ScarletNX main bd0dcb4, committed 2026-11-13 (clang 23.1.4, Linux x86_64) Message: Aborted with ESC. ~/Games/applications/.scarletnx/recompiled/0100F43008C44000/0100F43008C44000_data/save/user.186bbbc9f007407482986f36bf069648 was left by an older version: this one keeps it in ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/0100F43008C44000 Move Old Files: + ~/Games/applications/.scarletnx/recompiled/010019A01E2F2000/010019A01E2F2000_data/save/user.186bbbc9f007407482986f36bf069648/ExtraData0 Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010019A01E2F2000/0/ExtraData0 + ~/Games/applications/.scarletnx/recompiled/010019A01E2F2000/010019A01E2F2000_data/save/user.186bbbc9f007407482986f36bf069648/ExtraData1 Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010019A01E2F2000/0/ExtraData1 + ~/Games/applications/.scarletnx/recompiled/010019A01E2F2000/010019A01E2F2000_data/save/user.186bbbc9f007407482986f36bf069648/save.bin Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010019A01E2F2000/0/save.bin + ~/Games/applications/.scarletnx/recompiled/010019A01E2F2000/010019A01E2F2000_data/save/user.186bbbc9f007407482986f36bf069648 Removed: it was empty + ~/Games/applications/.scarletnx/recompiled/010019A01E2F2000/010019A01E2F2000_data/save/user.186bbbc9f007407482986f36bf069648.version Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010019A01E2F2000.version + ~/Games/applications/.scarletnx/recompiled/01003D200BAA2000/01003D200BAA2000_data/save/user.186bbbc9f007407482986f36bf069648/pegasus_save_master_data.bin Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/01003D200BAA2000/0/pegasus_save_master_data.bin + ~/Games/applications/.scarletnx/recompiled/01003D200BAA2000/01003D200BAA2000_data/save/user.186bbbc9f007407482986f36bf069648 Removed: it was empty + ~/Games/applications/.scarletnx/recompiled/01003D200BAA2000/01003D200BAA2000_data/save/user.186bbbc9f007407482986f36bf069648.version Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/01003D200BAA2000.version + ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/RDV_QU2SEZS4_00000000-0000-1111-0000-000000000000_0 Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/0/RDV_QU2SEZS4_00000000-0000-1111-0000-000000000000_0 + ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/RDV_ZQRVWDBG_00000000-0000-1111-0000-000000000000_0 Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/0/RDV_ZQRVWDBG_00000000-0000-1111-0000-000000000000_0 + ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/profile0 Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/0/profile0 + ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/userdata Moved to ~/Games/applications/.scarletnx/save/user.186bbbc9f007407482986f36bf069648/010093801237C000/0/userdata + ~/Games/applications/.scarletnx/games/0100F43008C44000 Moved to ~/Games/applications/.scarletnx/recompiled/0100F43008C44000 + ~/Games/applications/.scarletnx/games Removed: it was empty ! ~/Games/applications/.scarletnx/config/games/010019A01E2F2000 Stays: ~/Games/applications/.scarletnx/config/recompiled/010019A01E2F2000 is there + ~/Games/applications/.scarletnx/config/games/0100F43008C44000 Moved to ~/Games/applications/.scarletnx/config/recompiled/0100F43008C44000 ! ~/Games/applications/.scarletnx/state/games/010019A01E2F2000 Stays: ~/Games/applications/.scarletnx/state/recompiled/010019A01E2F2000 is there + ~/Games/applications/.scarletnx/state/games/0100F43008C44000 Moved to ~/Games/applications/.scarletnx/state/recompiled/0100F43008C44000 == summary == ### `Metroid Dread` (`010093801237C000`, version `2.1.0`) - **Console:** Switch - **Build:** `main bd0dcb4`, committed 2026-11-13, 0 days before this run - **System:** `Fedora Linux 45 (Forty Five) (Linux 7.3.3-300.fc45.x86_64), AMD Ryzen 5 3600 6-Core Processor, 12 threads, 16 GB RAM` - **GPU:** `NVIDIA GeForce GTX 1060 3GB`, Vulkan `1.4.312`, driver `913101c0` - **Ended:** fatal after 2.7 s - **Signature:** `fatal sm: the program opened pctl, which the runtime answers only in the SDK's own functions, nn::pctl (nn/pctl.c). A game got here through an SDK function that is not native yet (the calls of its thread, in the log's thread list before this, name it). A homebrew program that opens pctl itself, as l...` == the last run: ~/Games/applications/.scarletnx/state/last-run.log == $ /tmp/.mount_Scarlremp6771130071444087586/bin/scarletnx ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000 --opt=3 --fullscreen=0 --showcase_corner=tr --vk_android_external_memory_android_hardware_buffer=on --vk_ext_attachment_feedback_loop_dynamic_state=on --vk_ext_attachment_feedback_loop_layout=on --vk_ext_blend_operation_advanced=on --vk_ext_calibrated_timestamps=on --vk_ext_conditional_rendering=on --vk_ext_conservative_rasterization=on --vk_ext_custom_border_color=on --vk_ext_depth_clip_control=on --vk_ext_depth_range_unrestricted=on --vk_ext_descriptor_buffer=on --vk_ext_descriptor_heap=on --vk_ext_device_fault=on --vk_ext_extended_dynamic_state=on --vk_ext_extended_dynamic_state2=on --vk_ext_extended_dynamic_state3=on --vk_ext_external_memory_dma_buf=on --vk_ext_external_memory_host=on --vk_ext_fragment_shader_interlock=on --vk_ext_graphics_pipeline_library=on --vk_ext_index_type_uint8=on --vk_ext_load_store_op_none=on --vk_ext_map_memory_placed=on --vk_ext_memory_budget=on --vk_ext_mesh_shader=on --vk_ext_pipeline_creation_feedback=on --vk_ext_pipeline_robustness=on --vk_ext_post_depth_coverage=on --vk_ext_present_timing=on --vk_ext_primitive_topology_list_restart=on --vk_ext_provoking_vertex=on --vk_ext_robustness2=on --vk_ext_sample_locations=on --vk_ext_shader_atomic_float=on --vk_ext_shader_demote_to_helper_invocation=on --vk_ext_transform_feedback=on --vk_ext_vertex_attribute_divisor=on --vk_ext_vertex_input_dynamic_state=on --vk_google_display_timing=on --vk_khr_calibrated_timestamps=on --vk_khr_cooperative_matrix=on --vk_khr_dynamic_rendering=on --vk_khr_dynamic_rendering_local_read=on --vk_khr_extended_flags=on --vk_khr_external_memory_fd=on --vk_khr_format_feature_flags2=on --vk_khr_index_type_uint8=on --vk_khr_load_store_op_none=on --vk_khr_maintenance4=on --vk_khr_maintenance5=on --vk_khr_maintenance8=on --vk_khr_map_memory2=on --vk_khr_pipeline_library=on --vk_khr_portability_subset=on --vk_khr_present_id=on --vk_khr_present_id2=on --vk_khr_present_wait=on --vk_khr_present_wait2=on --vk_khr_shader_clock=on --vk_khr_shader_maximal_reconvergence=on --vk_khr_swapchain=on --vk_khr_synchronization2=on --vk_khr_video_decode_av1=on --vk_khr_video_decode_h264=on --vk_khr_video_decode_queue=on --vk_khr_video_queue=on --vk_nv_device_diagnostic_checkpoints=on --vk_nv_fragment_coverage_to_color=on --vk_nv_framebuffer_mixed_samples=on --vk_valve_shader_mixed_float_dot_product=on --ctr_separate_windows=1 --async_pipelines=1 --jit_opt=3 --controls=2 --gamepad_map=south:B east:A west:Y north:X lb:L rb:R lt:ZL rt:ZR ls:L3 rs:R3 back:Minus start:Plus up:Up down:Down left:Left right:Right --network=1 --ldn=off --data ~/Games/applications/.scarletnx memory: 512 GiB of address space reserved, the console's settings: more than 64 settings on the command line, --vk_khr_video_decode_h264 and those after it do nothing settings: ~/Games/applications/.scarletnx/config/recompiled/010093801237C000/010093801237C000.ini keeps 5 keys this version does not use (astc_background_threads, nvn_trace, mme_hle, mme_jit, mme_verify), under [Deprecated]: delete them, or use Settings > App > Clean Old Settings in the launcher settings: astc_background=2 is not a whole number from 0 to 1: it keeps 1 log: written to ~/Games/applications/.scarletnx/state/recompiled/010093801237C000/010093801237C000.log ScarletNX - Metroid Dread build: ScarletNX main bd0dcb4, committed 2026-11-13 (clang 23.1.4, Linux x86_64) run: started 2026-11-13 14:48:00 UTC system: Fedora Linux 45 (Forty Five) (Linux 7.3.3-300.fc45.x86_64), AMD Ryzen 5 3600 6-Core Processor, 12 threads, 16 GB RAM settings: showcase_corner=tr (default "br"), jit_opt=0 (default "2") last start: ended with an exit, or none before fs: ExeFS and RomFS read from the dump ~/MEDIA/Program/SAK_64bit/Metroid Dread [010093801237C000] [v327680] (1G+1U).xci (4368,3 MB mapped) fs: exefs/main.npdm from the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/main.npdm fs: exefs/subsdk9 from the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/subsdk9 fs: the mod's RomFS ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/romfs laid over the game's fs: 0 RomFS/ExeFS files mapped for the whole run, 0,0 MB memory: 4 KiB host pages, views share their source's pages (alias pool) memory: memory_fit_mode=0 (Auto): the game is told 3285 MiB, the console's being 3285 (the system can still give 8628 MiB, the process holds 59) Loaded rtld at 0x8000000 main patched by the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/646761F643AFEBB379EDD5E6A5151AF2CEF93DC1.ips Loaded main at 0x8004000 Loaded subsdk0 at 0x7aa1d000 Loaded subsdk9 at 0x7b0c3000 Loaded sdk at 0x7b31a000 symbols: 31925 functions named linker: the runtime linked the game's 5 modules itself, and its rtld does not run: 158585 relative relocations, 28370 with a symbol, 13044 PLT slots, each bound linker: nothing defines the symbol of 30 words that are weak (0) and of 1 that are not (as loaded), the first _ZN2nn2ro6detail35g_LookupGlobalManualFunctionPointerE time: the time zone is Etc/GMT-2 (UTC+02) hooks: the module calls the functions of the 740 symbols its build's hooks named through their dispatch slots, and every other function directly (route list 1ab4d144cdf21c32; this runtime's, 72d042de7bbada10, names 1051) hooks: module rtld, SDK unknown (its versioned hooks aren't installed) hooks: module main, SDK unknown (its versioned hooks aren't installed) hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) hooks: module subsdk9, SDK unknown (its versioned hooks aren't installed) hooks: module sdk, SDK 11.4.3 hooks: _ZN2nn5audio28RegisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365570 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio28RegisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365570 runs nnaudio_applet_user hooks: _ZN2nn5audio30UnregisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365750 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio30UnregisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365750 runs nnaudio_applet_user hooks: _ZN2nn5audio19RequestSuspendAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b3657c0 runs nnaudio_applet_fade only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio19RequestSuspendAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b3657c0 runs nnaudio_applet_fade hooks: _ZN2nn5audio18RequestResumeAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b365830 runs nnaudio_applet_fade only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio18RequestResumeAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b365830 runs nnaudio_applet_fade hooks: _ZN2nn5audio32GetAudioInputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3658a0 runs nnaudio_applet_get_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio32GetAudioInputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3658a0 runs nnaudio_applet_get_volume hooks: _ZN2nn5audio32SetAudioInputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365910 runs nnaudio_applet_set_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio32SetAudioInputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365910 runs nnaudio_applet_set_volume hooks: _ZN2nn5audio33GetAudioOutputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3659a0 runs nnaudio_applet_get_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio33GetAudioOutputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3659a0 runs nnaudio_applet_get_volume hooks: _ZN2nn5audio33SetAudioOutputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365a10 runs nnaudio_applet_set_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio33SetAudioOutputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365a10 runs nnaudio_applet_set_volume hooks: _ZN2nn5audio33GetAudioOutputProcessRecordVolumeEPfNS_6applet20AppletResourceUserIdE at 7b365aa0 runs nnaudio_applet_get_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio33GetAudioOutputProcessRecordVolumeEPfNS_6applet20AppletResourceUserIdE at 7b365aa0 runs nnaudio_applet_get_volume hooks: _ZN2nn5audio33SetAudioOutputProcessRecordVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365b10 runs nnaudio_applet_set_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio33SetAudioOutputProcessRecordVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365b10 runs nnaudio_applet_set_volume hooks: _ZN2nn5audio27RequestSuspendAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365ba0 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio27RequestSuspendAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365ba0 runs nnaudio_applet_user hooks: _ZN2nn5audio26RequestResumeAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365d80 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio26RequestResumeAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365d80 runs nnaudio_applet_user hooks: _ZN2nn5audio30GetAudioRendererWorkBufferSizeERKNS0_22AudioRendererParameterE at 7b365e00 runs nnaudio_get_renderer_work_buffer_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio30GetAudioRendererWorkBufferSizeERKNS0_22AudioRendererParameterE at 7b365e00 runs nnaudio_get_renderer_work_buffer_size, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 hooks: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleERKNS0_22AudioRendererParameterEPvm at 7b365f20 runs nnaudio_open_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleERKNS0_22AudioRendererParameterEPvm at 7b365f20 runs nnaudio_open_renderer, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 hooks: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleEPNS_2os11SystemEventERKNS0_22AudioRendererParameterEPvm at 7b3662e0 runs nnaudio_open_renderer_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleEPNS_2os11SystemEventERKNS0_22AudioRendererParameterEPvm at 7b3662e0 runs nnaudio_open_renderer_event, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 hooks: _ZN2nn5audio18CloseAudioRendererENS0_19AudioRendererHandleE at 7b3663f0 runs nnaudio_close_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio18CloseAudioRendererENS0_19AudioRendererHandleE at 7b3663f0 runs nnaudio_close_renderer hooks: _ZN2nn5audio18StartAudioRendererENS0_19AudioRendererHandleE at 7b366460 runs nnaudio_start_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio18StartAudioRendererENS0_19AudioRendererHandleE at 7b366460 runs nnaudio_start_renderer hooks: _ZN2nn5audio17StopAudioRendererENS0_19AudioRendererHandleE at 7b366480 runs nnaudio_stop_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio17StopAudioRendererENS0_19AudioRendererHandleE at 7b366480 runs nnaudio_stop_renderer hooks: _ZN2nn5audio26GetAudioRendererSampleRateENS0_19AudioRendererHandleE at 7b3664d0 runs nnaudio_get_renderer_sample_rate only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio26GetAudioRendererSampleRateENS0_19AudioRendererHandleE at 7b3664d0 runs nnaudio_get_renderer_sample_rate hooks: _ZN2nn5audio27GetAudioRendererSampleCountENS0_19AudioRendererHandleE at 7b366530 runs nnaudio_get_renderer_sample_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio27GetAudioRendererSampleCountENS0_19AudioRendererHandleE at 7b366530 runs nnaudio_get_renderer_sample_count hooks: _ZN2nn5audio30GetAudioRendererMixBufferCountENS0_19AudioRendererHandleE at 7b366590 runs nnaudio_get_renderer_mix_buffer_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio30GetAudioRendererMixBufferCountENS0_19AudioRendererHandleE at 7b366590 runs nnaudio_get_renderer_mix_buffer_count hooks: _ZN2nn5audio21GetAudioRendererStateENS0_19AudioRendererHandleE at 7b3665f0 runs nnaudio_get_renderer_state only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio21GetAudioRendererStateENS0_19AudioRendererHandleE at 7b3665f0 runs nnaudio_get_renderer_state hooks: _ZN2nn5audio26RequestUpdateAudioRendererENS0_19AudioRendererHandleEPKNS0_19AudioRendererConfigE at 7b366650 runs nnaudio_request_update_frames only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio26RequestUpdateAudioRendererENS0_19AudioRendererHandleEPKNS0_19AudioRendererConfigE at 7b366650 runs nnaudio_request_update_frames, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererConfig of line 28 hooks: _ZN2nn5audio34SetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleEi at 7b3669f0 runs nnaudio_set_renderer_time_limit only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio34SetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleEi at 7b3669f0 runs nnaudio_set_renderer_time_limit, the hook for sdk >= 3.0.0 hooks: _ZN2nn5audio34GetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleE at 7b366a20 runs nnaudio_get_renderer_time_limit only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio34GetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleE at 7b366a20 runs nnaudio_get_renderer_time_limit hooks: _ZN2nn5audio29ExecuteAudioRendererRenderingENS0_19AudioRendererHandleE at 7b366a70 runs nnaudio_execute_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio29ExecuteAudioRendererRenderingENS0_19AudioRendererHandleE at 7b366a70 runs nnaudio_execute_renderer hooks: _ZN2nn5audio19ListAudioDeviceNameEPNS0_15AudioDeviceNameEi at 7b36d0d0 runs nnaudio_list_device_names only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio19ListAudioDeviceNameEPNS0_15AudioDeviceNameEi at 7b36d0d0 runs nnaudio_list_device_names hooks: _ZN2nn5audio26SetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameEf at 7b36d160 runs nnaudio_set_device_output_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio26SetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameEf at 7b36d160 runs nnaudio_set_device_output_volume hooks: _ZN2nn5audio26GetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameE at 7b36d2a0 runs nnaudio_get_device_output_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio26GetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameE at 7b36d2a0 runs nnaudio_get_device_output_volume hooks: _ZN2nn5audio24GetActiveAudioDeviceNameEPNS0_15AudioDeviceNameE at 7b36d330 runs nnaudio_get_active_device_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio24GetActiveAudioDeviceNameEPNS0_15AudioDeviceNameE at 7b36d330 runs nnaudio_get_active_device_name hooks: _ZN2nn5audio38AcquireAudioDeviceNotificationForInputEPNS_2os11SystemEventE at 7b36d3b0 runs nnaudio_acquire_device_input_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio38AcquireAudioDeviceNotificationForInputEPNS_2os11SystemEventE at 7b36d3b0 runs nnaudio_acquire_device_input_event hooks: _ZN2nn5audio39AcquireAudioDeviceNotificationForOutputEPNS_2os11SystemEventE at 7b36d4a0 runs nnaudio_acquire_device_output_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio39AcquireAudioDeviceNotificationForOutputEPNS_2os11SystemEventE at 7b36d4a0 runs nnaudio_acquire_device_output_event hooks: _ZN2nn5audio21GetActiveChannelCountEv at 7b36d590 runs nnaudio_get_active_device_channel_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio21GetActiveChannelCountEv at 7b36d590 runs nnaudio_get_active_device_channel_count hooks: _ZN2nn5audio41GetActiveAudioDeviceChannelCountForOutputEv at 7b36d610 runs nnaudio_get_active_device_channel_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio41GetActiveAudioDeviceChannelCountForOutputEv at 7b36d610 runs nnaudio_get_active_device_channel_count hooks: _ZN2nn5audio25EnableDspUsageMeasurementEv at 7b36d7a0 runs nnaudio_set_dsp_usage_measurement only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio25EnableDspUsageMeasurementEv at 7b36d7a0 runs nnaudio_set_dsp_usage_measurement hooks: _ZN2nn5audio26DisableDspUsageMeasurementEv at 7b36d820 runs nnaudio_set_dsp_usage_measurement only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio26DisableDspUsageMeasurementEv at 7b36d820 runs nnaudio_set_dsp_usage_measurement hooks: _ZN2nn5audio11GetDspUsageEv at 7b36d8a0 runs nnaudio_get_dsp_usage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio11GetDspUsageEv at 7b36d8a0 runs nnaudio_get_dsp_usage hooks: _ZN2nn5audio13ListAudioOutsEPNS0_12AudioOutInfoEi at 7b36e350 runs nnaudio_list_outs only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio13ListAudioOutsEPNS0_12AudioOutInfoEi at 7b36e350 runs nnaudio_list_outs hooks: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutERKNS0_17AudioOutParameterE at 7b36e400 runs nnaudio_open_default_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutERKNS0_17AudioOutParameterE at 7b36e400 runs nnaudio_open_default_out hooks: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPKcRKNS0_17AudioOutParameterE at 7b36e430 runs nnaudio_open_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPKcRKNS0_17AudioOutParameterE at 7b36e430 runs nnaudio_open_out hooks: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventERKNS0_17AudioOutParameterE at 7b36e6a0 runs nnaudio_open_default_out_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventERKNS0_17AudioOutParameterE at 7b36e6a0 runs nnaudio_open_default_out_event hooks: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventEPKcRKNS0_17AudioOutParameterE at 7b36e7d0 runs nnaudio_open_out_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventEPKcRKNS0_17AudioOutParameterE at 7b36e7d0 runs nnaudio_open_out_event hooks: _ZN2nn5audio13CloseAudioOutEPNS0_8AudioOutE at 7b36e900 runs nnaudio_close_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio13CloseAudioOutEPNS0_8AudioOutE at 7b36e900 runs nnaudio_close_out hooks: _ZN2nn5audio13StartAudioOutEPNS0_8AudioOutE at 7b36ea30 runs nnaudio_start_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio13StartAudioOutEPNS0_8AudioOutE at 7b36ea30 runs nnaudio_start_out hooks: _ZN2nn5audio12StopAudioOutEPNS0_8AudioOutE at 7b36ead0 runs nnaudio_stop_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio12StopAudioOutEPNS0_8AudioOutE at 7b36ead0 runs nnaudio_stop_out hooks: _ZN2nn5audio16GetAudioOutStateEPKNS0_8AudioOutE at 7b36eb70 runs nnaudio_get_out_state only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio16GetAudioOutStateEPKNS0_8AudioOutE at 7b36eb70 runs nnaudio_get_out_state hooks: _ZN2nn5audio20AppendAudioOutBufferEPNS0_8AudioOutEPNS0_14AudioOutBufferE at 7b36ec90 runs nnaudio_append_out_buffer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio20AppendAudioOutBufferEPNS0_8AudioOutEPNS0_14AudioOutBufferE at 7b36ec90 runs nnaudio_append_out_buffer hooks: _ZN2nn5audio25GetReleasedAudioOutBufferEPNS0_8AudioOutE at 7b36eda0 runs nnaudio_get_released_out_buffer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio25GetReleasedAudioOutBufferEPNS0_8AudioOutE at 7b36eda0 runs nnaudio_get_released_out_buffer hooks: _ZN2nn5audio22ContainsAudioOutBufferEPKNS0_8AudioOutEPKNS0_14AudioOutBufferE at 7b36ee60 runs nnaudio_contains_out_buffer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio22ContainsAudioOutBufferEPKNS0_8AudioOutEPKNS0_14AudioOutBufferE at 7b36ee60 runs nnaudio_contains_out_buffer hooks: _ZN2nn5audio19RegisterBufferEventEPNS0_8AudioOutEPNS_2os11SystemEventE at 7b36ef40 runs nnaudio_register_buffer_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio19RegisterBufferEventEPNS0_8AudioOutEPNS_2os11SystemEventE at 7b36ef40 runs nnaudio_register_buffer_event hooks: _ZN2nn5audio22GetAudioOutBufferCountEPKNS0_8AudioOutE at 7b36f050 runs nnaudio_get_out_buffer_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio22GetAudioOutBufferCountEPKNS0_8AudioOutE at 7b36f050 runs nnaudio_get_out_buffer_count hooks: _ZN2nn5audio28GetAudioOutPlayedSampleCountEPKNS0_8AudioOutE at 7b36f120 runs nnaudio_get_out_played_sample_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio28GetAudioOutPlayedSampleCountEPKNS0_8AudioOutE at 7b36f120 runs nnaudio_get_out_played_sample_count hooks: _ZN2nn5audio20FlushAudioOutBuffersEPNS0_8AudioOutE at 7b36f1f0 runs nnaudio_flush_out_buffers only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio20FlushAudioOutBuffersEPNS0_8AudioOutE at 7b36f1f0 runs nnaudio_flush_out_buffers hooks: _ZN2nn5audio17SetAudioOutVolumeEPNS0_8AudioOutEf at 7b36f2c0 runs nnaudio_set_out_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio17SetAudioOutVolumeEPNS0_8AudioOutEf at 7b36f2c0 runs nnaudio_set_out_volume hooks: _ZN2nn5audio17GetAudioOutVolumeEPKNS0_8AudioOutE at 7b36f3a0 runs nnaudio_get_out_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio17GetAudioOutVolumeEPKNS0_8AudioOutE at 7b36f3a0 runs nnaudio_get_out_volume hooks: _ZN2nn5audio12ListAudioInsEPNS0_11AudioInInfoEi at 7b36f4c0 runs nnaudio_list_ins only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio12ListAudioInsEPNS0_11AudioInInfoEi at 7b36f4c0 runs nnaudio_list_ins hooks: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPKcRKNS0_16AudioInParameterE at 7b36f5a0 runs nnaudio_open_in only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPKcRKNS0_16AudioInParameterE at 7b36f5a0 runs nnaudio_open_in hooks: _ZN2nn5audio18OpenDefaultAudioInEPNS0_7AudioInEPNS_2os11SystemEventERKNS0_16AudioInParameterE at 7b36f830 runs nnaudio_open_default_in_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio18OpenDefaultAudioInEPNS0_7AudioInEPNS_2os11SystemEventERKNS0_16AudioInParameterE at 7b36f830 runs nnaudio_open_default_in_event hooks: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPNS_2os11SystemEventEPKcRKNS0_16AudioInParameterE at 7b36f970 runs nnaudio_open_in_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPNS_2os11SystemEventEPKcRKNS0_16AudioInParameterE at 7b36f970 runs nnaudio_open_in_event hooks: _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn5codec29InitializeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeEiiPvmi at 7b3f6ca0 runs nncodec_hwopus_init_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec29InitializeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeEiiPvmi at 7b3f6ca0 runs nncodec_hwopus_init_timed, the hook for sdk >= 6.0.0, < 21.0.0 hooks: _ZN2nn5codec19HardwareOpusDecoder8FinalizeEv at 7b3f6e28 runs nncodec_hwopus_type_class_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec19HardwareOpusDecoder8FinalizeEv at 7b3f6e28 runs nncodec_hwopus_type_class_finalize, the hook for sdk >= 5.0.0, < 15.0.0 hook: _ZN2nn5codec27FinalizeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at 7b3f6e60 runs codec_decoder_finalize hooks: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEii at 7b3f6ea0 runs nncodec_hwopus_work_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEii at 7b3f6ea0 runs nncodec_hwopus_work_size, the hook for sdk >= 5.0.0, < 12.0.0 hooks: _ZN2nn5codec33DecodeOpusInterleavedWithHardwareEPNS0_23HardwareOpusDecoderTypeEPmPiPsmPKvm at 7b3f70e0 runs nncodec_hwopus_decode_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec33DecodeOpusInterleavedWithHardwareEPNS0_23HardwareOpusDecoderTypeEPmPiPsmPKvm at 7b3f70e0 runs nncodec_hwopus_decode_timed, the hook for sdk >= 6.0.0, < 21.0.0 hook: _ZN2nn5codec24ResetHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at 7b3f7230 runs codec_decoder_reset hooks: _ZNK2nn5codec19HardwareOpusDecoder17GetWorkBufferSizeEii in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn5codec19HardwareOpusDecoder17DecodeInterleavedEPmPiPsmPKvm in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder10InitializeEiiiiPKhPvm in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn5codec40InitializeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeEiiiiPKhPvmi at 7b3f72d0 runs nncodec_hwopus_multi_init_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec40InitializeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeEiiiiPKhPvmi at 7b3f72d0 runs nncodec_hwopus_multi_init_timed, the hook for sdk >= 6.0.0, < 21.0.0 hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder8FinalizeEv at 7b3f74a0 runs nncodec_hwopus_type_class_multi_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec30HardwareOpusMultiStreamDecoder8FinalizeEv at 7b3f74a0 runs nncodec_hwopus_type_class_multi_finalize, the hook for sdk >= 5.0.0, < 15.0.0 hooks: _ZN2nn5codec38FinalizeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeE at 7b3f74e0 runs nncodec_hwopus_multi_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec38FinalizeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeE at 7b3f74e0 runs nncodec_hwopus_multi_finalize, the hook for sdk >= 5.0.0, < 21.0.0 hooks: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiii at 7b3f7520 runs nncodec_hwopus_multi_work_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiii at 7b3f7520 runs nncodec_hwopus_multi_work_size, the hook for sdk >= 5.0.0, < 16.0.0 hooks: _ZN2nn5codec44DecodeOpusMultiStreamInterleavedWithHardwareEPNS0_34HardwareOpusMultiStreamDecoderTypeEPmPiPsmPKvm at 7b3f7630 runs nncodec_hwopus_multi_decode_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5codec44DecodeOpusMultiStreamInterleavedWithHardwareEPNS0_34HardwareOpusMultiStreamDecoderTypeEPmPiPsmPKvm at 7b3f7630 runs nncodec_hwopus_multi_decode_timed, the hook for sdk >= 6.0.0, < 21.0.0 hooks: _ZNK2nn5codec30HardwareOpusMultiStreamDecoder17GetWorkBufferSizeEiiii at 7b3f778c runs nncodec_hwopus_class_multi_work_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZNK2nn5codec30HardwareOpusMultiStreamDecoder17GetWorkBufferSizeEiiii at 7b3f778c runs nncodec_hwopus_class_multi_work_size, the hook for sdk >= 3.0.0, < 12.0.0 hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder17DecodeInterleavedEPmPiPsmPKvm in sdk isn't hooked: no declaration holds for its version (11.4.3) hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at 7b45ef70 runs diag_abort hooks: _ZN2nn2fs6detail18IsEnabledAccessLogEj at 7b4c9240 runs nnfs_is_enabled_access_log_mask only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs6detail18IsEnabledAccessLogEj at 7b4c9240 runs nnfs_is_enabled_access_log_mask hooks: _ZN2nn2fs6detail18IsEnabledAccessLogEv at 7b4c9520 runs nnfs_is_enabled_access_log only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs6detail18IsEnabledAccessLogEv at 7b4c9520 runs nnfs_is_enabled_access_log hooks: _ZN2nn2fs7UnmountEPKc at 7b4d4140 runs nnfs_unmount only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs7UnmountEPKc at 7b4d4140 runs nnfs_unmount hooks: _ZN2nn2fs9IsMountedEPKc at 7b4d42b0 runs nnfs_is_mounted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs9IsMountedEPKc at 7b4d42b0 runs nnfs_is_mounted hooks: _ZN2nn2fs14CloseDirectoryENS0_15DirectoryHandleE at 7b4d4930 runs nnfs_close_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs14CloseDirectoryENS0_15DirectoryHandleE at 7b4d4930 runs nnfs_close_directory hooks: _ZN2nn2fs13ReadDirectoryEPlPNS0_14DirectoryEntryENS0_15DirectoryHandleEl at 7b4d49c0 runs nnfs_read_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs13ReadDirectoryEPlPNS0_14DirectoryEntryENS0_15DirectoryHandleEl at 7b4d49c0 runs nnfs_read_directory hooks: _ZN2nn2fs22GetDirectoryEntryCountEPlNS0_15DirectoryHandleE at 7b4d4af0 runs nnfs_get_directory_entry_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs22GetDirectoryEntryCountEPlNS0_15DirectoryHandleE at 7b4d4af0 runs nnfs_get_directory_entry_count hooks: _ZN2nn2fs9CloseFileENS0_10FileHandleE at 7b4d4c00 runs nnfs_close_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs9CloseFileENS0_10FileHandleE at 7b4d4c00 runs nnfs_close_file hooks: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4c90 runs nnfs_read_file_exact_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4c90 runs nnfs_read_file_exact_option hooks: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvm at 7b4d4d70 runs nnfs_read_file_exact only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvm at 7b4d4d70 runs nnfs_read_file_exact hooks: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4e50 runs nnfs_read_file_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4e50 runs nnfs_read_file_option hooks: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvm at 7b4d4ee0 runs nnfs_read_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvm at 7b4d4ee0 runs nnfs_read_file hooks: _ZN2nn2fs9WriteFileENS0_10FileHandleElPKvmRKNS0_11WriteOptionE at 7b4d4f90 runs nnfs_write_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs9WriteFileENS0_10FileHandleElPKvmRKNS0_11WriteOptionE at 7b4d4f90 runs nnfs_write_file hooks: _ZN2nn2fs9FlushFileENS0_10FileHandleE at 7b4d50d0 runs nnfs_flush_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs9FlushFileENS0_10FileHandleE at 7b4d50d0 runs nnfs_flush_file hooks: _ZN2nn2fs11SetFileSizeENS0_10FileHandleEl at 7b4d51c0 runs nnfs_set_file_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs11SetFileSizeENS0_10FileHandleEl at 7b4d51c0 runs nnfs_set_file_size hooks: _ZN2nn2fs11GetFileSizeEPlNS0_10FileHandleE at 7b4d52c0 runs nnfs_get_file_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs11GetFileSizeEPlNS0_10FileHandleE at 7b4d52c0 runs nnfs_get_file_size hooks: _ZN2nn2fs15GetFileOpenModeENS0_10FileHandleE at 7b4d53d0 runs nnfs_get_file_open_mode only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs15GetFileOpenModeENS0_10FileHandleE at 7b4d53d0 runs nnfs_get_file_open_mode hooks: _ZN2nn2fs10QueryRangeEPNS0_14QueryRangeInfoENS0_10FileHandleEll at 7b4d5450 runs nnfs_query_range only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs10QueryRangeEPNS0_14QueryRangeInfoENS0_10FileHandleEll at 7b4d5450 runs nnfs_query_range hooks: _ZN2nn2fs10CreateFileEPKcl at 7b4d55b0 runs nnfs_create_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs10CreateFileEPKcl at 7b4d55b0 runs nnfs_create_file hooks: _ZN2nn2fs10DeleteFileEPKc at 7b4d55d0 runs nnfs_delete_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs10DeleteFileEPKc at 7b4d55d0 runs nnfs_delete_file hooks: _ZN2nn2fs15CreateDirectoryEPKc at 7b4d5770 runs nnfs_create_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs15CreateDirectoryEPKc at 7b4d5770 runs nnfs_create_directory hooks: _ZN2nn2fs15DeleteDirectoryEPKc at 7b4d5910 runs nnfs_delete_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs15DeleteDirectoryEPKc at 7b4d5910 runs nnfs_delete_directory hooks: _ZN2nn2fs26DeleteDirectoryRecursivelyEPKc at 7b4d5ab0 runs nnfs_delete_directory_recursively only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs26DeleteDirectoryRecursivelyEPKc at 7b4d5ab0 runs nnfs_delete_directory_recursively hooks: _ZN2nn2fs25CleanDirectoryRecursivelyEPKc at 7b4d5c50 runs nnfs_clean_directory_recursively only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs25CleanDirectoryRecursivelyEPKc at 7b4d5c50 runs nnfs_clean_directory_recursively hooks: _ZN2nn2fs10RenameFileEPKcS2_ at 7b4d5df0 runs nnfs_rename_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs10RenameFileEPKcS2_ at 7b4d5df0 runs nnfs_rename_file hooks: _ZN2nn2fs15RenameDirectoryEPKcS2_ at 7b4d60a0 runs nnfs_rename_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs15RenameDirectoryEPKcS2_ at 7b4d60a0 runs nnfs_rename_directory hooks: _ZN2nn2fs12GetEntryTypeEPNS0_18DirectoryEntryTypeEPKc at 7b4d6350 runs nnfs_get_entry_type only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs12GetEntryTypeEPNS0_18DirectoryEntryTypeEPKc at 7b4d6350 runs nnfs_get_entry_type hooks: _ZN2nn2fs16GetFreeSpaceSizeEPlPKc at 7b4d6550 runs nnfs_get_free_space_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs16GetFreeSpaceSizeEPlPKc at 7b4d6550 runs nnfs_get_free_space_size hooks: _ZN2nn2fs8OpenFileEPNS0_10FileHandleEPKci at 7b4d6800 runs nnfs_open_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs8OpenFileEPNS0_10FileHandleEPKci at 7b4d6800 runs nnfs_open_file hooks: _ZN2nn2fs13OpenDirectoryEPNS0_15DirectoryHandleEPKci at 7b4d6b10 runs nnfs_open_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs13OpenDirectoryEPNS0_15DirectoryHandleEPKci at 7b4d6b10 runs nnfs_open_directory hooks: _ZN2nn2fs6CommitEPKc at 7b4d6d30 runs nnfs_commit only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs6CommitEPKc at 7b4d6d30 runs nnfs_commit hooks: _ZN2nn2fs14CommitSaveDataEPKc at 7b4d6ee0 runs nnfs_commit_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs14CommitSaveDataEPKc at 7b4d6ee0 runs nnfs_commit_save_data hooks: _ZN2nn2fs6CommitEPKcRKNS0_12CommitOptionE at 7b4d8240 runs nnfs_commit_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs6CommitEPKcRKNS0_12CommitOptionE at 7b4d8240 runs nnfs_commit_option hooks: _ZN2nn2fs27GetFileTimeStampRawForDebugEPNS0_16FileTimeStampRawEPKc at 7b4d87c0 runs nnfs_get_file_time_stamp_raw only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs27GetFileTimeStampRawForDebugEPNS0_16FileTimeStampRawEPKc at 7b4d87c0 runs nnfs_get_file_time_stamp_raw hooks: _ZN2nn2fs10CreateFileEPKcli at 7b4d8890 runs nnfs_create_file_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs10CreateFileEPKcli at 7b4d8890 runs nnfs_create_file_option hooks: _ZN2nn2fs17GetTotalSpaceSizeEPlPKc at 7b4d8a50 runs nnfs_get_total_space_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs17GetTotalSpaceSizeEPlPKc at 7b4d8a50 runs nnfs_get_total_space_size hooks: _ZN2nn2fs19MountDeviceSaveDataEPKc at 7b4ea240 runs nnfs_mount_device_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs19MountDeviceSaveDataEPKc at 7b4ea240 runs nnfs_mount_device_save_data hooks: _ZN2nn2fs9MountHostEPKcS2_ at 7b500040 runs nnfs_mount_host only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs9MountHostEPKcS2_ at 7b500040 runs nnfs_mount_host hooks: _ZN2nn2fs9MountHostEPKcS2_RKNS0_15MountHostOptionE at 7b500320 runs nnfs_mount_host_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs9MountHostEPKcS2_RKNS0_15MountHostOptionE at 7b500320 runs nnfs_mount_host_option hooks: _ZN2nn2fs13MountHostRootEv at 7b500660 runs nnfs_mount_host_root only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs13MountHostRootEv at 7b500660 runs nnfs_mount_host_root hooks: _ZN2nn2fs13MountHostRootERKNS0_15MountHostOptionE at 7b5008a0 runs nnfs_mount_host_root_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs13MountHostRootERKNS0_15MountHostOptionE at 7b5008a0 runs nnfs_mount_host_root_option hooks: _ZN2nn2fs22QueryMountRomCacheSizeEPm at 7b507d90 runs nnfs_query_mount_rom_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs22QueryMountRomCacheSizeEPm at 7b507d90 runs nnfs_query_mount_rom_cache_size hooks: _ZN2nn2fs8MountRomEPKcPvm at 7b508100 runs nnfs_mount_rom only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs8MountRomEPKcPvm at 7b508100 runs nnfs_mount_rom hooks: _ZN2nn2fs8MountRomEPKc at 7b508440 runs nnfs_mount_rom_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs8MountRomEPKc at 7b508440 runs nnfs_mount_rom_name hooks: _ZN2nn2fs28QueryMountRomOnFileCacheSizeEPmNS0_10FileHandleE at 7b509130 runs nnfs_query_mount_rom_on_file_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs28QueryMountRomOnFileCacheSizeEPmNS0_10FileHandleE at 7b509130 runs nnfs_query_mount_rom_on_file_cache_size hooks: _ZN2nn2fs14MountRomOnFileEPKcNS0_10FileHandleEPvm at 7b509320 runs nnfs_mount_rom_on_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs14MountRomOnFileEPKcNS0_10FileHandleEPvm at 7b509320 runs nnfs_mount_rom_on_file hooks: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_3ncm13ApplicationIdENS0_6UserIdE at 7b509a70 runs nnfs_mount_save_data_read_only_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_3ncm13ApplicationIdENS0_6UserIdE at 7b509a70 runs nnfs_mount_save_data_read_only_user hooks: _ZN2nn2fs21MountTemporaryStorageEPKc at 7b509d50 runs nnfs_mount_temporary_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs21MountTemporaryStorageEPKc at 7b509d50 runs nnfs_mount_temporary_storage hooks: _ZN2nn2fs17MountCacheStorageEPKc at 7b509e80 runs nnfs_mount_cache_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs17MountCacheStorageEPKc at 7b509e80 runs nnfs_mount_cache_storage hooks: _ZN2nn2fs17MountCacheStorageEPKci at 7b509fb0 runs nnfs_mount_cache_storage_index only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs17MountCacheStorageEPKci at 7b509fb0 runs nnfs_mount_cache_storage_index hooks: _ZN2nn2fs18DeleteCacheStorageEi at 7b510510 runs nnfs_delete_cache_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs18DeleteCacheStorageEi at 7b510510 runs nnfs_delete_cache_storage hooks: _ZN2nn2fs19GetCacheStorageSizeEPlS1_i at 7b510680 runs nnfs_get_cache_storage_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs19GetCacheStorageSizeEPlS1_i at 7b510680 runs nnfs_get_cache_storage_size hooks: _ZN2nn2fs20OpenCacheStorageListEPNS0_22CacheStorageListHandleE at 7b510840 runs nnfs_open_cache_storage_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs20OpenCacheStorageListEPNS0_22CacheStorageListHandleE at 7b510840 runs nnfs_open_cache_storage_list hooks: _ZN2nn2fs20ReadCacheStorageListEPiPNS0_16CacheStorageInfoENS0_22CacheStorageListHandleEi at 7b510990 runs nnfs_read_cache_storage_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs20ReadCacheStorageListEPiPNS0_16CacheStorageInfoENS0_22CacheStorageListHandleEi at 7b510990 runs nnfs_read_cache_storage_list hooks: _ZN2nn2fs21CloseCacheStorageListENS0_22CacheStorageListHandleE at 7b510bc0 runs nnfs_close_cache_storage_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs21CloseCacheStorageListENS0_22CacheStorageListHandleE at 7b510bc0 runs nnfs_close_cache_storage_list hooks: _ZN2nn2fs11MountSdCardEPKc at 7b512700 runs nnfs_mount_sd_card only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs11MountSdCardEPKc at 7b512700 runs nnfs_mount_sd_card hooks: _ZN2nn2fs16IsSdCardInsertedEv at 7b513140 runs nnfs_is_sd_card_inserted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs16IsSdCardInsertedEv at 7b513140 runs nnfs_is_sd_card_inserted hooks: _ZN2nn2fs29QueryMountSystemDataCacheSizeEPmNS_3ncm12SystemDataIdE at 7b5158f0 runs nnfs_query_mount_system_data_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs29QueryMountSystemDataCacheSizeEPmNS_3ncm12SystemDataIdE at 7b5158f0 runs nnfs_query_mount_system_data_cache_size hooks: _ZN2nn2fs15MountSystemDataEPKcNS_3ncm12SystemDataIdEPvm at 7b515aa0 runs nnfs_mount_system_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs15MountSystemDataEPKcNS_3ncm12SystemDataIdEPvm at 7b515aa0 runs nnfs_mount_system_data hooks: _ZN2nn2fs31QueryMountAddOnContentCacheSizeEPmi at 7b526ae0 runs nnfs_query_mount_add_on_content_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs31QueryMountAddOnContentCacheSizeEPmi at 7b526ae0 runs nnfs_query_mount_add_on_content_cache_size hooks: _ZN2nn2fs17MountAddOnContentEPKciPvm at 7b526d10 runs nnfs_mount_add_on_content only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs17MountAddOnContentEPKciPvm at 7b526d10 runs nnfs_mount_add_on_content hooks: _ZN2nn2fs13MountSaveDataEPKcRKNS_7account3UidE at 7b528f90 runs nnfs_mount_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs13MountSaveDataEPKcRKNS_7account3UidE at 7b528f90 runs nnfs_mount_save_data hooks: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_13ApplicationIdERKNS_7account3UidE at 7b529010 runs nnfs_mount_save_data_read_only only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_13ApplicationIdERKNS_7account3UidE at 7b529010 runs nnfs_mount_save_data_read_only hooks: _ZN2nn2fs18IsSaveDataExistingERKNS_7account3UidE at 7b529050 runs nnfs_is_own_save_data_existing only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs18IsSaveDataExistingERKNS_7account3UidE at 7b529050 runs nnfs_is_own_save_data_existing hooks: _ZN2nn2fs18IsSaveDataExistingEPbRKNS_7account3UidE at 7b5290d0 runs nnfs_is_own_save_data_existing_result only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs18IsSaveDataExistingEPbRKNS_7account3UidE at 7b5290d0 runs nnfs_is_own_save_data_existing_result hooks: _ZN2nn2fs18IsSaveDataExistingENS_13ApplicationIdERKNS_7account3UidE at 7b5291f0 runs nnfs_is_save_data_existing only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs18IsSaveDataExistingENS_13ApplicationIdERKNS_7account3UidE at 7b5291f0 runs nnfs_is_save_data_existing hooks: _ZN2nn2fs18IsSaveDataExistingEPbNS_13ApplicationIdERKNS_7account3UidE at 7b529280 runs nnfs_is_save_data_existing_result only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs18IsSaveDataExistingEPbNS_13ApplicationIdERKNS_7account3UidE at 7b529280 runs nnfs_is_save_data_existing_result hooks: _ZN2nn2fs14EnsureSaveDataERKNS_7account3UidE at 7b5293b0 runs nnfs_ensure_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs14EnsureSaveDataERKNS_7account3UidE at 7b5293b0 runs nnfs_ensure_save_data hooks: _ZN2nn2fs14ExtendSaveDataERKNS_7account3UidEll at 7b529850 runs nnfs_extend_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs14ExtendSaveDataERKNS_7account3UidEll at 7b529850 runs nnfs_extend_save_data hooks: _ZN2nn2fs15GetSaveDataSizeEPlS1_RKNS_7account3UidE at 7b529a60 runs nnfs_get_save_data_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs15GetSaveDataSizeEPlS1_RKNS_7account3UidE at 7b529a60 runs nnfs_get_save_data_size hooks: _ZN2nn2fs18CreateCacheStorageEill at 7b529e90 runs nnfs_create_cache_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs18CreateCacheStorageEill at 7b529e90 runs nnfs_create_cache_storage hooks: _ZN2nn2fs24GetFileTimeStampForDebugEPNS0_13FileTimeStampEPKc at 7b52af80 runs nnfs_get_file_time_stamp only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2fs24GetFileTimeStampForDebugEPNS0_13FileTimeStampEPKc at 7b52af80 runs nnfs_get_file_time_stamp hooks: _ZN2nn3ngc15ProfanityFilter10InitializeEPvmb in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilterD2Ev in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter8FinalizeEv in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter17GetContentVersionEv in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKcm in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKtm in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKDsm in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPcj in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPtj in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPDsj in sdk isn't hooked: no declaration holds for its version (11.4.3) hooks: _ZN2nn3nsd35GetApplicationServerEnvironmentTypeEv at 7b656e40 runs nnnsd_server_environment_type only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn3nsd35GetApplicationServerEnvironmentTypeEv at 7b656e40 runs nnnsd_server_environment_type hooks: _ZN2nn3nsd24GetEnvironmentIdentifierEPNS0_21EnvironmentIdentifierE at 7b656ff0 runs nnnsd_get_environment_identifier only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn3nsd24GetEnvironmentIdentifierEPNS0_21EnvironmentIdentifierE at 7b656ff0 runs nnnsd_get_environment_identifier hooks: _ZN2nn3nsd7ResolveEPNS0_4FqdnERKS1_ at 7b657120 runs nnnsd_resolve only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn3nsd7ResolveEPNS0_4FqdnERKS1_ at 7b657120 runs nnnsd_resolve hooks: _ZN2nn3nsd9ResolveExEPNS0_4FqdnERKS1_ at 7b657140 runs nnnsd_resolve_ex only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn3nsd9ResolveExEPNS0_4FqdnERKS1_ at 7b657140 runs nnnsd_resolve_ex hooks: _ZN2nn4pctl32CheckFreeCommunicationPermissionEb at 7b66c750 runs nnpctl_permitted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl32CheckFreeCommunicationPermissionEb at 7b66c750 runs nnpctl_permitted hooks: _ZN2nn4pctl25TryBeginFreeCommunicationEb at 7b66c7d0 runs nnpctl_permitted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl25TryBeginFreeCommunicationEb at 7b66c7d0 runs nnpctl_permitted hooks: _ZN2nn4pctl28IsFreeCommunicationAvailableEv at 7b66c850 runs nnpctl_yes only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl28IsFreeCommunicationAvailableEv at 7b66c850 runs nnpctl_yes hooks: _ZN2nn4pctl20EndFreeCommunicationEv at 7b66c880 runs nnpctl_success only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl20EndFreeCommunicationEv at 7b66c880 runs nnpctl_success hooks: _ZN2nn4pctl20IsRestrictionEnabledEv at 7b66cf60 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl20IsRestrictionEnabledEv at 7b66cf60 runs nnpctl_no hooks: _ZN2nn4pctl14GetSafetyLevelEv at 7b66cfc0 runs nnpctl_none only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl14GetSafetyLevelEv at 7b66cfc0 runs nnpctl_none hooks: _ZN2nn4pctl24ConfirmSnsPostPermissionEv at 7b66d080 runs nnpctl_success only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl24ConfirmSnsPostPermissionEv at 7b66d080 runs nnpctl_success hooks: _ZN2nn4pctl27CheckStereoVisionPermissionEb at 7b66d0c0 runs nnpctl_permitted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl27CheckStereoVisionPermissionEb at 7b66d0c0 runs nnpctl_permitted hooks: _ZN2nn4pctl26GetStereoVisionRestrictionEv at 7b66d150 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl26GetStereoVisionRestrictionEv at 7b66d150 runs nnpctl_no hooks: _ZN2nn4pctl40GetFreeCommunicationApplicationListCountEv at 7b66d6c0 runs nnpctl_none only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl40GetFreeCommunicationApplicationListCountEv at 7b66d6c0 runs nnpctl_none hooks: _ZN2nn4pctl30IsRestrictionTemporaryUnlockedEv at 7b66dcb0 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl30IsRestrictionTemporaryUnlockedEv at 7b66dcb0 runs nnpctl_no hooks: _ZN2nn4pctl33IsRestrictedSystemSettingsEnteredEv at 7b66dd10 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl33IsRestrictedSystemSettingsEnteredEv at 7b66dd10 runs nnpctl_no hooks: _ZN2nn4pctl21GetRestrictedFeaturesEv at 7b66dd70 runs nnpctl_none only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl21GetRestrictedFeaturesEv at 7b66dd70 runs nnpctl_none hooks: _ZN2nn4pctl18IsPlayTimerEnabledEv at 7b66dea0 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl18IsPlayTimerEnabledEv at 7b66dea0 runs nnpctl_no hooks: _ZN2nn4pctl25GetPlayTimerRemainingTimeEv at 7b66df00 runs nnpctl_no_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl25GetPlayTimerRemainingTimeEv at 7b66df00 runs nnpctl_no_time hooks: _ZN2nn4pctl15IsPairingActiveEv at 7b66df60 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl15IsPairingActiveEv at 7b66df60 runs nnpctl_no hooks: _ZN2nn4pctl23IsRestrictedByPlayTimerEv at 7b66e920 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl23IsRestrictedByPlayTimerEv at 7b66e920 runs nnpctl_no hooks: _ZN2nn4pctl10InitializeEv at 7b66ec80 runs nnpctl_initialize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4pctl10InitializeEv at 7b66ec80 runs nnpctl_initialize hooks: _ZN2nn2pl21RequestSharedFontLoadENS0_14SharedFontTypeE at 7b673990 runs nnpl_request_shared_font_load only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2pl21RequestSharedFontLoadENS0_14SharedFontTypeE at 7b673990 runs nnpl_request_shared_font_load hooks: _ZN2nn2pl22GetSharedFontLoadStateENS0_14SharedFontTypeE at 7b673a10 runs nnpl_get_shared_font_load_state only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2pl22GetSharedFontLoadStateENS0_14SharedFontTypeE at 7b673a10 runs nnpl_get_shared_font_load_state hooks: _ZN2nn2pl20GetSharedFontAddressENS0_14SharedFontTypeE at 7b673aa0 runs nnpl_get_shared_font_address only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2pl20GetSharedFontAddressENS0_14SharedFontTypeE at 7b673aa0 runs nnpl_get_shared_font_address hooks: _ZN2nn2pl17GetSharedFontSizeENS0_14SharedFontTypeE at 7b673c40 runs nnpl_get_shared_font_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2pl17GetSharedFontSizeENS0_14SharedFontTypeE at 7b673c40 runs nnpl_get_shared_font_size hooks: _ZN2nn2pl30GetSharedFontInOrderOfPriorityEPiPNS0_14SharedFontTypeEPPKvPmiNS_8settings12LanguageCodeE at 7b673cd0 runs nnpl_get_shared_font_in_order_of_priority only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2pl30GetSharedFontInOrderOfPriorityEPiPNS0_14SharedFontTypeEPPKvPmiNS_8settings12LanguageCodeE at 7b673cd0 runs nnpl_get_shared_font_in_order_of_priority hooks: _ZN2nn2pl39GetSharedFontInOrderOfPriorityForSystemEPiPNS0_23SharedFontTypeForSystemEPPKvPmiNS_8settings12LanguageCodeE at 7b673e30 runs nnpl_get_shared_font_in_order_of_priority_for_system only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2pl39GetSharedFontInOrderOfPriorityForSystemEPiPNS0_23SharedFontTypeForSystemEPPKvPmiNS_8settings12LanguageCodeE at 7b673e30 runs nnpl_get_shared_font_in_order_of_priority_for_system hooks: _ZN2nn2pl13GetSharedFontEPiPNS0_14SharedFontDataEiNS_8settings12LanguageCodeE at 7b673f90 runs nnpl_get_shared_font only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn2pl13GetSharedFontEPiPNS0_14SharedFontDataEiNS_8settings12LanguageCodeE at 7b673f90 runs nnpl_get_shared_font hooks: _ZN2nn5prepo28RequestImmediateTransmissionEv at 7b6785e0 runs nnprepo_request_immediate_transmission only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5prepo28RequestImmediateTransmissionEv at 7b6785e0 runs nnprepo_request_immediate_transmission hooks: _ZN2nn5prepo21GetTransmissionStatusEPNS0_18TransmissionStatusE at 7b6787b0 runs nnprepo_get_transmission_status only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5prepo21GetTransmissionStatusEPNS0_18TransmissionStatusE at 7b6787b0 runs nnprepo_get_transmission_status hooks: _ZN2nn5prepo12AddSessionIdEPNS0_10PlayReportEPKc at 7b678ff0 runs nnprepo_add_session_id only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5prepo12AddSessionIdEPNS0_10PlayReportEPKc at 7b678ff0 runs nnprepo_add_session_id, the hook for sdk >= 10.0.0 hooks: _ZN2nn5prepo10PlayReport4SaveEv at 7b6799c0 runs nnprepo_save only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5prepo10PlayReport4SaveEv at 7b6799c0 runs nnprepo_save, the hook for sdk >= 10.0.0, < 14.0.0, with the layouts nn::prepo::PlayReport of line 11 hooks: _ZN2nn5prepo10PlayReport4SaveERKNS_7account3UidE at 7b679c44 runs nnprepo_save_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5prepo10PlayReport4SaveERKNS_7account3UidE at 7b679c44 runs nnprepo_save_user, the hook for sdk >= 10.0.0, < 14.0.0, with the layouts nn::prepo::PlayReport of line 11 hooks: _ZN2nn5prepo6detail3ipc10InitializeEv at 7b67a820 runs nnprepo_ipc_initialize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5prepo6detail3ipc10InitializeEv at 7b67a820 runs nnprepo_ipc_initialize hooks: _ZN2nn5prepo6detail3ipc8FinalizeEv at 7b67ac80 runs nnprepo_ipc_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn5prepo6detail3ipc8FinalizeEv at 7b67ac80 runs nnprepo_ipc_finalize hook: _ZN2nn2ro22InitializeWithPortNameEPKc at 7b67cf20 runs nnro_initialize_with_port_name hook: _ZN2nn2ro10InitializeEv at 7b67d110 runs nnro_initialize hook: _ZN2nn2ro8FinalizeEv at 7b67d120 runs nnro_finalize hook: _ZN2nn2ro13GetBufferSizeEPmPKv at 7b67d2e0 runs nnro_get_buffer_size hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKv at 7b67d310 runs nnro_register_module_info hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKvj at 7b67d440 runs nnro_register_module_info_process hook: _ZN2nn2ro20UnregisterModuleInfoEPNS0_16RegistrationInfoE at 7b67d480 runs nnro_unregister_module_info hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmi at 7b67d570 runs nnro_load_module hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmib at 7b67d840 runs nnro_load_module_check hook: _ZN2nn2ro12LookupSymbolEPmPKc at 7b67d860 runs nnro_lookup_symbol hook: _ZN2nn2ro18LookupModuleSymbolEPmPKNS0_6ModuleEPKc at 7b67d970 runs nnro_lookup_module_symbol hook: _ZN2nn2ro12UnloadModuleEPNS0_6ModuleE at 7b67d9d0 runs nnro_unload_module hooks: _ZN2nn4time28AdjustableNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c40b0 runs nntime_adjustable_network_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time28AdjustableNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c40b0 runs nntime_adjustable_network_get_current_time hooks: _ZN2nn4time28AdjustableNetworkSystemClock6AdjustEv at 7b6c4138 runs nntime_adjustable_network_adjust only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time28AdjustableNetworkSystemClock6AdjustEv at 7b6c4138 runs nntime_adjustable_network_adjust hooks: _ZN2nn4time28AdjustableNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4190 runs nntime_adjustable_network_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time28AdjustableNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4190 runs nntime_adjustable_network_get_context hooks: _ZN2nn4time28AdjustableNetworkSystemClock3nowEv at 7b6c4224 runs nntime_adjustable_network_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time28AdjustableNetworkSystemClock3nowEv at 7b6c4224 runs nntime_adjustable_network_now hooks: _ZN2nn4time25AdjustableUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c42dc runs nntime_adjustable_user_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time25AdjustableUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c42dc runs nntime_adjustable_user_get_current_time hooks: _ZN2nn4time25AdjustableUserSystemClock6AdjustEv at 7b6c4300 runs nntime_adjustable_user_adjust only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time25AdjustableUserSystemClock6AdjustEv at 7b6c4300 runs nntime_adjustable_user_adjust hooks: _ZN2nn4time25AdjustableUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4358 runs nntime_adjustable_user_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time25AdjustableUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4358 runs nntime_adjustable_user_get_context hooks: _ZN2nn4time25AdjustableUserSystemClock3nowEv at 7b6c439c runs nntime_adjustable_user_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time25AdjustableUserSystemClock3nowEv at 7b6c439c runs nntime_adjustable_user_now hooks: _ZN2nn4time10InitializeEv at 7b6c4490 runs nntime_initialize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time10InitializeEv at 7b6c4490 runs nntime_initialize hooks: _ZN2nn4time17InitializeForMenuEv at 7b6c4760 runs nntime_initialize_for_menu only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time17InitializeForMenuEv at 7b6c4760 runs nntime_initialize_for_menu hooks: _ZN2nn4time19InitializeForSystemEv at 7b6c4780 runs nntime_initialize_for_system only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time19InitializeForSystemEv at 7b6c4780 runs nntime_initialize_for_system hooks: _ZN2nn4time19InitializeForRepairEv at 7b6c47a0 runs nntime_initialize_for_repair only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time19InitializeForRepairEv at 7b6c47a0 runs nntime_initialize_for_repair hooks: _ZN2nn4time23InitializeForSystemUserEv at 7b6c47c0 runs nntime_initialize_for_system_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time23InitializeForSystemUserEv at 7b6c47c0 runs nntime_initialize_for_system_user hooks: _ZN2nn4time13IsInitializedEv at 7b6c47e0 runs nntime_is_initialized only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time13IsInitializedEv at 7b6c47e0 runs nntime_is_initialized hooks: _ZN2nn4time8FinalizeEv at 7b6c4820 runs nntime_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time8FinalizeEv at 7b6c4820 runs nntime_finalize hooks: _ZN2nn4time48CalculateStandardUserSystemClockDifferenceByUserERKNS0_13ClockSnapshotES3_ at 7b6c5480 runs nntime_user_difference only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time48CalculateStandardUserSystemClockDifferenceByUserERKNS0_13ClockSnapshotES3_ at 7b6c5480 runs nntime_user_difference hooks: _ZN2nn4time20CalculateSpanBetweenEPNS_8TimeSpanERKNS0_13ClockSnapshotES5_ at 7b6c5540 runs nntime_span_between only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time20CalculateSpanBetweenEPNS_8TimeSpanERKNS0_13ClockSnapshotES5_ at 7b6c5540 runs nntime_span_between hooks: _ZN2nn4time20LoadLocationNameListEPiPNS0_12LocationNameEii at 7b6c5600 runs nntime_load_location_name_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time20LoadLocationNameListEPiPNS0_12LocationNameEii at 7b6c5600 runs nntime_load_location_name_list hooks: _ZN2nn4time25GetTotalLocationNameCountEv at 7b6c56a0 runs nntime_total_location_name_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time25GetTotalLocationNameCountEv at 7b6c56a0 runs nntime_total_location_name_count hooks: _ZN2nn4time21SetDeviceLocationNameERKNS0_12LocationNameE at 7b6c5740 runs nntime_set_device_location_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time21SetDeviceLocationNameERKNS0_12LocationNameE at 7b6c5740 runs nntime_set_device_location_name hooks: _ZN2nn4time22GetTimeZoneRuleVersionEPNS0_19TimeZoneRuleVersionE at 7b6c57f0 runs nntime_get_time_zone_rule_version only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time22GetTimeZoneRuleVersionEPNS0_19TimeZoneRuleVersionE at 7b6c57f0 runs nntime_get_time_zone_rule_version hooks: _ZN2nn4time37GetStandardUserSystemClockInitialYearEv at 7b6c5880 runs nntime_initial_year only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time37GetStandardUserSystemClockInitialYearEv at 7b6c5880 runs nntime_initial_year hooks: _ZN2nn4time13ClockSnapshot29CreateWithStandardSystemClockEPS1_ at 7b6c5fd4 runs nntime_snapshot_create_standard only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time13ClockSnapshot29CreateWithStandardSystemClockEPS1_ at 7b6c5fd4 runs nntime_snapshot_create_standard hooks: _ZN2nn4time13ClockSnapshot31CreateWithAdjustableSystemClockEPS1_ at 7b6c6070 runs nntime_snapshot_create_adjustable only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time13ClockSnapshot31CreateWithAdjustableSystemClockEPS1_ at 7b6c6070 runs nntime_snapshot_create_adjustable hooks: _ZN2nn4time27EphemeralNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c69c8 runs nntime_ephemeral_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time27EphemeralNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c69c8 runs nntime_ephemeral_get_current_time hooks: _ZN2nn4time37GetEphemeralNetworkSystemClockContextEPNS0_18SystemClockContextE at 7b6c6a50 runs nntime_ephemeral_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time37GetEphemeralNetworkSystemClockContextEPNS0_18SystemClockContextE at 7b6c6a50 runs nntime_ephemeral_get_context hooks: _ZN2nn4time41SetEphemeralNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ad0 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time41SetEphemeralNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ad0 runs nntime_set_clock hooks: _ZN2nn4time37SetEphemeralNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6b50 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time37SetEphemeralNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6b50 runs nntime_set_clock hooks: _ZN2nn4time27EphemeralNetworkSystemClock3nowEv at 7b6c6bcc runs nntime_ephemeral_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time27EphemeralNetworkSystemClock3nowEv at 7b6c6bcc runs nntime_ephemeral_now hooks: _ZN2nn4time38SetStandardLocalSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6c70 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time38SetStandardLocalSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6c70 runs nntime_set_clock hooks: _ZN2nn4time34SetStandardLocalSystemClockContextERKNS0_18SystemClockContextE at 7b6c6cf0 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time34SetStandardLocalSystemClockContextERKNS0_18SystemClockContextE at 7b6c6cf0 runs nntime_set_clock hooks: _ZN2nn4time26StandardNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c6d6c runs nntime_network_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time26StandardNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c6d6c runs nntime_network_get_current_time hooks: _ZN2nn4time26StandardNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c6db0 runs nntime_network_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time26StandardNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c6db0 runs nntime_network_get_context hooks: _ZN2nn4time26StandardNetworkSystemClock20IsAccuracySufficientEv at 7b6c6dec runs nntime_is_accuracy_sufficient only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time26StandardNetworkSystemClock20IsAccuracySufficientEv at 7b6c6dec runs nntime_is_accuracy_sufficient hooks: _ZN2nn4time26StandardNetworkSystemClock3nowEv at 7b6c6e80 runs nntime_network_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time26StandardNetworkSystemClock3nowEv at 7b6c6e80 runs nntime_network_now hooks: _ZN2nn4time40SetStandardNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ee0 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time40SetStandardNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ee0 runs nntime_set_clock hooks: _ZN2nn4time36SetStandardNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6f60 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time36SetStandardNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6f60 runs nntime_set_clock hooks: _ZN2nn4time38GetStandardSteadyClockCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c6fe0 runs nntime_steady_get_current_time_point only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time38GetStandardSteadyClockCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c6fe0 runs nntime_steady_get_current_time_point hooks: _ZN2nn4time19StandardSteadyClock19GetCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c703c runs nntime_steady_get_current_time_point only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time19StandardSteadyClock19GetCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c703c runs nntime_steady_get_current_time_point hooks: _ZN2nn4time19StandardSteadyClock3nowEv at 7b6c7098 runs nntime_steady_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time19StandardSteadyClock3nowEv at 7b6c7098 runs nntime_steady_now hooks: _ZN2nn4time23StandardUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c74a0 runs nntime_user_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time23StandardUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c74a0 runs nntime_user_get_current_time hooks: _ZN2nn4time23StandardUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c74dc runs nntime_user_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time23StandardUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c74dc runs nntime_user_get_context hooks: _ZN2nn4time23StandardUserSystemClock3nowEv at 7b6c7518 runs nntime_user_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time23StandardUserSystemClock3nowEv at 7b6c7518 runs nntime_user_now hooks: _ZN2nn4time52SetStandardUserSystemClockAutomaticCorrectionEnabledEb at 7b6c7580 runs nntime_set_automatic_correction_enabled only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time52SetStandardUserSystemClockAutomaticCorrectionEnabledEb at 7b6c7580 runs nntime_set_automatic_correction_enabled hooks: _ZN2nn4time51IsStandardUserSystemClockAutomaticCorrectionEnabledEv at 7b6c7620 runs nntime_is_automatic_correction_enabled only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time51IsStandardUserSystemClockAutomaticCorrectionEnabledEv at 7b6c7620 runs nntime_is_automatic_correction_enabled hooks: _ZN2nn4time21GetDeviceLocationNameEPNS0_12LocationNameE at 7b6c7660 runs nntime_get_device_location_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time21GetDeviceLocationNameEPNS0_12LocationNameE at 7b6c7660 runs nntime_get_device_location_name hooks: _ZN2nn4time16LoadTimeZoneRuleEPNS0_12TimeZoneRuleERKNS0_12LocationNameE at 7b6c76f0 runs nntime_load_time_zone_rule only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time16LoadTimeZoneRuleEPNS0_12TimeZoneRuleERKNS0_12LocationNameE at 7b6c76f0 runs nntime_load_time_zone_rule hooks: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeERKNS0_12TimeZoneRuleE at 7b6c7750 runs nntime_to_calendar_time_rule only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeERKNS0_12TimeZoneRuleE at 7b6c7750 runs nntime_to_calendar_time_rule hooks: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeE at 7b6c7810 runs nntime_to_calendar_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeE at 7b6c7810 runs nntime_to_calendar_time hooks: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeERKNS0_12TimeZoneRuleE at 7b6c78e0 runs nntime_to_posix_time_rule only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeERKNS0_12TimeZoneRuleE at 7b6c78e0 runs nntime_to_posix_time_rule hooks: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeE at 7b6c7970 runs nntime_to_posix_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeE at 7b6c7970 runs nntime_to_posix_time hooks: _ZN2nn4time6detail56GetStandardUserSystemClockAutomaticCorrectionUpdatedTimeEPNS0_20SteadyClockTimePointE at 7b6c8700 runs nntime_automatic_correction_updated_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time6detail56GetStandardUserSystemClockAutomaticCorrectionUpdatedTimeEPNS0_20SteadyClockTimePointE at 7b6c8700 runs nntime_automatic_correction_updated_time hooks: _ZN2nn4time6detail35GetDeviceLocationNameAndUpdatedTimeEPNS0_12LocationNameEPNS0_20SteadyClockTimePointE at 7b6c8790 runs nntime_get_device_location_name_and_updated_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4time6detail35GetDeviceLocationNameAndUpdatedTimeEPNS0_12LocationNameEPNS0_20SteadyClockTimePointE at 7b6c8790 runs nntime_get_device_location_name_and_updated_time hook: memcpy at 7b854d78 runs hook_memmove hook: memmove at 7b855130 runs hook_memmove hook: memset at 7b855410 runs hook_memset hooks: 248 of the game's functions run the runtime's handlers nvn: the runtime implements 675 NVN functions, and the game's NVN driver doesn't run jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache jit: compile thread 0 runs at nice 10 jit: compile thread 1 runs at nice 10 jit: compile thread 3 runs at nice 10 jit: compile thread 2 runs at nice 10 jit: 4 compile threads and the miss thread, 23 pcs of earlier runs queued npdm: system resource 0 MB, cores 7, priorities ffffffff0000000 jit: the miss thread runs at nice 0: it compiles what a game thread waits for acc: 1 user, playing as user 1 game: 010093801237c000, version 2.1.0 pl: the Japanese stand-in answers for the console font's private-use characters pl: the Chinese simplified stand-in answers for the console font's private-use characters pl: the Chinese traditional stand-in answers for the console font's private-use characters pl: the Korean stand-in answers for the console font's private-use characters pl: the extended stand-in answers for the console font's private-use characters RomFS: the update's over the game's dump, read in place (5054,4 MB) RomFS: built from the game's RomFS and 1 mods' over it (1885 folders, 10361 files, 5079,9 MB) input: gamepad Xbox 360 Controller (id 5, GUID 0300e1425e0400008e02000010010000, xbox360) input: device path /dev/input/event259, 6 axes, 21 buttons, mapping 0300e1425e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,paddle1:b15,paddle2:b17,paddle3:b16,paddle4:b18,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux, input: Xbox 360 Controller exposes no motion sensors through SDL video: SDL 3.4.20 on wayland video: a window of 1280x720 pixels, the display's scale 1,00 freedreno: tu_dont_reserve_descriptor_set=true, for the fifth descriptor set ATTENTION: default value of option tu_dont_reserve_descriptor_set overridden by environment. vulkan: subgroups of 32 lanes, operations 0x7ff, stages 0x3f3f: VOTE and SHFL use them in vertex, control, evaluation, geometry, fragment, compute programs vulkan: a known problem the extension bans do not turn off: shaderFloat16 on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07): NVIDIA's driver gets FP16 math wrong on Ampere and newer GPUs by yuzu's account, which Eden still follows (yuzu 7277d7fe96 (2021-07-03); extension_bans.txt:64) vulkan: a known problem the extension bans do not turn off: shaderDenormPreserveFloat16 on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07): NVIDIA's driver lets a DenormPreserve for 16 bits keep 32-bit denormals too, over a DenormFlushToZero for 32 bits (vkd3d-proton device.c:10180; extension_bans.txt:66) vulkan: a known problem the extension bans do not turn off: vkCmdClearAttachments on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07): NVIDIA's driver can lock the GPU up clearing part of a multisampled target, several clears in one command buffer (Dolphin DriverDetails.cpp:116; extension_bans.txt:137) vulkan: VK_ANDROID_external_memory_android_hardware_buffer: off (the driver has it not, which vk_android_external_memory_android_hardware_buffer=on can't change) vulkan: VK_EXT_attachment_feedback_loop_dynamic_state: on (vk_ext_attachment_feedback_loop_dynamic_state=on, and no ban holds) vulkan: VK_EXT_attachment_feedback_loop_layout: on (vk_ext_attachment_feedback_loop_layout=on, and no ban holds) vulkan: VK_EXT_blend_operation_advanced: on (vk_ext_blend_operation_advanced=on, and no ban holds) vulkan: VK_EXT_calibrated_timestamps: on (vk_ext_calibrated_timestamps=on, and no ban holds) vulkan: VK_EXT_conditional_rendering: on (vk_ext_conditional_rendering=on, and no ban holds) vulkan: VK_EXT_conservative_rasterization: on (vk_ext_conservative_rasterization=on, and no ban holds) vulkan: VK_EXT_custom_border_color: on (vk_ext_custom_border_color=on, and no ban holds) vulkan: VK_EXT_depth_clip_control: on (vk_ext_depth_clip_control=on, and no ban holds) vulkan: VK_EXT_depth_range_unrestricted: on (vk_ext_depth_range_unrestricted=on, and no ban holds) vulkan: VK_EXT_descriptor_buffer: on (vk_ext_descriptor_buffer=on, and no ban holds) vulkan: VK_EXT_descriptor_heap: off (the driver has it not, which vk_ext_descriptor_heap=on can't change) vulkan: VK_EXT_device_fault: on (vk_ext_device_fault=on, and no ban holds) vulkan: VK_EXT_extended_dynamic_state: on (vk_ext_extended_dynamic_state=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_EXT_extended_dynamic_state2: on (vk_ext_extended_dynamic_state2=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_EXT_extended_dynamic_state3: on (vk_ext_extended_dynamic_state3=on, and no ban holds) vulkan: VK_EXT_external_memory_dma_buf: on (vk_ext_external_memory_dma_buf=on, and no ban holds) vulkan: VK_EXT_external_memory_host: on (vk_ext_external_memory_host=on, and no ban holds) vulkan: VK_EXT_fragment_shader_interlock: on (vk_ext_fragment_shader_interlock=on, and no ban holds) vulkan: VK_EXT_graphics_pipeline_library: on (vk_ext_graphics_pipeline_library=on, and no ban holds) vulkan: VK_EXT_index_type_uint8: on (vk_ext_index_type_uint8=on, and no ban holds) vulkan: VK_EXT_load_store_op_none: on (vk_ext_load_store_op_none=on, and no ban holds) vulkan: VK_EXT_map_memory_placed: on (vk_ext_map_memory_placed=on, and no ban holds) vulkan: VK_EXT_memory_budget: on (vk_ext_memory_budget=on, and no ban holds) vulkan: VK_EXT_mesh_shader: off (the driver has it not, which vk_ext_mesh_shader=on can't change) vulkan: VK_EXT_pipeline_creation_feedback: on (vk_ext_pipeline_creation_feedback=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_EXT_pipeline_robustness: on (vk_ext_pipeline_robustness=on, and no ban holds) vulkan: VK_EXT_post_depth_coverage: on (vk_ext_post_depth_coverage=on, and no ban holds) vulkan: VK_EXT_present_timing: off (the driver has it not, which vk_ext_present_timing=on can't change) vulkan: VK_EXT_primitive_topology_list_restart: on (vk_ext_primitive_topology_list_restart=on, and no ban holds) vulkan: VK_EXT_provoking_vertex: on (vk_ext_provoking_vertex=on, and no ban holds) vulkan: VK_EXT_robustness2: on (vk_ext_robustness2=on, and no ban holds) vulkan: VK_EXT_sample_locations: on (vk_ext_sample_locations=on, and no ban holds) vulkan: VK_EXT_shader_atomic_float: on (vk_ext_shader_atomic_float=on, and no ban holds) vulkan: VK_EXT_shader_demote_to_helper_invocation: on (vk_ext_shader_demote_to_helper_invocation=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_EXT_transform_feedback: on (vk_ext_transform_feedback=on, and no ban holds) vulkan: VK_EXT_vertex_attribute_divisor: on (vk_ext_vertex_attribute_divisor=on, and no ban holds) vulkan: VK_EXT_vertex_input_dynamic_state: on (vk_ext_vertex_input_dynamic_state=on, and no ban holds) vulkan: VK_GOOGLE_display_timing: off (the driver has it not, which vk_google_display_timing=on can't change) vulkan: VK_KHR_calibrated_timestamps: on (vk_khr_calibrated_timestamps=on, and no ban holds) vulkan: VK_KHR_cooperative_matrix: off (the driver has it not, which vk_khr_cooperative_matrix=on can't change) vulkan: VK_KHR_dynamic_rendering: on (vk_khr_dynamic_rendering=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_KHR_dynamic_rendering_local_read: on (vk_khr_dynamic_rendering_local_read=on, and no ban holds) vulkan: VK_KHR_extended_flags: off (the driver has it not, which vk_khr_extended_flags=on can't change) vulkan: VK_KHR_external_memory_fd: on (vk_khr_external_memory_fd=on, and no ban holds) vulkan: VK_KHR_format_feature_flags2: on (vk_khr_format_feature_flags2=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_KHR_index_type_uint8: on (vk_khr_index_type_uint8=on, and no ban holds) vulkan: VK_KHR_load_store_op_none: on (vk_khr_load_store_op_none=on, and no ban holds) vulkan: VK_KHR_maintenance4: on (vk_khr_maintenance4=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_KHR_maintenance5: on (vk_khr_maintenance5=on, and no ban holds) vulkan: VK_KHR_maintenance8: on (vk_khr_maintenance8=on, and no ban holds) vulkan: VK_KHR_map_memory2: on (vk_khr_map_memory2=on, and no ban holds) vulkan: VK_KHR_pipeline_library: on (vk_khr_pipeline_library=on, and no ban holds) vulkan: VK_KHR_portability_subset: off (the driver has it not, which vk_khr_portability_subset=on can't change) vulkan: VK_KHR_present_id: on (vk_khr_present_id=on, and no ban holds) vulkan: VK_KHR_present_id2: off (the driver has it not, which vk_khr_present_id2=on can't change) vulkan: VK_KHR_present_wait: on (vk_khr_present_wait=on, and no ban holds) vulkan: VK_KHR_present_wait2: off (the driver has it not, which vk_khr_present_wait2=on can't change) vulkan: VK_KHR_shader_clock: on (vk_khr_shader_clock=on, and no ban holds) vulkan: VK_KHR_shader_maximal_reconvergence: off (the driver has it not, which vk_khr_shader_maximal_reconvergence=on can't change) vulkan: VK_KHR_swapchain: on (vk_khr_swapchain=on, and no ban holds) vulkan: VK_KHR_synchronization2: on (vk_khr_synchronization2=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) vulkan: VK_KHR_video_decode_av1: off (the driver has it not, which vk_khr_video_decode_av1=on can't change) vulkan: VK_KHR_video_decode_h264: on (auto: the driver has it, and no ban holds) vulkan: VK_KHR_video_decode_queue: on (auto: the driver has it, and no ban holds) vulkan: VK_KHR_video_queue: on (auto: the driver has it, and no ban holds) vulkan: VK_NV_device_diagnostic_checkpoints: on (auto: the driver has it, and no ban holds) vulkan: VK_NV_fragment_coverage_to_color: on (auto: the driver has it, and no ban holds) vulkan: VK_NV_framebuffer_mixed_samples: on (auto: the driver has it, and no ban holds) vulkan: VK_VALVE_shader_mixed_float_dot_product: off (the driver has it not) vulkan: the device discrete, the CPU maps a small window of its memory; guest buffers copied (vk_memory=auto), uma_memory=auto; VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed yes, without a whole chunk's placing or its address kept reserved vulkan: the restart index restarts lists as it does strips, and patch lists (VK_EXT_primitive_topology_list_restart) vulkan: fragment inputs are the driver's interpolation (NVIDIA's keeps the console's precision) vulkan: mesh draws are skipped: mesh_draws off (experimental) vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07) vulkan: graphics pipeline libraries on: a new pipeline links the parts of its shaders, each compiled once, and is optimized in the background; dynamic pre-rasterization state: polygon mode, depth clamp, provoking vertex, conservative rasterization, patch control points, depth range vulkan: a depth range of -1 to 1 is the device's (VK_EXT_depth_clip_control, as dynamic state) vulkan: vk_descriptors_mode=3 (Automatic) is 0, descriptor sets, on this GPU, which has memory of its own vulkan: dynamic texture offsets use native maintenance8 sampling vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a texture with holes in its mapping with memory where it is mapped (sparse residency of 2D and 3D images) vulkan: graphics descriptors use sets vulkan: astc_mode=0 (Auto): heap 0's budget is 4251 MB as the device starts, under 8192 MB: ASTC textures are decoded to RGBA8 at once and encoded again as BC7 between frames, a quarter of RGBA8's memory (BC7) vulkan: ASTC textures (native_astc=1, the GPU samples no ASTC, astc_mode=0): encoded again on the GPU: ASTC as BC7 vulkan: ETC2 and EAC textures (native_etc2=1, the GPU samples no ETC2): decoded on the GPU: ETC2 RGB to RGBA8, ETC2 RGB8A1 to RGBA8, ETC2 RGBA8 to RGBA8, EAC R11 to R16, EAC RG11 to RG16 vulkan: BCn textures (native_bc=1, the GPU samples BCn, ETC2 not sampled): sampled as the game's blocks: BC1, BC2, BC3, BC4, BC5, BC6H, BC7 vulkan: the driver that runs: NVIDIA, 580.196.07 (driver ID 4) vulkan: the Vulkan 1.3 way: synchronization2, dynamic rendering and the extended dynamic state are core vulkan: NVIDIA GeForce GTX 1060 3GB, Vulkan 1.4.312, driver 913101c0, graphics queue family 0, compute 2 (separate family) vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) vulkan: the extension bans turn VK_EXT_extended_dynamic_state3.extendedDynamicState3RasterizationSamples off on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07), which this renderer does not ask for: NVIDIA's driver before 610.0.0 fails multisample tests with rasterization samples as dynamic state (seen on 535, not on 610) (ANGLE vk_renderer.cpp:6839; extension_bans.txt:104) vulkan: swapchain 1280x720, 3 images, presents timed, fifo vulkan: this device's limits hold 10 of the 18 constant buffers as uniform buffers, the others are storage buffers vulkan: the BC7 cache ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.vkbc7 holds 0 levels of 0 MB vulkan: pipeline cache loaded (12857 KB) vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own memory: GPU engines keep their results, guest memory is trapped until the CPU needs it renderer: Vulkan vulkan: 0 shaders and 0 pipelines of earlier runs with NVIDIA (driver d4-10de-00001c02) loaded from ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.d4-10de-00001c02.vkshaders in 0 ms, the pipelines to be made in the background, and 0 compute pipelines made (0 could not be); 0 shaders of the game's own programs in ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.d4-10de-00001c02.vkshipped input: P1 (Xbox 360 Controller) plays no HD rumble, only its amplitudes: not a Pro Controller or a single Joy-Con vulkan: The game's files were already checked by an earlier run vulkan: the game's own shaders: 0 translated new, 0 in ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.d4-10de-00001c02.vkshipped, in 4 ms; 0 large ones queued to warm their parts prepare: 16 ms before the game started (0 shaders translated from its files, 0 of 0 pipelines of earlier runs made), not shown, as it was quick main thread: entry 7b5ca470, stack 1300001000 (1024 KiB), priority 44, core 0 kernel: core 0 runs on host CPUs 0 3 6 9 kernel: core 2 runs on host CPUs 2 5 8 11 *** The program opened pctl, which the runtime answers only natively *** threads (2): thread 80 'MainThread' prio 44 (base 44) core 0: in an SVC off its core (a sleep or an IPC request) lr=7b69f074 <_ZN2nn2sf4hipc15SendSyncRequestENS_3svc6HandleEPvm+34> pc=7b6b9b98 sp=1300100c60 regs x0=10001 x1=1380000000 x2=10001 x3=1 x4=4 x5=0 x6=7bf510e0 x7=2 x8=100 #1 7b6a1a9c #2 7b6a19a4 #3 7b6a157c <_ZN2nn2sm16GetServiceHandleEPNS_3svc6HandleEPKcm+cc> #4 7b6a032c <_ZN2nn2sf4hipc20ConnectToHipcServiceEPNS_3svc6HandleEPKc+5c> #5 7b66fac0 <_ZN2nn4pctl6detail3ipc28InitializeIpcSessionIfNeededEv+340> #6 7b5ca40c #7 7b5ca4b4 <_ZN2nn4init5StartEmmPFvvES2_S2_+44> thread 81 'NxSystemThread' prio 28 (base 28) core 2: waiting on am:gpu error lr=7b669c2c <_ZN2nn2os6detail22MultiWaitImplByHorizon20WaitSynchronizationNEPiiPjil+20> pc=7b6b9b44 sp=134f910ae0 regs x0=134f910afc x1=134f910d24 x2=1 x3=ffffffffffffffff x4=40 x5=ffffffffffffffff x6=0 x7=0 x8=7fffffff6c5cb20f #1 7b664900 <_ZN2nn2os6detail13MultiWaitImpl19InternalWaitAnyImplEPPNS1_19MultiWaitHolderBaseEbNS_8TimeSpanEbj+174> #2 7b664c38 <_ZN2nn2os6detail13MultiWaitImpl11WaitAnyImplEPPNS1_19MultiWaitHolderBaseEbNS_8TimeSpanEbj+114> #3 7b661c18 <_ZN2nn2os7WaitAnyEPNS0_13MultiWaitTypeE+28> #4 7b66608c #5 7b665ff8 #6 7b665fec #7 7b663e18 #8 7b66a254 core 0: free, best waiter prio 64, waiters: none core 1: free, best waiter prio 64, waiters: none core 2: free, best waiter prio 64, waiters: none core 3: free, best waiter prio 64, waiters: none core 4: free, best waiter prio 64, waiters: none core 5: free, best waiter prio 64, waiters: none last SVCs: svc 29 (1300100f88 10 ffff8001 0) -> 0, 0 lr=7b668038 thread 80 svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 28004) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 9) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100f18) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100ec8) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 c) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 0) -> 0, 1380000000 lr=7b69f074 thread 80 svc 29 (1300100ec8 0 ffff8001 0) -> 0, 7 lr=7b66a768 thread 80 svc 06 (1300100da8 1300100da0 134f90c000 7c017000) -> 0, 0 lr=7b667de8 thread 80 svc 04 (134f910000 7c018000 1000 1000) -> 0, 7c018000 lr=7b669f30 thread 80 svc 06 (1300100dd8 1300100e08 134f90c000 4000) -> 0, 0 lr=7b667e70 thread 80 svc 06 (1300100dd8 1300100e08 134f911000 4000) -> 0, 0 lr=7b667e9c thread 80 svc 08 (1300100e18 7b66a200 7c017000 134f910fe0) -> 0, 40007 lr=7b66a0ac thread 80 svc 25 (1300100e10 40007 1300100e18 134f910fe0) -> 0, 51 lr=7b66a12c thread 80 svc 0f (40007 2 4 4) -> 0, 2 lr=7b66a69c thread 80 svc 09 (40007 7c017000 4 4) -> 0, 7c017000 lr=7b66a288 thread 80 svc 21 (28004 1380000000 28004 4) -> 0, 1380000000 lr=7b69f074 thread 80 svc 18 (1300100f38 1300100f3c 1 ffffffffffffffff) -> 0, 0 lr=7b66acb8 thread 80 svc 21 (28004 1380000000 28004 ffffffffffffffff) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 1) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (28004 1380000000 28004 c) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (5800a 1380000000 5800a 5800a) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (5800a 1380000000 5800a 9) -> 0, 1380000000 lr=7b69f074 thread 80 svc 21 (10001 1380000000 10001 1) -> 0, 0 lr=7b69f074 thread 80 svc 18 (134f910afc 134f910d24 1 ffffffffffffffff) -> 0, 0 lr=7b669c2c thread 81 last IPC requests: nn::sm::detail::IUserInterface cmd 1 (in 6d6c 0) -> 0 nn::lm::ILogService type 7 cmd 3 -> 0 (not served: control) nn::lm::ILogService type 7 cmd 0 -> 0 (not served: control) nn::lm::ILogService cmd 0 (in 0 0) -> 0 nn::sm::detail::IUserInterface cmd 1 (in 6d7061 0) -> 0 nn::sm::detail::IUserInterface cmd 1 (in 6c707061 454f7465) -> 0 nn::am::service::IApplicationProxyService type 7 cmd 3 -> 0 (not served: control) nn::am::service::IApplicationProxyService type 7 cmd 0 -> 0 (not served: control) nn::am::service::IApplicationProxyService cmd 0 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 20 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 11 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 0 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 1 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 2 (in 0 0) -> 0 nn::am::service::IWindowController cmd 1 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 3 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 4 (in 0 0) -> 0 nn::am::service::IApplicationProxy cmd 1000 (in 0 0) -> 0 nn::am::service::ICommonStateGetter cmd 900 (in 0 0) -> 0 nn::am::service::ISelfController cmd 91 (in 0 0) -> 0 nn::am::service::IApplicationFunctions cmd 130 (in 0 0) -> 0 nn::am::service::ICommonStateGetter cmd 0 (in 0 0) -> 0 nn::am::service::ICommonStateGetter cmd 1 (in 0 0) -> 0 nn::am::service::ICommonStateGetter cmd 9 (in 0 0) -> 0 nn::am::service::IWindowController cmd 10 (in 0 0) -> 0 nn::am::service::ISelfController cmd 13 (in 0 0) -> 0 nn::am::service::ISelfController cmd 16 (in 0 0) -> 0 nn::sm::detail::IUserInterface cmd 1 (in 3a636f61 75) -> 0 nn::sm::detail::IUserInterface cmd 1 (in 78746365 77613a) -> 0 nn::err::context::IWriterForApplication type 7 cmd 3 -> 0 (not served: control) nn::err::context::IWriterForApplication type 7 cmd 0 -> 0 (not served: control) nn::sm::detail::IUserInterface cmd 1 (in 6c746370 0) -> running FATAL: sm: the program opened pctl, which the runtime answers only in the SDK's own functions, nn::pctl (nn/pctl.c). A game got here through an SDK function that is not native yet (the calls of its thread, in the log's thread list before this, name it). A homebrew program that opens pctl itself, as libnx does, is not supported: it has to call the SDK's functions, as edenprobe does with the word hooks in its mode file. 15 of the SDK functions the runtime has a hook for run their own code in this 64-bit game, as none of their declarations holds for the version of the module they are in: the first is _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in sdk, of version 11.4.3, declared for sdk < 2.0.0; sdk >= 3.0.0, < 5.0.0 ATTENTION: default value of option tu_dont_reserve_descriptor_set overridden by environment. scarletnx: Game failed (exit status 1). You can run the same command again. [aborted, status 1] == the last recompile of the queue: ~/Games/applications/.scarletnx/state/last-recompile.log == $ /tmp/.mount_Scarlremp4332784240162776832/bin/scarletnx -r ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000 --opt=3 --data ~/Games/applications/.scarletnx ~/Games/applications/ScarletNX.home/.switch/prod.keys: 33 lines are not keys, the first line 96 Keys: ~/Games/applications/ScarletNX.home/.switch/prod.keys, 173 of them, up to master key 21 (a firmware newer than 20.0.0) Title keys: ~/Games/applications/ScarletNX.home/.switch/title.keys, 19 of them Reading ~/MEDIA/Program/SAK_64bit/Metroid Dread [010093801237C000] [v327680] (1G+1U).xci a gamecard (XCI), 4,3 GB: 6 NCAs Program NCA of 010093801237C000, 4,1 GB, SDK 11.4.3, master key 10 (firmware 9.1.0 and later), its keys in its key area Control NCA of 010093801237C000, 182 KB, SDK 11.4.3, master key 10 (firmware 9.1.0 and later), its keys in its key area Manual NCA of 010093801237C000, 225 KB, SDK 11.4.3, master key 10 (firmware 9.1.0 and later), its keys in its key area Program NCA of 010093801237C000, 141 MB, SDK 11.4.3, an update's patch, master key 12 (firmware 13.0.0 and later), its keys in its key area Control NCA of 010093801237C000, 182 KB, SDK 11.4.3, master key 12 (firmware 13.0.0 and later), its keys in its key area Manual NCA of 010093801237C000, 225 KB, SDK 11.4.3, master key 12 (firmware 13.0.0 and later), its keys in its key area content meta: an application 010093801237C000, version 0 content meta: an update 010093801237C800, version 327680, of the game 010093801237C000 ~/Games/applications/ScarletNX.home/.switch/prod.keys: 33 lines are not keys, the first line 96 Keys: ~/Games/applications/ScarletNX.home/.switch/prod.keys, 173 of them, up to master key 21 (a firmware newer than 20.0.0) Title keys: ~/Games/applications/ScarletNX.home/.switch/title.keys, 19 of them Reading ~/MEDIA/Program/SAK_64bit/Metroid Dread [010093801237C000] [v327680] (1G+1U).xci a gamecard (XCI), 4,3 GB: 6 NCAs Program NCA of 010093801237C000, 4,1 GB, SDK 11.4.3, master key 10 (firmware 9.1.0 and later), its keys in its key area Control NCA of 010093801237C000, 182 KB, SDK 11.4.3, master key 10 (firmware 9.1.0 and later), its keys in its key area Manual NCA of 010093801237C000, 225 KB, SDK 11.4.3, master key 10 (firmware 9.1.0 and later), its keys in its key area Program NCA of 010093801237C000, 141 MB, SDK 11.4.3, an update's patch, master key 12 (firmware 13.0.0 and later), its keys in its key area Control NCA of 010093801237C000, 182 KB, SDK 11.4.3, master key 12 (firmware 13.0.0 and later), its keys in its key area Manual NCA of 010093801237C000, 225 KB, SDK 11.4.3, master key 12 (firmware 13.0.0 and later), its keys in its key area content meta: an application 010093801237C000, version 0 content meta: an update 010093801237C800, version 327680, of the game 010093801237C000 ExeFS main.npdm from the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/main.npdm ExeFS subsdk9 from the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/subsdk9 main patched by the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/646761F643AFEBB379EDD5E6A5151AF2CEF93DC1.ips Recompiling Metroid Dread (5 modules) PLT: 140370 calls through 12881 stubs made direct, 11842 stubs of their module's own functions and 1039 of another module's LLVM: -O3, llvm_batch=full 155985 functions, 7115321 instructions LLVM: 79 code units and the module descriptor aot_threads=0 (Auto): 1 thread to start, 166 MiB in use before the first unit; once that unit has ended one more opens each second while the memory holds it, up to the 4 the cores give with a quarter left free. The system's memory pressure: Linux's pressure stall information, some avg10=0.00 compiled block 1/80: code_000, 0x8000000-0x805BEB8, 1384 functions, 91297 instructions (27,1 s, 406 MiB in use) aot_threads=0 (Auto): thread 2 of 4 opens: 406 MiB in use, 166 MiB of them before the first unit and 4 MiB finished units' code, so a unit under way took 296 MiB at most; the system can still give 10848 MiB, the 1 thread open may take 61 MiB more, and 2 units more are 592 MiB aot_threads=0 (Auto): thread 3 of 4 opens: 469 MiB in use, 166 MiB of them before the first unit and 4 MiB finished units' code, so a unit under way took 296 MiB at most; the system can still give 10825 MiB, the 2 threads open may take 294 MiB more, and 2 units more are 592 MiB aot_threads=0 (Auto): thread 4 of 4 opens: 560 MiB in use, 166 MiB of them before the first unit and 4 MiB finished units' code, so a unit under way took 296 MiB at most; the system can still give 10724 MiB, the 3 threads open may take 500 MiB more, and 2 units more are 592 MiB compiled block 2/80: code_002, 0x80B44DC-0x810C464, 2840 functions, 90047 instructions (23,5 s, 960 MiB in use) compiled block 3/80: code_001, 0x805BEB8-0x80B44DC, 1840 functions, 90128 instructions (27,5 s, 1001 MiB in use) compiled block 4/80: code_003, 0x810C464-0x8164E4C, 2330 functions, 90061 instructions (32,8 s, 1009 MiB in use) compiled block 5/80: code_006, 0x8215F8C-0x826E0E4, 2521 functions, 90074 instructions (23,4 s, 1032 MiB in use) compiled block 6/80: code_005, 0x81BDF68-0x8215F8C, 1686 functions, 90002 instructions (27,8 s, 1032 MiB in use) compiled block 7/80: code_004, 0x8164E50-0x81BDF68, 1231 functions, 91039 instructions (57,9 s, 1073 MiB in use) compiled block 8/80: code_007, 0x826E0E4-0x82C6014, 1217 functions, 90002 instructions (35,4 s, 926 MiB in use) compiled block 9/80: code_008, 0x82C6014-0x831E13C, 2134 functions, 90105 instructions (25,0 s, 987 MiB in use) compiled block 10/80: code_009, 0x831E13C-0x83760F8, 1452 functions, 90002 instructions (30,3 s, 961 MiB in use) compiled block 11/80: code_010, 0x83760F8-0x83CE3E0, 2656 functions, 90134 instructions (24,8 s, 972 MiB in use) compiled block 12/80: code_011, 0x83CE3E0-0x8426464, 1817 functions, 90025 instructions (24,5 s, 920 MiB in use) compiled block 13/80: code_012, 0x8426464-0x847E480, 1924 functions, 90029 instructions (25,2 s, 963 MiB in use) compiled block 14/80: code_013, 0x847E480-0x84D64D0, 2472 functions, 90056 instructions (22,3 s, 970 MiB in use) compiled block 15/80: code_014, 0x84D64D0-0x852E578, 1647 functions, 90076 instructions (26,7 s, 946 MiB in use) compiled block 16/80: code_015, 0x852E578-0x85864CC, 1542 functions, 90028 instructions (24,6 s, 965 MiB in use) compiled block 17/80: code_016, 0x85864CC-0x85DE4F0, 2175 functions, 90007 instructions (24,3 s, 1001 MiB in use) compiled block 18/80: code_017, 0x85DE4F0-0x86364B4, 2489 functions, 90035 instructions (22,7 s, 981 MiB in use) compiled block 19/80: code_018, 0x86364B4-0x868E678, 2231 functions, 90128 instructions (28,9 s, 1036 MiB in use) compiled block 20/80: code_019, 0x868E678-0x86E6B9C, 1917 functions, 90334 instructions (24,9 s, 1106 MiB in use) compiled block 21/80: code_020, 0x86E6B9C-0x8740A30, 1639 functions, 91956 instructions (30,3 s, 1050 MiB in use) compiled block 22/80: code_021, 0x8740A30-0x8798A7C, 1721 functions, 90067 instructions (30,7 s, 1074 MiB in use) compiled block 23/80: code_022, 0x8798A7C-0x87F0A08, 2215 functions, 90003 instructions (23,5 s, 1030 MiB in use) compiled block 24/80: code_023, 0x87F0A08-0x88491E0, 1901 functions, 90501 instructions (27,6 s, 981 MiB in use) compiled block 25/80: code_024, 0x88491E0-0x88A117C, 1954 functions, 90015 instructions (22,5 s, 1046 MiB in use) compiled block 26/80: code_025, 0x88A117C-0x88F9218, 1698 functions, 90088 instructions (22,7 s, 1038 MiB in use) compiled block 27/80: code_026, 0x88F9220-0x8951310, 1837 functions, 90123 instructions (26,3 s, 1042 MiB in use) compiled block 28/80: code_027, 0x8951310-0x89A9C60, 1429 functions, 90642 instructions (28,3 s, 1030 MiB in use) compiled block 29/80: code_029, 0x8A01BC0-0x8A59C5C, 2285 functions, 90034 instructions (21,6 s, 1089 MiB in use) compiled block 30/80: code_028, 0x89A9C60-0x8A01BC0, 1715 functions, 90013 instructions (27,9 s, 1085 MiB in use) compiled block 31/80: code_030, 0x8A59C5C-0x8AB1C6C, 1992 functions, 90060 instructions (21,4 s, 1025 MiB in use) compiled block 32/80: code_031, 0x8AB1C6C-0x8B09CE8, 1923 functions, 90020 instructions (23,0 s, 1046 MiB in use) compiled block 33/80: code_032, 0x8B09CE8-0x8B61D28, 1797 functions, 90056 instructions (21,5 s, 1045 MiB in use) compiled block 34/80: code_033, 0x8B61D28-0x8BB9E68, 2262 functions, 90035 instructions (21,6 s, 1155 MiB in use) compiled block 35/80: code_034, 0x8BB9E68-0x8C12090, 2829 functions, 90005 instructions (19,4 s, 1082 MiB in use) compiled block 36/80: code_035, 0x8C12090-0x8C6A688, 3617 functions, 90058 instructions (20,1 s, 1065 MiB in use) compiled block 37/80: code_037, 0x8CC27E4-0x8D1ACC0, 3128 functions, 90083 instructions (19,8 s, 1131 MiB in use) compiled block 38/80: code_038, 0x8D1ACC0-0x8D72CF0, 2297 functions, 90008 instructions (24,5 s, 1142 MiB in use) compiled block 39/80: code_036, 0x8C6A688-0x8CC27E4, 1676 functions, 90065 instructions (32,9 s, 1136 MiB in use) compiled block 40/80: code_040, 0x8DCC2B4-0x8E24A1C, 1211 functions, 90531 instructions (21,8 s, 1156 MiB in use) compiled block 41/80: code_039, 0x8D72CF0-0x8DCC2B4, 1686 functions, 91459 instructions (33,4 s, 1120 MiB in use) compiled block 42/80: code_041, 0x8E24A1C-0x8E7C9EC, 1686 functions, 90089 instructions (23,2 s, 1126 MiB in use) compiled block 43/80: code_042, 0x8E7C9EC-0x8ED48F0, 1182 functions, 90012 instructions (27,7 s, 1082 MiB in use) compiled block 44/80: code_043, 0x8ED48F0-0x8F2C830, 1222 functions, 90010 instructions (24,4 s, 1063 MiB in use) compiled block 45/80: code_044, 0x8F2C830-0x8F8472C, 2732 functions, 90042 instructions (20,1 s, 1151 MiB in use) compiled block 46/80: code_045, 0x8F8472C-0x8FDCA60, 1969 functions, 90176 instructions (21,5 s, 1100 MiB in use) compiled block 47/80: code_046, 0x8FDCA60-0x90362E0, 2274 functions, 91669 instructions (22,5 s, 1118 MiB in use) compiled block 48/80: code_047, 0x90362E0-0x908EF2C, 2165 functions, 90262 instructions (22,6 s, 1083 MiB in use) compiled block 49/80: code_048, 0x908EF30-0x90E8168, 1436 functions, 90043 instructions (27,4 s, 1134 MiB in use) compiled block 50/80: code_049, 0x90E8168-0x9140060, 1474 functions, 90002 instructions (28,7 s, 1173 MiB in use) compiled block 51/80: code_050, 0x9140060-0x9197F88, 1100 functions, 90003 instructions (23,5 s, 1165 MiB in use) compiled block 52/80: code_051, 0x9197F88-0x91EFFA0, 1609 functions, 90072 instructions (24,0 s, 1093 MiB in use) compiled block 53/80: code_054, 0x7AA80340-0x7AAD890C, 315 functions, 90001 instructions (20,3 s, 1163 MiB in use) compiled block 54/80: code_052, 0x91EFFA0-0x7AA26B70, 2523 functions, 90309 instructions (28,9 s, 1179 MiB in use) compiled block 55/80: code_053, 0x7AA26B70-0x7AA80334, 925 functions, 90184 instructions (23,4 s, 1185 MiB in use) compiled block 56/80: code_055, 0x7AAD8910-0x7AB31388, 754 functions, 90218 instructions (34,6 s, 1234 MiB in use) compiled block 57/80: code_056, 0x7AB31388-0x7AB8A284, 863 functions, 90515 instructions (27,1 s, 1288 MiB in use) compiled block 58/80: code_057, 0x7AB8A290-0x7ABE3324, 674 functions, 90156 instructions (26,0 s, 1245 MiB in use) compiled block 59/80: code_058, 0x7ABE3330-0x7AC3B8B4, 1158 functions, 90001 instructions (32,7 s, 1188 MiB in use) compiled block 60/80: code_059, 0x7AC3B8B4-0x7AC937E4, 1795 functions, 90010 instructions (26,7 s, 1282 MiB in use) compiled block 61/80: code_060, 0x7AC937E4-0x7ACEBFE8, 1354 functions, 90282 instructions (25,2 s, 1315 MiB in use) compiled block 62/80: code_061, 0x7ACEBFE8-0x7AD4404C, 1489 functions, 90022 instructions (25,8 s, 1379 MiB in use) compiled block 63/80: code_062, 0x7AD4404C-0x7B31E0F0, 4832 functions, 90050 instructions (34,9 s, 1282 MiB in use) compiled block 64/80: code_063, 0x7B31E0F0-0x7B3774FC, 3024 functions, 90064 instructions (26,1 s, 1282 MiB in use) compiled block 65/80: code_065, 0x7B3D0940-0x7B429BDC, 674 functions, 90451 instructions (28,7 s, 1309 MiB in use) compiled block 66/80: code_064, 0x7B3774FC-0x7B3D093C, 1509 functions, 90481 instructions (32,4 s, 1282 MiB in use) compiled block 67/80: code_066, 0x7B429BE0-0x7B485010, 1398 functions, 92295 instructions (28,4 s, 1248 MiB in use) compiled block 68/80: code_068, 0x7B4DDBB4-0x7B536A00, 1654 functions, 90096 instructions (22,9 s, 1261 MiB in use) compiled block 69/80: code_067, 0x7B485010-0x7B4DDBB4, 1131 functions, 90003 instructions (30,9 s, 1272 MiB in use) compiled block 70/80: code_069, 0x7B536A00-0x7B59043C, 2015 functions, 90197 instructions (24,7 s, 1295 MiB in use) compiled block 71/80: code_070, 0x7B590440-0x7B5E95F4, 1106 functions, 90022 instructions (27,7 s, 1288 MiB in use) compiled block 72/80: code_072, 0x7B6425F4-0x7B69D838, 3335 functions, 90037 instructions (26,3 s, 1343 MiB in use) compiled block 73/80: code_073, 0x7B69D838-0x7B6F86CC, 2741 functions, 91126 instructions (25,1 s, 1365 MiB in use) compiled block 74/80: code_071, 0x7B5E9600-0x7B6425F4, 2208 functions, 90063 instructions (29,9 s, 1367 MiB in use) compiled block 75/80: code_074, 0x7B6F86D0-0x7B752038, 2213 functions, 90071 instructions (24,4 s, 1274 MiB in use) compiled block 76/80: code_075, 0x7B752038-0x7B7AB5B0, 2609 functions, 90186 instructions (24,5 s, 1397 MiB in use) compiled block 77/80: code_076, 0x7B7AB5B0-0x7B803DDC, 1340 functions, 90135 instructions (25,2 s, 1209 MiB in use) compiled block 78/80: code_077, 0x7B803DDC-0x7B85CF40, 1583 functions, 90686 instructions (31,4 s, 1079 MiB in use) compiled block 79/80: code_078, 0x7B85CF40-0x7B8A7930, 9597 functions, 75849 instructions (41,1 s, 929 MiB in use) compiled block 80/80: module, SnxModule descriptor, 1152338 entries (2,4 s, 882 MiB in use) LLVM module: 272,8 MB, 1152338 entries unit cache: 0 of 79 units reused (0,0 MB) from ~/Games/applications/.scarletnx/cache/units Built ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000 [ended, status 0] == the launcher's log: ~/Games/applications/.scarletnx/state/scarletnx-console-2026-11-13.log == 2026-11-13 16:44:13 [18580] ScarletNX main bd0dcb4, committed 2026-11-13 (clang 23.1.4, Linux x86_64) starts, its data folder ~/Games/applications/.scarletnx 2026-11-13 16:44:13 [18580] disk: 45413 MiB free of 468447 MiB 2026-11-13 16:44:13 [18580] its runs' logs ~/Games/applications/.scarletnx/state/last-run.log and ~/Games/applications/.scarletnx/state/last-recompile.log 2026-11-13 16:44:13 [18580] last start: ended with an exit, or none before == fatal errors: ~/Games/applications/.scarletnx/state/scarletnx-error.log == 2026-10-28 20:39:16 [31106] 010093801237C000: ldn=room needs the Eden room's address in the .ini: room=host or room=host:port 2026-10-28 22:48:21 [100049] 010093801237C000: The game stopped (svcBreak, reason 0). See the .log for details. 2026-10-29 09:51:53 [12999] 010093801237C000: The game stopped (svcBreak, reason 0). See the .log for details. 2026-11-13 16:45:06 [19260] 010093801237C000: sm: the program opened pctl, which the runtime answers only in the SDK's own functions, nn::pctl (nn/pctl.c). A game got here through an SDK function that is not native yet (the calls of its thread, in the log's thread list before this, name it). A homebrew program that opens pctl itself, as libnx does, is not supported: it has to call the SDK's functions, as edenprobe does with the word hooks in its mode file. 15 of the SDK functions the runtime has a hook for run their own code in this 64-bit game, as none of their declarations holds for the version of the module they are in: the first is _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in sdk, of version 11.4.3, declared for sdk < 2.0.0; sdk >= 3.0.0, < 5.0.0 2026-11-13 16:48:03 [21869] 010093801237C000: sm: the program opened pctl, which the runtime answers only in the SDK's own functions, nn::pctl (nn/pctl.c). A game got here through an SDK function that is not native yet (the calls of its thread, in the log's thread list before this, name it). A homebrew program that opens pctl itself, as libnx does, is not supported: it has to call the SDK's functions, as edenprobe does with the word hooks in its mode file. 15 of the SDK functions the runtime has a hook for run their own code in this 64-bit game, as none of their declarations holds for the version of the module they are in: the first is _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in sdk, of version 11.4.3, declared for sdk < 2.0.0; sdk >= 3.0.0, < 5.0.0 == ~/Games/applications/.scarletnx/state/recompiled/010093801237C000/010093801237C000.log == [ 0,00] memory: 512 GiB of address space reserved, the console's [ 0,19] settings: more than 64 settings on the command line, --vk_khr_video_decode_h264 and those after it do nothing [ 0,19] settings: ~/Games/applications/.scarletnx/config/recompiled/010093801237C000/010093801237C000.ini keeps 5 keys this version does not use (astc_background_threads, nvn_trace, mme_hle, mme_jit, mme_verify), under [Deprecated]: delete them, or use Settings > App > Clean Old Settings in the launcher [ 0,19] settings: astc_background=2 is not a whole number from 0 to 1: it keeps 1 [ 0,19] log: written to ~/Games/applications/.scarletnx/state/recompiled/010093801237C000/010093801237C000.log [ 0,19] ScarletNX - Metroid Dread [ 0,19] build: ScarletNX main bd0dcb4, committed 2026-11-13 (clang 23.1.4, Linux x86_64) [ 0,19] run: started 2026-11-13 14:48:00 UTC [ 0,19] system: Fedora Linux 45 (Forty Five) (Linux 7.3.3-300.fc45.x86_64), AMD Ryzen 5 3600 6-Core Processor, 12 threads, 16 GB RAM [ 0,19] settings: showcase_corner=tr (default "br"), jit_opt=0 (default "2") [ 0,20] last start: ended with an exit, or none before [ 0,20] fs: ExeFS and RomFS read from the dump ~/MEDIA/Program/SAK_64bit/Metroid Dread [010093801237C000] [v327680] (1G+1U).xci (4368,3 MB mapped) [ 0,20] fs: exefs/main.npdm from the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/main.npdm [ 0,20] fs: exefs/subsdk9 from the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/subsdk9 [ 0,21] fs: the mod's RomFS ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/romfs laid over the game's [ 0,21] fs: 0 RomFS/ExeFS files mapped for the whole run, 0,0 MB [ 0,21] memory: 4 KiB host pages, views share their source's pages (alias pool) [ 0,21] memory: memory_fit_mode=0 (Auto): the game is told 3285 MiB, the console's being 3285 (the system can still give 8628 MiB, the process holds 59) [ 0,24] Loaded rtld at 0x8000000 [ 1,25] main patched by the mod's ~/Games/applications/.scarletnx/recompiled/010093801237C000/010093801237C000_data/mods/DreadRandovania/exefs/646761F643AFEBB379EDD5E6A5151AF2CEF93DC1.ips [ 1,25] Loaded main at 0x8004000 [ 1,25] Loaded subsdk0 at 0x7aa1d000 [ 1,26] Loaded subsdk9 at 0x7b0c3000 [ 1,27] Loaded sdk at 0x7b31a000 [ 1,28] symbols: 31925 functions named [ 1,31] linker: the runtime linked the game's 5 modules itself, and its rtld does not run: 158585 relative relocations, 28370 with a symbol, 13044 PLT slots, each bound [ 1,31] linker: nothing defines the symbol of 30 words that are weak (0) and of 1 that are not (as loaded), the first _ZN2nn2ro6detail35g_LookupGlobalManualFunctionPointerE [ 1,31] time: the time zone is Etc/GMT-2 (UTC+02) [ 1,31] hooks: the module calls the functions of the 740 symbols its build's hooks named through their dispatch slots, and every other function directly (route list 1ab4d144cdf21c32; this runtime's, 72d042de7bbada10, names 1051) [ 1,31] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 1,31] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 1,31] hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) [ 1,31] hooks: module subsdk9, SDK unknown (its versioned hooks aren't installed) [ 1,31] hooks: module sdk, SDK 11.4.3 [ 1,31] hooks: _ZN2nn5audio28RegisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365570 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio28RegisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365570 runs nnaudio_applet_user [ 1,31] hooks: _ZN2nn5audio30UnregisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365750 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio30UnregisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at 7b365750 runs nnaudio_applet_user [ 1,31] hooks: _ZN2nn5audio19RequestSuspendAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b3657c0 runs nnaudio_applet_fade only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio19RequestSuspendAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b3657c0 runs nnaudio_applet_fade [ 1,31] hooks: _ZN2nn5audio18RequestResumeAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b365830 runs nnaudio_applet_fade only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio18RequestResumeAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at 7b365830 runs nnaudio_applet_fade [ 1,31] hooks: _ZN2nn5audio32GetAudioInputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3658a0 runs nnaudio_applet_get_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio32GetAudioInputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3658a0 runs nnaudio_applet_get_volume [ 1,31] hooks: _ZN2nn5audio32SetAudioInputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365910 runs nnaudio_applet_set_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio32SetAudioInputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365910 runs nnaudio_applet_set_volume [ 1,31] hooks: _ZN2nn5audio33GetAudioOutputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3659a0 runs nnaudio_applet_get_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio33GetAudioOutputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at 7b3659a0 runs nnaudio_applet_get_volume [ 1,31] hooks: _ZN2nn5audio33SetAudioOutputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365a10 runs nnaudio_applet_set_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio33SetAudioOutputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365a10 runs nnaudio_applet_set_volume [ 1,31] hooks: _ZN2nn5audio33GetAudioOutputProcessRecordVolumeEPfNS_6applet20AppletResourceUserIdE at 7b365aa0 runs nnaudio_applet_get_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio33GetAudioOutputProcessRecordVolumeEPfNS_6applet20AppletResourceUserIdE at 7b365aa0 runs nnaudio_applet_get_volume [ 1,31] hooks: _ZN2nn5audio33SetAudioOutputProcessRecordVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365b10 runs nnaudio_applet_set_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio33SetAudioOutputProcessRecordVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at 7b365b10 runs nnaudio_applet_set_volume [ 1,31] hooks: _ZN2nn5audio27RequestSuspendAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365ba0 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio27RequestSuspendAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365ba0 runs nnaudio_applet_user [ 1,31] hooks: _ZN2nn5audio26RequestResumeAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365d80 runs nnaudio_applet_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio26RequestResumeAudioForDebugENS_6applet20AppletResourceUserIdE at 7b365d80 runs nnaudio_applet_user [ 1,31] hooks: _ZN2nn5audio30GetAudioRendererWorkBufferSizeERKNS0_22AudioRendererParameterE at 7b365e00 runs nnaudio_get_renderer_work_buffer_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio30GetAudioRendererWorkBufferSizeERKNS0_22AudioRendererParameterE at 7b365e00 runs nnaudio_get_renderer_work_buffer_size, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 1,31] hooks: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleERKNS0_22AudioRendererParameterEPvm at 7b365f20 runs nnaudio_open_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleERKNS0_22AudioRendererParameterEPvm at 7b365f20 runs nnaudio_open_renderer, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 1,31] hooks: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleEPNS_2os11SystemEventERKNS0_22AudioRendererParameterEPvm at 7b3662e0 runs nnaudio_open_renderer_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleEPNS_2os11SystemEventERKNS0_22AudioRendererParameterEPvm at 7b3662e0 runs nnaudio_open_renderer_event, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 1,31] hooks: _ZN2nn5audio18CloseAudioRendererENS0_19AudioRendererHandleE at 7b3663f0 runs nnaudio_close_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio18CloseAudioRendererENS0_19AudioRendererHandleE at 7b3663f0 runs nnaudio_close_renderer [ 1,31] hooks: _ZN2nn5audio18StartAudioRendererENS0_19AudioRendererHandleE at 7b366460 runs nnaudio_start_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio18StartAudioRendererENS0_19AudioRendererHandleE at 7b366460 runs nnaudio_start_renderer [ 1,31] hooks: _ZN2nn5audio17StopAudioRendererENS0_19AudioRendererHandleE at 7b366480 runs nnaudio_stop_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio17StopAudioRendererENS0_19AudioRendererHandleE at 7b366480 runs nnaudio_stop_renderer [ 1,31] hooks: _ZN2nn5audio26GetAudioRendererSampleRateENS0_19AudioRendererHandleE at 7b3664d0 runs nnaudio_get_renderer_sample_rate only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio26GetAudioRendererSampleRateENS0_19AudioRendererHandleE at 7b3664d0 runs nnaudio_get_renderer_sample_rate [ 1,31] hooks: _ZN2nn5audio27GetAudioRendererSampleCountENS0_19AudioRendererHandleE at 7b366530 runs nnaudio_get_renderer_sample_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio27GetAudioRendererSampleCountENS0_19AudioRendererHandleE at 7b366530 runs nnaudio_get_renderer_sample_count [ 1,31] hooks: _ZN2nn5audio30GetAudioRendererMixBufferCountENS0_19AudioRendererHandleE at 7b366590 runs nnaudio_get_renderer_mix_buffer_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio30GetAudioRendererMixBufferCountENS0_19AudioRendererHandleE at 7b366590 runs nnaudio_get_renderer_mix_buffer_count [ 1,31] hooks: _ZN2nn5audio21GetAudioRendererStateENS0_19AudioRendererHandleE at 7b3665f0 runs nnaudio_get_renderer_state only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio21GetAudioRendererStateENS0_19AudioRendererHandleE at 7b3665f0 runs nnaudio_get_renderer_state [ 1,31] hooks: _ZN2nn5audio26RequestUpdateAudioRendererENS0_19AudioRendererHandleEPKNS0_19AudioRendererConfigE at 7b366650 runs nnaudio_request_update_frames only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio26RequestUpdateAudioRendererENS0_19AudioRendererHandleEPKNS0_19AudioRendererConfigE at 7b366650 runs nnaudio_request_update_frames, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererConfig of line 28 [ 1,31] hooks: _ZN2nn5audio34SetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleEi at 7b3669f0 runs nnaudio_set_renderer_time_limit only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio34SetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleEi at 7b3669f0 runs nnaudio_set_renderer_time_limit, the hook for sdk >= 3.0.0 [ 1,31] hooks: _ZN2nn5audio34GetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleE at 7b366a20 runs nnaudio_get_renderer_time_limit only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio34GetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleE at 7b366a20 runs nnaudio_get_renderer_time_limit [ 1,31] hooks: _ZN2nn5audio29ExecuteAudioRendererRenderingENS0_19AudioRendererHandleE at 7b366a70 runs nnaudio_execute_renderer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio29ExecuteAudioRendererRenderingENS0_19AudioRendererHandleE at 7b366a70 runs nnaudio_execute_renderer [ 1,31] hooks: _ZN2nn5audio19ListAudioDeviceNameEPNS0_15AudioDeviceNameEi at 7b36d0d0 runs nnaudio_list_device_names only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio19ListAudioDeviceNameEPNS0_15AudioDeviceNameEi at 7b36d0d0 runs nnaudio_list_device_names [ 1,31] hooks: _ZN2nn5audio26SetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameEf at 7b36d160 runs nnaudio_set_device_output_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio26SetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameEf at 7b36d160 runs nnaudio_set_device_output_volume [ 1,31] hooks: _ZN2nn5audio26GetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameE at 7b36d2a0 runs nnaudio_get_device_output_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio26GetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameE at 7b36d2a0 runs nnaudio_get_device_output_volume [ 1,31] hooks: _ZN2nn5audio24GetActiveAudioDeviceNameEPNS0_15AudioDeviceNameE at 7b36d330 runs nnaudio_get_active_device_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio24GetActiveAudioDeviceNameEPNS0_15AudioDeviceNameE at 7b36d330 runs nnaudio_get_active_device_name [ 1,31] hooks: _ZN2nn5audio38AcquireAudioDeviceNotificationForInputEPNS_2os11SystemEventE at 7b36d3b0 runs nnaudio_acquire_device_input_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio38AcquireAudioDeviceNotificationForInputEPNS_2os11SystemEventE at 7b36d3b0 runs nnaudio_acquire_device_input_event [ 1,31] hooks: _ZN2nn5audio39AcquireAudioDeviceNotificationForOutputEPNS_2os11SystemEventE at 7b36d4a0 runs nnaudio_acquire_device_output_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio39AcquireAudioDeviceNotificationForOutputEPNS_2os11SystemEventE at 7b36d4a0 runs nnaudio_acquire_device_output_event [ 1,31] hooks: _ZN2nn5audio21GetActiveChannelCountEv at 7b36d590 runs nnaudio_get_active_device_channel_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio21GetActiveChannelCountEv at 7b36d590 runs nnaudio_get_active_device_channel_count [ 1,31] hooks: _ZN2nn5audio41GetActiveAudioDeviceChannelCountForOutputEv at 7b36d610 runs nnaudio_get_active_device_channel_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio41GetActiveAudioDeviceChannelCountForOutputEv at 7b36d610 runs nnaudio_get_active_device_channel_count [ 1,31] hooks: _ZN2nn5audio25EnableDspUsageMeasurementEv at 7b36d7a0 runs nnaudio_set_dsp_usage_measurement only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio25EnableDspUsageMeasurementEv at 7b36d7a0 runs nnaudio_set_dsp_usage_measurement [ 1,31] hooks: _ZN2nn5audio26DisableDspUsageMeasurementEv at 7b36d820 runs nnaudio_set_dsp_usage_measurement only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio26DisableDspUsageMeasurementEv at 7b36d820 runs nnaudio_set_dsp_usage_measurement [ 1,31] hooks: _ZN2nn5audio11GetDspUsageEv at 7b36d8a0 runs nnaudio_get_dsp_usage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio11GetDspUsageEv at 7b36d8a0 runs nnaudio_get_dsp_usage [ 1,31] hooks: _ZN2nn5audio13ListAudioOutsEPNS0_12AudioOutInfoEi at 7b36e350 runs nnaudio_list_outs only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio13ListAudioOutsEPNS0_12AudioOutInfoEi at 7b36e350 runs nnaudio_list_outs [ 1,31] hooks: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutERKNS0_17AudioOutParameterE at 7b36e400 runs nnaudio_open_default_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutERKNS0_17AudioOutParameterE at 7b36e400 runs nnaudio_open_default_out [ 1,31] hooks: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPKcRKNS0_17AudioOutParameterE at 7b36e430 runs nnaudio_open_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPKcRKNS0_17AudioOutParameterE at 7b36e430 runs nnaudio_open_out [ 1,31] hooks: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventERKNS0_17AudioOutParameterE at 7b36e6a0 runs nnaudio_open_default_out_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventERKNS0_17AudioOutParameterE at 7b36e6a0 runs nnaudio_open_default_out_event [ 1,31] hooks: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventEPKcRKNS0_17AudioOutParameterE at 7b36e7d0 runs nnaudio_open_out_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventEPKcRKNS0_17AudioOutParameterE at 7b36e7d0 runs nnaudio_open_out_event [ 1,31] hooks: _ZN2nn5audio13CloseAudioOutEPNS0_8AudioOutE at 7b36e900 runs nnaudio_close_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio13CloseAudioOutEPNS0_8AudioOutE at 7b36e900 runs nnaudio_close_out [ 1,31] hooks: _ZN2nn5audio13StartAudioOutEPNS0_8AudioOutE at 7b36ea30 runs nnaudio_start_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio13StartAudioOutEPNS0_8AudioOutE at 7b36ea30 runs nnaudio_start_out [ 1,31] hooks: _ZN2nn5audio12StopAudioOutEPNS0_8AudioOutE at 7b36ead0 runs nnaudio_stop_out only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio12StopAudioOutEPNS0_8AudioOutE at 7b36ead0 runs nnaudio_stop_out [ 1,31] hooks: _ZN2nn5audio16GetAudioOutStateEPKNS0_8AudioOutE at 7b36eb70 runs nnaudio_get_out_state only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio16GetAudioOutStateEPKNS0_8AudioOutE at 7b36eb70 runs nnaudio_get_out_state [ 1,31] hooks: _ZN2nn5audio20AppendAudioOutBufferEPNS0_8AudioOutEPNS0_14AudioOutBufferE at 7b36ec90 runs nnaudio_append_out_buffer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio20AppendAudioOutBufferEPNS0_8AudioOutEPNS0_14AudioOutBufferE at 7b36ec90 runs nnaudio_append_out_buffer [ 1,31] hooks: _ZN2nn5audio25GetReleasedAudioOutBufferEPNS0_8AudioOutE at 7b36eda0 runs nnaudio_get_released_out_buffer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio25GetReleasedAudioOutBufferEPNS0_8AudioOutE at 7b36eda0 runs nnaudio_get_released_out_buffer [ 1,31] hooks: _ZN2nn5audio22ContainsAudioOutBufferEPKNS0_8AudioOutEPKNS0_14AudioOutBufferE at 7b36ee60 runs nnaudio_contains_out_buffer only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio22ContainsAudioOutBufferEPKNS0_8AudioOutEPKNS0_14AudioOutBufferE at 7b36ee60 runs nnaudio_contains_out_buffer [ 1,31] hooks: _ZN2nn5audio19RegisterBufferEventEPNS0_8AudioOutEPNS_2os11SystemEventE at 7b36ef40 runs nnaudio_register_buffer_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio19RegisterBufferEventEPNS0_8AudioOutEPNS_2os11SystemEventE at 7b36ef40 runs nnaudio_register_buffer_event [ 1,31] hooks: _ZN2nn5audio22GetAudioOutBufferCountEPKNS0_8AudioOutE at 7b36f050 runs nnaudio_get_out_buffer_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio22GetAudioOutBufferCountEPKNS0_8AudioOutE at 7b36f050 runs nnaudio_get_out_buffer_count [ 1,31] hooks: _ZN2nn5audio28GetAudioOutPlayedSampleCountEPKNS0_8AudioOutE at 7b36f120 runs nnaudio_get_out_played_sample_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio28GetAudioOutPlayedSampleCountEPKNS0_8AudioOutE at 7b36f120 runs nnaudio_get_out_played_sample_count [ 1,31] hooks: _ZN2nn5audio20FlushAudioOutBuffersEPNS0_8AudioOutE at 7b36f1f0 runs nnaudio_flush_out_buffers only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio20FlushAudioOutBuffersEPNS0_8AudioOutE at 7b36f1f0 runs nnaudio_flush_out_buffers [ 1,31] hooks: _ZN2nn5audio17SetAudioOutVolumeEPNS0_8AudioOutEf at 7b36f2c0 runs nnaudio_set_out_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio17SetAudioOutVolumeEPNS0_8AudioOutEf at 7b36f2c0 runs nnaudio_set_out_volume [ 1,31] hooks: _ZN2nn5audio17GetAudioOutVolumeEPKNS0_8AudioOutE at 7b36f3a0 runs nnaudio_get_out_volume only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio17GetAudioOutVolumeEPKNS0_8AudioOutE at 7b36f3a0 runs nnaudio_get_out_volume [ 1,31] hooks: _ZN2nn5audio12ListAudioInsEPNS0_11AudioInInfoEi at 7b36f4c0 runs nnaudio_list_ins only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio12ListAudioInsEPNS0_11AudioInInfoEi at 7b36f4c0 runs nnaudio_list_ins [ 1,31] hooks: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPKcRKNS0_16AudioInParameterE at 7b36f5a0 runs nnaudio_open_in only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPKcRKNS0_16AudioInParameterE at 7b36f5a0 runs nnaudio_open_in [ 1,31] hooks: _ZN2nn5audio18OpenDefaultAudioInEPNS0_7AudioInEPNS_2os11SystemEventERKNS0_16AudioInParameterE at 7b36f830 runs nnaudio_open_default_in_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio18OpenDefaultAudioInEPNS0_7AudioInEPNS_2os11SystemEventERKNS0_16AudioInParameterE at 7b36f830 runs nnaudio_open_default_in_event [ 1,31] hooks: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPNS_2os11SystemEventEPKcRKNS0_16AudioInParameterE at 7b36f970 runs nnaudio_open_in_event only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPNS_2os11SystemEventEPKcRKNS0_16AudioInParameterE at 7b36f970 runs nnaudio_open_in_event [ 1,31] hooks: _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn5codec29InitializeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeEiiPvmi at 7b3f6ca0 runs nncodec_hwopus_init_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec29InitializeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeEiiPvmi at 7b3f6ca0 runs nncodec_hwopus_init_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 1,31] hooks: _ZN2nn5codec19HardwareOpusDecoder8FinalizeEv at 7b3f6e28 runs nncodec_hwopus_type_class_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec19HardwareOpusDecoder8FinalizeEv at 7b3f6e28 runs nncodec_hwopus_type_class_finalize, the hook for sdk >= 5.0.0, < 15.0.0 [ 1,31] hook: _ZN2nn5codec27FinalizeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at 7b3f6e60 runs codec_decoder_finalize [ 1,31] hooks: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEii at 7b3f6ea0 runs nncodec_hwopus_work_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEii at 7b3f6ea0 runs nncodec_hwopus_work_size, the hook for sdk >= 5.0.0, < 12.0.0 [ 1,31] hooks: _ZN2nn5codec33DecodeOpusInterleavedWithHardwareEPNS0_23HardwareOpusDecoderTypeEPmPiPsmPKvm at 7b3f70e0 runs nncodec_hwopus_decode_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec33DecodeOpusInterleavedWithHardwareEPNS0_23HardwareOpusDecoderTypeEPmPiPsmPKvm at 7b3f70e0 runs nncodec_hwopus_decode_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 1,31] hook: _ZN2nn5codec24ResetHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at 7b3f7230 runs codec_decoder_reset [ 1,31] hooks: _ZNK2nn5codec19HardwareOpusDecoder17GetWorkBufferSizeEii in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn5codec19HardwareOpusDecoder17DecodeInterleavedEPmPiPsmPKvm in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder10InitializeEiiiiPKhPvm in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn5codec40InitializeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeEiiiiPKhPvmi at 7b3f72d0 runs nncodec_hwopus_multi_init_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec40InitializeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeEiiiiPKhPvmi at 7b3f72d0 runs nncodec_hwopus_multi_init_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 1,31] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder8FinalizeEv at 7b3f74a0 runs nncodec_hwopus_type_class_multi_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec30HardwareOpusMultiStreamDecoder8FinalizeEv at 7b3f74a0 runs nncodec_hwopus_type_class_multi_finalize, the hook for sdk >= 5.0.0, < 15.0.0 [ 1,31] hooks: _ZN2nn5codec38FinalizeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeE at 7b3f74e0 runs nncodec_hwopus_multi_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec38FinalizeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeE at 7b3f74e0 runs nncodec_hwopus_multi_finalize, the hook for sdk >= 5.0.0, < 21.0.0 [ 1,31] hooks: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiii at 7b3f7520 runs nncodec_hwopus_multi_work_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiii at 7b3f7520 runs nncodec_hwopus_multi_work_size, the hook for sdk >= 5.0.0, < 16.0.0 [ 1,31] hooks: _ZN2nn5codec44DecodeOpusMultiStreamInterleavedWithHardwareEPNS0_34HardwareOpusMultiStreamDecoderTypeEPmPiPsmPKvm at 7b3f7630 runs nncodec_hwopus_multi_decode_timed only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn5codec44DecodeOpusMultiStreamInterleavedWithHardwareEPNS0_34HardwareOpusMultiStreamDecoderTypeEPmPiPsmPKvm at 7b3f7630 runs nncodec_hwopus_multi_decode_timed, the hook for sdk >= 6.0.0, < 21.0.0 [ 1,31] hooks: _ZNK2nn5codec30HardwareOpusMultiStreamDecoder17GetWorkBufferSizeEiiii at 7b3f778c runs nncodec_hwopus_class_multi_work_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZNK2nn5codec30HardwareOpusMultiStreamDecoder17GetWorkBufferSizeEiiii at 7b3f778c runs nncodec_hwopus_class_multi_work_size, the hook for sdk >= 3.0.0, < 12.0.0 [ 1,31] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder17DecodeInterleavedEPmPiPsmPKvm in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at 7b45ef70 runs diag_abort [ 1,31] hooks: _ZN2nn2fs6detail18IsEnabledAccessLogEj at 7b4c9240 runs nnfs_is_enabled_access_log_mask only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEj at 7b4c9240 runs nnfs_is_enabled_access_log_mask [ 1,31] hooks: _ZN2nn2fs6detail18IsEnabledAccessLogEv at 7b4c9520 runs nnfs_is_enabled_access_log only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEv at 7b4c9520 runs nnfs_is_enabled_access_log [ 1,31] hooks: _ZN2nn2fs7UnmountEPKc at 7b4d4140 runs nnfs_unmount only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs7UnmountEPKc at 7b4d4140 runs nnfs_unmount [ 1,31] hooks: _ZN2nn2fs9IsMountedEPKc at 7b4d42b0 runs nnfs_is_mounted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs9IsMountedEPKc at 7b4d42b0 runs nnfs_is_mounted [ 1,31] hooks: _ZN2nn2fs14CloseDirectoryENS0_15DirectoryHandleE at 7b4d4930 runs nnfs_close_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs14CloseDirectoryENS0_15DirectoryHandleE at 7b4d4930 runs nnfs_close_directory [ 1,31] hooks: _ZN2nn2fs13ReadDirectoryEPlPNS0_14DirectoryEntryENS0_15DirectoryHandleEl at 7b4d49c0 runs nnfs_read_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs13ReadDirectoryEPlPNS0_14DirectoryEntryENS0_15DirectoryHandleEl at 7b4d49c0 runs nnfs_read_directory [ 1,31] hooks: _ZN2nn2fs22GetDirectoryEntryCountEPlNS0_15DirectoryHandleE at 7b4d4af0 runs nnfs_get_directory_entry_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs22GetDirectoryEntryCountEPlNS0_15DirectoryHandleE at 7b4d4af0 runs nnfs_get_directory_entry_count [ 1,31] hooks: _ZN2nn2fs9CloseFileENS0_10FileHandleE at 7b4d4c00 runs nnfs_close_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs9CloseFileENS0_10FileHandleE at 7b4d4c00 runs nnfs_close_file [ 1,31] hooks: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4c90 runs nnfs_read_file_exact_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4c90 runs nnfs_read_file_exact_option [ 1,31] hooks: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvm at 7b4d4d70 runs nnfs_read_file_exact only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvm at 7b4d4d70 runs nnfs_read_file_exact [ 1,31] hooks: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4e50 runs nnfs_read_file_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvmRKNS0_10ReadOptionE at 7b4d4e50 runs nnfs_read_file_option [ 1,31] hooks: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvm at 7b4d4ee0 runs nnfs_read_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvm at 7b4d4ee0 runs nnfs_read_file [ 1,31] hooks: _ZN2nn2fs9WriteFileENS0_10FileHandleElPKvmRKNS0_11WriteOptionE at 7b4d4f90 runs nnfs_write_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs9WriteFileENS0_10FileHandleElPKvmRKNS0_11WriteOptionE at 7b4d4f90 runs nnfs_write_file [ 1,31] hooks: _ZN2nn2fs9FlushFileENS0_10FileHandleE at 7b4d50d0 runs nnfs_flush_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs9FlushFileENS0_10FileHandleE at 7b4d50d0 runs nnfs_flush_file [ 1,31] hooks: _ZN2nn2fs11SetFileSizeENS0_10FileHandleEl at 7b4d51c0 runs nnfs_set_file_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs11SetFileSizeENS0_10FileHandleEl at 7b4d51c0 runs nnfs_set_file_size [ 1,31] hooks: _ZN2nn2fs11GetFileSizeEPlNS0_10FileHandleE at 7b4d52c0 runs nnfs_get_file_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs11GetFileSizeEPlNS0_10FileHandleE at 7b4d52c0 runs nnfs_get_file_size [ 1,31] hooks: _ZN2nn2fs15GetFileOpenModeENS0_10FileHandleE at 7b4d53d0 runs nnfs_get_file_open_mode only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs15GetFileOpenModeENS0_10FileHandleE at 7b4d53d0 runs nnfs_get_file_open_mode [ 1,31] hooks: _ZN2nn2fs10QueryRangeEPNS0_14QueryRangeInfoENS0_10FileHandleEll at 7b4d5450 runs nnfs_query_range only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs10QueryRangeEPNS0_14QueryRangeInfoENS0_10FileHandleEll at 7b4d5450 runs nnfs_query_range [ 1,31] hooks: _ZN2nn2fs10CreateFileEPKcl at 7b4d55b0 runs nnfs_create_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs10CreateFileEPKcl at 7b4d55b0 runs nnfs_create_file [ 1,31] hooks: _ZN2nn2fs10DeleteFileEPKc at 7b4d55d0 runs nnfs_delete_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs10DeleteFileEPKc at 7b4d55d0 runs nnfs_delete_file [ 1,31] hooks: _ZN2nn2fs15CreateDirectoryEPKc at 7b4d5770 runs nnfs_create_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs15CreateDirectoryEPKc at 7b4d5770 runs nnfs_create_directory [ 1,31] hooks: _ZN2nn2fs15DeleteDirectoryEPKc at 7b4d5910 runs nnfs_delete_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs15DeleteDirectoryEPKc at 7b4d5910 runs nnfs_delete_directory [ 1,31] hooks: _ZN2nn2fs26DeleteDirectoryRecursivelyEPKc at 7b4d5ab0 runs nnfs_delete_directory_recursively only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs26DeleteDirectoryRecursivelyEPKc at 7b4d5ab0 runs nnfs_delete_directory_recursively [ 1,31] hooks: _ZN2nn2fs25CleanDirectoryRecursivelyEPKc at 7b4d5c50 runs nnfs_clean_directory_recursively only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs25CleanDirectoryRecursivelyEPKc at 7b4d5c50 runs nnfs_clean_directory_recursively [ 1,31] hooks: _ZN2nn2fs10RenameFileEPKcS2_ at 7b4d5df0 runs nnfs_rename_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs10RenameFileEPKcS2_ at 7b4d5df0 runs nnfs_rename_file [ 1,31] hooks: _ZN2nn2fs15RenameDirectoryEPKcS2_ at 7b4d60a0 runs nnfs_rename_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs15RenameDirectoryEPKcS2_ at 7b4d60a0 runs nnfs_rename_directory [ 1,31] hooks: _ZN2nn2fs12GetEntryTypeEPNS0_18DirectoryEntryTypeEPKc at 7b4d6350 runs nnfs_get_entry_type only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs12GetEntryTypeEPNS0_18DirectoryEntryTypeEPKc at 7b4d6350 runs nnfs_get_entry_type [ 1,31] hooks: _ZN2nn2fs16GetFreeSpaceSizeEPlPKc at 7b4d6550 runs nnfs_get_free_space_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs16GetFreeSpaceSizeEPlPKc at 7b4d6550 runs nnfs_get_free_space_size [ 1,31] hooks: _ZN2nn2fs8OpenFileEPNS0_10FileHandleEPKci at 7b4d6800 runs nnfs_open_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs8OpenFileEPNS0_10FileHandleEPKci at 7b4d6800 runs nnfs_open_file [ 1,31] hooks: _ZN2nn2fs13OpenDirectoryEPNS0_15DirectoryHandleEPKci at 7b4d6b10 runs nnfs_open_directory only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs13OpenDirectoryEPNS0_15DirectoryHandleEPKci at 7b4d6b10 runs nnfs_open_directory [ 1,31] hooks: _ZN2nn2fs6CommitEPKc at 7b4d6d30 runs nnfs_commit only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs6CommitEPKc at 7b4d6d30 runs nnfs_commit [ 1,31] hooks: _ZN2nn2fs14CommitSaveDataEPKc at 7b4d6ee0 runs nnfs_commit_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs14CommitSaveDataEPKc at 7b4d6ee0 runs nnfs_commit_save_data [ 1,31] hooks: _ZN2nn2fs6CommitEPKcRKNS0_12CommitOptionE at 7b4d8240 runs nnfs_commit_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs6CommitEPKcRKNS0_12CommitOptionE at 7b4d8240 runs nnfs_commit_option [ 1,31] hooks: _ZN2nn2fs27GetFileTimeStampRawForDebugEPNS0_16FileTimeStampRawEPKc at 7b4d87c0 runs nnfs_get_file_time_stamp_raw only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs27GetFileTimeStampRawForDebugEPNS0_16FileTimeStampRawEPKc at 7b4d87c0 runs nnfs_get_file_time_stamp_raw [ 1,31] hooks: _ZN2nn2fs10CreateFileEPKcli at 7b4d8890 runs nnfs_create_file_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs10CreateFileEPKcli at 7b4d8890 runs nnfs_create_file_option [ 1,31] hooks: _ZN2nn2fs17GetTotalSpaceSizeEPlPKc at 7b4d8a50 runs nnfs_get_total_space_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs17GetTotalSpaceSizeEPlPKc at 7b4d8a50 runs nnfs_get_total_space_size [ 1,31] hooks: _ZN2nn2fs19MountDeviceSaveDataEPKc at 7b4ea240 runs nnfs_mount_device_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs19MountDeviceSaveDataEPKc at 7b4ea240 runs nnfs_mount_device_save_data [ 1,31] hooks: _ZN2nn2fs9MountHostEPKcS2_ at 7b500040 runs nnfs_mount_host only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs9MountHostEPKcS2_ at 7b500040 runs nnfs_mount_host [ 1,31] hooks: _ZN2nn2fs9MountHostEPKcS2_RKNS0_15MountHostOptionE at 7b500320 runs nnfs_mount_host_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs9MountHostEPKcS2_RKNS0_15MountHostOptionE at 7b500320 runs nnfs_mount_host_option [ 1,31] hooks: _ZN2nn2fs13MountHostRootEv at 7b500660 runs nnfs_mount_host_root only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs13MountHostRootEv at 7b500660 runs nnfs_mount_host_root [ 1,31] hooks: _ZN2nn2fs13MountHostRootERKNS0_15MountHostOptionE at 7b5008a0 runs nnfs_mount_host_root_option only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs13MountHostRootERKNS0_15MountHostOptionE at 7b5008a0 runs nnfs_mount_host_root_option [ 1,31] hooks: _ZN2nn2fs22QueryMountRomCacheSizeEPm at 7b507d90 runs nnfs_query_mount_rom_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs22QueryMountRomCacheSizeEPm at 7b507d90 runs nnfs_query_mount_rom_cache_size [ 1,31] hooks: _ZN2nn2fs8MountRomEPKcPvm at 7b508100 runs nnfs_mount_rom only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs8MountRomEPKcPvm at 7b508100 runs nnfs_mount_rom [ 1,31] hooks: _ZN2nn2fs8MountRomEPKc at 7b508440 runs nnfs_mount_rom_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs8MountRomEPKc at 7b508440 runs nnfs_mount_rom_name [ 1,31] hooks: _ZN2nn2fs28QueryMountRomOnFileCacheSizeEPmNS0_10FileHandleE at 7b509130 runs nnfs_query_mount_rom_on_file_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs28QueryMountRomOnFileCacheSizeEPmNS0_10FileHandleE at 7b509130 runs nnfs_query_mount_rom_on_file_cache_size [ 1,31] hooks: _ZN2nn2fs14MountRomOnFileEPKcNS0_10FileHandleEPvm at 7b509320 runs nnfs_mount_rom_on_file only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs14MountRomOnFileEPKcNS0_10FileHandleEPvm at 7b509320 runs nnfs_mount_rom_on_file [ 1,31] hooks: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_3ncm13ApplicationIdENS0_6UserIdE at 7b509a70 runs nnfs_mount_save_data_read_only_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_3ncm13ApplicationIdENS0_6UserIdE at 7b509a70 runs nnfs_mount_save_data_read_only_user [ 1,31] hooks: _ZN2nn2fs21MountTemporaryStorageEPKc at 7b509d50 runs nnfs_mount_temporary_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs21MountTemporaryStorageEPKc at 7b509d50 runs nnfs_mount_temporary_storage [ 1,31] hooks: _ZN2nn2fs17MountCacheStorageEPKc at 7b509e80 runs nnfs_mount_cache_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs17MountCacheStorageEPKc at 7b509e80 runs nnfs_mount_cache_storage [ 1,31] hooks: _ZN2nn2fs17MountCacheStorageEPKci at 7b509fb0 runs nnfs_mount_cache_storage_index only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs17MountCacheStorageEPKci at 7b509fb0 runs nnfs_mount_cache_storage_index [ 1,31] hooks: _ZN2nn2fs18DeleteCacheStorageEi at 7b510510 runs nnfs_delete_cache_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs18DeleteCacheStorageEi at 7b510510 runs nnfs_delete_cache_storage [ 1,31] hooks: _ZN2nn2fs19GetCacheStorageSizeEPlS1_i at 7b510680 runs nnfs_get_cache_storage_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs19GetCacheStorageSizeEPlS1_i at 7b510680 runs nnfs_get_cache_storage_size [ 1,31] hooks: _ZN2nn2fs20OpenCacheStorageListEPNS0_22CacheStorageListHandleE at 7b510840 runs nnfs_open_cache_storage_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs20OpenCacheStorageListEPNS0_22CacheStorageListHandleE at 7b510840 runs nnfs_open_cache_storage_list [ 1,31] hooks: _ZN2nn2fs20ReadCacheStorageListEPiPNS0_16CacheStorageInfoENS0_22CacheStorageListHandleEi at 7b510990 runs nnfs_read_cache_storage_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs20ReadCacheStorageListEPiPNS0_16CacheStorageInfoENS0_22CacheStorageListHandleEi at 7b510990 runs nnfs_read_cache_storage_list [ 1,31] hooks: _ZN2nn2fs21CloseCacheStorageListENS0_22CacheStorageListHandleE at 7b510bc0 runs nnfs_close_cache_storage_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs21CloseCacheStorageListENS0_22CacheStorageListHandleE at 7b510bc0 runs nnfs_close_cache_storage_list [ 1,31] hooks: _ZN2nn2fs11MountSdCardEPKc at 7b512700 runs nnfs_mount_sd_card only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs11MountSdCardEPKc at 7b512700 runs nnfs_mount_sd_card [ 1,31] hooks: _ZN2nn2fs16IsSdCardInsertedEv at 7b513140 runs nnfs_is_sd_card_inserted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs16IsSdCardInsertedEv at 7b513140 runs nnfs_is_sd_card_inserted [ 1,31] hooks: _ZN2nn2fs29QueryMountSystemDataCacheSizeEPmNS_3ncm12SystemDataIdE at 7b5158f0 runs nnfs_query_mount_system_data_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs29QueryMountSystemDataCacheSizeEPmNS_3ncm12SystemDataIdE at 7b5158f0 runs nnfs_query_mount_system_data_cache_size [ 1,31] hooks: _ZN2nn2fs15MountSystemDataEPKcNS_3ncm12SystemDataIdEPvm at 7b515aa0 runs nnfs_mount_system_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs15MountSystemDataEPKcNS_3ncm12SystemDataIdEPvm at 7b515aa0 runs nnfs_mount_system_data [ 1,31] hooks: _ZN2nn2fs31QueryMountAddOnContentCacheSizeEPmi at 7b526ae0 runs nnfs_query_mount_add_on_content_cache_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs31QueryMountAddOnContentCacheSizeEPmi at 7b526ae0 runs nnfs_query_mount_add_on_content_cache_size [ 1,31] hooks: _ZN2nn2fs17MountAddOnContentEPKciPvm at 7b526d10 runs nnfs_mount_add_on_content only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs17MountAddOnContentEPKciPvm at 7b526d10 runs nnfs_mount_add_on_content [ 1,31] hooks: _ZN2nn2fs13MountSaveDataEPKcRKNS_7account3UidE at 7b528f90 runs nnfs_mount_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs13MountSaveDataEPKcRKNS_7account3UidE at 7b528f90 runs nnfs_mount_save_data [ 1,31] hooks: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_13ApplicationIdERKNS_7account3UidE at 7b529010 runs nnfs_mount_save_data_read_only only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_13ApplicationIdERKNS_7account3UidE at 7b529010 runs nnfs_mount_save_data_read_only [ 1,31] hooks: _ZN2nn2fs18IsSaveDataExistingERKNS_7account3UidE at 7b529050 runs nnfs_is_own_save_data_existing only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs18IsSaveDataExistingERKNS_7account3UidE at 7b529050 runs nnfs_is_own_save_data_existing [ 1,31] hooks: _ZN2nn2fs18IsSaveDataExistingEPbRKNS_7account3UidE at 7b5290d0 runs nnfs_is_own_save_data_existing_result only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs18IsSaveDataExistingEPbRKNS_7account3UidE at 7b5290d0 runs nnfs_is_own_save_data_existing_result [ 1,31] hooks: _ZN2nn2fs18IsSaveDataExistingENS_13ApplicationIdERKNS_7account3UidE at 7b5291f0 runs nnfs_is_save_data_existing only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs18IsSaveDataExistingENS_13ApplicationIdERKNS_7account3UidE at 7b5291f0 runs nnfs_is_save_data_existing [ 1,31] hooks: _ZN2nn2fs18IsSaveDataExistingEPbNS_13ApplicationIdERKNS_7account3UidE at 7b529280 runs nnfs_is_save_data_existing_result only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs18IsSaveDataExistingEPbNS_13ApplicationIdERKNS_7account3UidE at 7b529280 runs nnfs_is_save_data_existing_result [ 1,31] hooks: _ZN2nn2fs14EnsureSaveDataERKNS_7account3UidE at 7b5293b0 runs nnfs_ensure_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs14EnsureSaveDataERKNS_7account3UidE at 7b5293b0 runs nnfs_ensure_save_data [ 1,31] hooks: _ZN2nn2fs14ExtendSaveDataERKNS_7account3UidEll at 7b529850 runs nnfs_extend_save_data only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs14ExtendSaveDataERKNS_7account3UidEll at 7b529850 runs nnfs_extend_save_data [ 1,31] hooks: _ZN2nn2fs15GetSaveDataSizeEPlS1_RKNS_7account3UidE at 7b529a60 runs nnfs_get_save_data_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs15GetSaveDataSizeEPlS1_RKNS_7account3UidE at 7b529a60 runs nnfs_get_save_data_size [ 1,31] hooks: _ZN2nn2fs18CreateCacheStorageEill at 7b529e90 runs nnfs_create_cache_storage only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs18CreateCacheStorageEill at 7b529e90 runs nnfs_create_cache_storage [ 1,31] hooks: _ZN2nn2fs24GetFileTimeStampForDebugEPNS0_13FileTimeStampEPKc at 7b52af80 runs nnfs_get_file_time_stamp only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn2fs24GetFileTimeStampForDebugEPNS0_13FileTimeStampEPKc at 7b52af80 runs nnfs_get_file_time_stamp [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter10InitializeEPvmb in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilterD2Ev in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter8FinalizeEv in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter17GetContentVersionEv in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKcm in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKtm in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKDsm in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPcj in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPtj in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPDsj in sdk isn't hooked: no declaration holds for its version (11.4.3) [ 1,31] hooks: _ZN2nn3nsd35GetApplicationServerEnvironmentTypeEv at 7b656e40 runs nnnsd_server_environment_type only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn3nsd35GetApplicationServerEnvironmentTypeEv at 7b656e40 runs nnnsd_server_environment_type [ 1,31] hooks: _ZN2nn3nsd24GetEnvironmentIdentifierEPNS0_21EnvironmentIdentifierE at 7b656ff0 runs nnnsd_get_environment_identifier only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn3nsd24GetEnvironmentIdentifierEPNS0_21EnvironmentIdentifierE at 7b656ff0 runs nnnsd_get_environment_identifier [ 1,31] hooks: _ZN2nn3nsd7ResolveEPNS0_4FqdnERKS1_ at 7b657120 runs nnnsd_resolve only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn3nsd7ResolveEPNS0_4FqdnERKS1_ at 7b657120 runs nnnsd_resolve [ 1,31] hooks: _ZN2nn3nsd9ResolveExEPNS0_4FqdnERKS1_ at 7b657140 runs nnnsd_resolve_ex only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn3nsd9ResolveExEPNS0_4FqdnERKS1_ at 7b657140 runs nnnsd_resolve_ex [ 1,31] hooks: _ZN2nn4pctl32CheckFreeCommunicationPermissionEb at 7b66c750 runs nnpctl_permitted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn4pctl32CheckFreeCommunicationPermissionEb at 7b66c750 runs nnpctl_permitted [ 1,31] hooks: _ZN2nn4pctl25TryBeginFreeCommunicationEb at 7b66c7d0 runs nnpctl_permitted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn4pctl25TryBeginFreeCommunicationEb at 7b66c7d0 runs nnpctl_permitted [ 1,31] hooks: _ZN2nn4pctl28IsFreeCommunicationAvailableEv at 7b66c850 runs nnpctl_yes only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,31] hook: _ZN2nn4pctl28IsFreeCommunicationAvailableEv at 7b66c850 runs nnpctl_yes [ 1,31] hooks: _ZN2nn4pctl20EndFreeCommunicationEv at 7b66c880 runs nnpctl_success only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl20EndFreeCommunicationEv at 7b66c880 runs nnpctl_success [ 1,32] hooks: _ZN2nn4pctl20IsRestrictionEnabledEv at 7b66cf60 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl20IsRestrictionEnabledEv at 7b66cf60 runs nnpctl_no [ 1,32] hooks: _ZN2nn4pctl14GetSafetyLevelEv at 7b66cfc0 runs nnpctl_none only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl14GetSafetyLevelEv at 7b66cfc0 runs nnpctl_none [ 1,32] hooks: _ZN2nn4pctl24ConfirmSnsPostPermissionEv at 7b66d080 runs nnpctl_success only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl24ConfirmSnsPostPermissionEv at 7b66d080 runs nnpctl_success [ 1,32] hooks: _ZN2nn4pctl27CheckStereoVisionPermissionEb at 7b66d0c0 runs nnpctl_permitted only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl27CheckStereoVisionPermissionEb at 7b66d0c0 runs nnpctl_permitted [ 1,32] hooks: _ZN2nn4pctl26GetStereoVisionRestrictionEv at 7b66d150 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl26GetStereoVisionRestrictionEv at 7b66d150 runs nnpctl_no [ 1,32] hooks: _ZN2nn4pctl40GetFreeCommunicationApplicationListCountEv at 7b66d6c0 runs nnpctl_none only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl40GetFreeCommunicationApplicationListCountEv at 7b66d6c0 runs nnpctl_none [ 1,32] hooks: _ZN2nn4pctl30IsRestrictionTemporaryUnlockedEv at 7b66dcb0 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl30IsRestrictionTemporaryUnlockedEv at 7b66dcb0 runs nnpctl_no [ 1,32] hooks: _ZN2nn4pctl33IsRestrictedSystemSettingsEnteredEv at 7b66dd10 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl33IsRestrictedSystemSettingsEnteredEv at 7b66dd10 runs nnpctl_no [ 1,32] hooks: _ZN2nn4pctl21GetRestrictedFeaturesEv at 7b66dd70 runs nnpctl_none only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl21GetRestrictedFeaturesEv at 7b66dd70 runs nnpctl_none [ 1,32] hooks: _ZN2nn4pctl18IsPlayTimerEnabledEv at 7b66dea0 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl18IsPlayTimerEnabledEv at 7b66dea0 runs nnpctl_no [ 1,32] hooks: _ZN2nn4pctl25GetPlayTimerRemainingTimeEv at 7b66df00 runs nnpctl_no_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl25GetPlayTimerRemainingTimeEv at 7b66df00 runs nnpctl_no_time [ 1,32] hooks: _ZN2nn4pctl15IsPairingActiveEv at 7b66df60 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl15IsPairingActiveEv at 7b66df60 runs nnpctl_no [ 1,32] hooks: _ZN2nn4pctl23IsRestrictedByPlayTimerEv at 7b66e920 runs nnpctl_no only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl23IsRestrictedByPlayTimerEv at 7b66e920 runs nnpctl_no [ 1,32] hooks: _ZN2nn4pctl10InitializeEv at 7b66ec80 runs nnpctl_initialize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4pctl10InitializeEv at 7b66ec80 runs nnpctl_initialize [ 1,32] hooks: _ZN2nn2pl21RequestSharedFontLoadENS0_14SharedFontTypeE at 7b673990 runs nnpl_request_shared_font_load only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn2pl21RequestSharedFontLoadENS0_14SharedFontTypeE at 7b673990 runs nnpl_request_shared_font_load [ 1,32] hooks: _ZN2nn2pl22GetSharedFontLoadStateENS0_14SharedFontTypeE at 7b673a10 runs nnpl_get_shared_font_load_state only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn2pl22GetSharedFontLoadStateENS0_14SharedFontTypeE at 7b673a10 runs nnpl_get_shared_font_load_state [ 1,32] hooks: _ZN2nn2pl20GetSharedFontAddressENS0_14SharedFontTypeE at 7b673aa0 runs nnpl_get_shared_font_address only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn2pl20GetSharedFontAddressENS0_14SharedFontTypeE at 7b673aa0 runs nnpl_get_shared_font_address [ 1,32] hooks: _ZN2nn2pl17GetSharedFontSizeENS0_14SharedFontTypeE at 7b673c40 runs nnpl_get_shared_font_size only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn2pl17GetSharedFontSizeENS0_14SharedFontTypeE at 7b673c40 runs nnpl_get_shared_font_size [ 1,32] hooks: _ZN2nn2pl30GetSharedFontInOrderOfPriorityEPiPNS0_14SharedFontTypeEPPKvPmiNS_8settings12LanguageCodeE at 7b673cd0 runs nnpl_get_shared_font_in_order_of_priority only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn2pl30GetSharedFontInOrderOfPriorityEPiPNS0_14SharedFontTypeEPPKvPmiNS_8settings12LanguageCodeE at 7b673cd0 runs nnpl_get_shared_font_in_order_of_priority [ 1,32] hooks: _ZN2nn2pl39GetSharedFontInOrderOfPriorityForSystemEPiPNS0_23SharedFontTypeForSystemEPPKvPmiNS_8settings12LanguageCodeE at 7b673e30 runs nnpl_get_shared_font_in_order_of_priority_for_system only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn2pl39GetSharedFontInOrderOfPriorityForSystemEPiPNS0_23SharedFontTypeForSystemEPPKvPmiNS_8settings12LanguageCodeE at 7b673e30 runs nnpl_get_shared_font_in_order_of_priority_for_system [ 1,32] hooks: _ZN2nn2pl13GetSharedFontEPiPNS0_14SharedFontDataEiNS_8settings12LanguageCodeE at 7b673f90 runs nnpl_get_shared_font only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn2pl13GetSharedFontEPiPNS0_14SharedFontDataEiNS_8settings12LanguageCodeE at 7b673f90 runs nnpl_get_shared_font [ 1,32] hooks: _ZN2nn5prepo28RequestImmediateTransmissionEv at 7b6785e0 runs nnprepo_request_immediate_transmission only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn5prepo28RequestImmediateTransmissionEv at 7b6785e0 runs nnprepo_request_immediate_transmission [ 1,32] hooks: _ZN2nn5prepo21GetTransmissionStatusEPNS0_18TransmissionStatusE at 7b6787b0 runs nnprepo_get_transmission_status only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn5prepo21GetTransmissionStatusEPNS0_18TransmissionStatusE at 7b6787b0 runs nnprepo_get_transmission_status [ 1,32] hooks: _ZN2nn5prepo12AddSessionIdEPNS0_10PlayReportEPKc at 7b678ff0 runs nnprepo_add_session_id only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn5prepo12AddSessionIdEPNS0_10PlayReportEPKc at 7b678ff0 runs nnprepo_add_session_id, the hook for sdk >= 10.0.0 [ 1,32] hooks: _ZN2nn5prepo10PlayReport4SaveEv at 7b6799c0 runs nnprepo_save only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn5prepo10PlayReport4SaveEv at 7b6799c0 runs nnprepo_save, the hook for sdk >= 10.0.0, < 14.0.0, with the layouts nn::prepo::PlayReport of line 11 [ 1,32] hooks: _ZN2nn5prepo10PlayReport4SaveERKNS_7account3UidE at 7b679c44 runs nnprepo_save_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn5prepo10PlayReport4SaveERKNS_7account3UidE at 7b679c44 runs nnprepo_save_user, the hook for sdk >= 10.0.0, < 14.0.0, with the layouts nn::prepo::PlayReport of line 11 [ 1,32] hooks: _ZN2nn5prepo6detail3ipc10InitializeEv at 7b67a820 runs nnprepo_ipc_initialize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn5prepo6detail3ipc10InitializeEv at 7b67a820 runs nnprepo_ipc_initialize [ 1,32] hooks: _ZN2nn5prepo6detail3ipc8FinalizeEv at 7b67ac80 runs nnprepo_ipc_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn5prepo6detail3ipc8FinalizeEv at 7b67ac80 runs nnprepo_ipc_finalize [ 1,32] hook: _ZN2nn2ro22InitializeWithPortNameEPKc at 7b67cf20 runs nnro_initialize_with_port_name [ 1,32] hook: _ZN2nn2ro10InitializeEv at 7b67d110 runs nnro_initialize [ 1,32] hook: _ZN2nn2ro8FinalizeEv at 7b67d120 runs nnro_finalize [ 1,32] hook: _ZN2nn2ro13GetBufferSizeEPmPKv at 7b67d2e0 runs nnro_get_buffer_size [ 1,32] hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKv at 7b67d310 runs nnro_register_module_info [ 1,32] hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKvj at 7b67d440 runs nnro_register_module_info_process [ 1,32] hook: _ZN2nn2ro20UnregisterModuleInfoEPNS0_16RegistrationInfoE at 7b67d480 runs nnro_unregister_module_info [ 1,32] hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmi at 7b67d570 runs nnro_load_module [ 1,32] hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmib at 7b67d840 runs nnro_load_module_check [ 1,32] hook: _ZN2nn2ro12LookupSymbolEPmPKc at 7b67d860 runs nnro_lookup_symbol [ 1,32] hook: _ZN2nn2ro18LookupModuleSymbolEPmPKNS0_6ModuleEPKc at 7b67d970 runs nnro_lookup_module_symbol [ 1,32] hook: _ZN2nn2ro12UnloadModuleEPNS0_6ModuleE at 7b67d9d0 runs nnro_unload_module [ 1,32] hooks: _ZN2nn4time28AdjustableNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c40b0 runs nntime_adjustable_network_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time28AdjustableNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c40b0 runs nntime_adjustable_network_get_current_time [ 1,32] hooks: _ZN2nn4time28AdjustableNetworkSystemClock6AdjustEv at 7b6c4138 runs nntime_adjustable_network_adjust only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time28AdjustableNetworkSystemClock6AdjustEv at 7b6c4138 runs nntime_adjustable_network_adjust [ 1,32] hooks: _ZN2nn4time28AdjustableNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4190 runs nntime_adjustable_network_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time28AdjustableNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4190 runs nntime_adjustable_network_get_context [ 1,32] hooks: _ZN2nn4time28AdjustableNetworkSystemClock3nowEv at 7b6c4224 runs nntime_adjustable_network_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time28AdjustableNetworkSystemClock3nowEv at 7b6c4224 runs nntime_adjustable_network_now [ 1,32] hooks: _ZN2nn4time25AdjustableUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c42dc runs nntime_adjustable_user_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time25AdjustableUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c42dc runs nntime_adjustable_user_get_current_time [ 1,32] hooks: _ZN2nn4time25AdjustableUserSystemClock6AdjustEv at 7b6c4300 runs nntime_adjustable_user_adjust only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time25AdjustableUserSystemClock6AdjustEv at 7b6c4300 runs nntime_adjustable_user_adjust [ 1,32] hooks: _ZN2nn4time25AdjustableUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4358 runs nntime_adjustable_user_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time25AdjustableUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c4358 runs nntime_adjustable_user_get_context [ 1,32] hooks: _ZN2nn4time25AdjustableUserSystemClock3nowEv at 7b6c439c runs nntime_adjustable_user_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time25AdjustableUserSystemClock3nowEv at 7b6c439c runs nntime_adjustable_user_now [ 1,32] hooks: _ZN2nn4time10InitializeEv at 7b6c4490 runs nntime_initialize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time10InitializeEv at 7b6c4490 runs nntime_initialize [ 1,32] hooks: _ZN2nn4time17InitializeForMenuEv at 7b6c4760 runs nntime_initialize_for_menu only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time17InitializeForMenuEv at 7b6c4760 runs nntime_initialize_for_menu [ 1,32] hooks: _ZN2nn4time19InitializeForSystemEv at 7b6c4780 runs nntime_initialize_for_system only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time19InitializeForSystemEv at 7b6c4780 runs nntime_initialize_for_system [ 1,32] hooks: _ZN2nn4time19InitializeForRepairEv at 7b6c47a0 runs nntime_initialize_for_repair only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time19InitializeForRepairEv at 7b6c47a0 runs nntime_initialize_for_repair [ 1,32] hooks: _ZN2nn4time23InitializeForSystemUserEv at 7b6c47c0 runs nntime_initialize_for_system_user only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time23InitializeForSystemUserEv at 7b6c47c0 runs nntime_initialize_for_system_user [ 1,32] hooks: _ZN2nn4time13IsInitializedEv at 7b6c47e0 runs nntime_is_initialized only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time13IsInitializedEv at 7b6c47e0 runs nntime_is_initialized [ 1,32] hooks: _ZN2nn4time8FinalizeEv at 7b6c4820 runs nntime_finalize only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time8FinalizeEv at 7b6c4820 runs nntime_finalize [ 1,32] hooks: _ZN2nn4time48CalculateStandardUserSystemClockDifferenceByUserERKNS0_13ClockSnapshotES3_ at 7b6c5480 runs nntime_user_difference only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time48CalculateStandardUserSystemClockDifferenceByUserERKNS0_13ClockSnapshotES3_ at 7b6c5480 runs nntime_user_difference [ 1,32] hooks: _ZN2nn4time20CalculateSpanBetweenEPNS_8TimeSpanERKNS0_13ClockSnapshotES5_ at 7b6c5540 runs nntime_span_between only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time20CalculateSpanBetweenEPNS_8TimeSpanERKNS0_13ClockSnapshotES5_ at 7b6c5540 runs nntime_span_between [ 1,32] hooks: _ZN2nn4time20LoadLocationNameListEPiPNS0_12LocationNameEii at 7b6c5600 runs nntime_load_location_name_list only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time20LoadLocationNameListEPiPNS0_12LocationNameEii at 7b6c5600 runs nntime_load_location_name_list [ 1,32] hooks: _ZN2nn4time25GetTotalLocationNameCountEv at 7b6c56a0 runs nntime_total_location_name_count only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time25GetTotalLocationNameCountEv at 7b6c56a0 runs nntime_total_location_name_count [ 1,32] hooks: _ZN2nn4time21SetDeviceLocationNameERKNS0_12LocationNameE at 7b6c5740 runs nntime_set_device_location_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time21SetDeviceLocationNameERKNS0_12LocationNameE at 7b6c5740 runs nntime_set_device_location_name [ 1,32] hooks: _ZN2nn4time22GetTimeZoneRuleVersionEPNS0_19TimeZoneRuleVersionE at 7b6c57f0 runs nntime_get_time_zone_rule_version only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time22GetTimeZoneRuleVersionEPNS0_19TimeZoneRuleVersionE at 7b6c57f0 runs nntime_get_time_zone_rule_version [ 1,32] hooks: _ZN2nn4time37GetStandardUserSystemClockInitialYearEv at 7b6c5880 runs nntime_initial_year only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time37GetStandardUserSystemClockInitialYearEv at 7b6c5880 runs nntime_initial_year [ 1,32] hooks: _ZN2nn4time13ClockSnapshot29CreateWithStandardSystemClockEPS1_ at 7b6c5fd4 runs nntime_snapshot_create_standard only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time13ClockSnapshot29CreateWithStandardSystemClockEPS1_ at 7b6c5fd4 runs nntime_snapshot_create_standard [ 1,32] hooks: _ZN2nn4time13ClockSnapshot31CreateWithAdjustableSystemClockEPS1_ at 7b6c6070 runs nntime_snapshot_create_adjustable only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time13ClockSnapshot31CreateWithAdjustableSystemClockEPS1_ at 7b6c6070 runs nntime_snapshot_create_adjustable [ 1,32] hooks: _ZN2nn4time27EphemeralNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c69c8 runs nntime_ephemeral_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time27EphemeralNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c69c8 runs nntime_ephemeral_get_current_time [ 1,32] hooks: _ZN2nn4time37GetEphemeralNetworkSystemClockContextEPNS0_18SystemClockContextE at 7b6c6a50 runs nntime_ephemeral_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time37GetEphemeralNetworkSystemClockContextEPNS0_18SystemClockContextE at 7b6c6a50 runs nntime_ephemeral_get_context [ 1,32] hooks: _ZN2nn4time41SetEphemeralNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ad0 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time41SetEphemeralNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ad0 runs nntime_set_clock [ 1,32] hooks: _ZN2nn4time37SetEphemeralNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6b50 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time37SetEphemeralNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6b50 runs nntime_set_clock [ 1,32] hooks: _ZN2nn4time27EphemeralNetworkSystemClock3nowEv at 7b6c6bcc runs nntime_ephemeral_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time27EphemeralNetworkSystemClock3nowEv at 7b6c6bcc runs nntime_ephemeral_now [ 1,32] hooks: _ZN2nn4time38SetStandardLocalSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6c70 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time38SetStandardLocalSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6c70 runs nntime_set_clock [ 1,32] hooks: _ZN2nn4time34SetStandardLocalSystemClockContextERKNS0_18SystemClockContextE at 7b6c6cf0 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time34SetStandardLocalSystemClockContextERKNS0_18SystemClockContextE at 7b6c6cf0 runs nntime_set_clock [ 1,32] hooks: _ZN2nn4time26StandardNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c6d6c runs nntime_network_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time26StandardNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c6d6c runs nntime_network_get_current_time [ 1,32] hooks: _ZN2nn4time26StandardNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c6db0 runs nntime_network_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time26StandardNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c6db0 runs nntime_network_get_context [ 1,32] hooks: _ZN2nn4time26StandardNetworkSystemClock20IsAccuracySufficientEv at 7b6c6dec runs nntime_is_accuracy_sufficient only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time26StandardNetworkSystemClock20IsAccuracySufficientEv at 7b6c6dec runs nntime_is_accuracy_sufficient [ 1,32] hooks: _ZN2nn4time26StandardNetworkSystemClock3nowEv at 7b6c6e80 runs nntime_network_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time26StandardNetworkSystemClock3nowEv at 7b6c6e80 runs nntime_network_now [ 1,32] hooks: _ZN2nn4time40SetStandardNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ee0 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time40SetStandardNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at 7b6c6ee0 runs nntime_set_clock [ 1,32] hooks: _ZN2nn4time36SetStandardNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6f60 runs nntime_set_clock only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time36SetStandardNetworkSystemClockContextERKNS0_18SystemClockContextE at 7b6c6f60 runs nntime_set_clock [ 1,32] hooks: _ZN2nn4time38GetStandardSteadyClockCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c6fe0 runs nntime_steady_get_current_time_point only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time38GetStandardSteadyClockCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c6fe0 runs nntime_steady_get_current_time_point [ 1,32] hooks: _ZN2nn4time19StandardSteadyClock19GetCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c703c runs nntime_steady_get_current_time_point only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time19StandardSteadyClock19GetCurrentTimePointEPNS0_20SteadyClockTimePointE at 7b6c703c runs nntime_steady_get_current_time_point [ 1,32] hooks: _ZN2nn4time19StandardSteadyClock3nowEv at 7b6c7098 runs nntime_steady_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time19StandardSteadyClock3nowEv at 7b6c7098 runs nntime_steady_now [ 1,32] hooks: _ZN2nn4time23StandardUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c74a0 runs nntime_user_get_current_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time23StandardUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at 7b6c74a0 runs nntime_user_get_current_time [ 1,32] hooks: _ZN2nn4time23StandardUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c74dc runs nntime_user_get_context only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time23StandardUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at 7b6c74dc runs nntime_user_get_context [ 1,32] hooks: _ZN2nn4time23StandardUserSystemClock3nowEv at 7b6c7518 runs nntime_user_now only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time23StandardUserSystemClock3nowEv at 7b6c7518 runs nntime_user_now [ 1,32] hooks: _ZN2nn4time52SetStandardUserSystemClockAutomaticCorrectionEnabledEb at 7b6c7580 runs nntime_set_automatic_correction_enabled only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time52SetStandardUserSystemClockAutomaticCorrectionEnabledEb at 7b6c7580 runs nntime_set_automatic_correction_enabled [ 1,32] hooks: _ZN2nn4time51IsStandardUserSystemClockAutomaticCorrectionEnabledEv at 7b6c7620 runs nntime_is_automatic_correction_enabled only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time51IsStandardUserSystemClockAutomaticCorrectionEnabledEv at 7b6c7620 runs nntime_is_automatic_correction_enabled [ 1,32] hooks: _ZN2nn4time21GetDeviceLocationNameEPNS0_12LocationNameE at 7b6c7660 runs nntime_get_device_location_name only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time21GetDeviceLocationNameEPNS0_12LocationNameE at 7b6c7660 runs nntime_get_device_location_name [ 1,32] hooks: _ZN2nn4time16LoadTimeZoneRuleEPNS0_12TimeZoneRuleERKNS0_12LocationNameE at 7b6c76f0 runs nntime_load_time_zone_rule only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time16LoadTimeZoneRuleEPNS0_12TimeZoneRuleERKNS0_12LocationNameE at 7b6c76f0 runs nntime_load_time_zone_rule [ 1,32] hooks: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeERKNS0_12TimeZoneRuleE at 7b6c7750 runs nntime_to_calendar_time_rule only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeERKNS0_12TimeZoneRuleE at 7b6c7750 runs nntime_to_calendar_time_rule [ 1,32] hooks: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeE at 7b6c7810 runs nntime_to_calendar_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeE at 7b6c7810 runs nntime_to_calendar_time [ 1,32] hooks: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeERKNS0_12TimeZoneRuleE at 7b6c78e0 runs nntime_to_posix_time_rule only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeERKNS0_12TimeZoneRuleE at 7b6c78e0 runs nntime_to_posix_time_rule [ 1,32] hooks: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeE at 7b6c7970 runs nntime_to_posix_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeE at 7b6c7970 runs nntime_to_posix_time [ 1,32] hooks: _ZN2nn4time6detail56GetStandardUserSystemClockAutomaticCorrectionUpdatedTimeEPNS0_20SteadyClockTimePointE at 7b6c8700 runs nntime_automatic_correction_updated_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time6detail56GetStandardUserSystemClockAutomaticCorrectionUpdatedTimeEPNS0_20SteadyClockTimePointE at 7b6c8700 runs nntime_automatic_correction_updated_time [ 1,32] hooks: _ZN2nn4time6detail35GetDeviceLocationNameAndUpdatedTimeEPNS0_12LocationNameEPNS0_20SteadyClockTimePointE at 7b6c8790 runs nntime_get_device_location_name_and_updated_time only for the calls through function pointers and the PLT stubs the module did not bind: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1,32] hook: _ZN2nn4time6detail35GetDeviceLocationNameAndUpdatedTimeEPNS0_12LocationNameEPNS0_20SteadyClockTimePointE at 7b6c8790 runs nntime_get_device_location_name_and_updated_time [ 1,32] hook: memcpy at 7b854d78 runs hook_memmove [ 1,32] hook: memmove at 7b855130 runs hook_memmove [ 1,32] hook: memset at 7b855410 runs hook_memset [ 1,32] hooks: 248 of the game's functions run the runtime's handlers [ 1,33] nvn: the runtime implements 675 NVN functions, and the game's NVN driver doesn't run [ 1,33] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 1,33] jit: compile thread 0 runs at nice 10 [ 1,33] jit: compile thread 1 runs at nice 10 [ 1,33] jit: compile thread 3 runs at nice 10 [ 1,33] jit: compile thread 2 runs at nice 10 [ 1,33] jit: 4 compile threads and the miss thread, 23 pcs of earlier runs queued [ 1,33] npdm: system resource 0 MB, cores 7, priorities ffffffff0000000 [ 1,33] jit: the miss thread runs at nice 0: it compiles what a game thread waits for [ 1,33] acc: 1 user, playing as user 1 [ 1,33] game: 010093801237c000, version 2.1.0 [ 1,34] pl: the Japanese stand-in answers for the console font's private-use characters [ 1,34] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 1,35] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 1,35] pl: the Korean stand-in answers for the console font's private-use characters [ 1,35] pl: the extended stand-in answers for the console font's private-use characters [ 1,35] RomFS: the update's over the game's dump, read in place (5054,4 MB) [ 1,35] RomFS: built from the game's RomFS and 1 mods' over it (1885 folders, 10361 files, 5079,9 MB) [ 2,18] input: gamepad Xbox 360 Controller (id 5, GUID 0300e1425e0400008e02000010010000, xbox360) [ 2,18] input: device path /dev/input/event259, 6 axes, 21 buttons, mapping 0300e1425e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,paddle1:b15,paddle2:b17,paddle3:b16,paddle4:b18,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux, [ 2,18] input: Xbox 360 Controller exposes no motion sensors through SDL [ 2,19] video: SDL 3.4.20 on wayland [ 2,52] video: a window of 1280x720 pixels, the display's scale 1,00 [ 2,52] freedreno: tu_dont_reserve_descriptor_set=true, for the fifth descriptor set [ 2,57] vulkan: subgroups of 32 lanes, operations 0x7ff, stages 0x3f3f: VOTE and SHFL use them in vertex, control, evaluation, geometry, fragment, compute programs [ 2,57] vulkan: a known problem the extension bans do not turn off: shaderFloat16 on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07): NVIDIA's driver gets FP16 math wrong on Ampere and newer GPUs by yuzu's account, which Eden still follows (yuzu 7277d7fe96 (2021-07-03); extension_bans.txt:64) [ 2,57] vulkan: a known problem the extension bans do not turn off: shaderDenormPreserveFloat16 on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07): NVIDIA's driver lets a DenormPreserve for 16 bits keep 32-bit denormals too, over a DenormFlushToZero for 32 bits (vkd3d-proton device.c:10180; extension_bans.txt:66) [ 2,57] vulkan: a known problem the extension bans do not turn off: vkCmdClearAttachments on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07): NVIDIA's driver can lock the GPU up clearing part of a multisampled target, several clears in one command buffer (Dolphin DriverDetails.cpp:116; extension_bans.txt:137) [ 2,57] vulkan: VK_ANDROID_external_memory_android_hardware_buffer: off (the driver has it not, which vk_android_external_memory_android_hardware_buffer=on can't change) [ 2,57] vulkan: VK_EXT_attachment_feedback_loop_dynamic_state: on (vk_ext_attachment_feedback_loop_dynamic_state=on, and no ban holds) [ 2,57] vulkan: VK_EXT_attachment_feedback_loop_layout: on (vk_ext_attachment_feedback_loop_layout=on, and no ban holds) [ 2,57] vulkan: VK_EXT_blend_operation_advanced: on (vk_ext_blend_operation_advanced=on, and no ban holds) [ 2,57] vulkan: VK_EXT_calibrated_timestamps: on (vk_ext_calibrated_timestamps=on, and no ban holds) [ 2,57] vulkan: VK_EXT_conditional_rendering: on (vk_ext_conditional_rendering=on, and no ban holds) [ 2,57] vulkan: VK_EXT_conservative_rasterization: on (vk_ext_conservative_rasterization=on, and no ban holds) [ 2,57] vulkan: VK_EXT_custom_border_color: on (vk_ext_custom_border_color=on, and no ban holds) [ 2,57] vulkan: VK_EXT_depth_clip_control: on (vk_ext_depth_clip_control=on, and no ban holds) [ 2,57] vulkan: VK_EXT_depth_range_unrestricted: on (vk_ext_depth_range_unrestricted=on, and no ban holds) [ 2,57] vulkan: VK_EXT_descriptor_buffer: on (vk_ext_descriptor_buffer=on, and no ban holds) [ 2,57] vulkan: VK_EXT_descriptor_heap: off (the driver has it not, which vk_ext_descriptor_heap=on can't change) [ 2,57] vulkan: VK_EXT_device_fault: on (vk_ext_device_fault=on, and no ban holds) [ 2,57] vulkan: VK_EXT_extended_dynamic_state: on (vk_ext_extended_dynamic_state=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_EXT_extended_dynamic_state2: on (vk_ext_extended_dynamic_state2=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_EXT_extended_dynamic_state3: on (vk_ext_extended_dynamic_state3=on, and no ban holds) [ 2,57] vulkan: VK_EXT_external_memory_dma_buf: on (vk_ext_external_memory_dma_buf=on, and no ban holds) [ 2,57] vulkan: VK_EXT_external_memory_host: on (vk_ext_external_memory_host=on, and no ban holds) [ 2,57] vulkan: VK_EXT_fragment_shader_interlock: on (vk_ext_fragment_shader_interlock=on, and no ban holds) [ 2,57] vulkan: VK_EXT_graphics_pipeline_library: on (vk_ext_graphics_pipeline_library=on, and no ban holds) [ 2,57] vulkan: VK_EXT_index_type_uint8: on (vk_ext_index_type_uint8=on, and no ban holds) [ 2,57] vulkan: VK_EXT_load_store_op_none: on (vk_ext_load_store_op_none=on, and no ban holds) [ 2,57] vulkan: VK_EXT_map_memory_placed: on (vk_ext_map_memory_placed=on, and no ban holds) [ 2,57] vulkan: VK_EXT_memory_budget: on (vk_ext_memory_budget=on, and no ban holds) [ 2,57] vulkan: VK_EXT_mesh_shader: off (the driver has it not, which vk_ext_mesh_shader=on can't change) [ 2,57] vulkan: VK_EXT_pipeline_creation_feedback: on (vk_ext_pipeline_creation_feedback=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_EXT_pipeline_robustness: on (vk_ext_pipeline_robustness=on, and no ban holds) [ 2,57] vulkan: VK_EXT_post_depth_coverage: on (vk_ext_post_depth_coverage=on, and no ban holds) [ 2,57] vulkan: VK_EXT_present_timing: off (the driver has it not, which vk_ext_present_timing=on can't change) [ 2,57] vulkan: VK_EXT_primitive_topology_list_restart: on (vk_ext_primitive_topology_list_restart=on, and no ban holds) [ 2,57] vulkan: VK_EXT_provoking_vertex: on (vk_ext_provoking_vertex=on, and no ban holds) [ 2,57] vulkan: VK_EXT_robustness2: on (vk_ext_robustness2=on, and no ban holds) [ 2,57] vulkan: VK_EXT_sample_locations: on (vk_ext_sample_locations=on, and no ban holds) [ 2,57] vulkan: VK_EXT_shader_atomic_float: on (vk_ext_shader_atomic_float=on, and no ban holds) [ 2,57] vulkan: VK_EXT_shader_demote_to_helper_invocation: on (vk_ext_shader_demote_to_helper_invocation=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_EXT_transform_feedback: on (vk_ext_transform_feedback=on, and no ban holds) [ 2,57] vulkan: VK_EXT_vertex_attribute_divisor: on (vk_ext_vertex_attribute_divisor=on, and no ban holds) [ 2,57] vulkan: VK_EXT_vertex_input_dynamic_state: on (vk_ext_vertex_input_dynamic_state=on, and no ban holds) [ 2,57] vulkan: VK_GOOGLE_display_timing: off (the driver has it not, which vk_google_display_timing=on can't change) [ 2,57] vulkan: VK_KHR_calibrated_timestamps: on (vk_khr_calibrated_timestamps=on, and no ban holds) [ 2,57] vulkan: VK_KHR_cooperative_matrix: off (the driver has it not, which vk_khr_cooperative_matrix=on can't change) [ 2,57] vulkan: VK_KHR_dynamic_rendering: on (vk_khr_dynamic_rendering=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_KHR_dynamic_rendering_local_read: on (vk_khr_dynamic_rendering_local_read=on, and no ban holds) [ 2,57] vulkan: VK_KHR_extended_flags: off (the driver has it not, which vk_khr_extended_flags=on can't change) [ 2,57] vulkan: VK_KHR_external_memory_fd: on (vk_khr_external_memory_fd=on, and no ban holds) [ 2,57] vulkan: VK_KHR_format_feature_flags2: on (vk_khr_format_feature_flags2=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_KHR_index_type_uint8: on (vk_khr_index_type_uint8=on, and no ban holds) [ 2,57] vulkan: VK_KHR_load_store_op_none: on (vk_khr_load_store_op_none=on, and no ban holds) [ 2,57] vulkan: VK_KHR_maintenance4: on (vk_khr_maintenance4=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_KHR_maintenance5: on (vk_khr_maintenance5=on, and no ban holds) [ 2,57] vulkan: VK_KHR_maintenance8: on (vk_khr_maintenance8=on, and no ban holds) [ 2,57] vulkan: VK_KHR_map_memory2: on (vk_khr_map_memory2=on, and no ban holds) [ 2,57] vulkan: VK_KHR_pipeline_library: on (vk_khr_pipeline_library=on, and no ban holds) [ 2,57] vulkan: VK_KHR_portability_subset: off (the driver has it not, which vk_khr_portability_subset=on can't change) [ 2,57] vulkan: VK_KHR_present_id: on (vk_khr_present_id=on, and no ban holds) [ 2,57] vulkan: VK_KHR_present_id2: off (the driver has it not, which vk_khr_present_id2=on can't change) [ 2,57] vulkan: VK_KHR_present_wait: on (vk_khr_present_wait=on, and no ban holds) [ 2,57] vulkan: VK_KHR_present_wait2: off (the driver has it not, which vk_khr_present_wait2=on can't change) [ 2,57] vulkan: VK_KHR_shader_clock: on (vk_khr_shader_clock=on, and no ban holds) [ 2,57] vulkan: VK_KHR_shader_maximal_reconvergence: off (the driver has it not, which vk_khr_shader_maximal_reconvergence=on can't change) [ 2,57] vulkan: VK_KHR_swapchain: on (vk_khr_swapchain=on, and no ban holds) [ 2,57] vulkan: VK_KHR_synchronization2: on (vk_khr_synchronization2=on, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 2,57] vulkan: VK_KHR_video_decode_av1: off (the driver has it not, which vk_khr_video_decode_av1=on can't change) [ 2,57] vulkan: VK_KHR_video_decode_h264: on (auto: the driver has it, and no ban holds) [ 2,57] vulkan: VK_KHR_video_decode_queue: on (auto: the driver has it, and no ban holds) [ 2,57] vulkan: VK_KHR_video_queue: on (auto: the driver has it, and no ban holds) [ 2,57] vulkan: VK_NV_device_diagnostic_checkpoints: on (auto: the driver has it, and no ban holds) [ 2,57] vulkan: VK_NV_fragment_coverage_to_color: on (auto: the driver has it, and no ban holds) [ 2,57] vulkan: VK_NV_framebuffer_mixed_samples: on (auto: the driver has it, and no ban holds) [ 2,57] vulkan: VK_VALVE_shader_mixed_float_dot_product: off (the driver has it not) [ 2,57] vulkan: the device discrete, the CPU maps a small window of its memory; guest buffers copied (vk_memory=auto), uma_memory=auto; VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed yes, without a whole chunk's placing or its address kept reserved [ 2,57] vulkan: the restart index restarts lists as it does strips, and patch lists (VK_EXT_primitive_topology_list_restart) [ 2,57] vulkan: fragment inputs are the driver's interpolation (NVIDIA's keeps the console's precision) [ 2,57] vulkan: mesh draws are skipped: mesh_draws off (experimental) [ 2,57] vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07) [ 2,57] vulkan: graphics pipeline libraries on: a new pipeline links the parts of its shaders, each compiled once, and is optimized in the background; dynamic pre-rasterization state: polygon mode, depth clamp, provoking vertex, conservative rasterization, patch control points, depth range [ 2,57] vulkan: a depth range of -1 to 1 is the device's (VK_EXT_depth_clip_control, as dynamic state) [ 2,57] vulkan: vk_descriptors_mode=3 (Automatic) is 0, descriptor sets, on this GPU, which has memory of its own [ 2,57] vulkan: dynamic texture offsets use native maintenance8 sampling [ 2,62] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a texture with holes in its mapping with memory where it is mapped (sparse residency of 2D and 3D images) [ 2,62] vulkan: graphics descriptors use sets [ 2,62] vulkan: astc_mode=0 (Auto): heap 0's budget is 4251 MB as the device starts, under 8192 MB: ASTC textures are decoded to RGBA8 at once and encoded again as BC7 between frames, a quarter of RGBA8's memory (BC7) [ 2,62] vulkan: ASTC textures (native_astc=1, the GPU samples no ASTC, astc_mode=0): encoded again on the GPU: ASTC as BC7 [ 2,62] vulkan: ETC2 and EAC textures (native_etc2=1, the GPU samples no ETC2): decoded on the GPU: ETC2 RGB to RGBA8, ETC2 RGB8A1 to RGBA8, ETC2 RGBA8 to RGBA8, EAC R11 to R16, EAC RG11 to RG16 [ 2,62] vulkan: BCn textures (native_bc=1, the GPU samples BCn, ETC2 not sampled): sampled as the game's blocks: BC1, BC2, BC3, BC4, BC5, BC6H, BC7 [ 2,62] vulkan: the driver that runs: NVIDIA, 580.196.07 (driver ID 4) [ 2,62] vulkan: the Vulkan 1.3 way: synchronization2, dynamic rendering and the extended dynamic state are core [ 2,62] vulkan: NVIDIA GeForce GTX 1060 3GB, Vulkan 1.4.312, driver 913101c0, graphics queue family 0, compute 2 (separate family) [ 2,62] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 2,62] vulkan: the extension bans turn VK_EXT_extended_dynamic_state3.extendedDynamicState3RasterizationSamples off on NVIDIA GeForce GTX 1060 3GB (NVIDIA, 580.196.07, driver version 580.196.07), which this renderer does not ask for: NVIDIA's driver before 610.0.0 fails multisample tests with rasterization samples as dynamic state (seen on 535, not on 610) (ANGLE vk_renderer.cpp:6839; extension_bans.txt:104) [ 2,63] vulkan: swapchain 1280x720, 3 images, presents timed, fifo [ 2,63] vulkan: this device's limits hold 10 of the 18 constant buffers as uniform buffers, the others are storage buffers [ 2,63] vulkan: the BC7 cache ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.vkbc7 holds 0 levels of 0 MB [ 2,64] vulkan: pipeline cache loaded (12857 KB) [ 2,65] vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own [ 2,65] memory: GPU engines keep their results, guest memory is trapped until the CPU needs it [ 2,65] renderer: Vulkan [ 2,65] vulkan: 0 shaders and 0 pipelines of earlier runs with NVIDIA (driver d4-10de-00001c02) loaded from ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.d4-10de-00001c02.vkshaders in 0 ms, the pipelines to be made in the background, and 0 compute pipelines made (0 could not be); 0 shaders of the game's own programs in ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.d4-10de-00001c02.vkshipped [ 2,65] input: P1 (Xbox 360 Controller) plays no HD rumble, only its amplitudes: not a Pro Controller or a single Joy-Con [ 2,65] vulkan: The game's files were already checked by an earlier run [ 2,65] vulkan: the game's own shaders: 0 translated new, 0 in ~/Games/applications/.scarletnx/cache/recompiled/010093801237C000/shader_cache/010093801237C000.d4-10de-00001c02.vkshipped, in 4 ms; 0 large ones queued to warm their parts [ 2,67] prepare: 16 ms before the game started (0 shaders translated from its files, 0 of 0 pipelines of earlier runs made), not shown, as it was quick [ 2,67] main thread: entry 7b5ca470, stack 1300001000 (1024 KiB), priority 44, core 0 [ 2,67] kernel: core 0 runs on host CPUs 0 3 6 9 [ 2,67] kernel: core 2 runs on host CPUs 2 5 8 11 [ 2,67] *** The program opened pctl, which the runtime answers only natively *** [ 2,67] threads (2): [ 2,67] thread 80 'MainThread' prio 44 (base 44) core 0: in an SVC off its core (a sleep or an IPC request) [ 2,67] lr=7b69f074 <_ZN2nn2sf4hipc15SendSyncRequestENS_3svc6HandleEPvm+34> pc=7b6b9b98 sp=1300100c60 [ 2,67] regs x0=10001 x1=1380000000 x2=10001 x3=1 x4=4 x5=0 x6=7bf510e0 x7=2 x8=100 [ 2,67] #1 7b6a1a9c [ 2,67] #2 7b6a19a4 [ 2,67] #3 7b6a157c <_ZN2nn2sm16GetServiceHandleEPNS_3svc6HandleEPKcm+cc> [ 2,67] #4 7b6a032c <_ZN2nn2sf4hipc20ConnectToHipcServiceEPNS_3svc6HandleEPKc+5c> [ 2,67] #5 7b66fac0 <_ZN2nn4pctl6detail3ipc28InitializeIpcSessionIfNeededEv+340> [ 2,67] #6 7b5ca40c [ 2,67] #7 7b5ca4b4 <_ZN2nn4init5StartEmmPFvvES2_S2_+44> [ 2,67] thread 81 'NxSystemThread' prio 28 (base 28) core 2: waiting on am:gpu error [ 2,67] lr=7b669c2c <_ZN2nn2os6detail22MultiWaitImplByHorizon20WaitSynchronizationNEPiiPjil+20> pc=7b6b9b44 sp=134f910ae0 [ 2,67] regs x0=134f910afc x1=134f910d24 x2=1 x3=ffffffffffffffff x4=40 x5=ffffffffffffffff x6=0 x7=0 x8=7fffffff6c5cb20f [ 2,67] #1 7b664900 <_ZN2nn2os6detail13MultiWaitImpl19InternalWaitAnyImplEPPNS1_19MultiWaitHolderBaseEbNS_8TimeSpanEbj+174> [ 2,67] #2 7b664c38 <_ZN2nn2os6detail13MultiWaitImpl11WaitAnyImplEPPNS1_19MultiWaitHolderBaseEbNS_8TimeSpanEbj+114> [ 2,67] #3 7b661c18 <_ZN2nn2os7WaitAnyEPNS0_13MultiWaitTypeE+28> [ 2,67] #4 7b66608c [ 2,67] #5 7b665ff8 [ 2,67] #6 7b665fec [ 2,67] #7 7b663e18 [ 2,67] #8 7b66a254 [ 2,67] core 0: free, best waiter prio 64, waiters: none [ 2,67] core 1: free, best waiter prio 64, waiters: none [ 2,67] core 2: free, best waiter prio 64, waiters: none [ 2,67] core 3: free, best waiter prio 64, waiters: none [ 2,67] core 4: free, best waiter prio 64, waiters: none [ 2,67] core 5: free, best waiter prio 64, waiters: none [ 2,67] last SVCs: [ 2,67] svc 29 (1300100f88 10 ffff8001 0) -> 0, 0 lr=7b668038 thread 80 [ 2,67] svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 28004) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 9) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100f18) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100ec8) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1300100e88) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 c) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 0) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 29 (1300100ec8 0 ffff8001 0) -> 0, 7 lr=7b66a768 thread 80 [ 2,67] svc 06 (1300100da8 1300100da0 134f90c000 7c017000) -> 0, 0 lr=7b667de8 thread 80 [ 2,67] svc 04 (134f910000 7c018000 1000 1000) -> 0, 7c018000 lr=7b669f30 thread 80 [ 2,67] svc 06 (1300100dd8 1300100e08 134f90c000 4000) -> 0, 0 lr=7b667e70 thread 80 [ 2,67] svc 06 (1300100dd8 1300100e08 134f911000 4000) -> 0, 0 lr=7b667e9c thread 80 [ 2,67] svc 08 (1300100e18 7b66a200 7c017000 134f910fe0) -> 0, 40007 lr=7b66a0ac thread 80 [ 2,67] svc 25 (1300100e10 40007 1300100e18 134f910fe0) -> 0, 51 lr=7b66a12c thread 80 [ 2,67] svc 0f (40007 2 4 4) -> 0, 2 lr=7b66a69c thread 80 [ 2,67] svc 09 (40007 7c017000 4 4) -> 0, 7c017000 lr=7b66a288 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 4) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 18 (1300100f38 1300100f3c 1 ffffffffffffffff) -> 0, 0 lr=7b66acb8 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 ffffffffffffffff) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 d) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 1) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (28004 1380000000 28004 c) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (10001 1380000000 10001 1) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (5800a 1380000000 5800a 5800a) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (5800a 1380000000 5800a 9) -> 0, 1380000000 lr=7b69f074 thread 80 [ 2,67] svc 21 (10001 1380000000 10001 1) -> 0, 0 lr=7b69f074 thread 80 [ 2,67] svc 18 (134f910afc 134f910d24 1 ffffffffffffffff) -> 0, 0 lr=7b669c2c thread 81 [ 2,67] last IPC requests: [ 2,67] nn::sm::detail::IUserInterface cmd 1 (in 6d6c 0) -> 0 [ 2,67] nn::lm::ILogService type 7 cmd 3 -> 0 (not served: control) [ 2,67] nn::lm::ILogService type 7 cmd 0 -> 0 (not served: control) [ 2,67] nn::lm::ILogService cmd 0 (in 0 0) -> 0 [ 2,67] nn::sm::detail::IUserInterface cmd 1 (in 6d7061 0) -> 0 [ 2,67] nn::sm::detail::IUserInterface cmd 1 (in 6c707061 454f7465) -> 0 [ 2,67] nn::am::service::IApplicationProxyService type 7 cmd 3 -> 0 (not served: control) [ 2,67] nn::am::service::IApplicationProxyService type 7 cmd 0 -> 0 (not served: control) [ 2,67] nn::am::service::IApplicationProxyService cmd 0 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 20 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 11 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 0 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 1 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 2 (in 0 0) -> 0 [ 2,67] nn::am::service::IWindowController cmd 1 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 3 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 4 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationProxy cmd 1000 (in 0 0) -> 0 [ 2,67] nn::am::service::ICommonStateGetter cmd 900 (in 0 0) -> 0 [ 2,67] nn::am::service::ISelfController cmd 91 (in 0 0) -> 0 [ 2,67] nn::am::service::IApplicationFunctions cmd 130 (in 0 0) -> 0 [ 2,67] nn::am::service::ICommonStateGetter cmd 0 (in 0 0) -> 0 [ 2,67] nn::am::service::ICommonStateGetter cmd 1 (in 0 0) -> 0 [ 2,67] nn::am::service::ICommonStateGetter cmd 9 (in 0 0) -> 0 [ 2,67] nn::am::service::IWindowController cmd 10 (in 0 0) -> 0 [ 2,67] nn::am::service::ISelfController cmd 13 (in 0 0) -> 0 [ 2,67] nn::am::service::ISelfController cmd 16 (in 0 0) -> 0 [ 2,67] nn::sm::detail::IUserInterface cmd 1 (in 3a636f61 75) -> 0 [ 2,67] nn::sm::detail::IUserInterface cmd 1 (in 78746365 77613a) -> 0 [ 2,67] nn::err::context::IWriterForApplication type 7 cmd 3 -> 0 (not served: control) [ 2,67] nn::err::context::IWriterForApplication type 7 cmd 0 -> 0 (not served: control) [ 2,67] nn::sm::detail::IUserInterface cmd 1 (in 6c746370 0) -> running [ 2,67] FATAL: sm: the program opened pctl, which the runtime answers only in the SDK's own functions, nn::pctl (nn/pctl.c). A game got here through an SDK function that is not native yet (the calls of its thread, in the log's thread list before this, name it). A homebrew program that opens pctl itself, as libnx does, is not supported: it has to call the SDK's functions, as edenprobe does with the word hooks in its mode file. 15 of the SDK functions the runtime has a hook for run their own code in this 64-bit game, as none of their declarations holds for the version of the module they are in: the first is _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in sdk, of version 11.4.3, declared for sdk < 2.0.0; sdk >= 3.0.0, < 5.0.0