[ 0.00] memory: 512 GiB of address space reserved, the console's [ 0.02] log: written to ~\AppData\Roaming\scarletnx\state\recompiled\0100E870163CA000\0100E870163CA000_0100E870163CA800v65536.log [ 0.02] ScarletNX - Batman: Arkham Asylum [ 0.02] build: ScarletNX main 9b343b9, committed 2026-11-14 (clang 23.1.5, Windows x86_64) [ 0.02] run: started 2026-11-14 04:06:06 UTC [ 0.02] system: Windows 11 26H2 (10.0.26300), AMD Ryzen 7 5700X 8-Core Processor, 16 threads, 32 GB RAM [ 0.02] settings: stats=1 (default 0), resolution=4 (default 1), dlss_render_size=1 (default 0), mesh_draws=1 (default 0), astc_mode=3 (default 0), fps_limit=60 (default "game"), thread_stack_mb=256 (default 32), pipeline_threads=32 (default 0) [ 0.03] last start: ended with an exit, or none before [ 0.03] game: the update of the game in 0100E870163CA000, with its settings and saves [ 0.05] fs: ExeFS and RomFS read from the update ~\Batman Arkham Asylum [0100E870163CA800][v65536].nsp over the game's dump ~\Batman Arkham Asylum [0100E870163CA000][v0].nsp (9624.0 MB mapped) [ 0.05] fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB [ 0.05] memory: 4 KiB host pages, views are copies (no alias pool) [ 0.05] memory: memory_fit_mode=0 (Auto): the game is told 3285 MiB, the console's being 3285 (the system can still give 19775 MiB, the process holds 44) [ 0.06] Loaded rtld at 0x8000000 [ 0.09] Loaded main at 0x8004000 [ 0.10] Loaded sdk at 0xaad6000 [ 0.10] symbols: 23838 functions named [ 0.12] linker: the runtime linked the game's 3 modules itself, and its rtld does not run: 250859 relative relocations, 16343 with a symbol, 9209 PLT slots, each bound [ 0.12] linker: nothing defines the symbol of 26 words that are weak (0) and of 0 that are not (as loaded) [ 0.12] time: the time zone is Etc/GMT+4 (UTC-04) [ 0.12] hooks: the module calls the functions of the 1058 symbols the hooks name through their dispatch slots, and every other function directly (route list 4ce6a6d7ce736059, this runtime's too) [ 0.12] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 0.12] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 0.12] hooks: module sdk, SDK 14.3.0 [ 0.12] hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at ab637f0 runs diag_abort [ 0.12] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEj at ab67060 runs nnfs_is_enabled_access_log_mask [ 0.12] hook: _ZN2nn2fs6detail18IsEnabledAccessLogEv at ab67390 runs nnfs_is_enabled_access_log [ 0.12] hook: _ZN2nn2fs7UnmountEPKc at ab729e0 runs nnfs_unmount [ 0.12] hook: _ZN2nn2fs9IsMountedEPKc at ab72b50 runs nnfs_is_mounted [ 0.12] hook: _ZN2nn2fs14CloseDirectoryENS0_15DirectoryHandleE at ab737e0 runs nnfs_close_directory [ 0.12] hook: _ZN2nn2fs13ReadDirectoryEPlPNS0_14DirectoryEntryENS0_15DirectoryHandleEl at ab73870 runs nnfs_read_directory [ 0.12] hook: _ZN2nn2fs22GetDirectoryEntryCountEPlNS0_15DirectoryHandleE at ab739a0 runs nnfs_get_directory_entry_count [ 0.12] hook: _ZN2nn2fs9CloseFileENS0_10FileHandleE at ab73ab0 runs nnfs_close_file [ 0.12] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvmRKNS0_10ReadOptionE at ab73b40 runs nnfs_read_file_exact_option [ 0.12] hook: _ZN2nn2fs8ReadFileENS0_10FileHandleElPvm at ab73c20 runs nnfs_read_file_exact [ 0.12] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvmRKNS0_10ReadOptionE at ab73d00 runs nnfs_read_file_option [ 0.12] hook: _ZN2nn2fs8ReadFileEPmNS0_10FileHandleElPvm at ab73d90 runs nnfs_read_file [ 0.12] hook: _ZN2nn2fs9WriteFileENS0_10FileHandleElPKvmRKNS0_11WriteOptionE at ab73e40 runs nnfs_write_file [ 0.12] hook: _ZN2nn2fs9FlushFileENS0_10FileHandleE at ab73f80 runs nnfs_flush_file [ 0.12] hook: _ZN2nn2fs11SetFileSizeENS0_10FileHandleEl at ab74070 runs nnfs_set_file_size [ 0.12] hook: _ZN2nn2fs11GetFileSizeEPlNS0_10FileHandleE at ab74170 runs nnfs_get_file_size [ 0.12] hook: _ZN2nn2fs15GetFileOpenModeENS0_10FileHandleE at ab74280 runs nnfs_get_file_open_mode [ 0.12] hook: _ZN2nn2fs10QueryRangeEPNS0_14QueryRangeInfoENS0_10FileHandleEll at ab74300 runs nnfs_query_range [ 0.12] hook: _ZN2nn2fs15InvalidateCacheENS0_10FileHandleE at ab743b0 runs nnfs_invalidate_cache [ 0.12] hook: _ZN2nn2fs20QueryUnpreparedRangeEPNS0_5RangeENS0_10FileHandleE at ab74460 runs nnfs_query_unprepared_range [ 0.12] hook: _ZN2nn2fs26QueryUnpreparedRangeDetailEPNS0_19UnpreparedRangeInfoENS0_10FileHandleE at ab74520 runs nnfs_query_unprepared_range_detail [ 0.12] hook: _ZN2nn2fs27QueryLazyLoadCompletionRateEPiNS0_10FileHandleEi at ab745f0 runs nnfs_query_lazy_load_completion_rate [ 0.12] hook: _ZN2nn2fs33ReadyLazyLoadFileForciblyForDebugENS0_10FileHandleEll at ab746d0 runs nnfs_ready_lazy_load_file [ 0.12] hook: _ZN2nn2fs10CreateFileEPKcl at ab74780 runs nnfs_create_file [ 0.12] hook: _ZN2nn2fs10DeleteFileEPKc at ab747a0 runs nnfs_delete_file [ 0.12] hook: _ZN2nn2fs15CreateDirectoryEPKc at ab74940 runs nnfs_create_directory [ 0.12] hook: _ZN2nn2fs15DeleteDirectoryEPKc at ab74ae0 runs nnfs_delete_directory [ 0.12] hook: _ZN2nn2fs26DeleteDirectoryRecursivelyEPKc at ab74c80 runs nnfs_delete_directory_recursively [ 0.12] hook: _ZN2nn2fs25CleanDirectoryRecursivelyEPKc at ab74e20 runs nnfs_clean_directory_recursively [ 0.12] hook: _ZN2nn2fs10RenameFileEPKcS2_ at ab74fc0 runs nnfs_rename_file [ 0.12] hook: _ZN2nn2fs15RenameDirectoryEPKcS2_ at ab75270 runs nnfs_rename_directory [ 0.12] hook: _ZN2nn2fs12GetEntryTypeEPNS0_18DirectoryEntryTypeEPKc at ab75520 runs nnfs_get_entry_type [ 0.12] hook: _ZN2nn2fs16GetFreeSpaceSizeEPlPKc at ab75720 runs nnfs_get_free_space_size [ 0.12] hook: _ZN2nn2fs8OpenFileEPNS0_10FileHandleEPKci at ab759d0 runs nnfs_open_file [ 0.12] hook: _ZN2nn2fs13OpenDirectoryEPNS0_15DirectoryHandleEPKci at ab75ce0 runs nnfs_open_directory [ 0.12] hook: _ZN2nn2fs6CommitEPKc at ab75f00 runs nnfs_commit [ 0.12] hook: _ZN2nn2fs14CommitSaveDataEPKc at ab760b0 runs nnfs_commit_save_data [ 0.13] hook: _ZN2nn2fs6CommitEPKPKci at ab760d0 runs nnfs_commit_names [ 0.13] hook: _ZN2nn2fs6CommitEPKcRKNS0_12CommitOptionE at ab77e40 runs nnfs_commit_option [ 0.13] hook: _ZN2nn2fs27GetFileTimeStampRawForDebugEPNS0_16FileTimeStampRawEPKc at ab78390 runs nnfs_get_file_time_stamp_raw [ 0.13] hook: _ZN2nn2fs10CreateFileEPKcli at ab78460 runs nnfs_create_file_option [ 0.13] hook: _ZN2nn2fs17GetTotalSpaceSizeEPlPKc at ab78620 runs nnfs_get_total_space_size [ 0.13] hook: _ZN2nn2fs19MountDeviceSaveDataEPKc at ab8b770 runs nnfs_mount_device_save_data [ 0.13] hook: _ZN2nn2fs9MountHostEPKcS2_ at aba5160 runs nnfs_mount_host [ 0.13] hook: _ZN2nn2fs9MountHostEPKcS2_RKNS0_15MountHostOptionE at aba5590 runs nnfs_mount_host_option [ 0.13] hook: _ZN2nn2fs13MountHostRootEv at aba5a20 runs nnfs_mount_host_root [ 0.13] hook: _ZN2nn2fs13MountHostRootERKNS0_15MountHostOptionE at aba5c50 runs nnfs_mount_host_root_option [ 0.13] hook: _ZN2nn2fs22QueryMountRomCacheSizeEPm at abac080 runs nnfs_query_mount_rom_cache_size [ 0.13] hook: _ZN2nn2fs22QueryMountRomCacheSizeEPmi at abac2c0 runs nnfs_query_mount_rom_cache_size_program [ 0.13] hook: _ZN2nn2fs8MountRomEPKcPvm at abac3f0 runs nnfs_mount_rom [ 0.13] hook: _ZN2nn2fs8MountRomEPKc at abac710 runs nnfs_mount_rom_name [ 0.13] hook: _ZN2nn2fs8MountRomEPKciPvm at abac860 runs nnfs_mount_rom_program [ 0.13] hook: _ZN2nn2fs28QueryMountRomOnFileCacheSizeEPmNS0_10FileHandleE at abad640 runs nnfs_query_mount_rom_on_file_cache_size [ 0.13] hook: _ZN2nn2fs14MountRomOnFileEPKcNS0_10FileHandleEPvm at abad820 runs nnfs_mount_rom_on_file [ 0.13] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_3ncm13ApplicationIdENS0_6UserIdE at abae040 runs nnfs_mount_save_data_read_only_user [ 0.13] hook: _ZN2nn2fs21MountTemporaryStorageEPKc at abae320 runs nnfs_mount_temporary_storage [ 0.13] hook: _ZN2nn2fs17MountCacheStorageEPKc at abae450 runs nnfs_mount_cache_storage [ 0.13] hook: _ZN2nn2fs17MountCacheStorageEPKci at abae580 runs nnfs_mount_cache_storage_index [ 0.13] hook: _ZN2nn2fs18DeleteCacheStorageEi at abb4d90 runs nnfs_delete_cache_storage [ 0.13] hook: _ZN2nn2fs19GetCacheStorageSizeEPlS1_i at abb4ef0 runs nnfs_get_cache_storage_size [ 0.13] hook: _ZN2nn2fs20OpenCacheStorageListEPNS0_22CacheStorageListHandleE at abb50a0 runs nnfs_open_cache_storage_list [ 0.13] hook: _ZN2nn2fs20ReadCacheStorageListEPiPNS0_16CacheStorageInfoENS0_22CacheStorageListHandleEi at abb51f0 runs nnfs_read_cache_storage_list [ 0.13] hook: _ZN2nn2fs21CloseCacheStorageListENS0_22CacheStorageListHandleE at abb5410 runs nnfs_close_cache_storage_list [ 0.13] hook: _ZN2nn2fs22GetSaveDataRestoreFlagEPbPKc at abb56c0 runs nnfs_get_save_data_restore_flag [ 0.13] hook: _ZN2nn2fs11MountSdCardEPKc at abb6e00 runs nnfs_mount_sd_card [ 0.13] hook: _ZN2nn2fs19MountSdCardForDebugEPKc at abb71e0 runs nnfs_mount_sd_card_for_debug [ 0.13] hook: _ZN2nn2fs16IsSdCardInsertedEv at abb7820 runs nnfs_is_sd_card_inserted [ 0.13] hook: _ZN2nn2fs29QueryMountSystemDataCacheSizeEPmNS_3ncm12SystemDataIdE at abb9fd0 runs nnfs_query_mount_system_data_cache_size [ 0.13] hook: _ZN2nn2fs15MountSystemDataEPKcNS_3ncm12SystemDataIdEPvm at abba180 runs nnfs_mount_system_data [ 0.13] hook: _ZN2nn2fs29EnableIndividualFileDataCacheEPKcPvm at abcc8a0 runs nnfs_enable_individual_file_data_cache [ 0.13] hook: _ZN2nn2fs30DisableIndividualFileDataCacheEPKc at abcca90 runs nnfs_disable_individual_file_data_cache [ 0.13] hook: _ZN2nn2ro22InitializeWithPortNameEPKc at ac0ad70 runs nnro_initialize_with_port_name [ 0.13] hook: _ZN2nn2ro10InitializeEv at ac0af60 runs nnro_initialize [ 0.13] hook: _ZN2nn2ro8FinalizeEv at ac0af70 runs nnro_finalize [ 0.13] hook: _ZN2nn2ro13GetBufferSizeEPmPKv at ac0b130 runs nnro_get_buffer_size [ 0.13] hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKv at ac0b160 runs nnro_register_module_info [ 0.13] hook: _ZN2nn2ro18RegisterModuleInfoEPNS0_16RegistrationInfoEPKvj at ac0b290 runs nnro_register_module_info_process [ 0.13] hook: _ZN2nn2ro20UnregisterModuleInfoEPNS0_16RegistrationInfoE at ac0b2d0 runs nnro_unregister_module_info [ 0.13] hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmi at ac0b3c0 runs nnro_load_module [ 0.13] hook: _ZN2nn2ro10LoadModuleEPNS0_6ModuleEPKvPvmib at ac0b690 runs nnro_load_module_check [ 0.13] hook: _ZN2nn2ro12LookupSymbolEPmPKc at ac0b6b0 runs nnro_lookup_symbol [ 0.13] hook: _ZN2nn2ro18LookupModuleSymbolEPmPKNS0_6ModuleEPKc at ac0b7b0 runs nnro_lookup_module_symbol [ 0.13] hook: _ZN2nn2ro12UnloadModuleEPNS0_6ModuleE at ac0b810 runs nnro_unload_module [ 0.13] hook: _ZN2nn5audio28RegisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at acb28b0 runs nnaudio_applet_user [ 0.13] hook: _ZN2nn5audio30UnregisterAppletResourceUserIdENS_6applet20AppletResourceUserIdE at acb2a70 runs nnaudio_applet_user [ 0.13] hook: _ZN2nn5audio19RequestSuspendAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at acb2ae0 runs nnaudio_applet_fade [ 0.13] hook: _ZN2nn5audio18RequestResumeAudioENS_6applet20AppletResourceUserIdENS_8TimeSpanE at acb2b50 runs nnaudio_applet_fade [ 0.15] hook: _ZN2nn5audio32GetAudioInputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at acb2bc0 runs nnaudio_applet_get_volume [ 0.15] hook: _ZN2nn5audio32SetAudioInputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at acb2c30 runs nnaudio_applet_set_volume [ 0.15] hook: _ZN2nn5audio33GetAudioOutputProcessMasterVolumeEPfNS_6applet20AppletResourceUserIdE at acb2cc0 runs nnaudio_applet_get_volume [ 0.15] hook: _ZN2nn5audio33SetAudioOutputProcessMasterVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at acb2d30 runs nnaudio_applet_set_volume [ 0.15] hook: _ZN2nn5audio33GetAudioOutputProcessRecordVolumeEPfNS_6applet20AppletResourceUserIdE at acb2dc0 runs nnaudio_applet_get_volume [ 0.15] hook: _ZN2nn5audio33SetAudioOutputProcessRecordVolumeENS_6applet20AppletResourceUserIdEfNS_8TimeSpanE at acb2e30 runs nnaudio_applet_set_volume [ 0.15] hook: _ZN2nn5audio27RequestSuspendAudioForDebugENS_6applet20AppletResourceUserIdE at acb2ec0 runs nnaudio_applet_user [ 0.15] hook: _ZN2nn5audio26RequestResumeAudioForDebugENS_6applet20AppletResourceUserIdE at acb3080 runs nnaudio_applet_user [ 0.15] hook: _ZN2nn5audio30GetAudioRendererWorkBufferSizeERKNS0_22AudioRendererParameterE at acb3100 runs nnaudio_get_renderer_work_buffer_size, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.15] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleERKNS0_22AudioRendererParameterEPvm at acb3200 runs nnaudio_open_renderer, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.15] hook: _ZN2nn5audio17OpenAudioRendererEPNS0_19AudioRendererHandleEPNS_2os11SystemEventERKNS0_22AudioRendererParameterEPvm at acb3570 runs nnaudio_open_renderer_event, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererParameter of line 22 [ 0.15] hook: _ZN2nn5audio18CloseAudioRendererENS0_19AudioRendererHandleE at acb3680 runs nnaudio_close_renderer [ 0.15] hook: _ZN2nn5audio18StartAudioRendererENS0_19AudioRendererHandleE at acb36f0 runs nnaudio_start_renderer [ 0.15] hook: _ZN2nn5audio17StopAudioRendererENS0_19AudioRendererHandleE at acb3710 runs nnaudio_stop_renderer [ 0.15] hook: _ZN2nn5audio26GetAudioRendererSampleRateENS0_19AudioRendererHandleE at acb3760 runs nnaudio_get_renderer_sample_rate [ 0.15] hook: _ZN2nn5audio27GetAudioRendererSampleCountENS0_19AudioRendererHandleE at acb37c0 runs nnaudio_get_renderer_sample_count [ 0.15] hook: _ZN2nn5audio30GetAudioRendererMixBufferCountENS0_19AudioRendererHandleE at acb3820 runs nnaudio_get_renderer_mix_buffer_count [ 0.15] hook: _ZN2nn5audio21GetAudioRendererStateENS0_19AudioRendererHandleE at acb3880 runs nnaudio_get_renderer_state [ 0.15] hook: _ZN2nn5audio26RequestUpdateAudioRendererENS0_19AudioRendererHandleEPKNS0_19AudioRendererConfigE at acb38e0 runs nnaudio_request_update_frames, the hook for sdk >= 9.0.0, with the layouts nn::audio::AudioRendererConfig of line 28 [ 0.15] hook: _ZN2nn5audio34SetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleEi at acb3c80 runs nnaudio_set_renderer_time_limit, the hook for sdk >= 3.0.0 [ 0.15] hook: _ZN2nn5audio34GetAudioRendererRenderingTimeLimitENS0_19AudioRendererHandleE at acb3cb0 runs nnaudio_get_renderer_time_limit [ 0.15] hook: _ZN2nn5audio29ExecuteAudioRendererRenderingENS0_19AudioRendererHandleE at acb3d00 runs nnaudio_execute_renderer [ 0.15] hook: _ZN2nn5audio19ListAudioDeviceNameEPNS0_15AudioDeviceNameEi at acb9e00 runs nnaudio_list_device_names [ 0.15] hook: _ZN2nn5audio25ListAudioOutputDeviceNameEPNS0_15AudioDeviceNameEi at acb9e90 runs nnaudio_list_device_names [ 0.15] hook: _ZN2nn5audio26SetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameEf at acb9f20 runs nnaudio_set_device_output_volume [ 0.15] hook: _ZN2nn5audio26GetAudioDeviceOutputVolumeEPKNS0_15AudioDeviceNameE at acba060 runs nnaudio_get_device_output_volume [ 0.15] hook: _ZN2nn5audio24GetActiveAudioDeviceNameEPNS0_15AudioDeviceNameE at acba0f0 runs nnaudio_get_active_device_name [ 0.15] hook: _ZN2nn5audio30GetActiveAudioOutputDeviceNameEPNS0_15AudioDeviceNameE at acba170 runs nnaudio_get_active_device_name [ 0.15] hook: _ZN2nn5audio38AcquireAudioDeviceNotificationForInputEPNS_2os11SystemEventE at acba1f0 runs nnaudio_acquire_device_input_event [ 0.15] hook: _ZN2nn5audio39AcquireAudioDeviceNotificationForOutputEPNS_2os11SystemEventE at acba2e0 runs nnaudio_acquire_device_output_event [ 0.15] hook: _ZN2nn5audio41GetActiveAudioDeviceChannelCountForOutputEv at acba3d0 runs nnaudio_get_active_device_channel_count [ 0.15] hook: _ZN2nn5audio25EnableDspUsageMeasurementEv at acba560 runs nnaudio_set_dsp_usage_measurement [ 0.15] hook: _ZN2nn5audio26DisableDspUsageMeasurementEv at acba5e0 runs nnaudio_set_dsp_usage_measurement [ 0.15] hook: _ZN2nn5audio11GetDspUsageEv at acba660 runs nnaudio_get_dsp_usage [ 0.15] hook: _ZN2nn5audio13ListAudioOutsEPNS0_12AudioOutInfoEi at acbb180 runs nnaudio_list_outs [ 0.15] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutERKNS0_17AudioOutParameterE at acbb230 runs nnaudio_open_default_out [ 0.15] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPKcRKNS0_17AudioOutParameterE at acbb260 runs nnaudio_open_out [ 0.15] hook: _ZN2nn5audio19OpenDefaultAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventERKNS0_17AudioOutParameterE at acbb490 runs nnaudio_open_default_out_event [ 0.15] hook: _ZN2nn5audio12OpenAudioOutEPNS0_8AudioOutEPNS_2os11SystemEventEPKcRKNS0_17AudioOutParameterE at acbb5b0 runs nnaudio_open_out_event [ 0.17] hook: _ZN2nn5audio13CloseAudioOutEPNS0_8AudioOutE at acbb6d0 runs nnaudio_close_out [ 0.17] hook: _ZN2nn5audio13StartAudioOutEPNS0_8AudioOutE at acbb7f0 runs nnaudio_start_out [ 0.17] hook: _ZN2nn5audio12StopAudioOutEPNS0_8AudioOutE at acbb880 runs nnaudio_stop_out [ 0.17] hook: _ZN2nn5audio16GetAudioOutStateEPKNS0_8AudioOutE at acbb900 runs nnaudio_get_out_state [ 0.17] hook: _ZN2nn5audio20AppendAudioOutBufferEPNS0_8AudioOutEPNS0_14AudioOutBufferE at acbba10 runs nnaudio_append_out_buffer [ 0.17] hook: _ZN2nn5audio25GetReleasedAudioOutBufferEPNS0_8AudioOutE at acbbb00 runs nnaudio_get_released_out_buffer [ 0.17] hook: _ZN2nn5audio22ContainsAudioOutBufferEPKNS0_8AudioOutEPKNS0_14AudioOutBufferE at acbbbb0 runs nnaudio_contains_out_buffer [ 0.17] hook: _ZN2nn5audio19RegisterBufferEventEPNS0_8AudioOutEPNS_2os11SystemEventE at acbbc80 runs nnaudio_register_buffer_event [ 0.17] hook: _ZN2nn5audio22GetAudioOutBufferCountEPKNS0_8AudioOutE at acbbd80 runs nnaudio_get_out_buffer_count [ 0.17] hook: _ZN2nn5audio28GetAudioOutPlayedSampleCountEPKNS0_8AudioOutE at acbbe40 runs nnaudio_get_out_played_sample_count [ 0.17] hook: _ZN2nn5audio20FlushAudioOutBuffersEPNS0_8AudioOutE at acbbf00 runs nnaudio_flush_out_buffers [ 0.17] hook: _ZN2nn5audio17SetAudioOutVolumeEPNS0_8AudioOutEf at acbbfc0 runs nnaudio_set_out_volume [ 0.17] hook: _ZN2nn5audio17GetAudioOutVolumeEPKNS0_8AudioOutE at acbc090 runs nnaudio_get_out_volume [ 0.17] hook: _ZN2nn5audio12ListAudioInsEPNS0_11AudioInInfoEi at acbc1a0 runs nnaudio_list_ins [ 0.17] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPKcRKNS0_16AudioInParameterE at acbc280 runs nnaudio_open_in [ 0.17] hook: _ZN2nn5audio18OpenDefaultAudioInEPNS0_7AudioInEPNS_2os11SystemEventERKNS0_16AudioInParameterE at acbc500 runs nnaudio_open_default_in_event [ 0.17] hook: _ZN2nn5audio11OpenAudioInEPNS0_7AudioInEPNS_2os11SystemEventEPKcRKNS0_16AudioInParameterE at acbc640 runs nnaudio_open_in_event [ 0.17] hooks: _ZN2nn5codec19HardwareOpusDecoder10InitializeEiiPvm in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.17] hook: _ZN2nn5codec29InitializeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeEiiPvmi at ad6a920 runs nncodec_hwopus_init_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.17] hook: _ZN2nn5codec19HardwareOpusDecoder8FinalizeEv at ad6aaa4 runs nncodec_hwopus_type_class_finalize, the hook for sdk >= 5.0.0, < 15.0.0 [ 0.17] hook: _ZN2nn5codec27FinalizeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at ad6aae0 runs codec_decoder_finalize [ 0.17] hook: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEiii at ad6ab20 runs nncodec_hwopus_work_size_option, the hook for sdk >= 12.0.0, < 16.0.0 [ 0.17] hooks: _ZN2nn5codec36GetHardwareOpusDecoderWorkBufferSizeEii in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.17] hook: _ZN2nn5codec33DecodeOpusInterleavedWithHardwareEPNS0_23HardwareOpusDecoderTypeEPmPiPsmPKvm at ad6ad90 runs nncodec_hwopus_decode_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.17] hook: _ZN2nn5codec24ResetHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at ad6aee0 runs codec_decoder_reset [ 0.17] hooks: _ZNK2nn5codec19HardwareOpusDecoder17GetWorkBufferSizeEii in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.17] hooks: _ZN2nn5codec19HardwareOpusDecoder17DecodeInterleavedEPmPiPsmPKvm in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.17] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder10InitializeEiiiiPKhPvm in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.17] hook: _ZN2nn5codec40InitializeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeEiiiiPKhPvmi at ad6af90 runs nncodec_hwopus_multi_init_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.17] hook: _ZN2nn5codec30HardwareOpusMultiStreamDecoder8FinalizeEv at ad6b168 runs nncodec_hwopus_type_class_multi_finalize, the hook for sdk >= 5.0.0, < 15.0.0 [ 0.17] hook: _ZN2nn5codec38FinalizeHardwareOpusMultiStreamDecoderEPNS0_34HardwareOpusMultiStreamDecoderTypeE at ad6b1a0 runs nncodec_hwopus_multi_finalize, the hook for sdk >= 5.0.0, < 23.0.0 [ 0.17] hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiiii at ad6b1e0 runs nncodec_hwopus_multi_work_size_option, the hook for sdk >= 12.0.0, < 16.0.0 [ 0.17] hook: _ZN2nn5codec47GetHardwareOpusMultiStreamDecoderWorkBufferSizeEiiii at ad6b2c0 runs nncodec_hwopus_multi_work_size, the hook for sdk >= 5.0.0, < 16.0.0 [ 0.17] hook: _ZN2nn5codec44DecodeOpusMultiStreamInterleavedWithHardwareEPNS0_34HardwareOpusMultiStreamDecoderTypeEPmPiPsmPKvm at ad6b3d0 runs nncodec_hwopus_multi_decode_timed, the hook for sdk >= 6.0.0, < 23.0.0 [ 0.17] hook: _ZNK2nn5codec30HardwareOpusMultiStreamDecoder17GetWorkBufferSizeEiiii at ad6b52c runs nncodec_hwopus_class_multi_work_size_option, the hook for sdk >= 12.0.0, < 15.0.0 [ 0.17] hooks: _ZN2nn5codec30HardwareOpusMultiStreamDecoder17DecodeInterleavedEPmPiPsmPKvm in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.17] hook: _ZN2nn2fs31QueryMountAddOnContentCacheSizeEPmi at ae22920 runs nnfs_query_mount_add_on_content_cache_size [ 0.17] hook: _ZN2nn2fs17MountAddOnContentEPKciPvm at ae22b50 runs nnfs_mount_add_on_content [ 0.17] hook: _ZN2nn2fs13MountSaveDataEPKcRKNS_7account3UidE at ae24cd0 runs nnfs_mount_save_data [ 0.18] hook: _ZN2nn2fs21MountSaveDataReadOnlyEPKcNS_13ApplicationIdERKNS_7account3UidE at ae24d50 runs nnfs_mount_save_data_read_only [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingERKNS_7account3UidE at ae24d90 runs nnfs_is_own_save_data_existing [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingEPbRKNS_7account3UidE at ae24e10 runs nnfs_is_own_save_data_existing_result [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingENS_13ApplicationIdERKNS_7account3UidE at ae24f30 runs nnfs_is_save_data_existing [ 0.18] hook: _ZN2nn2fs18IsSaveDataExistingEPbNS_13ApplicationIdERKNS_7account3UidE at ae24fc0 runs nnfs_is_save_data_existing_result [ 0.18] hook: _ZN2nn2fs14EnsureSaveDataERKNS_7account3UidE at ae250f0 runs nnfs_ensure_save_data [ 0.18] hook: _ZN2nn2fs14ExtendSaveDataERKNS_7account3UidEll at ae25590 runs nnfs_extend_save_data [ 0.18] hook: _ZN2nn2fs15GetSaveDataSizeEPlS1_RKNS_7account3UidE at ae257a0 runs nnfs_get_save_data_size [ 0.18] hook: _ZN2nn2fs18CreateCacheStorageEill at ae25bc0 runs nnfs_create_cache_storage [ 0.18] hook: _ZN2nn2fs24GetFileTimeStampForDebugEPNS0_13FileTimeStampEPKc at ae26d10 runs nnfs_get_file_time_stamp [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter10InitializeEPvmb in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilterD2Ev in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter8FinalizeEv in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter17GetContentVersionEv in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKcm in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKtm in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter19CheckProfanityWordsEPjjPPKDsm in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPcj in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPtj in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hooks: _ZN2nn3ngc15ProfanityFilter24MaskProfanityWordsInTextEPiPDsj in sdk isn't hooked: no declaration holds for its version (14.3.0) [ 0.18] hook: _ZN2nn3nsd35GetApplicationServerEnvironmentTypeEv at ae77450 runs nnnsd_server_environment_type [ 0.18] hook: _ZN2nn3nsd24GetEnvironmentIdentifierEPNS0_21EnvironmentIdentifierE at ae77600 runs nnnsd_get_environment_identifier [ 0.18] hook: _ZN2nn3nsd7ResolveEPNS0_4FqdnERKS1_ at ae77730 runs nnnsd_resolve [ 0.18] hook: _ZN2nn3nsd9ResolveExEPNS0_4FqdnERKS1_ at ae77750 runs nnnsd_resolve_ex [ 0.18] hook: _ZN2nn4pctl32CheckFreeCommunicationPermissionEb at ae80550 runs nnpctl_permitted [ 0.18] hook: _ZN2nn4pctl25TryBeginFreeCommunicationEb at ae805e0 runs nnpctl_permitted [ 0.18] hook: _ZN2nn4pctl28IsFreeCommunicationAvailableEv at ae80670 runs nnpctl_yes [ 0.18] hook: _ZN2nn4pctl20EndFreeCommunicationEv at ae806a0 runs nnpctl_success [ 0.18] hook: _ZN2nn4pctl20IsRestrictionEnabledEv at ae80d80 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl14GetSafetyLevelEv at ae80de0 runs nnpctl_none [ 0.18] hook: _ZN2nn4pctl24ConfirmSnsPostPermissionEv at ae80ea0 runs nnpctl_success [ 0.18] hook: _ZN2nn4pctl27CheckStereoVisionPermissionEb at ae80ee0 runs nnpctl_permitted [ 0.18] hook: _ZN2nn4pctl26GetStereoVisionRestrictionEv at ae80f70 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl40GetFreeCommunicationApplicationListCountEv at ae814e0 runs nnpctl_none [ 0.18] hook: _ZN2nn4pctl30IsRestrictionTemporaryUnlockedEv at ae81ad0 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl33IsRestrictedSystemSettingsEnteredEv at ae81b30 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl21GetRestrictedFeaturesEv at ae81b90 runs nnpctl_none [ 0.18] hook: _ZN2nn4pctl18IsPlayTimerEnabledEv at ae81cc0 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl25GetPlayTimerRemainingTimeEv at ae81d20 runs nnpctl_no_time [ 0.18] hook: _ZN2nn4pctl15IsPairingActiveEv at ae81d80 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl23IsRestrictedByPlayTimerEv at ae82720 runs nnpctl_no [ 0.18] hook: _ZN2nn4pctl10InitializeEv at ae82a80 runs nnpctl_initialize [ 0.18] hook: _ZN2nn2pl21RequestSharedFontLoadENS0_14SharedFontTypeE at ae87650 runs nnpl_request_shared_font_load [ 0.18] hook: _ZN2nn2pl22GetSharedFontLoadStateENS0_14SharedFontTypeE at ae876d0 runs nnpl_get_shared_font_load_state [ 0.18] hook: _ZN2nn2pl20GetSharedFontAddressENS0_14SharedFontTypeE at ae87760 runs nnpl_get_shared_font_address [ 0.18] hook: _ZN2nn2pl17GetSharedFontSizeENS0_14SharedFontTypeE at ae878f0 runs nnpl_get_shared_font_size [ 0.18] hook: _ZN2nn2pl30GetSharedFontInOrderOfPriorityEPiPNS0_14SharedFontTypeEPPKvPmiNS_8settings12LanguageCodeE at ae87980 runs nnpl_get_shared_font_in_order_of_priority [ 0.18] hook: _ZN2nn2pl39GetSharedFontInOrderOfPriorityForSystemEPiPNS0_23SharedFontTypeForSystemEPPKvPmiNS_8settings12LanguageCodeE at ae87ae0 runs nnpl_get_shared_font_in_order_of_priority_for_system [ 0.18] hook: _ZN2nn2pl13GetSharedFontEPiPNS0_14SharedFontDataEiNS_8settings12LanguageCodeE at ae87c40 runs nnpl_get_shared_font [ 0.18] hook: _ZN2nn5prepo28RequestImmediateTransmissionEv at ae8c440 runs nnprepo_request_immediate_transmission [ 0.18] hook: _ZN2nn5prepo21GetTransmissionStatusEPNS0_18TransmissionStatusE at ae8c610 runs nnprepo_get_transmission_status [ 0.20] hook: _ZN2nn5prepo12AddSessionIdEPNS0_10PlayReportEPKc at ae8ce50 runs nnprepo_add_session_id, the hook for sdk >= 10.0.0 [ 0.20] hook: _ZN2nn5prepo10PlayReport4SaveEv at ae8d810 runs nnprepo_save, the hook for sdk >= 9.0.0, < 15.0.0, with the layouts nn::prepo::PlayReport of line 11 [ 0.20] hook: _ZN2nn5prepo10PlayReport4SaveERKNS_7account3UidE at ae8da94 runs nnprepo_save_user, the hook for sdk >= 9.0.0, < 15.0.0, with the layouts nn::prepo::PlayReport of line 11 [ 0.20] hook: _ZN2nn5prepo6detail3ipc10InitializeEv at ae8e670 runs nnprepo_ipc_initialize [ 0.20] hook: _ZN2nn5prepo6detail3ipc8FinalizeEv at ae8eab0 runs nnprepo_ipc_finalize [ 0.20] hook: _ZN2nn4time28AdjustableNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at aeb3258 runs nntime_adjustable_network_get_current_time [ 0.20] hook: _ZN2nn4time28AdjustableNetworkSystemClock6AdjustEv at aeb32e0 runs nntime_adjustable_network_adjust [ 0.20] hook: _ZN2nn4time28AdjustableNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at aeb3338 runs nntime_adjustable_network_get_context [ 0.20] hook: _ZN2nn4time28AdjustableNetworkSystemClock3nowEv at aeb33cc runs nntime_adjustable_network_now [ 0.20] hook: _ZN2nn4time25AdjustableUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at aeb347c runs nntime_adjustable_user_get_current_time [ 0.20] hook: _ZN2nn4time25AdjustableUserSystemClock6AdjustEv at aeb34a0 runs nntime_adjustable_user_adjust [ 0.20] hook: _ZN2nn4time25AdjustableUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at aeb34f8 runs nntime_adjustable_user_get_context [ 0.20] hook: _ZN2nn4time25AdjustableUserSystemClock3nowEv at aeb353c runs nntime_adjustable_user_now [ 0.20] hook: _ZN2nn4time10InitializeEv at aeb3630 runs nntime_initialize [ 0.20] hook: _ZN2nn4time17InitializeForMenuEv at aeb3910 runs nntime_initialize_for_menu [ 0.20] hook: _ZN2nn4time19InitializeForSystemEv at aeb3930 runs nntime_initialize_for_system [ 0.20] hook: _ZN2nn4time19InitializeForRepairEv at aeb3950 runs nntime_initialize_for_repair [ 0.20] hook: _ZN2nn4time23InitializeForSystemUserEv at aeb3970 runs nntime_initialize_for_system_user [ 0.20] hook: _ZN2nn4time13IsInitializedEv at aeb3990 runs nntime_is_initialized [ 0.20] hook: _ZN2nn4time8FinalizeEv at aeb39d0 runs nntime_finalize [ 0.20] hook: _ZN2nn4time48CalculateStandardUserSystemClockDifferenceByUserERKNS0_13ClockSnapshotES3_ at aeb4620 runs nntime_user_difference [ 0.20] hook: _ZN2nn4time20CalculateSpanBetweenEPNS_8TimeSpanERKNS0_13ClockSnapshotES5_ at aeb46f0 runs nntime_span_between [ 0.20] hook: _ZN2nn4time20LoadLocationNameListEPiPNS0_12LocationNameEii at aeb47b0 runs nntime_load_location_name_list [ 0.20] hook: _ZN2nn4time25GetTotalLocationNameCountEv at aeb4850 runs nntime_total_location_name_count [ 0.20] hook: _ZN2nn4time21SetDeviceLocationNameERKNS0_12LocationNameE at aeb48f0 runs nntime_set_device_location_name [ 0.20] hook: _ZN2nn4time22GetTimeZoneRuleVersionEPNS0_19TimeZoneRuleVersionE at aeb49a0 runs nntime_get_time_zone_rule_version [ 0.20] hook: _ZN2nn4time37GetStandardUserSystemClockInitialYearEv at aeb4a30 runs nntime_initial_year [ 0.20] hook: _ZN2nn4time13ClockSnapshot29CreateWithStandardSystemClockEPS1_ at aeb5184 runs nntime_snapshot_create_standard [ 0.20] hook: _ZN2nn4time13ClockSnapshot31CreateWithAdjustableSystemClockEPS1_ at aeb5220 runs nntime_snapshot_create_adjustable [ 0.20] hook: _ZN2nn4time27EphemeralNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at aeb5b78 runs nntime_ephemeral_get_current_time [ 0.20] hook: _ZN2nn4time37GetEphemeralNetworkSystemClockContextEPNS0_18SystemClockContextE at aeb5c00 runs nntime_ephemeral_get_context [ 0.20] hook: _ZN2nn4time41SetEphemeralNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at aeb5c80 runs nntime_set_clock [ 0.20] hook: _ZN2nn4time37SetEphemeralNetworkSystemClockContextERKNS0_18SystemClockContextE at aeb5d00 runs nntime_set_clock [ 0.20] hook: _ZN2nn4time27EphemeralNetworkSystemClock3nowEv at aeb5d7c runs nntime_ephemeral_now [ 0.20] hook: _ZN2nn4time38SetStandardLocalSystemClockCurrentTimeERKNS0_9PosixTimeE at aeb5e20 runs nntime_set_clock [ 0.20] hook: _ZN2nn4time34SetStandardLocalSystemClockContextERKNS0_18SystemClockContextE at aeb5ea0 runs nntime_set_clock [ 0.20] hook: _ZN2nn4time26StandardNetworkSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at aeb5f1c runs nntime_network_get_current_time [ 0.20] hook: _ZN2nn4time26StandardNetworkSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at aeb5f60 runs nntime_network_get_context [ 0.20] hook: _ZN2nn4time26StandardNetworkSystemClock20IsAccuracySufficientEv at aeb5f9c runs nntime_is_accuracy_sufficient [ 0.20] hook: _ZN2nn4time26StandardNetworkSystemClock3nowEv at aeb6030 runs nntime_network_now [ 0.20] hook: _ZN2nn4time40SetStandardNetworkSystemClockCurrentTimeERKNS0_9PosixTimeE at aeb6090 runs nntime_set_clock [ 0.22] hook: _ZN2nn4time36SetStandardNetworkSystemClockContextERKNS0_18SystemClockContextE at aeb6110 runs nntime_set_clock [ 0.22] hook: _ZN2nn4time38GetStandardSteadyClockCurrentTimePointEPNS0_20SteadyClockTimePointE at aeb6190 runs nntime_steady_get_current_time_point [ 0.22] hook: _ZN2nn4time19StandardSteadyClock19GetCurrentTimePointEPNS0_20SteadyClockTimePointE at aeb61ec runs nntime_steady_get_current_time_point [ 0.22] hook: _ZN2nn4time19StandardSteadyClock3nowEv at aeb6248 runs nntime_steady_now [ 0.22] hook: _ZN2nn4time23StandardUserSystemClock14GetCurrentTimeEPNS0_9PosixTimeE at aeb6650 runs nntime_user_get_current_time [ 0.22] hook: _ZN2nn4time23StandardUserSystemClock21GetSystemClockContextEPNS0_18SystemClockContextE at aeb668c runs nntime_user_get_context [ 0.22] hook: _ZN2nn4time23StandardUserSystemClock3nowEv at aeb66c8 runs nntime_user_now [ 0.22] hook: _ZN2nn4time52SetStandardUserSystemClockAutomaticCorrectionEnabledEb at aeb6730 runs nntime_set_automatic_correction_enabled [ 0.22] hook: _ZN2nn4time51IsStandardUserSystemClockAutomaticCorrectionEnabledEv at aeb67d0 runs nntime_is_automatic_correction_enabled [ 0.22] hook: _ZN2nn4time21GetDeviceLocationNameEPNS0_12LocationNameE at aeb6810 runs nntime_get_device_location_name [ 0.22] hook: _ZN2nn4time16LoadTimeZoneRuleEPNS0_12TimeZoneRuleERKNS0_12LocationNameE at aeb68a0 runs nntime_load_time_zone_rule [ 0.22] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeERKNS0_12TimeZoneRuleE at aeb6900 runs nntime_to_calendar_time_rule [ 0.22] hook: _ZN2nn4time14ToCalendarTimeEPNS0_12CalendarTimeEPNS0_22CalendarAdditionalInfoERKNS0_9PosixTimeE at aeb69c0 runs nntime_to_calendar_time [ 0.22] hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeERKNS0_12TimeZoneRuleE at aeb6a80 runs nntime_to_posix_time_rule [ 0.22] hook: _ZN2nn4time11ToPosixTimeEPiPNS0_9PosixTimeEiRKNS0_12CalendarTimeE at aeb6b10 runs nntime_to_posix_time [ 0.22] hook: _ZN2nn4time6detail56GetStandardUserSystemClockAutomaticCorrectionUpdatedTimeEPNS0_20SteadyClockTimePointE at aeb7890 runs nntime_automatic_correction_updated_time [ 0.22] hook: _ZN2nn4time6detail35GetDeviceLocationNameAndUpdatedTimeEPNS0_12LocationNameEPNS0_20SteadyClockTimePointE at aeb7920 runs nntime_get_device_location_name_and_updated_time [ 0.22] hook: memcpy at b05f198 runs hook_memmove [ 0.22] hook: memmove at b05f4e0 runs hook_memmove [ 0.22] hook: memset at b05f790 runs hook_memset [ 0.22] hooks: 262 of the game's functions run the runtime's handlers [ 0.22] nvn: the runtime implements 675 NVN functions, and the game's NVN driver doesn't run [ 0.22] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 0.22] jit: compile thread 0 runs at Windows thread priority -1 [ 0.22] jit: 4 compile threads and the miss thread, 0 pcs of earlier runs queued [ 0.22] jit: compile thread 1 runs at Windows thread priority -1 [ 0.22] jit: the miss thread runs at Windows thread priority 0: it compiles what a game thread waits for [ 0.22] npdm: system resource 0 MB, cores 7, priorities ffffffff0000000 [ 0.22] jit: compile thread 3 runs at Windows thread priority -1 [ 0.22] jit: compile thread 2 runs at Windows thread priority -1 [ 0.22] acc: 1 user, playing as user 1 [ 0.22] game: 0100e870163ca000, version 1.0.1 [ 0.23] pl: the Japanese stand-in answers for the console font's private-use characters [ 0.23] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 0.24] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 0.24] pl: the Korean stand-in answers for the console font's private-use characters [ 0.24] pl: the extended stand-in answers for the console font's private-use characters [ 0.24] RomFS: the update's over the game's dump, read in place (6876.6 MB) [ 0.24] game: played with Update 1.0.1 [ 0.33] input: no SDL joysticks detected [ 0.34] video: SDL 3.4.18 on windows [ 0.45] controls=2 (Auto): hidden, the device has no touch screen [ 0.45] video: a window of 1280x720 pixels, the display's scale 1.25 [ 0.45] freedreno: tu_dont_reserve_descriptor_set=true, for the fifth descriptor set [ 0.52] vulkan: subgroups of 32 lanes, operations 0x7ff, stages 0x3fff: VOTE and SHFL use them in vertex, control, evaluation, geometry, fragment, compute programs [ 0.52] vulkan: a known problem the extension bans do not turn off: shaderFloat16 on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00): NVIDIA's driver gets FP16 math wrong on Ampere and newer GPUs by yuzu's account, which Eden still follows (yuzu 7277d7fe96 (2021-07-03); extension_bans.txt:64) [ 0.52] vulkan: a known problem the extension bans do not turn off: shaderDenormPreserveFloat16 on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00): NVIDIA's driver lets a DenormPreserve for 16 bits keep 32-bit denormals too, over a DenormFlushToZero for 32 bits (vkd3d-proton device.c:10180; extension_bans.txt:66) [ 0.52] vulkan: a known problem the extension bans do not turn off: vkCmdClearAttachments on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00): NVIDIA's driver can lock the GPU up clearing part of a multisampled target, several clears in one command buffer (Dolphin DriverDetails.cpp:116; extension_bans.txt:141) [ 0.52] vulkan: VK_ANDROID_external_memory_android_hardware_buffer: off (the driver has it not) [ 0.52] vulkan: VK_EXT_attachment_feedback_loop_dynamic_state: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_attachment_feedback_loop_layout: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_blend_operation_advanced: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_calibrated_timestamps: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_conditional_rendering: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_conservative_rasterization: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_custom_border_color: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_depth_clip_control: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_depth_range_unrestricted: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_descriptor_buffer: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_descriptor_heap: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_device_fault: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_extended_dynamic_state: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.52] vulkan: VK_EXT_extended_dynamic_state2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.52] vulkan: VK_EXT_extended_dynamic_state3: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_external_memory_dma_buf: off (the driver has it not) [ 0.52] vulkan: VK_EXT_external_memory_host: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_fragment_shader_interlock: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_graphics_pipeline_library: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_map_memory_placed: off (the driver has it not) [ 0.52] vulkan: VK_EXT_memory_budget: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_mesh_shader: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_pipeline_creation_feedback: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.52] vulkan: VK_EXT_pipeline_robustness: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_post_depth_coverage: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_present_timing: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_primitive_topology_list_restart: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_provoking_vertex: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_robustness2: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_sample_locations: on (auto: the driver has it, and no ban holds) [ 0.52] vulkan: VK_EXT_shader_atomic_float: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_EXT_shader_demote_to_helper_invocation: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.53] vulkan: VK_EXT_shader_object: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_EXT_subgroup_size_control: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.53] vulkan: VK_EXT_transform_feedback: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_EXT_vertex_attribute_divisor: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_EXT_vertex_input_dynamic_state: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_GOOGLE_display_timing: off (the driver has it not) [ 0.53] vulkan: VK_KHR_calibrated_timestamps: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_cooperative_matrix: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_dynamic_rendering: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.53] vulkan: VK_KHR_dynamic_rendering_local_read: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_extended_flags: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_external_memory_fd: off (the driver has it not) [ 0.53] vulkan: VK_KHR_format_feature_flags2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.53] vulkan: VK_KHR_index_type_uint8: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_load_store_op_none: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_maintenance4: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.53] vulkan: VK_KHR_maintenance5: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_maintenance8: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_map_memory2: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_pipeline_library: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_portability_subset: off (the driver has it not) [ 0.53] vulkan: VK_KHR_present_id: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_present_id2: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_present_wait: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_present_wait2: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_shader_clock: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_shader_maximal_reconvergence: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_swapchain: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_synchronization2: on (auto: the driver has it, and no ban holds; core in Vulkan 1.3, which the renderer runs this device at) [ 0.53] vulkan: VK_KHR_video_decode_av1: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_video_decode_h264: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_video_decode_queue: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_KHR_video_queue: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_NV_device_diagnostic_checkpoints: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_NV_fragment_coverage_to_color: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_NV_framebuffer_mixed_samples: on (auto: the driver has it, and no ban holds) [ 0.53] vulkan: VK_VALVE_shader_mixed_float_dot_product: off (the driver has it not) [ 0.53] vulkan: the device discrete, the CPU maps a small window of its memory; guest buffers copied (vk_memory=auto), uma_memory=auto; VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed no [ 0.53] vulkan: the restart index restarts lists as it does strips, and patch lists (VK_EXT_primitive_topology_list_restart) [ 0.53] vulkan: fragment inputs are the driver's interpolation (NVIDIA's keeps the console's precision) [ 0.53] vulkan: mesh draws use VK_EXT_mesh_shader with task shaders [ 0.53] vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce RTX 4070 (NVIDIA, 621.24, driver version 621.24.00) [ 0.53] vulkan: graphics pipeline libraries on: a new pipeline links the parts of its shaders, each compiled once, and is optimized in the background; dynamic pre-rasterization state: polygon mode, depth clamp, provoking vertex, conservative rasterization, patch control points, depth range [ 0.53] vulkan: a depth range of -1 to 1 is the device's (VK_EXT_depth_clip_control, as dynamic state) [ 0.53] vulkan: vk_descriptors_mode=3 (Automatic) is 0, descriptor sets, on this GPU, which has memory of its own [ 0.53] vulkan: dynamic texture offsets use native maintenance8 sampling [ 0.53] vulkan: HMMA runs on the device's cooperative matrices, 16x16x16 a product, shared memory's own fragments after the program's [ 0.53] vulkan: an SM86 compute program's HMMA: the device's cooperative matrices where a program's blocks are whole warps and their fragments fit in shared memory, else A by quad broadcasts, B by shuffles, the products unpacked to f32 [ 0.60] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a texture with holes in its mapping with memory where it is mapped (sparse residency of 2D and 3D images) [ 0.60] vulkan: graphics descriptors use sets [ 0.60] vulkan: astc_mode=3 (BC7 at load): ASTC textures are encoded as BC7 as they load, a quarter of RGBA8's memory [ 0.60] vulkan: ASTC textures (native_astc=1, the GPU samples no ASTC, astc_mode=3): encoded again on the GPU: ASTC as BC7 [ 0.60] vulkan: ETC2 and EAC textures (native_etc2=1, the GPU samples no ETC2): decoded on the GPU: ETC2 RGB to RGBA8, ETC2 RGB8A1 to RGBA8, ETC2 RGBA8 to RGBA8, EAC R11 to R16, EAC RG11 to RG16 [ 0.60] vulkan: BCn textures (native_bc=1, the GPU samples BCn, ETC2 not sampled): sampled as the game's blocks: BC1, BC2, BC3, BC4, BC5, BC6H, BC7 [ 0.60] vulkan: the driver that runs: NVIDIA, 621.24 (driver ID 4) [ 0.60] vulkan: the Vulkan 1.3 way: synchronization2, dynamic rendering and the extended dynamic state are core [ 0.60] vulkan: NVIDIA GeForce RTX 4070, Vulkan 1.4.357, driver 9b460000, graphics queue family 0, compute 2 (separate family) [ 0.60] vulkan: a draw that samples a target it writes at its own pixel reads the pixel as it was before the draw, from a capture in a fragment interlock (vendor 10de, NVIDIA: interlock where it has it, fragment shader interlock yes, dynamic rendering local read yes) [ 0.60] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 0.81] vulkan: swapchain 1280x720, 3 images, presents timed, fifo [ 0.81] vulkan: render targets at 4.00x [ 0.81] vulkan: the BC7 cache ~\AppData\Roaming\scarletnx\cache\recompiled\0100E870163CA000\shader_cache\0100E870163CA000_0100E870163CA800v65536.vkbc7 holds 0 levels of 0 MB [ 0.81] vulkan: pipeline cache loaded (15696 KB) [ 0.82] vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own [ 0.82] memory: GPU engines keep their results, guest memory is trapped until the CPU needs it (page protection and an exception handler, landing in place) [ 0.82] renderer: Vulkan [ 0.82] vulkan: pipeline_threads=32: 32 workers make the new pipelines, of 16 CPUs: 2 at the system's normal priority, 30 at its low one (below normal) [ 0.84] vulkan: 589 shaders and 434 pipelines of earlier runs with NVIDIA (driver d4-10de-00002786) loaded from ~\AppData\Roaming\scarletnx\cache\recompiled\0100E870163CA000\shader_cache\0100E870163CA000_0100E870163CA800v65536.d4-10de-00002786.vkshaders in 21 ms, the pipelines to be made in the background, and 0 compute pipelines made (0 could not be); 0 shaders of the game's own programs in ~\AppData\Roaming\scarletnx\cache\recompiled\0100E870163CA000\shader_cache\0100E870163CA000_0100E870163CA800v65536.d4-10de-00002786.vkshipped [ 0.84] vulkan: The game's files were already checked by an earlier run [ 0.84] vulkan: the game's own shaders: 0 translated new, 0 in ~\AppData\Roaming\scarletnx\cache\recompiled\0100E870163CA000\shader_cache\0100E870163CA000_0100E870163CA800v65536.d4-10de-00002786.vkshipped, in 0 ms; 0 large ones queued to warm their parts [ 0.85] prepare: 34 ms before the game started (0 shaders translated from its files, 434 of 434 pipelines of earlier runs made), not shown, as it was quick [ 0.85] main thread: entry abd03c0, stack 1300001000 (1024 KiB), priority 44, core 0 [ 0.86] kernel: thread 80 let go of core 0 in a memory SVC to wait for the renderer, the first time [ 0.86] vulkan: swapchain 1263x1276, 3 images, presents timed, fifo [ 0.87] vulkan: the on-screen controls' atlas is 1024x352 [ 0.87] heap: 3226 MB requested (result 0) [ 0.88] nn::fs: the RomFS mounts natively (tables of 212 and 164152 bytes) [ 0.88] nn::fs: MountRom("main") native [ 0.96] nvn: the game's driver answers API 55.15 and GPU code 1.5 to 1.16, 84 items in all from its code [ 0.96] nvn: the game's NVN API 55.15 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 0.96] nvn: device 1100e9e010 initialized, flags 0x100 [ 0.96] nvn: depth mode near = 0 [ 0.96] nvn: window origin upper left [ 0.96] nvdrv: syncpt_alloc -> 20 [ 0.96] nvdrv: syncpt_alloc -> 21 [ 0.96] nvn: queue 1100ea1050 initialized (replay 1) [ 0.96] nvn: sampler pool 1100ea1030: 4093 descriptors at GPU 421a00000 [ 0.96] nvn: texture pool 1100ea1010: 32765 descriptors at GPU 421a1ffa0 [ 0.96] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 0.98] audren: the first update, revision REV11 [ 0.98] nvn: the first texture of format 0x9a (target 1, 1920x1080) [ 0.99] nvn: window 1142b9b488: 3 textures, first 1920x1080 format 0x9a, SDR, present interval 2 [ 1.00] nvdrv: syncpt_alloc -> 22 [ 1.00] audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 2 channels, 480-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM [ 1.00] audio: queued 960 bytes of guest PCM [ 1.01] fs: storage reads of up to 65536 bytes that go on where the thread's last one ended take a console's time from here, 8000000 bytes a second (this one 65536 bytes, 8192 us) [ 1.07] nvn: the first texture of format 0x1 (target 1, 1920x1080) [ 1.09] nvn: first present, texture 0 of window 1142b9b488 [ 1.09] vulkan: the staging ring is in memory type 2, not cached (vk_stage_memory=0) [ 1.09] vulkan: descriptor pools of 1024 sets, 64 of them with texture arrays of 256 elements: 21632 uniform and 18432 storage buffers, 98304 combined image samplers, 8192 storage images, 8192 texel buffers, 2048 sampled images [ 1.10] vulkan: write tracking on (caches skip unchanged memory) [ 1.10] vulkan: the buffer cache keeps guest memory by page: sparse buffers of 1 GiB, 128 at most, with memory in granules of 64 KiB (vk_buffer_pages=1) [ 1.10] audio: queued nonzero guest PCM (s16 peak 3434) [ 1.19] nvn: 256 KiB of the runtime's memory carry command records past the game's command memory [ 1.47] vulkan: swapchain 2538x1276, 3 images, presents timed, fifo [ 1.47] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (3045 KB), 7 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 7/0/0 ms [ 2.02] nvn: the first texture of format 0x48 (target 1, 256x256) [ 2.02] nvn: the first texture of format 0x45 (target 1, 128x128) [ 2.02] nvn: the first texture of format 0x41 (target 1, 128x128) [ 2.02] nvn: the first texture of format 0x44 (target 1, 128x128) [ 5.37] nvn: the first texture of format 0x9c (target 1, 32x64) [ 5.86] perf: 26.2 frames a second over 5.0 s (131 shown in all) [ 10.86] perf: 27.8 frames a second over 5.0 s (270 shown in all) [ 11.09] audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 2 channels, 480-frame buffer; the game gives 48000 Hz, 6 channels, signed 16-bit PCM, mixed to 2 channels here [ 11.09] audio: audio out 1143c58348: 6 channels at 48000 Hz, 16-bit [ 11.09] audio: queued 12288 bytes of guest PCM [ 15.87] perf: 28.7 frames a second over 5.0 s (414 shown in all) [ 20.89] perf: 28.7 frames a second over 5.0 s (558 shown in all) [ 22.31] cpu: 599 presents in 21.19 s (28.3 fps): 19 of the game's threads ran 9.77 s on the host's processors (46% of one, 16.30 ms a present), the whole process 10.94 s (52%); the busiest: thread 80 'MainThread' 7.50 s, thread 0 1.06 s, thread 96 'RenderingThread' 0.55 s, thread 90 'PoolThread' 0.41 s, thread 91 'AsyncIOSystem' 0.22 s [ 22.31] cpu: in those 21.19 s, 27774 SVCs (1311 a second): 0x34 WaitForAddress 9738, 0x0b SleepThread 3881, 0x10 GetCurrentProcessorNumber 3490, 0x35 SignalToAddress 2332, 0x0d SetThreadPriority 1956, 0x1b ArbitrateUnlock 1439; 0 calls the dispatch table had no code for (RtAPI.miss) [ 22.31] vulkan: 1200 draws, 0 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (8 ms); 0 reads past queued releases (0 samples counts written on the GPU); 1800 descriptor sets written, 600 reused (4 descriptor pools, 0 sets with texture arrays taken from them); 0 draws kept the last one's shaders and pipeline (0 checked), 600 its targets [ 22.31] vulkan: 0 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 6 render targets made, 1437 texture uploads (1430 MB), 0 of them some blocks alone (0 MB); 1 frames over 50 ms in the last 600, the slowest 53 ms [ 22.31] vulkan: pipeline libraries: 161 pre-rasterization and 428 fragment shader parts made (161 and 428 from the cache, 91 and 125 ms), 1 vertex input and 19 fragment output parts (0 ms); 434 links (9 ms); 434 optimized pipelines made in the background (44 ms) [ 22.31] vulkan: 0 new pipelines of draws waited 0 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 22.31] vulkan: the BC7 cache gave 0 levels and took 0 new; its file holds 0 MB (started over 0 times at 8192 MB) [ 22.31] vulkan: 434 pipelines of earlier runs made in the background (0 from the cache), 0 still to make [ 22.31] vulkan: memory used and budgeted: heap 0 1356 of 10987 MB (1235 ours, 1161 of it allocated), heap 1 347 of 15577 MB (296 ours, 80 of it allocated), heap 2 214 of 171 MB (0 ours, 0 of it allocated) [ 22.31] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 387.2/0.0/0.0 in 9, render targets 765.0/0.0/0.0 in 6, buffer cache 0.2/0.0/0.0 in 3, kept results 0.0/0.0/0.0 in 44, rings 0.0/80.0/0.0 in 5, conversions 8.0/0.0/0.0 in 1, overlay 1.5/0.2/0.0 in 3 [ 22.31] vulkan: device memory: 1531.5 MB in 12 blocks, 289.4 MB of it free inside them (73.6 MB of that in heap 0); 0.0 MB allocated under no owner; 0.0 MB of freed memory waits for its frames [ 22.31] vulkan: allocations given device memory of their own since the last report: 0 for their size, 0 asked for or required by the driver, 9 the driver would rather have so, 0 with no room in a block [ 22.31] vulkan: device memory blocks since the last report: 11 made ahead of their first request, 3 made by a request on its own thread [ 22.31] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 3 blocks of 88.0 MB with 14.4 MB handed out, 1 of them empty, the largest free piece in the others 6.8 MB; 9 allocations with 1147.5 MB of their own [ 22.31] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 6 blocks of 248.0 MB with 80.2 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 22.31] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 2 blocks of 48.0 MB with 0.0 MB handed out, 1 of them empty, the largest free piece in the others 16.0 MB; 0 allocations with 0.0 MB of their own [ 22.31] vulkan: the driver allocated 25 blocks (1636 MB) in 16.2 ms, the longest 3.5 ms, 3 of a millisecond or more, 13 (12.4 ms) inside the renderer's work; it freed 3 in 1.4 ms, the longest 0.7 ms, 0 (0.0 ms) inside the renderer's work [ 22.31] vulkan: kept results in use: 43 of copies (0.0 MB); 0 freed buffers in the pool (0.0 MB); let go since the last report after under 8 presents 0, under 120 5, under 1200 0, longer 0 [ 22.31] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 5 freed buffers let go [ 22.31] vulkan: caches: 6 render targets (765 MB, 0 parked), 6 textures (4 MB), 0 buffers (0 MB); 1282 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 22.31] vulkan: textures by the game's texture objects: 3 at the address of a live object (1 MB), 0 inside a live object (0 MB), 3 dead with no live object at their address (3 MB). The game has 533 live objects at 533 addresses [ 22.31] vulkan: 0 textures made again after the cache evicted them (0 MB of guest memory loaded again, 0 MB of images), 0 of them since the last report. The cache evicted 1 textures in all [ 22.31] vulkan: since the last report the cache evicted 0 textures unused for under 60 presents, 0 for 60 to 299, 1 for 300 to 1199, 0 for longer; of those made again 0 came back under 60 presents after they went, 0 after 60 to 299, 0 after 300 to 1199, 0 later [ 22.31] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again, 0 drawn two times, 0 feedback draws kept in place), 0 through a copy; 599 copies of targets written [ 22.31] vulkan: 1800 rendering passes, 0 clear commands, 600 attachments cleared and 0 left undefined by their load op; 0 buffers filled ahead of the passes [ 22.31] vulkan: 600 passes (33%) ended at cmd.c:1013 [ 22.31] vulkan: 600 passes (33%) ended at renderer.c:321 [ 22.31] vulkan: 600 passes (33%) ended at renderer.c:978 [ 22.31] vulkan: 2 finishes (100%, 9 ms) at renderer.c:572 [ 22.31] vulkan: 3 waits for a fence (2.0 ms): sparse binds, the mirror's granules and landings [ 22.31] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 19.9 leaves of 4 MiB a present (0.14 ms), the checks 0.1 (0.00 ms, and 0.0 the scanner had) [ 22.31] vulkan: GPU-owned guest memory landed for the CPU 3 times (0 for the runtime's own access, 0 for a read of the game's code, 3 for a write of it), render targets written back for an engine 0 times; block linear targets watched 6 times, published for a CPU access 0 times and at a release 0 times [ 23.09] nvn: the first texture of format 0x35 (target 1, 1920x1080) [ 23.09] nvn: the first texture of format 0x29 (target 1, 1920x1080) [ 23.10] nvn: the first texture of format 0x2a (target 1, 482x272) [ 23.10] nvn: the first texture of format 0x12 (target 1, 1920x1080) [ 23.10] nvn: the first texture of format 0xa (target 1, 512x512) [ 23.10] nvn: the first texture of format 0x33 (target 1, 512x512) [ 23.12] vulkan: draw owner 0x80000000 counts samples passed, with occlusion queries [ 23.17] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 8 render targets made, 17 texture uploads (22694 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 23.17] vulkan: frame resource CPU: image allocation 10 ms (31 calls) [ 23.17] vulkan: frame resource CPU: target reload 6 ms (6 calls) [ 24.09] vulkan: a 918 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 4 texture uploads (57 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 24.50] vulkan: a 365 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 14 texture uploads (5354 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 24.66] vulkan: a 124 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 25.11] audio: queued nonzero guest PCM (s16 peak 1) [ 25.23] nn::fs: MountSaveData("sav0") native [ 25.24] vulkan: a 74 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 1 texture uploads (1024 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 25.89] perf: 20.2 frames a second over 5.0 s (659 shown in all) [ 28.68] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 30.89] perf: 29.2 frames a second over 5.0 s (805 shown in all) [ 35.91] perf: 29.3 frames a second over 5.0 s (952 shown in all) [ 36.45] nvn: 512 KiB of the runtime's memory carry command records past the game's command memory [ 40.91] perf: 29.2 frames a second over 5.0 s (1098 shown in all) [ 44.37] cpu: 600 presents in 22.06 s (27.2 fps): 18 of the game's threads ran 4.20 s on the host's processors (19% of one, 7.01 ms a present), the whole process 5.62 s (25%); the busiest: thread 80 'MainThread' 1.81 s, thread 100 'NxThread' 1.03 s, thread 94 'FMOD mixer thread' 0.61 s, thread 96 'RenderingThread' 0.53 s, thread 90 'PoolThread' 0.12 s [ 44.37] cpu: in those 22.06 s, 30335 SVCs (1375 a second): 0x34 WaitForAddress 8968, 0x35 SignalToAddress 7824, 0x0b SleepThread 5839, 0x21 SendSyncRequest 2962, 0x0d SetThreadPriority 1306, 0x18 WaitSynchronization 1040; 0 calls the dispatch table had no code for (RtAPI.miss) [ 44.37] vulkan: 50748 draws, 1 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (8 ms); 0 reads past queued releases (0 samples counts written on the GPU); 84635 descriptor sets written, 6857 reused (4 descriptor pools, 0 sets with texture arrays taken from them); 17749 draws kept the last one's shaders and pipeline (0 checked), 49165 its targets [ 44.37] vulkan: 2 shaders translated (0 ms), 1 pipelines made (0 from the cache, 18 ms making, 18 ms waited for), 15 render targets made, 1690 texture uploads (1468 MB), 189 of them some blocks alone (0 MB); 6 frames over 50 ms in the last 600, the slowest 918 ms [ 44.37] vulkan: pipeline libraries: 162 pre-rasterization and 429 fragment shader parts made (161 and 428 from the cache, 106 and 129 ms), 1 vertex input and 19 fragment output parts (0 ms); 435 links (9 ms); 435 optimized pipelines made in the background (52 ms) [ 44.37] vulkan: 1 new pipelines of draws waited 0 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 44.37] vulkan: the BC7 cache gave 0 levels and took 0 new; its file holds 0 MB (started over 0 times at 8192 MB) [ 44.37] vulkan: 434 pipelines of earlier runs made in the background (0 from the cache), 0 still to make [ 44.37] vulkan: memory used and budgeted: heap 0 2379 of 10987 MB (2258 ours, 2163 of it allocated), heap 1 347 of 15577 MB (296 ours, 80 of it allocated), heap 2 214 of 171 MB (0 ours, 0 of it allocated) [ 44.37] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 411.4/0.0/0.0 in 62, render targets 1723.6/0.0/0.0 in 15, buffer cache 7.3/0.0/0.0 in 2326, kept results 1.7/0.0/0.0 in 99, rings 0.0/80.0/0.0 in 5, conversions 16.0/0.0/0.0 in 1, queries 0.0/0.0/0.0 in 1 [ 44.37] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): overlay 1.5/0.2/0.0 in 3 [ 44.37] vulkan: device memory: 2554.1 MB in 22 blocks, 310.5 MB of it free inside them (94.7 MB of that in heap 0); 1.9 MB allocated under no owner; 0.0 MB of freed memory waits for its frames [ 44.37] vulkan: allocations given device memory of their own since the last report: 0 for their size, 0 asked for or required by the driver, 9 the driver would rather have so, 0 with no room in a block [ 44.37] vulkan: device memory blocks since the last report: 2 made ahead of their first request, 0 made by a request on its own thread [ 44.37] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 4 blocks of 152.0 MB with 57.3 MB handed out, 1 of them empty, the largest free piece in the others 16.9 MB; 18 allocations with 2106.1 MB of their own [ 44.37] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 6 blocks of 248.0 MB with 80.2 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 44.37] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 2 blocks of 48.0 MB with 0.0 MB handed out, 1 of them empty, the largest free piece in the others 16.0 MB; 0 allocations with 0.0 MB of their own [ 44.37] vulkan: the driver allocated 11 blocks (1087 MB) in 4.8 ms, the longest 0.9 ms, 0 of a millisecond or more, 9 (4.1 ms) inside the renderer's work; it freed 1 in 0.5 ms, the longest 0.5 ms, 0 (0.0 ms) inside the renderer's work [ 44.37] vulkan: kept results in use: 53 of copies (0.4 MB); 45 freed buffers in the pool (1.3 MB); let go since the last report after under 8 presents 153, under 120 16, under 1200 1, longer 0 [ 44.37] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 72 freed buffers let go [ 44.37] vulkan: caches: 15 render targets (1723 MB, 0 parked), 59 textures (28 MB), 2276 buffers (4 MB); 2284 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 44.37] vulkan: textures by the game's texture objects: 49 at the address of a live object (28 MB), 1 inside a live object (0 MB), 9 dead with no live object at their address (0 MB). The game has 696 live objects at 696 addresses [ 44.37] vulkan: 0 textures made again after the cache evicted them (0 MB of guest memory loaded again, 0 MB of images), 0 of them since the last report. The cache evicted 12 textures in all [ 44.37] vulkan: since the last report the cache evicted 0 textures unused for under 60 presents, 0 for 60 to 299, 11 for 300 to 1199, 0 for longer; of those made again 0 came back under 60 presents after they went, 0 after 60 to 299, 0 after 300 to 1199, 0 later [ 44.37] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again, 0 drawn two times, 0 feedback draws kept in place), 0 through a copy; 1199 copies of targets written [ 44.37] vulkan: 15240 rendering passes, 2089 clear commands, 5336 attachments cleared and 1 left undefined by their load op; 2484 buffers filled ahead of the passes [ 44.37] vulkan: 6939 passes (52%) ended at renderer.c:321 [ 44.37] vulkan: 5204 passes (39%) ended at surface.c:312 [ 44.37] vulkan: 1180 passes (9%) ended at cmd.c:1013 [ 44.37] vulkan: 74 passes (1%) ended at renderer.c:978 [ 44.37] vulkan: 21 passes (0%) ended at texture.c:1213 [ 44.37] vulkan: 18 passes (0%) ended at dma.c:223 [ 44.37] vulkan: 2 passes (0%) ended at surface.c:854 [ 44.37] vulkan: 2 passes (0%) ended at texture.c:2244 [ 44.37] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 50.6 leaves of 4 MiB a present (0.24 ms), the checks 0.1 (0.01 ms, and 0.0 the scanner had) [ 44.37] vulkan: GPU-owned guest memory landed for the CPU 3 times (0 for the runtime's own access, 0 for a read of the game's code, 3 for a write of it), render targets written back for an engine 0 times; block linear targets watched 11 times, published for a CPU access 0 times and at a release 0 times [ 45.91] perf: 29.2 frames a second over 5.0 s (1244 shown in all) [ 50.92] perf: 29.5 frames a second over 5.0 s (1392 shown in all) [ 55.11] vulkan: a 132 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 55.92] perf: 28.6 frames a second over 5.0 s (1535 shown in all) [ 56.04] vulkan: a 59 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 58.81] vulkan: a 51 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/11/0 ms [ 59.21] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 59.28] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 60.11] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 60.18] vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 60.25] vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 60.32] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 60.94] perf: 30.1 frames a second over 5.0 s (1686 shown in all) [ 61.75] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 63.21] vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 63.62] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 63.88] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 64.73] nvn: 1800 presents, 1800 submissions [ 64.73] cpu: 600 presents in 20.36 s (29.5 fps): 21 of the game's threads ran 5.19 s on the host's processors (25% of one, 8.65 ms a present), the whole process 6.36 s (31%); the busiest: thread 80 'MainThread' 1.83 s, thread 96 'RenderingThread' 1.28 s, thread 103 'NxThread' 0.55 s, thread 0 0.44 s, thread 94 'FMOD mixer thread' 0.42 s [ 64.73] cpu: in those 20.36 s, 33112 SVCs (1627 a second): 0x34 WaitForAddress 8641, 0x35 SignalToAddress 7553, 0x0b SleepThread 5081, 0x21 SendSyncRequest 3751, 0x10 GetCurrentProcessorNumber 1771, 0x0d SetThreadPriority 1592; 0 calls the dispatch table had no code for (RtAPI.miss) [ 64.73] vulkan: 82578 draws, 1 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (8 ms); 0 reads past queued releases (0 samples counts written on the GPU); 140127 descriptor sets written, 9926 reused (4 descriptor pools, 0 sets with texture arrays taken from them); 28605 draws kept the last one's shaders and pipeline (0 checked), 79158 its targets [ 64.73] vulkan: 2 shaders translated (0 ms), 1 pipelines made (0 from the cache, 18 ms making, 18 ms waited for), 15 render targets made, 2565 texture uploads (1849 MB), 198 of them some blocks alone (0 MB); 13 frames over 50 ms in the last 600, the slowest 132 ms [ 64.73] vulkan: pipeline libraries: 162 pre-rasterization and 429 fragment shader parts made (161 and 428 from the cache, 106 and 129 ms), 1 vertex input and 19 fragment output parts (0 ms); 435 links (9 ms); 435 optimized pipelines made in the background (52 ms) [ 64.73] vulkan: 1 new pipelines of draws waited 0 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 64.73] vulkan: the BC7 cache gave 0 levels and took 0 new; its file holds 0 MB (started over 0 times at 8192 MB) [ 64.73] vulkan: 434 pipelines of earlier runs made in the background (0 from the cache), 0 still to make [ 64.73] vulkan: memory used and budgeted: heap 0 2379 of 10987 MB (2258 ours, 2161 of it allocated), heap 1 347 of 15577 MB (296 ours, 96 of it allocated), heap 2 214 of 171 MB (0 ours, 0 of it allocated) [ 64.73] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 412.5/0.0/0.0 in 55, render targets 1723.6/0.0/0.0 in 15, buffer cache 6.3/0.0/0.0 in 1467, kept results 0.2/0.1/0.0 in 50, rings 0.0/96.0/0.0 in 6, conversions 16.0/0.0/0.0 in 1, queries 0.0/0.0/0.0 in 1 [ 64.73] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): overlay 1.5/0.2/0.0 in 3 [ 64.73] vulkan: device memory: 2554.1 MB in 22 blocks, 296.6 MB of it free inside them (96.8 MB of that in heap 0); 1.1 MB allocated under no owner; 0.0 MB of freed memory waits for its frames [ 64.73] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 4 blocks of 152.0 MB with 55.2 MB handed out, 1 of them empty, the largest free piece in the others 16.9 MB; 18 allocations with 2106.1 MB of their own [ 64.73] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 6 blocks of 248.0 MB with 96.2 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 64.73] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 2 blocks of 48.0 MB with 0.1 MB handed out, 1 of them empty, the largest free piece in the others 15.9 MB; 0 allocations with 0.0 MB of their own [ 64.73] vulkan: kept results in use: 49 of copies (0.2 MB); 0 freed buffers in the pool (0.0 MB); let go since the last report after under 8 presents 8, under 120 11, under 1200 3, longer 0 [ 64.73] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 49 freed buffers let go [ 64.73] vulkan: caches: 15 render targets (1723 MB, 0 parked), 52 textures (29 MB), 1362 buffers (3 MB); 2282 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 64.73] vulkan: textures by the game's texture objects: 35 at the address of a live object (20 MB), 12 inside a live object (7 MB), 5 dead with no live object at their address (1 MB). The game has 1124 live objects at 1124 addresses [ 64.73] vulkan: 0 textures made again after the cache evicted them (0 MB of guest memory loaded again, 0 MB of images), 0 of them since the last report. The cache evicted 24 textures in all [ 64.73] vulkan: since the last report the cache evicted 0 textures unused for under 60 presents, 0 for 60 to 299, 12 for 300 to 1199, 0 for longer; of those made again 0 came back under 60 presents after they went, 0 after 60 to 299, 0 after 300 to 1199, 0 later [ 64.73] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again, 0 drawn two times, 0 feedback draws kept in place), 0 through a copy; 1799 copies of targets written [ 64.73] vulkan: 24643 rendering passes, 2399 clear commands, 8112 attachments cleared and 1 left undefined by their load op; 3585 buffers filled ahead of the passes [ 64.73] vulkan: 5393 passes (57%) ended at renderer.c:321 [ 64.73] vulkan: 2798 passes (30%) ended at surface.c:312 [ 64.73] vulkan: 908 passes (10%) ended at cmd.c:1013 [ 64.73] vulkan: 294 passes (3%) ended at renderer.c:978 [ 64.73] vulkan: 6 passes (0%) ended at texture.c:2244 [ 64.73] vulkan: 3 passes (0%) ended at dma.c:223 [ 64.73] vulkan: 1 passes (0%) ended at texture.c:1213 [ 64.73] vulkan: 1 waits for a fence (0.1 ms): sparse binds, the mirror's granules and landings [ 64.73] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 38.9 leaves of 4 MiB a present (0.19 ms), the checks 0.0 (0.00 ms, and 0.0 the scanner had) [ 64.73] vulkan: GPU-owned guest memory landed for the CPU 4 times (0 for the runtime's own access, 1 for a read of the game's code, 3 for a write of it), render targets written back for an engine 0 times; block linear targets watched 11 times, published for a CPU access 0 times and at a release 0 times [ 64.91] vulkan: a 66 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 64.98] vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 65.88] vulkan: a 61 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 65.94] perf: 29.8 frames a second over 5.0 s (1835 shown in all) [ 65.95] vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 66.01] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 66.49] vulkan: a 71 ms frame: 0 shaders translated (0 ms), 1 pipelines made (0 ms waited for), 1 render targets made, 11 texture uploads (680 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 66.61] vulkan: a 121 ms frame: 0 shaders translated (0 ms), 0 pipelines made (11 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 66.68] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 68.31] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 69.91] vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 69.98] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 70.05] vulkan: a 59 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 70.12] vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 70.96] perf: 29.3 frames a second over 5.0 s (1982 shown in all) [ 71.21] fs: the commit of the save in ~/AppData/Roaming/scarletnx/save/user.0a84b18af81efa09fccd8033ec79d37e/0100E870163CA000 stopped: Acesso negado (Windows error 5). Its last commit (0) is as it was [ 71.35] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (1350 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 71.73] nvn: 1024 KiB of the runtime's memory carry command records past the game's command memory [ 71.76] vulkan: a 103 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 186 texture uploads (47612 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 71.77] nvn: 2048 KiB of the runtime's memory carry command records past the game's command memory [ 75.96] perf: 29.2 frames a second over 5.0 s (2128 shown in all) [ 80.97] perf: 29.3 frames a second over 5.0 s (2275 shown in all) [ 85.21] cpu: 600 presents in 20.48 s (29.3 fps): 20 of the game's threads ran 9.22 s on the host's processors (45% of one, 15.36 ms a present), the whole process 13.72 s (67%); the busiest: thread 80 'MainThread' 3.16 s, thread 96 'RenderingThread' 2.58 s, thread 94 'FMOD mixer thread' 1.77 s, thread 103 'NxThread' 1.28 s, thread 90 'PoolThread' 0.17 s [ 85.21] cpu: in those 20.48 s, 51728 SVCs (2525 a second): 0x34 WaitForAddress 17346, 0x35 SignalToAddress 16459, 0x0b SleepThread 5435, 0x21 SendSyncRequest 3593, 0x1b ArbitrateUnlock 2022, 0x1a ArbitrateLock 1807; 0 calls the dispatch table had no code for (RtAPI.miss) [ 85.21] vulkan: 742003 draws, 1 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (8 ms); 0 reads past queued releases (0 samples counts written on the GPU); 1049192 descriptor sets written, 131800 reused (9 descriptor pools, 0 sets with texture arrays taken from them); 584895 draws kept the last one's shaders and pipeline (0 checked), 736150 its targets [ 85.21] vulkan: 5 shaders translated (1 ms), 5 pipelines made (0 from the cache, 62 ms making, 61 ms waited for), 16 render targets made, 6077 texture uploads (2428 MB), 1377 of them some blocks alone (4 MB); 15 frames over 50 ms in the last 600, the slowest 121 ms [ 85.21] vulkan: 1 of those shaders translated again, to hold more of their draws' constant buffer words as constants [ 85.21] vulkan: pipeline libraries: 162 pre-rasterization and 433 fragment shader parts made (161 and 428 from the cache, 106 and 172 ms), 1 vertex input and 19 fragment output parts (0 ms); 439 links (9 ms); 439 optimized pipelines made in the background (88 ms) [ 85.21] vulkan: 5 new pipelines of draws waited 0 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 85.21] vulkan: the BC7 cache gave 0 levels and took 0 new; its file holds 0 MB (started over 0 times at 8192 MB) [ 85.21] vulkan: 434 pipelines of earlier runs made in the background (0 from the cache), 0 still to make [ 85.21] vulkan: memory used and budgeted: heap 0 2716 of 10987 MB (2593 ours, 2485 of it allocated), heap 1 353 of 15577 MB (296 ours, 96 of it allocated), heap 2 214 of 171 MB (0 ours, 0 of it allocated) [ 85.21] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 706.3/0.0/0.0 in 618, render targets 1739.6/0.0/0.0 in 16, buffer cache 18.7/0.0/0.0 in 5132, kept results 0.6/0.1/0.0 in 58, rings 0.0/96.0/0.0 in 6, conversions 16.0/0.0/0.0 in 1, queries 0.0/0.0/0.0 in 1 [ 85.21] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): overlay 1.5/0.2/0.0 in 3 [ 85.21] vulkan: device memory: 2889.6 MB in 27 blocks, 308.1 MB of it free inside them (108.4 MB of that in heap 0); 2.5 MB allocated under no owner; 0.0 MB of freed memory waits for its frames [ 85.21] vulkan: allocations given device memory of their own since the last report: 0 for their size, 0 asked for or required by the driver, 2 the driver would rather have so, 0 with no room in a block [ 85.21] vulkan: device memory blocks since the last report: 3 made ahead of their first request, 0 made by a request on its own thread [ 85.21] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 7 blocks of 344.0 MB with 235.6 MB handed out, 1 of them empty, the largest free piece in the others 44.0 MB; 20 allocations with 2249.6 MB of their own [ 85.21] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 6 blocks of 248.0 MB with 96.2 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 85.21] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 2 blocks of 48.0 MB with 0.1 MB handed out, 1 of them empty, the largest free piece in the others 15.9 MB; 0 allocations with 0.0 MB of their own [ 85.21] vulkan: the driver allocated 5 blocks (336 MB) in 1.6 ms, the longest 0.4 ms, 0 of a millisecond or more, 2 (0.6 ms) inside the renderer's work; it freed 0 in 0.0 ms, the longest 0.0 ms, 0 (0.0 ms) inside the renderer's work [ 85.21] vulkan: kept results in use: 57 of copies (0.6 MB); 0 freed buffers in the pool (0.0 MB); let go since the last report after under 8 presents 73, under 120 0, under 1200 8, longer 0 [ 85.22] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 43 freed buffers let go [ 85.22] vulkan: caches: 16 render targets (1739 MB, 0 parked), 613 textures (180 MB), 4894 buffers (3 MB); 2608 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 85.22] vulkan: textures by the game's texture objects: 471 at the address of a live object (161 MB), 65 inside a live object (12 MB), 77 dead with no live object at their address (5 MB). The game has 1095 live objects at 1095 addresses [ 85.22] vulkan: 4 textures made again after the cache evicted them (1 MB of guest memory loaded again, 1 MB of images), 4 of them since the last report. The cache evicted 53 textures in all [ 85.22] vulkan: since the last report the cache evicted 0 textures unused for under 60 presents, 0 for 60 to 299, 29 for 300 to 1199, 0 for longer; of those made again 4 came back under 60 presents after they went, 0 after 60 to 299, 0 after 300 to 1199, 0 later [ 85.22] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again, 0 drawn two times, 0 feedback draws kept in place), 0 through a copy; 2983 copies of targets written [ 85.22] vulkan: 50381 rendering passes, 5128 clear commands, 14425 attachments cleared and 1 left undefined by their load op; 9080 buffers filled ahead of the passes [ 85.22] vulkan: 15724 passes (61%) ended at renderer.c:321 [ 85.22] vulkan: 6030 passes (23%) ended at surface.c:312 [ 85.22] vulkan: 2368 passes (9%) ended at cmd.c:1013 [ 85.22] vulkan: 848 passes (3%) ended at texture.c:2244 [ 85.22] vulkan: 539 passes (2%) ended at renderer.c:978 [ 85.22] vulkan: 220 passes (1%) ended at texture.c:1213 [ 85.22] vulkan: 9 passes (0%) ended at dma.c:223 [ 85.22] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 65.9 leaves of 4 MiB a present (0.31 ms), the checks 0.2 (0.01 ms, and 0.0 the scanner had) [ 85.22] vulkan: GPU-owned guest memory landed for the CPU 4 times (0 for the runtime's own access, 1 for a read of the game's code, 3 for a write of it), render targets written back for an engine 0 times; block linear targets watched 13 times, published for a CPU access 0 times and at a release 0 times [ 85.99] perf: 29.5 frames a second over 5.0 s (2423 shown in all) [ 90.34] nvn: 4096 KiB of the runtime's memory carry command records past the game's command memory [ 91.00] perf: 29.3 frames a second over 5.0 s (2570 shown in all) [ 96.01] perf: 29.4 frames a second over 5.0 s (2717 shown in all) [ 101.02] perf: 29.3 frames a second over 5.0 s (2864 shown in all) [ 105.64] cpu: 600 presents in 20.43 s (29.4 fps): 18 of the game's threads ran 10.58 s on the host's processors (52% of one, 17.63 ms a present), the whole process 18.09 s (89%); the busiest: thread 80 'MainThread' 3.97 s, thread 96 'RenderingThread' 3.27 s, thread 94 'FMOD mixer thread' 2.11 s, thread 103 'NxThread' 1.11 s, thread 90 'PoolThread' 0.08 s [ 105.64] cpu: in those 20.43 s, 53223 SVCs (2605 a second): 0x34 WaitForAddress 19072, 0x35 SignalToAddress 18472, 0x0b SleepThread 4583, 0x21 SendSyncRequest 3000, 0x1a ArbitrateLock 2616, 0x1b ArbitrateUnlock 2616; 0 calls the dispatch table had no code for (RtAPI.miss) [ 105.64] vulkan: 1975628 draws, 1 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (8 ms); 0 reads past queued releases (0 samples counts written on the GPU); 2926648 descriptor sets written, 300399 reused (11 descriptor pools, 0 sets with texture arrays taken from them); 1632622 draws kept the last one's shaders and pipeline (0 checked), 1967080 its targets [ 105.64] vulkan: 5 shaders translated (1 ms), 5 pipelines made (0 from the cache, 62 ms making, 61 ms waited for), 16 render targets made, 10201 texture uploads (2698 MB), 3594 of them some blocks alone (12 MB); 0 frames over 50 ms in the last 600, the slowest 37 ms [ 105.64] vulkan: 1 of those shaders translated again, to hold more of their draws' constant buffer words as constants [ 105.64] vulkan: pipeline libraries: 162 pre-rasterization and 433 fragment shader parts made (161 and 428 from the cache, 106 and 172 ms), 1 vertex input and 19 fragment output parts (0 ms); 439 links (9 ms); 439 optimized pipelines made in the background (88 ms) [ 105.64] vulkan: 5 new pipelines of draws waited 0 ms for a worker (0 ms of it with every worker busy and one or more on an optimized pipeline), the longest 0 ms; 1 worker(s) at most on optimized pipelines [ 105.64] vulkan: the BC7 cache gave 0 levels and took 0 new; its file holds 0 MB (started over 0 times at 8192 MB) [ 105.64] vulkan: 434 pipelines of earlier runs made in the background (0 from the cache), 0 still to make [ 105.64] vulkan: memory used and budgeted: heap 0 2716 of 10987 MB (2593 ours, 2477 of it allocated), heap 1 355 of 15577 MB (296 ours, 96 of it allocated), heap 2 214 of 171 MB (0 ours, 0 of it allocated) [ 105.64] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): textures 696.9/0.0/0.0 in 559, render targets 1739.6/0.0/0.0 in 16, buffer cache 19.2/0.0/0.0 in 8143, kept results 0.8/0.1/0.0 in 65, rings 0.0/96.0/0.0 in 6, conversions 16.0/0.0/0.0 in 1, queries 0.0/0.0/0.0 in 1 [ 105.64] vulkan: memory by owner (MB of the device, of the host, of the heap, in allocations): overlay 1.5/0.2/0.0 in 3 [ 105.64] vulkan: device memory: 2889.6 MB in 27 blocks, 315.5 MB of it free inside them (115.8 MB of that in heap 0); 3.8 MB allocated under no owner; 0.0 MB of freed memory waits for its frames [ 105.64] vulkan: device memory of type 1 (heap 0, the GPU's) for buffers and images: 7 blocks of 344.0 MB with 228.2 MB handed out, 1 of them empty, the largest free piece in the others 19.8 MB; 20 allocations with 2249.6 MB of their own [ 105.64] vulkan: device memory of type 2 (heap 1, mapped) for buffers and images: 6 blocks of 248.0 MB with 96.2 MB handed out, 1 of them empty, the largest free piece in the others 48.0 MB; 0 allocations with 0.0 MB of their own [ 105.64] vulkan: device memory of type 3 (heap 1, mapped, cached) for buffers and images: 2 blocks of 48.0 MB with 0.1 MB handed out, 1 of them empty, the largest free piece in the others 15.9 MB; 0 allocations with 0.0 MB of their own [ 105.64] vulkan: kept results in use: 64 of copies (0.8 MB); 0 freed buffers in the pool (0.0 MB); let go since the last report after under 8 presents 123, under 120 21, under 1200 5, longer 0 [ 105.64] vulkan: kept results left alone for 120 presents: 0 landed in guest memory for the budget (0.0 MB), 48 freed buffers let go [ 105.64] vulkan: caches: 16 render targets (1739 MB, 0 parked), 554 textures (170 MB), 7924 buffers (5 MB); 2600 of 10987 MB in use as they count it, 0 MB freed for the budget so far; 0 MB of textures freed so far because the game ended them [ 105.64] vulkan: textures by the game's texture objects: 467 at the address of a live object (157 MB), 29 inside a live object (5 MB), 58 dead with no live object at their address (7 MB). The game has 1095 live objects at 1095 addresses [ 105.64] vulkan: 10 textures made again after the cache evicted them (1 MB of guest memory loaded again, 1 MB of images), 6 of them since the last report. The cache evicted 266 textures in all [ 105.64] vulkan: since the last report the cache evicted 0 textures unused for under 60 presents, 0 for 60 to 299, 213 for 300 to 1199, 0 for longer; of those made again 0 came back under 60 presents after they went, 6 after 60 to 299, 0 after 300 to 1199, 0 later [ 105.64] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again, 0 drawn two times, 0 feedback draws kept in place), 0 through a copy; 4783 copies of targets written [ 105.64] vulkan: 89609 rendering passes, 9373 clear commands, 24070 attachments cleared and 1 left undefined by their load op; 13854 buffers filled ahead of the passes [ 105.64] vulkan: 22725 passes (58%) ended at renderer.c:321 [ 105.64] vulkan: 10186 passes (26%) ended at surface.c:312 [ 105.64] vulkan: 4056 passes (10%) ended at cmd.c:1013 [ 105.64] vulkan: 1585 passes (4%) ended at texture.c:2244 [ 105.64] vulkan: 600 passes (2%) ended at renderer.c:978 [ 105.64] vulkan: 64 passes (0%) ended at texture.c:1213 [ 105.64] vulkan: 11 passes (0%) ended at dma.c:223 [ 105.64] vulkan: 1 passes (0%) ended at buffer.c:3357 [ 105.64] vulkan: write scans over 600 presents: 1.0 epochs a present; the scanner 94.1 leaves of 4 MiB a present (0.42 ms), the checks 0.0 (0.01 ms, and 0.0 the scanner had) [ 105.64] vulkan: GPU-owned guest memory landed for the CPU 4 times (0 for the runtime's own access, 1 for a read of the game's code, 3 for a write of it), render targets written back for an engine 0 times; block linear targets watched 13 times, published for a CPU access 0 times and at a release 0 times [ 106.02] perf: 29.4 frames a second over 5.0 s (3011 shown in all) [ 107.91] vulkan: 1 of a frame slot's 2 descriptor pools went, none of its last 512 uses reaching them: 10 pools left in all [ 111.04] perf: 29.3 frames a second over 5.0 s (3158 shown in all) [ 116.06] perf: 29.3 frames a second over 5.0 s (3305 shown in all) [ 121.06] perf: 29.4 frames a second over 5.0 s (3452 shown in all) [ 124.74] jit: 0 AOT variants, 0 leaders, 0 hits, 0 misses, 3 images [ 124.74] jit: 0 batches compiled 0 pcs (0 failed, 0 still queued, 0 batches dropped by memory changes), 0 functions, 0 instructions, 39 KiB of code, 0.00 s compiling, 0 units loaded from ~\AppData\Roaming\scarletnx\cache\recompiled\0100E870163CA000\0100E870163CA000_0100E870163CA800v65536.jitcache [ 124.74] kernel: over 124.7 s, cores 0: 18% held, 0.1 s waited for; 1: 11% held, 0.7 s waited for; 2: 9% held, 0.1 s waited for; 3: 0% held, 0.0 s waited for; 4: 0% held, 0.0 s waited for; 5: 0% held, 0.0 s waited for; [ 124.74] kernel: core 0: 0 hand-offs to a waiter of better priority over 10 ms late, the latest 5.7 ms by thread 91 [ 124.74] kernel: core 1: 1 hand-offs to a waiter of better priority over 10 ms late, the latest 13.3 ms by thread 91 [ 124.74] kernel: core 2: 1 hand-offs to a waiter of better priority over 10 ms late, the latest 24.1 ms by thread 91 [ 124.74] kernel: 29 times a thread in a memory SVC let go of its core to wait for the renderer [ 124.74] kernel: core 0 held by thread 80 'MainThread' prio 44 for 17% of the run [ 124.74] kernel: core 0 held by thread 90 'PoolThread' prio 44 for 0% of the run [ 124.74] kernel: core 0 held by thread 104 'NxThread' prio 44 for 0% of the run [ 124.74] kernel: core 1 held by thread 94 'FMOD mixer thread' prio 36 for 5% of the run [ 124.74] kernel: core 1 held by thread 103 'NxThread' prio 44 for 3% of the run [ 124.74] kernel: core 1 held by thread 91 'AsyncIOSystem' prio 51 for 0% of the run [ 124.74] kernel: core 2 held by thread 96 'RenderingThread' prio 44 for 8% of the run [ 124.74] kernel: core 2 held by thread 95 'FMOD stream thread' prio 32 for 0% of the run [ 124.74] kernel: core 2 held by thread 82 'SystemNotificationsThread' prio 59 for 0% of the run [ 124.74] kernel: thread 103 'NxThread' prio 44 core 1 mask 2 waited 0.58 s for its core in 487 waits [ 124.74] kernel: thread 90 'PoolThread' prio 44 core 0 mask 7 waited 0.11 s for its core in 1911 waits [ 124.74] kernel: thread 96 'RenderingThread' prio 44 core 2 mask 4 waited 0.05 s for its core in 1454 waits [ 124.74] kernel: thread 95 'FMOD stream thread' prio 32 core 2 mask 4 waited 0.04 s for its core in 1124 waits [ 124.74] kernel: thread 91 'AsyncIOSystem' prio 51 core 1 mask 7 waited 0.03 s for its core in 165 waits [ 124.74] kernel: thread 94 'FMOD mixer thread' prio 36 core 1 mask 2 waited 0.01 s for its core in 454 waits [ 124.74] kernel: thread 80 'MainThread' prio 44 core 0 mask 1 waited 0.01 s for its core in 409 waits [ 124.74] Exit.