[ 0.00] memory: 512 GiB of address space reserved, the console's [ 0.02] settings: ~\AppData\Roaming\scarletnx\config\recompiled\0100F2C0115B6000\0100F2C0115B6000.ini keeps 1 key this version does not use (astc_background_threads), under [Deprecated]: delete it, or use Settings > App > Clean Old Settings in the launcher [ 0.02] settings: astc_background=2 is not a whole number from 0 to 1: it keeps 1 [ 0.04] log: written to ~\AppData\Roaming\scarletnx\state\recompiled\0100F2C0115B6000\0100F2C0115B6000_0100F2C0115B6800v720896.log [ 0.04] ScarletNX - The Legend of Zelda: Tears of the Kingdom [ 0.04] build: ScarletNX main a2c32e0, committed 2026-11-13 (clang 23.1.5, Windows x86_64) [ 0.04] run: started 2026-11-13 19:04:56 UTC [ 0.04] system: Windows 11 26H2 (10.0.26300), AMD Ryzen 7 5700X 8-Core Processor, 16 threads, 32 GB RAM [ 0.04] settings: stats=1 (default 0), resolution=2 (default 1), vulkan_video=1 (default 0), fps_limit=60 (default "game"), thread_stack_mb=256 (default 32) [ 0.04] last start: ended with an exit, or none before [ 0.04] game: the update of the game in 0100F2C0115B6000, with its settings and saves [ 0.14] fs: ExeFS and RomFS read from the update ~\UPDATE - The Legend of Zelda - Tears of the Kingdom.nsp over the game's dump ~\The Legend of Zelda - Tears of the Kingdom.nsp (16858.7 MB mapped) [ 0.14] fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB [ 0.14] memory: 4 KiB host pages, views are copies (no alias pool) [ 0.14] memory: memory_fit_mode=0 (Auto): the game is told 3285 MiB, the console's being 3285 (the system can still give 18311 MiB, the process holds 73) [ 0.16] Loaded rtld at 0x8000000 [ 0.21] Loaded main at 0x8006000 [ 0.22] Loaded subsdk0 at 0xbae5000 [ 0.23] Loaded sdk at 0xc151000 [ 0.24] symbols: 26834 functions named [ 0.26] linker: the runtime linked the game's 4 modules itself, and its rtld does not run: 517554 relative relocations, 24460 with a symbol, 12300 PLT slots, each bound [ 0.26] linker: nothing defines the symbol of 8 words that are weak (0) and of 0 that are not (as loaded) [ 0.26] time: the time zone is Etc/GMT+4 (UTC-04) [ 0.26] hooks: the module calls the functions of the 1056 symbols the hooks name through their dispatch slots, and every other function directly (route list 36cbd6619e10a672, this runtime's too) [ 0.26] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 0.26] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 0.26] hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) [ 0.27] hooks: module sdk, SDK 20.5.22 [ 0.27] hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at c1ecca0 runs diag_abort [ 0.27] hook: _ZN2nn2fs7UnmountEPKc at c1f9260 runs nnfs_unmount [ 0.27] hook: _ZN2nn2fs9IsMountedEPKc at c1f93b0 runs nnfs_is_mounted [ 0.27] hook: _ZN2nn2fs13IsPathMountedEPKc at c1f9500 runs nnfs_is_path_mounted [ 0.27] hook: _ZN2nn2fs14CloseDirectoryENS0_15DirectoryHandleE at c1f9ed0 runs nnfs_close_directory [ 0.27] hook: _ZN2nn2fs13ReadDirectoryEPlPNS0_14DirectoryEntryENS0_15DirectoryHandleEl at c1f9f60 runs nnfs_read_directory [ 0.27] hook: _ZN2nn2fs22GetDirectoryEntryCountEPlNS0_15DirectoryHandleE at c1fa080 runs nnfs_get_directory_entry_count [ 0.27] hook: _ZN2nn2fs9CloseFileENS0_10FileHandleE at c1fa190 runs nnfs_close_file [ 0.27] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvmRKNS0_10ReadOptionE at c1fa220 runs nnfs_read_file_exact_option [ 0.27] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvm at c1fa310 runs nnfs_read_file_exact [ 0.27] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvmRKNS0_10ReadOptionE at c1fa410 runs nnfs_read_file_option [ 0.27] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvm at c1fa4a0 runs nnfs_read_file [ 0.27] hook: _ZN2nn2fs9WriteFileENS0_10FileHandleElPKvmRKNS0_11WriteOptionE at c1fa530 runs nnfs_write_file [ 0.27] hook: _ZN2nn2fs9FlushFileENS0_10FileHandleE at c1fa660 runs nnfs_flush_file [ 0.27] hook: _ZN2nn2fs11SetFileSizeENS0_10FileHandleEl at c1fa750 runs nnfs_set_file_size [ 0.27] hook: _ZN2nn2fs11GetFileSizeEPlNS0_10FileHandleE at c1fa850 runs nnfs_get_file_size [ 0.27] hook: _ZN2nn2fs15GetFileOpenModeENS0_10FileHandleE at c1fa960 runs nnfs_get_file_open_mode [ 0.27] hook: _ZN2nn2fs10QueryRangeEPNS0_14QueryRangeInfoENS0_10FileHandleEll at c1fa9e0 runs nnfs_query_range [ 0.27] hook: _ZN2nn2fs15InvalidateCacheENS0_10FileHandleE at c1faa80 runs nnfs_invalidate_cache [ 0.27] hook: _ZN2nn2fs20QueryUnpreparedRangeEPNS0_5RangeENS0_10FileHandleE at c1fab20 runs nnfs_query_unprepared_range [ 0.27] hook: _ZN2nn2fs26QueryUnpreparedRangeDetailEPNS0_19UnpreparedRangeInfoENS0_10FileHandleE at c1fabf0 runs nnfs_query_unprepared_range_detail [ 0.27] hook: _ZN2nn2fs27QueryLazyLoadCompletionRateEPiNS0_10FileHandleEi at c1facd0 runs nnfs_query_lazy_load_completion_rate [ 0.27] hook: _ZN2nn2fs33ReadyLazyLoadFileForciblyForDebugENS0_10FileHandleEll at c1fadc0 runs nnfs_ready_lazy_load_file [ 0.27] hook: _ZN2nn2fs10CreateFileEPKcl at c1fae70 runs nnfs_create_file [ 0.27] hook: _ZN2nn2fs10DeleteFileEPKc at c1fae80 runs nnfs_delete_file [ 0.27] hook: _ZN2nn2fs15CreateDirectoryEPKc at c1fb010 runs nnfs_create_directory [ 0.27] hook: _ZN2nn2fs15DeleteDirectoryEPKc at c1fb1a0 runs nnfs_delete_directory [ 0.27] hook: _ZN2nn2fs26DeleteDirectoryRecursivelyEPKc at c1fb330 runs nnfs_delete_directory_recursively [ 0.27] hook: _ZN2nn2fs25CleanDirectoryRecursivelyEPKc at c1fb4c0 runs nnfs_clean_directory_recursively [ 0.27] hook: _ZN2nn2fs10RenameFileEPKcS2_ at c1fb650 runs nnfs_rename_file [ 0.27] hook: _ZN2nn2fs15RenameDirectoryEPKcS2_ at c1fb900 runs nnfs_rename_directory [ 0.27] hook: _ZN2nn2fs12GetEntryTypeEPNS0_18DirectoryEntryTypeEPKc at c1fbbb0 runs nnfs_get_entry_type [ 0.27] hook: _ZN2nn2fs16GetFreeSpaceSizeEPlPKc at c1fbda0 runs nnfs_get_free_space_size [ 0.27] hook: _ZN2nn2fs8OpenFileEPNS0_10FileHandleEPKci at c1fc0a0 runs nnfs_open_file [ 0.27] hook: _ZN2nn2fs13OpenDirectoryEPNS0_15DirectoryHandleEPKci at c1fc3b0 runs nnfs_open_directory [ 0.27] hook: _ZN2nn2fs6CommitEPKc at c1fc5e0 runs nnfs_commit [ 0.27] hook: _ZN2nn2fs14CommitSaveDataEPKc at c1fc770 runs nnfs_commit_save_data [ 0.27] hook: _ZN2nn2fs6CommitEPKPKci at c1fc780 runs nnfs_commit_names [ 0.27] hook: _ZN2nn2fs6CommitEPKcRKNS0_12CommitOptionE at c1fe590 runs nnfs_commit_option [ 0.27] hook: _ZN2nn2fs27GetFileTimeStampRawForDebugEPNS0_16FileTimeStampRawEPKc at c1feae0 runs nnfs_get_file_time_stamp_raw [ 0.27] hook: _ZN2nn2fs10CreateFileEPKcli at c1fed40 runs nnfs_create_file_option [ 0.27] hook: _ZN2nn2fs17GetTotalSpaceSizeEPlPKc at c1feef0 runs nnfs_get_total_space_size [ 0.27] hook: _ZN2nn2fs16GetPathLengthMaxEPmPKc at c1ff160 runs nnfs_get_path_length_max [ 0.27] hook: _ZN2nn2fs21GetEntryNameLengthMaxEPmPKc at c1ff2b0 runs nnfs_get_entry_name_length_max [ 0.27] hook: _ZN2nn2fs21GetUtf16PathLengthMaxEPbPmPKc at c1ff400 runs nnfs_get_utf16_path_length_max [ 0.27] hook: _ZN2nn2fs26GetUtf16EntryNameLengthMaxEPbPmPKc at c1ff620 runs nnfs_get_utf16_entry_name_length_max [ 0.27] hook: _ZN2nn2fs19MountDeviceSaveDataEPKc at c212990 runs nnfs_mount_device_save_data [ 0.27] hook: _ZN2nn2fs9MountHostEPKcS2_ at c22dc70 runs nnfs_mount_host [ 0.27] hook: _ZN2nn2fs9MountHostEPKcS2_RKNS0_15MountHostOptionE at c22e0c0 runs nnfs_mount_host_option [ 0.27] hook: _ZN2nn2fs18MountHostForSystemEPKcS2_ at c22e570 runs nnfs_mount_host [ 0.27] hook: _ZN2nn2fs13MountHostRootEv at c22e740 runs nnfs_mount_host_root [ 0.27] hook: _ZN2nn2fs13MountHostRootERKNS0_15MountHostOptionE at c22e9a0 runs nnfs_mount_host_root_option [ 0.27] hook: _ZN2nn2fs22QueryMountRomCacheSizeEPm at c234c70 runs nnfs_query_mount_rom_cache_size [ 0.27] hook: _ZN2nn2fs22QueryMountRomCacheSizeEPmi at c234eb0 runs nnfs_query_mount_rom_cache_size_program [ 0.27] hook: _ZN2nn2fs8MountRomEPKcPvm at c234fe0 runs nnfs_mount_rom [ 0.27] hook: _ZN2nn2fs8MountRomEPKc at c235390 runs nnfs_mount_rom_name [ 0.27] hook: _ZN2nn2fs8MountRomEPKciPvm at c235510 runs nnfs_mount_rom_program [ 0.27] hook: _ZN2nn2fs28QueryMountRomOnFileCacheSizeEPmNS0_10FileHandleE at c236320 runs nnfs_query_mount_rom_on_file_cache_size [ 0.27] hook: _ZN2nn2fs14MountRomOnFileEPKcNS0_10FileHandleEPvm at c2364f0 runs nnfs_mount_rom_on_file [ 0.27] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_3ncm13ApplicationIdENS0_6UserIdE at c236dc0 runs nnfs_mount_save_data_read_only_user [ 0.27] hook: _ZN2nn2fs21MountTemporaryStorageEPKc at c237150 runs nnfs_mount_temporary_storage [ 0.27] hook: _ZN2nn2fs17MountCacheStorageEPKc at c237290 runs nnfs_mount_cache_storage [ 0.27] hook: _ZN2nn2fs17MountCacheStorageEPKci at c2373d0 runs nnfs_mount_cache_storage_index [ 0.27] hook: _ZN2nn2fs18DeleteCacheStorageEi at c23e520 runs nnfs_delete_cache_storage [ 0.27] hook: _ZN2nn2fs19GetCacheStorageSizeEPlS1_i at c23e6b0 runs nnfs_get_cache_storage_size [ 0.27] hook: _ZN2nn2fs20OpenCacheStorageListEPNS0_22CacheStorageListHandleE at c23e870 runs nnfs_open_cache_storage_list [ 0.27] hook: _ZN2nn2fs20ReadCacheStorageListEPiPNS0_16CacheStorageInfoENS0_22CacheStorageListHandleEi at c23e9d0 runs nnfs_read_cache_storage_list [ 0.27] hook: _ZN2nn2fs21CloseCacheStorageListENS0_22CacheStorageListHandleE at c23ec30 runs nnfs_close_cache_storage_list [ 0.27] hook: _ZN2nn2fs11MountSdCardEPKc at c240b60 runs nnfs_mount_sd_card [ 0.27] hook: _ZN2nn2fs16IsSdCardInsertedEv at c241600 runs nnfs_is_sd_card_inserted [ 0.27] hook: _ZN2nn2fs29QueryMountSystemDataCacheSizeEPmNS_3ncm12SystemDataIdE at c244b60 runs nnfs_query_mount_system_data_cache_size [ 0.27] hook: _ZN2nn2fs15MountSystemDataEPKcNS_3ncm12SystemDataIdEPvm at c244d00 runs nnfs_mount_system_data [ 0.27] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEj at c245910 runs nnfs_is_enabled_access_log_mask [ 0.27] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEv at c245c30 runs nnfs_is_enabled_access_log [ 0.27] hook: _ZN2nn2fs29EnableIndividualFileDataCacheEPKcPvm at c25dca0 runs nnfs_enable_individual_file_data_cache [ 0.27] hook: _ZN2nn2fs30DisableIndividualFileDataCacheEPKc at c25de70 runs nnfs_disable_individual_file_data_cache [ 0.27] hook: _ZN2nn2ro20InitializeForRuntimeEv at c29e940 runs nnro_initialize_for_runtime [ 0.27] hook: _ZN2nn2ro22InitializeWithPortNameEPKc at c29e9a0 runs nnro_initialize_with_port_name [ 0.27] hook: _ZN2nn2ro10InitializeEv at c29eb50 runs nnro_initialize [ 0.27] hook: _ZN2nn2ro8FinalizeEv at c29eb60 runs nnro_finalize [ 0.27] hook: _ZN2nn2ro13GetBufferSizeEPmPKv at c29ed00 runs nnro_get_buffer_size [ 0.27] hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKv at c29ed30 runs nnro_register_module_info [ 0.27] hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKvj at c29ee90 runs nnro_register_module_info_process [ 0.27] hook: _ZN2nn2ro20UnregisterModuleInfoEPNS0_16RegistrationInfoE at c29eed0 runs nnro_unregister_module_info [ 0.27] hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmi at c29ef90 runs nnro_load_module [ 0.27] hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmib at c29fa20 runs nnro_load_module_check [ 0.27] hook: _ZN2nn2ro12LookupSymbolEPmPKc at c29fa30 runs nnro_lookup_symbol [ 0.27] hook: _ZN2nn2ro16LookupNextSymbolEPmPKc at c29fbd0 runs nnro_lookup_next_symbol [ 0.27] hook: _ZN2nn2ro18LookupModuleSymbolEPmPKNS0_6ModuleEPKc at c29fbf0 runs nnro_lookup_module_symbol [ 0.27] hook: _ZN2nn2ro12UnloadModuleEPNS0_6ModuleE at c29fe30 runs nnro_unload_module [ 0.27] hook: _ZN2nn2ro29ProtectFullRelroForAllModulesEv at c2a04f0 runs nnro_protect_full_relro_for_all_modules [ 0.29] hook: _ZN2nn2ro12ProtectRelroEPKvS2_S2_S2_S2_ at c2a16c0 runs nnro_protect_relro [ 0.29] hook: _ZN2nn5audio12ListAudioInsEPNS0_11AudioInInfoEi at c341280 runs nnaudio_list_ins [ 0.29] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPKcRKNS0_16AudioInParameterE at c341340 runs nnaudio_open_in [ 0.29] hook: _ZN2nn5audio18OpenDefaultAudioInEPNS0_7AudioInEPNS_2os11SystemEventERKNS0_16AudioInParameterE at c341630 runs nnaudio_open_default_in_event [ 0.29] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPNS_2os11SystemEventEPKcRKNS0_16AudioInParameterE at c341770 runs nnaudio_open_in_event [ 0.29] hook: _ZN2nn5audio13ListAudioOutsEPNS0_12AudioOutInfoEi at c3425b0 runs nnaudio_list_outs [ 0.29] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutERKNS0_17AudioOutParameterE at c342660 runs nnaudio_open_default_out [ 0.29] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPKcRKNS0_17AudioOutParameterE at c342670 runs nnaudio_open_out [ 0.29] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventERKNS0_17AudioOutParameterE at c3428e0 runs nnaudio_open_default_out_event [ 0.29] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventEPKcRKNS0_17AudioOutParameterE at c342a00 runs nnaudio_open_out_event [ 0.29] hook: _ZN2nn5audio13CloseAudioOutEPNS0_8AudioOutE at c342b20 runs nnaudio_close_out [ 0.29] hook: _ZN2nn5audio13StartAudioOutEPNS0_8AudioOutE at c342c40 runs nnaudio_start_out [ 0.29] hook: _ZN2nn5audio12StopAudioOutEPNS0_8AudioOutE at c342cd0 runs nnaudio_stop_out [ 0.29] hook: _ZN2nn5audio16GetAudioOutStateEPKNS0_8AudioOutE at c342d70 runs nnaudio_get_out_state [ 0.29] hook: _ZN2nn5audio20AppendAudioOutBufferEPNS0_8AudioOutEPNS0_14AudioOutBufferE at c342ea0 runs nnaudio_append_out_buffer [ 0.29] hook: _ZN2nn5audio25GetReleasedAudioOutBufferEPNS0_8AudioOutE at c342f70 runs nnaudio_get_released_out_buffer [ 0.29] hook: _ZN2nn5audio22ContainsAudioOutBufferEPKNS0_8AudioOutEPKNS0_14AudioOutBufferE at c343040 runs nnaudio_contains_out_buffer [ 0.29] hook: _ZN2nn5audio22GetAudioOutBufferCountEPKNS0_8AudioOutE at c3430f0 runs nnaudio_get_out_buffer_count [ 0.29] hook: _ZN2nn5audio28GetAudioOutPlayedSampleCountEPKNS0_8AudioOutE at c3431a0 runs nnaudio_get_out_played_sample_count [ 0.29] hook: _ZN2nn5audio20FlushAudioOutBuffersEPNS0_8AudioOutE at c343250 runs nnaudio_flush_out_buffers [ 0.29] hook: _ZN2nn5audio17SetAudioOutVolumeEPNS0_8AudioOutEf at c343300 runs nnaudio_set_out_volume [ 0.29] hook: _ZN2nn5audio17GetAudioOutVolumeEPKNS0_8AudioOutE at c3433b0 runs nnaudio_get_out_volume [ 0.29] hook: _ZN2nn5audio16GetDspStatisticsEPNS0_13DspStatisticsE at c343a40 runs nnaudio_get_dsp_statistics [ 0.29] hook: _ZN2nn5audio23GetAppletStateSummariesEPNS0_18AppletStateSummaryEi at c343b50 runs nnaudio_get_applet_state_summaries [ 0.29] hook: _ZN2nn5audio28RegisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at c344290 runs nnaudio_applet_user [ 0.29] hook: _ZN2nn5audio30UnregisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at c344410 runs nnaudio_applet_user [ 0.29] hook: _ZN2nn5audio19RequestSuspendAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at c344470 runs nnaudio_applet_fade [ 0.29] hook: _ZN2nn5audio18RequestResumeAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at c3444e0 runs nnaudio_applet_fade [ 0.29] hook: _ZN2nn5audio32GetAudioInputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at c344550 runs nnaudio_applet_get_volume [ 0.29] hook: _ZN2nn5audio32SetAudioInputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at c3445c0 runs nnaudio_applet_set_volume [ 0.29] hook: _ZN2nn5audio33GetAudioOutputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at c344640 runs nnaudio_applet_get_volume [ 0.29] hook: _ZN2nn5audio33SetAudioOutputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at c3446b0 runs nnaudio_applet_set_volume [ 0.29] hook: _ZN2nn5audio33GetAudioOutputProcessRecordVolumeEPfNS_6applet20AppletResourceUserIdE at c344730 runs nnaudio_applet_get_volume [ 0.29] hook: _ZN2nn5audio33SetAudioOutputProcessRecordVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at c3447a0 runs nnaudio_applet_set_volume [ 0.29] hook: _ZN2nn5audio27RequestSuspendAudioForDebugENS_6applet20AppletResourceUserIdE at c344820 runs nnaudio_applet_user [ 0.29] hook: _ZN2nn5audio26RequestResumeAudioForDebugENS_6applet20AppletResourceUserIdE at c3449a0 runs nnaudio_applet_user [ 0.31] hook: _ZN2nn5audio19ListAudioDeviceNameEPNS0_15AudioDeviceNameEi at c346f60 runs nnaudio_list_device_names [ 0.31] hook: _ZN2nn5audio25ListAudioOutputDeviceNameEPNS0_15AudioDeviceNameEi at c346fd0 runs nnaudio_list_device_names [ 0.31] hook: _ZN2nn5audio26SetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameEf at c347040 runs nnaudio_set_device_output_volume [ 0.31] hook: _ZN2nn5audio26GetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameE at c3471a0 runs nnaudio_get_device_output_volume [ 0.31] hook: _ZN2nn5audio24GetActiveAudioDeviceNameEPNS0_15AudioDeviceNameE at c3479d0 runs nnaudio_get_active_device_name [ 0.31] hook: _ZN2nn5audio30GetActiveAudioOutputDeviceNameEPNS0_15AudioDeviceNameE at c347a30 runs nnaudio_get_active_device_name [ 0.31] hook: _ZN2nn5audio38AcquireAudioDeviceNotificationForInputEPNS_2os11SystemEventE at c347a90 runs nnaudio_acquire_device_input_event [ 0.31] hook: _ZN2nn5audio39AcquireAudioDeviceNotificationForOutputEPNS_2os11SystemEventE at c347b50 runs nnaudio_acquire_device_output_event [ 0.31] hook: _ZN2nn5audio41GetActiveAudioDeviceChannelCountForOutputEv at c347c10 runs nnaudio_get_active_device_channel_count [ 0.31] hook: _ZN2nn5audio40SetDeviceOutputVolumeAutoTuneModeEnabledEb at c347c70 runs nnaudio_set_device_auto_tune [ 0.31] hook: _ZN2nn5audio39IsDeviceOutputVolumeAutoTuneModeEnabledEv at c347ce0 runs nnaudio_is_device_auto_tune [ 0.31] hook: _ZN2nn5audio30GetAudioRendererWorkBufferSizeERKNS0_22AudioRendererParameterE at c3724a0 runs nnaudio_get_renderer_work_buffer_size, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.31] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleERKNS0_22AudioRendererParameterEPvm at c372580 runs nnaudio_open_renderer, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.31] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleEPNS_2os11SystemEventERKNS0_22AudioRendererParameterEPvm at c3728c0 runs nnaudio_open_renderer_event, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.31] hook: _ZN2nn5audio18CloseAudioRendererENS0_19AudioRendererHandleE at c3729d0 runs nnaudio_close_renderer [ 0.31] hook: _ZN2nn5audio18StartAudioRendererENS0_19AudioRendererHandleE at c372a20 runs nnaudio_start_renderer [ 0.31] hook: _ZN2nn5audio17StopAudioRendererENS0_19AudioRendererHandleE at c372a60 runs nnaudio_stop_renderer [ 0.31] hook: _ZN2nn5audio26GetAudioRendererSampleRateENS0_19AudioRendererHandleE at c372aa0 runs nnaudio_get_renderer_sample_rate [ 0.31] hook: _ZN2nn5audio27GetAudioRendererSampleCountENS0_19AudioRendererHandleE at c372ab0 runs nnaudio_get_renderer_sample_count [ 0.31] hook: _ZN2nn5audio30GetAudioRendererMixBufferCountENS0_19AudioRendererHandleE at c372ac0 runs nnaudio_get_renderer_mix_buffer_count [ 0.31] hook: _ZN2nn5audio21GetAudioRendererStateENS0_19AudioRendererHandleE at c372ad0 runs nnaudio_get_renderer_state [ 0.31] hook: _ZN2nn5audio26RequestUpdateAudioRendererENS0_19AudioRendererHandleEPKNS0_19AudioRendererConfigE at c372ae0 runs nnaudio_request_update_frames, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererConfig of line 28 [ 0.31] hook: _ZN2nn5audio34SetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleEi at c372e00 runs nnaudio_set_renderer_time_limit, the hook for sdk >= 3.0.0 [ 0.31] hook: _ZN2nn5audio34GetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleE at c372e80 runs nnaudio_get_renderer_time_limit [ 0.31] hook: _ZN2nn5audio29ExecuteAudioRendererRenderingENS0_19AudioRendererHandleE at c372e90 runs nnaudio_execute_renderer [ 0.31] hook: _ZN2nn5audio31GetAudioRendererRenderingDeviceENS0_19AudioRendererHandleE at c372f00 runs nnaudio_get_renderer_rendering_device [ 0.31] hook: _ZN2nn5audio29GetAudioRendererExecutionModeENS0_19AudioRendererHandleE at c372f10 runs nnaudio_get_renderer_execution_mode [ 0.31] hook: _ZN2nn5audio34SetAudioRendererVoiceDropParameterENS0_19AudioRendererHandleEf at c372f20 runs nnaudio_set_renderer_voice_drop [ 0.31] hook: _ZN2nn5audio34GetAudioRendererVoiceDropParameterENS0_19AudioRendererHandleE at c372fa0 runs nnaudio_get_renderer_voice_drop [ 0.31] hook: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEiii at c40eb10 runs nncodec_hwopus_work_size_dsp, the hook for sdk >= 16.0.0, < 23.0.0 [ 0.31] hooks: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEii in sdk isn't hooked: no declaration holds for its version (20.5.22) [ 0.31] hook: _ZN2nn5codec29InitializeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeEiiPvmi at c40ed60 runs nncodec_hwopus_init_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.31] hook: _ZN2nn5codec27FinalizeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at c40eee0 runs codec_decoder_finalize [ 0.31] hook: _ZN2nn5codec33DecodeOpusInterleavedWithHardwareEPNS0_23HardwareOpusDecoderTypeEPmPiPsmPKvm at c40ef40 runs nncodec_hwopus_decode_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.31] hook: _ZN2nn5codec24ResetHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at c40f090 runs codec_decoder_reset [ 0.32] hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiiii at c40f0a0 runs nncodec_hwopus_multi_work_size_option_dsp, the hook for sdk >= 16.0.0, < 23.0.0 [ 0.32] hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiii at c40f160 runs nncodec_hwopus_multi_work_size_dsp, the hook for sdk >= 16.0.0, < 23.0.0 [ 0.32] hook: _ZN2nn5codec40InitializeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeEiiiiPKhPvmi at c40f220 runs nncodec_hwopus_multi_init_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.32] hook: _ZN2nn5codec38FinalizeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeE at c40f3f0 runs nncodec_hwopus_multi_finalize, the hook for sdk >= 5.0.0, < 23.0.0 [ 0.32] hook: _ZN2nn5codec44DecodeOpusMultiStreamInterleavedWithHardwareEPNS0_34HardwareOpusMultiStreamDecoderTypeEPmPiPsmPKvm at c40f470 runs nncodec_hwopus_multi_decode_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.32] hook: _ZN2nn2fs13MountSaveDataEPKcRKNS_7account3UidE at c50f490 runs nnfs_mount_save_data [ 0.32] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_13ApplicationIdERKNS_7account3UidE at c50f510 runs nnfs_mount_save_data_read_only [ 0.32] hook: _ZN2nn2fs18IsSaveDataExistingERKNS_7account3UidE at c50f550 runs nnfs_is_own_save_data_existing [ 0.32] hook: _ZN2nn2fs18IsSaveDataExistingEPbRKNS_7account3UidE at c50f5a0 runs nnfs_is_own_save_data_existing_result [ 0.32] hook: _ZN2nn2fs18IsSaveDataExistingENS_13ApplicationIdERKNS_7account3UidE at c50f6c0 runs nnfs_is_save_data_existing [ 0.32] hook: _ZN2nn2fs18IsSaveDataExistingEPbNS_13ApplicationIdERKNS_7account3UidE at c50f720 runs nnfs_is_save_data_existing_result [ 0.32] hook: _ZN2nn2fs14EnsureSaveDataERKNS_7account3UidE at c50f840 runs nnfs_ensure_save_data [ 0.32] hook: _ZN2nn2fs14ExtendSaveDataERKNS_7account3UidEll at c50fca0 runs nnfs_extend_save_data [ 0.32] hook: _ZN2nn2fs15GetSaveDataSizeEPlS1_RKNS_7account3UidE at c50fe90 runs nnfs_get_save_data_size [ 0.32] hook: _ZN2nn2fs18CreateCacheStorageEill at c5102c0 runs nnfs_create_cache_storage [ 0.32] hook: _ZN2nn2fs24GetFileTimeStampForDebugEPNS0_13FileTimeStampEPKc at c5118e0 runs nnfs_get_file_time_stamp [ 0.32] hook: _ZN2nn2fs31QueryMountAddOnContentCacheSizeEPmi at c511a80 runs nnfs_query_mount_add_on_content_cache_size [ 0.32] hook: _ZN2nn2fs17MountAddOnContentEPKciPvm at c511c80 runs nnfs_mount_add_on_content [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter10InitializeEPvmb at c548988 runs nnngc_initialize, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilterD2Ev at c548b24 runs nnngc_finalize, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter8FinalizeEv at c548bb8 runs nnngc_finalize, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter17GetContentVersionEv at c548c68 runs nnngc_get_content_version, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKcm at c548ca0 runs nnngc_check, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKDsm at c548f20 runs nnngc_check16, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKtm at c549220 runs nnngc_check16, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPcj at c549230 runs nnngc_mask, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPDsj at c5494d0 runs nnngc_mask16, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPtj at c549754 runs nnngc_mask16, the hook for sdk >= 16.0.0 [ 0.32] hook: _ZN2nn3nsd35GetApplicationServerEnvironmentTypeEv at c555e00 runs nnnsd_server_environment_type [ 0.32] hook: _ZN2nn3nsd24GetEnvironmentIdentifierEPNS0_21EnvironmentIdentifierE at c555f10 runs nnnsd_get_environment_identifier [ 0.32] hook: _ZN2nn3nsd7ResolveEPNS0_4FqdnERKS1_ at c555ff0 runs nnnsd_resolve [ 0.32] hook: _ZN2nn3nsd9ResolveExEPNS0_4FqdnERKS1_ at c556000 runs nnnsd_resolve_ex [ 0.32] hook: _ZN2nn4pctl32CheckFreeCommunicationPermissionEb at c55c420 runs nnpctl_permitted [ 0.32] hook: _ZN2nn4pctl25TryBeginFreeCommunicationEb at c55c4b0 runs nnpctl_permitted [ 0.32] hook: _ZN2nn4pctl28IsFreeCommunicationAvailableEv at c55c540 runs nnpctl_yes [ 0.32] hook: _ZN2nn4pctl20EndFreeCommunicationEv at c55c570 runs nnpctl_success [ 0.32] hook: _ZN2nn4pctl20IsRestrictionEnabledEv at c55cd10 runs nnpctl_no [ 0.32] hook: _ZN2nn4pctl14GetSafetyLevelEv at c55cd60 runs nnpctl_none [ 0.32] hook: _ZN2nn4pctl24ConfirmSnsPostPermissionEv at c55cdf0 runs nnpctl_success [ 0.32] hook: _ZN2nn4pctl27CheckStereoVisionPermissionEb at c55ce30 runs nnpctl_permitted [ 0.32] hook: _ZN2nn4pctl26GetStereoVisionRestrictionEv at c55cec0 runs nnpctl_no [ 0.32] hook: _ZN2nn4pctl40GetFreeCommunicationApplicationListCountEv at c55d330 runs nnpctl_none [ 0.32] hook: _ZN2nn4pctl30IsRestrictionTemporaryUnlockedEv at c55d8b0 runs nnpctl_no [ 0.32] hook: _ZN2nn4pctl33IsRestrictedSystemSettingsEnteredEv at c55d900 runs nnpctl_no [ 0.32] hook: _ZN2nn4pctl21GetRestrictedFeaturesEv at c55d950 runs nnpctl_none [ 0.32] hook: _ZN2nn4pctl18IsPlayTimerEnabledEv at c55da70 runs nnpctl_no [ 0.32] hook: _ZN2nn4pctl25GetPlayTimerRemainingTimeEv at c55dac0 runs nnpctl_no_time [ 0.32] hook: _ZN2nn4pctl36GetPlayTimerRemainingTimeDisplayInfoEPNS0_33PlayTimerRemainingTimeDisplayInfoE at c55db10 runs nnpctl_play_timer_display_info [ 0.34] hook: _ZN2nn4pctl15IsPairingActiveEv at c55dd80 runs nnpctl_no [ 0.34] hook: _ZN2nn4pctl23IsRestrictedByPlayTimerEv at c55e800 runs nnpctl_no [ 0.34] hook: _ZN2nn4pctl10InitializeEv at c55ead0 runs nnpctl_initialize [ 0.34] hook: _ZN2nn2pl21RequestSharedFontLoadENS0_14SharedFontTypeE at c563b50 runs nnpl_request_shared_font_load [ 0.34] hook: _ZN2nn2pl22GetSharedFontLoadStateENS0_14SharedFontTypeE at c563bc0 runs nnpl_get_shared_font_load_state [ 0.34] hook: _ZN2nn2pl20GetSharedFontAddressENS0_14SharedFontTypeE at c563c30 runs nnpl_get_shared_font_address [ 0.34] hook: _ZN2nn2pl17GetSharedFontSizeENS0_14SharedFontTypeE at c563cf0 runs nnpl_get_shared_font_size [ 0.34] hook: _ZN2nn2pl30GetSharedFontInOrderOfPriorityEPiPNS0_14SharedFontTypeEPPKvPmiNS_8settings12LanguageCodeE at c563d60 runs nnpl_get_shared_font_in_order_of_priority [ 0.34] hook: _ZN2nn2pl39GetSharedFontInOrderOfPriorityForSystemEPiPNS0_23SharedFontTypeForSystemEPPKvPmiNS_8settings12LanguageCodeE at c563ef0 runs nnpl_get_shared_font_in_order_of_priority_for_system [ 0.34] hook: _ZN2nn2pl13GetSharedFontEPiPNS0_14SharedFontDataEiNS_8settings12LanguageCodeE at c564090 runs nnpl_get_shared_font [ 0.34] hook: _ZN2nn5prepo28RequestImmediateTransmissionEv at c569500 runs nnprepo_request_immediate_transmission [ 0.34] hook: _ZN2nn5prepo21GetTransmissionStatusEPNS0_18TransmissionStatusE at c5696b0 runs nnprepo_get_transmission_status [ 0.34] hook: _ZN2nn5prepo12AddSessionIdEPNS0_10PlayReportEPKc at c569f10 runs nnprepo_add_session_id, the hook for sdk >= 10.0.0 [ 0.34] hook: _ZN2nn5prepo10PlayReport4SaveEv at c56a318 runs nnprepo_save, the hook for sdk >= 15.0.0, with the layouts nn::prepo::PlayReport of line 12 [ 0.34] hook: _ZN2nn5prepo10PlayReport4SaveERKNS_7account3UidE at c56a31c runs nnprepo_save_user, the hook for sdk >= 15.0.0, with the layouts nn::prepo::PlayReport of line 12 [ 0.34] hook: _ZN2nn5prepo10PlayReport4SendERKNS_7account3UidE at c56a320 runs nnprepo_send, the hook for sdk >= 16.0.0, with the layouts nn::prepo::PlayReport of line 12, nn::prepo::AsyncContext of line 19 [ 0.34] hook: _ZN2nn5prepo6detail3ipc10InitializeEv at c56ba90 runs nnprepo_ipc_initialize [ 0.34] hook: _ZN2nn5prepo6detail3ipc8FinalizeEv at c56bd70 runs nnprepo_ipc_finalize [ 0.34] hook: _ZN2nn4time28AdjustableNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at c590d30 runs nntime_adjustable_network_get_current_time [ 0.34] hook: _ZN2nn4time28AdjustableNetworkSystemClock6AdjustEv at c590da4 runs nntime_adjustable_network_adjust [ 0.34] hook: _ZN2nn4time28AdjustableNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at c590dec runs nntime_adjustable_network_get_context [ 0.34] hook: _ZN2nn4time28AdjustableNetworkSystemClock3nowEv at c590e70 runs nntime_adjustable_network_now [ 0.34] hook: _ZN2nn4time25AdjustableUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at c590ef4 runs nntime_adjustable_user_get_current_time [ 0.34] hook: _ZN2nn4time25AdjustableUserSystemClock6AdjustEv at c590f08 runs nntime_adjustable_user_adjust [ 0.34] hook: _ZN2nn4time25AdjustableUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at c590f50 runs nntime_adjustable_user_get_context [ 0.34] hook: _ZN2nn4time25AdjustableUserSystemClock3nowEv at c590f94 runs nntime_adjustable_user_now [ 0.34] hook: _ZN2nn4time43GetAdjustableUserSystemClockCurrentTimespecEP8timespec at c590fe0 runs nntime_adjustable_user_get_current_timespec [ 0.34] hook: _ZN2nn4time10InitializeEv at c591070 runs nntime_initialize [ 0.34] hook: _ZN2nn4time17InitializeForMenuEv at c591360 runs nntime_initialize_for_menu [ 0.34] hook: _ZN2nn4time19InitializeForSystemEv at c591370 runs nntime_initialize_for_system [ 0.34] hook: _ZN2nn4time19InitializeForRepairEv at c591380 runs nntime_initialize_for_repair [ 0.34] hook: _ZN2nn4time23InitializeForSystemUserEv at c591390 runs nntime_initialize_for_system_user [ 0.34] hook: _ZN2nn4time13IsInitializedEv at c5913a0 runs nntime_is_initialized [ 0.34] hook: _ZN2nn4time8FinalizeEv at c5913e0 runs nntime_finalize [ 0.34] hook: _ZN2nn4time48CalculateStandardUserSystemClockDifferenceByUserERKNS0_13ClockSnapshotES3_ at c591ed0 runs nntime_user_difference [ 0.34] hook: _ZN2nn4time20CalculateSpanBetweenEPNS_8TimeSpanERKNS0_13ClockSnapshotES5_ at c591f60 runs nntime_span_between [ 0.34] hook: _ZN2nn4time20LoadLocationNameListEPiPNS0_12LocationNameEii at c591ff0 runs nntime_load_location_name_list [ 0.34] hook: _ZN2nn4time25GetTotalLocationNameCountEv at c592050 runs nntime_total_location_name_count [ 0.34] hook: _ZN2nn4time21SetDeviceLocationNameERKNS0_12LocationNameE at c5920b0 runs nntime_set_device_location_name [ 0.34] hook: _ZN2nn4time22GetTimeZoneRuleVersionEPNS0_19TimeZoneRuleVersionE at c592110 runs nntime_get_time_zone_rule_version [ 0.34] hook: _ZN2nn4time37GetStandardUserSystemClockInitialYearEv at c592160 runs nntime_initial_year [ 0.34] hook: _ZN2nn4time13ClockSnapshot29CreateWithStandardSystemClockEPS1_ at c592864 runs nntime_snapshot_create_standard [ 0.34] hook: _ZN2nn4time13ClockSnapshot31CreateWithAdjustableSystemClockEPS1_ at c5928bc runs nntime_snapshot_create_adjustable [ 0.34] hook: _ZN2nn4time27EphemeralNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at c592e78 runs nntime_ephemeral_get_current_time [ 0.34] hook: _ZN2nn4time37GetEphemeralNetworkSystemClockContextEPNS0_18SystemClockContextE at c592ef0 runs nntime_ephemeral_get_context [ 0.34] hook: _ZN2nn4time41SetEphemeralNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at c592f70 runs nntime_set_clock [ 0.36] hook: _ZN2nn4time37SetEphemeralNetworkSystemClockContextERKNS0_18SystemClockContextE at c592ff0 runs nntime_set_clock [ 0.36] hook: _ZN2nn4time27EphemeralNetworkSystemClock3nowEv at c593064 runs nntime_ephemeral_now [ 0.36] hook: _ZN2nn4time38SetStandardLocalSystemClockCurrentTimeERKNS0_9PosixTimeE at c5930f0 runs nntime_set_clock [ 0.36] hook: _ZN2nn4time34SetStandardLocalSystemClockContextERKNS0_18SystemClockContextE at c593170 runs nntime_set_clock [ 0.36] hook: _ZN2nn4time26StandardNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at c5931e4 runs nntime_network_get_current_time [ 0.36] hook: _ZN2nn4time26StandardNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at c59320c runs nntime_network_get_context [ 0.36] hook: _ZN2nn4time26StandardNetworkSystemClock20IsAccuracySufficientEv at c593248 runs nntime_is_accuracy_sufficient [ 0.36] hook: _ZN2nn4time26StandardNetworkSystemClock3nowEv at c59329c runs nntime_network_now [ 0.36] hook: _ZN2nn4time40SetStandardNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at c593300 runs nntime_set_clock [ 0.36] hook: _ZN2nn4time36SetStandardNetworkSystemClockContextERKNS0_18SystemClockContextE at c593380 runs nntime_set_clock [ 0.36] hook: _ZN2nn4time38GetStandardSteadyClockCurrentTimePointEPNS0_20SteadyClockTimePointE at c593400 runs nntime_steady_get_current_time_point [ 0.36] hook: _ZN2nn4time19StandardSteadyClock19GetCurrentTimePointEPNS0_20SteadyClockTimePointE at c593458 runs nntime_steady_get_current_time_point [ 0.36] hook: _ZN2nn4time19StandardSteadyClock3nowEv at c5934b0 runs nntime_steady_now [ 0.36] hook: _ZN2nn4time37GetStandardSteadyClockCurrentTimespecEP8timespec at c593510 runs nntime_steady_get_current_timespec [ 0.36] hook: _ZN2nn4time23StandardUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at c5937ec runs nntime_user_get_current_time [ 0.36] hook: _ZN2nn4time23StandardUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at c593828 runs nntime_user_get_context [ 0.36] hook: _ZN2nn4time23StandardUserSystemClock3nowEv at c593864 runs nntime_user_now [ 0.36] hook: _ZN2nn4time41GetStandardUserSystemClockCurrentTimespecEP8timespec at c5938c0 runs nntime_user_get_current_timespec [ 0.36] hook: _ZN2nn4time52SetStandardUserSystemClockAutomaticCorrectionEnabledEb at c5938f0 runs nntime_set_automatic_correction_enabled [ 0.36] hook: _ZN2nn4time51IsStandardUserSystemClockAutomaticCorrectionEnabledEv at c593940 runs nntime_is_automatic_correction_enabled [ 0.36] hook: _ZN2nn4time21GetDeviceLocationNameEPNS0_12LocationNameE at c593970 runs nntime_get_device_location_name [ 0.36] hook: _ZN2nn4time16LoadTimeZoneRuleEPNS0_12TimeZoneRuleERKNS0_12LocationNameE at c5939c0 runs nntime_load_time_zone_rule [ 0.36] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeERKNS0_12TimeZoneRuleE at c5939f0 runs nntime_to_calendar_time_rule [ 0.36] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeE at c593a80 runs nntime_to_calendar_time [ 0.36] hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeERKNS0_12TimeZoneRuleE at c593b20 runs nntime_to_posix_time_rule [ 0.36] hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeE at c593b80 runs nntime_to_posix_time [ 0.36] hook: _ZN2nn4time6detail56GetStandardUserSystemClockAutomaticCorrectionUpdatedTimeEPNS0_20SteadyClockTimePointE at c594d90 runs nntime_automatic_correction_updated_time [ 0.36] hook: _ZN2nn4time6detail35GetDeviceLocationNameAndUpdatedTimeEPNS0_12LocationNameEPNS0_20SteadyClockTimePointE at c594de0 runs nntime_get_device_location_name_and_updated_time [ 0.36] hook: memcpy at c6d4de0 runs hook_memmove [ 0.36] hook: memmove at c6d4df0 runs hook_memmove [ 0.36] hook: memset at c6d50b0 runs hook_memset [ 0.36] hooks: 286 of the game's functions run the runtime's handlers [ 0.36] nvn: the runtime implements 675 NVN functions, and the game's NVN driver doesn't run [ 0.36] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 0.36] jit: 4 compile threads and the miss thread, 41 pcs of earlier runs queued [ 0.36] jit: compile thread 0 runs at Windows thread priority -1 [ 0.36] jit: compile thread 2 runs at Windows thread priority -1 [ 0.36] jit: compile thread 3 runs at Windows thread priority -1 [ 0.36] npdm: system resource 24 MB, cores 7, priorities ffffffff0000000 [ 0.36] jit: compile thread 1 runs at Windows thread priority -1 [ 0.36] jit: the miss thread runs at Windows thread priority 0: it compiles what a game thread waits for [ 0.36] acc: 1 user, playing as user 1 [ 0.37] game: 0100f2c0115b6000, version 1.4.3 [ 0.39] pl: the Japanese stand-in answers for the console font's private-use characters [ 0.39] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 0.40] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 0.40] pl: the Korean stand-in answers for the console font's private-use characters [ 0.40] pl: the extended stand-in answers for the console font's private-use characters [ 0.40] RomFS: the update's over the game's dump, read in place (16262.7 MB) [ 0.40] game: played with Update 1.4.3 [ 0.49] input: no SDL joysticks detected [ 0.50] video: SDL 3.4.18 on windows [ 0.60] controls=2 (Auto): hidden, the device has no touch screen [ 0.60] video: a window of 1280x720 pixels, the display's scale 1.25 [ 0.60] freedreno: tu_dont_reserve_descriptor_set=true, for the fifth descriptor set [ 0.69] vulkan: subgroups of 32 lanes, operations 0x7ff, stages 0x3fff: VOTE and SHFL use them in vertex, control, evaluation, geometry, fragment, compute programs [ 0.69] vulkan: a known problem the extension bans do not turn off: shaderFloat16 on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00): NVIDIA's driver gets FP16 math wrong on Ampere and newer GPUs by yuzu's account, which Eden still follows (yuzu 7277d7fe96 (2021-07-03); extension_bans.txt:64) [ 0.69] vulkan: a known problem the extension bans do not turn off: shaderDenormPreserveFloat16 on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00): NVIDIA's driver lets a DenormPreserve for 16 bits keep 32-bit denormals too, over a DenormFlushToZero for 32 bits (vkd3d-proton device.c:10180; extension_bans.txt:66) [ 0.69] vulkan: a known problem the extension bans do not turn off: vkCmdClearAttachments on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00): NVIDIA's driver can lock the GPU up clearing part of a multisampled target, several clears in one command buffer (Dolphin DriverDetails.cpp:116; extension_bans.txt:141) [ 0.69] vulkan: VK_ANDROID_external_memory_android_hardware_buffer: off (the driver has it not) [ 0.69] vulkan: VK_EXT_attachment_feedback_loop_dynamic_state: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_attachment_feedback_loop_layout: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_blend_operation_advanced: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_calibrated_timestamps: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_conditional_rendering: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_conservative_rasterization: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_custom_border_color: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_depth_clip_control: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_depth_range_unrestricted: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_descriptor_buffer: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_descriptor_heap: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_device_fault: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_extended_dynamic_state: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.69] vulkan: VK_EXT_extended_dynamic_state2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.69] vulkan: VK_EXT_extended_dynamic_state3: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_external_memory_dma_buf: off (the driver has it not) [ 0.69] vulkan: VK_EXT_external_memory_host: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_fragment_shader_interlock: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_graphics_pipeline_library: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_map_memory_placed: off (the driver has it not) [ 0.69] vulkan: VK_EXT_memory_budget: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_mesh_shader: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_pipeline_creation_feedback: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.69] vulkan: VK_EXT_pipeline_robustness: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_post_depth_coverage: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_present_timing: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_primitive_topology_list_restart: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_provoking_vertex: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_robustness2: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_sample_locations: on (auto: the driver has it, and no ban holds) [ 0.69] vulkan: VK_EXT_shader_atomic_float: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_EXT_shader_demote_to_helper_invocation: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.70] vulkan: VK_EXT_shader_object: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_EXT_transform_feedback: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_EXT_vertex_attribute_divisor: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_EXT_vertex_input_dynamic_state: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_GOOGLE_display_timing: off (the driver has it not) [ 0.70] vulkan: VK_KHR_calibrated_timestamps: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_cooperative_matrix: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_dynamic_rendering: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.70] vulkan: VK_KHR_dynamic_rendering_local_read: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_extended_flags: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_external_memory_fd: off (the driver has it not) [ 0.70] vulkan: VK_KHR_format_feature_flags2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.70] vulkan: VK_KHR_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_maintenance4: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.70] vulkan: VK_KHR_maintenance5: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_maintenance8: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_map_memory2: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_pipeline_library: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_portability_subset: off (the driver has it not) [ 0.70] vulkan: VK_KHR_present_id: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_present_id2: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_present_wait: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_present_wait2: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_shader_clock: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_shader_maximal_reconvergence: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_swapchain: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_synchronization2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.70] vulkan: VK_KHR_video_decode_av1: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_video_decode_h264: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_video_decode_queue: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_KHR_video_queue: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_NV_device_diagnostic_checkpoints: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_NV_fragment_coverage_to_color: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_NV_framebuffer_mixed_samples: on (auto: the driver has it, and no ban holds) [ 0.70] vulkan: VK_VALVE_shader_mixed_float_dot_product: off (the driver has it not) [ 0.70] vulkan: the device discrete, the CPU maps a small window of its memory; guest buffers copied (vk_memory=auto), uma_memory=auto; VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed no [ 0.70] vulkan: H.264 movies decode with Vulkan Video, on queue family 3 (experimental) [ 0.70] vulkan: AV1 movies decode with Vulkan Video, on queue family 3 (experimental) [ 0.70] vulkan: the restart index restarts lists as it does strips, and patch lists (VK_EXT_primitive_topology_list_restart) [ 0.70] vulkan: fragment inputs are the driver's interpolation (NVIDIA's keeps the console's precision) [ 0.70] vulkan: mesh draws are skipped: mesh_draws off (experimental) [ 0.70] vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00) [ 0.70] vulkan: graphics pipeline libraries on: a new pipeline links the parts of its shaders, each compiled once, and is optimized in the background; dynamic pre-rasterization state: polygon mode, depth clamp, provoking vertex, conservative rasterization, patch control points, depth range [ 0.70] vulkan: a depth range of -1 to 1 is the device's (VK_EXT_depth_clip_control, as dynamic state) [ 0.70] vulkan: vk_descriptors_mode=3 (Automatic) is 0, descriptor sets, on this GPU, which has memory of its own [ 0.72] vulkan: dynamic texture offsets use native maintenance8 sampling [ 0.72] vulkan: HMMA runs on the device's cooperative matrices, 16x16x16 a product, shared memory's own fragments after the program's [ 0.72] vulkan: an SM86 compute program's HMMA: the device's cooperative matrices where a program's blocks are whole warps and their fragments fit in shared memory, else A by quad broadcasts, B by shuffles, the products unpacked to f32 [ 0.79] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a texture with holes in its mapping with memory where it is mapped (sparse residency of 2D and 3D images) [ 0.79] vulkan: graphics descriptors use sets [ 0.79] vulkan: astc_mode=0 (Auto): heap 0's budget is 10987 MB as the device starts, at least 8192 MB: ASTC textures are decoded to RGBA8, exact, in four times BC7's memory (Exact) [ 0.79] vulkan: ASTC textures (native_astc=1, the GPU samples no ASTC, astc_mode=0): decoded on the GPU: ASTC to RGBA8 [ 0.79] vulkan: ETC2 and EAC textures (native_etc2=1, the GPU samples no ETC2): decoded on the GPU: ETC2 RGB to RGBA8, ETC2 RGB8A1 to RGBA8, ETC2 RGBA8 to RGBA8, EAC R11 to R16, EAC RG11 to RG16 [ 0.79] vulkan: BCn textures (native_bc=1, the GPU samples BCn, ETC2 not sampled): sampled as the game's blocks: BC1, BC2, BC3, BC4, BC5, BC6H, BC7 [ 0.79] vulkan: the driver that runs: NVIDIA, 621.24 (driver ID 4) [ 0.79] vulkan: the Vulkan 1.3 way: synchronization2, dynamic rendering and the extended dynamic state are core [ 0.79] vulkan: NVIDIA GeForce RTX 4070, Vulkan 1.4.357, driver 9b460000, graphics queue family 0, compute 2 (separate family) [ 0.79] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 1.00] vulkan: swapchain 1280x720, 3 images, presents timed, fifo [ 1.00] vulkan: render targets at 2.00x [ 1.00] vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own [ 1.01] memory: GPU engines keep their results, guest memory is trapped until the CPU needs it (page protection and an exception handler, landing in place) [ 1.01] renderer: Vulkan [ 1.01] vulkan: no shader cache of NVIDIA (driver d4-10de-00002786) yet: ~\AppData\Roaming\scarletnx\cache\recompiled\0100F2C0115B6000\shader_cache\0100F2C0115B6000_0100F2C0115B6800v720896.d4-10de-00002786.vkshaders is made [ 1.01] vulkan: 0 shaders and 0 pipelines of earlier runs with NVIDIA (driver d4-10de-00002786) loaded from ~\AppData\Roaming\scarletnx\cache\recompiled\0100F2C0115B6000\shader_cache\0100F2C0115B6000_0100F2C0115B6800v720896.d4-10de-00002786.vkshaders in 2 ms, the pipelines to be made in the background, and 0 compute pipelines made (0 could not be); 0 shaders of the game's own programs in ~\AppData\Roaming\scarletnx\cache\recompiled\0100F2C0115B6000\shader_cache\0100F2C0115B6000_0100F2C0115B6800v720896.d4-10de-00002786.vkshipped [ 1.07] vulkan: main.data: 40 shaders found [ 1.07] vulkan: main.data: 11 vertex, 29 fragment [ 1.28] vulkan: swapchain 1263x1276, 3 images, presents timed, fifo [ 1.28] vulkan: the on-screen controls' atlas is 1024x352 [ 1.48] vulkan: swapchain 2538x1276, 3 images, presents timed, fifo [ 1.89] vulkan: TextureShader.bnsh: 2 shaders found [ 1.89] vulkan: TextureShader.bnsh: 1 vertex, 1 fragment [ 5.91] vulkan: main.data: 40 new [ 5.91] vulkan: main.data: 40 translated, 0 already translated, 0 left out, 0 failed [ 5.91] vulkan: TextureShader.bnsh: 2 new [ 5.91] vulkan: TextureShader.bnsh: 2 translated, 0 already translated, 0 left out, 0 failed [ 5.91] vulkan: 42 shaders found: 42 new [ 5.91] vulkan: 42 programs: 42 translated, 0 already translated, 0 left out, 0 failed [ 5.92] vulkan: the game's own shaders: 42 translated new, 42 in ~\AppData\Roaming\scarletnx\cache\recompiled\0100F2C0115B6000\shader_cache\0100F2C0115B6000_0100F2C0115B6800v720896.d4-10de-00002786.vkshipped, in 4908 ms; 0 large ones queued to warm their parts [ 6.31] prepare: 5302 ms before the game started (42 shaders translated from its files, 0 of 0 pipelines of earlier runs made), shown in YoRHa's look [ 6.31] main thread: entry c261ee0, stack 1300001000 (1024 KiB), priority 44, core 0 [ 6.31] [lm] [Memory Profile] ProgramSize : 81420288, Total Available Memory : 3419406336, Total Used Memory : 82472960 [ 6.31] heap: 2106 MB requested (result 0) [ 6.33] nn::fs: the RomFS mounts natively (tables of 114408 and 22367344 bytes) [ 6.34] nn::fs: MountRom("content") native [ 6.34] nvn: the game's driver answers API 55.15 and GPU code 1.5 to 1.16, 84 items in all from its code [ 6.34] nvn: the game's NVN API 55.15 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 6.34] nvn: device 11031a1020 initialized, flags 0 [ 6.34] nvn: window origin upper left [ 6.34] nvn: depth mode near = -w [ 6.34] nvn: sampler pool 11031a41d8: 4096 descriptors at GPU 400000000 [ 6.34] nvn: texture pool 11031a41b8: 33068 descriptors at GPU 400020000 [ 6.34] nvdrv: syncpt_alloc -> 20 [ 6.34] nvdrv: syncpt_alloc -> 21 [ 6.34] nvn: queue 11033d5020 initialized (replay 1) [ 6.34] nvn: the first texture of format 0x25 (target 1, 1920x1080) [ 6.34] nvn: window 11044b81c0: 2 textures, first 1920x1080 format 0x25, SDR, present interval 1 [ 6.41] fs: storage reads of up to 65536 bytes that go on where the thread's last one ended take a console's time from here, 8000000 bytes a second (this one 30565 bytes, 3820 us) [ 6.54] nvn: virtual pool 11225118e0 (6f00000 bytes at GPU 408480000): 1 requests mapped [ 6.54] nvn: virtual pool 1122511a78 (6f00000 bytes at GPU 40f380000): 1 requests mapped [ 6.54] nvn: virtual pool 1122511c10 (6f00000 bytes at GPU 416280000): 1 requests mapped [ 6.54] nvn: virtual pool 1122511da8 (6f00000 bytes at GPU 41d180000): 1 requests mapped [ 6.54] nvn: virtual pool 1122511f40 (6f00000 bytes at GPU 424080000): 1 requests mapped [ 6.54] nvn: virtual pool 11225120d8 (6f00000 bytes at GPU 42af80000): 1 requests mapped [ 6.54] nvn: virtual pool 1122512270 (6f00000 bytes at GPU 431e80000): 1 requests mapped [ 6.55] nvn: virtual pool 1122512408 (6f00000 bytes at GPU 438d80000): 1 requests mapped [ 6.55] nvn: virtual pool 11225125a0 (6f00000 bytes at GPU 43fc80000): 1 requests mapped [ 6.55] nvn: virtual pool 1122512738 (6f00000 bytes at GPU 446b80000): 1 requests mapped [ 6.55] nvn: virtual pool 11225128d0 (6f00000 bytes at GPU 44da80000): 1 requests mapped [ 6.55] nvn: virtual pool 1122512a68 (6f00000 bytes at GPU 454980000): 1 requests mapped [ 6.55] nvn: virtual pool 1122512c00 (6f00000 bytes at GPU 45b880000): 1 requests mapped [ 6.55] nvn: virtual pool 1122512d98 (6f00000 bytes at GPU 462780000): 1 requests mapped [ 6.55] nvn: virtual pool 1122512f30 (6f00000 bytes at GPU 469680000): 1 requests mapped [ 6.55] nvn: virtual pool 11225130c8 (6f00000 bytes at GPU 470580000): 1 requests mapped [ 6.55] nvdrv: syncpt_alloc -> 22 [ 6.55] vulkan: the staging ring is in memory type 2, not cached (vk_stage_memory=0) [ 6.55] vulkan: descriptor pools of 1024 sets, 64 of them with texture arrays of 256 elements: 21632 uniform and 18432 storage buffers, 98304 combined image samplers, 8192 storage images, 8192 texel buffers, 2048 sampled images [ 6.56] nvn: the first texture of format 0x26 (target 1, 4x4) [ 6.56] nvn: the first texture of format 0xa (target 1, 4x4) [ 6.56] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 6.78] kernel: thread 80 let go of core 0 in a memory SVC to wait for the renderer, the first time [ 6.91] nvn: the first texture of format 0x1 (target 1, 2048x4096) [ 6.93] audren: the first update, revision REV15 [ 6.95] audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 2 channels, 480-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM [ 6.95] audio: queued 960 bytes of guest PCM [ 7.33] kernel: thread 86 (prio 47) keeps core 2 254 ms after a waiter of priority 32 came: in game code, host thread ?, poll 1, 3 polls, out of an SVC for 259 ms, pc 816c124 lr 816c278 [ 8.30] nn::fs: MountSaveData("save") native [ 8.30] nvn: the first texture of format 0x49 (target 1, 5120x5120) [ 8.30] nvn: a fragment program asks for early depth and stencil tests: they run before it [ 8.30] nvn: the first texture of format 0x83 (target 1, 256x256) [ 8.30] nvn: the first texture of format 0x86 (target 1, 256x256) [ 8.31] nvn: the first texture of format 0x7f (target 1, 256x256) [ 8.31] nvn: the first texture of format 0x82 (target 1, 256x256) [ 8.31] nvn: the first texture of format 0x84 (target 1, 64x256) [ 8.31] nvn: the first texture of format 0x85 (target 1, 128x128) [ 8.31] nvn: the first texture of format 0x44 (target 1, 2000x1600) [ 8.33] nvn: the first texture of format 0x6 (target 1, 1000x800) [ 8.34] nn::fs: MountTemporaryStorage("savt") native [ 8.34] nvn: the first texture of format 0x80 (target 1, 160x140) [ 8.37] nn::fs: MountCacheStorage("savct") native [ 8.37] nvn: the first texture of format 0x48 (target 1, 512x512) [ 8.66] kernel: thread 98 (prio 58) keeps core 2 253 ms after a waiter of priority 32 came: in game code, host thread ?, poll 1, 178 polls, out of an SVC for 321 ms, pc 88e9878 lr 88e9ad0 [ 8.68] kernel: thread 85 (prio 47) keeps core 1 262 ms after a waiter of priority 31 came: in game code, host thread ?, poll 1, 469 polls, out of an SVC for 269 ms, pc 857b7f8 lr 857b930 [ 9.69] nn::fs: MountCacheStorage("savc") native [ 9.69] nvn: the first texture of format 0xd (target 1, 1000x800) [ 9.70] nvn: the first texture of format 0x8e (target 4, 1024x1024) [ 9.79] nvn: the first texture of format 0x5 (target 1, 320x64) [ 9.80] nvn: the first texture of format 0x4b (target 1, 256x256) [ 9.80] nvn: the first texture of format 0x46 (target 1, 342x342) [ 9.80] nvn: the first texture of format 0x4c (target 1, 342x342) [ 9.81] nvn: the first texture of format 0x87 (target 1, 200x200) [ 9.82] nvn: the first texture of format 0x29 (target 1, 8x13) [ 9.84] nvn: the first texture of format 0x42 (target 1, 56x105) [ 9.86] nvn: the first texture of format 0x38 (target 1, 32x32) [ 9.94] nvn: the first texture of format 0x3f (target 1, 16x16) [ 9.94] nvn: the first texture of format 0x11 (target 1, 256x1) [ 9.94] nvn: the first texture of format 0x79 (target 1, 256x256) [ 9.95] nvn: the first texture of format 0x2e (target 1, 1x1) [ 9.96] nvn: the first texture of format 0xb (target 0, 1x1) [ 9.96] nvn: the first texture of format 0x32 (target 1, 192x192) [ 9.96] nvn: the first texture of format 0x12 (target 1, 500x400) [ 9.96] nvn: the first texture of format 0x2a (target 1, 4x4) [ 10.04] nvn: the first texture of format 0x88 (target 4, 64x64) [ 10.04] nvn: the first texture of format 0x8c (target 4, 64x64) [ 10.13] nvn: present interval 2 [ 10.18] nvn: window crop 0,0 1920x1080 [ 10.18] nvn: first present, texture 0 of window 11044b81c0 [ 10.18] vulkan: write tracking on (caches skip unchanged memory) [ 10.19] audio: queued nonzero guest PCM (s16 peak 18) [ 10.20] vulkan: the buffer cache keeps guest memory by page: sparse buffers of 1 GiB, 128 at most, with memory in granules of 64 KiB (vk_buffer_pages=1) [ 10.20] vulkan: pipeline_threads=0 (Auto): 12 workers make the new pipelines, of 16 CPUs: 2 at the system's normal priority, 10 at its low one (below normal) [ 10.36] nvn: the first texture of format 0x3d (target 1, 1280x720) [ 11.31] perf: 13.8 frames a second over 5.0 s (69 shown in all) [ 13.31] nvn: the first texture of format 0x34 (target 1, 1600x896) [ 13.32] nvn: 1024 KiB of the runtime's memory carry command records past the game's command memory [ 13.33] vulkan: a 1024x1024x121 image of 650 MiB, bound in 3 pieces [ 13.34] vulkan: ASTC uploads of more than 4 Mi texels go to the GPU in several submissions [ 13.35] vulkan: descriptor pools of 1024 sets, none with texture arrays: 21504 uniform and 18432 storage buffers, 65536 combined image samplers, 8192 storage images, 8192 texel buffers, 2048 sampled images [ 13.36] vulkan: compute 0a730e4e01931cc1 ready: block 1x1x1, 1 global buffers, 0 textures, 0 images [ 13.36] vulkan: compute df23c10c71d71afa ready: block 1x1x1, 1 global buffers, 0 textures, 0 images [ 13.46] vulkan: compute bb6643b3c059756a ready: block 32x1x1, 1 global buffers, 0 textures, 0 images [ 13.53] vulkan: a compute, vertex, tessellation, geometry or mesh program reads the 1600x896 render target at 438d80000 (format 126, depth 1, 1 samples) and no copy of the guest's size could be made of it: the program is given its 3200x1792 image, whose pixels its fetches count [ 13.53] vulkan: compute d4b6e9c41c1e67ad ready: block 32x1x1, 2 global buffers, 0 textures, 0 images [ 13.53] vulkan: compute e38643790cc90b27 ready: block 1x1x1, 1 global buffers, 0 textures, 0 images [ 13.56] vulkan: 120x67 texture reads the 128x67 render target at 5059e0000: only that region is used [ 13.56] vulkan: 120x67 texture reads the 128x67 render target at 4198f0000: only that region is used [ 13.57] vulkan: compute c9dc68e1e300a3e8 ready: block 1x1x1, 1 global buffers, 0 textures, 0 images [ 13.58] vulkan: 200x112 texture reads the 208x112 render target at 43c3f0000: only that region is used [ 13.58] vulkan: 200x112 texture reads the 208x112 render target at 4198c0000: only that region is used [ 13.59] vulkan: 200x112 texture reads the 208x112 render target at 419960000: only that region is used [ 13.59] vulkan: 100x56 texture reads the 112x56 render target at 43c440000: only that region is used [ 13.59] vulkan: 100x56 texture reads the 112x56 render target at 419920000: only that region is used [ 13.59] vulkan: 100x56 texture reads the 112x56 render target at 419960000: only that region is used [ 13.59] vulkan: compute d6e49f17a3522647 ready: block 1x1x1, 1 global buffers, 0 textures, 0 images [ 13.59] vulkan: the 208x112 render target at 4198c0000 in format d5 takes the pixels of the one in format de [ 13.59] vulkan: 200x112 texture reads the 208x112 render target at 419870000: only that region is used [ 13.59] vulkan: 100x56 texture reads the 112x56 render target at 4198a0000: only that region is used [ 13.66] vulkan: compute 729d1640b0eb5257 ready: block 8x8x1, 1 global buffers, 1 textures, 0 images [ 13.66] vulkan: compute 4ef3e5324e7faa7b ready: block 8x8x1, 1 global buffers, 1 textures, 0 images [ 13.66] vulkan: compute fdf0fc0478a9dd88 ready: block 16x16x1, 1 global buffers, 1 textures, 0 images [ 13.66] vulkan: compute 15ad08c662095e58 ready: block 1x1x1, 1 global buffers, 2 textures, 0 images [ 13.67] vulkan: a 362 ms frame: 160 shaders translated (47 ms), 101 pipelines made (74 ms waited for), 983 render targets made, 103 texture uploads (287815 KB), 0 ms in finishes; 2 internal texture pipelines (8 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 13.67] vulkan: frame resource CPU: image requirements 2 ms (3204 calls) [ 13.67] vulkan: frame resource CPU: image allocation 34 ms (2087 calls) [ 13.67] vulkan: frame resource CPU: target setup 3 ms (983 calls) [ 13.67] vulkan: frame resource CPU: target reload 41 ms (968 calls) [ 13.68] nvn: 2048 KiB of the runtime's memory carry command records past the game's command memory [ 13.68] vulkan: the 400x224 render target at 4198f0000 in format e5 takes the pixels of the one in format d5 [ 13.68] vulkan: the 208x112 render target at 4198c0000 in format de takes the pixels of the one in format d5 [ 13.68] vulkan: the 208x112 render target at 4198c0000 in format d5 takes the pixels of the one in format de [ 13.70] vulkan: the 208x112 render target at 419cf0000 in format d5 takes the pixels of the one in format de [ 13.71] vulkan: the 400x224 render target at 419d20000 in format e5 takes the pixels of the one in format d5 [ 13.71] vulkan: the 208x112 render target at 419cf0000 in format de takes the pixels of the one in format d5 [ 13.71] vulkan: the 208x112 render target at 419cf0000 in format d5 takes the pixels of the one in format de [ 13.72] vulkan: the 400x224 render target at 419d20000 in format e5 takes the pixels of the one in format d5 [ 13.72] vulkan: the 208x112 render target at 419cf0000 in format de takes the pixels of the one in format d5 [ 13.80] vulkan: compute 4ee1695b3d355b1a ready: block 32x1x1, 12 global buffers, 1 textures, 0 images [ 13.83] vulkan: a 52 ms frame: 21 shaders translated (4 ms), 12 pipelines made (7 ms waited for), 34 render targets made, 24 texture uploads (11503 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 13.83] vulkan: frame resource CPU: image allocation 10 ms (103 calls) [ 13.83] vulkan: frame resource CPU: target reload 5 ms (26 calls) [ 13.95] vulkan: a 51 ms frame: 26 shaders translated (24 ms), 17 pipelines made (13 ms waited for), 0 render targets made, 46 texture uploads (2942 KB), 0 ms in finishes; 1 internal texture pipelines (4 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 14.85] nvn: 681 pieces of the runtime's record memory came back: the game wrote over their recordings [ 16.33] perf: 56.2 frames a second over 5.0 s (351 shown in all) [ 19.00] nvn: 3226 pieces of the runtime's record memory came back: the game wrote over their recordings [ 20.48] cpu: 599 presents in 10.27 s (58.3 fps): 56 of the game's threads ran 7.83 s on the host's processors (76% of one, 13.07 ms a present), the whole process 13.02 s (127%); the busiest: thread 80 'MainThread' 1.31 s, thread 126 'ModuleSystemWorker1' 1.17 s, thread 127 'ModuleSystemWorker2' 1.02 s, thread 128 'BaseProcExecutor0' 0.72 s, thread 129 'BaseProcExecutor1' 0.47 s [ 20.48] cpu: in those 10.27 s, 576242 SVCs (56097 a second): 0x0b SleepThread 162781, 0x34 WaitForAddress 129395, 0x35 SignalToAddress 129378, 0x1a ArbitrateLock 69019, 0x1b ArbitrateUnlock 66635, 0x29 GetInfo 5477; 0 calls the dispatch table had no code for (RtAPI.miss) [ 20.48] vulkan: 120918 draws, 0 skipped (0 mesh draws, 0 skipped); 7464 dispatches in 1263 batches (156 ms waiting), 0 skipped; 2 finishes (0 ms); 9940 reads past queued releases (0 samples counts written on the GPU); 188770 descriptor sets written, 53068 reused (12 descriptor pools, 0 sets with texture arrays taken from them); 40329 draws kept the last one's shaders and pipeline (0 checked), 80177 its targets [ 20.48] vulkan: 254 shaders translated (86 ms), 171 pipelines made (0 from the cache, 229 ms making, 126 ms waited for), 1204 render targets made, 238 texture uploads (343 MB), 19 of them some blocks alone (0 MB); 3 frames over 50 ms in the last 600, the slowest 362 ms [ 20.48] vulkan: pipeline libraries: 117 pre-rasterization and 133 fragment shader parts made (0 and 0 from the cache, 106 and 112 ms), 2 vertex input and 59 fragment output parts (0 ms); 171 links (1 ms); 171 optimized pipelines made in the background (177 ms) [ 20.48] vulkan: 171 new pipelines of draws waited 2 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 20.48] vulkan: memory used and budgeted: heap 0 2059 of 10987 MB (1877 ours, 1692 of it allocated), heap 1 477 of 15577 MB (416 ours, 134 of it allocated), heap 2 45 of 168 MB (44 ours, 32 of it allocated) [ 20.48] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 1021.4/0.0/0.0 in 294, render targets 573.2/0.0/0.0 in 1083, buffer cache 30.6/0.0/0.0 in 850, kept results 2.0/0.2/0.0 in 96, compute arenas 0.0/16.0/32.0 in 2, write logs 0.0/54.4/0.0 in 15 [ 20.48] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): draw results 0.0/0.0/0.5 in 0, rings 32.0/96.0/0.0 in 8, encoders 16.0/0.0/0.0 in 1, conversions 16.0/0.0/0.0 in 1, overlay 1.5/0.2/0.0 in 3 [ 20.48] vulkan: device memory: 2337.6 MB in 65 blocks, 477.8 MB of it free inside them (184.6 MB of that in heap 0); 0.4 MB allocated under no owner; 0.0 MB of freed memory waits for its frames [ 20.48] vulkan: allocations given device memory of their own since the last report: 2 for their size, 3 asked for or required by the driver, 89 the driver would rather have so, 0 with no room in a block [ 20.48] vulkan: device memory blocks since the last report: 28 made ahead of their first request, 4 made by a request on its own thread [ 20.48] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 13 blocks of 728.0 MB with 543.4 MB handed out, 1 of them empty, the largest free piece in the others 14.3 MB; 52 allocations with 1149.6 MB of their own [ 20.48] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 3 blocks of 192.0 MB with 32.0 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 20.48] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 4 blocks of 224.0 MB with 102.7 MB handed out, 1 of them empty, the largest free piece in the others 51.9 MB; 0 allocations with 0.0 MB of their own [ 20.48] vulkan: device memory of type 4 (heap 2, the GPU's, mapped) for buffers and images: 2 blocks of 12.0 MB with 0.2 MB handed out, 1 of them empty, the largest free piece in the others 2.5 MB; 2 allocations with 32.0 MB of their own [ 20.48] vulkan: the driver allocated 126 blocks (3012 MB) in 37.1 ms, the longest 5.0 ms, 5 of a millisecond or more, 97 (23.4 ms) inside the renderer's work; it freed 50 in 17.7 ms, the longest 1.4 ms, 0 (0.0 ms) inside the renderer's work [ 20.49] vulkan: kept results in use: 2 of dispatches (0.1 MB), 72 of copies (1.8 MB), 1 of render targets (0.0 MB); 17 freed buffers in the pool (0.0 MB); let go since the last report after under 8 presents 856, under 120 13, under 1200 12, longer 0 [ 20.49] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 92 freed buffers let go [ 20.49] vulkan: caches: 1083 render targets (573 MB, 38 parked), 215 textures (956 MB), 437 buffers (5 MB); 1875 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 20.49] vulkan: textures by the game's texture objects: 215 at the address of a live object (956 MB), 0 inside a live object (0 MB), 0 dead with no live object at their address (0 MB). The game has 1732 live objects at 1603 addresses [ 20.49] vulkan: 1828 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 1230 through a copy; 27950 copies of targets written [ 20.49] vulkan: 76019 rendering passes, 0 clear commands, 20799 attachments cleared and 0 left undefined by their load op; 12710 buffers filled ahead of the passes [ 20.49] vulkan: 46310 passes (61%) ended at renderer.c:320 [ 20.49] vulkan: 11636 passes (15%) ended at surface.c:209 [ 20.49] vulkan: 10405 passes (14%) ended at render.c:251 [ 20.49] vulkan: 2004 passes (3%) ended at texture.c:1669 [ 20.49] vulkan: 1669 passes (2%) ended at texture.c:3071 [ 20.49] vulkan: 1201 passes (2%) ended at buffer.c:1208 [ 20.49] vulkan: 1029 passes (1%) ended at cmd.c:894 [ 20.49] vulkan: 600 passes (1%) ended at renderer.c:964 [ 20.49] vulkan: 2 finishes (100%, 1 ms) at renderer.c:565 [ 20.49] vulkan: 500 waits for a fence (40.2 ms): sparse binds, the mirror's granules and landings [ 20.49] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 82.1 leaves of 4 MiB a present (0.52 ms), the checks 8.4 (0.32 ms, and 0.9 the scanner had) [ 20.49] vulkan: GPU-owned guest memory landed for the CPU 500 times (4 for the runtime's own access, 129 for a read of the game's code, 367 for a write of it), render targets written back for an engine 0 times; block linear targets watched 995 times, published for a CPU access 0 times and at a release 0 times [ 21.34] perf: 60.0 frames a second over 5.0 s (652 shown in all) [ 23.83] nvn: 3962 pieces of the runtime's record memory came back: the game wrote over their recordings [ 26.36] kernel: thread 118 (prio 57) keeps core 2 251 ms after a waiter of priority 32 came: in game code, host thread ?, poll 1, 91 polls, out of an SVC for 251 ms, pc 8d9c8b0 lr 8d9cab4 [ 26.36] perf: 57.0 frames a second over 5.0 s (938 shown in all) [ 27.33] vulkan: a 1219 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 27.98] vulkan: texture 0 of stage 4 shader dc83a6294b6dd9a8 (handle 102026e9, header format 21, type 2) is read as 2D, of a 8x8 3D texture of 1 layers, and a 3D image has no 2D view: it reads zeros [ 28.15] nvn: the first texture of format 0x3c (target 1, 210x210) [ 29.03] nvdrv: syncpt_alloc -> 23 [ 29.64] nvn: the first texture of format 0x8d (target 4, 128x128) [ 31.36] perf: 48.6 frames a second over 5.0 s (1181 shown in all) [ 31.66] cpu: 600 presents in 11.18 s (53.7 fps): 54 of the game's threads ran 10.34 s on the host's processors (92% of one, 17.24 ms a present), the whole process 13.06 s (117%); the busiest: thread 126 'ModuleSystemWorker1' 1.14 s, thread 80 'MainThread' 1.02 s, thread 108 'BancModule' 0.89 s, thread 127 'ModuleSystemWorker2' 0.84 s, thread 134 'tera::ImageResourceMgr' 0.81 s [ 31.66] cpu: in those 11.18 s, 511628 SVCs (45750 a second): 0x0b SleepThread 150740, 0x34 WaitForAddress 122747, 0x35 SignalToAddress 122729, 0x1a ArbitrateLock 40756, 0x1b ArbitrateUnlock 39480, 0x29 GetInfo 16138; 0 calls the dispatch table had no code for (RtAPI.miss) [ 31.66] vulkan: 227494 draws, 0 skipped (0 mesh draws, 0 skipped); 11800 dispatches in 1998 batches (246 ms waiting), 0 skipped; 10 finishes (1 ms); 15716 reads past queued releases (0 samples counts written on the GPU); 362185 descriptor sets written, 92805 reused (12 descriptor pools, 0 sets with texture arrays taken from them); 80300 draws kept the last one's shaders and pipeline (0 checked), 159160 its targets [ 31.66] vulkan: 268 shaders translated (89 ms), 197 pipelines made (0 from the cache, 238 ms making, 131 ms waited for), 1249 render targets made, 309 texture uploads (349 MB), 26 of them some blocks alone (1 MB); 1 frames over 50 ms in the last 600, the slowest 1219 ms [ 31.66] vulkan: pipeline libraries: 124 pre-rasterization and 145 fragment shader parts made (0 and 0 from the cache, 110 and 116 ms), 2 vertex input and 62 fragment output parts (0 ms); 197 links (2 ms); 197 optimized pipelines made in the background (183 ms) [ 31.66] vulkan: 197 new pipelines of draws waited 2 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 31.66] vulkan: memory used and budgeted: heap 0 2268 of 10987 MB (2086 ours, 1861 of it allocated), heap 1 477 of 15577 MB (416 ours, 150 of it allocated), heap 2 45 of 168 MB (44 ours, 32 of it allocated) [ 31.66] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 1122.4/0.0/0.0 in 342, render targets 633.3/0.0/0.0 in 1047, buffer cache 32.5/0.0/0.0 in 1085, kept results 7.4/0.2/0.0 in 183, compute arenas 0.0/16.0/32.0 in 2, write logs 0.0/54.4/0.0 in 15 [ 31.66] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): rings 32.0/96.0/0.0 in 8, readback 0.0/16.0/0.0 in 1, encoders 16.0/0.0/0.0 in 1, conversions 16.0/0.0/0.0 in 1, overlay 1.5/0.2/0.0 in 3 [ 31.66] vulkan: device memory: 2546.0 MB in 68 blocks, 501.5 MB of it free inside them (224.4 MB of that in heap 0); 0.5 MB allocated under no owner; 0.0 MB of freed memory waits for its frames [ 31.66] vulkan: allocations given device memory of their own since the last report: 0 for their size, 0 asked for or required by the driver, 10 the driver would rather have so, 0 with no room in a block [ 31.66] vulkan: device memory blocks since the last report: 3 made ahead of their first request, 0 made by a request on its own thread [ 31.66] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 15 blocks of 856.0 MB with 631.6 MB handed out, 1 of them empty, the largest free piece in the others 36.7 MB; 53 allocations with 1230.0 MB of their own [ 31.66] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 3 blocks of 192.0 MB with 32.0 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 31.66] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 4 blocks of 224.0 MB with 118.7 MB handed out, 1 of them empty, the largest free piece in the others 35.9 MB; 0 allocations with 0.0 MB of their own [ 31.66] vulkan: device memory of type 4 (heap 2, the GPU's, mapped) for buffers and images: 2 blocks of 12.0 MB with 0.2 MB handed out, 1 of them empty, the largest free piece in the others 2.5 MB; 2 allocations with 32.0 MB of their own [ 31.66] vulkan: the driver allocated 13 blocks (346 MB) in 2.4 ms, the longest 0.3 ms, 0 of a millisecond or more, 10 (1.6 ms) inside the renderer's work; it freed 10 in 3.0 ms, the longest 0.8 ms, 0 (0.0 ms) inside the renderer's work [ 31.66] vulkan: kept results in use: 2 of dispatches (0.1 MB), 179 of copies (7.3 MB), 1 of render targets (0.0 MB); 0 freed buffers in the pool (0.0 MB); let go since the last report after under 8 presents 492, under 120 38, under 1200 1, longer 0 [ 31.66] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 48 freed buffers let go [ 31.66] vulkan: caches: 1047 render targets (633 MB, 11 parked), 273 textures (985 MB), 682 buffers (7 MB); 2043 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 31.67] vulkan: textures by the game's texture objects: 232 at the address of a live object (959 MB), 29 inside a live object (14 MB), 12 dead with no live object at their address (11 MB). The game has 5253 live objects at 5171 addresses [ 31.67] vulkan: 2690 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 1941 through a copy; 49147 copies of targets written [ 31.67] vulkan: 126251 rendering passes, 0 clear commands, 33888 attachments cleared and 0 left undefined by their load op; 20633 buffers filled ahead of the passes [ 31.67] vulkan: 31660 passes (63%) ended at renderer.c:320 [ 31.67] vulkan: 7757 passes (15%) ended at surface.c:209 [ 31.67] vulkan: 6261 passes (12%) ended at render.c:251 [ 31.67] vulkan: 1159 passes (2%) ended at texture.c:1669 [ 31.67] vulkan: 971 passes (2%) ended at texture.c:3071 [ 31.67] vulkan: 778 passes (2%) ended at cmd.c:894 [ 31.67] vulkan: 706 passes (1%) ended at buffer.c:1208 [ 31.67] vulkan: 599 passes (1%) ended at renderer.c:964 [ 31.67] vulkan: 8 finishes (100%, 1 ms) at surface.c:973 [ 31.67] vulkan: 402 waits for a fence (47.2 ms): sparse binds, the mirror's granules and landings [ 31.67] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 57.7 leaves of 4 MiB a present (0.36 ms), the checks 5.4 (0.20 ms, and 0.4 the scanner had) [ 31.67] vulkan: GPU-owned guest memory landed for the CPU 902 times (4 for the runtime's own access, 317 for a read of the game's code, 581 for a write of it), render targets written back for an engine 0 times; block linear targets watched 1020 times, published for a CPU access 0 times and at a release 0 times [ 32.39] nvn: the first texture of format 0x7e (target 1, 256x256) [ 32.44] nvn: the first texture of format 0x3b (target 1, 320x320) [ 34.13] vulkan: draw owner 0x80000000 counts samples passed, with occlusion queries [ 34.17] vulkan: occlusion-tested draws are predicated on the GPU (conditional rendering) [ 34.21] vulkan: a 94 ms frame: 35 shaders translated (21 ms), 27 pipelines made (18 ms waited for), 158 render targets made, 74 texture uploads (38049 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 34.21] vulkan: frame resource CPU: image allocation 5 ms (402 calls) [ 34.21] vulkan: frame resource CPU: target reload 8 ms (147 calls) [ 34.32] vulkan: a 81 ms frame: 47 shaders translated (31 ms), 29 pipelines made (24 ms waited for), 103 render targets made, 91 texture uploads (32043 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 34.32] vulkan: frame resource CPU: image allocation 6 ms (307 calls) [ 34.32] vulkan: frame resource CPU: target reload 5 ms (95 calls) [ 34.42] vulkan: the CPU touched guest memory 1109a58000, a page of the 288x260 render target at 50fd5f000 (152064 bytes), watched: published [ 34.42] vulkan: the CPU touched guest memory 1109a58000, a page of the 160x130 render target at 50fd84200 (43520 bytes), watched: published [ 34.42] vulkan: the CPU touched guest memory 1109a58000, a page of the 96x65 render target at 50fd8ec00 (13824 bytes), watched: published [ 34.42] vulkan: the CPU touched guest memory 1109a58000, a page of the 32x32 render target at 50fd92200 (2048 bytes), watched: published [ 34.43] nvn: 1450 pieces of the runtime's record memory came back: the game wrote over their recordings [ 34.74] vulkan: a 301 ms frame: 152 shaders translated (81 ms), 120 pipelines made (106 ms waited for), 113 render targets made, 423 texture uploads (106130 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 34.74] vulkan: frame resource CPU: image requirements 2 ms (1237 calls) [ 34.74] vulkan: frame resource CPU: image allocation 15 ms (675 calls) [ 34.74] vulkan: frame resource CPU: target setup 1 ms (113 calls) [ 34.74] vulkan: frame resource CPU: target reload 12 ms (102 calls) [ 34.95] vulkan: a 112 ms frame: 55 shaders translated (17 ms), 44 pipelines made (37 ms waited for), 72 render targets made, 261 texture uploads (31495 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 34.95] vulkan: frame resource CPU: image requirements 1 ms (742 calls) [ 34.95] vulkan: frame resource CPU: image allocation 1 ms (409 calls) [ 34.98] nvn: 56 pieces of the runtime's record memory came back: the game wrote over their recordings [ 35.07] vulkan: a 86 ms frame: 70 shaders translated (19 ms), 51 pipelines made (35 ms waited for), 72 render targets made, 318 texture uploads (40265 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 35.07] vulkan: frame resource CPU: image requirements 1 ms (852 calls) [ 35.18] vulkan: a 87 ms frame: 20 shaders translated (16 ms), 14 pipelines made (9 ms waited for), 137 render targets made, 41 texture uploads (21153 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 35.18] vulkan: frame resource CPU: image allocation 15 ms (324 calls) [ 35.18] vulkan: frame resource CPU: target reload 12 ms (124 calls) [ 36.38] perf: 47.0 frames a second over 5.0 s (1417 shown in all) [ 36.89] vulkan: a 72 ms frame: 22 shaders translated (25 ms), 12 pipelines made (19 ms waited for), 0 render targets made, 13 texture uploads (791 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 41.39] perf: 42.1 frames a second over 5.0 s (1628 shown in all) [ 42.15] vulkan: the 32x1 render target at 519b90400 (512 bytes) published at a release: the CPU read it lately [ 42.15] vulkan: the 32x2 render target at 519b90200 (512 bytes) published at a release: the CPU read it lately [ 42.15] vulkan: the 32x4 render target at 519b90000 (512 bytes) published at a release: the CPU read it lately [ 42.15] vulkan: the 32x8 render target at 519b8fe00 (512 bytes) published at a release: the CPU read it lately [ 42.67] nvn: 3090 pieces of the runtime's record memory came back: the game wrote over their recordings [ 45.75] nvn: 1800 presents, 1801 submissions [ 45.77] cpu: 600 presents in 14.11 s (42.5 fps): 54 of the game's threads ran 19.48 s on the host's processors (138% of one, 32.47 ms a present), the whole process 36.89 s (261%); the busiest: thread 80 'MainThread' 2.86 s, thread 126 'ModuleSystemWorker1' 2.73 s, thread 127 'ModuleSystemWorker2' 2.50 s, thread 128 'BaseProcExecutor0' 1.78 s, thread 130 'BaseProcExecutor2' 1.77 s [ 45.77] cpu: in those 14.11 s, 669423 SVCs (47438 a second): 0x0b SleepThread 288642, 0x34 WaitForAddress 130422, 0x35 SignalToAddress 130408, 0x1a ArbitrateLock 48137, 0x1b ArbitrateUnlock 46580, 0x29 GetInfo 7972; 0 calls the dispatch table had no code for (RtAPI.miss) [ 45.77] vulkan: 1985741 draws, 0 skipped (0 mesh draws, 0 skipped); 23852 dispatches in 3870 batches (338 ms waiting), 0 skipped; 18 finishes (2 ms); 35780 reads past queued releases (0 samples counts written on the GPU); 2423075 descriptor sets written, 1548411 reused (24 descriptor pools, 0 sets with texture arrays taken from them); 1480626 draws kept the last one's shaders and pipeline (0 checked), 1874753 its targets [ 45.77] vulkan: 834 shaders translated (367 ms), 629 pipelines made (0 from the cache, 1072 ms making, 565 ms waited for), 3679 render targets made, 3272 texture uploads (847 MB), 181 of them some blocks alone (2 MB); 7 frames over 50 ms in the last 600, the slowest 301 ms [ 45.77] vulkan: pipeline libraries: 411 pre-rasterization and 422 fragment shader parts made (0 and 1 from the cache, 522 and 508 ms), 3 vertex input and 90 fragment output parts (0 ms); 629 links (9 ms); 629 optimized pipelines made in the background (847 ms) [ 45.77] vulkan: 629 new pipelines of draws waited 8 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 45.77] vulkan: memory used and budgeted: heap 0 3659 of 10987 MB (3460 ours, 3174 of it allocated), heap 1 623 of 15577 MB (544 ours, 245 of it allocated), heap 2 45 of 168 MB (44 ours, 32 of it allocated) [ 45.77] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 1812.8/0.0/0.0 in 2863, render targets 1172.4/0.0/0.0 in 3212, other images 0.6/0.0/0.0 in 8, buffer cache 88.9/0.0/0.0 in 4457, kept results 32.1/4.0/0.0 in 283, compute arenas 0.0/24.0/32.0 in 3 [ 45.77] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): write logs 0.0/137.1/0.0 in 25, draw results 0.0/0.0/0.5 in 0, rings 32.0/96.0/0.0 in 8, readback 0.0/16.0/0.0 in 1, encoders 16.0/0.0/0.0 in 1, conversions 16.0/0.0/0.0 in 1, queries 0.0/0.0/0.0 in 2 [ 45.77] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): overlay 1.5/0.2/0.0 in 3 [ 45.77] vulkan: device memory: 4048.7 MB in 111 blocks, 596.9 MB of it free inside them (286.2 MB of that in heap 0); 2.2 MB allocated under no owner; 0.1 MB of freed memory waits for its frames [ 45.77] vulkan: allocations given device memory of their own since the last report: 0 for their size, 0 asked for or required by the driver, 117 the driver would rather have so, 0 with no room in a block [ 45.77] vulkan: device memory blocks since the last report: 18 made ahead of their first request, 0 made by a request on its own thread [ 45.77] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 30 blocks of 1816.0 MB with 1529.8 MB handed out, 1 of them empty, the largest free piece in the others 49.5 MB; 81 allocations with 1644.7 MB of their own [ 45.77] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 3 blocks of 192.0 MB with 32.0 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 45.77] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 6 blocks of 352.0 MB with 213.1 MB handed out, 1 of them empty, the largest free piece in the others 51.9 MB; 0 allocations with 0.0 MB of their own [ 45.77] vulkan: device memory of type 4 (heap 2, the GPU's, mapped) for buffers and images: 2 blocks of 12.0 MB with 0.2 MB handed out, 1 of them empty, the largest free piece in the others 2.5 MB; 2 allocations with 32.0 MB of their own [ 45.78] vulkan: the driver allocated 135 blocks (2174 MB) in 25.5 ms, the longest 4.1 ms, 1 of a millisecond or more, 117 (18.6 ms) inside the renderer's work; it freed 90 in 23.3 ms, the longest 2.0 ms, 0 (0.0 ms) inside the renderer's work [ 45.78] vulkan: kept results in use: 237 of copies (29.1 MB), 10 of render targets (0.2 MB); 27 freed buffers in the pool (2.1 MB); let go since the last report after under 8 presents 2045, under 120 47, under 1200 109, longer 2 [ 45.78] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 168 freed buffers let go [ 45.78] vulkan: caches: 3209 render targets (1172 MB, 41 parked), 2742 textures (1527 MB), 3154 buffers (10 MB); 3373 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 45.79] vulkan: textures by the game's texture objects: 1795 at the address of a live object (1326 MB), 583 inside a live object (115 MB), 364 dead with no live object at their address (85 MB). The game has 6878 live objects at 6625 addresses [ 45.79] vulkan: 19 textures made again after the cache evicted them (19 MB of guest memory loaded again, 20 MB of images), 19 of them since the last report. The cache evicted 150 textures in all [ 45.79] vulkan: since the last report the cache evicted 0 textures unused for under 60 presents, 0 for 60 to 299, 150 for 300 to 1199, 0 for longer; of those made again 19 came back under 60 presents after they went, 0 after 60 to 299, 0 after 300 to 1199, 0 later [ 45.79] vulkan: 60982 draws sampled a target they render to in place (0 barriers in passes, 880 passes begun again), 43027 through a copy; 75328 copies of targets written [ 45.79] vulkan: 234508 rendering passes, 0 clear commands, 61790 attachments cleared and 3 left undefined by their load op; 41611 buffers filled ahead of the passes [ 45.79] vulkan: 51449 passes (48%) ended at renderer.c:320 [ 45.79] vulkan: 18528 passes (17%) ended at render.c:251 [ 45.79] vulkan: 16719 passes (15%) ended at surface.c:209 [ 45.79] vulkan: 7865 passes (7%) ended at cmd.c:894 [ 45.79] vulkan: 3815 passes (4%) ended at texture.c:1669 [ 45.79] vulkan: 3388 passes (3%) ended at buffer.c:1720 [ 45.79] vulkan: 2525 passes (2%) ended at texture.c:3071 [ 45.79] vulkan: 1299 passes (1%) ended at buffer.c:1208 [ 45.79] vulkan: 8 finishes (100%, 1 ms) at surface.c:973 [ 45.79] vulkan: 1208 waits for a fence (113.3 ms): sparse binds, the mirror's granules and landings [ 45.79] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 211.2 leaves of 4 MiB a present (1.13 ms), the checks 6.8 (0.36 ms, and 0.4 the scanner had) [ 45.79] vulkan: GPU-owned guest memory landed for the CPU 2110 times (14 for the runtime's own access, 991 for a read of the game's code, 1105 for a write of it), render targets written back for an engine 0 times; block linear targets watched 3090 times, published for a CPU access 531 times and at a release 18 times [ 46.39] perf: 38.8 frames a second over 5.0 s (1822 shown in all) [ 46.46] vulkan: a 52 ms frame: 31 shaders translated (8 ms), 23 pipelines made (17 ms waited for), 0 render targets made, 68 texture uploads (13364 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 46.46] nvn: present interval 3 [ 46.52] vulkan: a 64 ms frame: 18 shaders translated (25 ms), 16 pipelines made (17 ms waited for), 0 render targets made, 63 texture uploads (10509 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 46.58] vulkan: a 58 ms frame: 31 shaders translated (13 ms), 23 pipelines made (19 ms waited for), 0 render targets made, 84 texture uploads (8333 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 46.66] vulkan: a 79 ms frame: 26 shaders translated (23 ms), 19 pipelines made (41 ms waited for), 0 render targets made, 105 texture uploads (18509 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 47.13] nvn: present interval 2 [ 47.18] vulkan: a 52 ms frame: 6 shaders translated (20 ms), 4 pipelines made (5 ms waited for), 0 render targets made, 1 texture uploads (13 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 49.04] nvn: present interval 3 [ 49.44] nvn: present interval 2 [ 50.67] vulkan: a 50 ms frame: 3 shaders translated (15 ms), 4 pipelines made (2 ms waited for), 0 render targets made, 24 texture uploads (511 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 50.71] nvn: present interval 3 [ 50.95] nvn: present interval 2 [ 51.41] perf: 30.5 frames a second over 5.0 s (1975 shown in all) [ 52.34] nvn: present interval 3 [ 54.27] FATAL: vulkan: the GPU device was lost (driver reset or crash) [ 54.27] FATAL: vulkan: the GPU device was lost (driver reset or crash) [ 56.28] vulkan: the recording thread has not finished its commands in 2 s: the window is let go without them [ 56.28] vulkan: thread 29464 has held the renderer for 2 s: the window is not let go for the error's screen [ 58.29] vulkan: the recording thread has not finished its commands in 2 s: the window is let go without them