18] hook: _ZN2nn2fs11MountSdCardEPKc at 100b728b10 runs nnfs_mount_sd_card [ 0.18] hook: _ZN2nn2fs16IsSdCardInsertedEv at 100b7295b0 runs nnfs_is_sd_card_inserted [ 0.18] hook: _ZN2nn2fs29QueryMountSystemDataCacheSizeEPmNS_3ncm12SystemDataIdE at 100b72cb10 runs nnfs_query_mount_system_data_cache_size [ 0.18] hook: _ZN2nn2fs15MountSystemDataEPKcNS_3ncm12SystemDataIdEPvm at 100b72ccb0 runs nnfs_mount_system_data [ 0.18] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEj at 100b72d8c0 runs nnfs_is_enabled_access_log_mask [ 0.18] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEv at 100b72dbe0 runs nnfs_is_enabled_access_log [ 0.18] hook: _ZN2nn5audio12ListAudioInsEPNS0_11AudioInInfoEi at 100b829220 runs nnaudio_list_ins [ 0.18] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPKcRKNS0_16AudioInParameterE at 100b8292e0 runs nnaudio_open_in [ 0.18] hook: _ZN2nn5audio18OpenDefaultAudioInEPNS0_7AudioInEPNS_2os11SystemEventERKNS0_16AudioInParameterE at 100b8295d0 runs nnaudio_open_default_in_event [ 0.18] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPNS_2os11SystemEventEPKcRKNS0_16AudioInParameterE at 100b829710 runs nnaudio_open_in_event [ 0.18] hook: _ZN2nn5audio13ListAudioOutsEPNS0_12AudioOutInfoEi at 100b82a550 runs nnaudio_list_outs [ 0.18] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutERKNS0_17AudioOutParameterE at 100b82a600 runs nnaudio_open_default_out [ 0.18] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPKcRKNS0_17AudioOutParameterE at 100b82a610 runs nnaudio_open_out [ 0.18] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventERKNS0_17AudioOutParameterE at 100b82a880 runs nnaudio_open_default_out_event [ 0.18] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventEPKcRKNS0_17AudioOutParameterE at 100b82a9a0 runs nnaudio_open_out_event [ 0.18] hook: _ZN2nn5audio13CloseAudioOutEPNS0_8AudioOutE at 100b82aac0 runs nnaudio_close_out [ 0.18] hook: _ZN2nn5audio13StartAudioOutEPNS0_8AudioOutE at 100b82abe0 runs nnaudio_start_out [ 0.18] hook: _ZN2nn5audio12StopAudioOutEPNS0_8AudioOutE at 100b82ac70 runs nnaudio_stop_out [ 0.18] hook: _ZN2nn5audio16GetAudioOutStateEPKNS0_8AudioOutE at 100b82ad10 runs nnaudio_get_out_state [ 0.18] hook: _ZN2nn5audio20AppendAudioOutBufferEPNS0_8AudioOutEPNS0_14AudioOutBufferE at 100b82ae40 runs nnaudio_append_out_buffer [ 0.18] hook: _ZN2nn5audio25GetReleasedAudioOutBufferEPNS0_8AudioOutE at 100b82af10 runs nnaudio_get_released_out_buffer [ 0.18] hook: _ZN2nn5audio22ContainsAudioOutBufferEPKNS0_8AudioOutEPKNS0_14AudioOutBufferE at 100b82afe0 runs nnaudio_contains_out_buffer [ 0.18] hook: _ZN2nn5audio22GetAudioOutBufferCountEPKNS0_8AudioOutE at 100b82b090 runs nnaudio_get_out_buffer_count [ 0.18] hook: _ZN2nn5audio28GetAudioOutPlayedSampleCountEPKNS0_8AudioOutE at 100b82b140 runs nnaudio_get_out_played_sample_count [ 0.18] hook: _ZN2nn5audio20FlushAudioOutBuffersEPNS0_8AudioOutE at 100b82b1f0 runs nnaudio_flush_out_buffers [ 0.18] hook: _ZN2nn5audio17SetAudioOutVolumeEPNS0_8AudioOutEf at 100b82b2a0 runs nnaudio_set_out_volume [ 0.18] hook: _ZN2nn5audio17GetAudioOutVolumeEPKNS0_8AudioOutE at 100b82b350 runs nnaudio_get_out_volume [ 0.18] hook: _ZN2nn5audio16GetDspStatisticsEPNS0_13DspStatisticsE at 100b82b9e0 runs nnaudio_get_dsp_statistics [ 0.18] hook: _ZN2nn5audio23GetAppletStateSummariesEPNS0_18AppletStateSummaryEi at 100b82baf0 runs nnaudio_get_applet_state_summaries [ 0.18] hook: _ZN2nn5audio28RegisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 100b82c230 runs nnaudio_applet_user [ 0.18] hook: _ZN2nn5audio30UnregisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 100b82c3b0 runs nnaudio_applet_user [ 0.18] hook: _ZN2nn5audio19RequestSuspendAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 100b82c410 runs nnaudio_applet_fade [ 0.18] hook: _ZN2nn5audio18RequestResumeAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 100b82c480 runs nnaudio_applet_fade [ 0.18] hook: _ZN2nn5audio32GetAudioInputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 100b82c4f0 runs nnaudio_applet_get_volume [ 0.18] hook: _ZN2nn5audio32SetAudioInputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 100b82c560 runs nnaudio_applet_set_volume [ 0.18] hook: _ZN2nn5audio33GetAudioOutputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 100b82c5e0 runs nnaudio_applet_get_volume [ 0.18] hook: _ZN2nn5audio33SetAudioOutputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 100b82c650 runs nnaudio_applet_set_volume [ 0.18] hook: _ZN2nn5audio33GetAudioOutputProcessRecordVolumeEPfNS_6applet20AppletResourceUserIdE at 100b82c6d0 runs nnaudio_applet_get_volume [ 0.18] hook: _ZN2nn5audio33SetAudioOutputProcessRecordVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 100b82c740 runs nnaudio_applet_set_volume [ 0.18] hook: _ZN2nn5audio27RequestSuspendAudioForDebugENS_6applet20AppletResourceUserIdE at 100b82c7c0 runs nnaudio_applet_user [ 0.18] hook: _ZN2nn5audio26RequestResumeAudioForDebugENS_6applet20AppletResourceUserIdE at 100b82c940 runs nnaudio_applet_user [ 0.18] hook: _ZN2nn5audio19ListAudioDeviceNameEPNS0_15AudioDeviceNameEi at 100b82ef00 runs nnaudio_list_device_names [ 0.18] hook: _ZN2nn5audio25ListAudioOutputDeviceNameEPNS0_15AudioDeviceNameEi at 100b82ef70 runs nnaudio_list_device_names [ 0.18] hook: _ZN2nn5audio26SetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameEf at 100b82efe0 runs nnaudio_set_device_output_volume [ 0.18] hook: _ZN2nn5audio26GetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameE at 100b82f140 runs nnaudio_get_device_output_volume [ 0.18] hook: _ZN2nn5audio24GetActiveAudioDeviceNameEPNS0_15AudioDeviceNameE at 100b82f970 runs nnaudio_get_active_device_name [ 0.18] hook: _ZN2nn5audio30GetActiveAudioOutputDeviceNameEPNS0_15AudioDeviceNameE at 100b82f9d0 runs nnaudio_get_active_device_name [ 0.18] hook: _ZN2nn5audio38AcquireAudioDeviceNotificationForInputEPNS_2os11SystemEventE at 100b82fa30 runs nnaudio_acquire_device_input_event [ 0.18] hook: _ZN2nn5audio39AcquireAudioDeviceNotificationForOutputEPNS_2os11SystemEventE at 100b82faf0 runs nnaudio_acquire_device_output_event [ 0.18] hook: _ZN2nn5audio41GetActiveAudioDeviceChannelCountForOutputEv at 100b82fbb0 runs nnaudio_get_active_device_channel_count [ 0.18] hook: _ZN2nn5audio40SetDeviceOutputVolumeAutoTuneModeEnabledEb at 100b82fc10 runs nnaudio_set_device_auto_tune [ 0.18] hook: _ZN2nn5audio39IsDeviceOutputVolumeAutoTuneModeEnabledEv at 100b82fc80 runs nnaudio_is_device_auto_tune [ 0.18] hook: _ZN2nn5audio30GetAudioRendererWorkBufferSizeERKNS0_22AudioRendererParameterE at 100b85a440 runs nnaudio_get_renderer_work_buffer_size, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.18] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleERKNS0_22AudioRendererParameterEPvm at 100b85a520 runs nnaudio_open_renderer, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.18] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleEPNS_2os11SystemEventERKNS0_22AudioRendererParameterEPvm at 100b85a860 runs nnaudio_open_renderer_event, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.18] hook: _ZN2nn5audio18CloseAudioRendererENS0_19AudioRendererHandleE at 100b85a970 runs nnaudio_close_renderer [ 0.18] hook: _ZN2nn5audio18StartAudioRendererENS0_19AudioRendererHandleE at 100b85a9c0 runs nnaudio_start_renderer [ 0.18] hook: _ZN2nn5audio17StopAudioRendererENS0_19AudioRendererHandleE at 100b85aa00 runs nnaudio_stop_renderer [ 0.18] hook: _ZN2nn5audio26GetAudioRendererSampleRateENS0_19AudioRendererHandleE at 100b85aa40 runs nnaudio_get_renderer_sample_rate [ 0.18] hook: _ZN2nn5audio27GetAudioRendererSampleCountENS0_19AudioRendererHandleE at 100b85aa50 runs nnaudio_get_renderer_sample_count [ 0.18] hook: _ZN2nn5audio30GetAudioRendererMixBufferCountENS0_19AudioRendererHandleE at 100b85aa60 runs nnaudio_get_renderer_mix_buffer_count [ 0.18] hook: _ZN2nn5audio21GetAudioRendererStateENS0_19AudioRendererHandleE at 100b85aa70 runs nnaudio_get_renderer_state [ 0.18] hook: _ZN2nn5audio26RequestUpdateAudioRendererENS0_19AudioRendererHandleEPKNS0_19AudioRendererConfigE at 100b85aa80 runs nnaudio_request_update_frames, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererConfig of line 28 [ 0.18] hook: _ZN2nn5audio34SetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleEi at 100b85ada0 runs nnaudio_set_renderer_time_limit, the hook for sdk >= 3.0.0 [ 0.18] hook: _ZN2nn5audio34GetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleE at 100b85ae20 runs nnaudio_get_renderer_time_limit [ 0.18] hook: _ZN2nn5audio29ExecuteAudioRendererRenderingENS0_19AudioRendererHandleE at 100b85ae30 runs nnaudio_execute_renderer [ 0.18] hook: _ZN2nn5audio31GetAudioRendererRenderingDeviceENS0_19AudioRendererHandleE at 100b85aea0 runs nnaudio_get_renderer_rendering_device [ 0.18] hook: _ZN2nn5audio29GetAudioRendererExecutionModeENS0_19AudioRendererHandleE at 100b85aeb0 runs nnaudio_get_renderer_execution_mode [ 0.18] hook: _ZN2nn5audio34SetAudioRendererVoiceDropParameterENS0_19AudioRendererHandleEf at 100b85aec0 runs nnaudio_set_renderer_voice_drop [ 0.18] hook: _ZN2nn5audio34GetAudioRendererVoiceDropParameterENS0_19AudioRendererHandleE at 100b85af40 runs nnaudio_get_renderer_voice_drop [ 0.18] hook: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEiii at 100b8f6ab0 runs nncodec_hwopus_work_size_dsp, the hook for sdk >= 16.0.0, < 21.0.0 [ 0.18] hooks: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEii in sdk isn't hooked: no declaration holds for its version (20.5.17) [ 0.18] hook: _ZN2nn5codec29InitializeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeEiiPvmi at 100b8f6d00 runs nncodec_hwopus_init_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 0.18] hook: _ZN2nn5codec27FinalizeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at 100b8f6e80 runs codec_decoder_finalize [ 0.18] hook: _ZN2nn5codec33DecodeOpusInterleavedWithHardwareEPNS0_23HardwareOpusDecoderTypeEPmPiPsmPKvm at 100b8f6ee0 runs nncodec_hwopus_decode_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 0.18] hook: _ZN2nn5codec24ResetHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at 100b8f7030 runs codec_decoder_reset [ 0.18] hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiiii at 100b8f7040 runs nncodec_hwopus_multi_work_size_option_dsp, the hook for sdk >= 16.0.0, < 21.0.0 [ 0.18] hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiii at 100b8f7100 runs nncodec_hwopus_multi_work_size_dsp, the hook for sdk >= 16.0.0, < 21.0.0 [ 0.18] hook: _ZN2nn5codec40InitializeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeEiiiiPKhPvmi at 100b8f71c0 runs nncodec_hwopus_multi_init_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 0.18] hook: _ZN2nn5codec38FinalizeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeE at 100b8f7390 runs nncodec_hwopus_multi_finalize, the hook for sdk >= 5.0.0, < 21.0.0 [ 0.18] hook: _ZN2nn5codec44DecodeOpusMultiStreamInterleavedWithHardwareEPNS0_34HardwareOpusMultiStreamDecoderTypeEPmPiPsmPKvm at 100b8f7410 runs nncodec_hwopus_multi_decode_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 0.18] hook: _ZN2nn2fs13MountSaveDataEPKcRKNS_7account3UidE at 100b9f7430 runs nnfs_mount_save_data [ 0.18] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_13ApplicationIdERKNS_7account3UidE at 100b9f74b0 runs nnfs_mount_save_data_read_only [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingERKNS_7account3UidE at 100b9f74f0 runs nnfs_is_own_save_data_existing [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingEPbRKNS_7account3UidE at 100b9f7540 runs nnfs_is_own_save_data_existing_result [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingENS_13ApplicationIdERKNS_7account3UidE at 100b9f7660 runs nnfs_is_save_data_existing [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingEPbNS_13ApplicationIdERKNS_7account3UidE at 100b9f76c0 runs nnfs_is_save_data_existing_result [ 0.18] hook: _ZN2nn2fs14EnsureSaveDataERKNS_7account3UidE at 100b9f77e0 runs nnfs_ensure_save_data [ 0.18] hook: _ZN2nn2fs14ExtendSaveDataERKNS_7account3UidEll at 100b9f7c40 runs nnfs_extend_save_data [ 0.18] hook: _ZN2nn2fs15GetSaveDataSizeEPlS1_RKNS_7account3UidE at 100b9f7e30 runs nnfs_get_save_data_size [ 0.18] hook: _ZN2nn2fs18CreateCacheStorageEill at 100b9f8260 runs nnfs_create_cache_storage [ 0.18] hook: _ZN2nn2fs24GetFileTimeStampForDebugEPNS0_13FileTimeStampEPKc at 100b9f9880 runs nnfs_get_file_time_stamp [ 0.18] hook: _ZN2nn2fs31QueryMountAddOnContentCacheSizeEPmi at 100b9f9a20 runs nnfs_query_mount_add_on_content_cache_size [ 0.18] hook: _ZN2nn2fs17MountAddOnContentEPKciPvm at 100b9f9c20 runs nnfs_mount_add_on_content [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter10InitializeEPvmb at 100ba30928 runs nnngc_initialize, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilterD2Ev at 100ba30ac4 runs nnngc_finalize, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter8FinalizeEv at 100ba30b58 runs nnngc_finalize, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter17GetContentVersionEv at 100ba30c08 runs nnngc_get_content_version, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKcm at 100ba30c40 runs nnngc_check, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKDsm at 100ba30ec0 runs nnngc_check16, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKtm at 100ba311c0 runs nnngc_check16, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPcj at 100ba311d0 runs nnngc_mask, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPDsj at 100ba31470 runs nnngc_mask16, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPtj at 100ba316f4 runs nnngc_mask16, the hook for sdk >= 16.0.0 [ 0.18] hook: _ZN2nn3nsd35GetApplicationServerEnvironmentTypeEv at 100ba3dda0 runs nnnsd_server_environment_type [ 0.18] hook: _ZN2nn3nsd24GetEnvironmentIdentifierEPNS0_21EnvironmentIdentifierE at 100ba3deb0 runs nnnsd_get_environment_identifier [ 0.18] hook: _ZN2nn3nsd7ResolveEPNS0_4FqdnERKS1_ at 100ba3df90 runs nnnsd_resolve [ 0.18] hook: _ZN2nn3nsd9ResolveExEPNS0_4FqdnERKS1_ at 100ba3dfa0 runs nnnsd_resolve_ex [ 0.18] hook: _ZN2nn4pctl32CheckFreeCommunicationPermissionEb at 100ba443b0 runs nnpctl_permitted [ 0.18] hook: _ZN2nn4pctl25TryBeginFreeCommunicationEb at 100ba44440 runs nnpctl_permitted [ 0.18] hook: _ZN2nn4pctl28IsFreeCommunicationAvailableEv at 100ba444d0 runs nnpctl_yes [ 0.18] hook: _ZN2nn4pctl20EndFreeCommunicationEv at 100ba44500 runs nnpctl_success [ 0.18] hook: _ZN2nn4pctl20IsRestrictionEnabledEv at 100ba44ca0 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl14GetSafetyLevelEv at 100ba44cf0 runs nnpctl_none [ 0.18] hook: _ZN2nn4pctl24ConfirmSnsPostPermissionEv at 100ba44d80 runs nnpctl_success [ 0.18] hook: _ZN2nn4pctl27CheckStereoVisionPermissionEb at 100ba44dc0 runs nnpctl_permitted [ 0.18] hook: _ZN2nn4pctl26GetStereoVisionRestrictionEv at 100ba44e50 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl40GetFreeCommunicationApplicationListCountEv at 100ba452c0 runs nnpctl_none [ 0.18] hook: _ZN2nn4pctl30IsRestrictionTemporaryUnlockedEv at 100ba45840 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl33IsRestrictedSystemSettingsEnteredEv at 100ba45890 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl21GetRestrictedFeaturesEv at 100ba458e0 runs nnpctl_none [ 0.18] hook: _ZN2nn4pctl18IsPlayTimerEnabledEv at 100ba45a00 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl25GetPlayTimerRemainingTimeEv at 100ba45a50 runs nnpctl_no_time [ 0.18] hook: _ZN2nn4pctl36GetPlayTimerRemainingTimeDisplayInfoEPNS0_33PlayTimerRemainingTimeDisplayInfoE at 100ba45aa0 runs nnpctl_play_timer_display_info [ 0.18] hook: _ZN2nn4pctl15IsPairingActiveEv at 100ba45d10 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl23IsRestrictedByPlayTimerEv at 100ba46790 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl10InitializeEv at 100ba46a60 runs nnpctl_initialize [ 0.18] hook: _ZN2nn2pl21RequestSharedFontLoadENS0_14SharedFontTypeE at 100ba4bae0 runs nnpl_request_shared_font_load [ 0.18] hook: _ZN2nn2pl22GetSharedFontLoadStateENS0_14SharedFontTypeE at 100ba4bb50 runs nnpl_get_shared_font_load_state [ 0.18] hook: _ZN2nn2pl20GetSharedFontAddressENS0_14SharedFontTypeE at 100ba4bbc0 runs nnpl_get_shared_font_address [ 0.18] hook: _ZN2nn2pl17GetSharedFontSizeENS0_14SharedFontTypeE at 100ba4bc80 runs nnpl_get_shared_font_size [ 0.18] hook: _ZN2nn2pl30GetSharedFontInOrderOfPriorityEPiPNS0_14SharedFontTypeEPPKvPmiNS_8settings12LanguageCodeE at 100ba4bcf0 runs nnpl_get_shared_font_in_order_of_priority [ 0.18] hook: _ZN2nn2pl39GetSharedFontInOrderOfPriorityForSystemEPiPNS0_23SharedFontTypeForSystemEPPKvPmiNS_8settings12LanguageCodeE at 100ba4be80 runs nnpl_get_shared_font_in_order_of_priority_for_system [ 0.19] hook: _ZN2nn2pl13GetSharedFontEPiPNS0_14SharedFontDataEiNS_8settings12LanguageCodeE at 100ba4c020 runs nnpl_get_shared_font [ 0.19] hook: _ZN2nn5prepo28RequestImmediateTransmissionEv at 100ba51490 runs nnprepo_request_immediate_transmission [ 0.19] hook: _ZN2nn5prepo21GetTransmissionStatusEPNS0_18TransmissionStatusE at 100ba51640 runs nnprepo_get_transmission_status [ 0.19] hook: _ZN2nn5prepo10PlayReport4SaveEv at 100ba527a0 runs nnprepo_save, the hook for sdk >= 16.0.0, with the layouts nn::prepo::PlayReport of line 11 [ 0.19] hook: _ZN2nn5prepo10PlayReport4SaveERKNS_7account3UidE at 100ba529c4 runs nnprepo_save_user, the hook for sdk >= 16.0.0, with the layouts nn::prepo::PlayReport of line 11 [ 0.19] hook: _ZN2nn5prepo10PlayReport4SendERKNS_7account3UidE at 100ba52ad0 runs nnprepo_send, the hook for sdk >= 16.0.0, with the layouts nn::prepo::PlayReport of line 11, nn::prepo::AsyncContext of line 20 [ 0.19] hook: _ZN2nn5prepo6detail3ipc10InitializeEv at 100ba53920 runs nnprepo_ipc_initialize [ 0.19] hook: _ZN2nn5prepo6detail3ipc8FinalizeEv at 100ba53c00 runs nnprepo_ipc_finalize [ 0.19] hook: _ZN2nn4time28AdjustableNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 100ba78740 runs nntime_adjustable_network_get_current_time [ 0.19] hook: _ZN2nn4time28AdjustableNetworkSystemClock6AdjustEv at 100ba787b4 runs nntime_adjustable_network_adjust [ 0.19] hook: _ZN2nn4time28AdjustableNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 100ba787fc runs nntime_adjustable_network_get_context [ 0.19] hook: _ZN2nn4time28AdjustableNetworkSystemClock3nowEv at 100ba78880 runs nntime_adjustable_network_now [ 0.19] hook: _ZN2nn4time25AdjustableUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 100ba78904 runs nntime_adjustable_user_get_current_time [ 0.19] hook: _ZN2nn4time25AdjustableUserSystemClock6AdjustEv at 100ba78918 runs nntime_adjustable_user_adjust [ 0.19] hook: _ZN2nn4time25AdjustableUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 100ba78960 runs nntime_adjustable_user_get_context [ 0.19] hook: _ZN2nn4time25AdjustableUserSystemClock3nowEv at 100ba789a4 runs nntime_adjustable_user_now [ 0.19] hook: _ZN2nn4time43GetAdjustableUserSystemClockCurrentTimespecEP8timespec at 100ba789f0 runs nntime_adjustable_user_get_current_timespec [ 0.19] hook: _ZN2nn4time10InitializeEv at 100ba78a80 runs nntime_initialize [ 0.19] hook: _ZN2nn4time17InitializeForMenuEv at 100ba78d70 runs nntime_initialize_for_menu [ 0.19] hook: _ZN2nn4time19InitializeForSystemEv at 100ba78d80 runs nntime_initialize_for_system [ 0.19] hook: _ZN2nn4time19InitializeForRepairEv at 100ba78d90 runs nntime_initialize_for_repair [ 0.19] hook: _ZN2nn4time23InitializeForSystemUserEv at 100ba78da0 runs nntime_initialize_for_system_user [ 0.19] hook: _ZN2nn4time13IsInitializedEv at 100ba78db0 runs nntime_is_initialized [ 0.19] hook: _ZN2nn4time8FinalizeEv at 100ba78df0 runs nntime_finalize [ 0.19] hook: _ZN2nn4time48CalculateStandardUserSystemClockDifferenceByUserERKNS0_13ClockSnapshotES3_ at 100ba798e0 runs nntime_user_difference [ 0.19] hook: _ZN2nn4time20CalculateSpanBetweenEPNS_8TimeSpanERKNS0_13ClockSnapshotES5_ at 100ba79970 runs nntime_span_between [ 0.19] hook: _ZN2nn4time20LoadLocationNameListEPiPNS0_12LocationNameEii at 100ba79a00 runs nntime_load_location_name_list [ 0.19] hook: _ZN2nn4time25GetTotalLocationNameCountEv at 100ba79a60 runs nntime_total_location_name_count [ 0.19] hook: _ZN2nn4time21SetDeviceLocationNameERKNS0_12LocationNameE at 100ba79ac0 runs nntime_set_device_location_name [ 0.19] hook: _ZN2nn4time22GetTimeZoneRuleVersionEPNS0_19TimeZoneRuleVersionE at 100ba79b20 runs nntime_get_time_zone_rule_version [ 0.19] hook: _ZN2nn4time37GetStandardUserSystemClockInitialYearEv at 100ba79b70 runs nntime_initial_year [ 0.19] hook: _ZN2nn4time13ClockSnapshot29CreateWithStandardSystemClockEPS1_ at 100ba7a274 runs nntime_snapshot_create_standard [ 0.19] hook: _ZN2nn4time13ClockSnapshot31CreateWithAdjustableSystemClockEPS1_ at 100ba7a2cc runs nntime_snapshot_create_adjustable [ 0.19] hook: _ZN2nn4time27EphemeralNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 100ba7a888 runs nntime_ephemeral_get_current_time [ 0.19] hook: _ZN2nn4time37GetEphemeralNetworkSystemClockContextEPNS0_18SystemClockContextE at 100ba7a900 runs nntime_ephemeral_get_context [ 0.19] hook: _ZN2nn4time41SetEphemeralNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 100ba7a980 runs nntime_set_clock [ 0.19] hook: _ZN2nn4time37SetEphemeralNetworkSystemClockContextERKNS0_18SystemClockContextE at 100ba7aa00 runs nntime_set_clock [ 0.19] hook: _ZN2nn4time27EphemeralNetworkSystemClock3nowEv at 100ba7aa74 runs nntime_ephemeral_now [ 0.19] hook: _ZN2nn4time38SetStandardLocalSystemClockCurrentTimeERKNS0_9PosixTimeE at 100ba7ab00 runs nntime_set_clock [ 0.19] hook: _ZN2nn4time34SetStandardLocalSystemClockContextERKNS0_18SystemClockContextE at 100ba7ab80 runs nntime_set_clock [ 0.19] hook: _ZN2nn4time26StandardNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 100ba7abf4 runs nntime_network_get_current_time [ 0.19] hook: _ZN2nn4time26StandardNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 100ba7ac1c runs nntime_network_get_context [ 0.19] hook: _ZN2nn4time26StandardNetworkSystemClock20IsAccuracySufficientEv at 100ba7ac58 runs nntime_is_accuracy_sufficient [ 0.19] hook: _ZN2nn4time26StandardNetworkSystemClock3nowEv at 100ba7acac runs nntime_network_now [ 0.19] hook: _ZN2nn4time40SetStandardNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 100ba7ad10 runs nntime_set_clock [ 0.19] hook: _ZN2nn4time36SetStandardNetworkSystemClockContextERKNS0_18SystemClockContextE at 100ba7ad90 runs nntime_set_clock [ 0.19] hook: _ZN2nn4time38GetStandardSteadyClockCurrentTimePointEPNS0_20SteadyClockTimePointE at 100ba7ae10 runs nntime_steady_get_current_time_point [ 0.19] hook: _ZN2nn4time19StandardSteadyClock19GetCurrentTimePointEPNS0_20SteadyClockTimePointE at 100ba7ae68 runs nntime_steady_get_current_time_point [ 0.19] hook: _ZN2nn4time19StandardSteadyClock3nowEv at 100ba7aec0 runs nntime_steady_now [ 0.19] hook: _ZN2nn4time37GetStandardSteadyClockCurrentTimespecEP8timespec at 100ba7af20 runs nntime_steady_get_current_timespec [ 0.19] hook: _ZN2nn4time23StandardUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 100ba7b1fc runs nntime_user_get_current_time [ 0.19] hook: _ZN2nn4time23StandardUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 100ba7b238 runs nntime_user_get_context [ 0.19] hook: _ZN2nn4time23StandardUserSystemClock3nowEv at 100ba7b274 runs nntime_user_now [ 0.19] hook: _ZN2nn4time41GetStandardUserSystemClockCurrentTimespecEP8timespec at 100ba7b2d0 runs nntime_user_get_current_timespec [ 0.19] hook: _ZN2nn4time52SetStandardUserSystemClockAutomaticCorrectionEnabledEb at 100ba7b300 runs nntime_set_automatic_correction_enabled [ 0.19] hook: _ZN2nn4time51IsStandardUserSystemClockAutomaticCorrectionEnabledEv at 100ba7b350 runs nntime_is_automatic_correction_enabled [ 0.19] hook: _ZN2nn4time21GetDeviceLocationNameEPNS0_12LocationNameE at 100ba7b380 runs nntime_get_device_location_name [ 0.19] hook: _ZN2nn4time16LoadTimeZoneRuleEPNS0_12TimeZoneRuleERKNS0_12LocationNameE at 100ba7b3d0 runs nntime_load_time_zone_rule [ 0.19] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeERKNS0_12TimeZoneRuleE at 100ba7b400 runs nntime_to_calendar_time_rule [ 0.19] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeE at 100ba7b490 runs nntime_to_calendar_time [ 0.19] hooks: more than 256 functions to hook, so _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeERKNS0_12TimeZoneRuleE at 100ba7b530 and those after it run their own code [ 0.19] hooks: 256 of the game's functions run the runtime's handlers [ 0.20] nvn: the runtime implements 675 NVN functions, and the game's NVN driver doesn't run [ 0.20] npdm: system resource 32 MB, cores 7, priorities ffffffff0000000 [ 0.20] acc: 1 user, playing as user 1 [ 0.20] game: 01000a001e978000, version [ip] [ 0.21] pl: the Japanese stand-in answers for the console font's private-use characters [ 0.21] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 0.22] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 0.23] pl: the Korean stand-in answers for the console font's private-use characters [ 0.23] pl: the extended stand-in answers for the console font's private-use characters [ 0.23] RomFS: the update's over the game's dump, read in place (3474.9 MB) [ 0.23] game: played with Update [ip] [ 0.24] input: no SDL joysticks detected [ 0.24] video: SDL 3.4.18 on android [ 0.26] controls=2 (Auto): shown, the device has a touch screen and no gamepad [ 0.26] video: a window of 2309x989 pixels, the display's scale 2.75 [ 0.26] freedreno: tu_dont_reserve_descriptor_set=true, for the fifth descriptor set [ 0.26] vulkan: GPU driver msf_3A96649: ~/files/.local/share/scarletnx/gpu_drivers/msf_3A96649 [ 0.26] vulkan: GPU driver msf_3A96649 is Turnip 27.0.0-R2, Vulkan 1.4.367 (Mesa), its library libvulkan_freedreno.so [ 0.26] vulkan: /system/lib64/libhardware.so did not open by its path: dlopen failed: library "/system/lib64/libhardware.so" needed or dlopened by "/data/app/~~6LR4T5ksk5fcpBi61qWqRg==/org.scarletnx-S8Nmc-oqTZjhiNzhjr5csg==/lib/arm64/libscarletnx.so" is not accessible for the namespace "classloader-namespace" [ 0.28] vulkan: GPU driver msf_3A96649: Android's Vulkan loader asked for vulkan.adreno.so and has ~/files/.local/share/scarletnx/gpu_drivers/msf_3A96649/libvulkan_freedreno.so [ 0.28] vulkan: GPU driver msf_3A96649 runs: its libraries are mapped [ 0.31] vulkan: subgroups of 128 lanes, operations 0x67f, stages 0x20: VOTE and SHFL use them in compute programs [ 0.31] vulkan: vertex, control, evaluation, geometry, fragment programs have no subgroup: a vertex, evaluation or geometry one among them that votes or shuffles runs each invocation as lane 0 alone, and a control, fragment or compute one is not translated [ 0.31] vulkan: OpConvertSToF is off on Turnip Adreno (TM) 640 (Turnip, Mesa 27.0.0-devel (git-2648b2059f), driver version 26.99.99): Turnip truncates a 32-bit signed integer it converts to a float, where the console rounds to nearest even (seen on an Adreno 610) (edenprobe's intmath suite on an Adreno 610 phone (2026-11-11); extension_bans.txt:71) [ 0.31] vulkan: OpConvertUToF is off on Turnip Adreno (TM) 640 (Turnip, Mesa 27.0.0-devel (git-2648b2059f), driver version 26.99.99): Turnip truncates a 32-bit unsigned integer it converts to a float, where the console rounds to nearest even (seen on an Adreno 610) (edenprobe's intmath suite on an Adreno 610 phone (2026-11-11); extension_bans.txt:72) [ 0.31] vulkan: a known problem the extension bans do not turn off: VK_EXT_custom_border_color on Turnip Adreno (TM) 640 (Turnip, Mesa 27.0.0-devel (git-2648b2059f), driver version 26.99.99): Turnip crashed creating samplers with custom border colours in a game (2023); Eden lifted the ban (yuzu b2aeb50229 (2023-04-01); lifted in Eden PR 3042 (f7f6a4cde4, 2025-11-21); extension_bans.txt:109) [ 0.31] vulkan: a known problem the extension bans do not turn off: textureCompressionASTC_LDR on Turnip Adreno (TM) 640 (Turnip, Mesa 27.0.0-devel (git-2648b2059f), driver version 26.99.99): Turnip decodes an illegal or HDR ASTC block as transparent black where the specification says opaque magenta, and sRGB ASTC texels up to 2 steps off (seen on an Adreno 610); native_astc=0 decodes them as the specification says but for a step of sRGB (#1655; extension_bans.txt:113) [ 0.31] vulkan: a known problem the extension bans do not turn off: timelineSemaphore on Turnip Adreno (TM) 640 (Turnip, Mesa 27.0.0-devel (git-2648b2059f), driver version 26.99.99): Turnip has timeline semaphore problems on some devices (a ZTE handset's Snapdragon 870) (yuzu 1462db4694 (2023-07-03); extension_bans.txt:118) [ 0.31] vulkan: VK_ANDROID_external_memory_android_hardware_buffer: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_attachment_feedback_loop_dynamic_state: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_attachment_feedback_loop_layout: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_blend_operation_advanced: off (the driver has it not) [ 0.31] vulkan: VK_EXT_calibrated_timestamps: off (the driver has it not) [ 0.31] vulkan: VK_EXT_conditional_rendering: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_conservative_rasterization: off (the driver has it not) [ 0.31] vulkan: VK_EXT_custom_border_color: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_depth_clip_control: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_depth_range_unrestricted: off (the driver has it not) [ 0.31] vulkan: VK_EXT_descriptor_buffer: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_descriptor_heap: off (the driver has it not) [ 0.31] vulkan: VK_EXT_device_fault: off (the driver has it not) [ 0.31] vulkan: VK_EXT_extended_dynamic_state: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_EXT_extended_dynamic_state2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_EXT_extended_dynamic_state3: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_external_memory_dma_buf: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_external_memory_host: off (the driver has it not) [ 0.31] vulkan: VK_EXT_fragment_shader_interlock: off (the driver has it not) [ 0.31] vulkan: VK_EXT_graphics_pipeline_library: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_map_memory_placed: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_memory_budget: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_mesh_shader: off (the driver has it not) [ 0.31] vulkan: VK_EXT_pipeline_creation_feedback: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_EXT_pipeline_robustness: off (the driver has it not) [ 0.31] vulkan: VK_EXT_post_depth_coverage: off (the driver has it not) [ 0.31] vulkan: VK_EXT_present_timing: off (the driver has it not) [ 0.31] vulkan: VK_EXT_primitive_topology_list_restart: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_provoking_vertex: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_robustness2: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_sample_locations: off (the driver has it not) [ 0.31] vulkan: VK_EXT_shader_atomic_float: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_shader_demote_to_helper_invocation: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_EXT_transform_feedback: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_vertex_attribute_divisor: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_EXT_vertex_input_dynamic_state: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_GOOGLE_display_timing: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_calibrated_timestamps: off (the driver has it not) [ 0.31] vulkan: VK_KHR_cooperative_matrix: off (the driver has it not) [ 0.31] vulkan: VK_KHR_dynamic_rendering: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_KHR_dynamic_rendering_local_read: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_extended_flags: off (the driver has it not) [ 0.31] vulkan: VK_KHR_external_memory_fd: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_format_feature_flags2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_KHR_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_maintenance4: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_KHR_maintenance5: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_maintenance8: off (the driver has it not) [ 0.31] vulkan: VK_KHR_map_memory2: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_pipeline_library: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_portability_subset: off (the driver has it not) [ 0.31] vulkan: VK_KHR_present_id: off (the driver has it not) [ 0.31] vulkan: VK_KHR_present_id2: off (the driver has it not) [ 0.31] vulkan: VK_KHR_present_wait: off (the driver has it not) [ 0.31] vulkan: VK_KHR_present_wait2: off (the driver has it not) [ 0.31] vulkan: VK_KHR_shader_clock: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_shader_maximal_reconvergence: off (the driver has it not) [ 0.31] vulkan: VK_KHR_swapchain: on (auto: the driver has it, and no ban holds) [ 0.31] vulkan: VK_KHR_synchronization2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.31] vulkan: VK_KHR_video_decode_av1: off (the driver has it not) [ 0.31] vulkan: VK_KHR_video_decode_h264: off (the driver has it not) [ 0.31] vulkan: VK_KHR_video_decode_queue: off (the driver has it not) [ 0.31] vulkan: VK_KHR_video_queue: off (the driver has it not) [ 0.31] vulkan: VK_NV_device_diagnostic_checkpoints: off (the driver has it not) [ 0.31] vulkan: VK_NV_fragment_coverage_to_color: off (the driver has it not) [ 0.31] vulkan: VK_NV_framebuffer_mixed_samples: off (the driver has it not) [ 0.31] vulkan: VK_VALVE_shader_mixed_float_dot_product: off (the driver has it not) [ 0.32] vulkan: the device shares system memory (UMA); guest buffers copied (vk_memory=auto: AHardwareBuffers only with vk_memory=2 or uma_memory=2), uma_memory=auto; VK_EXT_external_memory_host no, VK_EXT_map_memory_placed yes, without a whole chunk's placing or its address kept reserved [ 0.32] vulkan: the restart index restarts lists as it does strips, not patch lists (VK_EXT_primitive_topology_list_restart) [ 0.32] vulkan: a draw's position inputs are read from the fragment's place; an unculled quad draw's other inputs are interpolated from its vertices' values, which a geometry program hands over, as the device has no VK_KHR_fragment_shader_barycentric [ 0.32] vulkan: mesh draws are skipped: mesh_draws off (experimental) [ 0.32] vulkan: vertex_input_dynamic_state=auto: each vertex layout takes a pipeline of its own on Turnip Adreno (TM) 640 (Turnip, Mesa 27.0.0-devel (git-2648b2059f), driver version 26.99.99): off on Android, as Eden (vertex_input_dynamic_state=on sets it anyway) [ 0.32] vulkan: graphics pipeline libraries on: a new pipeline links the parts of its shaders, each compiled once, and is optimized in the background; dynamic pre-rasterization state: polygon mode, depth clamp, provoking vertex, patch control points, depth range [ 0.32] vulkan: a depth range of -1 to 1 is the device's (VK_EXT_depth_clip_control, as dynamic state) [ 0.32] vulkan: vk_descriptors_mode=3 (Automatic) is 2, descriptor heaps, on this GPU, which shares the system's memory [ 0.32] vulkan: vk_descriptors_mode=3 asks for descriptor heaps, which this device has not (no VK_EXT_descriptor_heap): graphics descriptors use buffers [ 0.32] vulkan: dynamic texture offsets use portable dispatch [ 0.33] vulkan: allocations of at most 256 MiB, bigger images in one allocation (no sparse binding), a texture with holes in its mapping whole (no sparse binding) [ 0.33] vulkan: graphics descriptors use buffers [ 0.33] vulkan: ASTC textures (native_astc=1, the GPU samples ASTC, astc_mode=0): sampled as the game's blocks: ASTC [ 0.33] vulkan: ETC2 and EAC textures (native_etc2=1, the GPU samples ETC2): sampled as the game's blocks: ETC2 RGB, ETC2 RGB8A1, ETC2 RGBA8, EAC R11, EAC RG11 [ 0.33] vulkan: BCn textures (native_bc=1, the GPU samples BCn, ETC2 sampled): sampled as the game's blocks: BC1, BC2, BC3, BC4, BC5, BC6H, BC7 [ 0.33] vulkan: the driver that runs: Turnip, Mesa 27.0.0-devel (git-2648b2059f) (driver ID 18) [ 0.33] vulkan: the Vulkan 1.3 way: synchronization2, dynamic rendering and the extended dynamic state are core [ 0.33] vulkan: Turnip Adreno (TM) 640, Vulkan 1.3.367, driver 06863063, graphics queue family 0, compute 0 (the graphics queue) [ 0.33] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 0.35] vulkan: swapchain 2309x989, 5 images, presents timed and held until they are due, fifo [ 0.36] vulkan: pipeline cache loaded (2316 KB) [ 0.37] memory: GPU engines keep their results, guest memory is trapped until the CPU needs it [ 0.37] renderer: Vulkan [ 0.38] vulkan: pipeline_threads=0 (Auto): 6 workers make the new pipelines, of 8 CPUs: 2 at the system's normal priority, 4 at its low one (nice +10) [ 0.38] vulkan: compute 5a34ada4e3aa75d5 ready: block 64x1x1, 0 global buffers, 1 textures, 1 images [ 0.38] vulkan: compute 5a34ada5e3aa75d5 ready: block 64x1x1, 0 global buffers, 1 textures, 1 images [ 0.38] vulkan: compute 4447ff4482e0e371 ready: block 64x1x1, 0 global buffers, 1 textures, 3 images [ 0.38] vulkan: compute 4447ff4182e0e371 ready: block 64x1x1, 0 global buffers, 1 textures, 3 images [ 0.38] vulkan: compute 824f6e8a686180fb ready: block 64x1x1, 0 global buffers, 1 textures, 3 images [ 0.38] vulkan: compute 824f6e8f686180fb ready: block 64x1x1, 0 global buffers, 1 textures, 3 images [ 0.38] vulkan: compute 5d8c30688ce8a81e ready: block 8x8x1, 0 global buffers, 1 textures, 3 images [ 0.38] vulkan: compute 5d8c306d8ce8a81e ready: block 8x8x1, 0 global buffers, 1 textures, 3 images [ 0.38] vulkan: compute 97d9ce391344e407 ready: block 64x1x1, 1 global buffers, 0 textures, 0 images [ 0.39] vulkan: compute b762a416fff67903 ready: block 2x2x16, 1 global buffers, 0 textures, 0 images [ 0.39] vulkan: compute 5147acaf6f46ed1d ready: block 64x1x1, 2 global buffers, 0 textures, 0 images [ 0.39] vulkan: compute 87b24e3b4cac2ebe ready: block 64x1x1, 8 global buffers, 0 textures, 0 images [ 0.44] vulkan: 61 shaders and 37 pipelines of earlier runs with Turnip (driver d18-5143-06040001-msf_3A96649) loaded from /data/data/org.scarletnx/files/.scarletnx/cache/recompiled/01000A001E978000/shader_cache/01000A001E978000_01000A001E978800v196608.d18-5143-06040001-msf_3A96649.vkshaders in 69 ms, the pipelines to be made in the background, and 40 compute pipelines made (0 could not be); 0 shaders of the game's own programs in /data/data/org.scarletnx/files/.scarletnx/cache/recompiled/01000A001E978000/shader_cache/01000A001E978000_01000A001E978800v196608.d18-5143-06040001-msf_3A96649.vkshipped [ 0.44] vulkan: The game's files were already checked by an earlier run [ 0.44] vulkan: the game's own shaders: 0 translated new, 0 in /data/data/org.scarletnx/files/.scarletnx/cache/recompiled/01000A001E978000/shader_cache/01000A001E978000_01000A001E978800v196608.d18-5143-06040001-msf_3A96649.vkshipped, in 2 ms; 0 large ones queued to warm their parts [ 0.87] main thread: entry 1008000000, stack 2300001000 (1024 KiB), priority 44, core 0 [ 0.87] vulkan: heap 0 is the system's memory: the caches leave 687 MB of its 5499 to the rest of the system, within the driver's budget of 2641 MB [ 0.87] vulkan: the on-screen controls' atlas is 1024x352 [ 0.90] heap: 3186 MB requested (result 0) [ 0.90] [lm] nnMain [ 0.92] nn::fs: the RomFS mounts natively (tables of 280 and 784 bytes) [ 0.92] [lm] mounting rom with cache size = 1'168 [ 0.92] nn::fs: MountRom("rom") native [ 0.92] [lm] startup mem info: [ 0.92] [lm] - totalAvailableMemorySize = 3'411'017'728 [ 0.92] [lm] - totalUsedMemorySize = 3'410'886'656 [ 0.92] [lm] - totalMemoryHeapSize = 3'340'763'136 [ 0.92] [lm] - allocatedMemoryHeapSize = 3'340'763'136 [ 0.92] [lm] - programSize = 69'070'848 [ 0.92] [lm] - totalThreadStackSize = 1'052'672 [ 0.92] [lm] - threadCount = 2 [ 0.92] [lm] heap allocator: [ 0.92] [lm] - TotalFreeSize: 3'299'339'808 [ 0.92] [lm] - AllocatableSize: 3'298'791'424 [ 0.92] [lm] boost mode: true [ 0.92] [lm] User init... [ 0.92] [lm] Done! [ 0.92] [lm] [bugsplat] disabled at compile-time [ 0.92] [lm] launch args: [ [ 0.92] [lm] ] [ 0.92] [lm] starting thread 'save_thread' (1) [ 0.92] kernel: thread 80 let go of core 0 in a memory SVC to wait for the renderer, the first time [ 0.93] vulkan: swapchain 2400x1080, 5 images, presents timed and held until they are due, fifo [ 0.93] [lm] [asset] loading texture "assets/gui/splash_focus.dds" [ 0.93] [lm] [asset] loading texture "assets/gui/splash_douze.dds" [ 0.93] [lm] [asset] loading texture "assets/gui/splash_osef.dds" [ 0.93] [lm] [save-thread] start [ 0.93] fs: storage reads of up to 65536 bytes that go on where the thread's last one ended take a console's time from here, 8000000 bytes a second (this one 408 bytes, 51 us) [ 0.95] nvn: the game's driver answers API 55.15 and GPU code 1.5 to 1.16, 84 items in all from its code [ 0.95] nvn: the game's NVN API 55.15 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 0.96] nvn: device 100b524858 initialized, flags 0x100 [ 0.96] nvn: depth mode near = 0 [ 0.96] nvn: window origin upper left [ 0.96] nvdrv: syncpt_alloc -> 20 [ 0.96] nvdrv: syncpt_alloc -> 21 [ 0.96] nvn: queue 100b527858 initialized (replay 1) [ 0.96] [lm] allocated shader scratch: 10485760 [ 0.96] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 0.96] nvn: texture pool 100b529bb8: 10000 descriptors at GPU 403e00000 [ 0.96] nvn: sampler pool 100b529c18: 384 descriptors at GPU 403e60000 [ 0.97] nvn: the first texture of format 0x25 (target 1, 1x1) [ 0.97] vulkan: the staging ring is in memory type 0, not cached (vk_stage_memory=0) [ 0.97] vulkan: descriptor pools of 1024 sets, 64 of them with texture arrays of 256 elements: 21632 uniform and 18432 storage buffers, 98304 combined image samplers, 8192 storage images, 8192 texel buffers, 2048 sampled images [ 0.97] [lm] [asset] loading texture "assets/luts/neutral.dds" [ 0.97] [lm] [asset] loading texture "assets/patches/atlas.dds" [ 0.97] [lm] [asset] loading texture "assets/patches/contour_atlas_02.dds" [ 0.97] [lm] [asset] loading texture "assets/patches/paper.dds" [ 0.97] [lm] [asset] loading texture "assets/patches/hatching_final.dds" [ 0.97] [lm] [asset] loading texture "assets/sprites/skybox.dds" [ 0.97] [lm] [asset] loading texture "experiments/Cookies/cookie.dds" [ 0.97] nvn: the first texture of format 0x38 (target 1, 256x2048) [ 0.97] nvn: the first texture of format 0xa (target 1, 256x256) [ 0.97] [lm] resizing backbuffers to {1632, 918} [ 0.97] nvn: window 2100710330: 3 textures, first 1632x918 format 0x38, SDR, present interval 1 [ 0.97] nvn: present interval 2 [ 0.97] [lm] gpu pipe cmd buffers allocs: [ 0.97] [lm] - cmd counters: 8'372 bytes [ 0.97] [lm] - cmd lists: 2'097'152 bytes [ 0.97] [lm] - cmd datas: 4'784'128 bytes [ 0.97] [lm] [assets] initializing global mesh buffers: 649 MB [ 0.97] [lm] starting thread 'asset_thread' (2) [ 0.97] [lm] [asset-thread] started ! [ 1.07] [lm] [asset-thread] refreshing gpu mesh list (2) [ 1.07] [lm] [asset-thread] refreshing texture list (10) [ 1.07] [lm] [asset-thread] loading 2 gpu meshes [ 1.07] [lm] [asset-thread] starting upload of 2 gpu meshes [ 1.07] [lm] [asset] loading 10 textures [ 1.08] nvn: the first texture of format 0x9c (target 1, 1024x32) [ 1.12] nvn: the first texture of format 0x4d (target 1, 4096x3840) [ 1.15] nvn: the first texture of format 0x1 (target 1, 4096x4096) [ 1.15] nvn: the first texture of format 0x49 (target 1, 512x512) [ 1.21] nvn: the first texture of format 0x4e (target 1, 6428x2048) [ 1.25] [lm] [asset-thread] uploading 10 textures [ 1.31] [lm] [asset-thread] finished upload of 2 gpu meshes [ 1.31] [lm] [asset-thread] finished upload of 10 textures [ 1.43] [lm] [text] loading 23 fonts... [ 1.44] [lm] [asset] loading texture "assets/fonts/Brandon_thin.dds" [ 1.45] [lm] [asset] loading texture "assets/fonts/Brandon_light.dds" [ 1.45] [lm] [asset-thread] refreshing texture list (12) [ 1.45] [lm] [asset] loading 2 textures [ 1.45] [lm] [asset] loading texture "assets/fonts/Brandon_reg.dds" [ 1.46] nvn: the first texture of format 0x9a (target 1, 1000x1000) [ 1.46] [lm] [asset] loading texture "assets/fonts/Brandon_reg_it.dds" [ 1.46] [lm] [asset] loading texture "assets/fonts/Brandon_med.dds" [ 1.46] [lm] [asset-thread] uploading 2 textures [ 1.47] [lm] [asset] loading texture "assets/fonts/Brandon_med_it.dds" [ 1.47] [lm] [asset] loading texture "assets/fonts/Brandon_bld.dds" [ 1.48] [lm] [asset] loading texture "assets/fonts/Brandon_bld_it.dds" [ 1.48] [lm] [asset-thread] refreshing texture list (17) [ 1.48] [lm] [asset-thread] finished upload of 2 textures [ 1.48] [lm] [asset] loading 5 textures [ 1.48] [lm] [asset] loading texture "assets/fonts/Equinox Regular.dds" [ 1.48] [lm] [asset] loading texture "assets/fonts/qb_bold_cond.dds" [ 1.49] [lm] [asset] loading texture "assets/fonts/BebasNeue-Regular.dds" [ 1.50] [lm] [asset] loading texture "assets/fonts/controller_xbox_one.dds" [ 1.50] [lm] [asset] loading texture "assets/fonts/Futura Light.dds" [ 1.50] [lm] [asset] loading texture "assets/fonts/Futura Book.dds" [ 1.50] [lm] [asset] loading texture "assets/fonts/Futura Medium.dds" [ 1.50] [lm] [asset] loading texture "assets/fonts/Futura Heavy.dds" [ 1.52] [lm] [asset-thread] uploading 5 textures [ 1.52] [lm] [asset] loading texture "assets/fonts/NotoSansJP-Regular.dds" [ 1.53] [lm] [asset-thread] refreshing texture list (27) [ 1.53] [lm] [asset-thread] finished upload of 5 textures [ 1.53] [lm] [asset] loading 10 textures [ 1.58] [lm] [asset] loading texture "assets/fonts/NotoSansKR-Regular.dds" [ 1.61] [lm] [asset] loading texture "assets/fonts/ZHS_NotoSansSC-Light.dds" [ 1.69] [lm] [asset] loading texture "assets/fonts/ZHT_NotoSansTC-Light.dds" [ 1.71] [lm] [asset] loading texture "assets/fonts/CFS.dds" [ 1.72] [lm] [asset] loading texture "assets/fonts/gilroy-light.dds" [ 1.72] [lm] [asset] loading texture "assets/fonts/Gilroy-ExtraBold.dds" [ 1.73] [lm] [asset-thread] uploading 10 textures [ 1.73] [lm] [text] font loading done! [ 1.73] [lm] [BUILD_ID] "nx-ship/patch3-rc3/2e94498d4824e34b52e733964bcaa26de35e28f7/r21756/23.02.2026/12:43:59" [ 1.76] [lm] [asset-thread] refreshing texture list (33) [ 1.76] [lm] [asset-thread] finished upload of 10 textures [ 1.76] [lm] [asset] loading 6 textures [ 1.89] [lm] [shader compilation] starting async shader compilation... [ 1.89] nvn: a fragment program asks for early depth and stencil tests: they run before it [ 1.90] nvdrv: syncpt_alloc -> 22 [ 2.25] [lm] [asset-thread] uploading 6 textures [ 2.33] [lm] [asset-thread] finished upload of 6 textures [ 3.77] [lm] => started async compilation of 1'583 variants (from 246 'shaders') - setup took 1'877 ms [ 3.99] audio: SDL AAudio output opened on the system default, which plays SDL_AUDIO_S16LE at 48000 Hz, 2 channels, 960-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM [ 4.00] audio: audio out 21007121e0: 2 channels at 48000 Hz, 16-bit [ 4.00] audio: queued 4096 bytes of guest PCM [ 4.01] [lm] [fmod] loading bank : "rom:/flamby/assets/audio/banks/Desktop/Master.bank" [ 4.07] [lm] [fmod] loading bank : "rom:/flamby/assets/audio/banks/Desktop/Master.strings.bank" [ 4.11] [lm] [fmod] loading bank : "rom:/flamby/assets/audio/banks/Desktop/Music.bank" [ 4.49] [lm] [fmod] loading bank : "rom:/flamby/assets/audio/banks/Desktop/SFX.bank" [ 5.85] [lm] [fmod] loading bank : "rom:/flamby/assets/audio/banks/Desktop/VO.bank" [ 5.87] perf: 0.0 frames a second over 5.0 s (0 shown in all) [ 6.15] [lm] (frame 1) [ 6.15] [lm] resizing backbuffers to {1632, 918} [ 6.15] nvn: window 2100710330: 3 textures, first 1632x918 format 0x38, SDR, present interval 1 [ 6.15] nvn: present interval 2 [ 6.15] [lm] boost mode changed to: true [ 6.15] [lm] initializing viewport temps [ 6.15] nvn: 128 KiB of the runtime's memory carry command records past the game's command memory [ 6.15] [lm] [shader compilation] live compilation of 'gradient_lerper' took 0 ms for 1 variants [ 6.16] [lm] [shader compilation] live compilation of 'color_correct_lut' took 7 ms for 4 variants [ 6.16] [lm] [shader compilation] live compilation of 'fog_baker' took 0 ms for 2 variants [ 6.16] nvn: the first texture of format 0x2c (target 1, 256x1) [ 6.16] nvn: the first texture of format 0x29 (target 1, 256x1) [ 6.16] [lm] [shader compilation] live compilation of 'grad_filt' took 0 ms for 4 variants [ 6.16] [lm] [shader compilation] live compilation of 'lut_filt' took 0 ms for 2 variants [ 6.17] [lm] [shader compilation] live compilation of 'blit' took 4 ms for 8 variants [ 6.17] [lm] [shader compilation] live compilation of 'imgui' took 0 ms for 1 variants [ 6.17] [lm] [shader compilation] live compilation of 'gradient_rasterizer' took 0 ms for 1 variants [ 6.17] nvn: first present, texture 0 of window 2100710330 [ 6.18] vulkan: 1328 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.18] vulkan: write tracking on (caches skip unchanged memory) [ 6.19] vulkan: the buffer cache keeps guest memory by range, not by page (no sparse binding) [ 6.22] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.23] vulkan: descriptor pools of 1024 sets, none with texture arrays: 21504 uniform and 18432 storage buffers, 65536 combined image samplers, 8192 storage images, 8192 texel buffers, 2048 sampled images [ 6.25] vulkan: 1406 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.28] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.29] vulkan: 1462 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.32] nvn: the display didn't show a frame in two periods: frames don't wait for it until it does [ 6.32] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.32] vulkan: 1470 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.33] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.33] vulkan: 1470 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.33] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.33] vulkan: 1470 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.35] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.35] vulkan: 1470 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.39] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.39] vulkan: 1470 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.42] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.42] vulkan: 1358 of 1326 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 6.45] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 6.49] vulkan: the 256x2048 render target at 404040000 in format d5 takes the pixels of the one in format d6 [ 9.22] vulkan: 654 of 772 MB budgeted in use: freed 2 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.25] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.29] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.32] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.35] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.39] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.42] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.45] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.49] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.52] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 9.56] vulkan: 652 of 772 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go [ 10.44] vulkan: a 148 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 10.44] vulkan: 1 frames not shown, the display had every swapchain image [ 10.89] perf: 28.3 frames a second over 5.0 s (142 shown in all) [ 11.02] vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 13.37] vulkan: a 52 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 1 texture uploads (4163 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 13.37] vulkan: frame resource CPU: target reload 1 ms (1 calls) [ 15.89] perf: 30.0 frames a second over 5.0 s (292 shown in all) [ 16.85] [lm] (frame 322) [ 16.85] [lm] [shader compilation] waiting for async compilation to be finished (1'583 / 1'583) [ 16.85] [lm] [shader compilation] async merge: 'blit' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async merge: 'color_correct_lut' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async merge: 'gradient_lerper' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async merge: 'gradient_rasterizer' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async merge: 'imgui' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async merge: 'fog_baker' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async merge: 'grad_filt' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async merge: 'lut_filt' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [ 16.85] [lm] [shader compilation] async compilation done in 0 ms (stall: 0 ms) [ 16.91] [lm] (frame 323) [ 16.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/editor/transient_defaults.gin" [ 16.91] [lm] [asset] loading texture "assets/luts/pearl_pit_gallery.dds" [ 16.91] [lm] [asset] loading texture "assets/luts/black_n_white.dds" [ 16.91] [lm] [asset] loading texture "assets/luts/LUT_ga_vin.dds" [ 16.91] [lm] [asset] loading texture "assets/luts/blue.dds" [ 16.91] [lm] [asset] loading texture "assets/luts/LUT_STO_BlackChamber.dds" [ 16.91] [lm] [asset] loading texture "assets/luts/LUT_STO_Coal.dds" [ 16.91] [lm] [asset] loading texture "assets/luts/LUT_ga_vin_Gameplan.dds" [ 16.91] [lm] [asset] loading texture "assets/luts/LUT_STO_Coal_light.dds" [ 16.91] [lm] [asset-thread] refreshing texture list (41) [ 16.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/main_menu/main_menu.gin" [ 16.91] [lm] [asset] loading texture "assets/sprites/shaft_01.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/height_fog.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/grad_circular_2.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_disto_wave_2_spr.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_star_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_wave_2x6.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/slash_hit_black_4_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/slash_hit_black_1_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_shotgun_threads2A_4x3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/slash_hit_glow_4_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/gradient_cut.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/ventilo_test_2_ribbon2.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/particles/circle.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/slash_hit_glow_2_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/slash_hit_black_2_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/slash_hit_black_3_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_impact_things_1.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/wave_2_3x3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/slash_hit_curved_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/gen_elec_1_3x3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/gen_elec_2_3x3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/gen_elec_3_3x3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/gen_elec_4_3x3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_dust_lift_5_spr.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_dust_lift_4_spr.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_dust_lift_3_spr.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_dust_lift_2_spr.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/getsuga_elec_D_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/getsuga_elec_C_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/getsuga_elec_B_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/getsuga_elec_A_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_disto_wave_normal_spr.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/getsuga_wave_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/getsuga_burst_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_wave_3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/white.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/lightning_dash_4_3x3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/lightning_dash_5_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/lightning_dash_3_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/lightning_dash_2_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/lightning_dash_1_2x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_smoke_recoil_4x5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/smoke_burst_toxic_3x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/smoke_burst_toxic_soft_3x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_cloud_3_spr.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_iaido_4x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_explosion_gs_6x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/fx_disto_wave_4x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/particles/shard_fade_5.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/particles/shard_fade_3.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/particles/shard_fade_4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/grad_circular_1.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/gen_elec_burst_3x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/sasuke_air_slash_impact_2x4.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_smoke_2x6.dds" [ 16.91] [lm] [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_elec_7x7.dds" [ 16.92] [lm] [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_wind_3x9.dds" [ 16.92] [lm] [asset] loading texture "assets/sprites/fx/project_orb_wind_2_3x4.dds" [ 16.92] [lm] [asset] loading texture "assets/sprites/fx/project_orb_wind_3_3x4.dds" [ 16.92] [lm] [asset] loading texture "assets/sprites/fx/project_orb_wind_1_2x7.dds" [ 16.92] [lm] 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reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrindSmall.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.FastFall.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioLandingLight.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/misc.Glitch_deco_interact_ok.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.ManaReloadMio.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.Pacifist.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/objects/fx_trinket_ninja.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/mio/fx_carlo_hook_trinket.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.Carlo_hook_fx_root.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.heal_sphere.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/objects/fx_trinket_stagger.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.HookTrail.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.hookconnect.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Hooklaunch.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.ShieldRegen.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.ManaReload.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/map2/map_data.MapData.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioDoubleJump.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.BreakbleHit.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.OrbHit.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shield_damage_fx_001.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mio_hook_slash_perfect_fx_tmp.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioLanding.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/damage_fx_001.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mio_hook_slash_fx_tmp.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.GenericDeny.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.FireflySingleDash.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.Explosion.Hitbox.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/VFX.decoy_explosion.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/orb/fx_release_orb.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/orb/orb_golden.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.NosiesDeath.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/workshop/shop_ui_prefab.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/shop/shop_ui_prefab.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/mobs/picodude.body.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbDestroy.gin" [ 16.96] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbShootImpact.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/VFX.OrbShoot.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbShotgun2.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/mumble_popup/popup.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/only_fans.WindRibbon.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/scraps_v2.scrap_small.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/droplets.Droplet.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/droplets.Droplet.x10.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/droplets.Droplet.x100.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/pearl_loot.full_pearl.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/coins.SmallCoin.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/dialog/speech.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/item_popup/popup.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/dialog/dialog_box.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/editor/ghost.ghost.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/hud/scrap_counter_ui.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/settings/settings.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/travel.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/demo_endscreen.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/system_menu.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/menu_2.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/mio/MIO.RTX.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/VFX.Liquid_fire_green.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamWarming.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamImpact.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamStart.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BurgerBlinkIn.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BurgerBlinkOut.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.FX.hurtrobotic.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/blink_out_fast.gin" [ 16.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Blink_in.gin" [ 16.97] [lm] [pack] loaded 357 zones from pack "rom:/flamby/menu_nodes.gin" (root zone path = "rom:/flamby/assets/gui/main_menu/main_menu.gin") [ 16.97] [lm] [world] reactivating link "rom:/flamby/assets/editor/transient_defaults.gin" [ 16.97] [lm] parent node = 0x0 [ 16.97] [lm] [world] committing activation of zone : "rom:/flamby/assets/editor/transient_defaults.gin" (0x217e380018) [ 16.97] [lm] [world] committing activation of zone : "rom:/flamby/assets/gui/main_menu/main_menu.gin" (0x217e380258) [ 16.97] [lm] [asset] stalling waiting for assets for : "rom:/flamby/assets/editor/transient_defaults.gin" [ 16.97] [lm] [asset-thread] loading 468 gpu meshes [ 17.03] [lm] [asset-thread] starting upload of 468 gpu meshes [ 17.05] [lm] [asset-thread] loading 35 cpu meshes [ 17.05] [lm] [asset] loading 306 textures [ 17.12] nvn: the first texture of format 0x4b (target 1, 1024x1024) [ 17.30] nvn: the first texture of format 0x48 (target 1, 256x256) [ 17.42] [lm] [asset-thread] uploading 306 textures [ 17.46] [lm] [asset-thread] loading 20 anim clips [ 17.49] [lm] [asset-thread] finished upload of 468 gpu meshes [ 17.49] [lm] [asset-thread] finished upload of 306 textures [ 17.49] [lm] [asset] stall total duration = 523.304635 ms [ 17.50] [lm] [AUDIO] BOSS_TRANSITION Callback failed [ 17.50] [lm] Save request finished : true [ 17.50] [lm] WAIT FOR INIT [ 17.50] nvn: the first texture of format 0x33 (target 1, 1632x918) [ 17.50] [lm] [renderer] stale foliage shadow noise, rebaking.. [ 17.51] [lm] [renderer] stale surface noise, rebaking.. [ 17.51] [lm] [renderer] stale 2d simplex, rebaking.. [ 17.51] [lm] Mounting save directory... [ 17.52] nvn: the first texture of format 0x16 (target 1, 1x1) [ 17.52] nn::fs: MountSaveData("save") native [ 17.53] [lm] Done! [ 17.53] [lm] [game] loading save file for slot 0: "save:/slot_0.save"... [ 17.53] [lm] Save file not found [ 17.53] [lm] [game] loading save file for slot 1: "save:/slot_1.save"... [ 17.53] [lm] Save file not found [ 17.53] [lm] [game] loading save file for slot 2: "save:/slot_2.save"... [ 17.53] [lm] Save file not found [ 17.53] [lm] [game] loading save file for slot 3: "save:/mio.settings"... [ 17.53] [lm] Save file not found [ 17.53] nvn: the first texture of format 0xb (target 1, 1632x918) [ 17.53] nvn: the first texture of format 0x11 (target 1, 1632x918) [ 17.54] nvn: the first texture of format 0x12 (target 1, 816x459) [ 17.54] nvn: the first texture of format 0x6 (target 1, 816x459) [ 17.55] nvn: the game records indirect dispatches (DispatchComputeIndirect) [ 17.55] nvn: the game records indirect multi-draws (MultiDrawArraysIndirectCount) [ 17.55] nvn: the game records indirect multi-draws (MultiDrawElementsIndirectCount) [ 17.55] nvn: the first texture of format 0x5 (target 1, 1024x512) [ 17.56] nvn: the first texture of format 0x2a (target 1, 816x459) [ 17.57] nvn: the game records indirect draws (DrawElementsIndirect) [ 17.59] nvn: the first texture of format 0x3 (target 1, 1944x1) [ 17.59] [lm] [renderer] stale outline cleaner lut, rebaking.. [ 17.59] [lm] [renderer] stale outlines width noise, rebaking.. [ 17.61] nvn: the first texture of format 0x3f (target 1, 816x459) [ 17.63] [lm] (frame 324) [ 17.63] [lm] [nx] system language "en-US" found in loca: "en" [ 17.63] [lm] [nx] system language "en-US" found in loca: "en" [ 17.63] [lm] WAIT FOR INIT [ 17.85] vulkan: frame 328 ends before a present: 465 MiB written to its rings, which end a frame at 140 MiB [ 18.61] lifecycle: the system warns of low memory [ 18.64] memory: SDL's low memory event: resources: footprint 2173 MiB, the system has 110 MiB free, GPU memory blocks 1560 MiB, GPU heap 0 (device local) use 1610 of 1522 MiB (blocks 1560 MiB), 9 descriptor pools [ 18.65] vulkan: frame 329 ends before a present: 160 MiB written to its rings, which end a frame at 140 MiB [ 18.69] vulkan: 16x8 texture reads the 32x8 render target at 45abf5400: only that region is used [ 18.69] vulkan: 8x4 texture reads the 32x4 render target at 45abf5600: only that region is used [ 18.69] vulkan: 4x2 texture reads the 32x2 render target at 45abf5800: only that region is used [ 18.69] vulkan: 2x1 texture reads the 32x1 render target at 45abf5a00: only that region is used [ 18.74] vulkan: shader e3b2adacad9a72da (stage 4) not translated: subgroup ballot/shuffle unavailable [ 18.74] vulkan: the fragment program at 401deee30 isn't translated (subgroup ballot/shuffle unavailable): draw skipped [ 18.75] vulkan: shader fbc7a6d61aa316eb (stage 4) not translated: subgroup ballot/shuffle unavailable [ 18.75] vulkan: the fragment program at 401eb9330 isn't translated (subgroup ballot/shuffle unavailable): draw skipped [ 18.96] audio: queued nonzero guest PCM (s16 peak 1) [ 19.06] vulkan: frame 330 ends before a present: 204 MiB written to its rings, which end a frame at 198 MiB [ 19.06] vulkan: shader d8cd34eb44164962 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 19.21] vulkan: the fragment program at 401c47530 isn't translated (subgroup ballot/shuffle unavailable): draw skipped [ 19.21] vulkan: compute 821962c93f6f6b04 not translated: missing exit [ 19.21] vulkan: 408x230 texture reads the 416x230 render target at 45d420000: only that region is used [ 19.37] vulkan: 1944x1 texture reads the 1984x1 render target at 45db00000: only that region is used [ 19.37] vulkan: 1632x918 texture reads the 1664x918 render target at 45df60000: only that region is used [ 19.41] vulkan: 816x459 texture reads the 832x459 render target at 45a580000: only that region is used [ 19.42] vulkan: 408x229 texture reads the 416x229 render target at 45ed60000: only that region is used [ 19.42] vulkan: 204x114 texture reads the 208x114 render target at 45ede0000: only that region is used [ 19.43] vulkan: shader 180e4831fc3b3949 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 19.43] vulkan: the fragment program at 401de2530 isn't translated (subgroup ballot/shuffle unavailable): draw skipped [ 19.49] vulkan: a 2605 ms frame: 4 shaders translated (3 ms), 0 pipelines made (0 ms waited for), 47 render targets made, 11 texture uploads (43283 KB), 15 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 12/0/3 ms [ 19.49] vulkan: frame resource CPU: image requirements 4 ms (140 calls) [ 19.49] vulkan: frame resource CPU: image allocation 145 ms (70 calls) [ 19.49] vulkan: frame resource CPU: target reload 31 ms (3175 calls) [ 19.49] vulkan: frame resource CPU: buffer cache build 184 ms (6 calls) [ 19.53] [lm] (frame 325) [ 19.53] [lm] WAIT FOR INIT [ 19.59] nvn: 512 KiB of the runtime's memory carry command records past the game's command memory [ 19.65] nvn: the display didn't show a frame in two periods: frames don't wait for it until it does [ 19.66] vulkan: shader 31557c6c19d569ca (stage 4) not translated: subgroup ballot/shuffle unavailable [ 19.75] vulkan: frame 332 ends before a present: 256 MiB written to its rings, which end a frame at 198 MiB [ 19.77] lifecycle: the system warns of low memory [ 19.78] memory: SDL's low memory event: resources: footprint 2025 MiB, the system has 73 MiB free, GPU memory blocks 1912 MiB, GPU heap 0 (device local) use 2026 of 2028 MiB (blocks 1912 MiB), 11 descriptor pools [ 20.15] vulkan: a 657 ms frame: 1 shaders translated (3 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 1 texture uploads (87 KB), 1 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/3 ms [ 20.17] lifecycle: the system warns of low memory [ 20.17] memory: SDL's low memory event: resources: footprint 1931 MiB, the system has 118 MiB free, GPU memory blocks 2072 MiB, GPU heap 0 (device local) use 2122 of 2229 MiB (blocks 2072 MiB), 11 descriptor pools [ 20.20] [lm] (frame 326) [ 20.20] [lm] WAIT FOR INIT [ 20.54] vulkan: a 392 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/18/6 ms [ 20.54] vulkan: frame resource CPU: target reload 18 ms (8 calls) [ 20.71] [lm] (frame 327) [ 20.71] [lm] WAIT FOR INIT [ 20.87] vulkan: a 329 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 20.91] perf: 7.0 frames a second over 5.0 s (327 shown in all) [ 20.92] [lm] (frame 328) [ 20.92] [lm] WAIT FOR INIT [ 21.06] vulkan: a 189 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 11 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 9/18/0 ms [ 21.06] vulkan: frame resource CPU: target reload 19 ms (8 calls) [ 21.10] [lm] (frame 329) [ 21.10] [lm] WAIT FOR INIT [ 21.21] vulkan: a 145 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 21.21] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 21.23] [lm] (frame 330) [ 21.23] [lm] WAIT FOR INIT [ 21.35] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 21.35] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 21.35] vulkan: frame resource CPU: buffer cache build 3 ms (31 calls) [ 21.37] [lm] (frame 331) [ 21.37] [lm] WAIT FOR INIT [ 21.48] vulkan: a 131 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 7/13/1 ms [ 21.48] vulkan: frame resource CPU: target reload 14 ms (8 calls) [ 21.52] [lm] (frame 332) [ 21.52] [lm] WAIT FOR INIT [ 21.65] vulkan: a 166 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/10/1 ms [ 21.65] vulkan: frame resource CPU: target reload 11 ms (8 calls) [ 21.66] [lm] (frame 333) [ 21.66] [lm] WAIT FOR INIT [ 21.79] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 21.79] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 21.81] [lm] (frame 334) [ 21.81] [lm] WAIT FOR INIT [ 21.91] vulkan: a 119 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/0 ms [ 21.91] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 21.93] [lm] (frame 335) [ 21.93] [lm] WAIT FOR INIT [ 22.03] vulkan: a 121 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/15/1 ms [ 22.03] vulkan: frame resource CPU: target reload 16 ms (8 calls) [ 22.06] [lm] (frame 336) [ 22.06] [lm] WAIT FOR INIT [ 22.17] vulkan: a 141 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 22.17] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 22.20] [lm] (frame 337) [ 22.20] [lm] WAIT FOR INIT [ 22.29] vulkan: a 119 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 7/7/1 ms [ 22.29] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 22.32] [lm] (frame 338) [ 22.32] [lm] WAIT FOR INIT [ 22.43] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 22.43] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 22.46] [lm] (frame 339) [ 22.46] [lm] WAIT FOR INIT [ 22.56] vulkan: a 129 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/1 ms [ 22.56] vulkan: frame resource CPU: target reload 6 ms (8 calls) [ 22.59] [lm] (frame 340) [ 22.59] [lm] WAIT FOR INIT [ 22.69] vulkan: a 124 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 22.69] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 22.72] [lm] (frame 341) [ 22.72] [lm] WAIT FOR INIT [ 22.81] vulkan: a 128 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/1 ms [ 22.81] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 22.85] [lm] (frame 342) [ 22.85] [lm] WAIT FOR INIT [ 22.95] vulkan: a 136 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/1 ms [ 22.95] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 22.98] [lm] (frame 343) [ 22.98] [lm] WAIT FOR INIT [ 23.08] vulkan: a 129 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 23.08] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 23.11] [lm] (frame 344) [ 23.11] [lm] WAIT FOR INIT [ 23.22] vulkan: a 136 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/1 ms [ 23.22] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 23.25] [lm] (frame 345) [ 23.25] [lm] WAIT FOR INIT [ 23.36] vulkan: a 141 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 23.36] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 23.38] [lm] (frame 346) [ 23.38] [lm] WAIT FOR INIT [ 23.50] vulkan: a 137 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 23.50] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 23.52] [lm] (frame 347) [ 23.52] [lm] WAIT FOR INIT [ 23.63] vulkan: a 130 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/4/2 ms [ 23.63] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 23.65] [lm] (frame 348) [ 23.65] [lm] WAIT FOR INIT [ 23.77] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/2 ms [ 23.77] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 23.79] [lm] (frame 349) [ 23.79] [lm] WAIT FOR INIT [ 23.90] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 23.90] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 23.93] [lm] (frame 350) [ 23.93] [lm] WAIT FOR INIT [ 24.04] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 24.04] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 24.07] [lm] (frame 351) [ 24.07] [lm] WAIT FOR INIT [ 24.18] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 24.18] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 24.20] [lm] (frame 352) [ 24.20] [lm] [prompt] eula not already accepted, prompting. (sorry about that) [ 24.22] [lm] [text] input layout changed, invalidating layout cache [ 24.30] vulkan: a 125 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 24.30] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 24.45] vulkan: shader e313e0b86a0940fe (stage 4) not translated: subgroup ballot/shuffle unavailable [ 24.45] vulkan: shader ef50e2299a530b08 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 24.45] vulkan: a 152 ms frame: 2 shaders translated (7 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 24.45] vulkan: frame resource CPU: target setup 5 ms (1 calls) [ 24.45] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 24.57] vulkan: a 113 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 13 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 12/0/1 ms [ 24.69] vulkan: a 126 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/2 ms [ 24.69] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 24.83] vulkan: shader 1aa09672ef956c87 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 24.83] vulkan: a 131 ms frame: 1 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 24.83] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 24.96] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 24.96] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 25.10] vulkan: a 136 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 25.10] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 25.23] vulkan: a 127 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 25.23] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 25.36] vulkan: a 136 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/2 ms [ 25.36] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 25.49] vulkan: a 128 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 25.49] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 25.63] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 25.63] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 25.76] vulkan: a 134 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/1 ms [ 25.76] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 25.89] vulkan: a 130 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 25.89] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 25.91] perf: 7.4 frames a second over 5.0 s (364 shown in all) [ 26.03] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 26.03] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 26.16] vulkan: a 132 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 26.16] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 26.30] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 26.30] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 26.44] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/2 ms [ 26.44] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 26.58] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/1 ms [ 26.58] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 26.71] vulkan: a 131 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/2 ms [ 26.71] vulkan: frame resource CPU: target reload 6 ms (8 calls) [ 26.86] vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 26.86] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 26.98] vulkan: a 127 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 26.98] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 27.12] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/1 ms [ 27.12] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 27.25] vulkan: a 127 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 6 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 5/8/1 ms [ 27.25] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 27.39] vulkan: a 143 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 27.39] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 27.54] vulkan: a 153 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 27.54] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 27.70] vulkan: a 153 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 27.70] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 27.85] vulkan: a 153 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 27.85] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 28.01] vulkan: a 156 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 28.01] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 28.19] vulkan: a 186 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 6/8/2 ms [ 28.19] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 28.38] vulkan: a 185 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 28.38] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 28.56] vulkan: a 178 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/2 ms [ 28.56] vulkan: frame resource CPU: target reload 5 ms (8 calls) [ 28.74] vulkan: a 179 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 28.74] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 28.92] vulkan: a 180 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 28.92] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 29.08] vulkan: a 160 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/3 ms [ 29.08] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 29.21] vulkan: a 130 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/12/1 ms [ 29.21] vulkan: frame resource CPU: target reload 13 ms (8 calls) [ 29.34] vulkan: a 134 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/10/0 ms [ 29.34] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 29.48] vulkan: a 141 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/11/1 ms [ 29.48] vulkan: frame resource CPU: target reload 11 ms (8 calls) [ 29.62] vulkan: a 132 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 11 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 10/5/0 ms [ 29.62] vulkan: frame resource CPU: target reload 6 ms (8 calls) [ 29.76] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 12 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 11/9/3 ms [ 29.76] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 29.89] vulkan: a 131 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/1 ms [ 29.89] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 30.02] vulkan: a 134 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/10/1 ms [ 30.02] vulkan: frame resource CPU: target reload 11 ms (8 calls) [ 30.18] vulkan: a 161 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/11/2 ms [ 30.18] vulkan: frame resource CPU: target reload 11 ms (8 calls) [ 30.32] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/10/1 ms [ 30.32] vulkan: frame resource CPU: target reload 11 ms (8 calls) [ 30.46] vulkan: a 132 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 11 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 9/10/1 ms [ 30.46] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 30.58] vulkan: a 127 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/1 ms [ 30.58] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 30.72] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 30.72] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 30.86] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 30.86] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 30.93] perf: 7.0 frames a second over 5.0 s (399 shown in all) [ 30.99] vulkan: a 129 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/1 ms [ 30.99] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 31.12] vulkan: a 137 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/10/1 ms [ 31.12] vulkan: frame resource CPU: target reload 11 ms (8 calls) [ 31.26] vulkan: a 133 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/10/1 ms [ 31.26] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 31.40] vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/2 ms [ 31.40] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 31.54] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 31.54] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 31.68] vulkan: a 137 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 31.68] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 31.82] vulkan: a 136 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 31.82] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 31.94] vulkan: a 127 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 31.94] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 32.08] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 32.08] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 32.22] vulkan: a 137 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 32.22] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 32.36] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/2 ms [ 32.36] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 32.50] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 32.50] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 32.64] vulkan: a 136 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 32.64] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 32.77] vulkan: a 136 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/1 ms [ 32.77] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 32.91] vulkan: a 133 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/1 ms [ 32.91] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 33.04] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 33.04] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 33.18] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/2 ms [ 33.18] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 33.32] vulkan: a 140 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 33.32] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 33.46] vulkan: a 134 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/2 ms [ 33.46] vulkan: frame resource CPU: target reload 5 ms (8 calls) [ 33.60] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 33.60] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 33.74] vulkan: a 137 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 33.74] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 33.88] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/2 ms [ 33.88] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 34.02] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 34.02] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 34.15] vulkan: a 134 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 34.15] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 34.28] vulkan: a 132 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 34.28] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 34.44] vulkan: a 153 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 12 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 9/4/1 ms [ 34.44] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 34.57] vulkan: a 132 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/4/1 ms [ 34.57] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 34.70] vulkan: a 130 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/1 ms [ 34.70] vulkan: frame resource CPU: target reload 6 ms (8 calls) [ 34.84] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 6 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 5/8/1 ms [ 34.84] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 34.98] vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/2 ms [ 34.98] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 35.12] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 35.12] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 35.26] vulkan: a 140 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/2 ms [ 35.26] vulkan: frame resource CPU: target reload 1 ms (8 calls) [ 35.39] vulkan: a 126 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/1 ms [ 35.39] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 35.53] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 35.53] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 35.66] vulkan: a 132 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 35.66] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 35.81] vulkan: a 147 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 35.81] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 35.94] perf: 7.2 frames a second over 5.0 s (435 shown in all) [ 35.96] vulkan: a 155 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 35.96] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 36.10] vulkan: a 143 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 36.10] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 36.26] vulkan: a 155 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/1 ms [ 36.26] vulkan: frame resource CPU: target reload 5 ms (8 calls) [ 36.40] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/4/2 ms [ 36.40] vulkan: frame resource CPU: target reload 5 ms (8 calls) [ 36.55] vulkan: a 157 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/1 ms [ 36.55] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 36.70] vulkan: a 145 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/1 ms [ 36.70] vulkan: frame resource CPU: target reload 1 ms (8 calls) [ 36.83] vulkan: a 135 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 7/1/1 ms [ 36.83] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 36.98] vulkan: a 147 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/4/1 ms [ 36.98] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 37.13] vulkan: a 151 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 37.13] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 37.28] vulkan: a 150 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 37.28] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 37.31] [lm] (frame 445) [ 37.31] [lm] [settings] saving... [ 37.31] [lm] [save] requesting raw save (rqid = 0) [ 37.31] [lm] [prompt] eula accepted. [ 37.31] [lm] [prompt] skipping telemetry on consoles [ 37.40] [lm] (frame 446) [ 37.40] [lm] [save-thread] got request (slot = 3 rqid = 0) [ 37.42] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/2 ms [ 37.42] vulkan: frame resource CPU: target reload 1 ms (8 calls) [ 37.59] vulkan: a 171 ms frame: 1 shaders translated (11 ms), 1 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 13 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 11/0/1 ms [ 37.78] vulkan: a 181 ms frame: 0 shaders translated (0 ms), 0 pipelines made (46 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 10 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 10/0/1 ms [ 37.92] vulkan: a 143 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 37.92] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 38.08] vulkan: a 157 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/2 ms [ 38.08] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 38.24] vulkan: a 160 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 3 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 1/0/2 ms [ 38.38] vulkan: a 146 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 38.38] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 38.54] vulkan: a 155 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 38.54] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 38.69] vulkan: a 150 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/2 ms [ 38.69] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 38.86] vulkan: a 170 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/1 ms [ 39.03] vulkan: a 170 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 39.03] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 39.19] vulkan: a 159 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/1 ms [ 39.19] vulkan: frame resource CPU: target reload 6 ms (8 calls) [ 39.34] vulkan: a 146 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/11/1 ms [ 39.34] vulkan: frame resource CPU: target reload 12 ms (8 calls) [ 39.49] vulkan: a 158 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 6 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 5/0/2 ms [ 39.64] vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/7/2 ms [ 39.64] vulkan: frame resource CPU: target reload 8 ms (8 calls) [ 39.80] vulkan: a 163 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/3 ms [ 39.80] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 39.96] vulkan: a 158 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 3 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 1/0/1 ms [ 40.13] vulkan: a 164 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/1 ms [ 40.28] vulkan: a 157 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 40.28] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 40.44] vulkan: a 157 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/4/2 ms [ 40.44] vulkan: frame resource CPU: target reload 5 ms (8 calls) [ 40.61] vulkan: a 170 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/11/2 ms [ 40.61] vulkan: frame resource CPU: target reload 12 ms (8 calls) [ 40.77] vulkan: a 154 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 9 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 7/0/1 ms [ 40.92] vulkan: a 156 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/2 ms [ 40.92] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 40.96] perf: 6.4 frames a second over 5.0 s (467 shown in all) [ 41.08] vulkan: a 160 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 7/6/0 ms [ 41.08] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 41.25] vulkan: a 171 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 41.25] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 41.43] vulkan: a 179 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/1 ms [ 41.61] vulkan: a 177 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/4/3 ms [ 41.61] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 41.79] vulkan: a 179 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 41.79] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 41.94] vulkan: a 153 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 41.94] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 42.10] vulkan: a 159 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 6 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 5/0/2 ms [ 42.26] vulkan: a 161 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 42.26] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 42.44] vulkan: a 174 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 42.44] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 42.62] vulkan: a 176 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/2 ms [ 42.62] vulkan: frame resource CPU: target reload 6 ms (8 calls) [ 42.80] vulkan: a 180 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 12 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 10/0/1 ms [ 42.97] vulkan: a 174 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 42.97] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 43.14] vulkan: a 168 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 43.14] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 43.32] vulkan: a 180 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 43.32] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 43.50] vulkan: a 178 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 14 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 12/0/3 ms [ 43.67] vulkan: a 172 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 43.67] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 43.85] vulkan: a 174 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/5/1 ms [ 43.85] vulkan: frame resource CPU: target reload 6 ms (8 calls) [ 44.03] vulkan: a 178 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 44.03] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 44.20] vulkan: a 174 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 16 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 15/0/3 ms [ 44.39] vulkan: a 188 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 44.39] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 44.55] vulkan: a 161 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 3 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 1/2/0 ms [ 44.55] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 44.71] vulkan: a 163 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/1 ms [ 44.71] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 44.88] vulkan: a 168 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 7 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 6/0/1 ms [ 45.02] vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 45.02] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 45.17] vulkan: a 148 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/8/2 ms [ 45.17] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 45.30] vulkan: a 133 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 6/6/1 ms [ 45.30] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 45.48] vulkan: a 173 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/2 ms [ 45.63] vulkan: a 148 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 6 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 5/4/4 ms [ 45.63] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 45.78] vulkan: a 150 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/9/0 ms [ 45.78] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 45.93] vulkan: a 150 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 5 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 3/9/2 ms [ 45.93] vulkan: frame resource CPU: target reload 10 ms (8 calls) [ 45.96] perf: 6.0 frames a second over 5.0 s (497 shown in all) [ 46.08] vulkan: a 155 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 13 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 12/0/0 ms [ 46.24] vulkan: a 159 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 46.24] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 46.40] vulkan: a 158 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/4/1 ms [ 46.40] vulkan: frame resource CPU: target reload 5 ms (8 calls) [ 46.54] vulkan: a 141 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 7/2/1 ms [ 46.54] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 46.72] vulkan: a 175 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 13 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 11/0/1 ms [ 46.88] vulkan: a 162 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/1 ms [ 46.88] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 47.04] vulkan: a 163 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 47.04] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 47.20] vulkan: a 157 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 47.20] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 47.37] vulkan: a 163 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/2 ms [ 47.53] vulkan: a 162 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 47.53] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 47.69] vulkan: a 159 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/1 ms [ 47.69] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 47.84] vulkan: a 149 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 47.84] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 48.00] vulkan: a 165 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 8 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 5/0/2 ms [ 48.19] vulkan: a 184 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 48.19] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 48.35] vulkan: a 165 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/3/2 ms [ 48.35] vulkan: frame resource CPU: target reload 4 ms (8 calls) [ 48.50] vulkan: a 149 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 48.50] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 48.66] vulkan: a 153 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 12 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 10/0/1 ms [ 48.81] vulkan: a 156 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/0 ms [ 48.81] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 48.97] vulkan: a 155 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/1/1 ms [ 48.97] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 49.12] vulkan: a 151 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 49.12] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 49.28] vulkan: a 156 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 3 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 1/0/1 ms [ 49.42] vulkan: a 145 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/2/2 ms [ 49.42] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 49.58] vulkan: a 158 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/6/1 ms [ 49.58] vulkan: frame resource CPU: target reload 7 ms (8 calls) [ 49.74] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 50.07] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 50.23] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 50.40] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 50.72] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 50.88] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 50.96] perf: 6.4 frames a second over 5.0 s (529 shown in all) [ 51.04] vulkan: frame resource CPU: target reload 2 ms (8 calls) [ 51.36] vulkan: frame resource CPU: target reload 9 ms (8 calls) [ 51.41] [lm] (frame 532) [ 51.41] [lm] [asset-thread] queuing unload of 468 gpu meshes [ 51.41] [lm] [asset-thread] unloading 35 cpu meshes [ 51.41] [lm] [asset-thread] unload of 306 textures [ 51.41] [lm] [asset-thread] unloading 20 anims [ 51.42] [lm] loading pack for : "rom:/flamby/scenes/ship3.gin" [ 51.44] [lm] [pack] reading zone pack : "rom:/flamby/scenes/engines/engine_narration.gin" [ 51.45] [lm] [pack] reading zone pack : "rom:/flamby/scenes/engines/khlia_spiral.gin" [ 51.45] [lm] [asset] loading texture "assets/sprites/textures/stars_black_background.dds" [ 51.45] [lm] [asset] loading texture "assets/sprites/textures/tex_stars_02.dds" [ 51.46] [lm] [asset-thread] refreshing gpu mesh list (874) [ 51.46] [lm] [asset-thread] refreshing cpu mesh list (41) [ 51.46] [lm] [asset-thread] refreshing texture list (341) [ 51.46] [lm] [asset-thread] refreshing anim list (24) [ 51.46] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_transitions.gin" [ 51.46] [lm] [asset] loading texture "assets/sprites/title_screen/12-10.dds" [ 51.46] [lm] [asset] loading texture "assets/sprites/title_screen/blackscreen.dds" [ 51.46] [lm] [asset] loading texture "assets/sprites/title_screen/game_name.dds" [ 51.46] [lm] [asset] loading texture "assets/sprites/title_screen/focus-notransparency.dds" [ 51.46] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_loot/ST_cuve_loot.gin" [ 51.47] [lm] [asset-thread] refreshing gpu mesh list (936) [ 51.47] [lm] [asset-thread] refreshing cpu mesh list (44) [ 51.47] [lm] [asset-thread] refreshing texture list (345) [ 51.47] [lm] [asset-thread] refreshing anim list (79) [ 51.48] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_loot/ST_loot.gin" [ 51.48] [lm] [asset-thread] refreshing gpu mesh list (968) [ 51.48] [lm] [asset-thread] refreshing cpu mesh list (46) [ 51.48] [lm] [asset-thread] refreshing anim list (109) [ 51.48] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_mobs/ST_hands_mobs.gin" [ 51.48] vulkan: frame resource CPU: target reload 3 ms (8 calls) [ 51.49] [lm] [asset-thread] refreshing gpu mesh list (984) [ 51.49] [lm] [asset-thread] refreshing cpu mesh list (54) [ 51.49] [lm] [asset-thread] refreshing anim list (121) [ 51.49] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_cuves_structure_LDV3/ST_cuve_distillery.gin" [ 51.50] [lm] [asset] loading texture "assets/sprites/textures/disto_noise.dds" [ 51.50] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/bomb/bomb.gin" [ 51.50] [lm] [asset-thread] refreshing gpu mesh list (1620) [ 51.50] [lm] [asset-thread] refreshing cpu mesh list (204) [ 51.50] [lm] [asset-thread] refreshing scatter list (36) [ 51.50] [lm] [asset-thread] refreshing texture list (346) [ 51.50] [lm] [asset-thread] refreshing anim list (128) [ 51.51] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_cuves_structure_LDV3/ST_cuve_central.gin" [ 51.51] [lm] [asset-thread] refreshing gpu mesh list (1651) [ 51.53] [lm] [asset-thread] refreshing gpu mesh list (2064) [ 51.53] [lm] [asset-thread] refreshing cpu mesh list (233) [ 51.53] [lm] [asset-thread] refreshing scatter list (39) [ 51.53] [lm] [asset-thread] refreshing anim list (175) [ 51.54] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_cuves_structure_LDV3/ST_cuve_schoko.gin" [ 51.55] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Cuve/ST_Cuve_Gears.Chain.gin" [ 51.55] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_cuves_structure_LDV3/ST_cuve_background.gin" [ 51.55] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_cuves_LDV3.gin" [ 51.55] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_filter_structure_LDV3/ST_filter_C1.gin" [ 51.55] [lm] [asset-thread] refreshing gpu mesh list (3422) [ 51.55] [lm] [asset-thread] refreshing cpu mesh list (386) [ 51.55] [lm] [asset-thread] refreshing scatter list (48) [ 51.55] [lm] [asset-thread] refreshing anim list (190) [ 51.55] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_filter_structure_LDV3/ST_filter_P1.gin" [ 51.56] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_filter_structure_LDV3/ST_filter_S1.gin" [ 51.56] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_filter_structure_LDV3/ST_filter_P2.gin" [ 51.56] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_filter_structure_LDV3/ST_filter_C2.gin" [ 51.56] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_filter_structure_LDV3/ST_filter_BG.gin" [ 51.56] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_filter_LDV3.gin" [ 51.56] [lm] [asset-thread] refreshing gpu mesh list (3660) [ 51.56] [lm] [asset-thread] refreshing cpu mesh list (427) [ 51.56] [lm] [asset-thread] refreshing scatter list (57) [ 51.56] [lm] [asset-thread] refreshing anim list (199) [ 51.57] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_factory_structure_LDV3/ST_factory_culling.gin" [ 51.58] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Factory/ST_factory_factory_pearl.ST_factory_turning_stop_pearl_inverted.gin" [ 51.58] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Factory/ST_factory_factory_pearl.ST_factory_turning_stop_pearl.gin" [ 51.58] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_factory_structure_LDV3/ST_inner_factory_bg.gin" [ 51.58] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_factory_structure_LDV3/ST_factory_mario.gin" [ 51.58] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_factory_structure_LDV3/ST_factory_background.gin" [ 51.58] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Factory/ST_factory_turning.pearl.ST_factory_turning_pearl.gin" [ 51.58] [lm] [asset-thread] refreshing gpu mesh list (4544) [ 51.59] [lm] [asset-thread] refreshing cpu mesh list (489) [ 51.59] [lm] [asset-thread] refreshing scatter list (60) [ 51.59] [lm] [asset-thread] refreshing anim list (205) [ 51.59] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_factory_structure_LDV3/ST_factory_labytube.gin" [ 51.60] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_factory_structure_LDV3/ST_factory_cellar.gin" [ 51.60] [lm] [asset-thread] refreshing gpu mesh list (4804) [ 51.60] [lm] [asset-thread] refreshing cpu mesh list (527) [ 51.60] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_factory_LDV3.gin" [ 51.60] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_narration/ST_halyn_narration.gin" [ 51.61] [lm] [asset-thread] refreshing gpu mesh list (5378) [ 51.61] [lm] [asset-thread] refreshing cpu mesh list (572) [ 51.61] [lm] [asset-thread] refreshing scatter list (102) [ 51.61] [lm] [asset-thread] refreshing anim list (206) [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_halyn_v2/ST_halyn_v2.gin" [ 51.63] [lm] [asset] loading texture "assets/sprites/decals/logo_halyn.dds" [ 51.63] [lm] [asset] loading texture "assets/sprites/decals/scribble.dds" [ 51.63] [lm] [asset] loading texture "assets/sprites/decals/scribble2.dds" [ 51.63] [lm] [asset] loading texture "assets/sprites/decals/samsk_sheet.dds" [ 51.63] [lm] [asset-thread] refreshing gpu mesh list (5952) [ 51.63] [lm] [asset-thread] refreshing cpu mesh list (649) [ 51.63] [lm] [asset-thread] refreshing texture list (350) [ 51.63] [lm] [asset-thread] refreshing anim list (397) [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_v2_anim.VFX.Uppercut.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_v2_anim.VFX.Slam.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_v2_anim.VFX.Combo3.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_v2_anim.VFX.Combo2.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_v2_anim.VFX.Combo1.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_v2_anim.VFX.Dash.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.mine_shrapnel_single.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/fx_impact_small.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.PROJECT_MINE.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.overload_proj.gin" [ 51.63] [lm] [asset] loading texture "assets/sprites/fx/elec_spiral_4x4.dds" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_overload_directional_fx.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_overload_anticipation_fx.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/the_project_rig_temp.VFX.Elec_arc.gin" [ 51.63] [lm] [asset] loading texture "assets/sprites/fx/elec_tiling_arks_6x4.dds" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.Laser_impact.gin" [ 51.63] [lm] [asset] loading texture "assets/sprites/fx/laser_impact_2x3.dds" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.LaserMarkup.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/the_project_rig_temp.Halyn_shield_orb.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.Homing_projectile.gin" [ 51.63] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/yasuo_impact.gin" [ 51.64] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_narration/ST_tube_narration.gin" [ 51.64] [lm] [asset-thread] refreshing gpu mesh list (5984) [ 51.64] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/storage_structure/ST_tube_centrifugy.gin" [ 51.64] [lm] [asset-thread] refreshing cpu mesh list (654) [ 51.65] [lm] [asset-thread] refreshing texture list (353) [ 51.65] [lm] [asset-thread] refreshing anim list (476) [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/centrifugy_temp.Rubble.gin" [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/repel_fx_anticipation.gin" [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/centrifugy_temp.Repulse.gin" [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/centrifugy_steal_mana_fx.gin" [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/mole/simole_fx.VFX.GroundRumble.gin" [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/centrifugy_temp.Rock_Platform.gin" [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/baron_spikes.Metal_spikes.gin" [ 51.65] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/baron_spikes.MetalShardProj.gin" [ 51.66] [lm] [asset-thread] refreshing gpu mesh list (6013) [ 51.66] [lm] [asset-thread] refreshing cpu mesh list (665) [ 51.66] [lm] [asset-thread] refreshing anim list (497) [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_mobs/ST_tube_mobs.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/impy/impy2_rig.IMPY_DEBRIS.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/Buzzer/Buzzer3_rig.BADBUZZER_DEBRIS.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/king_louie/king_louie2_rig.DEBRIS_KING_LOUIE.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/clapper/clapper3_rig.ELITE_CLAPPER_DEBRIS.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/clapper/clapper3_rig.CLAPPER_DEBRIS.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/elecog/elecog_rig.ELECOG_DEBRIS.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/eaters/eater/eater3_rig.DEBRIS_EATER.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/corrupt_eaters/corrupt_eater.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/eaters/launch_eater/launch_eater2_rig.ShootFx.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/eaters/eater/eater.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/eaters/launch_eater/launch_eater2_rig.LAUNCH_EATER_DEBRIS.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_mobs/ST_pearls_mobs.gin" [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_filter/ST_tube_filter_C3.gin" [ 51.67] [lm] [asset-thread] refreshing gpu mesh list (6157) [ 51.67] [lm] [asset-thread] refreshing cpu mesh list (711) [ 51.67] [lm] [asset-thread] refreshing anim list (849) [ 51.67] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_saw1/ST_tube_saw1_C2.gin" [ 51.68] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_ascent/ST_tube_ascent_P1.gin" [ 51.68] [lm] [asset] loading texture "assets/sprites/particles/glitch_square.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/decals/anra_fig01.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/decals/scribble_math.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/decals/anra_fig02.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/decals/dendrite_sheet01.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/decals/dendrite_sheet02.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/gradient_shafts.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/bp_mio_chest.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/mio_bp.dds" [ 51.68] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_gate/ST_tube_gate_S1.gin" [ 51.68] [lm] [asset] loading texture "assets/sprites/shaft_mat.dds" [ 51.68] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_hands_structure_LDV3/ST_hands_master.gin" [ 51.68] [lm] [asset-thread] refreshing gpu mesh list (6771) [ 51.68] [lm] [asset-thread] refreshing cpu mesh list (772) [ 51.68] [lm] [asset-thread] refreshing scatter list (118) [ 51.68] [lm] [asset-thread] refreshing texture list (363) [ 51.68] [lm] [asset-thread] refreshing anim list (852) [ 51.68] [lm] [asset] loading texture "assets/luts/gavinlut.dds" [ 51.68] [lm] [asset] loading texture "assets/sprites/decals/pearl_anatomy.dds" [ 51.69] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_halyn_conex/ST_halyn_conex.gin" [ 51.69] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_filter/ST_tube_filter_C2.gin" [ 51.69] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_intro/ST_tube_intro_C1.gin" [ 51.69] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_hands_structure_LDV3/ST_hands_background.gin" [ 51.69] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_gate/ST_tube_gate_C1.gin" [ 51.69] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_saw1/ST_tube_saw1_C1.gin" [ 51.69] [lm] [asset-thread] refreshing gpu mesh list (8312) [ 51.69] [lm] [asset-thread] refreshing cpu mesh list (895) [ 51.69] [lm] [asset-thread] refreshing scatter list (120) [ 51.69] [lm] [asset-thread] refreshing texture list (365) [ 51.69] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_intro/ST_tube_intro_P2.gin" [ 51.70] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_gate/ST_tube_gate_P2.gin" [ 51.70] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_intro/ST_tube_intro_P1.gin" [ 51.70] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_filter/ST_tube_filter_C1.gin" [ 51.70] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_gate/ST_tube_gate_P1.gin" [ 51.70] [lm] [asset-thread] refreshing gpu mesh list (9129) [ 51.70] [lm] [asset-thread] refreshing cpu mesh list (951) [ 51.71] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_ascent/ST_tube_ascent_F1.gin" [ 51.71] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_bonus/ST_tube_bonus.gin" [ 51.71] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/goo_projectile.gin" [ 51.71] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_intro/ST_tube_intro_S1.gin" [ 51.71] [lm] [asset-thread] refreshing gpu mesh list (9589) [ 51.72] [lm] [asset-thread] refreshing cpu mesh list (985) [ 51.72] [lm] [asset-thread] refreshing anim list (854) [ 51.72] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_mario/ST_tube_mario.gin" [ 51.72] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_gate/ST_tube_gate_P3.gin" [ 51.72] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_filter/ST_tube_filter_F1.gin" [ 51.72] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_intro/ST_tube_intro_P3.gin" [ 51.72] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_structure_LDV3/ST_tube_intro/ST_tube_main_save.gin" [ 51.72] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_tube_LDV3.gin" [ 51.73] [lm] [asset-thread] refreshing gpu mesh list (9938) [ 51.73] [lm] [asset-thread] refreshing cpu mesh list (1098) [ 51.73] [lm] [asset-thread] refreshing anim list (857) [ 51.73] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/saw_longue/saw_longue_fight.gin" [ 51.74] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/SawChase/ST_chase_pearl_spawner.ST_chase_pearl_spawner.gin" [ 51.74] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_saws_LDV3.gin" [ 51.74] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_narration/ST_title_cards.gin" [ 51.74] [lm] [asset-thread] refreshing gpu mesh list (10831) [ 51.74] [lm] [asset-thread] refreshing cpu mesh list (1202) [ 51.74] [lm] [asset-thread] refreshing anim list (879) [ 51.74] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_pearl_structure_LDV3/ST_pearl_hill.gin" [ 51.74] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/PearlPit/pearl.Pearl_toSpawn.gin" [ 51.74] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_pearl_structure_LDV3/ST_pearl_background.gin" [ 51.74] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/PearlPit/pearl.Pearl_toSpawnBG.gin" [ 51.75] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_pearl_structure_LDV3/ST_pearl_shrine.gin" [ 51.75] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_pearl_structure_LDV3/ST_pearl_dump.gin" [ 51.75] [lm] [asset-thread] refreshing gpu mesh list (11964) [ 51.75] [lm] [asset-thread] refreshing cpu mesh list (1262) [ 51.75] [lm] [asset-thread] refreshing anim list (883) [ 51.76] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_pearl_LDV3.gin" [ 51.76] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/pearl_eaters/pearl_eater_rig.PearlEater.Debris.gin" [ 51.76] [lm] [asset-thread] refreshing gpu mesh list (12471) [ 51.76] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/storage_master.gin" [ 51.76] [lm] [asset-thread] refreshing cpu mesh list (1286) [ 51.76] [lm] [asset-thread] refreshing anim list (902) [ 51.76] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/rambo/rambo_prefabs.Bomb.gin" [ 51.76] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/rambo/goo_projectile_rambo.gin" [ 51.76] [lm] [asset] loading texture "assets/sprites/fx/fx_goo_projectile.dds" [ 51.77] [lm] [asset-thread] refreshing gpu mesh list (12590) [ 51.77] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_mid1_structure/LDV1/TW_mid1_burial.gin" [ 51.77] [lm] [asset-thread] refreshing cpu mesh list (1331) [ 51.77] [lm] [asset-thread] refreshing texture list (366) [ 51.77] [lm] [asset-thread] refreshing anim list (992) [ 51.77] [lm] [asset] loading texture "assets/sprites/gradient_1.dds" [ 51.77] [lm] [asset] loading texture "assets/sprites/gradient_sprite.dds" [ 51.78] [lm] [asset-thread] refreshing gpu mesh list (12948) [ 51.78] [lm] [asset-thread] refreshing cpu mesh list (1337) [ 51.78] [lm] [asset-thread] refreshing texture list (368) [ 51.78] [lm] [asset-thread] refreshing anim list (1010) [ 51.78] [lm] [pack] reading zone pack : "rom:/flamby/scenes/engines/engines_structure/EN_khlia_LD_glitch.gin" [ 51.79] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/HUB_final/HUB_asma.gin" [ 51.79] [lm] [asset] loading texture "assets/sprites/decals/map3.dds" [ 51.79] [lm] [asset] loading texture "assets/sprites/decals/khliasma_treasure.dds" [ 51.79] [lm] [asset] loading texture "assets/sprites/decals/map2.dds" [ 51.79] [lm] [asset] loading texture "assets/sprites/decals/map1.dds" [ 51.79] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/HUB_final/HUB_workshop.gin" [ 51.79] [lm] [asset] loading texture "assets/sprites/spiderwebs.002.dds" [ 51.79] [lm] [asset-thread] refreshing gpu mesh list (13423) [ 51.79] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/HUB_final/HUB_tuner.gin" [ 51.79] [lm] [asset-thread] refreshing cpu mesh list (1567) [ 51.79] [lm] [asset-thread] refreshing scatter list (138) [ 51.79] [lm] [asset-thread] refreshing texture list (373) [ 51.79] [lm] [asset-thread] refreshing anim list (1012) [ 51.79] [lm] [asset] loading texture "assets/sprites/decals/logo_amytis.dds" [ 51.79] [lm] [asset] loading texture "assets/sprites/decals/amydraw02.dds" [ 51.79] [lm] [asset] loading texture "assets/sprites/decals/amydraw01.dds" [ 51.80] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/hub_narration/hub_narration.gin" [ 51.80] [lm] [asset-thread] refreshing gpu mesh list (13521) [ 51.80] [lm] [asset-thread] refreshing cpu mesh list (1586) [ 51.80] [lm] [asset-thread] refreshing scatter list (153) [ 51.80] [lm] [asset-thread] refreshing texture list (376) [ 51.80] [lm] [asset-thread] refreshing anim list (1031) [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/HUB_final/HUB_master.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/fx/yasuo_proj.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/sasuke_fx.cyclone_warning.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/sasuke_fx.cyclone.gin" [ 51.82] [lm] [asset] loading texture "assets/mio/fx/Textures/fx_slash2_bg_spr.dds" [ 51.82] [lm] [asset] loading texture "assets/mio/fx/Textures/fx_slash2_fg_spr.dds" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/sasuke_fx.shock_warning.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/sasuke_fx.shock.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/sasuke_fx.fx_dash_anticipation.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/shook/shook_fx.ShookShock.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Blink_in.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/orb_projectile.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_fx_002.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/sasuke_misc.Spike.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_P3.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_intro_C1.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_center_P1.gin" [ 51.82] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_flyarena.gin" [ 51.82] [lm] [asset-thread] refreshing gpu mesh list (14200) [ 51.83] [lm] [asset-thread] refreshing cpu mesh list (1657) [ 51.83] [lm] [asset-thread] refreshing scatter list (174) [ 51.83] [lm] [asset-thread] refreshing texture list (378) [ 51.83] [lm] [asset-thread] refreshing anim list (1579) [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.Ether_projectile.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_end_F3.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.005.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.004.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.003.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.002.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.001.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_P2.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_intro_C2.gin" [ 51.83] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_chall_05.gin" [ 51.84] [lm] [asset-thread] refreshing gpu mesh list (14848) [ 51.84] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_center_P2.gin" [ 51.84] [lm] [asset-thread] refreshing cpu mesh list (1718) [ 51.84] [lm] [asset-thread] refreshing scatter list (180) [ 51.84] [lm] [asset-thread] refreshing anim list (1629) [ 51.84] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_mobs.gin" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/cupcake/cupcake2_rig.CUPCAKE_DEBRIS.gin" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/flea_spitting/flea_spitting_elite.DEBRIS_FLEA_ELITE.gin" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Mosquito_dash.gin" [ 51.85] [lm] [asset] loading texture "assets/mobs/mosquito/fx_mosquito_dash_spr.dds" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/mosquito/mosquito_v5/mosquito_v5_rig.MOSQUITO_DEBRIS.gin" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/shook/shook2_rig.SHOOK_DEBRIS.gin" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/flea_spitting/flea_spitting.v02.MOUCHE_DEBRIS.gin" [ 51.85] [lm] [asset-thread] refreshing gpu mesh list (14920) [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_intro_F1.gin" [ 51.85] [lm] [asset-thread] refreshing cpu mesh list (1732) [ 51.85] [lm] [asset-thread] refreshing texture list (379) [ 51.85] [lm] [asset-thread] refreshing anim list (1697) [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_narration/LQ_ruins_narration.gin" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_C1.gin" [ 51.85] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_center_F2.gin" [ 51.86] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_BG.gin" [ 51.86] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_center_S1.gin" [ 51.86] [lm] [asset-thread] refreshing gpu mesh list (15644) [ 51.86] [lm] [asset-thread] refreshing cpu mesh list (1790) [ 51.86] [lm] [asset-thread] refreshing scatter list (189) [ 51.86] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_intro_T1.gin" [ 51.86] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_intro_T3.gin" [ 51.86] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_F1.gin" [ 51.87] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_sidestep.gin" [ 51.87] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_intro_T2.gin" [ 51.87] [lm] [asset-thread] refreshing gpu mesh list (16707) [ 51.87] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_C2.gin" [ 51.87] [lm] [asset-thread] refreshing cpu mesh list (1916) [ 51.87] [lm] [asset-thread] refreshing scatter list (213) [ 51.87] [lm] [asset-thread] refreshing anim list (1766) [ 51.87] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruin_end_P3.gin" [ 51.88] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_C3.gin" [ 51.88] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_P1.gin" [ 51.88] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_mast_C4.gin" [ 51.88] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_structure/LQ_ruins_intro_P1.gin" [ 51.88] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_ruins_root.gin" [ 51.88] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_sound/LQ_aile_sound.gin" [ 51.88] [lm] [asset-thread] refreshing gpu mesh list (17590) [ 51.89] [lm] [asset-thread] refreshing cpu mesh list (2031) [ 51.89] [lm] [asset-thread] refreshing scatter list (285) [ 51.89] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_loot.gin" [ 51.90] [lm] [asset-thread] refreshing gpu mesh list (17597) [ 51.90] [lm] [asset-thread] refreshing anim list (1772) [ 51.90] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_background.gin" [ 51.91] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_mobs.gin" [ 51.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/hornfell/broken_hornfell2_rig.DEBRIS_HORNFELL.gin" [ 51.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/floaty_leg.gin" [ 51.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/floaty/floaty2_rig.DEBRIS_FLOATY.gin" [ 51.91] [lm] [asset-thread] refreshing gpu mesh list (17784) [ 51.91] [lm] [asset-thread] refreshing cpu mesh list (2042) [ 51.91] [lm] [asset-thread] refreshing anim list (1857) [ 51.91] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_narration.gin" [ 51.92] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part1.gin" [ 51.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/door/door_debris.gin" [ 51.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/door/door_pokeball.gin" [ 51.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/flea/flea_wandering.gin" [ 51.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/mosquito/mosquito.gin" [ 51.92] [lm] [asset-thread] refreshing gpu mesh list (17972) [ 51.92] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part4.gin" [ 51.93] [lm] [asset-thread] refreshing cpu mesh list (2064) [ 51.93] [lm] [asset-thread] refreshing scatter list (288) [ 51.93] [lm] [asset-thread] refreshing anim list (1928) [ 51.93] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_arena.gin" [ 51.93] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part8.gin" [ 51.93] [lm] [asset] loading texture "assets/sprites/wind_noise_normal.dds" [ 51.93] [lm] [asset] loading texture "assets/sprites/fx/ventilo_test_2_base2.dds" [ 51.93] [lm] [asset] loading texture "assets/sprites/gradient_3.dds" [ 51.94] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part2.gin" [ 51.94] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/Modeling/SalleEnchassement.Export_Enchassement.gin" [ 51.94] [lm] [asset-thread] refreshing gpu mesh list (19137) [ 51.94] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_enchassement.gin" [ 51.94] [lm] [asset-thread] refreshing cpu mesh list (2298) [ 51.94] [lm] [asset-thread] refreshing scatter list (320) [ 51.94] [lm] [asset-thread] refreshing texture list (382) [ 51.94] [lm] [asset-thread] refreshing anim list (2003) [ 51.94] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part7.gin" [ 51.95] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part9.gin" [ 51.95] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part5.gin" [ 51.95] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_graveyard.gin" [ 51.95] [lm] [asset] loading texture "assets/sprites/Vitrail_3.dds" [ 51.95] [lm] [asset-thread] refreshing gpu mesh list (20110) [ 51.95] [lm] [asset-thread] refreshing cpu mesh list (2412) [ 51.95] [lm] [asset-thread] refreshing scatter list (348) [ 51.95] [lm] [asset-thread] refreshing texture list (383) [ 51.95] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part3.gin" [ 51.95] [lm] [asset-thread] refreshing anim list (2005) [ 51.95] [lm] [asset] loading texture "assets/sprites/space_black_n_white.dds" [ 51.96] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_part6.gin" [ 51.96] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_city_structure/LQ_city_structure_LDV3/LQ_city_LDV3.gin" [ 51.96] [lm] [asset-thread] refreshing gpu mesh list (20760) [ 51.97] [lm] [asset-thread] refreshing cpu mesh list (2485) [ 51.97] [lm] [asset-thread] refreshing scatter list (371) [ 51.97] [lm] [asset-thread] refreshing texture list (384) [ 51.97] [lm] [asset-thread] refreshing anim list (2049) [ 51.97] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_C2.gin" [ 51.97] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/pearl_loot.pearl_shard.gin" [ 51.98] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_A2.gin" [ 51.98] [lm] [asset-thread] refreshing gpu mesh list (21280) [ 51.98] [lm] [asset-thread] refreshing cpu mesh list (2581) [ 51.98] [lm] [asset-thread] refreshing scatter list (419) [ 51.98] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_D5.gin" [ 51.98] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_E1.gin" [ 51.98] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.GW_ether_projectile.gin" [ 51.98] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_C1.gin" [ 51.99] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_narration/LQ_underground_narration.gin" [ 51.99] [lm] [asset-thread] refreshing gpu mesh list (22254) [ 51.99] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_D2.gin" [ 51.99] [lm] [asset-thread] refreshing cpu mesh list (2680) [ 51.99] [lm] [asset-thread] refreshing scatter list (461) [ 51.99] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_B3.gin" [ 51.99] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_D3.gin" [ 52.00] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_B1.gin" [ 52.00] [lm] [asset-thread] refreshing gpu mesh list (22720) [ 52.00] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_D1.gin" [ 52.00] [lm] [asset-thread] refreshing cpu mesh list (2737) [ 52.00] [lm] [asset-thread] refreshing scatter list (479) [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/petit_trapu/petit_trapu_fight.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/petit_trapu/petit_trapu_arena.small_snowball.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/ice_projectile.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/petit_trapu/petit_trapu_spikes.spikes.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_D4.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_C3.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_structure/LQ_underground_A3.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_underground_root.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_narration/LQ_title_cards.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_narration/LQ_liho_narration.gin" [ 52.01] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_liho_temoin.gin" [ 52.01] [lm] [asset-thread] refreshing gpu mesh list (23924) [ 52.02] [lm] [asset-thread] refreshing cpu mesh list (2888) [ 52.02] [lm] [asset-thread] refreshing scatter list (509) [ 52.02] [lm] [asset-thread] refreshing anim list (2096) [ 52.02] [lm] [pack] reading zone pack : "rom:/flamby/scenes/Liho/LQ_master.gin" [ 52.02] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/hub_loot.gin" [ 52.03] [lm] [asset-thread] refreshing gpu mesh list (24240) [ 52.03] [lm] [asset-thread] refreshing cpu mesh list (2893) [ 52.03] [lm] [pack] reading zone pack : "rom:/flamby/scenes/metamap/checkpoints.gin" [ 52.04] [lm] [pack] reading zone pack : "rom:/flamby/scenes/glitchworld/GW_tuto_structure/GW_tuto_jump.gin" [ 52.04] [lm] [asset-thread] refreshing gpu mesh list (24261) [ 52.04] [lm] [asset-thread] refreshing cpu mesh list (2910) [ 52.04] [lm] [asset-thread] refreshing anim list (2101) [ 52.04] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_mid1_structure/LDV1/TW_mid1_fresco.gin" [ 52.05] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_structure_LDV3/TW_burrow_structure_LDV3/TW_burrow_hole.gin" [ 52.05] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_mid1_structure/LDV1/TW_mid1_scrap.gin" [ 52.05] [lm] [asset-thread] refreshing gpu mesh list (25743) [ 52.05] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_structure_LDV3/TW_burrow_structure_LDV3/TW_burrow_connex.gin" [ 52.06] [lm] [asset-thread] refreshing cpu mesh list (3078) [ 52.06] [lm] [asset-thread] refreshing scatter list (581) [ 52.06] [lm] [asset-thread] refreshing anim list (2104) [ 52.06] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_mid1_structure/LDV1/TW_mid1_analysis.gin" [ 52.06] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/tower_conex/TW_HUB_conex.gin" [ 52.07] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_mid1_structure/LDV1/TW_mid1_connex.gin" [ 52.07] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_mid1_structure/LDV1/TW_mid1_data.gin" [ 52.07] [lm] [asset-thread] refreshing gpu mesh list (26645) [ 52.07] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_structure_LDV3/TW_observ_structure_LDV3/TW_observ_airlock.gin" [ 52.08] [lm] [asset-thread] refreshing cpu mesh list (3205) [ 52.09] [lm] [asset-thread] refreshing scatter list (824) [ 52.09] [lm] [asset-thread] refreshing anim list (2110) [ 52.09] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_narration/TW_observ_narration.gin" [ 52.09] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_structure_LDV3/TW_observ_structure_LDV3/TW_observ_stars.gin" [ 52.09] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_structure_LDV3/TW_observ_structure_LDV3/TW_observ_gravity.gin" [ 52.09] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_structure_LDV3/TW_observ_LDV3.gin" [ 52.09] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_commun_master.gin" [ 52.10] [lm] [pack] reading zone pack : "rom:/flamby/scenes/tower/TW_master.gin" [ 52.10] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_sound/GA_aile_sound.gin" [ 52.10] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_narration/GA_title_cards.gin" [ 52.10] [lm] [asset-thread] refreshing gpu mesh list (27080) [ 52.10] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_canolight.gin" [ 52.10] [lm] [asset-thread] refreshing cpu mesh list (3246) [ 52.10] [lm] [asset-thread] refreshing scatter list (830) [ 52.10] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_background.gin" [ 52.10] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_crossroad.gin" [ 52.11] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_intro.gin" [ 52.11] [lm] [asset-thread] refreshing gpu mesh list (27521) [ 52.11] [lm] [asset-thread] refreshing cpu mesh list (3309) [ 52.11] [lm] [asset-thread] refreshing scatter list (1137) [ 52.11] [lm] [asset-thread] refreshing anim list (2114) [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_canodark.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_boss_misc.Shaft.001.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/fx/small_laser_impact.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_boss_misc.BigLaserImpact.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_boss_misc.Donut.gin" [ 52.12] [lm] [asset] loading texture "assets/sprites/disto_gradient.dds" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_boss_misc.Markup.Shock.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/holy_shaft.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_sparks.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_boss_misc.LaserBeam.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/the_project_rig_temp.LaserBeam.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamWarming.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_creep.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/shii/shii_boss_strand.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_lakelight.gin" [ 52.12] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/mana_recipient/mana_recipient.Mana_Recipient.gin" [ 52.13] [lm] [asset-thread] refreshing gpu mesh list (27932) [ 52.13] [lm] [asset-thread] refreshing cpu mesh list (3400) [ 52.13] [lm] [asset-thread] refreshing scatter list (1171) [ 52.13] [lm] [asset-thread] refreshing texture list (385) [ 52.13] [lm] [asset-thread] refreshing anim list (2250) [ 52.13] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_mobs/GA_roof_mob.gin" [ 52.13] [lm] [asset] loading texture "assets/sprites/fx/fx_smoke_stream_1_spr.dds" [ 52.13] [lm] [asset] loading texture "assets/sprites/fx/fx_smoke_stream_2_spr.dds" [ 52.13] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/brawler/brawler_sticky2_rig.DEBRIS_PASCAL.gin" [ 52.13] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/noodly/noodly2_rig.DEBRIS_NOODLY.gin" [ 52.13] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/corupt_carlo/fx_anticipation_explode.gin" [ 52.13] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_chaxel.gin" [ 52.13] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_structure/GA_roof_lakedark.gin" [ 52.14] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_narration/GA_roof_narration.gin" [ 52.14] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_roof_LDV1.gin" [ 52.14] [lm] [asset-thread] refreshing gpu mesh list (28439) [ 52.14] [lm] [asset-thread] refreshing cpu mesh list (3479) [ 52.14] [lm] [asset-thread] refreshing scatter list (1263) [ 52.14] [lm] [asset-thread] refreshing texture list (387) [ 52.14] [lm] [asset-thread] refreshing anim list (2367) [ 52.15] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_loot.gin" [ 52.15] [lm] [asset-thread] refreshing gpu mesh list (28440) [ 52.15] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_key_C1.gin" [ 52.15] [lm] [asset] loading texture "assets/sprites/big_light_shaft.dds" [ 52.15] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_crop_P2.gin" [ 52.16] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_door_P1.gin" [ 52.16] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_key_C2.gin" [ 52.16] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/bumper/bumper.Bumper.gin" [ 52.16] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_crop_F1.gin" [ 52.16] [lm] [asset-thread] refreshing gpu mesh list (29243) [ 52.16] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_conex.gin" [ 52.17] [lm] [asset-thread] refreshing cpu mesh list (3549) [ 52.17] [lm] [asset-thread] refreshing scatter list (1391) [ 52.17] [lm] [asset-thread] refreshing texture list (388) [ 52.17] [lm] [asset-thread] refreshing anim list (2370) [ 52.17] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_Chaxel.gin" [ 52.17] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_glide_C1.gin" [ 52.17] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_belltower_background.gin" [ 52.18] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_chill_P1.gin" [ 52.18] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_crop_P1.gin" [ 52.18] [lm] [asset-thread] refreshing gpu mesh list (30071) [ 52.18] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/scarecrow/scarecrow_fight.gin" [ 52.19] [lm] [asset-thread] refreshing cpu mesh list (3651) [ 52.19] [lm] [asset-thread] refreshing scatter list (1821) [ 52.19] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/scarecrow/goo_drop.gin" [ 52.19] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/VFX.GooSplash.001.gin" [ 52.19] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_crop_C1.gin" [ 52.19] [lm] [asset] loading texture "assets/sprites/decals/stars.dds" [ 52.19] [lm] [asset] loading texture "assets/sprites/decals/heart.dds" [ 52.19] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_key_F1.gin" [ 52.20] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_chill_C1.gin" [ 52.20] [lm] [asset] loading texture "assets/sprites/big_fog002.dds" [ 52.20] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_chill_F1.gin" [ 52.20] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_glide_C2.gin" [ 52.20] [lm] [asset-thread] refreshing gpu mesh list (31084) [ 52.21] [lm] [asset-thread] refreshing cpu mesh list (3783) [ 52.21] [lm] [asset-thread] refreshing scatter list (2039) [ 52.21] [lm] [asset-thread] refreshing texture list (391) [ 52.21] [lm] [asset-thread] refreshing anim list (2463) [ 52.21] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_mobs/GA_bou_mob.gin" [ 52.22] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/carlo/carlo2_rig.CarloFart.gin" [ 52.22] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.InkBurst.gin" [ 52.22] [lm] [asset] loading texture "assets/sprites/fx/fx_ink_burst_disto_4x4.dds" [ 52.22] [lm] [asset] loading texture "assets/sprites/fx/fx_ink_burst_4x4.dds" [ 52.22] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Carlo_bubbles.gin" [ 52.22] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/carlo/carlo2_rig.CARLO_DEBRIS.gin" [ 52.22] [lm] [asset-thread] refreshing gpu mesh list (31099) [ 52.22] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_glide_C3.gin" [ 52.22] [lm] [asset-thread] refreshing cpu mesh list (3788) [ 52.22] [lm] [asset-thread] refreshing texture list (393) [ 52.22] [lm] [asset-thread] refreshing anim list (2481) [ 52.22] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_background.gin" [ 52.23] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_narration/GA_bou_narration.gin" [ 52.23] [lm] [asset-thread] refreshing gpu mesh list (31430) [ 52.24] [lm] [asset-thread] refreshing cpu mesh list (3847) [ 52.24] [lm] [asset-thread] refreshing scatter list (2120) [ 52.24] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_door_C1.gin" [ 52.24] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_structure/GA_bou_door_C2.gin" [ 52.25] [lm] [asset-thread] refreshing gpu mesh list (31884) [ 52.25] [lm] [asset-thread] refreshing cpu mesh list (3902) [ 52.25] [lm] [asset-thread] refreshing scatter list (2307) [ 52.25] [lm] [asset-thread] refreshing anim list (2488) [ 52.25] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_bou_LDV2.gin" [ 52.25] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_building_P1.gin" [ 52.26] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_center_F2.gin" [ 52.26] [lm] [asset-thread] refreshing gpu mesh list (32396) [ 52.26] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_conex_P2.gin" [ 52.27] [lm] [asset-thread] refreshing cpu mesh list (3942) [ 52.27] [lm] [asset-thread] refreshing scatter list (2314) [ 52.27] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_source_P1.gin" [ 52.27] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_mobs/GA_root_mob.gin" [ 52.27] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/spiders/spider_rig.SPIDER_DEBRIS.gin" [ 52.27] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_narration/GA_root_narration.gin" [ 52.27] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_conex_P1.gin" [ 52.27] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_source_C1.gin" [ 52.28] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_source_mario.gin" [ 52.28] [lm] [asset-thread] refreshing gpu mesh list (33553) [ 52.28] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_structure/GA_root_center_F1.gin" [ 52.28] [lm] [asset-thread] refreshing cpu mesh list (4024) [ 52.28] [lm] [asset-thread] refreshing scatter list (2384) [ 52.28] [lm] [asset-thread] refreshing anim list (2515) [ 52.29] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_root_LDV1.gin" [ 52.29] [lm] [asset-thread] refreshing gpu mesh list (34265) [ 52.29] [lm] [asset-thread] refreshing cpu mesh list (4049) [ 52.30] [lm] [asset-thread] refreshing scatter list (2392) [ 52.30] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/mole/mole_projectile.gin" [ 52.30] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_narration/GA_amy_narration.gin" [ 52.30] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_amy_LDV1.gin" [ 52.30] [lm] [asset] loading texture "assets/luts/fallcolors.dds" [ 52.30] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_atrium.gin" [ 52.31] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_narration/GA_vin_narration.gin" [ 52.31] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_aromatic_LDV2.gin" [ 52.31] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_terrace_LDV2.gin" [ 52.31] [lm] [asset-thread] refreshing gpu mesh list (35068) [ 52.32] [lm] [asset-thread] refreshing cpu mesh list (4140) [ 52.32] [lm] [asset-thread] refreshing scatter list (2634) [ 52.32] [lm] [asset-thread] refreshing texture list (394) [ 52.32] [lm] [asset-thread] refreshing anim list (2576) [ 52.32] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_bunker.gin" [ 52.32] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_background.gin" [ 52.32] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/lighting/GA_vin_bridge_lighting.gin" [ 52.33] [lm] [asset-thread] refreshing gpu mesh list (35460) [ 52.33] [lm] [asset-thread] refreshing cpu mesh list (4184) [ 52.33] [lm] [asset-thread] refreshing scatter list (2715) [ 52.33] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_bridge.gin" [ 52.33] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/bamby/bamby_fruit_feet.RIG.FRUIT_FOOT.gin" [ 52.33] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/impy/impy.gin" [ 52.33] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/brawler/pascal.gin" [ 52.33] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/bamby/bamby_proj.gin" [ 52.33] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/bamby/bamby_tentacles.gin" [ 52.34] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_hive_LDV2.gin" [ 52.34] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_promenade.gin" [ 52.34] [lm] [asset-thread] refreshing gpu mesh list (36457) [ 52.34] [lm] [asset-thread] refreshing cpu mesh list (4317) [ 52.34] [lm] [asset-thread] refreshing scatter list (2978) [ 52.34] [lm] [asset-thread] refreshing anim list (2697) [ 52.34] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_zoo_LDV2.gin" [ 52.35] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_spidy_LDV2.gin" [ 52.35] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/spidy/spidy_homing.gin" [ 52.35] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/spidy/spidy_cocoon.gin" [ 52.35] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/spidy/spidy_projectile.gin" [ 52.35] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/spidy/spidy2_add_rigs.RIG.COCOON_STRING.gin" [ 52.35] [lm] [asset-thread] refreshing gpu mesh list (36839) [ 52.35] [lm] [asset-thread] refreshing cpu mesh list (4417) [ 52.35] [lm] [asset-thread] refreshing scatter list (3117) [ 52.35] [lm] [asset-thread] refreshing anim list (2751) [ 52.36] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_mobs/GA_vin_mob.gin" [ 52.36] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_structure/GA_vin_hall.gin" [ 52.36] [lm] [asset-thread] refreshing gpu mesh list (37064) [ 52.37] [lm] [asset-thread] refreshing cpu mesh list (4458) [ 52.37] [lm] [asset-thread] refreshing scatter list (3158) [ 52.37] [lm] [asset-thread] refreshing anim list (2801) [ 52.37] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_vin_LDV1.gin" [ 52.37] [lm] [pack] reading zone pack : "rom:/flamby/scenes/garden/GA_master.gin" [ 52.37] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/hub_narration/hub_title_cards.gin" [ 52.37] [lm] [pack] reading zone pack : "rom:/flamby/scenes/dreamteam/dreamteam.gin" [ 52.37] [lm] [asset] loading texture "assets/sprites/cmd_art2.dds" [ 52.37] [lm] [asset] loading texture "assets/sprites/cmd_art.dds" [ 52.37] [lm] [pack] reading zone pack : "rom:/flamby/scenes/hub/hub_v2_connex_GA.gin" [ 52.37] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_spider_connex.gin" [ 52.38] [lm] [asset-thread] refreshing gpu mesh list (37236) [ 52.38] [lm] [asset-thread] refreshing cpu mesh list (4474) [ 52.38] [lm] [asset-thread] refreshing scatter list (3194) [ 52.38] [lm] [asset-thread] refreshing texture list (396) [ 52.38] [lm] [asset-thread] refreshing anim list (2812) [ 52.38] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_spider_intro.gin" [ 52.38] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_spider_background.gin" [ 52.38] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Security/ST_security_spawner.ST_security.spider_spawner_noCollider.gin" [ 52.38] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Security/ST_security_spawner.ST_security_spawn_lodlow.gin" [ 52.39] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_spider_laser.gin" [ 52.39] [lm] [asset-thread] refreshing gpu mesh list (37673) [ 52.39] [lm] [asset-thread] refreshing cpu mesh list (4522) [ 52.39] [lm] [asset-thread] refreshing scatter list (3218) [ 52.39] [lm] [asset-thread] refreshing anim list (2814) [ 52.39] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Security/ST_security_spawner.ST_security.spider_spawner.gin" [ 52.39] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_spider_LDV3.gin" [ 52.39] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_hook_connex.gin" [ 52.39] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_hook_LDV3.gin" [ 52.40] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_loot/ST_security_loot.gin" [ 52.40] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_mobs/ST_security_mobs.gin" [ 52.40] [lm] [asset-thread] refreshing gpu mesh list (38184) [ 52.40] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_fight_start.gin" [ 52.41] [lm] [asset-thread] refreshing cpu mesh list (4603) [ 52.41] [lm] [asset-thread] refreshing anim list (2816) [ 52.41] [lm] [asset] loading texture "assets/sprites/decals/luras_theme.dds" [ 52.41] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_fight_LDV3.gin" [ 52.41] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_narration/SEC_title_cards.gin" [ 52.41] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_glide_connex.gin" [ 52.41] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_glide_laser2.gin" [ 52.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/ST_prefabs/Security/ST_security_spawner.ST_security.glide_spawner.gin" [ 52.41] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_glide_intro.gin" [ 52.41] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_structure_LDV3/ST_security_glide_laser1.gin" [ 52.42] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_structure_LDV3/ST_security_glide_LDV3.gin" [ 52.42] [lm] [pack] reading zone pack : "rom:/flamby/scenes/storage/ST_security_blockout_LDV1.gin" [ 52.42] [lm] [pack] reading zone pack : "rom:/flamby/assets/editor/transient_defaults.gin" [ 52.42] [lm] [asset-thread] refreshing gpu mesh list (39581) [ 52.42] [lm] [asset-thread] refreshing cpu mesh list (4735) [ 52.42] [lm] [asset-thread] refreshing scatter list (3221) [ 52.42] [lm] [asset-thread] refreshing texture list (397) [ 52.42] [lm] [asset-thread] refreshing anim list (2819) [ 52.44] [lm] [pack] reading zone pack : "rom:/flamby/scenes/ship3.gin" [ 52.44] [lm] [asset-thread] refreshing gpu mesh list (41042) [ 52.44] [lm] [asset-thread] refreshing cpu mesh list (4807) [ 52.44] [lm] [asset-thread] refreshing scatter list (3258) [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/loot/loot2.LootPreview.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.006.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.005.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.004.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.003.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.002.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.001.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.Debris_root.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.MakeShiftReco.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/voice_gather_fx.spark.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/voice_gather_fx.voice_gather_root.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/hook_slash.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/hook_slash_perfect.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/hook_slash_space_cut.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/clean_cut_no_hitstop.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/hook_slash_root.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.FX.WindThing.002.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.FX.WindThing.001.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.WindProjectile.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.elec_field_root.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/mana_recipient/gw_single_seed.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/mana_recipient/gw_mana_seeds.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.clean_cut.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.slash_hit_down.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.slash_hit_up.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.slash_hit_fwd.003.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.slash_hit_fwd.002.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.slash_hit_fwd.001.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.Perfect_state_single.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.Perfect_state.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/elec_ball_dash_3.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/elec_ball_dash_2.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/elec_ball_dash_1.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/elec_ball_dash_0.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/elec_ball_root.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.005.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.004.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.003.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.002.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.OrbStreak.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.004.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.003.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.002.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.001.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_root.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_berserk_init.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.FireflyBurst.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.Firefly2.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/goo_explosion.Goo_explosion.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.GooSplat.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.GooDrop3.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/SnowDrop.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/orb_fountain/fountain_vfx.Fountain_heal.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/iceShard.Breaking_proj.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.PearlBreak.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/centrifugy/baron_spikes.VFX.Shard_pieces.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/project_misc.Projekt_debris.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/falling_pearls/falling_pearl2.Pearl_break.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.mana_spark.gin" [ 52.45] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.ExplosionFaddac.gin" [ 52.45] [lm] [pack] reading zone pack : 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"rom:/flamby/assets/mobs/projectiles/misc.GW_ether_projectile.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.Ether_projectile.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_halyn.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/flick_impact.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/project/ui_project.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.005.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.004.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.003.gin" [ 55.41] [lm] [pack] reading zone pack : 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pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.mine_shrapnel_single.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.Homing_projectile.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/mole/simole_goo_proj.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/goo_projectile.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/cupcake_drop.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/ice_projectile.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/GooDropSimole.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.SmokeBurst.001.gin" [ 55.41] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/loot/loot_vfx.LootVfxPresent.gin" [ 55.41] [lm] [pack] reading zone pack : 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55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.ManaReload.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/map2/map_data.MapData.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioDoubleJump.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.BreakbleHit.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.OrbHit.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shield_damage_fx_001.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mio_hook_slash_perfect_fx_tmp.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioLanding.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/damage_fx_001.gin" [ 55.43] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mio_hook_slash_fx_tmp.gin" [ 55.43] 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pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Blink_in.gin" [ 55.43] [lm] [pack] loaded 357 zones from pack "rom:/flamby/misc_pack.gin" (root zone path = "rom:/flamby/assets/packer_proxy_scene.gin") [ 55.44] [lm] [world] reactivating link "rom:/flamby/assets/editor/transient_defaults.gin" [ 55.44] [lm] parent node = 0x0 [ 55.44] [lm] [world] committing activation of zone : "rom:/flamby/assets/editor/transient_defaults.gin" (0x210e6d4018) [ 55.44] [lm] [world] committing activation of zone : "rom:/flamby/assets/packer_proxy_scene.gin" (0x210e6d4258) [ 55.44] [lm] [asset] stalling waiting for assets for : "rom:/flamby/assets/packer_proxy_scene.gin" [ 55.45] [lm] [asset] loading 148 textures [ 55.47] [lm] [asset-thread] uploading 148 textures [ 55.48] [lm] [asset-thread] loading 347 anim clips [ 55.87] [lm] [asset-thread] finished upload of 148 textures [ 55.87] [lm] [asset] stall total duration = 432.828594 ms [ 55.88] [lm] [save] new save, id = 10379705176283328244 [ 55.89] [lm] [world] activate_zone: "rom:/flamby/assets/editor/transient_defaults.gin" [ 55.89] [lm] [world] activate_zone: "rom:/flamby/scenes/ship3.gin" [ 55.90] [lm] [map] loading packed gin : "map_nodes.gin" [ 55.90] [lm] [pack] reading zone pack : "rom:/flamby/assets/editor/transient_defaults.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/scenes/ship3.map.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/loot/loot2.LootPreview.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.006.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.005.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.004.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.003.gin" [ 55.91] [lm] [pack] reading zone pack : 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zone pack : "rom:/flamby/assets/mio/fx/hook_slash_root.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.FX.WindThing.002.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.FX.WindThing.001.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/misc.WindProjectile.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.elec_field_root.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/mana_recipient/gw_single_seed.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/mana_recipient/gw_mana_seeds.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.clean_cut.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.slash_hit_down.gin" [ 55.91] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.slash_hit_up.gin" [ 55.91] [lm] [pack] 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"rom:/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_sparks.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/misc.tech2.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.crystal_repair.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.Wave.001.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_liho.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/cutscenes/khlia_vfx.Disto_wave.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/small_smoky_impact.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/droplets.DropletSolid.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_asma.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_amytis.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/overlay/choice.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/overlay/ui_overlay_prefab.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.mine_shrapnel_single.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/the_project/fx/project_projectiles.Homing_projectile.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/mole/simole_goo_proj.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/goo_projectile.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/cupcake_drop.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/projectiles/ice_projectile.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/GooDropSimole.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.SmokeBurst.001.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/loot/loot_vfx.LootVfxPresent.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.VFX.SpikeOut.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.005.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.004.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.003.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.002.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/blacksmith/wave.Spike.001.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.MobShieldBreak.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/blink_out_instant.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.FX.deathrobotic.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_4_elec_red.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_3_elec_red.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_2_elec_red.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_1_elec_red.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_4_elec_blue.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_3_elec_blue.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_2_elec_blue.gin" [ 55.92] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_1_elec_blue.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_4_ice.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_3_ice.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_2_ice.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_1_ice.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_4_goo.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_3_goo.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_2_goo.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shoot_1_goo.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.AnticipationCue.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.ManaVamp.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.HeadGlitch.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.IceSlide.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/pnj/human/child.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/pnj/human/child_rig.RIG.child.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/boss/sasuke/SASUKE_HQ_rig.RIG.SASUKE_HQ.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/absorb_explosion.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/goo_bubbles2.GooBubbles2.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/cutscenes/liho_encounter_vfx.VFX.VoiceGatherExplosion.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_noden.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/hq_rig/MIO_reap_sasuke.voice_gather_curve.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioJump.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/experiments/MIO/MIO_v2/MIO_nosies.RIG.NOSIES.gin" [ 55.93] [lm] [pack] reading zone pack : 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zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.IcyWind.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrind.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_fx_001.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_air_up_fx_001.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.down_air.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.fwd_air_add.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.fwd_air.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrindSmall.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.FastFall.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioLandingLight.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/misc.Glitch_deco_interact_ok.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.ManaReloadMio.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.Pacifist.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/objects/fx_trinket_ninja.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/mio/fx_carlo_hook_trinket.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/slash_hits.Carlo_hook_fx_root.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.heal_sphere.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/objects/fx_trinket_stagger.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.HookTrail.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.hookconnect.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.Hooklaunch.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.ShieldRegen.gin" [ 55.93] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.ManaReload.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/map2/map_data.MapData.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioDoubleJump.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.BreakbleHit.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.OrbHit.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/shield_damage_fx_001.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mio_hook_slash_perfect_fx_tmp.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.FX.MioLanding.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/damage_fx_001.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mio_hook_slash_fx_tmp.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.GenericDeny.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.FireflySingleDash.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.Explosion.Hitbox.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/VFX.decoy_explosion.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/orb/fx_release_orb.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/orb/orb_golden.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mio/fx/mio_vfx_tools.VFX.NosiesDeath.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/workshop/shop_ui_prefab.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/shop/shop_ui_prefab.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/experiments~/mobs/picodude.body.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbDestroy.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbShootImpact.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/VFX.OrbShoot.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbShotgun2.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/mumble_popup/popup.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/only_fans.WindRibbon.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/scraps_v2.scrap_small.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/droplets.Droplet.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/droplets.Droplet.x10.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/droplets.Droplet.x100.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/pearl_loot.full_pearl.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/objects/coins/coins.SmallCoin.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/dialog/speech.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/item_popup/popup.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/dialog/dialog_box.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/editor/ghost.ghost.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/hud/scrap_counter_ui.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/settings/settings.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/travel.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/demo_endscreen.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/system_menu.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/gui/menu/menu_2.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/mio/MIO.RTX.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/models/fx/VFX.Liquid_fire_green.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamWarming.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamImpact.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamStart.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BurgerBlinkIn.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BurgerBlinkOut.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.FX.hurtrobotic.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/blink_out_fast.gin" [ 55.94] [lm] [pack] reading zone pack : "rom:/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Blink_in.gin" [ 55.94] [lm] [pack] loaded 357 zones from pack "rom:/flamby/map_nodes.gin" (root zone path = "rom:/flamby/scenes/ship3.map.gin") [ 55.95] [lm] [world] reactivating link "rom:/flamby/assets/editor/transient_defaults.gin" [ 55.95] [lm] parent node = 0x0 [ 55.95] [lm] [world] committing activation of zone : "rom:/flamby/assets/editor/transient_defaults.gin" (0x210a5b1018) [ 55.95] [lm] [world] committing activation of zone : "rom:/flamby/scenes/ship3.map.gin" (0x210a5b1258) [ 55.95] [lm] [map] copying current => prev buffer [ 55.97] perf: 0.4 frames a second over 5.0 s (531 shown in all) [ 56.00] [lm] mio post spawn: Vec { x = -1000.000000, y = 4426.000000, z = 0.000000 } vs Vec { x = 0.000000, y = 0.000000, z = 0.000000 } [ 56.00] [lm] [zone] link needed : "rom:/flamby/scenes/glitchworld/GW_tuto_structure/GW_tuto_jump.gin" [ 56.00] [lm] [zone] link needed : "rom:/flamby/scenes/tower/TW_commun_master.gin" [ 56.00] [lm] [zone] link needed : "rom:/flamby/scenes/tower/TW_transitions.gin" [ 56.00] [lm] [zone] link needed : "rom:/flamby/scenes/hub/hub_loot.gin" [ 56.00] [lm] [zone] link needed : "rom:/flamby/scenes/metamap/checkpoints.gin" [ 56.00] [lm] [zone] link needed : "rom:/flamby/scenes/tower/TW_master.gin" [ 56.00] [lm] [zone] link needed : "rom:/flamby/scenes/hub/hub_narration/hub_title_cards.gin" [ 56.00] [lm] [world] reactivating link "rom:/flamby/scenes/glitchworld/GW_tuto_structure/GW_tuto_jump.gin" [ 56.00] [lm] parent node = 0x2165be27b5 [ 56.00] [lm] parent node name = "/Ship/TW_folder/TW_master/GW_tuto_jump" [ 56.00] [lm] [world] reactivating link "rom:/flamby/scenes/tower/TW_commun_master.gin" [ 56.00] [lm] parent node = 0x2165be26ad [ 56.00] [lm] parent node name = "/Ship/TW_folder/TW_master" [ 56.00] [lm] [world] reactivating link "rom:/flamby/scenes/tower/TW_transitions.gin" [ 56.00] [lm] parent node = 0x2150035deb [ 56.00] [lm] parent node name = "/Ship/TW_folder" [ 56.00] [lm] [world] reactivating link "rom:/flamby/scenes/hub/hub_loot.gin" [ 56.00] [lm] parent node = 0x2150033023 [ 56.00] [lm] parent node name = "/Ship/HUB_folder" [ 56.00] [lm] [world] reactivating link "rom:/flamby/scenes/metamap/checkpoints.gin" [ 56.00] [lm] parent node = 0x2150035ef3 [ 56.00] [lm] parent node name = "/Ship" [ 56.00] [lm] [world] reactivating link "rom:/flamby/scenes/tower/TW_master.gin" [ 56.00] [lm] parent node = 0x2150035deb [ 56.00] [lm] parent node name = "/Ship/TW_folder" [ 56.00] [lm] [world] reactivating link "rom:/flamby/scenes/hub/hub_narration/hub_title_cards.gin" [ 56.00] [lm] parent node = 0x2150033023 [ 56.00] [lm] parent node name = "/Ship/HUB_folder" [ 56.00] [lm] [world] committing activation of zone : "rom:/flamby/scenes/tower/TW_transitions.gin" (0x217e631498) [ 56.00] [lm] [world] committing activation of zone : "rom:/flamby/scenes/hub/hub_loot.gin" (0x21641c25d8) [ 56.00] [lm] [world] committing activation of zone : "rom:/flamby/scenes/metamap/checkpoints.gin" (0x21641c2818) [ 56.00] [lm] [world] committing activation of zone : "rom:/flamby/scenes/glitchworld/GW_tuto_structure/GW_tuto_jump.gin" (0x21641c2a58) [ 56.00] [lm] [world] committing activation of zone : "rom:/flamby/scenes/tower/TW_commun_master.gin" (0x21641c49d8) [ 56.00] [lm] [world] committing activation of zone : "rom:/flamby/scenes/tower/TW_master.gin" (0x21641c4c18) [ 56.00] [lm] [world] committing activation of zone : "rom:/flamby/scenes/hub/hub_narration/hub_title_cards.gin" (0x210956b198) [ 56.00] [lm] [asset] stalling waiting for assets for : "rom:/flamby/scenes/tower/TW_transitions.gin" [ 56.01] [lm] [asset-thread] loading 47 gpu meshes [ 56.05] [lm] [asset-thread] starting upload of 47 gpu meshes [ 56.05] [lm] [asset-thread] loading 18 cpu meshes [ 56.06] [lm] [asset] loading 7 textures [ 56.06] [lm] [asset-thread] uploading 7 textures [ 56.06] [lm] [asset-thread] loading 64 anim clips [ 56.21] [lm] [asset-thread] finished upload of 47 gpu meshes [ 56.21] [lm] [asset-thread] finished upload of 7 textures [ 56.21] [lm] [asset] stall total duration = 209.251771 ms [ 56.21] [lm] [zone] running init_zone for : "rom:/flamby/scenes/tower/TW_transitions.gin" [ 56.21] [lm] [world] activate_zone: "rom:/flamby/scenes/tower/TW_transitions.gin" [ 56.21] [lm] [zone] running init_zone for : "rom:/flamby/scenes/hub/hub_loot.gin" [ 56.21] [lm] [world] activate_zone: "rom:/flamby/scenes/hub/hub_loot.gin" [ 56.21] [lm] [zone] running init_zone for : "rom:/flamby/scenes/metamap/checkpoints.gin" [ 56.21] [lm] [world] activate_zone: "rom:/flamby/scenes/metamap/checkpoints.gin" [ 56.21] [lm] [zone] running init_zone for : "rom:/flamby/scenes/glitchworld/GW_tuto_structure/GW_tuto_jump.gin" [ 56.21] [lm] [world] activate_zone: "rom:/flamby/scenes/glitchworld/GW_tuto_structure/GW_tuto_jump.gin" [ 56.21] [lm] [zone] running init_zone for : "rom:/flamby/scenes/tower/TW_commun_master.gin" [ 56.21] [lm] [world] activate_zone: "rom:/flamby/scenes/tower/TW_commun_master.gin" [ 56.21] [lm] [zone] running init_zone for : "rom:/flamby/scenes/tower/TW_master.gin" [ 56.21] [lm] [world] activate_zone: "rom:/flamby/scenes/tower/TW_master.gin" [ 56.21] [lm] [zone] running init_zone for : "rom:/flamby/scenes/hub/hub_narration/hub_title_cards.gin" [ 56.21] [lm] [world] activate_zone: "rom:/flamby/scenes/hub/hub_narration/hub_title_cards.gin" [ 56.21] [lm] [glitch] enter, return to Vec { x = -1000.000000, y = 4426.000000, z = 0.000000 } [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x217e631498 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x21641c25d8 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x21641c2818 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x21641c2a58 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x21641c49d8 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x21641c4c18 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x210956b198 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x210956e9d8 [ 56.21] [lm] ZONE FIRST_GAMEPLAY_FRAME : 0x210956ec18 [ 56.22] [lm] [AUDIO] new zone : "GW_intro_jump_P1" [ 56.22] [lm] [AUDIO] global world wing "GW" 6 [ 56.22] [lm] [AUDIO] global world biome "intro" 14 [ 56.22] [lm] [AUDIO] global world zone "jump" 34 [ 56.22] [lm] [AUDIO] global world scene "P1" 16 [ 56.22] [lm] [Boss] music reset [ 56.22] [lm] [audio] player state = ALIVE [ 56.23] [lm] [save] requesting serialization save (rqid = 0) [ 56.30] [lm] (frame 533) [ 56.31] [lm] [save-thread] got request (slot = 0 rqid = 0) [ 56.33] [lm] (frame 534) [ 56.33] [lm] [save-thread] important save data mismatch - writing save [ 56.62] lifecycle: the system warns of low memory [ 56.62] memory: SDL's low memory event: resources: footprint 2263 MiB, the system has 194 MiB free, GPU memory blocks 2136 MiB, GPU heap 0 (device local) use 2186 of 2361 MiB (blocks 2136 MiB), 13 descriptor pools [ 57.05] lifecycle: the system warns of low memory [ 58.34] lifecycle: the system warns of low memory [ 59.68] vulkan: shader 4a6a07633649306f (stage 4) not translated: subgroup ballot/shuffle unavailable [ 59.78] vulkan: shader 45f6d4e18c5dd5b2 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 59.86] vulkan: shader 046b1068b84de9a7 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 59.91] vulkan: shader cd91a40114899aaf (stage 4) not translated: subgroup ballot/shuffle unavailable [ 60.04] vulkan: shader 96eb4ce6662fdee5 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 60.09] vulkan: shader 65da7a906417cf60 (stage 4) not translated: subgroup ballot/shuffle unavailable [ 60.09] vulkan: shader e06feed8fe9f55e4 (stage 4) not translated: subgroup ballot/shuffle unavailable