ScarletNX main de92932-dirty (clang 23.1.4, Windows x86_64) Message: vulkan: could not complete ownership readback == ~\0100ECD018EBE000.log == [ 0.00] ScarletNX - 0100ECD018EBE000 [ 0.00] build: ScarletNX main de92932-dirty (clang 23.1.4, Windows x86_64) [ 0.00] system: Windows 11 26H2 (10.0.26300), AMD Ryzen 7 9800X3D 8-Core Processor, 8 threads, 31 GB RAM [ 0.00] fs: ExeFS and RomFS read from the dump ~\Paper Mario The Thousand-Year Door [0100ECD018EBE000][v0][BASE].nsp (5204.0 MB mapped) [ 0.00] fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB [ 0.00] memory: 4 KiB host pages, views are copies (no alias pool) [ 0.01] Loaded rtld at 0x8000000 [ 0.02] Loaded main at 0x8005000 [ 0.02] Loaded subsdk0 at 0xa61e000 [ 0.03] Loaded sdk at 0xacc8000 [ 0.03] symbols: 32990 functions named [ 0.03] hooks: the module calls the functions of the 544 symbols the hooks name through their dispatch slots, and every other function directly (route list 0cbeb8b9dddeed16, this runtime's too) [ 0.03] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 0.03] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 0.03] hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) [ 0.04] hooks: module sdk, SDK 15.3.2 [ 0.04] hook: memcpy at b24efb0 runs hook_memmove [ 0.04] hook: memmove at b24f2f0 runs hook_memmove [ 0.04] hook: memset at b24f5a0 runs hook_memset [ 0.04] hooks: 3 of the game's functions run the runtime's handlers [ 0.04] nvn: the runtime implements 539 NVN functions, and the game's NVN driver doesn't run [ 0.04] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 0.04] jit: 4 compile threads, 14 pcs of earlier runs queued [ 0.04] npdm: system resource 8 MB, cores 7, priorities ffffffff0000000 [ 0.04] acc: 1 user, playing as user 1 [ 0.04] time: the time zone is Etc/GMT-9 (UTC+09) [ 0.04] game: 0100ecd018ebe000, version 1.0.0 [ 0.04] pl: the Japanese stand-in answers for the console font's private-use characters [ 0.05] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 0.05] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 0.05] pl: the Korean stand-in answers for the console font's private-use characters [ 0.05] pl: the extended stand-in answers for the console font's private-use characters [ 0.05] RomFS: the dump's, read in place (5175.5 MB) [ 0.44] input: gamepad Nintendo Switch Pro Controller (id 2, GUID 0500b7e67e0500000920000000006803, switchpro) [ 0.44] input: device path \\?\HID#{00001124-0000-1000-8000-00805f9b34fb}_VID&0002057e_PID&2009#b&1aaf62d&5&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}, 6 axes, 16 buttons, mapping 0500b7e67e0500000920000000006803,*,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,misc1:b11,crc:e6b7,platform:Windows, [ 0.47] input: enabled accelerometer sensor on Nintendo Switch Pro Controller [ 0.47] input: enabled gyroscope sensor on Nintendo Switch Pro Controller [ 0.48] video: SDL 3.4.18 on windows [ 0.93] vulkan: native ASTC textures were asked for, but the GPU can't sample ASTC: they are decoded to RGBA8 [ 0.93] vulkan: native ETC2 textures were asked for, but the GPU can't sample ETC2: they are decoded [ 0.93] vulkan: the device discrete, the CPU maps all of its memory (resizable BAR); guest buffers copied (vk_memory=auto); VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed no [ 0.93] vulkan: graphics descriptor buffers supported, disabled [ 0.97] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding) [ 0.97] vulkan: the driver that runs: NVIDIA, 621.01 (driver ID 4) [ 0.97] vulkan: NVIDIA GeForce RTX 4090, Vulkan 1.4.357, driver 9b404000, graphics queue family 0, compute 2 (separate family) [ 0.97] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 0.98] vulkan: swapchain 1280x720, 4 images, presents timed, mailbox [ 0.98] vulkan: pipeline cache loaded (5831 KB) [ 0.98] vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own [ 0.98] memory: no traps on this host: GPU engines land their results in guest memory at their fence [ 0.98] renderer: Vulkan [ 1.02] vulkan: 263 shaders and 350 pipelines of earlier runs loaded from ~\0100ECD018EBE000.vkshaders in 36 ms, the pipelines to be made in the background; 0 shaders of the game's own programs in ~\0100ECD018EBE000.vkshipped [ 1.02] vulkan: The game's files were already checked by an earlier run [ 1.02] vulkan: the game's own shaders: 0 translated new, 0 in ~\0100ECD018EBE000.vkshipped, in 1 ms [ 1.03] prepare: 49 ms before the game started (0 shaders translated from its files, 350 of 350 pipelines of earlier runs made), not shown, as it was quick [ 1.03] main thread: entry 8000000, stack 1300001000 (1024 KiB), priority 44, core 0 [ 1.08] nvn: the game's driver answers API 55.15 and GPU code 1.5 to 1.16, 19 items in all from its code [ 1.08] nvn: the game's NVN API 55.15 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 1.08] nvn: device 159f24008 initialized, flags 0 [ 1.08] nvn: depth mode near = 0 [ 1.08] nvn: the first texture of format 0x25 (target 1, 1920x1080) [ 1.08] nvn: window 159f270b8: 2 textures, first 1920x1080 format 0x25, present interval 1 [ 1.08] nvn: queue 159f27708 initialized (replay 1) [ 1.08] nvn: sampler pool 159f2b350: 512 descriptors at GPU 400000000 [ 1.08] nvn: texture pool 159f2b390: 33024 descriptors at GPU 400004000 [ 1.08] nvn: the first texture of format 0x3d (target 1, 1600x900) [ 1.08] nvn: the first texture of format 0x35 (target 1, 1600x900) [ 1.08] nvn: the first texture of format 0x3f (target 1, 1600x900) [ 1.08] nvn: the first texture of format 0x32 (target 1, 1920x1080) [ 1.18] nvn: the first texture of format 0x1 (target 1, 8x8) [ 1.18] audren: the first update, revision REV11 [ 1.23] audio: SDL wasapi output opened on 스피커(Sound BlasterX G6) (48000 Hz, 2 channels, signed 16-bit PCM) [ 1.23] audio: queued 960 bytes of guest PCM [ 2.01] nvn: window crop 0,0 1920x1080 [ 2.02] nvn: the first texture of format 0x49 (target 1, 1024x1024) [ 2.02] nvn: the first texture of format 0x4b (target 4, 1024x1024) [ 2.02] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 2.02] nvn: present interval 2 [ 2.02] nvn: first present, texture 0 of window 159f270b8 [ 2.03] vulkan: write tracking on (caches skip unchanged memory) [ 2.04] vulkan: the on-screen controls' atlas is 1024x1776 [ 2.21] vulkan: a 154 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 2.31] nvn: 128 KiB of the runtime's memory carry command records past the game's command memory [ 3.01] vulkan: a 707 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 3.05] nvn: the first texture of format 0x4e (target 4, 512x512) [ 3.05] nvn: the first texture of format 0x4d (target 1, 512x512) [ 3.05] nvn: the first texture of format 0x4c (target 1, 512x512) [ 3.05] nvn: the first texture of format 0x46 (target 1, 1x1) [ 3.05] nvn: the first texture of format 0x48 (target 1, 1x512) [ 3.05] nvn: the first texture of format 0x38 (target 1, 256x1) [ 3.05] nvn: the first texture of format 0x42 (target 1, 512x512) [ 3.05] nvn: the first texture of format 0x11 (target 1, 256x256) [ 3.10] nvn: the first texture of format 0x44 (target 1, 1124x508) [ 3.10] vulkan: a 82 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 3.18] nvn: the first texture of format 0xd (target 1, 128x128) [ 6.03] perf: 20.4 frames a second over 5.0 s (102 shown in all) [ 6.35] nvn: the first texture of format 0x8b (target 1, 256x256) [ 11.03] nvn: the first texture of format 0x29 (target 1, 1x1) [ 11.04] perf: 29.8 frames a second over 5.0 s (251 shown in all) [ 11.04] nvn: the first texture of format 0x5 (target 1, 1x1) [ 11.05] nvn: the first texture of format 0xb (target 1, 100x57) [ 11.05] nvn: the first texture of format 0x16 (target 1, 1024x1024) [ 11.05] nvn: the first texture of format 0x34 (target 1, 1024x1024) [ 11.06] vulkan: a 80 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 11.06] nvn: 256 KiB of the runtime's memory carry command records past the game's command memory [ 11.07] vulkan: compute 2004e3f96ede58ea ready: block 16x16x1, 2 global buffers, 11 textures, 2 images [ 11.07] vulkan: compute 2004e3fa6ede58ea ready: block 16x16x1, 2 global buffers, 11 textures, 2 images [ 11.10] vulkan: 200x112 texture reads the 208x112 render target at 40eb20000: only that region is used [ 11.10] vulkan: 100x56 texture reads the 112x56 render target at 40eb60000: only that region is used [ 11.10] vulkan: 100x56 texture reads the 112x56 render target at 40eb70000: only that region is used [ 11.10] vulkan: 200x112 texture reads the 208x112 render target at 40eb40000: only that region is used [ 11.20] vulkan: compute d74130d39f026c7d ready: block 16x16x1, 2 global buffers, 11 textures, 2 images [ 11.20] vulkan: compute d74130d09f026c7d ready: block 16x16x1, 2 global buffers, 11 textures, 2 images [ 11.24] vulkan: compute c3c0f61439013046 ready: block 8x8x1, 0 global buffers, 4 textures, 3 images [ 11.24] vulkan: compute c3c0f61339013046 ready: block 8x8x1, 0 global buffers, 4 textures, 3 images [ 11.26] vulkan: shader f753a13361cbd936 (stage 4) not translated: untracked texture handle [ 11.26] vulkan: a 94 ms frame: 1 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 4 render targets made, 7 texture uploads (2164 KB), 0 ms in finishes [ 11.29] vulkan: 8x8 texture reads the 64x8 render target at 409fd0000: only that region is used [ 11.31] vulkan: draw owner 0x80000000 counts samples passed, with occlusion queries [ 11.34] nvn: 512 KiB of the runtime's memory carry command records past the game's command memory [ 11.38] vulkan: a 66 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 17 texture uploads (6807 KB), 0 ms in finishes [ 11.47] audio: queued nonzero guest PCM (s16 peak 109) [ 16.04] perf: 29.8 frames a second over 5.0 s (400 shown in all) [ 21.05] perf: 30.1 frames a second over 5.0 s (551 shown in all) [ 22.69] vulkan: 27913 draws, 85 skipped; 460 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (0 ms); 0 reads past queued releases (0 samples counts written on the GPU); 39155 descriptor sets written, 16671 reused; 13487 draws kept the last one's shaders and pipeline (0 checked) [ 22.69] vulkan: 1 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 48 render targets made, 202 texture uploads (51 MB); 6 frames over 50 ms in the last 600, the slowest 707 ms [ 22.69] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 22.69] vulkan: memory used and budgeted: heap 0 511 of 21840 MB (364 ours), heap 1 350 of 15162 MB (320 ours) [ 22.69] vulkan: caches: 46 render targets (118 MB, 0 parked), 76 textures (39 MB), 620 buffers (1 MB); 393 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 22.69] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 956 through a copy [ 22.69] vulkan: 23534 rendering passes, 19 clear commands, 8711 attachments cleared and 0 left undefined by their load op [ 22.69] vulkan: 14606 passes (62%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 22.69] vulkan: 6152 passes (26%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 22.69] vulkan: 1018 passes (4%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 22.69] vulkan: 610 passes (3%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 22.69] vulkan: 599 passes (3%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 22.69] vulkan: 451 passes (2%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 22.69] vulkan: 39 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 22.69] vulkan: 32 passes (0%) ended at ..\..\src\nx\gpu\vk\query.c:244 [ 22.69] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 26.05] perf: 30.0 frames a second over 5.0 s (701 shown in all) [ 26.51] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.51] nvn: the first texture of format 0x80 (target 1, 804x536) [ 26.59] vulkan: a 52 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 1 texture uploads (70 KB), 0 ms in finishes [ 26.68] nvn: the first texture of format 0x8e (target 1, 2048x2048) [ 26.82] vulkan: compute 4e99ba8a522ececc ready: block 16x16x1, 2 global buffers, 11 textures, 2 images [ 26.82] vulkan: compute 4e99ba89522ececc ready: block 16x16x1, 2 global buffers, 11 textures, 2 images [ 26.84] vulkan: indexed texture reads the null texture (bank 14 handle bf800000) [ 26.84] vulkan: indexed texture reads the null texture (bank 14 handle 3f800000) [ 26.84] vulkan: indexed texture reads the null texture (bank 14 handle 3f92c14f) [ 26.84] vulkan: indexed texture reads the null texture (bank 14 handle 3fafcf25) [ 26.84] vulkan: shader 9fbd573ade165686 (stage 4) not translated: untracked texture handle [ 26.84] vulkan: shader 0ac5a53d9596a794 (stage 4) not translated: untracked texture handle [ 26.84] vulkan: shader e88d04071b9335b8 (stage 4) not translated: untracked texture handle [ 26.85] vulkan: a 119 ms frame: 3 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 7 render targets made, 82 texture uploads (16103 KB), 0 ms in finishes [ 27.01] vulkan: a 155 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 4 render targets made, 263 texture uploads (24795 KB), 0 ms in finishes [ 27.01] nvn: 1024 KiB of the runtime's memory carry command records past the game's command memory [ 27.17] vulkan: a 120 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 11 texture uploads (1296 KB), 0 ms in finishes [ 27.23] vulkan: compute e1c8ddee3027a2d3 ready: block 16x16x1, 2 global buffers, 10 textures, 2 images [ 27.23] vulkan: compute e1c8dded3027a2d3 ready: block 16x16x1, 2 global buffers, 10 textures, 2 images [ 27.26] vulkan: shader 782e78ccfc9dd0df (stage 4) not translated: untracked texture handle [ 27.26] vulkan: shader 301b2c225eb870da (stage 4) not translated: untracked texture handle [ 27.26] vulkan: shader f7421a8b136433f0 (stage 4) not translated: untracked texture handle [ 27.26] vulkan: a 91 ms frame: 3 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 25 texture uploads (7041 KB), 0 ms in finishes [ 27.31] nvn: 2048 KiB of the runtime's memory carry command records past the game's command memory [ 27.37] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 2 render targets made, 71 texture uploads (6161 KB), 0 ms in finishes [ 29.47] audio: SDL wasapi output opened on 스피커(Sound BlasterX G6) (48000 Hz, 2 channels, signed 16-bit PCM) [ 29.47] audio: queued 64 bytes of guest PCM [ 29.47] nvdrv: open /dev/nvhost-ctrl -> 1 [ 29.47] nvdrv: open /dev/nvhost-nvdec -> 2 [ 29.47] nvdrv: open /dev/nvmap -> 3 [ 29.47] nvdrv: ioctl 40044801 on device 6 (command 1), buffers 4/0/0 [ 29.47] nvdrv: open /dev/nvhost-nvdec -> 4 [ 29.47] nvdrv: ioctl 40040007 on device 6 (command 1), buffers 4/0/0 [ 29.47] nvdrv: ioctl c0080101 on device 1 (command 1), buffers 8/8/0 [ 29.47] nvdrv: ioctl c0200104 on device 1 (command 1), buffers 20/20/0 [ 29.47] nvdrv: ioctl c0080002 on device 6 (command 1), buffers 8/8/0 [ 29.47] nvdrv: open /dev/nvhost-vic -> 5 [ 29.47] nvdrv: ioctl 40044801 on device 7 (command 1), buffers 4/0/0 [ 29.47] nvdrv: ioctl c0080002 on device 7 (command 1), buffers 8/8/0 [ 29.48] nvdrv: ioctl c0a40009 on device 6 (command 1), buffers a4/a4/0 [ 29.48] nvdrv: ioctl c0400001 on device 6 (command 1), buffers 40/40/0 [ 29.48] nvdrv: ioctl c0a4000a on device 6 (command 1), buffers a4/a4/0 [ 29.48] nvdrv: ioctl c004001f on device 3 (command 1), buffers 4/4/0 [ 29.48] nvdrv: QueryEvent fd 1 (device 3) id 10000000 [ 29.48] nvdrv: ioctl c010001e on device 3 (command 1), buffers 10/10/0 [ 29.48] nvdrv: QueryEvent fd 1 (device 3) id 10000001 [ 29.49] audio: queued nonzero guest PCM (s16 peak 292) [ 29.49] nvdrv: open /dev/nvhost-vic -> 6 [ 29.49] nvdrv: ioctl c03c0009 on device 7 (command 1), buffers 3c/3c/0 [ 29.49] nvdrv: ioctl c04c0001 on device 7 (command 1), buffers 4c/4c/0 [ 29.49] nvdrv: ioctl c03c000a on device 7 (command 1), buffers 3c/3c/0 [ 29.49] nvdrv: open /dev/nvhost-ctrl -> 7 [ 29.49] nvdrv: QueryEvent fd 7 (device 3) id 10000000 [ 29.54] vulkan: a 105 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 6 texture uploads (483 KB), 0 ms in finishes [ 31.05] perf: 28.2 frames a second over 5.0 s (842 shown in all) [ 36.05] perf: 30.0 frames a second over 5.0 s (992 shown in all) [ 41.05] perf: 30.0 frames a second over 5.0 s (1142 shown in all) [ 42.98] vulkan: 455002 draws, 1522 skipped; 3451 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (0 ms); 0 reads past queued releases (0 samples counts written on the GPU); 697857 descriptor sets written, 212147 reused; 233741 draws kept the last one's shaders and pipeline (0 checked) [ 42.98] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 63 render targets made, 4775 texture uploads (1314 MB); 8 frames over 50 ms in the last 600, the slowest 155 ms [ 42.98] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 42.98] vulkan: memory used and budgeted: heap 0 1058 of 21840 MB (908 ours), heap 1 514 of 15162 MB (480 ours) [ 42.98] vulkan: caches: 58 render targets (152 MB, 0 parked), 500 textures (450 MB), 5099 buffers (18 MB); 910 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 42.98] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 45683 through a copy [ 42.98] vulkan: 128215 rendering passes, 19 clear commands, 39185 attachments cleared and 0 left undefined by their load op [ 42.98] vulkan: 34862 passes (33%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 42.98] vulkan: 30963 passes (30%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 42.98] vulkan: 22192 passes (21%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 42.98] vulkan: 14193 passes (14%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 42.98] vulkan: 978 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 42.98] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 42.98] vulkan: 406 passes (0%) ended at ..\..\src\nx\gpu\vk\dma.c:143 [ 42.98] vulkan: 270 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 42.98] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 45.40] vulkan: a 51 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 9 texture uploads (2956 KB), 0 ms in finishes [ 46.05] perf: 30.0 frames a second over 5.0 s (1292 shown in all) [ 51.07] perf: 30.1 frames a second over 5.0 s (1443 shown in all) [ 56.09] perf: 29.9 frames a second over 5.0 s (1593 shown in all) [ 61.10] perf: 30.1 frames a second over 5.0 s (1744 shown in all) [ 61.37] vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 10 texture uploads (3047 KB), 0 ms in finishes [ 62.96] nvn: 1800 presents, 1800 submissions [ 62.98] vulkan: 971426 draws, 3322 skipped; 7051 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (0 ms); 0 reads past queued releases (0 samples counts written on the GPU); 1496590 descriptor sets written, 446262 reused; 498662 draws kept the last one's shaders and pipeline (0 checked) [ 62.98] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 63 render targets made, 10361 texture uploads (3064 MB); 2 frames over 50 ms in the last 600, the slowest 57 ms [ 62.98] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 62.98] vulkan: memory used and budgeted: heap 0 1058 of 21840 MB (908 ours), heap 1 514 of 15162 MB (480 ours) [ 62.98] vulkan: caches: 58 render targets (152 MB, 0 parked), 427 textures (427 MB), 4136 buffers (15 MB); 887 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 62.98] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 101483 through a copy [ 62.98] vulkan: 245667 rendering passes, 19 clear commands, 75185 attachments cleared and 0 left undefined by their load op [ 62.98] vulkan: 38874 passes (33%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 62.98] vulkan: 35396 passes (30%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 62.98] vulkan: 26178 passes (22%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 62.98] vulkan: 14761 passes (13%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 62.98] vulkan: 965 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 62.98] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 62.98] vulkan: 592 passes (1%) ended at ..\..\src\nx\gpu\vk\dma.c:143 [ 62.98] vulkan: 75 passes (0%) ended at ..\..\src\nx\gpu\vk\nvdec.c:131 [ 62.98] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 64.84] vulkan: a 58 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 7 texture uploads (2798 KB), 0 ms in finishes [ 66.10] perf: 30.0 frames a second over 5.0 s (1894 shown in all) [ 71.10] perf: 30.0 frames a second over 5.0 s (2044 shown in all) [ 74.34] vulkan: a 61 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 9 texture uploads (2968 KB), 0 ms in finishes [ 76.12] perf: 29.9 frames a second over 5.0 s (2194 shown in all) [ 80.11] vulkan: a 61 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 8 texture uploads (2883 KB), 0 ms in finishes [ 81.13] perf: 30.1 frames a second over 5.0 s (2345 shown in all) [ 82.98] vulkan: 1488498 draws, 5122 skipped; 10651 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (0 ms); 0 reads past queued releases (0 samples counts written on the GPU); 2295385 descriptor sets written, 681611 reused; 764249 draws kept the last one's shaders and pipeline (0 checked) [ 82.98] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 63 render targets made, 15758 texture uploads (4799 MB); 3 frames over 50 ms in the last 600, the slowest 61 ms [ 82.98] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 82.98] vulkan: memory used and budgeted: heap 0 1058 of 21840 MB (908 ours), heap 1 514 of 15162 MB (480 ours) [ 82.98] vulkan: caches: 58 render targets (152 MB, 0 parked), 426 textures (427 MB), 4138 buffers (15 MB); 880 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 82.98] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 157283 through a copy [ 82.98] vulkan: 363445 rendering passes, 19 clear commands, 111185 attachments cleared and 0 left undefined by their load op [ 82.98] vulkan: 38896 passes (33%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 82.98] vulkan: 35398 passes (30%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 82.98] vulkan: 26171 passes (22%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 82.98] vulkan: 14964 passes (13%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 82.98] vulkan: 1073 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 82.98] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 82.98] vulkan: 599 passes (1%) ended at ..\..\src\nx\gpu\vk\dma.c:143 [ 82.98] vulkan: 70 passes (0%) ended at ..\..\src\nx\gpu\vk\nvdec.c:131 [ 82.98] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 84.13] vulkan: a 51 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 8 texture uploads (2883 KB), 0 ms in finishes [ 86.15] perf: 29.9 frames a second over 5.0 s (2495 shown in all) [ 91.17] perf: 30.1 frames a second over 5.0 s (2646 shown in all) [ 96.19] perf: 29.9 frames a second over 5.0 s (2796 shown in all) [ 101.20] perf: 29.3 frames a second over 5.0 s (2943 shown in all) [ 103.22] vulkan: 2005558 draws, 6922 skipped; 14251 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (0 ms); 0 reads past queued releases (0 samples counts written on the GPU); 3094397 descriptor sets written, 916719 reused; 1029800 draws kept the last one's shaders and pipeline (0 checked) [ 103.22] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 63 render targets made, 21084 texture uploads (6528 MB); 1 frames over 50 ms in the last 600, the slowest 51 ms [ 103.22] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 103.22] vulkan: memory used and budgeted: heap 0 1058 of 21840 MB (908 ours), heap 1 514 of 15162 MB (480 ours) [ 103.22] vulkan: caches: 58 render targets (152 MB, 0 parked), 427 textures (427 MB), 4152 buffers (15 MB); 880 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 103.22] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 213083 through a copy [ 103.22] vulkan: 481110 rendering passes, 19 clear commands, 147185 attachments cleared and 0 left undefined by their load op [ 103.22] vulkan: 38859 passes (33%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 103.22] vulkan: 35399 passes (30%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 103.22] vulkan: 26158 passes (22%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 103.22] vulkan: 14708 passes (12%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 103.22] vulkan: 1171 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 103.22] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 103.22] vulkan: 598 passes (1%) ended at ..\..\src\nx\gpu\vk\dma.c:143 [ 103.22] vulkan: 153 passes (0%) ended at ..\..\src\nx\gpu\vk\nvdec.c:131 [ 103.22] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 106.20] perf: 28.6 frames a second over 5.0 s (3086 shown in all) [ 111.20] perf: 28.6 frames a second over 5.0 s (3229 shown in all) [ 116.22] perf: 28.5 frames a second over 5.0 s (3372 shown in all) [ 118.71] vulkan: a 58 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 8 texture uploads (2883 KB), 0 ms in finishes [ 121.22] perf: 29.4 frames a second over 5.0 s (3519 shown in all) [ 123.89] nvn: 3600 presents, 3600 submissions [ 123.91] vulkan: 2520274 draws, 8722 skipped; 17851 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (0 ms); 0 reads past queued releases (0 samples counts written on the GPU); 3893579 descriptor sets written, 1146969 reused; 1293007 draws kept the last one's shaders and pipeline (0 checked) [ 123.91] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 63 render targets made, 26416 texture uploads (8239 MB); 1 frames over 50 ms in the last 600, the slowest 58 ms [ 123.91] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 123.91] vulkan: memory used and budgeted: heap 0 1058 of 21840 MB (908 ours), heap 1 514 of 15162 MB (480 ours) [ 123.91] vulkan: caches: 58 render targets (152 MB, 0 parked), 426 textures (427 MB), 4134 buffers (15 MB); 887 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 123.91] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 268883 through a copy [ 123.91] vulkan: 599389 rendering passes, 19 clear commands, 183185 attachments cleared and 0 left undefined by their load op [ 123.91] vulkan: 38836 passes (33%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 123.91] vulkan: 35400 passes (30%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 123.91] vulkan: 26057 passes (22%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 123.91] vulkan: 14872 passes (13%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 123.91] vulkan: 1530 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 123.91] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 123.91] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\dma.c:143 [ 123.91] vulkan: 373 passes (0%) ended at ..\..\src\nx\gpu\vk\nvdec.c:131 [ 123.91] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 126.23] perf: 30.1 frames a second over 5.0 s (3670 shown in all) [ 131.25] perf: 29.9 frames a second over 5.0 s (3820 shown in all) [ 136.25] perf: 30.0 frames a second over 5.0 s (3970 shown in all) [ 141.25] perf: 30.0 frames a second over 5.0 s (4120 shown in all) [ 141.32] nvdrv: ioctl c0180105 on device 1 (command 1), buffers 18/18/0 [ 143.91] vulkan: 3032465 draws, 10522 skipped; 21451 dispatches in 0 batches (0 ms waiting), 0 skipped; 4 finishes (1 ms); 0 reads past queued releases (0 samples counts written on the GPU); 4692439 descriptor sets written, 1372491 reused; 1553911 draws kept the last one's shaders and pipeline (0 checked) [ 143.91] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 64 render targets made, 31525 texture uploads (9572 MB); 0 frames over 50 ms in the last 600, the slowest 40 ms [ 143.91] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 143.91] vulkan: memory used and budgeted: heap 0 1090 of 21840 MB (940 ours), heap 1 386 of 15162 MB (352 ours) [ 143.91] vulkan: caches: 58 render targets (152 MB, 0 parked), 441 textures (427 MB), 4319 buffers (15 MB); 893 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 143.91] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 324683 through a copy [ 143.91] vulkan: 717456 rendering passes, 19 clear commands, 219186 attachments cleared and 0 left undefined by their load op [ 143.91] vulkan: 38892 passes (33%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 143.91] vulkan: 35447 passes (30%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 143.91] vulkan: 26135 passes (22%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 143.91] vulkan: 15478 passes (13%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 143.91] vulkan: 962 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 143.91] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 143.91] vulkan: 522 passes (0%) ended at ..\..\src\nx\gpu\vk\dma.c:143 [ 143.91] vulkan: 17 passes (0%) ended at ..\..\src\nx\gpu\vk\nvdec.c:131 [ 143.91] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 146.27] perf: 30.1 frames a second over 5.0 s (4271 shown in all) [ 146.84] vulkan: a 61 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 9 texture uploads (720 KB), 0 ms in finishes [ 151.27] perf: 30.0 frames a second over 5.0 s (4421 shown in all) [ 156.28] perf: 29.9 frames a second over 5.0 s (4571 shown in all) [ 161.38] perf: 30.0 frames a second over 5.1 s (4724 shown in all) [ 163.41] vulkan: a 67 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (249 KB), 0 ms in finishes [ 163.91] vulkan: 3465410 draws, 12322 skipped; 24193 dispatches in 0 batches (0 ms waiting), 0 skipped; 4 finishes (1 ms); 0 reads past queued releases (0 samples counts written on the GPU); 5360005 descriptor sets written, 1570815 reused; 1782196 draws kept the last one's shaders and pipeline (0 checked) [ 163.91] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 70 render targets made, 34752 texture uploads (9826 MB); 2 frames over 50 ms in the last 600, the slowest 67 ms [ 163.91] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 163.91] vulkan: memory used and budgeted: heap 0 1109 of 21840 MB (959 ours), heap 1 258 of 15162 MB (224 ours) [ 163.91] vulkan: caches: 57 render targets (139 MB, 1 parked), 446 textures (423 MB), 4403 buffers (13 MB); 907 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 163.91] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 371911 through a copy [ 163.91] vulkan: 814914 rendering passes, 19 clear commands, 248713 attachments cleared and 0 left undefined by their load op [ 163.91] vulkan: 31312 passes (32%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 163.91] vulkan: 29686 passes (30%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 163.91] vulkan: 21614 passes (22%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 163.91] vulkan: 13353 passes (14%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 163.91] vulkan: 885 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 163.91] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 163.91] vulkan: 8 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 163.91] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 166.38] perf: 30.0 frames a second over 5.0 s (4874 shown in all) [ 171.40] perf: 30.1 frames a second over 5.0 s (5025 shown in all) [ 176.42] perf: 29.9 frames a second over 5.0 s (5175 shown in all) [ 181.42] perf: 30.0 frames a second over 5.0 s (5325 shown in all) [ 183.89] nvn: 5400 presents, 5400 submissions [ 183.90] vulkan: 3788144 draws, 14122 skipped; 26578 dispatches in 0 batches (0 ms waiting), 0 skipped; 4 finishes (1 ms); 0 reads past queued releases (0 samples counts written on the GPU); 5849821 descriptor sets written, 1726467 reused; 1958657 draws kept the last one's shaders and pipeline (0 checked) [ 183.90] vulkan: 7 shaders translated (0 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 73 render targets made, 37968 texture uploads (10076 MB); 0 frames over 50 ms in the last 600, the slowest 37 ms [ 183.90] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 183.90] vulkan: memory used and budgeted: heap 0 1109 of 21840 MB (959 ours), heap 1 258 of 15162 MB (224 ours) [ 183.90] vulkan: caches: 56 render targets (139 MB, 0 parked), 425 textures (416 MB), 3951 buffers (13 MB); 899 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 183.90] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 411106 through a copy [ 183.90] vulkan: 899032 rendering passes, 19 clear commands, 275593 attachments cleared and 0 left undefined by their load op [ 183.90] vulkan: 26910 passes (32%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 183.90] vulkan: 25359 passes (30%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 183.90] vulkan: 20175 passes (24%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 183.90] vulkan: 10412 passes (12%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 183.90] vulkan: 642 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 183.90] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 183.90] vulkan: 20 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 183.90] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 186.42] perf: 30.0 frames a second over 5.0 s (5475 shown in all) [ 191.43] perf: 30.1 frames a second over 5.0 s (5626 shown in all) [ 194.99] vulkan: compute 00054f0f856a7de4 ready: block 16x16x1, 3 global buffers, 10 textures, 2 images [ 194.99] vulkan: compute 00054f0c856a7de4 ready: block 16x16x1, 3 global buffers, 10 textures, 2 images [ 195.01] vulkan: shader 7365e095eaeb5241 (stage 4) not translated: untracked texture handle [ 196.43] perf: 30.0 frames a second over 5.0 s (5776 shown in all) [ 199.42] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 6 texture uploads (477 KB), 0 ms in finishes [ 200.01] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 200.12] vulkan: a 100 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 1 ms in finishes [ 200.68] vulkan: a 93 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 200.79] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 200.94] vulkan: shader 54a6a50937c0b34c (stage 4) not translated: untracked texture handle [ 200.94] vulkan: shader 4b564c6737245b43 (stage 4) not translated: untracked texture handle [ 200.94] vulkan: a 141 ms frame: 2 shaders translated (1 ms), 0 pipelines made (0 ms waited for), 2 render targets made, 175 texture uploads (62450 KB), 0 ms in finishes [ 201.43] perf: 30.0 frames a second over 5.0 s (5926 shown in all) [ 203.90] vulkan: 4114501 draws, 15937 skipped; 29354 dispatches in 279 batches (14 ms waiting), 0 skipped; 10 finishes (2 ms); 0 reads past queued releases (0 samples counts written on the GPU); 6356688 descriptor sets written, 1872314 reused; 2132733 draws kept the last one's shaders and pipeline (0 checked) [ 203.90] vulkan: 10 shaders translated (1 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 75 render targets made, 41464 texture uploads (10435 MB); 6 frames over 50 ms in the last 600, the slowest 141 ms [ 203.90] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 203.90] vulkan: memory used and budgeted: heap 0 1535 of 21840 MB (1386 ours), heap 1 322 of 15162 MB (288 ours) [ 203.90] vulkan: caches: 56 render targets (139 MB, 0 parked), 622 textures (776 MB), 5207 buffers (16 MB); 1253 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 203.90] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 448624 through a copy [ 203.90] vulkan: 985858 rendering passes, 19 clear commands, 302308 attachments cleared and 0 left undefined by their load op [ 203.90] vulkan: 27386 passes (32%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 203.90] vulkan: 24983 passes (29%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 203.90] vulkan: 19887 passes (23%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 203.90] vulkan: 13009 passes (15%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 203.90] vulkan: 714 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 203.90] vulkan: 598 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 203.90] vulkan: 196 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 203.90] vulkan: 50 passes (0%) ended at ..\..\src\nx\gpu\vk\query.c:244 [ 203.90] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 206.43] perf: 30.0 frames a second over 5.0 s (6076 shown in all) [ 211.45] perf: 29.9 frames a second over 5.0 s (6226 shown in all) [ 216.45] perf: 30.0 frames a second over 5.0 s (6376 shown in all) [ 221.47] perf: 30.1 frames a second over 5.0 s (6527 shown in all) [ 223.90] vulkan: 4343946 draws, 18337 skipped; 33911 dispatches in 2079 batches (182 ms waiting), 0 skipped; 10 finishes (2 ms); 0 reads past queued releases (0 samples counts written on the GPU); 6717149 descriptor sets written, 1970743 reused; 2248226 draws kept the last one's shaders and pipeline (0 checked) [ 223.90] vulkan: 10 shaders translated (1 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 78 render targets made, 43832 texture uploads (10846 MB); 0 frames over 50 ms in the last 600, the slowest 44 ms [ 223.90] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 223.90] vulkan: memory used and budgeted: heap 0 1194 of 21840 MB (1044 ours), heap 1 322 of 15162 MB (288 ours) [ 223.90] vulkan: caches: 53 render targets (139 MB, 0 parked), 242 textures (301 MB), 2374 buffers (5 MB); 766 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 223.90] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 457138 through a copy [ 223.90] vulkan: 1054167 rendering passes, 19 clear commands, 326764 attachments cleared and 0 left undefined by their load op [ 223.90] vulkan: 27339 passes (40%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 223.90] vulkan: 18545 passes (27%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 223.90] vulkan: 13165 passes (19%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 223.90] vulkan: 7983 passes (12%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 223.90] vulkan: 649 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 223.90] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 223.90] vulkan: 28 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 223.90] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 226.47] perf: 30.0 frames a second over 5.0 s (6677 shown in all) [ 227.00] vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 2 texture uploads (425 KB), 0 ms in finishes [ 231.48] perf: 29.9 frames a second over 5.0 s (6827 shown in all) [ 236.48] perf: 30.0 frames a second over 5.0 s (6977 shown in all) [ 241.50] perf: 28.3 frames a second over 5.0 s (7119 shown in all) [ 241.65] vulkan: a 459 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 241.71] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 1 ms in finishes [ 243.17] vulkan: a 87 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 243.33] vulkan: a 96 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (6119 KB), 0 ms in finishes [ 243.50] vulkan: a 119 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 77 texture uploads (99572 KB), 0 ms in finishes [ 244.29] nvn: 7200 presents, 7200 submissions [ 244.30] vulkan: 4479551 draws, 20089 skipped; 37577 dispatches in 3636 batches (374 ms waiting), 0 skipped; 13 finishes (3 ms); 0 reads past queued releases (0 samples counts written on the GPU); 6922244 descriptor sets written, 2036858 reused; 2313126 draws kept the last one's shaders and pipeline (0 checked) [ 244.30] vulkan: 10 shaders translated (1 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 81 render targets made, 45646 texture uploads (11310 MB); 6 frames over 50 ms in the last 600, the slowest 459 ms [ 244.30] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 244.30] vulkan: memory used and budgeted: heap 0 2272 of 21840 MB (2122 ours), heap 1 450 of 15162 MB (416 ours) [ 244.30] vulkan: caches: 53 render targets (139 MB, 0 parked), 329 textures (1637 MB), 2646 buffers (6 MB); 2073 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 244.30] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 464176 through a copy [ 244.30] vulkan: 1107854 rendering passes, 19 clear commands, 346738 attachments cleared and 0 left undefined by their load op [ 244.30] vulkan: 22734 passes (42%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 244.30] vulkan: 14741 passes (27%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 244.30] vulkan: 9063 passes (17%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 244.30] vulkan: 5721 passes (11%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 244.30] vulkan: 667 passes (1%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 244.30] vulkan: 598 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 244.30] vulkan: 82 passes (0%) ended at ..\..\src\nx\gpu\vk\query.c:244 [ 244.30] vulkan: 77 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 244.30] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 246.52] perf: 29.3 frames a second over 5.0 s (7266 shown in all) [ 251.53] perf: 30.1 frames a second over 5.0 s (7417 shown in all) [ 256.55] perf: 29.9 frames a second over 5.0 s (7567 shown in all) [ 260.81] vulkan: a 93 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 260.87] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 261.08] vulkan: a 86 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 261.15] vulkan: a 58 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 261.34] vulkan: a 175 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 2 render targets made, 146 texture uploads (61092 KB), 0 ms in finishes [ 261.55] perf: 28.4 frames a second over 5.0 s (7709 shown in all) [ 261.73] vulkan: a 333 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 11 texture uploads (2604 KB), 0 ms in finishes [ 264.65] vulkan: 4584006 draws, 21354 skipped; 38725 dispatches in 3918 batches (395 ms waiting), 0 skipped; 14 finishes (3 ms); 0 reads past queued releases (0 samples counts written on the GPU); 7059994 descriptor sets written, 2108018 reused; 2373553 draws kept the last one's shaders and pipeline (0 checked) [ 264.65] vulkan: 10 shaders translated (1 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 83 render targets made, 46094 texture uploads (11431 MB); 6 frames over 50 ms in the last 600, the slowest 333 ms [ 264.65] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 264.65] vulkan: memory used and budgeted: heap 0 2186 of 21840 MB (2037 ours), heap 1 450 of 15162 MB (416 ours) [ 264.65] vulkan: caches: 52 render targets (139 MB, 0 parked), 318 textures (1549 MB), 1947 buffers (6 MB); 1984 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 264.65] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 470298 through a copy [ 264.65] vulkan: 1141716 rendering passes, 19 clear commands, 361097 attachments cleared and 0 left undefined by their load op [ 264.65] vulkan: 14835 passes (44%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 264.65] vulkan: 11898 passes (35%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 264.65] vulkan: 2985 passes (9%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 264.65] vulkan: 2732 passes (8%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 264.65] vulkan: 679 passes (2%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 264.65] vulkan: 600 passes (2%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 264.65] vulkan: 81 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 264.65] vulkan: 50 passes (0%) ended at ..\..\src\nx\gpu\vk\query.c:244 [ 264.65] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 266.55] perf: 29.6 frames a second over 5.0 s (7857 shown in all) [ 269.01] vulkan: a 91 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 3 render targets made, 3 texture uploads (9284 KB), 0 ms in finishes [ 271.57] perf: 29.9 frames a second over 5.0 s (8007 shown in all) [ 274.76] vulkan: a 92 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 2 ms in finishes [ 275.01] vulkan: 720x720 texture reads the 736x720 render target at 40dce0000: only that region is used [ 275.02] vulkan: a 106 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 2 render targets made, 3 texture uploads (45 KB), 0 ms in finishes [ 275.14] vulkan: shader f3c471be50f22ed7 (stage 4) not translated: untracked texture handle [ 275.14] vulkan: shader 80f328314c8d248d (stage 4) not translated: untracked texture handle [ 275.15] vulkan: shader f61868f8d867e339 (stage 4) not translated: untracked texture handle [ 275.16] vulkan: a 99 ms frame: 3 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 4 render targets made, 69 texture uploads (50976 KB), 0 ms in finishes [ 275.30] vulkan: a 69 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 1 texture uploads (340 KB), 0 ms in finishes [ 275.33] vulkan: shader 5ec35124e7f7bbb3 (stage 4) not translated: untracked texture handle [ 275.35] vulkan: shader 81e749fba754b16a (stage 4) not translated: untracked texture handle [ 275.35] vulkan: shader 88e7a771a09c289c (stage 4) not translated: untracked texture handle [ 276.57] perf: 29.6 frames a second over 5.0 s (8155 shown in all) [ 281.58] perf: 30.1 frames a second over 5.0 s (8306 shown in all) [ 284.73] vulkan: 4738240 draws, 22832 skipped; 42388 dispatches in 5100 batches (618 ms waiting), 0 skipped; 16 finishes (5 ms); 0 reads past queued releases (0 samples counts written on the GPU); 7234624 descriptor sets written, 2241856 reused; 2469832 draws kept the last one's shaders and pipeline (0 checked) [ 284.73] vulkan: 16 shaders translated (1 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 92 render targets made, 46814 texture uploads (11591 MB); 5 frames over 50 ms in the last 600, the slowest 106 ms [ 284.73] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 284.73] vulkan: memory used and budgeted: heap 0 1172 of 21840 MB (1023 ours), heap 1 418 of 15162 MB (384 ours) [ 284.73] vulkan: caches: 59 render targets (153 MB, 0 parked), 240 textures (225 MB), 2696 buffers (23 MB); 708 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 284.73] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 475519 through a copy [ 284.73] vulkan: 1193091 rendering passes, 2071 clear commands, 380949 attachments cleared and 0 left undefined by their load op [ 284.73] vulkan: 22629 passes (44%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 284.73] vulkan: 17279 passes (34%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 284.73] vulkan: 5565 passes (11%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 284.73] vulkan: 4210 passes (8%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 284.73] vulkan: 894 passes (2%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 284.73] vulkan: 600 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 284.73] vulkan: 146 passes (0%) ended at ..\..\src\nx\gpu\vk\query.c:244 [ 284.73] vulkan: 48 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 284.73] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 286.58] perf: 30.0 frames a second over 5.0 s (8456 shown in all) [ 291.58] perf: 30.0 frames a second over 5.0 s (8606 shown in all) [ 295.57] vulkan: a 55 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 295.67] vulkan: a 90 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 295.72] vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 296.03] vulkan: a 85 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 296.12] vulkan: shader b2720e8953002603 (stage 4) not translated: untracked texture handle [ 296.12] vulkan: a 55 ms frame: 1 shaders translated (1 ms), 0 pipelines made (0 ms waited for), 3 render targets made, 32 texture uploads (14062 KB), 0 ms in finishes [ 296.21] vulkan: a 94 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (996 KB), 0 ms in finishes [ 296.60] perf: 29.9 frames a second over 5.0 s (8756 shown in all) [ 301.62] perf: 30.1 frames a second over 5.0 s (8907 shown in all) [ 304.07] vulkan: a 91 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 1 ms in finishes [ 304.37] vulkan: a 86 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 304.44] vulkan: a 55 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 18 texture uploads (6625 KB), 0 ms in finishes [ 304.54] vulkan: a 97 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 2 texture uploads (656 KB), 0 ms in finishes [ 304.70] vulkan: a 117 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 73 texture uploads (95446 KB), 0 ms in finishes [ 304.74] nvn: 9000 presents, 9012 submissions [ 304.76] vulkan: 4900309 draws, 24196 skipped; 44260 dispatches in 5424 batches (807 ms waiting), 0 skipped; 19 finishes (10 ms); 0 reads past queued releases (0 samples counts written on the GPU); 7386287 descriptor sets written, 2414331 reused; 2587662 draws kept the last one's shaders and pipeline (0 checked) [ 304.76] vulkan: 17 shaders translated (2 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 98 render targets made, 46987 texture uploads (11720 MB); 11 frames over 50 ms in the last 600, the slowest 117 ms [ 304.76] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 304.76] vulkan: memory used and budgeted: heap 0 2156 of 21840 MB (2006 ours), heap 1 354 of 15162 MB (320 ours) [ 304.76] vulkan: caches: 62 render targets (165 MB, 2 parked), 247 textures (1299 MB), 2236 buffers (18 MB); 1806 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 304.76] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 478839 through a copy [ 304.76] vulkan: 1237254 rendering passes, 4009 clear commands, 395833 attachments cleared and 0 left undefined by their load op [ 304.76] vulkan: 25177 passes (57%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 304.76] vulkan: 14447 passes (33%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 304.76] vulkan: 1664 passes (4%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 304.76] vulkan: 1120 passes (3%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 304.76] vulkan: 913 passes (2%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 304.76] vulkan: 594 passes (1%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 304.76] vulkan: 164 passes (0%) ended at ..\..\src\nx\gpu\vk\query.c:244 [ 304.76] vulkan: 75 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 304.76] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 306.63] perf: 29.9 frames a second over 5.0 s (9057 shown in all) [ 311.65] perf: 30.1 frames a second over 5.0 s (9208 shown in all) [ 316.67] perf: 29.9 frames a second over 5.0 s (9358 shown in all) [ 321.67] perf: 30.0 frames a second over 5.0 s (9508 shown in all) [ 324.73] vulkan: 4989807 draws, 25396 skipped; 44860 dispatches in 5424 batches (807 ms waiting), 0 skipped; 19 finishes (10 ms); 0 reads past queued releases (0 samples counts written on the GPU); 7504986 descriptor sets written, 2474628 reused; 2638772 draws kept the last one's shaders and pipeline (0 checked) [ 324.73] vulkan: 17 shaders translated (2 ms), 0 pipelines made (0 from the cache, 0 ms making, 0 ms waited for), 98 render targets made, 46992 texture uploads (11722 MB); 0 frames over 50 ms in the last 600, the slowest 40 ms [ 324.73] vulkan: 350 pipelines of earlier runs made in the background (350 from the cache), 0 still to make [ 324.73] vulkan: memory used and budgeted: heap 0 2150 of 21840 MB (2000 ours), heap 1 226 of 15162 MB (192 ours) [ 324.73] vulkan: caches: 60 render targets (159 MB, 2 parked), 137 textures (1220 MB), 1299 buffers (3 MB); 1721 of 21840 MB in use as they count it, 0 MB freed for the budget so far [ 324.73] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 484839 through a copy [ 324.73] vulkan: 1266575 rendering passes, 4009 clear commands, 409056 attachments cleared and 0 left undefined by their load op [ 324.73] vulkan: 13890 passes (47%) ended at ..\..\src\nx\gpu\vk\renderer.c:200 [ 324.73] vulkan: 11446 passes (39%) ended at ..\..\src\nx\gpu\vk\render.c:198 [ 324.73] vulkan: 2202 passes (8%) ended at ..\..\src\nx\gpu\vk\surface.c:160 [ 324.73] vulkan: 683 passes (2%) ended at ..\..\src\nx\gpu\vk\cmd.c:531 [ 324.73] vulkan: 600 passes (2%) ended at ..\..\src\nx\gpu\vk\renderer.c:663 [ 324.73] vulkan: 496 passes (2%) ended at ..\..\src\nx\gpu\vk\buffer.c:2122 [ 324.73] vulkan: 4 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:383 [ 324.73] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 326.67] perf: 30.0 frames a second over 5.0 s (9658 shown in all) [ 328.24] vulkan: a 59 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 328.33] vulkan: a 87 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 1 ms in finishes [ 330.54] vulkan: a 96 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 330.70] vulkan: a 159 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 330.95] vulkan: a 223 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 8 render targets made, 266 texture uploads (70524 KB), 0 ms in finishes [ 331.68] perf: 23.7 frames a second over 5.0 s (9777 shown in all) [ 335.28] vulkan: vkWaitSemaphores(g_vk.dev, &wi, UINT64_MAX) failed: VK_ERROR_DEVICE_LOST (-4) at ..\..\src\nx\gpu\vk\cmd.c:274 [ 335.28] vulkan: vkWaitForFences(g_vk.dev, 1, &g_owned.fence, VK_TRUE, UINT64_MAX) failed: VK_ERROR_DEVICE_LOST (-4) at ..\..\src\nx\gpu\vk\owned.c:242 [ 335.28] FATAL: vulkan: could not complete ownership readback [ 335.28] vulkan: vkGetSemaphoreCounterValue(g_vk.dev, g_gsem, &done) failed: VK_ERROR_DEVICE_LOST (-4) at ..\..\src\nx\gpu\vk\cmd.c:270 [ 335.28] vulkan: vkWaitSemaphores(g_vk.dev, &wi, UINT64_MAX) failed: VK_ERROR_DEVICE_LOST (-4) at ..\..\src\nx\gpu\vk\cmd.c:274