ScarletNX main 51a2824-dirty (clang 23.1.4, Windows x86_64) Message: == summary == ### `Pokémon Scarlet` (`0100A3D008C5C000`, version `4.0.0`) - **Console:** Switch - **Build:** `ScarletNX main 51a2824-dirty (clang 23.1.4, Windows x86_64)` - **System:** `Windows 11 26H2 (10.0.26300), AMD Ryzen 7 9800X3D 8-Core Processor, 8 threads, 31 GB RAM` - **GPU:** `NVIDIA GeForce RTX 4090`, Vulkan `1.4.357`, driver `9b404000` - **Ended:** no failure logged after 29.8 s **Frames over 50 ms:** 5, the slowest 6255 ms
What the slowest frames did, and the GPU's counts ``` a 6255 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 3 ms in finishes a 190 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes a 120 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes a 103 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (71 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes ```
**Service commands the runtime does not implement:** - `bt` cmd 9 (undeclared, 1x) **What else the runtime missed:** - **GPU:** - texture format `0`, which the runtime doesn't map (not drawn)
Warnings ``` sm: bt is not implemented, its commands answer without doing anything ```
== the last run: ~\AppData\Roaming\scarletnx\state\last-run.log == $ ~\Desktop\ScarletNX-windows-x86_64 (6)\bin\scarletnx.exe ~ memory: 512 GiB of address space reserved, the console's settings: ~\0100A3D008C5C000.ini keeps 1 key this version does not use (user), under [Deprecated]: delete it, or use Settings > App > Clean Old Settings in the launcher log: written to ~\0100A3D008C5C000_0100A3D008C5C800v786432.log ScarletNX - Pok??mon Scarlet build: ScarletNX main 51a2824-dirty (clang 23.1.4, Windows x86_64) system: Windows 11 26H2 (10.0.26300), AMD Ryzen 7 9800X3D 8-Core Processor, 8 threads, 31 GB RAM game: the update of the game in 0100A3D008C5C000, with its settings and saves fs: ExeFS and RomFS read from the update ~\Pokemon Scarlet [0100A3D008C5C800][v786432][UPD].nsp over the game's dump ~\Pokemon Scarlet [0100A3D008C5C000][v0][BASE].nsp (11416.2 MB mapped) fs: the DLC 0100a3d008c5d001 read from its dump ~\Pokemon Scarlet [0100A3D008C5D001][v0][DLC].nsp (0.0 MB) fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB memory: 4 KiB host pages, views are copies (no alias pool) Loaded rtld at 0x8000000 Loaded main at 0x8005000 Loaded subsdk0 at 0xc7d9000 Loaded sdk at 0xce74000 symbols: 32466 functions named hooks: the module calls the functions of the 544 symbols its build's hooks named through their dispatch slots, and every other function directly (route list 0cbeb8b9dddeed16; this runtime's, 07e8e8e20e0a5e81, names 545) hooks: module rtld, SDK unknown (its versioned hooks aren't installed) hooks: module main, SDK unknown (its versioned hooks aren't installed) hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) hooks: module sdk, SDK 13.3.13 hooks: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at cfdf820 runs diag_abort only for the calls through the PLT and function pointers: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at cfdf820 runs diag_abort hook: memcpy at d3f5bd0 runs hook_memmove hook: memmove at d3f5f18 runs hook_memmove hook: memset at d3f61c8 runs hook_memset hooks: 4 of the game's functions run the runtime's handlers nvn: the runtime implements 539 NVN functions, and the game's NVN driver doesn't run jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache jit: 4 compile threads, 0 pcs of earlier runs queued npdm: system resource 16 MB, cores 7, priorities ffffffff0000000 settings: user=1 is deprecated: user_uid=6e7e195d1c7640ccb836811a83e210b0, [user1]'s, replaces it (the launcher's Current user writes it) acc: 1 user, playing as user 1 users: [user1] mii=(none): Baguette; picture=(none): file time: the time zone is Etc/GMT-9 (UTC+09) game: 0100a3d008c5c000, version 4.0.0 pl: the Japanese stand-in answers for the console font's private-use characters pl: the Chinese simplified stand-in answers for the console font's private-use characters pl: the Chinese traditional stand-in answers for the console font's private-use characters pl: the Korean stand-in answers for the console font's private-use characters pl: the extended stand-in answers for the console font's private-use characters RomFS: the update's over the game's dump, read in place (9465.4 MB) game: played with Update 4.0.0, DLC 1 input: gamepad Nintendo Switch Pro Controller (id 2, GUID 0500b7e67e0500000920000000006803, switchpro) input: device path \\?\HID#{00001124-0000-1000-8000-00805f9b34fb}_VID&0002057e_PID&2009#b&1aaf62d&5&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}, 6 axes, 16 buttons, mapping 0500b7e67e0500000920000000006803,*,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,misc1:b11,crc:e6b7,platform:Windows, input: enabled accelerometer sensor on Nintendo Switch Pro Controller input: enabled gyroscope sensor on Nintendo Switch Pro Controller video: SDL 3.4.18 on windows vulkan: native ASTC textures were asked for, but the GPU can't sample ASTC: they are decoded to RGBA8 vulkan: native ETC2 textures were asked for, but the GPU can't sample ETC2: they are decoded vulkan: the device discrete, the CPU maps all of its memory (resizable BAR); guest buffers copied (vk_memory=auto); VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed no vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce RTX 4090 (NVIDIA, 621.01, driver version 621.1.00) vulkan: graphics descriptor buffers supported, disabled vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a 3D texture with holes in its mapping with memory where it is mapped (sparse residency) vulkan: the driver that runs: NVIDIA, 621.01 (driver ID 4) vulkan: NVIDIA GeForce RTX 4090, Vulkan 1.4.357, driver 9b404000, graphics queue family 0, compute 2 (separate family) vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) vulkan: swapchain 1280x720, 3 images, presents timed, fifo vulkan: pipeline cache loaded (1496 KB) vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own memory: no traps (none on this host): GPU engines land their results in guest memory at their fence renderer: Vulkan vulkan: ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshipped is of another build, GPU or driver: started over vulkan: ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshaders is of another build or driver: its shaders are translated again and its pipelines made again vulkan: 0 shaders and 0 pipelines of earlier runs loaded from ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshaders in 41 ms, the pipelines to be made in the background; 0 shaders of the game's own programs in ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshipped vulkan: main.data: 40 shaders found vulkan: main.data: 11 vertex, 29 fragment vulkan: main.data: 40 new vulkan: main.data: 40 translated, 0 already translated, 0 left out, 0 failed vulkan: 40 shaders found: 40 new vulkan: 40 programs: 40 translated, 0 already translated, 0 left out, 0 failed vulkan: the game's own shaders: 40 translated new, 40 in ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshipped, in 10 ms prepare: 64 ms before the game started (40 shaders translated from its files, 0 of 0 pipelines of earlier runs made), not shown, as it was quick main thread: entry 8000000, stack 1300001000 (1024 KiB), priority 44, core 0 aoc: add-on content 1 (0100a3d008c5d001) installed nvn: the game's driver answers API 55.12 and GPU code 1.5 to 1.16, 22 items in all from its code nvn: the game's NVN API 55.12 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) nvn: device 418de9010 initialized, flags 0 nvn: window origin upper left nvn: depth mode near = 0 nvn: texture pool 418bb9200: 28672 descriptors at GPU 415d20000 nvn: sampler pool 418bb94a0: 512 descriptors at GPU 415d1c000 nvn: the first texture of format 0x25 (target 1, 1920x1080) nvn: window 418df0000: 2 textures, first 1920x1080 format 0x25, present interval 1 nvn: queue 418dfe000 initialized (replay 1) nvn: present interval 2 nvn: the first texture of format 0x29 (target 4, 32x32) nvn: the first texture of format 0x2e (target 1, 64x16) nvn: the first texture of format 0x3f (target 1, 960x540) nvn: the first texture of format 0x4b (target 1, 512x512) nvn: the first texture of format 0x4e (target 1, 128x128) nvn: the first texture of format 0x49 (target 1, 2048x2048) nvn: the first texture of format 0x5 (target 2, 64x64) nvn: the first texture of format 0x38 (target 1, 1920x1080) nvn: the first texture of format 0x1 (target 1, 1x1) nvn: the first texture of format 0x35 (target 1, 1920x1080) nvn: the first texture of format 0xb (target 1, 480x270) nvn: the first texture of format 0x34 (target 4, 1024x1024) nvn: the first texture of format 0x3 (target 4, 1024x1024) nvn: the first texture of format 0x13 (target 1, 256x256) nvn: the first texture of format 0x3d (target 2, 32x32) audren: the first update, revision REV10 audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 8 channels, 480-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM audio: queued 960 bytes of guest PCM perf: 0.0 frames a second over 5.0 s (0 shown in all) sm: bt is not implemented, its commands answer without doing anything [undeclared] bt cmd 9 -> ok audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 8 channels, 480-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM audio: queued 4096 bytes of guest PCM nvn: window crop 0,0 1920x1080 nvn: 64 KiB of the runtime's memory carry command records past the game's command memory nvn: 128 KiB of the runtime's memory carry command records past the game's command memory nvn: command buffer 41c76bce0 is out of command memory: the game's callback a657b50 adds more nvn: command buffer 41c76a000 is out of command memory: the game's callback a657b50 adds more nvn: scissors 0 to 7: only scissor 0 is recorded nvn: command buffer 41c76b340 is out of command memory: the game's callback a657b50 adds more nvn: command buffer 41c76b340 is out of command memory: the game's callback a657b50 adds more nvn: first present, texture 0 of window 418df0000 vulkan: write tracking on (caches skip unchanged memory) vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros nvn: the first texture blit, 1920x1080 to 480x270 vulkan: 7x4 texture reads the 16x4 render target at 41c550000: only that region is used vulkan: unsupported texture format 0, header word 0 00000000 (not drawn) vulkan: the on-screen controls' atlas is 1024x1776 vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros vulkan: 1x1 texture reads the 4x1 render target at 41c3b0000: only that region is used vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros vulkan: a 190 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 103 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvn: the first texture of format 0x44 (target 1, 160x230) perf: 5.2 frames a second over 5.0 s (26 shown in all) nvn: the first texture of format 0x42 (target 1, 1920x1080) audio: queued nonzero guest PCM (s16 peak 1361) nvn: the first texture of format 0x43 (target 1, 160x40) nvn: the first texture of format 0x4d (target 1, 200x40) perf: 30.0 frames a second over 5.0 s (176 shown in all) nvn: the first texture of format 0x4f (target 4, 64x64) vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (71 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvn: the first texture of format 0x48 (target 1, 256x256) vulkan: compute 5306d2edbea6df0c ready: block 64x1x1, 5 global buffers, 0 textures, 0 images vulkan: a 120 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvn: 1024 KiB of the runtime's memory carry command records past the game's command memory perf: 30.1 frames a second over 5.0 s (327 shown in all) am: the software keyboard asks in its box, 1 to 6 characters perf: 2.4 frames a second over 5.0 s (339 shown in all) am: swkbd accepted with 3 UTF-16 code units vulkan: a 6255 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 3 ms in finishes scarletnx: Game failed (exit status 3221225477). You can run the same command again. ~\scarletnx.exe now [ended, status 1] == the last recompile of the queue: ~\AppData\Roaming\scarletnx\state\last-recompile.log == $ ~\Desktop\ScarletNX-windows-x86_64 (6)\bin\scarletnx.exe -r ~ ~ ~\.switch\prod.keys: 33 lines are not keys, the first line 96 Keys: ~\.switch\prod.keys, 173 of them, up to master key 21 (a firmware newer than 20.0.0) Title keys: ~\.switch\title.keys, 19 of them Reading ~\Luigi's Mansion 3 [0100DCA0064A6000][v0][BASE].nsp an NSP, 6.4 GB: 4 NCAs, 1 ticket Program NCA of 0100DCA0064A6000, 6.3 GB, SDK 7.3.2, master key 7 (firmware 7.0.0 and later), its title key from a ticket or title.keys Control NCA of 0100DCA0064A6000, 1.2 MB, SDK 7.3.2, master key 7 (firmware 7.0.0 and later), its keys in its key area Manual NCA of 0100DCA0064A6000, 40 MB, SDK 7.3.2, master key 7 (firmware 7.0.0 and later), its title key from a ticket or title.keys Manual NCA of 0100DCA0064A6000, 235 KB, SDK 7.3.2, master key 7 (firmware 7.0.0 and later), its keys in its key area content meta: an application 0100DCA0064A6000, version 0 Recompiling Luigi's Mansion 3 (5 modules) LLVM: -O2, llvm_batch=full 132339 functions, 7595299 instructions LLVM: 84 code units and the module descriptor compiled block 1/85: code_003, 0x8110C70-0x816B70C, 1524 functions, 90026 instructions (11.8 s, 1432 MiB in use) compiled block 2/85: code_002, 0x80B6D10-0x8110C70, 1158 functions, 90007 instructions (12.4 s, 1341 MiB in use) compiled block 3/85: code_005, 0x81C4E90-0x821DF90, 780 functions, 90098 instructions (16.9 s, 1458 MiB in use) compiled block 4/85: code_001, 0x805C7E0-0x80B6D0C, 1005 functions, 90873 instructions (17.8 s, 1384 MiB in use) compiled block 5/85: code_004, 0x816B710-0x81C4E90, 815 functions, 90119 instructions (17.9 s, 1385 MiB in use) compiled block 6/85: code_006, 0x821DF90-0x827710C, 532 functions, 90418 instructions (18.0 s, 1769 MiB in use) compiled block 7/85: code_007, 0x8277110-0x82D1298, 756 functions, 91197 instructions (18.1 s, 1732 MiB in use) compiled block 8/85: code_009, 0x832A720-0x8383A44, 861 functions, 90124 instructions (16.3 s, 1843 MiB in use) compiled block 9/85: code_008, 0x82D12A0-0x832A720, 823 functions, 90125 instructions (18.7 s, 1697 MiB in use) compiled block 10/85: code_010, 0x8383A50-0x83DCC4C, 560 functions, 90394 instructions (21.7 s, 1806 MiB in use) compiled block 11/85: code_000, 0x8000000-0x805C7DC, 900 functions, 90026 instructions (51.5 s, 2068 MiB in use) compiled block 12/85: code_012, 0x8436740-0x8490504, 789 functions, 90829 instructions (23.3 s, 1956 MiB in use) compiled block 13/85: code_011, 0x83DCC50-0x8436734, 364 functions, 91275 instructions (31.0 s, 2218 MiB in use) compiled block 14/85: code_018, 0x86529A0-0x86ADF10, 1620 functions, 91315 instructions (19.2 s, 2457 MiB in use) compiled block 15/85: code_015, 0x8542150-0x859CC00, 341 functions, 92351 instructions (57.6 s, 2677 MiB in use) compiled block 16/85: code_013, 0x8490510-0x84E9A94, 405 functions, 90915 instructions (77.4 s, 2656 MiB in use) compiled block 17/85: code_020, 0x87230E0-0x877CCEC, 1115 functions, 90149 instructions (16.6 s, 2522 MiB in use) compiled block 18/85: code_017, 0x85F7360-0x86529A0, 674 functions, 92491 instructions (60.2 s, 2505 MiB in use) compiled block 19/85: code_022, 0x87D5F60-0x8832518, 2987 functions, 90044 instructions (16.0 s, 2783 MiB in use) compiled block 20/85: code_023, 0x8832520-0x889064C, 3668 functions, 90001 instructions (17.5 s, 2634 MiB in use) compiled block 21/85: code_021, 0x877CCF0-0x87D5F54, 748 functions, 90045 instructions (20.9 s, 2545 MiB in use) compiled block 22/85: code_024, 0x8890650-0x88ECA9C, 3218 functions, 90039 instructions (12.1 s, 2718 MiB in use) compiled block 23/85: code_026, 0x8945CF0-0x899FA88, 861 functions, 90695 instructions (18.9 s, 2963 MiB in use) compiled block 24/85: code_025, 0x88ECAA0-0x8945CE4, 824 functions, 90027 instructions (20.8 s, 2866 MiB in use) compiled block 25/85: code_027, 0x899FA90-0x89F9434, 903 functions, 90287 instructions (14.9 s, 2683 MiB in use) compiled block 26/85: code_014, 0x84E9AA0-0x8542144, 227 functions, 90173 instructions (128.2 s, 2434 MiB in use) compiled block 27/85: code_028, 0x89F9440-0x8A51C58, 219 functions, 90252 instructions (18.9 s, 2726 MiB in use) compiled block 28/85: code_030, 0x8AABD20-0x8B073D0, 1630 functions, 90644 instructions (15.9 s, 2752 MiB in use) compiled block 29/85: code_029, 0x8A51C60-0x8AABD20, 143 functions, 91996 instructions (26.3 s, 3014 MiB in use) compiled block 30/85: code_016, 0x859CC00-0x85F7360, 341 functions, 92086 instructions (143.8 s, 3466 MiB in use) compiled block 31/85: code_019, 0x86ADF10-0x87230DC, 239 functions, 119479 instructions (122.2 s, 2795 MiB in use) compiled block 32/85: code_034, 0x8C17EF0-0x8C73C18, 2164 functions, 90018 instructions (34.9 s, 2353 MiB in use) compiled block 33/85: code_035, 0x8C73C20-0x8CCE890, 1453 functions, 90386 instructions (19.9 s, 2324 MiB in use) compiled block 34/85: code_036, 0x8CCE890-0x8D28F9C, 1398 functions, 90081 instructions (25.8 s, 2390 MiB in use) compiled block 35/85: code_037, 0x8D28FA0-0x8D852AC, 1826 functions, 91172 instructions (21.3 s, 2447 MiB in use) compiled block 36/85: code_040, 0x8E391A0-0x8E93238, 1280 functions, 90050 instructions (10.8 s, 2406 MiB in use) compiled block 37/85: code_039, 0x8DDE8A0-0x8E391A0, 1611 functions, 90009 instructions (18.4 s, 2537 MiB in use) compiled block 38/85: code_038, 0x8D852B0-0x8DDE894, 892 functions, 90062 instructions (36.0 s, 2396 MiB in use) compiled block 39/85: code_041, 0x8E93240-0x8EEE6DC, 1972 functions, 90055 instructions (11.3 s, 2353 MiB in use) compiled block 40/85: code_042, 0x8EEE6E0-0x8F4905C, 1590 functions, 90065 instructions (10.8 s, 2281 MiB in use) compiled block 41/85: code_043, 0x8F49060-0x8FA3D40, 1655 functions, 90025 instructions (11.2 s, 2335 MiB in use) compiled block 42/85: code_045, 0x9C90970-0x9CECBE4, 3103 functions, 90009 instructions (11.4 s, 2356 MiB in use) compiled block 43/85: code_044, 0x8FA3D40-0x9C90968, 2244 functions, 90020 instructions (12.9 s, 2373 MiB in use) compiled block 44/85: code_046, 0x9CECBF0-0x9D4A200, 2333 functions, 92009 instructions (13.6 s, 2411 MiB in use) compiled block 45/85: code_048, 0x9DA3120-0x9DFD47C, 937 functions, 90228 instructions (12.2 s, 2565 MiB in use) compiled block 46/85: code_047, 0x9D4A200-0x9DA3118, 592 functions, 90148 instructions (16.1 s, 2448 MiB in use) compiled block 47/85: code_049, 0x9DFD480-0x9E57014, 1231 functions, 90027 instructions (13.6 s, 2430 MiB in use) compiled block 48/85: code_050, 0x9E57020-0x9EB1EA4, 1933 functions, 90002 instructions (10.1 s, 2453 MiB in use) compiled block 49/85: code_051, 0x9EB1EB0-0x9F0CBA0, 1867 functions, 90131 instructions (11.3 s, 2598 MiB in use) compiled block 50/85: code_052, 0x9F0CBA0-0x9F677F4, 1921 functions, 90015 instructions (12.1 s, 2755 MiB in use) compiled block 51/85: code_053, 0x9F67800-0x9FC3D2C, 2983 functions, 90044 instructions (11.3 s, 2777 MiB in use) compiled block 52/85: code_054, 0x9FC3D30-0xA01F548, 2371 functions, 90003 instructions (10.8 s, 2881 MiB in use) compiled block 53/85: code_032, 0x8B60AB0-0x8BBB104, 1239 functions, 90136 instructions (141.2 s, 2468 MiB in use) compiled block 54/85: code_055, 0xA01F550-0xA07A6C8, 1914 functions, 90080 instructions (10.8 s, 2432 MiB in use) compiled block 55/85: code_056, 0xA07A6D0-0xA0D472C, 1571 functions, 90230 instructions (11.0 s, 2328 MiB in use) compiled block 56/85: code_031, 0x8B073D0-0x8B60AAC, 526 functions, 90836 instructions (154.2 s, 2536 MiB in use) compiled block 57/85: code_057, 0xA0D4730-0xA12D72C, 1578 functions, 90184 instructions (12.5 s, 2132 MiB in use) compiled block 58/85: code_060, 0xA987C80-0xA9E1868, 595 functions, 90908 instructions (12.1 s, 2369 MiB in use) compiled block 59/85: code_059, 0xA185EE0-0xA987C78, 5896 functions, 90703 instructions (15.2 s, 2206 MiB in use) compiled block 60/85: code_058, 0xA12D730-0xA185EE0, 4169 functions, 90001 instructions (19.1 s, 2225 MiB in use) compiled block 61/85: code_062, 0xAA3A170-0xAA957AC, 2027 functions, 90009 instructions (11.3 s, 2237 MiB in use) compiled block 62/85: code_061, 0xA9E1870-0xAA3A16C, 447 functions, 90000 instructions (16.1 s, 2263 MiB in use) compiled block 63/85: code_063, 0xAA957B0-0xAAF0200, 1310 functions, 90776 instructions (11.0 s, 2265 MiB in use) compiled block 64/85: code_064, 0xAAF0200-0xAB4AADC, 1380 functions, 90531 instructions (10.3 s, 2247 MiB in use) compiled block 65/85: code_065, 0xAB4AAE0-0xABA4C28, 1388 functions, 90001 instructions (11.4 s, 2301 MiB in use) compiled block 66/85: code_066, 0xABA4C30-0xABFFB40, 924 functions, 91730 instructions (11.5 s, 2286 MiB in use) compiled block 67/85: code_067, 0xABFFB40-0xAC581A0, 302 functions, 90079 instructions (9.3 s, 2232 MiB in use) compiled block 68/85: code_033, 0x8BBB110-0x8C17EE4, 87 functions, 94935 instructions (171.2 s, 1991 MiB in use) compiled block 69/85: code_069, 0xACB08E0-0xB0B7ACC, 3448 functions, 90019 instructions (12.0 s, 1596 MiB in use) compiled block 70/85: code_070, 0xB0B7AD0-0xB11538C, 3050 functions, 91299 instructions (13.0 s, 1744 MiB in use) compiled block 71/85: code_068, 0xAC581A0-0xACB08E0, 3461 functions, 90002 instructions (19.9 s, 1723 MiB in use) compiled block 72/85: code_073, 0xB1C8BF0-0xB2239AC, 1276 functions, 90379 instructions (13.3 s, 1706 MiB in use) compiled block 73/85: code_072, 0xB16FA00-0xB1C8BE8, 597 functions, 90300 instructions (13.9 s, 1700 MiB in use) compiled block 74/85: code_071, 0xB115390-0xB16FA00, 1027 functions, 91037 instructions (15.4 s, 1476 MiB in use) compiled block 75/85: code_074, 0xB2239B0-0xB27E1D0, 1732 functions, 90011 instructions (11.2 s, 1503 MiB in use) compiled block 76/85: code_075, 0xB27E1D0-0xB2D9A14, 2253 functions, 90237 instructions (11.7 s, 1634 MiB in use) compiled block 77/85: code_077, 0xB3337E0-0xB38FB0C, 2759 functions, 90000 instructions (10.9 s, 1613 MiB in use) compiled block 78/85: code_079, 0xB3EBD20-0xB44785C, 1696 functions, 91170 instructions (10.6 s, 1683 MiB in use) compiled block 79/85: code_078, 0xB38FB10-0xB3EBD18, 2845 functions, 90091 instructions (11.2 s, 1642 MiB in use) compiled block 80/85: code_076, 0xB2D9A20-0xB3337D4, 1314 functions, 90007 instructions (12.6 s, 1510 MiB in use) compiled block 81/85: code_080, 0xB447860-0xB4A2E50, 2116 functions, 90176 instructions (11.6 s, 1437 MiB in use) compiled block 82/85: code_081, 0xB4A2E50-0xB4FB924, 1422 functions, 90033 instructions (10.8 s, 1310 MiB in use) compiled block 83/85: code_083, 0xB554680-0xB58B880, 8250 functions, 56189 instructions (11.7 s, 1181 MiB in use) compiled block 84/85: code_082, 0xB4FB928-0xB55467C, 1354 functions, 90151 instructions (15.3 s, 975 MiB in use) compiled block 85/85: module, SnxModule descriptor, 1011809 entries (0.9 s, 973 MiB in use) LLVM module: 378.6 MB, 1011809 entries unit cache: 0 of 84 units reused (0.0 MB) from ~\AppData\Roaming\scarletnx\cache\units Built ~\0100DCA0064A6000.exe [ended, status 0] $ ~\Desktop\ScarletNX-windows-x86_64 (6)\bin\scarletnx.exe -r ~ ~ [ended, status 0] $ ~\Desktop\ScarletNX-windows-x86_64 (6)\bin\scarletnx.exe -r ~ ~ [ended, status 0] $ ~\Desktop\ScarletNX-windows-x86_64 (6)\bin\scarletnx.exe -r ~ ~ ~\.switch\prod.keys: 33 lines are not keys, the first line 96 Keys: ~\.switch\prod.keys, 173 of them, up to master key 21 (a firmware newer than 20.0.0) Title keys: ~\.switch\title.keys, 19 of them Reading ~\Luigi's Mansion 3 1.4.0 [0100DCA0064A6800][v327680][UPD].nsp an NSP, 1.0 GB: 4 NCAs, 1 ticket Program NCA of 0100DCA0064A6000, 1.0 GB, SDK 7.3.2, an update's patch, master key 9 (firmware 9.0.0 and later), its title key from a ticket or title.keys Control NCA of 0100DCA0064A6000, 1.2 MB, SDK 7.3.2, master key 9 (firmware 9.0.0 and later), its keys in its key area Manual NCA of 0100DCA0064A6000, 222 KB, SDK 7.3.2, an update's patch, master key 9 (firmware 9.0.0 and later), its title key from a ticket or title.keys Manual NCA of 0100DCA0064A6000, 235 KB, SDK 7.3.2, master key 9 (firmware 9.0.0 and later), its keys in its key area content meta: an update 0100DCA0064A6800, version 327680, of the game 0100DCA0064A6000 Recompiling Luigi's Mansion 3 (5 modules) LLVM: -O2, llvm_batch=full 133442 functions, 7710211 instructions LLVM: 85 code units and the module descriptor compiled block 1/86: code_002, 0x80B5E10-0x810FD6C, 1150 functions, 90078 instructions (11.9 s, 871 MiB in use) compiled block 2/86: code_001, 0x805C700-0x80B5E08, 929 functions, 90115 instructions (17.9 s, 761 MiB in use) compiled block 3/86: code_003, 0x810FD70-0x816A1DC, 1334 functions, 90003 instructions (11.3 s, 757 MiB in use) compiled block 4/86: code_004, 0x816A1E0-0x81C5A34, 1414 functions, 91044 instructions (14.6 s, 1099 MiB in use) compiled block 5/86: code_005, 0x81C5A40-0x821ED34, 640 functions, 90350 instructions (17.2 s, 1097 MiB in use) compiled block 6/86: code_000, 0x8000000-0x805C6FC, 868 functions, 90028 instructions (47.7 s, 1044 MiB in use) compiled block 7/86: code_006, 0x821ED40-0x8277D48, 730 functions, 90095 instructions (17.0 s, 768 MiB in use) compiled block 8/86: code_007, 0x8277D50-0x82D0A38, 573 functions, 90067 instructions (17.2 s, 825 MiB in use) compiled block 9/86: code_008, 0x82D0A40-0x8329DB4, 910 functions, 90019 instructions (17.1 s, 829 MiB in use) compiled block 10/86: code_009, 0x8329DC0-0x8382BB8, 566 functions, 90190 instructions (16.5 s, 760 MiB in use) compiled block 11/86: code_010, 0x8382BC0-0x83DBD24, 788 functions, 90100 instructions (16.5 s, 849 MiB in use) compiled block 12/86: code_011, 0x83DBD30-0x8436180, 560 functions, 91580 instructions (22.7 s, 1236 MiB in use) compiled block 13/86: code_012, 0x8436180-0x848EBD0, 346 functions, 90221 instructions (23.7 s, 967 MiB in use) compiled block 14/86: code_013, 0x848EBD0-0x84E7F08, 796 functions, 90143 instructions (23.0 s, 1106 MiB in use) compiled block 15/86: code_016, 0x85998B0-0x85F2028, 400 functions, 90003 instructions (43.2 s, 1441 MiB in use) compiled block 16/86: code_014, 0x84E7F10-0x8540F1C, 370 functions, 90609 instructions (73.4 s, 1857 MiB in use) compiled block 17/86: code_015, 0x8540F20-0x85998A4, 273 functions, 90296 instructions (101.4 s, 1691 MiB in use) compiled block 18/86: code_018, 0x864C230-0x86A59A4, 768 functions, 90328 instructions (42.1 s, 1554 MiB in use) compiled block 19/86: code_019, 0x86A59B0-0x870275C, 1583 functions, 92974 instructions (15.1 s, 1477 MiB in use) compiled block 20/86: code_021, 0x878A2D0-0x87E3C6C, 1122 functions, 90003 instructions (14.7 s, 1528 MiB in use) compiled block 21/86: code_022, 0x87E3C70-0x883CEA4, 752 functions, 90038 instructions (17.9 s, 1574 MiB in use) compiled block 22/86: code_023, 0x883CEB0-0x8899438, 3021 functions, 90010 instructions (13.8 s, 1854 MiB in use) compiled block 23/86: code_017, 0x85F2030-0x864C224, 230 functions, 91910 instructions (124.9 s, 1916 MiB in use) compiled block 24/86: code_024, 0x8899440-0x88F75C0, 3600 functions, 90000 instructions (15.1 s, 1282 MiB in use) compiled block 25/86: code_025, 0x88F75C0-0x8953CAC, 3381 functions, 90096 instructions (9.8 s, 1145 MiB in use) compiled block 26/86: code_026, 0x8953CB0-0x89AD1E4, 925 functions, 90058 instructions (18.2 s, 1299 MiB in use) compiled block 27/86: code_027, 0x89AD1F0-0x8A0634C, 790 functions, 90016 instructions (17.2 s, 1528 MiB in use) compiled block 28/86: code_028, 0x8A06350-0x8A5F7FC, 891 functions, 90009 instructions (13.1 s, 1689 MiB in use) compiled block 29/86: code_029, 0x8A5F800-0x8AB8D10, 325 functions, 90902 instructions (16.5 s, 1702 MiB in use) compiled block 30/86: code_020, 0x8702760-0x878A2CC, 269 functions, 138460 instructions (116.8 s, 1443 MiB in use) compiled block 31/86: code_030, 0x8AB8D10-0x8B12AFC, 165 functions, 91764 instructions (22.2 s, 1048 MiB in use) compiled block 32/86: code_031, 0x8B12B00-0x8B6D4F8, 1486 functions, 90074 instructions (15.5 s, 938 MiB in use) compiled block 33/86: code_032, 0x8B6D500-0x8BC6F18, 681 functions, 90809 instructions (115.1 s, 1688 MiB in use) compiled block 34/86: code_034, 0x8C24B60-0x8C802B8, 180 functions, 93348 instructions (134.6 s, 1748 MiB in use) compiled block 35/86: code_033, 0x8BC6F20-0x8C24B54, 1158 functions, 93712 instructions (149.9 s, 1664 MiB in use) compiled block 36/86: code_036, 0x8CDAFA0-0x8D36510, 1730 functions, 90152 instructions (15.8 s, 1265 MiB in use) compiled block 37/86: code_035, 0x8C802C0-0x8CDAF94, 1742 functions, 90011 instructions (50.6 s, 1159 MiB in use) compiled block 38/86: code_037, 0x8D36510-0x8D90AF0, 1402 functions, 90000 instructions (22.6 s, 1188 MiB in use) compiled block 39/86: code_038, 0x8D90AF0-0x8DEB20C, 1571 functions, 90016 instructions (19.9 s, 1190 MiB in use) compiled block 40/86: code_041, 0x8EA13F0-0x8EFBCBC, 1594 functions, 90015 instructions (9.6 s, 1128 MiB in use) compiled block 41/86: code_039, 0x8DEB210-0x8E463C4, 1277 functions, 91005 instructions (21.7 s, 1130 MiB in use) compiled block 42/86: code_042, 0x8EFBCC0-0x8F56A58, 1663 functions, 90034 instructions (9.9 s, 1162 MiB in use) compiled block 43/86: code_043, 0x8F56A60-0x8FB109C, 1561 functions, 90025 instructions (10.0 s, 1052 MiB in use) compiled block 44/86: code_040, 0x8E463D0-0x8EA13EC, 1773 functions, 90008 instructions (27.9 s, 1095 MiB in use) compiled block 45/86: code_044, 0x8FB10A0-0x900B644, 1453 functions, 90058 instructions (10.0 s, 1008 MiB in use) compiled block 46/86: code_045, 0x900B650-0x9D37A2C, 1950 functions, 90022 instructions (11.8 s, 1011 MiB in use) compiled block 47/86: code_046, 0x9D37A30-0x9D941C0, 3166 functions, 90052 instructions (10.5 s, 1023 MiB in use) compiled block 48/86: code_047, 0x9D941C0-0x9DEFCC8, 2514 functions, 90015 instructions (12.6 s, 996 MiB in use) compiled block 49/86: code_048, 0x9DEFCD0-0x9E49CC4, 670 functions, 91113 instructions (14.7 s, 1047 MiB in use) compiled block 50/86: code_049, 0x9E49CD0-0x9EA3F78, 763 functions, 90480 instructions (11.9 s, 978 MiB in use) compiled block 51/86: code_050, 0x9EA3F80-0x9EFDE40, 1270 functions, 90107 instructions (12.7 s, 983 MiB in use) compiled block 52/86: code_051, 0x9EFDE40-0x9F587DC, 1805 functions, 90009 instructions (9.4 s, 949 MiB in use) compiled block 53/86: code_052, 0x9F587E0-0x9FB355C, 1929 functions, 90007 instructions (10.5 s, 1044 MiB in use) compiled block 54/86: code_053, 0x9FB3560-0xA00E034, 1797 functions, 90004 instructions (11.5 s, 1020 MiB in use) compiled block 55/86: code_054, 0xA00E040-0xA06A58C, 3006 functions, 90010 instructions (10.5 s, 1031 MiB in use) compiled block 56/86: code_055, 0xA06A590-0xA0C6054, 2474 functions, 90092 instructions (10.3 s, 986 MiB in use) compiled block 57/86: code_056, 0xA0C6060-0xA1211C8, 1961 functions, 90023 instructions (9.9 s, 995 MiB in use) compiled block 58/86: code_057, 0xA1211D0-0xA17B2D0, 1690 functions, 90000 instructions (10.6 s, 1059 MiB in use) compiled block 59/86: code_058, 0xA17B2D0-0xA1D3F34, 1411 functions, 90094 instructions (10.3 s, 1049 MiB in use) compiled block 60/86: code_061, 0xAA2EA10-0xAA884BC, 582 functions, 90842 instructions (10.8 s, 1167 MiB in use) compiled block 61/86: code_059, 0xA1D3F38-0xA22CA20, 1535 functions, 90001 instructions (15.7 s, 1170 MiB in use) compiled block 62/86: code_060, 0xA22CA20-0xAA2EA10, 8724 functions, 90947 instructions (15.2 s, 1112 MiB in use) compiled block 63/86: code_063, 0xAAE0E80-0xAB3C248, 1891 functions, 90075 instructions (10.7 s, 1139 MiB in use) compiled block 64/86: code_064, 0xAB3C250-0xAB9671C, 1404 functions, 90251 instructions (9.8 s, 993 MiB in use) compiled block 65/86: code_062, 0xAA884C0-0xAAE0E74, 470 functions, 90022 instructions (13.4 s, 1013 MiB in use) compiled block 66/86: code_065, 0xAB96720-0xABF0618, 1290 functions, 90048 instructions (9.4 s, 970 MiB in use) compiled block 67/86: code_066, 0xABF0620-0xAC4AB18, 1435 functions, 90166 instructions (9.8 s, 1046 MiB in use) compiled block 68/86: code_067, 0xAC4AB20-0xACA4ECC, 951 functions, 90964 instructions (10.1 s, 894 MiB in use) compiled block 69/86: code_068, 0xACA4ED0-0xACFEA50, 380 functions, 91300 instructions (7.8 s, 1059 MiB in use) compiled block 70/86: code_070, 0xAD57230-0xB15DD04, 6054 functions, 90029 instructions (12.7 s, 1155 MiB in use) compiled block 71/86: code_069, 0xACFEA50-0xAD57230, 572 functions, 90000 instructions (16.1 s, 1099 MiB in use) compiled block 72/86: code_071, 0xB15DD10-0xB1BA3CC, 3116 functions, 90163 instructions (11.4 s, 1101 MiB in use) compiled block 73/86: code_072, 0xB1BA3D0-0xB214674, 1223 functions, 90400 instructions (14.0 s, 1088 MiB in use) compiled block 74/86: code_074, 0xB26DE40-0xB2CAE78, 1228 functions, 92670 instructions (12.7 s, 1146 MiB in use) compiled block 75/86: code_073, 0xB214680-0xB26DE40, 626 functions, 90631 instructions (13.6 s, 1158 MiB in use) compiled block 76/86: code_075, 0xB2CAE80-0xB3253C4, 1626 functions, 90013 instructions (10.3 s, 1103 MiB in use) compiled block 77/86: code_076, 0xB3253D0-0xB380F38, 2360 functions, 90241 instructions (10.6 s, 1120 MiB in use) compiled block 78/86: code_077, 0xB380F40-0xB3DBEEC, 1222 functions, 91293 instructions (11.3 s, 1104 MiB in use) compiled block 79/86: code_078, 0xB3DBEF0-0xB437918, 2468 functions, 90000 instructions (10.3 s, 1106 MiB in use) compiled block 80/86: code_079, 0xB437920-0xB494130, 3046 functions, 90032 instructions (10.5 s, 1130 MiB in use) compiled block 81/86: code_080, 0xB494130-0xB4EEEC4, 1898 functions, 90003 instructions (9.9 s, 1065 MiB in use) compiled block 82/86: code_081, 0xB4EEED0-0xB549F24, 1983 functions, 90007 instructions (10.2 s, 1123 MiB in use) compiled block 83/86: code_082, 0xB549F30-0xB5A2B98, 1368 functions, 90000 instructions (10.5 s, 1194 MiB in use) compiled block 84/86: code_083, 0xB5A2B98-0xB5FBF28, 1436 functions, 90497 instructions (14.9 s, 1117 MiB in use) compiled block 85/86: code_084, 0xB5FBF28-0xB63D880, 8408 functions, 66812 instructions (13.2 s, 928 MiB in use) compiled block 86/86: module, SnxModule descriptor, 1025774 entries (0.9 s, 999 MiB in use) LLVM module: 382.3 MB, 1025774 entries unit cache: 0 of 85 units reused (0.0 MB) from ~\AppData\Roaming\scarletnx\cache\units Built ~\0100DCA0064A6000_0100DCA0064A6800v327680.exe [ended, status 0] $ ~\Desktop\ScarletNX-windows-x86_64 (6)\bin\scarletnx.exe -r ~ ~ ~\.switch\prod.keys: 33 lines are not keys, the first line 96 Keys: ~\.switch\prod.keys, 173 of them, up to master key 21 (a firmware newer than 20.0.0) Title keys: ~\.switch\title.keys, 19 of them Reading ~\Luigi's Mansion 3 1.4.0 [0100DCA0064A6800][v327680][UPD].nsp an NSP, 1.0 GB: 4 NCAs, 1 ticket Program NCA of 0100DCA0064A6000, 1.0 GB, SDK 7.3.2, an update's patch, master key 9 (firmware 9.0.0 and later), its title key from a ticket or title.keys Control NCA of 0100DCA0064A6000, 1.2 MB, SDK 7.3.2, master key 9 (firmware 9.0.0 and later), its keys in its key area Manual NCA of 0100DCA0064A6000, 222 KB, SDK 7.3.2, an update's patch, master key 9 (firmware 9.0.0 and later), its title key from a ticket or title.keys Manual NCA of 0100DCA0064A6000, 235 KB, SDK 7.3.2, master key 9 (firmware 9.0.0 and later), its keys in its key area content meta: an update 0100DCA0064A6800, version 327680, of the game 0100DCA0064A6000 Recompiling Luigi's Mansion 3 (5 modules) LLVM: -O2, llvm_batch=full 133442 functions, 7710211 instructions LLVM: 85 code units and the module descriptor compiled block 1/86: code_003, 0x810FD70-0x816A1DC, 1334 functions, 90003 instructions (cached) compiled block 2/86: code_002, 0x80B5E10-0x810FD6C, 1150 functions, 90078 instructions (cached) compiled block 3/86: code_004, 0x816A1E0-0x81C5A34, 1414 functions, 91044 instructions (cached) compiled block 4/86: code_005, 0x81C5A40-0x821ED34, 640 functions, 90350 instructions (cached) compiled block 5/86: code_001, 0x805C700-0x80B5E08, 929 functions, 90115 instructions (cached) compiled block 6/86: code_006, 0x821ED40-0x8277D48, 730 functions, 90095 instructions (cached) compiled block 7/86: code_007, 0x8277D50-0x82D0A38, 573 functions, 90067 instructions (cached) compiled block 8/86: code_008, 0x82D0A40-0x8329DB4, 910 functions, 90019 instructions (cached) compiled block 9/86: code_009, 0x8329DC0-0x8382BB8, 566 functions, 90190 instructions (cached) compiled block 10/86: code_010, 0x8382BC0-0x83DBD24, 788 functions, 90100 instructions (cached) compiled block 11/86: code_000, 0x8000000-0x805C6FC, 868 functions, 90028 instructions (cached) compiled block 12/86: code_011, 0x83DBD30-0x8436180, 560 functions, 91580 instructions (cached) compiled block 13/86: code_013, 0x848EBD0-0x84E7F08, 796 functions, 90143 instructions (cached) compiled block 14/86: code_012, 0x8436180-0x848EBD0, 346 functions, 90221 instructions (cached) compiled block 15/86: code_019, 0x86A59B0-0x870275C, 1583 functions, 92974 instructions (cached) compiled block 16/86: code_016, 0x85998B0-0x85F2028, 400 functions, 90003 instructions (cached) compiled block 17/86: code_018, 0x864C230-0x86A59A4, 768 functions, 90328 instructions (cached) compiled block 18/86: code_021, 0x878A2D0-0x87E3C6C, 1122 functions, 90003 instructions (cached) compiled block 19/86: code_014, 0x84E7F10-0x8540F1C, 370 functions, 90609 instructions (cached) compiled block 20/86: code_023, 0x883CEB0-0x8899438, 3021 functions, 90010 instructions (cached) compiled block 21/86: code_022, 0x87E3C70-0x883CEA4, 752 functions, 90038 instructions (cached) compiled block 22/86: code_024, 0x8899440-0x88F75C0, 3600 functions, 90000 instructions (cached) compiled block 23/86: code_025, 0x88F75C0-0x8953CAC, 3381 functions, 90096 instructions (cached) compiled block 24/86: code_028, 0x8A06350-0x8A5F7FC, 891 functions, 90009 instructions (cached) compiled block 25/86: code_026, 0x8953CB0-0x89AD1E4, 925 functions, 90058 instructions (cached) compiled block 26/86: code_027, 0x89AD1F0-0x8A0634C, 790 functions, 90016 instructions (cached) compiled block 27/86: code_031, 0x8B12B00-0x8B6D4F8, 1486 functions, 90074 instructions (cached) compiled block 28/86: code_015, 0x8540F20-0x85998A4, 273 functions, 90296 instructions (cached) compiled block 29/86: code_029, 0x8A5F800-0x8AB8D10, 325 functions, 90902 instructions (cached) compiled block 30/86: code_030, 0x8AB8D10-0x8B12AFC, 165 functions, 91764 instructions (cached) compiled block 31/86: code_017, 0x85F2030-0x864C224, 230 functions, 91910 instructions (cached) compiled block 32/86: code_035, 0x8C802C0-0x8CDAF94, 1742 functions, 90011 instructions (cached) compiled block 33/86: code_036, 0x8CDAFA0-0x8D36510, 1730 functions, 90152 instructions (cached) compiled block 34/86: code_037, 0x8D36510-0x8D90AF0, 1402 functions, 90000 instructions (cached) compiled block 35/86: code_038, 0x8D90AF0-0x8DEB20C, 1571 functions, 90016 instructions (cached) compiled block 36/86: code_034, 0x8C24B60-0x8C802B8, 180 functions, 93348 instructions (cached) compiled block 37/86: code_039, 0x8DEB210-0x8E463C4, 1277 functions, 91005 instructions (cached) compiled block 38/86: code_032, 0x8B6D500-0x8BC6F18, 681 functions, 90809 instructions (cached) compiled block 39/86: code_041, 0x8EA13F0-0x8EFBCBC, 1594 functions, 90015 instructions (cached) compiled block 40/86: code_042, 0x8EFBCC0-0x8F56A58, 1663 functions, 90034 instructions (cached) compiled block 41/86: code_043, 0x8F56A60-0x8FB109C, 1561 functions, 90025 instructions (cached) compiled block 42/86: code_040, 0x8E463D0-0x8EA13EC, 1773 functions, 90008 instructions (cached) compiled block 43/86: code_044, 0x8FB10A0-0x900B644, 1453 functions, 90058 instructions (cached) compiled block 44/86: code_033, 0x8BC6F20-0x8C24B54, 1158 functions, 93712 instructions (cached) compiled block 45/86: code_045, 0x900B650-0x9D37A2C, 1950 functions, 90022 instructions (cached) compiled block 46/86: code_046, 0x9D37A30-0x9D941C0, 3166 functions, 90052 instructions (cached) compiled block 47/86: code_047, 0x9D941C0-0x9DEFCC8, 2514 functions, 90015 instructions (cached) compiled block 48/86: code_049, 0x9E49CD0-0x9EA3F78, 763 functions, 90480 instructions (cached) compiled block 49/86: code_048, 0x9DEFCD0-0x9E49CC4, 670 functions, 91113 instructions (cached) compiled block 50/86: code_050, 0x9EA3F80-0x9EFDE40, 1270 functions, 90107 instructions (cached) compiled block 51/86: code_051, 0x9EFDE40-0x9F587DC, 1805 functions, 90009 instructions (cached) compiled block 52/86: code_052, 0x9F587E0-0x9FB355C, 1929 functions, 90007 instructions (cached) compiled block 53/86: code_054, 0xA00E040-0xA06A58C, 3006 functions, 90010 instructions (cached) compiled block 54/86: code_055, 0xA06A590-0xA0C6054, 2474 functions, 90092 instructions (cached) compiled block 55/86: code_053, 0x9FB3560-0xA00E034, 1797 functions, 90004 instructions (cached) compiled block 56/86: code_056, 0xA0C6060-0xA1211C8, 1961 functions, 90023 instructions (cached) compiled block 57/86: code_057, 0xA1211D0-0xA17B2D0, 1690 functions, 90000 instructions (cached) compiled block 58/86: code_058, 0xA17B2D0-0xA1D3F34, 1411 functions, 90094 instructions (cached) compiled block 59/86: code_060, 0xA22CA20-0xAA2EA10, 8724 functions, 90947 instructions (cached) compiled block 60/86: code_061, 0xAA2EA10-0xAA884BC, 582 functions, 90842 instructions (cached) compiled block 61/86: code_059, 0xA1D3F38-0xA22CA20, 1535 functions, 90001 instructions (cached) compiled block 62/86: code_064, 0xAB3C250-0xAB9671C, 1404 functions, 90251 instructions (cached) compiled block 63/86: code_062, 0xAA884C0-0xAAE0E74, 470 functions, 90022 instructions (cached) compiled block 64/86: code_063, 0xAAE0E80-0xAB3C248, 1891 functions, 90075 instructions (cached) compiled block 65/86: code_065, 0xAB96720-0xABF0618, 1290 functions, 90048 instructions (cached) compiled block 66/86: code_066, 0xABF0620-0xAC4AB18, 1435 functions, 90166 instructions (cached) compiled block 67/86: code_068, 0xACA4ED0-0xACFEA50, 380 functions, 91300 instructions (cached) compiled block 68/86: code_067, 0xAC4AB20-0xACA4ECC, 951 functions, 90964 instructions (cached) compiled block 69/86: code_070, 0xAD57230-0xB15DD04, 6054 functions, 90029 instructions (cached) compiled block 70/86: code_069, 0xACFEA50-0xAD57230, 572 functions, 90000 instructions (cached) compiled block 71/86: code_071, 0xB15DD10-0xB1BA3CC, 3116 functions, 90163 instructions (cached) compiled block 72/86: code_072, 0xB1BA3D0-0xB214674, 1223 functions, 90400 instructions (cached) compiled block 73/86: code_075, 0xB2CAE80-0xB3253C4, 1626 functions, 90013 instructions (cached) compiled block 74/86: code_073, 0xB214680-0xB26DE40, 626 functions, 90631 instructions (cached) compiled block 75/86: code_074, 0xB26DE40-0xB2CAE78, 1228 functions, 92670 instructions (cached) compiled block 76/86: code_076, 0xB3253D0-0xB380F38, 2360 functions, 90241 instructions (cached) compiled block 77/86: code_077, 0xB380F40-0xB3DBEEC, 1222 functions, 91293 instructions (cached) compiled block 78/86: code_078, 0xB3DBEF0-0xB437918, 2468 functions, 90000 instructions (cached) compiled block 79/86: code_079, 0xB437920-0xB494130, 3046 functions, 90032 instructions (cached) compiled block 80/86: code_080, 0xB494130-0xB4EEEC4, 1898 functions, 90003 instructions (cached) compiled block 81/86: code_081, 0xB4EEED0-0xB549F24, 1983 functions, 90007 instructions (cached) compiled block 82/86: code_084, 0xB5FBF28-0xB63D880, 8408 functions, 66812 instructions (cached) compiled block 83/86: code_082, 0xB549F30-0xB5A2B98, 1368 functions, 90000 instructions (cached) compiled block 84/86: code_083, 0xB5A2B98-0xB5FBF28, 1436 functions, 90497 instructions (cached) compiled block 85/86: code_020, 0x8702760-0x878A2CC, 269 functions, 138460 instructions (cached) compiled block 86/86: module, SnxModule descriptor, 1025774 entries (0.9 s, 1105 MiB in use) LLVM module: 382.3 MB, 1025774 entries unit cache: 85 of 85 units reused (459.8 MB) from ~\AppData\Roaming\scarletnx\cache\units Built ~\0100DCA0064A6000_0100DCA0064A6800v327680.exe [ended, status 0] $ ~\Desktop\ScarletNX-windows-x86_64 (6)\bin\scarletnx.exe -r ~ ~ ~\.switch\prod.keys: 33 lines are not keys, the first line 96 Keys: ~\.switch\prod.keys, 173 of them, up to master key 21 (a firmware newer than 20.0.0) Title keys: ~\.switch\title.keys, 19 of them Reading ~\Luigi's Mansion 3 1.4.0 [0100DCA0064A6800][v327680][UPD].nsp an NSP, 1.0 GB: 4 NCAs, 1 ticket Program NCA of 0100DCA0064A6000, 1.0 GB, SDK 7.3.2, an update's patch, master key 9 (firmware 9.0.0 and later), its title key from a ticket or title.keys Control NCA of 0100DCA0064A6000, 1.2 MB, SDK 7.3.2, master key 9 (firmware 9.0.0 and later), its keys in its key area Manual NCA of 0100DCA0064A6000, 222 KB, SDK 7.3.2, an update's patch, master key 9 (firmware 9.0.0 and later), its title key from a ticket or title.keys Manual NCA of 0100DCA0064A6000, 235 KB, SDK 7.3.2, master key 9 (firmware 9.0.0 and later), its keys in its key area content meta: an update 0100DCA0064A6800, version 327680, of the game 0100DCA0064A6000 Recompiling Luigi's Mansion 3 (5 modules) LLVM: -O2, llvm_batch=full 133442 functions, 7710211 instructions LLVM: 85 code units and the module descriptor compiled block 1/86: code_003, 0x810FD70-0x816A1DC, 1334 functions, 90003 instructions (cached) compiled block 2/86: code_002, 0x80B5E10-0x810FD6C, 1150 functions, 90078 instructions (cached) compiled block 3/86: code_004, 0x816A1E0-0x81C5A34, 1414 functions, 91044 instructions (cached) compiled block 4/86: code_005, 0x81C5A40-0x821ED34, 640 functions, 90350 instructions (cached) compiled block 5/86: code_001, 0x805C700-0x80B5E08, 929 functions, 90115 instructions (cached) compiled block 6/86: code_006, 0x821ED40-0x8277D48, 730 functions, 90095 instructions (cached) compiled block 7/86: code_007, 0x8277D50-0x82D0A38, 573 functions, 90067 instructions (cached) compiled block 8/86: code_008, 0x82D0A40-0x8329DB4, 910 functions, 90019 instructions (cached) compiled block 9/86: code_009, 0x8329DC0-0x8382BB8, 566 functions, 90190 instructions (cached) compiled block 10/86: code_010, 0x8382BC0-0x83DBD24, 788 functions, 90100 instructions (cached) compiled block 11/86: code_011, 0x83DBD30-0x8436180, 560 functions, 91580 instructions (cached) compiled block 12/86: code_000, 0x8000000-0x805C6FC, 868 functions, 90028 instructions (cached) compiled block 13/86: code_013, 0x848EBD0-0x84E7F08, 796 functions, 90143 instructions (cached) compiled block 14/86: code_012, 0x8436180-0x848EBD0, 346 functions, 90221 instructions (cached) compiled block 15/86: code_019, 0x86A59B0-0x870275C, 1583 functions, 92974 instructions (cached) compiled block 16/86: code_016, 0x85998B0-0x85F2028, 400 functions, 90003 instructions (cached) compiled block 17/86: code_018, 0x864C230-0x86A59A4, 768 functions, 90328 instructions (cached) compiled block 18/86: code_014, 0x84E7F10-0x8540F1C, 370 functions, 90609 instructions (cached) compiled block 19/86: code_021, 0x878A2D0-0x87E3C6C, 1122 functions, 90003 instructions (cached) compiled block 20/86: code_023, 0x883CEB0-0x8899438, 3021 functions, 90010 instructions (cached) compiled block 21/86: code_022, 0x87E3C70-0x883CEA4, 752 functions, 90038 instructions (cached) compiled block 22/86: code_024, 0x8899440-0x88F75C0, 3600 functions, 90000 instructions (cached) compiled block 23/86: code_025, 0x88F75C0-0x8953CAC, 3381 functions, 90096 instructions (cached) compiled block 24/86: code_027, 0x89AD1F0-0x8A0634C, 790 functions, 90016 instructions (cached) compiled block 25/86: code_026, 0x8953CB0-0x89AD1E4, 925 functions, 90058 instructions (cached) compiled block 26/86: code_028, 0x8A06350-0x8A5F7FC, 891 functions, 90009 instructions (cached) compiled block 27/86: code_031, 0x8B12B00-0x8B6D4F8, 1486 functions, 90074 instructions (cached) compiled block 28/86: code_015, 0x8540F20-0x85998A4, 273 functions, 90296 instructions (cached) compiled block 29/86: code_029, 0x8A5F800-0x8AB8D10, 325 functions, 90902 instructions (cached) compiled block 30/86: code_030, 0x8AB8D10-0x8B12AFC, 165 functions, 91764 instructions (cached) compiled block 31/86: code_017, 0x85F2030-0x864C224, 230 functions, 91910 instructions (cached) compiled block 32/86: code_035, 0x8C802C0-0x8CDAF94, 1742 functions, 90011 instructions (cached) compiled block 33/86: code_036, 0x8CDAFA0-0x8D36510, 1730 functions, 90152 instructions (cached) compiled block 34/86: code_037, 0x8D36510-0x8D90AF0, 1402 functions, 90000 instructions (cached) compiled block 35/86: code_038, 0x8D90AF0-0x8DEB20C, 1571 functions, 90016 instructions (cached) compiled block 36/86: code_034, 0x8C24B60-0x8C802B8, 180 functions, 93348 instructions (cached) compiled block 37/86: code_039, 0x8DEB210-0x8E463C4, 1277 functions, 91005 instructions (cached) compiled block 38/86: code_032, 0x8B6D500-0x8BC6F18, 681 functions, 90809 instructions (cached) compiled block 39/86: code_041, 0x8EA13F0-0x8EFBCBC, 1594 functions, 90015 instructions (cached) compiled block 40/86: code_042, 0x8EFBCC0-0x8F56A58, 1663 functions, 90034 instructions (cached) compiled block 41/86: code_040, 0x8E463D0-0x8EA13EC, 1773 functions, 90008 instructions (cached) compiled block 42/86: code_043, 0x8F56A60-0x8FB109C, 1561 functions, 90025 instructions (cached) compiled block 43/86: code_044, 0x8FB10A0-0x900B644, 1453 functions, 90058 instructions (cached) compiled block 44/86: code_045, 0x900B650-0x9D37A2C, 1950 functions, 90022 instructions (cached) compiled block 45/86: code_033, 0x8BC6F20-0x8C24B54, 1158 functions, 93712 instructions (cached) compiled block 46/86: code_046, 0x9D37A30-0x9D941C0, 3166 functions, 90052 instructions (cached) compiled block 47/86: code_047, 0x9D941C0-0x9DEFCC8, 2514 functions, 90015 instructions (cached) compiled block 48/86: code_048, 0x9DEFCD0-0x9E49CC4, 670 functions, 91113 instructions (cached) compiled block 49/86: code_049, 0x9E49CD0-0x9EA3F78, 763 functions, 90480 instructions (cached) compiled block 50/86: code_050, 0x9EA3F80-0x9EFDE40, 1270 functions, 90107 instructions (cached) compiled block 51/86: code_051, 0x9EFDE40-0x9F587DC, 1805 functions, 90009 instructions (cached) compiled block 52/86: code_052, 0x9F587E0-0x9FB355C, 1929 functions, 90007 instructions (cached) compiled block 53/86: code_054, 0xA00E040-0xA06A58C, 3006 functions, 90010 instructions (cached) compiled block 54/86: code_055, 0xA06A590-0xA0C6054, 2474 functions, 90092 instructions (cached) compiled block 55/86: code_053, 0x9FB3560-0xA00E034, 1797 functions, 90004 instructions (cached) compiled block 56/86: code_056, 0xA0C6060-0xA1211C8, 1961 functions, 90023 instructions (cached) compiled block 57/86: code_057, 0xA1211D0-0xA17B2D0, 1690 functions, 90000 instructions (cached) compiled block 58/86: code_058, 0xA17B2D0-0xA1D3F34, 1411 functions, 90094 instructions (cached) compiled block 59/86: code_060, 0xA22CA20-0xAA2EA10, 8724 functions, 90947 instructions (cached) compiled block 60/86: code_061, 0xAA2EA10-0xAA884BC, 582 functions, 90842 instructions (cached) compiled block 61/86: code_059, 0xA1D3F38-0xA22CA20, 1535 functions, 90001 instructions (cached) compiled block 62/86: code_062, 0xAA884C0-0xAAE0E74, 470 functions, 90022 instructions (cached) compiled block 63/86: code_063, 0xAAE0E80-0xAB3C248, 1891 functions, 90075 instructions (cached) compiled block 64/86: code_064, 0xAB3C250-0xAB9671C, 1404 functions, 90251 instructions (cached) compiled block 65/86: code_065, 0xAB96720-0xABF0618, 1290 functions, 90048 instructions (cached) compiled block 66/86: code_066, 0xABF0620-0xAC4AB18, 1435 functions, 90166 instructions (cached) compiled block 67/86: code_068, 0xACA4ED0-0xACFEA50, 380 functions, 91300 instructions (cached) compiled block 68/86: code_067, 0xAC4AB20-0xACA4ECC, 951 functions, 90964 instructions (cached) compiled block 69/86: code_070, 0xAD57230-0xB15DD04, 6054 functions, 90029 instructions (cached) compiled block 70/86: code_069, 0xACFEA50-0xAD57230, 572 functions, 90000 instructions (cached) compiled block 71/86: code_071, 0xB15DD10-0xB1BA3CC, 3116 functions, 90163 instructions (cached) compiled block 72/86: code_072, 0xB1BA3D0-0xB214674, 1223 functions, 90400 instructions (cached) compiled block 73/86: code_073, 0xB214680-0xB26DE40, 626 functions, 90631 instructions (cached) compiled block 74/86: code_075, 0xB2CAE80-0xB3253C4, 1626 functions, 90013 instructions (cached) compiled block 75/86: code_074, 0xB26DE40-0xB2CAE78, 1228 functions, 92670 instructions (cached) compiled block 76/86: code_076, 0xB3253D0-0xB380F38, 2360 functions, 90241 instructions (cached) compiled block 77/86: code_077, 0xB380F40-0xB3DBEEC, 1222 functions, 91293 instructions (cached) compiled block 78/86: code_078, 0xB3DBEF0-0xB437918, 2468 functions, 90000 instructions (cached) compiled block 79/86: code_080, 0xB494130-0xB4EEEC4, 1898 functions, 90003 instructions (cached) compiled block 80/86: code_079, 0xB437920-0xB494130, 3046 functions, 90032 instructions (cached) compiled block 81/86: code_081, 0xB4EEED0-0xB549F24, 1983 functions, 90007 instructions (cached) compiled block 82/86: code_084, 0xB5FBF28-0xB63D880, 8408 functions, 66812 instructions (cached) compiled block 83/86: code_082, 0xB549F30-0xB5A2B98, 1368 functions, 90000 instructions (cached) compiled block 84/86: code_083, 0xB5A2B98-0xB5FBF28, 1436 functions, 90497 instructions (cached) compiled block 85/86: code_020, 0x8702760-0x878A2CC, 269 functions, 138460 instructions (cached) compiled block 86/86: module, SnxModule descriptor, 1025774 entries (0.9 s, 1133 MiB in use) LLVM module: 382.3 MB, 1025774 entries unit cache: 85 of 85 units reused (459.8 MB) from ~\AppData\Roaming\scarletnx\cache\units Built ~\0100DCA0064A6000_0100DCA0064A6800v327680.exe [ended, status 0] == the launcher's log: ~\AppData\Roaming\scarletnx\state\scarletnx-console-2026-11-04.log == 2026-11-04 07:13:55 [9056] ScarletNX main f19f35c-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 07:13:55 [9056] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 07:13:55 [9056] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 07:22:47 [9056] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 07:23:42 [9056] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 07:48:19 [9056] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 08:29:56 [20936] ScarletNX main f19f35c-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 08:29:56 [20936] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 08:29:57 [20936] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 08:30:53 [20936] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 08:39:56 [20936] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 08:47:40 [20936] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 10:55:16 [23584] ScarletNX main f19f35c-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 10:55:16 [23584] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 10:55:16 [23584] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 10:55:43 [23584] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 10:56:27 [23584] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 10:58:24 [23584] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 11:01:32 [23584] users: [user1] mii=(none): Baguette; picture=(none): mii 2026-11-04 11:08:31 [6952] ScarletNX main 413fc2f-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 11:08:31 [6952] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 11:08:31 [6952] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 11:09:11 [6952] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 12:46:21 [22216] ScarletNX main 60733c7-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 12:46:21 [22216] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 12:46:21 [22216] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 12:47:14 [22216] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 12:47:58 [22216] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 12:50:29 [3660] ScarletNX main 60733c7-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 12:50:29 [3660] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run-2.log and ~\AppData\Roaming\scarletnx\state\last-recompile-2.log 2026-11-04 12:50:29 [3660] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 12:55:47 [3660] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 12:56:52 [3660] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 13:44:35 [13424] ScarletNX main 60733c7-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 13:44:35 [13424] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 13:44:35 [13424] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 13:45:12 [13424] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 13:57:50 [13424] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 13:58:53 [26540] ScarletNX main 60733c7-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 13:58:53 [26540] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 13:58:53 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 13:59:45 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 14:01:24 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:20:31 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:20:43 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:21:06 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:22:21 [10924] ScarletNX main 413fc2f-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 15:22:21 [10924] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run-2.log and ~\AppData\Roaming\scarletnx\state\last-recompile-2.log 2026-11-04 15:22:21 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:23:22 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:30:35 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:36:10 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:37:54 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:41:05 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:43:11 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:43:18 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:43:23 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:44:19 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:47:14 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:48:38 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:49:23 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:51:59 [26540] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:52:59 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 15:53:06 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 16:04:15 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 16:08:46 [10924] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 17:59:57 [14776] ScarletNX main 51a2824-dirty (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-04 17:59:57 [14776] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-04 17:59:57 [14776] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 18:07:23 [14776] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 18:21:51 [14776] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 18:22:27 [14776] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 18:25:05 [14776] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 18:38:31 [14776] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-04 18:45:01 [14776] users: [user1] mii=(none): Baguette; picture=(none): file == fatal errors: ~\AppData\Roaming\scarletnx\state\scarletnx-error.log == == ~\0100A3D008C5C000_0100A3D008C5C800v786432.log == [ 0.00] memory: 512 GiB of address space reserved, the console's [ 0.56] settings: ~\0100A3D008C5C000.ini keeps 1 key this version does not use (user), under [Deprecated]: delete it, or use Settings > App > Clean Old Settings in the launcher [ 0.56] log: written to ~\0100A3D008C5C000_0100A3D008C5C800v786432.log [ 0.56] ScarletNX - Pok??mon Scarlet [ 0.56] build: ScarletNX main 51a2824-dirty (clang 23.1.4, Windows x86_64) [ 0.56] system: Windows 11 26H2 (10.0.26300), AMD Ryzen 7 9800X3D 8-Core Processor, 8 threads, 31 GB RAM [ 0.56] game: the update of the game in 0100A3D008C5C000, with its settings and saves [ 0.82] fs: ExeFS and RomFS read from the update ~\Pokemon Scarlet [0100A3D008C5C800][v786432][UPD].nsp over the game's dump ~\Pokemon Scarlet [0100A3D008C5C000][v0][BASE].nsp (11416.2 MB mapped) [ 0.84] fs: the DLC 0100a3d008c5d001 read from its dump ~\Pokemon Scarlet [0100A3D008C5D001][v0][DLC].nsp (0.0 MB) [ 0.84] fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB [ 0.84] memory: 4 KiB host pages, views are copies (no alias pool) [ 0.86] Loaded rtld at 0x8000000 [ 1.69] Loaded main at 0x8005000 [ 1.79] Loaded subsdk0 at 0xc7d9000 [ 1.95] Loaded sdk at 0xce74000 [ 1.95] symbols: 32466 functions named [ 1.95] hooks: the module calls the functions of the 544 symbols its build's hooks named through their dispatch slots, and every other function directly (route list 0cbeb8b9dddeed16; this runtime's, 07e8e8e20e0a5e81, names 545) [ 1.95] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 1.95] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 1.95] hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) [ 1.96] hooks: module sdk, SDK 13.3.13 [ 1.96] hooks: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at cfdf820 runs diag_abort only for the calls through the PLT and function pointers: the module's route list doesn't name it, so its direct calls run its own code. Recompile the game for them [ 1.96] hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at cfdf820 runs diag_abort [ 1.96] hook: memcpy at d3f5bd0 runs hook_memmove [ 1.96] hook: memmove at d3f5f18 runs hook_memmove [ 1.96] hook: memset at d3f61c8 runs hook_memset [ 1.96] hooks: 4 of the game's functions run the runtime's handlers [ 1.96] nvn: the runtime implements 539 NVN functions, and the game's NVN driver doesn't run [ 1.96] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 1.96] jit: 4 compile threads, 0 pcs of earlier runs queued [ 1.96] npdm: system resource 16 MB, cores 7, priorities ffffffff0000000 [ 1.97] settings: user=1 is deprecated: user_uid=6e7e195d1c7640ccb836811a83e210b0, [user1]'s, replaces it (the launcher's Current user writes it) [ 1.97] acc: 1 user, playing as user 1 [ 1.97] users: [user1] mii=(none): Baguette; picture=(none): file [ 1.97] time: the time zone is Etc/GMT-9 (UTC+09) [ 1.97] game: 0100a3d008c5c000, version 4.0.0 [ 1.97] pl: the Japanese stand-in answers for the console font's private-use characters [ 1.98] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 1.98] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 1.98] pl: the Korean stand-in answers for the console font's private-use characters [ 1.98] pl: the extended stand-in answers for the console font's private-use characters [ 1.98] RomFS: the update's over the game's dump, read in place (9465.4 MB) [ 1.99] game: played with Update 4.0.0, DLC 1 [ 2.41] input: gamepad Nintendo Switch Pro Controller (id 2, GUID 0500b7e67e0500000920000000006803, switchpro) [ 2.41] input: device path \\?\HID#{00001124-0000-1000-8000-00805f9b34fb}_VID&0002057e_PID&2009#b&1aaf62d&5&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}, 6 axes, 16 buttons, mapping 0500b7e67e0500000920000000006803,*,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,misc1:b11,crc:e6b7,platform:Windows, [ 2.46] input: enabled accelerometer sensor on Nintendo Switch Pro Controller [ 2.46] input: enabled gyroscope sensor on Nintendo Switch Pro Controller [ 2.47] video: SDL 3.4.18 on windows [ 2.92] vulkan: native ASTC textures were asked for, but the GPU can't sample ASTC: they are decoded to RGBA8 [ 2.92] vulkan: native ETC2 textures were asked for, but the GPU can't sample ETC2: they are decoded [ 2.92] vulkan: the device discrete, the CPU maps all of its memory (resizable BAR); guest buffers copied (vk_memory=auto); VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed no [ 2.92] vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce RTX 4090 (NVIDIA, 621.01, driver version 621.1.00) [ 2.92] vulkan: graphics descriptor buffers supported, disabled [ 2.97] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a 3D texture with holes in its mapping with memory where it is mapped (sparse residency) [ 2.97] vulkan: the driver that runs: NVIDIA, 621.01 (driver ID 4) [ 2.97] vulkan: NVIDIA GeForce RTX 4090, Vulkan 1.4.357, driver 9b404000, graphics queue family 0, compute 2 (separate family) [ 2.97] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 3.04] vulkan: swapchain 1280x720, 3 images, presents timed, fifo [ 3.05] vulkan: pipeline cache loaded (1496 KB) [ 3.05] vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own [ 3.05] memory: no traps (none on this host): GPU engines land their results in guest memory at their fence [ 3.05] renderer: Vulkan [ 3.09] vulkan: ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshipped is of another build, GPU or driver: started over [ 3.09] vulkan: ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshaders is of another build or driver: its shaders are translated again and its pipelines made again [ 3.09] vulkan: 0 shaders and 0 pipelines of earlier runs loaded from ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshaders in 41 ms, the pipelines to be made in the background; 0 shaders of the game's own programs in ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshipped [ 3.10] vulkan: main.data: 40 shaders found [ 3.10] vulkan: main.data: 11 vertex, 29 fragment [ 3.10] vulkan: main.data: 40 new [ 3.10] vulkan: main.data: 40 translated, 0 already translated, 0 left out, 0 failed [ 3.10] vulkan: 40 shaders found: 40 new [ 3.10] vulkan: 40 programs: 40 translated, 0 already translated, 0 left out, 0 failed [ 3.10] vulkan: the game's own shaders: 40 translated new, 40 in ~\0100A3D008C5C000_0100A3D008C5C800v786432.vkshipped, in 10 ms [ 3.12] prepare: 64 ms before the game started (40 shaders translated from its files, 0 of 0 pipelines of earlier runs made), not shown, as it was quick [ 3.12] main thread: entry 8000000, stack 1300001000 (1024 KiB), priority 44, core 0 [ 4.42] aoc: add-on content 1 (0100a3d008c5d001) installed [ 4.44] nvn: the game's driver answers API 55.12 and GPU code 1.5 to 1.16, 22 items in all from its code [ 4.44] nvn: the game's NVN API 55.12 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 4.45] nvn: device 418de9010 initialized, flags 0 [ 4.45] nvn: window origin upper left [ 4.45] nvn: depth mode near = 0 [ 4.45] nvn: texture pool 418bb9200: 28672 descriptors at GPU 415d20000 [ 4.45] nvn: sampler pool 418bb94a0: 512 descriptors at GPU 415d1c000 [ 4.46] nvn: the first texture of format 0x25 (target 1, 1920x1080) [ 4.46] nvn: window 418df0000: 2 textures, first 1920x1080 format 0x25, present interval 1 [ 4.46] nvn: queue 418dfe000 initialized (replay 1) [ 4.46] nvn: present interval 2 [ 4.95] nvn: the first texture of format 0x29 (target 4, 32x32) [ 4.96] nvn: the first texture of format 0x2e (target 1, 64x16) [ 4.96] nvn: the first texture of format 0x3f (target 1, 960x540) [ 4.97] nvn: the first texture of format 0x4b (target 1, 512x512) [ 4.97] nvn: the first texture of format 0x4e (target 1, 128x128) [ 5.05] nvn: the first texture of format 0x49 (target 1, 2048x2048) [ 5.09] nvn: the first texture of format 0x5 (target 2, 64x64) [ 5.10] nvn: the first texture of format 0x38 (target 1, 1920x1080) [ 5.10] nvn: the first texture of format 0x1 (target 1, 1x1) [ 5.10] nvn: the first texture of format 0x35 (target 1, 1920x1080) [ 5.12] nvn: the first texture of format 0xb (target 1, 480x270) [ 5.14] nvn: the first texture of format 0x34 (target 4, 1024x1024) [ 5.14] nvn: the first texture of format 0x3 (target 4, 1024x1024) [ 5.14] nvn: the first texture of format 0x13 (target 1, 256x256) [ 5.15] nvn: the first texture of format 0x3d (target 2, 32x32) [ 5.18] audren: the first update, revision REV10 [ 5.20] audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 8 channels, 480-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM [ 5.20] audio: queued 960 bytes of guest PCM [ 8.12] perf: 0.0 frames a second over 5.0 s (0 shown in all) [ 11.42] sm: bt is not implemented, its commands answer without doing anything [ 11.42] [undeclared] bt cmd 9 -> ok [ 11.52] audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 8 channels, 480-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM [ 11.52] audio: queued 4096 bytes of guest PCM [ 11.93] nvn: window crop 0,0 1920x1080 [ 11.94] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 11.94] nvn: 128 KiB of the runtime's memory carry command records past the game's command memory [ 11.94] nvn: command buffer 41c76bce0 is out of command memory: the game's callback a657b50 adds more [ 11.94] nvn: command buffer 41c76a000 is out of command memory: the game's callback a657b50 adds more [ 11.94] nvn: scissors 0 to 7: only scissor 0 is recorded [ 11.94] nvn: command buffer 41c76b340 is out of command memory: the game's callback a657b50 adds more [ 11.94] nvn: command buffer 41c76b340 is out of command memory: the game's callback a657b50 adds more [ 11.95] nvn: first present, texture 0 of window 418df0000 [ 11.95] vulkan: write tracking on (caches skip unchanged memory) [ 12.03] vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros [ 12.03] nvn: the first texture blit, 1920x1080 to 480x270 [ 12.16] vulkan: 7x4 texture reads the 16x4 render target at 41c550000: only that region is used [ 12.16] vulkan: unsupported texture format 0, header word 0 00000000 (not drawn) [ 12.18] vulkan: the on-screen controls' atlas is 1024x1776 [ 12.19] vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros [ 12.21] vulkan: 1x1 texture reads the 4x1 render target at 41c3b0000: only that region is used [ 12.24] vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros [ 12.25] vulkan: texture 13 of stage 4 shader 646b6b32de3e8280 (handle 1020012c, header format 03, type 1) is read as cube, of a 960x540 2D render target of 1 layers, and a render target isn't made cube compatible: it reads zeros [ 12.48] vulkan: a 190 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 12.85] vulkan: a 103 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 12.96] nvn: the first texture of format 0x44 (target 1, 160x230) [ 13.13] perf: 5.2 frames a second over 5.0 s (26 shown in all) [ 13.22] nvn: the first texture of format 0x42 (target 1, 1920x1080) [ 15.96] audio: queued nonzero guest PCM (s16 peak 1361) [ 17.95] nvn: the first texture of format 0x43 (target 1, 160x40) [ 17.99] nvn: the first texture of format 0x4d (target 1, 200x40) [ 18.14] perf: 30.0 frames a second over 5.0 s (176 shown in all) [ 20.47] nvn: the first texture of format 0x4f (target 4, 64x64) [ 20.86] vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (71 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.94] nvn: the first texture of format 0x48 (target 1, 256x256) [ 21.97] vulkan: compute 5306d2edbea6df0c ready: block 64x1x1, 5 global buffers, 0 textures, 0 images [ 21.97] vulkan: a 120 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 22.38] nvn: 1024 KiB of the runtime's memory carry command records past the game's command memory [ 23.15] perf: 30.1 frames a second over 5.0 s (327 shown in all) [ 23.49] am: the software keyboard asks in its box, 1 to 6 characters [ 28.15] perf: 2.4 frames a second over 5.0 s (339 shown in all) [ 29.80] am: swkbd accepted with 3 UTF-16 code units [ 29.81] vulkan: a 6255 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 3 ms in finishes