ScarletNX main 6d0c5fb, committed 2026-11-05 (clang 23.1.4, Windows x86_64) Message: == summary == ### `SAMURAI MAIDEN` (`01003CE018AF6000`, version `1.0`) - **Console:** Switch - **Build:** `main 6d0c5fb`, committed 2026-11-05, 0 days before this run - **System:** `Windows 10 21H2 (10.0.19044), Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz, 4 threads, 8 GB RAM` - **GPU:** `NVIDIA GeForce 920MX`, Vulkan `1.4.312`, driver `91908000` - **Ended:** crash after 57.4 s - **Signature:** `crash (invalid memory access) in memset` - **In:** `memset+0` - **Message:** `The game crashed (invalid memory access). See the .log for details.` ``` invalid memory access outside the game's code and the runtime (a library's) thread 114 () ```
Backtrace ``` #0 8663cf0 main+65ecf0 #1 8663d0c main+65ed0c #2 8663d0c main+65ed0c #3 8663d0c main+65ed0c #4 8663d0c main+65ed0c #5 8663d0c main+65ed0c #6 8663d0c main+65ed0c #7 8663d0c main+65ed0c #8 8663d0c main+65ed0c #9 8656870 main+651870 #10 8628870 main+623870 #11 862e9f4 main+6299f4 #12 86303f4 main+62b3f4 #13 84b9874 main+4b4874 #14 9840bb0 main+183bbb0 #15 9927f54 main+1922f54 ```
**Frames over 50 ms:** 118, the slowest 14230 ms
What the slowest frames did, and the GPU's counts ``` a 14230 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes a 1402 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes a 1387 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 4 render targets made, 0 texture uploads (0 KB), 0 ms in finishes a 984 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes a 750 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes 5 shaders translated (6 ms), 4 pipelines made (0 from the cache, 75 ms making, 75 ms waited for), 8 render targets made, 4 texture uploads (2 MB); 79 frames over 50 ms in the last 600, the slowest 984 ms memory used and budgeted: heap 0 341 of 1701 MB (276 ours), heap 1 187 of 3633 MB (160 ours), heap 2 16 of 197 MB (16 ours) ```
== the last run: ~\AppData\Roaming\scarletnx\state\last-run.log == $ ~\scarletnx.exe ~ memory: 512 GiB of address space reserved, the console's log: written to ~\01003CE018AF6000.log ScarletNX - SAMURAI MAIDEN build: ScarletNX main 6d0c5fb, committed 2026-11-05 (clang 23.1.4, Windows x86_64) system: Windows 10 21H2 (10.0.19044), Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz, 4 threads, 8 GB RAM fs: ExeFS and RomFS read from the dump ~\SAMURAI MAIDEN.nsp (2711.4 MB mapped) fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB memory: 4 KiB host pages, views are copies (no alias pool) memory: memory_fit_mode=0 (Auto): the game is told 3285 MiB, the console's being 3285 (the system can still give 4468 MiB, the process holds 95) Loaded rtld at 0x8000000 Loaded main at 0x8005000 Loaded subsdk0 at 0xfd17000 Loaded sdk at 0x103b2000 symbols: 32636 functions named hooks: the module calls the functions of the 545 symbols the hooks name through their dispatch slots, and every other function directly (route list 07e8e8e20e0a5e81, this runtime's too) hooks: module rtld, SDK unknown (its versioned hooks aren't installed) hooks: module main, SDK unknown (its versioned hooks aren't installed) hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) hooks: module sdk, SDK 14.3.0 hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at 1043f7f0 runs diag_abort hook: memcpy at 1093b198 runs hook_memmove hook: memmove at 1093b4e0 runs hook_memmove hook: memset at 1093b790 runs hook_memset hooks: 4 of the game's functions run the runtime's handlers nvn: the runtime implements 539 NVN functions, and the game's NVN driver doesn't run jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache jit: 2 compile threads, 0 pcs of earlier runs queued npdm: system resource 16 MB, cores 7, priorities ffffffff0000000 acc: 1 user, playing as user 1 users: [user1] mii=(none): Baguette; picture=(none): file time: the time zone is Etc/GMT-7 (UTC+07) game: 01003ce018af6000, version 1.0 pl: the Japanese stand-in answers for the console font's private-use characters pl: the Chinese simplified stand-in answers for the console font's private-use characters pl: the Chinese traditional stand-in answers for the console font's private-use characters pl: the Korean stand-in answers for the console font's private-use characters pl: the extended stand-in answers for the console font's private-use characters RomFS: the dump's, read in place (2655.2 MB) input: no SDL joysticks detected video: SDL 3.4.18 on windows vulkan: native ASTC textures were asked for, but the GPU can't sample ASTC: they are decoded to RGBA8 vulkan: native ETC2 textures were asked for, but the GPU can't sample ETC2: they are decoded vulkan: the device discrete, the CPU maps a small window of its memory; guest buffers copied (vk_memory=auto); VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed no vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce 920MX (NVIDIA, 582.66, driver version 582.66.00) vulkan: graphics descriptor buffers supported, disabled vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a 3D texture with holes in its mapping whole (no sparse residency of 3D images) vulkan: the driver that runs: NVIDIA, 582.66 (driver ID 4) vulkan: NVIDIA GeForce 920MX, Vulkan 1.4.312, driver 91908000, graphics queue family 0, compute 0 (a second queue) vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) vulkan: swapchain 1280x720, 3 images, presents timed, fifo vulkan: a stage's descriptor set (22 uniform and 17 storage buffers, 576 textures, 8 images) is past this GPU's per-stage limits (15, 1048576, 1048576, 1048576): pipelines may fail vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own memory: no traps (none on this host): GPU engines land their results in guest memory at their fence renderer: Vulkan vulkan: 0 shaders and 0 pipelines of earlier runs loaded from ~\01003CE018AF6000.vkshaders in 1 ms, the pipelines to be made in the background; 0 shaders of the game's own programs in ~\01003CE018AF6000.vkshipped vulkan: main.ro: 10 shaders found vulkan: main.ro: 3 vertex, 7 fragment vulkan: the on-screen controls' atlas is 1024x1776 vulkan: main.ro: 9 new, 1 already done vulkan: main.ro: 9 translated, 1 already translated, 0 left out, 0 failed vulkan: 10 shaders found: 9 new, 1 already done vulkan: 10 programs: 9 translated, 1 already translated, 0 left out, 0 failed vulkan: the game's own shaders: 9 translated new, 9 in ~\01003CE018AF6000.vkshipped, in 913 ms prepare: 1303 ms before the game started (9 shaders translated from its files, 0 of 0 pipelines of earlier runs made), shown in YoRHa's look main thread: entry 8000000, stack 1300001000 (4096 KiB), priority 44, core 0 nvn: the game's driver answers API 55.15 and GPU code 1.5 to 1.16, 22 items in all from its code nvn: the game's NVN API 55.15 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) nvn: device 208ff7c30 initialized, flags 0x100 nvn: window origin upper left nvn: depth mode near = 0 nvn: queue 208ffac60 initialized (replay 1) nvn: sampler pool 2089ecb08: 2304 descriptors at GPU 400000000 nvn: texture pool 2089ecb28: 8448 descriptors at GPU 400012000 nvn: the first texture of format 0x38 (target 1, 1920x1080) nvn: window 2089f1e70: 3 textures, first 1920x1080 format 0x38, present interval 1 nvn: window crop 0,0 1920x1080 nvn: the first texture of format 0x35 (target 1, 1920x1080) nvn: 64 KiB of the runtime's memory carry command records past the game's command memory nvn: command buffer 208fffef0 is out of command memory: the game's callback 8c47828 adds more nvn: the first texture of format 0x25 (target 1, 4x4) nvn: the first texture of format 0x1 (target 1, 64x64) nvn: the first texture of format 0x6 (target 1, 1024x1) nvn: the first texture of format 0x87 (target 1, 1920x1080) perf: 0.0 frames a second over 5.0 s (0 shown in all) nvn: the first texture of format 0x3f (target 5, 1920x1080) nvn: a 2-sample texture of format 0x3f, 1920x1080 nvn: a 2-sample texture of format 0x35, 1920x1080 nvn: command buffer 20c8ba4f0 is out of command memory: the game's callback 8c47828 adds more nvn: 128 KiB of the runtime's memory carry command records past the game's command memory nvn: first present, texture 0 of window 2089f1e70 vulkan: write tracking on (caches skip unchanged memory) nvn: the first texture blit, 3840x1080 to 1920x1080 vulkan: swapchain 1280x720, 3 images, sRGB, presents timed, fifo perf: 0.2 frames a second over 5.0 s (1 shown in all) vulkan: a 984 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvn: 256 KiB of the runtime's memory carry command records past the game's command memory nvn: the first texture of format 0x80 (target 1, 512x512) nvn: the first texture of format 0x8e (target 1, 1000x400) nvn: the first texture of format 0x8b (target 1, 128x128) vulkan: a 90 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 8 channels, 480-frame buffer; the game gives 48000 Hz, 6 channels, signed 16-bit PCM audio: queued 2880 bytes of guest PCM vulkan: a 750 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvn: the first texture of format 0x84 (target 1, 256x256) nvn: the first texture of format 0x92 (target 1, 256x256) nvn: the first texture of format 0x94 (target 1, 32x32) nvn: the first texture of format 0x86 (target 1, 128x128) nvn: the first texture of format 0x7d (target 1, 256x256) vulkan: a 222 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 96 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 70 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 114 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes perf: 41.0 frames a second over 5.0 s (206 shown in all) vulkan: a 180 ms frame: 2 shaders translated (2 ms), 1 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (144 KB), 0 ms in finishes vulkan: a 55 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 74 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 70 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 73 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 88 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 69 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 77 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 72 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 96 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 76 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 188 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 105 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 86 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 94 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 73 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 169 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 106 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 94 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes perf: 35.9 frames a second over 5.0 s (386 shown in all) vulkan: a 55 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 72 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 165 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 112 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 74 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 102 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 137 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 109 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 121 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 56 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 67 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 100 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 148 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 108 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 105 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 100 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 99 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 59 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes perf: 25.0 frames a second over 5.0 s (511 shown in all) vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 101 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 101 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 104 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 117 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 50 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes cpu: 599 presents in 18.37 s (32.6 fps): 37 of the game's threads ran 22.30 s on the host's processors (121% of one, 37.22 ms a present), the whole process 23.81 s (130%); the busiest: thread 80 'MainThread' 14.19 s, thread 107 'Loading.PreloadManager' 5.27 s, thread 88 'Background Job.Worker 2' 0.94 s, thread 106 'UnityGfxDeviceWorker' 0.61 s, thread 89 'Background Job.Worker 3' 0.28 s cpu: in those 18.37 s, 105316 SVCs (5732 a second): 0x1b ArbitrateUnlock 28135, 0x1c WaitProcessWideKeyAtomic 20203, 0x1d SignalProcessWideKey 14816, 0x1a ArbitrateLock 13849, 0x21 SendSyncRequest 11028, 0x18 WaitSynchronization 10002; 3 calls the dispatch table had no code for (RtAPI.miss) vulkan: 2976 draws, 0 skipped; 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 1 finishes (15 ms); 0 reads past queued releases (0 samples counts written on the GPU); 5170 descriptor sets written, 782 reused; 784 draws kept the last one's shaders and pipeline (0 checked), 2373 its targets vulkan: 5 shaders translated (6 ms), 4 pipelines made (0 from the cache, 75 ms making, 75 ms waited for), 8 render targets made, 4 texture uploads (2 MB); 79 frames over 50 ms in the last 600, the slowest 984 ms vulkan: memory used and budgeted: heap 0 341 of 1701 MB (276 ours), heap 1 187 of 3633 MB (160 ours), heap 2 16 of 197 MB (16 ours) vulkan: caches: 8 render targets (84 MB, 0 parked), 4 textures (10 MB), 57 buffers (0 MB); 199 of 1701 MB in use as they count it, 0 MB freed for the budget so far vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 0 through a copy vulkan: 2439 rendering passes, 600 clear commands, 1800 attachments cleared and 2 left undefined by their load op vulkan: 1199 passes (49%) ended at ..\..\src\nx\gpu\vk\surface.c:162 vulkan: 600 passes (25%) ended at ..\..\src\nx\gpu\vk\renderer.c:680 vulkan: 580 passes (24%) ended at ..\..\src\nx\gpu\vk\render.c:232 vulkan: 53 passes (2%) ended at ..\..\src\nx\gpu\vk\buffer.c:2238 vulkan: 5 passes (0%) ended at ..\..\src\nx\gpu\vk\cmd.c:534 vulkan: 1 passes (0%) ended at ..\..\src\nx\gpu\vk\surface.c:608 vulkan: 1 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:476 vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times vulkan: a 109 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 76 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 69 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 71 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 59 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 100 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 84 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 102 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 120 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 70 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 87 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes perf: 30.8 frames a second over 5.0 s (665 shown in all) vulkan: a 106 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 82 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 104 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 122 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 87 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 68 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 71 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 58 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 117 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 77 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 99 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 83 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvn: a 2-sample texture of format 0x3f, 1920x1080 nvn: a 2-sample texture of format 0x35, 1920x1080 vulkan: a 1387 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 4 render targets made, 0 texture uploads (0 KB), 0 ms in finishes perf: 15.3 frames a second over 5.0 s (742 shown in all) vulkan: a 1402 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 20 ms in finishes nvdrv: open /dev/nvmap -> 1 nvdrv: ioctl c0080101 on device 1 (command 1), buffers 8/8/0 nvdrv: ioctl c0200104 on device 1 (command 1), buffers 20/20/0 nvdrv: ioctl c008010e on device 1 (command 1), buffers 8/8/0 vulkan: a 108 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvdrv: open /dev/nvhost-ctrl -> 2 nvdrv: open /dev/nvhost-nvdec -> 3 nvdrv: ioctl 40044801 on device 6 (command 1), buffers 4/0/0 nvdrv: open /dev/nvhost-nvdec -> 4 nvdrv: ioctl 40040007 on device 6 (command 1), buffers 4/0/0 nvdrv: ioctl c0080002 on device 6 (command 1), buffers 8/8/0 nvdrv: ioctl c15c0009 on device 6 (command 1), buffers 15c/15c/0 nvdrv: ioctl c0400001 on device 6 (command 1), buffers 40/40/0 nvdrv: ioctl c15c000a on device 6 (command 1), buffers 15c/15c/0 nvdrv: ioctl c004001f on device 3 (command 1), buffers 4/4/0 nvdrv: QueryEvent fd 2 (device 3) id 10000000 nvdrv: ioctl c010001e on device 3 (command 1), buffers 10/10/0 nvdrv: QueryEvent fd 2 (device 3) id 10000001 nvdrv: QueryEvent fd 2 (device 3) id 10000002 nvdrv: ioctl c0080103 on device 1 (command 1), buffers 8/8/0 nvdrv: open /dev/nvhost-vic -> 5 nvdrv: ioctl 40044801 on device 7 (command 1), buffers 4/0/0 nvdrv: ioctl c0080002 on device 7 (command 1), buffers 8/8/0 nvdrv: ioctl c0180105 on device 1 (command 1), buffers 18/18/0 *** Crash (exception 0xc0000005) at host pc=00007FF8B8068819, access to 00000254E3C3BDB0 (game address 130ffcbdb0) *** invalid memory access outside the game's code and the runtime (a library's) thread 114 () pc lr #0 8663cf0 #1 8663d0c #2 8663d0c #3 8663d0c #4 8663d0c #5 8663d0c #6 8663d0c #7 8663d0c #8 8663d0c #9 8656870 #10 8628870 #11 862e9f4 #12 86303f4 #13 84b9874 #14 9840bb0 #15 9927f54 #16 99276a8 #17 99183a0 #18 9911694 #19 99071f8 #20 9904c10 #21 9904f60 #22 104db578 #23 104e1b54 last SVCs: svc 1c (1406e9d1c 1406e9d20 2c8053 ffffffffffffffff) -> 0, 1406e9d20 lr=104e2b5c svc 1d (20c8ab8a4 1 20cdf8300 1) -> c8ab8a4, 1 lr=fe3c1e8 svc 1b (20c8ab8c0 1 20cdf8300 1) -> 0, 1 lr=104e3360 svc 1d (20d4f6d20 1 8 3f0) -> d4f6d20, 1 lr=104d9664 svc 1b (20d4f6d1c 1 8 3f0) -> 0, 1 lr=104e3360 svc 1c (206bca9c8 206bca9d4 378066 ffffffffffffffff) -> 0, 0 lr=104e2b5c svc 1c (20d4f6d1c 20d4f6d20 380067 f423ffff0ac0c) -> 0, 0 lr=104e2c10 svc 21 (b0012 1380081400 b0012 130ffcf958) -> 0, 1380081400 lr=104f12c4 svc 1d (1406e9d20 ffffffff 38 206986400) -> 406e9d20, ffffffff lr=104d96d8 svc 1b (1406e9d1c ffffffff 38 206986400) -> 0, ffffffff lr=104e3360 svc 21 (b0012 1380081400 b0012 10000002) -> 0, 1380081400 lr=104f12c4 svc 21 (b8011 1380081400 b8011 130ffcf958) -> 0, 1380081400 lr=104f12c4 svc 21 (b0012 1380081400 b0012 130ffcf858) -> 0, 1380081400 lr=104f12c4 svc 21 (b0012 1380081400 b0012 130ffcf818) -> 0, 1380081400 lr=104f12c4 svc 21 (b0012 1380081400 b0012 130ffce708) -> 0, 1380081400 lr=104f12c4 svc 1c (206bd7ab8 206bd7ad0 388068 ffffffffffffffff) -> 0, 0 lr=104e2b5c svc 1c (20d4f6d1c 20d4f6d20 380067 f423ffff0b122) -> 0, 0 lr=104e2c10 svc 1d (206b454d4 1 0 1c) -> 6b454d4, 1 lr=ff5f8ec svc 1b (206b454c8 1367380c98 8b8da70 c) -> 0, 1367380c98 lr=104e3360 svc 1c (206bca958 206bca964 370065 ffffffffffffffff) -> 0, 206bca964 lr=104e2b5c svc 1d (206bca964 1 0 1c) -> 6bca964, 1 lr=ff5f8ec svc 1b (206bca958 1361863c88 8b8da70 c) -> 0, 1361863c88 lr=104e3360 svc 19 (390069 143732528 2 0) -> 0, 143732528 lr=104e1774 svc 1c (206bca9c8 206bca9d4 378066 ffffffffffffffff) -> 0, 0 lr=104e2b5c svc 1c (206b454c8 206b454d4 368064 ffffffffffffffff) -> 0, 206b454d4 lr=104e2b5c svc 1d (206b454d4 1 0 1c) -> 6b454d4, 1 lr=ff5f8ec svc 1b (206b454c8 1367380cd8 8b8da70 c) -> 0, 1367380cd8 lr=104e3360 svc 1a (390069 ecce8a0 370065 ccb7b25) -> 0, ecce8a0 lr=104e328c svc 1b (ecce8a0 20d736f50 8b8da70 10) -> 0, 20d736f50 lr=104e3360 svc 1c (206bca958 206bca964 370065 ffffffffffffffff) -> 0, 0 lr=104e2b5c svc 1a (368064 ecce8a0 390069 0) -> 0, ecce8a0 lr=104e328c svc 1b (ecce8a0 20d5ffaf0 8b8da70 0) -> 0, 20d5ffaf0 lr=104e3360 svc 1c (206b454c8 206b454d4 368064 ffffffffffffffff) -> 0, 0 lr=104e2b5c svc 18 (135e931b0c 135e931d14 0 ffffffffffffffff) -> 0, 0 lr=104e16e8 svc 21 (b8011 1380083a00 b8011 13795cfd48) -> 0, 1380083a00 lr=104f12c4 svc 18 (13795cfe48 13795cfe4c 1 ffffffffffffffff) -> 0, 0 lr=104e260c svc 1c (1406e9d1c 1406e9d20 2c8053 ffffffffffffffff) -> 0, 0 lr=104e2b5c svc 1a (1a002e 1406e9adc 19802d ffffffffffffffff) -> 0, 0 lr=104e328c svc 18 (13004009f8 13004009fc 1 0) -> ea01, ffffffff lr=104e26d4 svc 1c (ecd6be4 ecd6be8 8000 ffffffffffffffff) -> 0, 0 lr=104e2b5c last IPC requests: nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c0009) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 4 c0400001) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c000a) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 nn::mmnv::IRequest cmd 6 (in 1 fffffaf0) -> 0 nn::mmnv::IRequest cmd 7 (in 1 0) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 nn::audio::detail::IAudioOut cmd 8 (in f8d1a380 0) -> 0 nn::audio::detail::IAudioOut cmd 7 (in f8d1a3a8 1) -> 0 nn::audio::detail::IAudioOut cmd 8 (in f8d1a3a8 0) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 2 c004001f) -> 0 nns::nvdrv::INvDrvServices cmd 4 (in 2 10000002) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c008010e) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080103) -> 0 nns::nvdrv::INvDrvServices cmd 0 (in 0 0) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 5 40044801) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 5 c0080002) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 1 c0180105) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c0009) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 4 c0400001) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c000a) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 nn::mmnv::IRequest cmd 6 (in 1 fffffaf0) -> 0 nn::mmnv::IRequest cmd 7 (in 1 0) -> 0 nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 memory: heap 0 MiB, physical 1321 MiB, code 145 MiB, 1486 of 3285 MiB used FATAL: The game crashed (invalid memory access). See the .log for details. vulkan: a 14230 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes scarletnx: Game failed (exit status 3489660927). You can run the same command again. [ended, status 1] == the last recompile of the queue: ~\AppData\Roaming\scarletnx\state\last-recompile.log == $ ~\scarletnx.exe -r ~ ~ ~\.switch\prod.keys: 33 lines are not keys, the first line 96 Keys: ~\.switch\prod.keys, 173 of them, up to master key 21 (a firmware newer than 20.0.0) Title keys: ~\.switch\title.keys, 19 of them Reading ~\SAMURAI MAIDEN.nsp an NSP, 2.6 GB: 3 NCAs, 1 ticket Program NCA of 01003CE018AF6000, 2.6 GB, SDK 14.3.0, master key 13 (firmware 14.0.0 and later), its title key from a ticket or title.keys Control NCA of 01003CE018AF6000, 548 KB, SDK 14.3.0, master key 13 (firmware 14.0.0 and later), its keys in its key area Manual NCA of 01003CE018AF6000, 177 KB, SDK 14.3.0, master key 13 (firmware 14.0.0 and later), its keys in its key area content meta: an application 01003CE018AF6000, version 0 Recompiling SAMURAI MAIDEN (4 modules) LLVM: -O0, llvm_batch=full 355565 functions, 18230558 instructions LLVM: 203 code units and the module descriptor compiled block 1/204: code_000, 0x8000000-0x8060FF0, 3252 functions, 90038 instructions (8.0 s, 705 MiB in use) compiled block 2/204: code_001, 0x8060FF0-0x80BDD78, 3450 functions, 90008 instructions (8.2 s, 564 MiB in use) compiled block 3/204: code_002, 0x80BDD80-0x811AA9C, 3507 functions, 90017 instructions (8.5 s, 539 MiB in use) compiled block 4/204: code_005, 0x81D4290-0x822FA24, 1681 functions, 90033 instructions (6.9 s, 780 MiB in use) compiled block 5/204: code_004, 0x8178040-0x81D4288, 2653 functions, 90143 instructions (7.9 s, 727 MiB in use) compiled block 6/204: code_003, 0x811AAA0-0x817803C, 3646 functions, 90004 instructions (9.0 s, 626 MiB in use) compiled block 7/204: code_006, 0x822FA30-0x828A1A8, 1790 functions, 90068 instructions (6.9 s, 739 MiB in use) compiled block 8/204: code_007, 0x828A1B0-0x82E6160, 2853 functions, 90037 instructions (7.3 s, 727 MiB in use) compiled block 9/204: code_008, 0x82E6160-0x833F600, 2040 functions, 90015 instructions (7.0 s, 642 MiB in use) compiled block 10/204: code_010, 0x839F100-0x83FBD0C, 3283 functions, 90008 instructions (8.0 s, 878 MiB in use) compiled block 11/204: code_009, 0x833F600-0x839F0F8, 9529 functions, 90004 instructions (12.9 s, 885 MiB in use) compiled block 12/204: code_011, 0x83FBD10-0x8464570, 7992 functions, 90105 instructions (14.0 s, 806 MiB in use) compiled block 13/204: code_012, 0x8464570-0x84C9564, 7957 functions, 90000 instructions (12.4 s, 845 MiB in use) compiled block 14/204: code_013, 0x84C9570-0x8527F20, 5301 functions, 90000 instructions (9.9 s, 783 MiB in use) compiled block 15/204: code_014, 0x8527F20-0x8588344, 10366 functions, 90013 instructions (14.4 s, 813 MiB in use) compiled block 16/204: code_015, 0x8588350-0x85E42A4, 4470 functions, 90856 instructions (9.3 s, 729 MiB in use) compiled block 17/204: code_016, 0x85E42B0-0x863CD6C, 1793 functions, 90042 instructions (8.8 s, 714 MiB in use) compiled block 18/204: code_018, 0x8695C70-0x86EDE8C, 1202 functions, 90017 instructions (8.0 s, 778 MiB in use) compiled block 19/204: code_019, 0x86EDE90-0x87469B4, 1459 functions, 90053 instructions (8.3 s, 623 MiB in use) compiled block 20/204: code_017, 0x863CD6C-0x8695C70, 1255 functions, 90184 instructions (9.8 s, 579 MiB in use) compiled block 21/204: code_020, 0x87469C0-0x879FA80, 1557 functions, 90110 instructions (7.8 s, 793 MiB in use) compiled block 22/204: code_021, 0x879FA80-0x87F7C94, 1108 functions, 90044 instructions (9.6 s, 762 MiB in use) compiled block 23/204: code_022, 0x87F7C94-0x88501BC, 1489 functions, 90193 instructions (9.9 s, 681 MiB in use) compiled block 24/204: code_024, 0x88A8674-0x8900B78, 1166 functions, 90032 instructions (7.9 s, 892 MiB in use) compiled block 25/204: code_023, 0x88501C0-0x88A8674, 1074 functions, 90064 instructions (14.3 s, 884 MiB in use) compiled block 26/204: code_025, 0x8900B80-0x8959D54, 1185 functions, 90419 instructions (17.5 s, 865 MiB in use) compiled block 27/204: code_026, 0x8959D54-0x89B595C, 973 functions, 93260 instructions (13.1 s, 883 MiB in use) compiled block 28/204: code_027, 0x89B595C-0x8A0DF04, 1124 functions, 90092 instructions (11.6 s, 868 MiB in use) compiled block 29/204: code_029, 0x8A66F68-0x8ABF3A8, 247 functions, 90296 instructions (10.6 s, 856 MiB in use) compiled block 30/204: code_028, 0x8A0DF04-0x8A66F68, 960 functions, 90493 instructions (14.1 s, 762 MiB in use) compiled block 31/204: code_030, 0x8ABF3A8-0x8B17E78, 951 functions, 90323 instructions (12.7 s, 844 MiB in use) compiled block 32/204: code_031, 0x8B17E78-0x8B701BC, 1003 functions, 90020 instructions (12.3 s, 910 MiB in use) compiled block 33/204: code_033, 0x8BC8C30-0x8C21048, 1067 functions, 90017 instructions (9.0 s, 865 MiB in use) compiled block 34/204: code_032, 0x8B701BC-0x8BC8C30, 1285 functions, 90049 instructions (13.3 s, 771 MiB in use) compiled block 35/204: code_034, 0x8C21050-0x8C7A360, 1068 functions, 90915 instructions (7.9 s, 918 MiB in use) compiled block 36/204: code_035, 0x8C7A360-0x8CD3650, 1939 functions, 90056 instructions (9.3 s, 968 MiB in use) compiled block 37/204: code_036, 0x8CD3650-0x8D2B82C, 811 functions, 90007 instructions (17.9 s, 1024 MiB in use) compiled block 38/204: code_037, 0x8D2B82C-0x8D84104, 1276 functions, 90035 instructions (16.5 s, 1030 MiB in use) compiled block 39/204: code_039, 0x8DDC6F0-0x8E34A38, 1129 functions, 90035 instructions (12.1 s, 1043 MiB in use) compiled block 40/204: code_040, 0x8E34A38-0x8E8D8C4, 1139 functions, 90134 instructions (10.5 s, 1042 MiB in use) compiled block 41/204: code_038, 0x8D84110-0x8DDC6F0, 757 functions, 90130 instructions (27.6 s, 1162 MiB in use) compiled block 42/204: code_041, 0x8E8D8D0-0x8EE5E18, 933 functions, 90015 instructions (17.2 s, 1440 MiB in use) compiled block 43/204: code_042, 0x8EE5E18-0x8F3F300, 371 functions, 91295 instructions (48.1 s, 1554 MiB in use) compiled block 44/204: code_044, 0x8F99A10-0x8FF225C, 630 functions, 90341 instructions (44.6 s, 1421 MiB in use) compiled block 45/204: code_043, 0x8F3F300-0x8F99A08, 306 functions, 92304 instructions (58.8 s, 1121 MiB in use) compiled block 46/204: code_045, 0x8FF225C-0x904A37C, 1409 functions, 90061 instructions (17.8 s, 1039 MiB in use) compiled block 47/204: code_047, 0x90A36E0-0x90FBC14, 514 functions, 90306 instructions (9.3 s, 882 MiB in use) compiled block 48/204: code_046, 0x904A37C-0x90A36E0, 1135 functions, 90079 instructions (12.6 s, 847 MiB in use) compiled block 49/204: code_049, 0x915D7E0-0x91B8104, 1877 functions, 90023 instructions (8.5 s, 961 MiB in use) compiled block 50/204: code_048, 0x90FBC14-0x915D7E0, 1104 functions, 99659 instructions (13.4 s, 902 MiB in use) compiled block 51/204: code_050, 0x91B8110-0x921265C, 1905 functions, 90007 instructions (9.2 s, 868 MiB in use) compiled block 52/204: code_053, 0x92C3278-0x931CB7C, 2051 functions, 90010 instructions (9.7 s, 1090 MiB in use) compiled block 53/204: code_052, 0x926A884-0x92C3278, 1859 functions, 90366 instructions (11.4 s, 1042 MiB in use) compiled block 54/204: code_054, 0x931CB80-0x93768B0, 1684 functions, 90029 instructions (8.5 s, 949 MiB in use) compiled block 55/204: code_051, 0x921265C-0x926A884, 1148 functions, 90006 instructions (19.1 s, 890 MiB in use) compiled block 56/204: code_055, 0x93768B0-0x93D0394, 1396 functions, 90016 instructions (8.3 s, 932 MiB in use) compiled block 57/204: code_056, 0x93D03A0-0x942ADA4, 1950 functions, 90044 instructions (9.2 s, 1201 MiB in use) compiled block 58/204: code_058, 0x9483194-0x94DD700, 931 functions, 92402 instructions (15.8 s, 1247 MiB in use) compiled block 59/204: code_057, 0x942ADA4-0x9483194, 785 functions, 90064 instructions (30.5 s, 1598 MiB in use) compiled block 60/204: code_059, 0x94DD700-0x9535AC0, 872 functions, 90049 instructions (22.6 s, 1479 MiB in use) compiled block 61/204: code_062, 0x95E6230-0x963E4C4, 1249 functions, 90157 instructions (24.7 s, 1766 MiB in use) compiled block 62/204: code_063, 0x963E4C4-0x9696890, 871 functions, 90102 instructions (36.6 s, 1573 MiB in use) compiled block 63/204: code_061, 0x958E090-0x95E622C, 397 functions, 90035 instructions (62.8 s, 1446 MiB in use) compiled block 64/204: code_060, 0x9535AC0-0x958E090, 421 functions, 90167 instructions (84.1 s, 1322 MiB in use) compiled block 65/204: code_064, 0x9696890-0x96EEBC4, 900 functions, 90217 instructions (30.8 s, 1390 MiB in use) compiled block 66/204: code_066, 0x9746F64-0x979F0C0, 1292 functions, 90070 instructions (24.1 s, 1264 MiB in use) compiled block 67/204: code_065, 0x96EEBC4-0x9746F64, 658 functions, 90129 instructions (32.2 s, 1054 MiB in use) compiled block 68/204: code_068, 0x97F78A0-0x993A820, 1709 functions, 90007 instructions (11.1 s, 1082 MiB in use) compiled block 69/204: code_069, 0x986C85C-0x98C47E4, 1778 functions, 90082 instructions (10.5 s, 1006 MiB in use) compiled block 70/204: code_067, 0x979F0C0-0x97F78A0, 1139 functions, 90096 instructions (16.1 s, 1047 MiB in use) compiled block 71/204: code_071, 0x991D850-0x997958C, 3330 functions, 90036 instructions (10.4 s, 1103 MiB in use) compiled block 72/204: code_070, 0x98C47E4-0x991D850, 2054 functions, 90004 instructions (11.3 s, 1047 MiB in use) compiled block 73/204: code_072, 0x9979590-0x99D3468, 1495 functions, 90095 instructions (8.0 s, 988 MiB in use) compiled block 74/204: code_074, 0x9A2E540-0x9A8713C, 831 functions, 90005 instructions (7.7 s, 1111 MiB in use) compiled block 75/204: code_073, 0x99D3470-0x9A2E538, 2023 functions, 90140 instructions (9.0 s, 1082 MiB in use) compiled block 76/204: code_075, 0x9A87140-0x9AE8898, 4104 functions, 90017 instructions (9.9 s, 1010 MiB in use) compiled block 77/204: code_076, 0x9AE88A0-0x9B43BD4, 1801 functions, 90013 instructions (8.1 s, 1131 MiB in use) compiled block 78/204: code_077, 0x9B43BE0-0x9B9F170, 1812 functions, 90036 instructions (8.5 s, 1092 MiB in use) compiled block 79/204: code_078, 0x9B9F170-0x9BFE334, 3105 functions, 90011 instructions (9.7 s, 1070 MiB in use) compiled block 80/204: code_079, 0x9BFE340-0x9C59DAC, 1958 functions, 90083 instructions (8.2 s, 1124 MiB in use) compiled block 81/204: code_080, 0x9C59DB0-0x9CB44F4, 1639 functions, 90005 instructions (7.9 s, 1027 MiB in use) compiled block 82/204: code_081, 0x9CB4500-0x9D10828, 2348 functions, 90117 instructions (9.0 s, 1095 MiB in use) compiled block 83/204: code_082, 0x9D10830-0x9D6C048, 2002 functions, 90112 instructions (8.3 s, 1113 MiB in use) compiled block 84/204: code_083, 0x9D6C050-0x9DC8B14, 2325 functions, 90349 instructions (9.0 s, 1100 MiB in use) compiled block 85/204: code_084, 0x9DC8B20-0x9E236B4, 1822 functions, 90060 instructions (8.6 s, 1112 MiB in use) compiled block 86/204: code_085, 0x9E236C0-0x9E7ED60, 2140 functions, 90027 instructions (8.9 s, 1115 MiB in use) compiled block 87/204: code_086, 0x9E7ED60-0x9ED9D68, 2023 functions, 90047 instructions (9.0 s, 1098 MiB in use) compiled block 88/204: code_087, 0x9ED9D70-0x9F33CAC, 1342 functions, 90082 instructions (8.1 s, 1103 MiB in use) compiled block 89/204: code_088, 0x9F33CB0-0x9F8F340, 2548 functions, 90051 instructions (8.8 s, 1185 MiB in use) compiled block 90/204: code_089, 0x9F8F340-0x9FE97AC, 1757 functions, 90036 instructions (8.3 s, 1136 MiB in use) compiled block 91/204: code_090, 0x9FE97B0-0xA045470, 2849 functions, 90062 instructions (10.8 s, 1167 MiB in use) compiled block 92/204: code_092, 0xA0A0450-0xA0FAD48, 1598 functions, 90023 instructions (7.6 s, 1012 MiB in use) compiled block 93/204: code_091, 0xA045470-0xA0A0450, 1747 functions, 90182 instructions (8.7 s, 961 MiB in use) compiled block 94/204: code_093, 0xA0FAD50-0xA15577C, 1950 functions, 90010 instructions (8.1 s, 1162 MiB in use) compiled block 95/204: code_095, 0xA1B10A0-0xA20A750, 1019 functions, 90013 instructions (7.5 s, 1170 MiB in use) compiled block 96/204: code_094, 0xA155780-0xA1B1098, 2253 functions, 90061 instructions (8.7 s, 1094 MiB in use) compiled block 97/204: code_096, 0xA20A750-0xA266B64, 2036 functions, 91543 instructions (8.2 s, 1193 MiB in use) compiled block 98/204: code_097, 0xA266B70-0xA2C1E74, 2365 functions, 90015 instructions (9.2 s, 1091 MiB in use) compiled block 99/204: code_098, 0xA2C1E80-0xA31C25C, 1128 functions, 90173 instructions (8.4 s, 1012 MiB in use) compiled block 100/204: code_099, 0xA31C260-0xA3775D4, 1947 functions, 90012 instructions (9.6 s, 1217 MiB in use) compiled block 101/204: code_101, 0xA3D3390-0xA42D984, 1420 functions, 90198 instructions (8.0 s, 1195 MiB in use) compiled block 102/204: code_100, 0xA3775E0-0xA3D3390, 2453 functions, 90014 instructions (9.6 s, 1144 MiB in use) compiled block 103/204: code_103, 0xA48AAD0-0xA4E44C8, 1289 functions, 90173 instructions (8.2 s, 1191 MiB in use) compiled block 104/204: code_102, 0xA42D990-0xA48AAD0, 2953 functions, 90095 instructions (9.6 s, 1121 MiB in use) compiled block 105/204: code_104, 0xA4E44D0-0xA53E4D4, 1309 functions, 90085 instructions (8.2 s, 1135 MiB in use) compiled block 106/204: code_105, 0xA53E4E0-0xA59791C, 897 functions, 90028 instructions (7.3 s, 1229 MiB in use) compiled block 107/204: code_106, 0xA597920-0xA5F21B4, 1631 functions, 90066 instructions (8.2 s, 1212 MiB in use) compiled block 108/204: code_107, 0xA5F21C0-0xA64E134, 2474 functions, 90026 instructions (9.2 s, 1169 MiB in use) compiled block 109/204: code_108, 0xA64E140-0xA6A80BC, 1638 functions, 90014 instructions (8.8 s, 1245 MiB in use) compiled block 110/204: code_109, 0xA6A80C0-0xA703AFC, 2365 functions, 90059 instructions (9.3 s, 1232 MiB in use) compiled block 111/204: code_110, 0xA703B00-0xA75DADC, 1682 functions, 90023 instructions (9.3 s, 1175 MiB in use) compiled block 112/204: code_111, 0xA75DAE0-0xA7B85B8, 1643 functions, 90148 instructions (9.1 s, 1250 MiB in use) compiled block 113/204: code_112, 0xA7B85C0-0xA8126AC, 1334 functions, 90032 instructions (9.2 s, 1248 MiB in use) compiled block 114/204: code_113, 0xA8126B0-0xA86D1BC, 1918 functions, 90488 instructions (8.9 s, 1190 MiB in use) compiled block 115/204: code_114, 0xA86D1C0-0xA8C79E8, 1708 functions, 90052 instructions (8.4 s, 1267 MiB in use) compiled block 116/204: code_115, 0xA8C79F0-0xA921A34, 1471 functions, 90044 instructions (8.0 s, 1239 MiB in use) compiled block 117/204: code_116, 0xA921A40-0xA97C3CC, 1817 functions, 90026 instructions (9.0 s, 1230 MiB in use) compiled block 118/204: code_117, 0xA97C3D0-0xA9D739C, 1511 functions, 90710 instructions (7.9 s, 1276 MiB in use) compiled block 119/204: code_118, 0xA9D73A0-0xAA308B4, 933 functions, 90043 instructions (10.2 s, 1109 MiB in use) compiled block 120/204: code_119, 0xAA308C0-0xAA89DA8, 961 functions, 90005 instructions (7.3 s, 1077 MiB in use) compiled block 121/204: code_120, 0xAA89DB0-0xAAE3930, 1167 functions, 90020 instructions (7.8 s, 1234 MiB in use) compiled block 122/204: code_122, 0xAB3D920-0xAB96A50, 708 functions, 90083 instructions (6.9 s, 1251 MiB in use) compiled block 123/204: code_121, 0xAAE3930-0xAB3D920, 1429 functions, 90035 instructions (7.8 s, 1215 MiB in use) compiled block 124/204: code_123, 0xAB96A50-0xABF0194, 882 functions, 90046 instructions (7.0 s, 1237 MiB in use) compiled block 125/204: code_124, 0xABF01A0-0xAC4B178, 1591 functions, 90452 instructions (7.7 s, 1275 MiB in use) compiled block 126/204: code_125, 0xAC4B180-0xACA5304, 1435 functions, 90053 instructions (7.8 s, 1250 MiB in use) compiled block 127/204: code_126, 0xACA5310-0xACFFF60, 1744 functions, 90004 instructions (7.9 s, 1279 MiB in use) compiled block 128/204: code_127, 0xACFFF60-0xAD5B820, 2106 functions, 90023 instructions (9.2 s, 1321 MiB in use) compiled block 129/204: code_128, 0xAD5B820-0xADB5E20, 1718 functions, 90047 instructions (8.8 s, 1229 MiB in use) compiled block 130/204: code_129, 0xADB5E20-0xAE10C20, 2487 functions, 90031 instructions (10.1 s, 1296 MiB in use) compiled block 131/204: code_130, 0xAE10C20-0xAE6B40C, 1685 functions, 90044 instructions (8.7 s, 1236 MiB in use) compiled block 132/204: code_131, 0xAE6B410-0xAEC4CD0, 1063 functions, 90003 instructions (8.4 s, 1177 MiB in use) compiled block 133/204: code_132, 0xAEC4CD0-0xAF1F22C, 1477 functions, 90062 instructions (8.1 s, 1297 MiB in use) compiled block 134/204: code_133, 0xAF1F230-0xAF77D98, 554 functions, 90106 instructions (7.1 s, 1324 MiB in use) compiled block 135/204: code_134, 0xAF77DA0-0xAFD1E34, 1096 functions, 90185 instructions (7.8 s, 1272 MiB in use) compiled block 136/204: code_135, 0xAFD1E40-0xB02B870, 1121 functions, 90019 instructions (8.4 s, 1340 MiB in use) compiled block 137/204: code_136, 0xB02B870-0xB085B78, 1200 functions, 90356 instructions (7.9 s, 1315 MiB in use) compiled block 138/204: code_137, 0xB085B80-0xB0DF8F8, 1123 functions, 90075 instructions (7.7 s, 1258 MiB in use) compiled block 139/204: code_138, 0xB0DF900-0xB13A5A8, 1575 functions, 90799 instructions (8.4 s, 1358 MiB in use) compiled block 140/204: code_139, 0xB13A5B0-0xB193A60, 927 functions, 90014 instructions (7.4 s, 1337 MiB in use) compiled block 141/204: code_140, 0xB193A60-0xB1EEA00, 1893 functions, 90074 instructions (8.8 s, 1292 MiB in use) compiled block 142/204: code_141, 0xB1EEA00-0xB248EBC, 1619 functions, 90067 instructions (9.3 s, 1372 MiB in use) compiled block 143/204: code_142, 0xB248EC0-0xB2A3944, 1607 functions, 90208 instructions (9.5 s, 1342 MiB in use) compiled block 144/204: code_143, 0xB2A3950-0xB2FD484, 767 functions, 90070 instructions (8.6 s, 1293 MiB in use) compiled block 145/204: code_144, 0xB2FD490-0xB357194, 1169 functions, 90057 instructions (9.0 s, 1281 MiB in use) compiled block 146/204: code_145, 0xB3571A0-0xB3B11A8, 1407 functions, 90113 instructions (8.2 s, 1246 MiB in use) compiled block 147/204: code_146, 0xB3B11B0-0xB40B1E4, 1362 functions, 90090 instructions (8.1 s, 1311 MiB in use) compiled block 148/204: code_147, 0xB40B1F0-0xB4648C4, 986 functions, 90064 instructions (7.3 s, 1412 MiB in use) compiled block 149/204: code_148, 0xB4648D0-0xB4BE32C, 1126 functions, 90030 instructions (7.8 s, 1344 MiB in use) compiled block 150/204: code_149, 0xB4BE330-0xB5195E8, 1950 functions, 90525 instructions (9.0 s, 1318 MiB in use) compiled block 151/204: code_151, 0xB574330-0xB5CCFF8, 566 functions, 90096 instructions (6.7 s, 1401 MiB in use) compiled block 152/204: code_150, 0xB5195F0-0xB574324, 1422 functions, 90561 instructions (7.8 s, 1353 MiB in use) compiled block 153/204: code_152, 0xB5CD000-0xB627424, 1540 functions, 90062 instructions (8.5 s, 1369 MiB in use) compiled block 154/204: code_153, 0xB627430-0xB6808E8, 927 functions, 90073 instructions (7.5 s, 1403 MiB in use) compiled block 155/204: code_154, 0xB6808F0-0xB6DA060, 987 functions, 90044 instructions (7.6 s, 1334 MiB in use) compiled block 156/204: code_155, 0xB6DA060-0xB7337B4, 1059 functions, 90004 instructions (7.6 s, 1395 MiB in use) compiled block 157/204: code_156, 0xB7337C0-0xB78E438, 2022 functions, 90020 instructions (8.7 s, 1441 MiB in use) compiled block 158/204: code_157, 0xB78E440-0xB7E83F8, 1449 functions, 90001 instructions (8.7 s, 1392 MiB in use) compiled block 159/204: code_158, 0xB7E8400-0xB84116C, 569 functions, 90153 instructions (7.4 s, 1367 MiB in use) compiled block 160/204: code_160, 0xB89DFE0-0xB8F7290, 667 functions, 90139 instructions (7.6 s, 1456 MiB in use) compiled block 161/204: code_159, 0xB841170-0xB89DFDC, 876 functions, 93750 instructions (9.1 s, 1419 MiB in use) compiled block 162/204: code_161, 0xB8F7290-0xB950694, 830 functions, 90030 instructions (8.8 s, 1400 MiB in use) compiled block 163/204: code_162, 0xB9506A0-0xB9A9C84, 961 functions, 90025 instructions (7.7 s, 1472 MiB in use) compiled block 164/204: code_163, 0xB9A9C90-0xBA04838, 1578 functions, 90411 instructions (8.8 s, 1432 MiB in use) compiled block 165/204: code_164, 0xBA04840-0xBA5E04C, 1023 functions, 90023 instructions (8.4 s, 1419 MiB in use) compiled block 166/204: code_165, 0xBA5E050-0xBAB7C18, 1213 functions, 90002 instructions (7.7 s, 1451 MiB in use) compiled block 167/204: code_166, 0xBAB7C20-0xBB11F08, 1504 functions, 90016 instructions (8.2 s, 1460 MiB in use) compiled block 168/204: code_167, 0xBB11F10-0xBB6C2EC, 1499 functions, 90019 instructions (8.1 s, 1448 MiB in use) compiled block 169/204: code_168, 0xBB6C2F0-0xBBC6618, 1314 functions, 90292 instructions (8.0 s, 1448 MiB in use) compiled block 170/204: code_169, 0xBBC6620-0xBC2101C, 1659 functions, 90343 instructions (9.0 s, 1457 MiB in use) compiled block 171/204: code_170, 0xBC21020-0xBC79A48, 353 functions, 90241 instructions (7.4 s, 1413 MiB in use) compiled block 172/204: code_171, 0xBC79A50-0xBCD1E94, 125 functions, 90213 instructions (7.6 s, 1455 MiB in use) compiled block 173/204: code_172, 0xBCD1EA0-0xBD2A8F8, 490 functions, 90026 instructions (8.1 s, 1500 MiB in use) compiled block 174/204: code_173, 0xBD2A900-0xBD84BF4, 1535 functions, 90031 instructions (9.8 s, 1484 MiB in use) compiled block 175/204: code_174, 0xBD84C00-0xBDDFFF0, 2301 functions, 90681 instructions (9.5 s, 1490 MiB in use) compiled block 176/204: code_175, 0xBDDFFF0-0xFD24A8C, 2445 functions, 90088 instructions (9.4 s, 1487 MiB in use) compiled block 177/204: code_176, 0xFD24A90-0xFD7E1C0, 929 functions, 90105 instructions (7.5 s, 1440 MiB in use) compiled block 178/204: code_177, 0xFD7E1C0-0xFDD7964, 339 functions, 91100 instructions (6.6 s, 1425 MiB in use) compiled block 179/204: code_179, 0xFE2FF7C-0xFE88804, 814 functions, 90071 instructions (6.9 s, 1362 MiB in use) compiled block 180/204: code_178, 0xFDD7970-0xFE2FF7C, 813 functions, 90016 instructions (7.5 s, 1334 MiB in use) compiled block 181/204: code_180, 0xFE88810-0xFEE1914, 643 functions, 90263 instructions (7.8 s, 1458 MiB in use) compiled block 182/204: code_182, 0xFF3A0C8-0xFF920E4, 1755 functions, 90054 instructions (8.4 s, 1400 MiB in use) compiled block 183/204: code_181, 0xFEE1920-0xFF3A0C8, 1540 functions, 90151 instructions (8.5 s, 1365 MiB in use) compiled block 184/204: code_183, 0xFF920F0-0xFFEA7D8, 1257 functions, 90232 instructions (8.3 s, 1490 MiB in use) compiled block 185/204: code_184, 0xFFEA7D8-0x10042A58, 1465 functions, 90120 instructions (8.6 s, 1566 MiB in use) compiled block 186/204: code_185, 0x10042A58-0x103F7B14, 4585 functions, 90061 instructions (11.0 s, 1536 MiB in use) compiled block 187/204: code_186, 0x103F7B20-0x10450FBC, 1588 functions, 90021 instructions (8.8 s, 1476 MiB in use) compiled block 188/204: code_187, 0x10450FC0-0x104A98B0, 1599 functions, 90040 instructions (7.9 s, 1534 MiB in use) compiled block 189/204: code_188, 0x104A98B0-0x10503DF8, 2182 functions, 90038 instructions (9.0 s, 1610 MiB in use) compiled block 190/204: code_189, 0x10503DF8-0x1055C6E4, 2956 functions, 90092 instructions (9.2 s, 1580 MiB in use) compiled block 191/204: code_192, 0x1060FFF0-0x10668EC8, 647 functions, 90256 instructions (7.7 s, 1642 MiB in use) compiled block 192/204: code_190, 0x1055C6F0-0x105B5DC8, 2404 functions, 90097 instructions (15.7 s, 1596 MiB in use) compiled block 193/204: code_191, 0x105B5DD0-0x1060FFE4, 1785 functions, 91310 instructions (13.4 s, 1533 MiB in use) compiled block 194/204: code_193, 0x10668ED0-0x106C1C28, 1118 functions, 90015 instructions (7.7 s, 1533 MiB in use) compiled block 195/204: code_194, 0x106C1C30-0x1071A974, 1461 functions, 90007 instructions (7.6 s, 1579 MiB in use) compiled block 196/204: code_195, 0x1071A974-0x10774E14, 2999 functions, 90012 instructions (9.2 s, 1575 MiB in use) compiled block 197/204: code_196, 0x10774E20-0x107CFB7C, 2568 functions, 91054 instructions (9.0 s, 1575 MiB in use) compiled block 198/204: code_197, 0x107CFB80-0x1082AEB4, 2493 functions, 91570 instructions (9.1 s, 1588 MiB in use) compiled block 199/204: code_198, 0x1082AEC0-0x10884EE8, 2360 functions, 90034 instructions (9.8 s, 1598 MiB in use) compiled block 200/204: code_199, 0x10884EF0-0x108DD208, 1299 functions, 90010 instructions (9.1 s, 1665 MiB in use) compiled block 201/204: code_202, 0x1098DE90-0x1098E540, 107 functions, 428 instructions (0.1 s, 1642 MiB in use) compiled block 202/204: code_200, 0x108DD208-0x10935660, 1539 functions, 90045 instructions (8.2 s, 1529 MiB in use) compiled block 203/204: code_201, 0x10935660-0x1098DE90, 9613 functions, 90001 instructions (13.4 s, 1267 MiB in use) compiled block 204/204: module, SnxModule descriptor, 3201898 entries (4.7 s, 1870 MiB in use) LLVM module: 968.9 MB, 3201898 entries unit cache: 0 of 203 units reused (0.0 MB) from ~\AppData\Roaming\scarletnx\cache\units Built ~\01003CE018AF6000.exe [ended, status 0] == the launcher's log: ~\AppData\Roaming\scarletnx\state\scarletnx-console-2026-11-05.log == 2026-11-05 11:24:49 [14264] ScarletNX main 6d0c5fb, committed 2026-11-05 (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-05 11:24:49 [14264] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-05 11:24:49 [14264] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-05 11:38:03 [14264] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-05 11:58:05 [14264] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-05 11:58:27 [11516] ScarletNX main 6d0c5fb, committed 2026-11-05 (clang 23.1.4, Windows x86_64) starts, its data folder ~\AppData\Roaming\scarletnx 2026-11-05 11:58:27 [11516] its runs' logs ~\AppData\Roaming\scarletnx\state\last-run.log and ~\AppData\Roaming\scarletnx\state\last-recompile.log 2026-11-05 11:58:27 [11516] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-05 11:59:09 [11516] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-05 12:00:00 [11516] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-05 12:01:17 [11516] users: [user1] mii=(none): Baguette; picture=(none): file 2026-11-05 12:17:46 [11516] users: [user1] mii=(none): Baguette; picture=(none): file == fatal errors: ~\AppData\Roaming\scarletnx\state\scarletnx-error.log == == ~\01003CE018AF6000.log == [ 0.00] memory: 512 GiB of address space reserved, the console's [ 0.12] log: written to ~\01003CE018AF6000.log [ 0.12] ScarletNX - SAMURAI MAIDEN [ 0.12] build: ScarletNX main 6d0c5fb, committed 2026-11-05 (clang 23.1.4, Windows x86_64) [ 0.12] system: Windows 10 21H2 (10.0.19044), Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz, 4 threads, 8 GB RAM [ 0.14] fs: ExeFS and RomFS read from the dump ~\SAMURAI MAIDEN.nsp (2711.4 MB mapped) [ 0.14] fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB [ 0.14] memory: 4 KiB host pages, views are copies (no alias pool) [ 0.14] memory: memory_fit_mode=0 (Auto): the game is told 3285 MiB, the console's being 3285 (the system can still give 4468 MiB, the process holds 95) [ 0.20] Loaded rtld at 0x8000000 [ 0.52] Loaded main at 0x8005000 [ 0.55] Loaded subsdk0 at 0xfd17000 [ 0.59] Loaded sdk at 0x103b2000 [ 0.60] symbols: 32636 functions named [ 0.61] hooks: the module calls the functions of the 545 symbols the hooks name through their dispatch slots, and every other function directly (route list 07e8e8e20e0a5e81, this runtime's too) [ 0.61] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 0.62] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 0.62] hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) [ 0.63] hooks: module sdk, SDK 14.3.0 [ 0.63] hook: _ZN2nn4diag6detail10VAbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_RSt9__va_list at 1043f7f0 runs diag_abort [ 0.63] hook: memcpy at 1093b198 runs hook_memmove [ 0.63] hook: memmove at 1093b4e0 runs hook_memmove [ 0.63] hook: memset at 1093b790 runs hook_memset [ 0.63] hooks: 4 of the game's functions run the runtime's handlers [ 0.63] nvn: the runtime implements 539 NVN functions, and the game's NVN driver doesn't run [ 0.63] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 0.64] jit: 2 compile threads, 0 pcs of earlier runs queued [ 0.64] npdm: system resource 16 MB, cores 7, priorities ffffffff0000000 [ 0.64] acc: 1 user, playing as user 1 [ 0.64] users: [user1] mii=(none): Baguette; picture=(none): file [ 0.65] time: the time zone is Etc/GMT-7 (UTC+07) [ 0.65] game: 01003ce018af6000, version 1.0 [ 0.66] pl: the Japanese stand-in answers for the console font's private-use characters [ 0.67] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 0.69] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 0.71] pl: the Korean stand-in answers for the console font's private-use characters [ 0.71] pl: the extended stand-in answers for the console font's private-use characters [ 0.71] RomFS: the dump's, read in place (2655.2 MB) [ 0.85] input: no SDL joysticks detected [ 2.57] video: SDL 3.4.18 on windows [ 3.00] vulkan: native ASTC textures were asked for, but the GPU can't sample ASTC: they are decoded to RGBA8 [ 3.00] vulkan: native ETC2 textures were asked for, but the GPU can't sample ETC2: they are decoded [ 3.00] vulkan: the device discrete, the CPU maps a small window of its memory; guest buffers copied (vk_memory=auto); VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed no [ 3.00] vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on NVIDIA GeForce 920MX (NVIDIA, 582.66, driver version 582.66.00) [ 3.00] vulkan: graphics descriptor buffers supported, disabled [ 3.06] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a 3D texture with holes in its mapping whole (no sparse residency of 3D images) [ 3.06] vulkan: the driver that runs: NVIDIA, 582.66 (driver ID 4) [ 3.06] vulkan: NVIDIA GeForce 920MX, Vulkan 1.4.312, driver 91908000, graphics queue family 0, compute 0 (a second queue) [ 3.06] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 3.28] vulkan: swapchain 1280x720, 3 images, presents timed, fifo [ 3.28] vulkan: a stage's descriptor set (22 uniform and 17 storage buffers, 576 textures, 8 images) is past this GPU's per-stage limits (15, 1048576, 1048576, 1048576): pipelines may fail [ 3.49] vulkan: this GPU flushes FP32 subnormals as the console's FTZ instructions do, so shaders are translated without a flush of their own [ 3.50] memory: no traps (none on this host): GPU engines land their results in guest memory at their fence [ 3.50] renderer: Vulkan [ 3.50] vulkan: 0 shaders and 0 pipelines of earlier runs loaded from ~\01003CE018AF6000.vkshaders in 1 ms, the pipelines to be made in the background; 0 shaders of the game's own programs in ~\01003CE018AF6000.vkshipped [ 3.52] vulkan: main.ro: 10 shaders found [ 3.52] vulkan: main.ro: 3 vertex, 7 fragment [ 3.78] vulkan: the on-screen controls' atlas is 1024x1776 [ 4.41] vulkan: main.ro: 9 new, 1 already done [ 4.41] vulkan: main.ro: 9 translated, 1 already translated, 0 left out, 0 failed [ 4.41] vulkan: 10 shaders found: 9 new, 1 already done [ 4.41] vulkan: 10 programs: 9 translated, 1 already translated, 0 left out, 0 failed [ 4.41] vulkan: the game's own shaders: 9 translated new, 9 in ~\01003CE018AF6000.vkshipped, in 913 ms [ 4.80] prepare: 1303 ms before the game started (9 shaders translated from its files, 0 of 0 pipelines of earlier runs made), shown in YoRHa's look [ 4.80] main thread: entry 8000000, stack 1300001000 (4096 KiB), priority 44, core 0 [ 7.42] nvn: the game's driver answers API 55.15 and GPU code 1.5 to 1.16, 22 items in all from its code [ 7.42] nvn: the game's NVN API 55.15 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 7.42] nvn: device 208ff7c30 initialized, flags 0x100 [ 7.43] nvn: window origin upper left [ 7.43] nvn: depth mode near = 0 [ 7.43] nvn: queue 208ffac60 initialized (replay 1) [ 7.43] nvn: sampler pool 2089ecb08: 2304 descriptors at GPU 400000000 [ 7.43] nvn: texture pool 2089ecb28: 8448 descriptors at GPU 400012000 [ 7.43] nvn: the first texture of format 0x38 (target 1, 1920x1080) [ 7.43] nvn: window 2089f1e70: 3 textures, first 1920x1080 format 0x38, present interval 1 [ 7.43] nvn: window crop 0,0 1920x1080 [ 7.43] nvn: the first texture of format 0x35 (target 1, 1920x1080) [ 7.43] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 7.43] nvn: command buffer 208fffef0 is out of command memory: the game's callback 8c47828 adds more [ 7.44] nvn: the first texture of format 0x25 (target 1, 4x4) [ 7.44] nvn: the first texture of format 0x1 (target 1, 64x64) [ 7.44] nvn: the first texture of format 0x6 (target 1, 1024x1) [ 8.27] nvn: the first texture of format 0x87 (target 1, 1920x1080) [ 9.80] perf: 0.0 frames a second over 5.0 s (0 shown in all) [ 12.03] nvn: the first texture of format 0x3f (target 5, 1920x1080) [ 12.03] nvn: a 2-sample texture of format 0x3f, 1920x1080 [ 12.05] nvn: a 2-sample texture of format 0x35, 1920x1080 [ 12.06] nvn: command buffer 20c8ba4f0 is out of command memory: the game's callback 8c47828 adds more [ 12.06] nvn: 128 KiB of the runtime's memory carry command records past the game's command memory [ 12.06] nvn: first present, texture 0 of window 2089f1e70 [ 12.20] vulkan: write tracking on (caches skip unchanged memory) [ 12.20] nvn: the first texture blit, 3840x1080 to 1920x1080 [ 13.90] vulkan: swapchain 1280x720, 3 images, sRGB, presents timed, fifo [ 14.82] perf: 0.2 frames a second over 5.0 s (1 shown in all) [ 14.88] vulkan: a 984 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 15.13] nvn: 256 KiB of the runtime's memory carry command records past the game's command memory [ 16.65] nvn: the first texture of format 0x80 (target 1, 512x512) [ 16.71] nvn: the first texture of format 0x8e (target 1, 1000x400) [ 17.00] nvn: the first texture of format 0x8b (target 1, 128x128) [ 17.14] vulkan: a 90 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 17.67] audio: SDL wasapi output opened on the system default, which plays SDL_AUDIO_F32LE at 48000 Hz, 8 channels, 480-frame buffer; the game gives 48000 Hz, 6 channels, signed 16-bit PCM [ 17.69] audio: queued 2880 bytes of guest PCM [ 17.95] vulkan: a 750 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 18.12] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 18.26] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 18.50] nvn: the first texture of format 0x84 (target 1, 256x256) [ 18.50] nvn: the first texture of format 0x92 (target 1, 256x256) [ 18.59] nvn: the first texture of format 0x94 (target 1, 32x32) [ 18.59] nvn: the first texture of format 0x86 (target 1, 128x128) [ 18.59] nvn: the first texture of format 0x7d (target 1, 256x256) [ 18.90] vulkan: a 222 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 19.25] vulkan: a 96 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 19.48] vulkan: a 70 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 19.68] vulkan: a 114 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 19.82] perf: 41.0 frames a second over 5.0 s (206 shown in all) [ 20.04] vulkan: a 180 ms frame: 2 shaders translated (2 ms), 1 pipelines made (0 ms waited for), 0 render targets made, 3 texture uploads (144 KB), 0 ms in finishes [ 20.13] vulkan: a 55 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.23] vulkan: a 74 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.31] vulkan: a 70 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.38] vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.55] vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.65] vulkan: a 73 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.75] vulkan: a 88 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.83] vulkan: a 69 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 20.96] vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.03] vulkan: a 77 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.22] vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.30] vulkan: a 72 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.39] vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.49] vulkan: a 96 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.57] vulkan: a 76 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.64] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 21.86] vulkan: a 188 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 22.00] vulkan: a 105 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 22.09] vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 22.16] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 22.31] vulkan: a 86 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 22.41] vulkan: a 94 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 22.48] vulkan: a 73 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 23.14] vulkan: a 169 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 23.66] vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 24.27] vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 24.40] vulkan: a 106 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 24.55] vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 24.79] vulkan: a 94 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 24.84] perf: 35.9 frames a second over 5.0 s (386 shown in all) [ 25.09] vulkan: a 55 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.14] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.20] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.25] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.33] vulkan: a 72 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.49] vulkan: a 165 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.63] vulkan: a 142 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.75] vulkan: a 112 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.82] vulkan: a 74 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 25.92] vulkan: a 102 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.06] vulkan: a 137 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.17] vulkan: a 109 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.24] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.30] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.36] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.43] vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.78] vulkan: a 121 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 26.99] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 27.04] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 27.10] vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 27.16] vulkan: a 56 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 27.32] vulkan: a 64 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 27.38] vulkan: a 67 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 27.48] vulkan: a 100 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 27.63] vulkan: a 148 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 28.29] vulkan: a 108 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 29.10] vulkan: a 105 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 29.17] vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 29.27] vulkan: a 100 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 29.37] vulkan: a 99 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 29.49] vulkan: a 65 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 29.64] vulkan: a 59 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 29.84] perf: 25.0 frames a second over 5.0 s (511 shown in all) [ 29.90] vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 30.09] vulkan: a 101 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 30.70] vulkan: a 101 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 31.22] vulkan: a 104 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 31.40] vulkan: a 117 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 31.46] vulkan: a 60 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 31.85] vulkan: a 63 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 32.05] vulkan: a 50 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 32.27] cpu: 599 presents in 18.37 s (32.6 fps): 37 of the game's threads ran 22.30 s on the host's processors (121% of one, 37.22 ms a present), the whole process 23.81 s (130%); the busiest: thread 80 'MainThread' 14.19 s, thread 107 'Loading.PreloadManager' 5.27 s, thread 88 'Background Job.Worker 2' 0.94 s, thread 106 'UnityGfxDeviceWorker' 0.61 s, thread 89 'Background Job.Worker 3' 0.28 s [ 32.27] cpu: in those 18.37 s, 105316 SVCs (5732 a second): 0x1b ArbitrateUnlock 28135, 0x1c WaitProcessWideKeyAtomic 20203, 0x1d SignalProcessWideKey 14816, 0x1a ArbitrateLock 13849, 0x21 SendSyncRequest 11028, 0x18 WaitSynchronization 10002; 3 calls the dispatch table had no code for (RtAPI.miss) [ 32.27] vulkan: 2976 draws, 0 skipped; 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 1 finishes (15 ms); 0 reads past queued releases (0 samples counts written on the GPU); 5170 descriptor sets written, 782 reused; 784 draws kept the last one's shaders and pipeline (0 checked), 2373 its targets [ 32.27] vulkan: 5 shaders translated (6 ms), 4 pipelines made (0 from the cache, 75 ms making, 75 ms waited for), 8 render targets made, 4 texture uploads (2 MB); 79 frames over 50 ms in the last 600, the slowest 984 ms [ 32.27] vulkan: memory used and budgeted: heap 0 341 of 1701 MB (276 ours), heap 1 187 of 3633 MB (160 ours), heap 2 16 of 197 MB (16 ours) [ 32.27] vulkan: caches: 8 render targets (84 MB, 0 parked), 4 textures (10 MB), 57 buffers (0 MB); 199 of 1701 MB in use as they count it, 0 MB freed for the budget so far [ 32.27] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 0 through a copy [ 32.27] vulkan: 2439 rendering passes, 600 clear commands, 1800 attachments cleared and 2 left undefined by their load op [ 32.27] vulkan: 1199 passes (49%) ended at ..\..\src\nx\gpu\vk\surface.c:162 [ 32.27] vulkan: 600 passes (25%) ended at ..\..\src\nx\gpu\vk\renderer.c:680 [ 32.27] vulkan: 580 passes (24%) ended at ..\..\src\nx\gpu\vk\render.c:232 [ 32.27] vulkan: 53 passes (2%) ended at ..\..\src\nx\gpu\vk\buffer.c:2238 [ 32.27] vulkan: 5 passes (0%) ended at ..\..\src\nx\gpu\vk\cmd.c:534 [ 32.27] vulkan: 1 passes (0%) ended at ..\..\src\nx\gpu\vk\surface.c:608 [ 32.27] vulkan: 1 passes (0%) ended at ..\..\src\nx\gpu\vk\texture.c:476 [ 32.27] vulkan: GPU-owned guest memory landed for the CPU 0 times, render targets written back for an engine 0 times [ 32.41] vulkan: a 109 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 32.62] vulkan: a 76 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 32.69] vulkan: a 69 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 32.99] vulkan: a 71 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 33.16] vulkan: a 59 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 33.38] vulkan: a 100 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 33.57] vulkan: a 84 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 33.63] vulkan: a 57 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 33.85] vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 33.95] vulkan: a 102 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.03] vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.08] vulkan: a 53 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.30] vulkan: a 79 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.47] vulkan: a 120 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.56] vulkan: a 70 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.74] vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.83] vulkan: a 87 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 34.84] perf: 30.8 frames a second over 5.0 s (665 shown in all) [ 34.93] vulkan: a 106 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.02] vulkan: a 82 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.07] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.24] vulkan: a 54 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.35] vulkan: a 104 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.49] vulkan: a 144 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.62] vulkan: a 122 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.70] vulkan: a 87 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 35.88] vulkan: a 138 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 36.18] vulkan: a 68 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 36.56] vulkan: a 71 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 36.65] vulkan: a 58 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 37.01] vulkan: a 117 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 37.11] vulkan: a 77 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 37.31] vulkan: a 99 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 37.50] vulkan: a 83 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 37.72] vulkan: a 78 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 39.17] nvn: a 2-sample texture of format 0x3f, 1920x1080 [ 39.18] nvn: a 2-sample texture of format 0x35, 1920x1080 [ 39.20] vulkan: a 1387 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 4 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 39.85] perf: 15.3 frames a second over 5.0 s (742 shown in all) [ 40.60] vulkan: a 1402 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 40.77] vulkan: a 62 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 20 ms in finishes [ 43.05] nvdrv: open /dev/nvmap -> 1 [ 43.05] nvdrv: ioctl c0080101 on device 1 (command 1), buffers 8/8/0 [ 43.05] nvdrv: ioctl c0200104 on device 1 (command 1), buffers 20/20/0 [ 43.05] nvdrv: ioctl c008010e on device 1 (command 1), buffers 8/8/0 [ 43.07] vulkan: a 108 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes [ 43.07] nvdrv: open /dev/nvhost-ctrl -> 2 [ 43.07] nvdrv: open /dev/nvhost-nvdec -> 3 [ 43.07] nvdrv: ioctl 40044801 on device 6 (command 1), buffers 4/0/0 [ 43.10] nvdrv: open /dev/nvhost-nvdec -> 4 [ 43.10] nvdrv: ioctl 40040007 on device 6 (command 1), buffers 4/0/0 [ 43.10] nvdrv: ioctl c0080002 on device 6 (command 1), buffers 8/8/0 [ 43.10] nvdrv: ioctl c15c0009 on device 6 (command 1), buffers 15c/15c/0 [ 43.10] nvdrv: ioctl c0400001 on device 6 (command 1), buffers 40/40/0 [ 43.10] nvdrv: ioctl c15c000a on device 6 (command 1), buffers 15c/15c/0 [ 43.10] nvdrv: ioctl c004001f on device 3 (command 1), buffers 4/4/0 [ 43.10] nvdrv: QueryEvent fd 2 (device 3) id 10000000 [ 43.10] nvdrv: ioctl c010001e on device 3 (command 1), buffers 10/10/0 [ 43.11] nvdrv: QueryEvent fd 2 (device 3) id 10000001 [ 43.13] nvdrv: QueryEvent fd 2 (device 3) id 10000002 [ 43.13] nvdrv: ioctl c0080103 on device 1 (command 1), buffers 8/8/0 [ 43.13] nvdrv: open /dev/nvhost-vic -> 5 [ 43.13] nvdrv: ioctl 40044801 on device 7 (command 1), buffers 4/0/0 [ 43.13] nvdrv: ioctl c0080002 on device 7 (command 1), buffers 8/8/0 [ 43.13] nvdrv: ioctl c0180105 on device 1 (command 1), buffers 18/18/0 [ 43.14] *** Crash (exception 0xc0000005) at host pc=00007FF8B8068819, access to 00000254E3C3BDB0 (game address 130ffcbdb0) *** [ 43.14] invalid memory access [ 43.14] outside the game's code and the runtime (a library's) [ 43.14] thread 114 () [ 43.14] pc lr [ 43.14] #0 8663cf0 [ 43.14] #1 8663d0c [ 43.14] #2 8663d0c [ 43.14] #3 8663d0c [ 43.14] #4 8663d0c [ 43.14] #5 8663d0c [ 43.14] #6 8663d0c [ 43.14] #7 8663d0c [ 43.14] #8 8663d0c [ 43.14] #9 8656870 [ 43.14] #10 8628870 [ 43.14] #11 862e9f4 [ 43.14] #12 86303f4 [ 43.14] #13 84b9874 [ 43.14] #14 9840bb0 [ 43.14] #15 9927f54 [ 43.14] #16 99276a8 [ 43.14] #17 99183a0 [ 43.14] #18 9911694 [ 43.14] #19 99071f8 [ 43.14] #20 9904c10 [ 43.14] #21 9904f60 [ 43.14] #22 104db578 [ 43.14] #23 104e1b54 [ 43.14] last SVCs: [ 43.14] svc 1c (1406e9d1c 1406e9d20 2c8053 ffffffffffffffff) -> 0, 1406e9d20 lr=104e2b5c [ 43.14] svc 1d (20c8ab8a4 1 20cdf8300 1) -> c8ab8a4, 1 lr=fe3c1e8 [ 43.14] svc 1b (20c8ab8c0 1 20cdf8300 1) -> 0, 1 lr=104e3360 [ 43.14] svc 1d (20d4f6d20 1 8 3f0) -> d4f6d20, 1 lr=104d9664 [ 43.14] svc 1b (20d4f6d1c 1 8 3f0) -> 0, 1 lr=104e3360 [ 43.14] svc 1c (206bca9c8 206bca9d4 378066 ffffffffffffffff) -> 0, 0 lr=104e2b5c [ 43.14] svc 1c (20d4f6d1c 20d4f6d20 380067 f423ffff0ac0c) -> 0, 0 lr=104e2c10 [ 43.14] svc 21 (b0012 1380081400 b0012 130ffcf958) -> 0, 1380081400 lr=104f12c4 [ 43.14] svc 1d (1406e9d20 ffffffff 38 206986400) -> 406e9d20, ffffffff lr=104d96d8 [ 43.14] svc 1b (1406e9d1c ffffffff 38 206986400) -> 0, ffffffff lr=104e3360 [ 43.14] svc 21 (b0012 1380081400 b0012 10000002) -> 0, 1380081400 lr=104f12c4 [ 43.14] svc 21 (b8011 1380081400 b8011 130ffcf958) -> 0, 1380081400 lr=104f12c4 [ 43.14] svc 21 (b0012 1380081400 b0012 130ffcf858) -> 0, 1380081400 lr=104f12c4 [ 43.14] svc 21 (b0012 1380081400 b0012 130ffcf818) -> 0, 1380081400 lr=104f12c4 [ 43.14] svc 21 (b0012 1380081400 b0012 130ffce708) -> 0, 1380081400 lr=104f12c4 [ 43.15] svc 1c (206bd7ab8 206bd7ad0 388068 ffffffffffffffff) -> 0, 0 lr=104e2b5c [ 43.15] svc 1c (20d4f6d1c 20d4f6d20 380067 f423ffff0b122) -> 0, 0 lr=104e2c10 [ 43.15] svc 1d (206b454d4 1 0 1c) -> 6b454d4, 1 lr=ff5f8ec [ 43.15] svc 1b (206b454c8 1367380c98 8b8da70 c) -> 0, 1367380c98 lr=104e3360 [ 43.15] svc 1c (206bca958 206bca964 370065 ffffffffffffffff) -> 0, 206bca964 lr=104e2b5c [ 43.15] svc 1d (206bca964 1 0 1c) -> 6bca964, 1 lr=ff5f8ec [ 43.15] svc 1b (206bca958 1361863c88 8b8da70 c) -> 0, 1361863c88 lr=104e3360 [ 43.15] svc 19 (390069 143732528 2 0) -> 0, 143732528 lr=104e1774 [ 43.15] svc 1c (206bca9c8 206bca9d4 378066 ffffffffffffffff) -> 0, 0 lr=104e2b5c [ 43.15] svc 1c (206b454c8 206b454d4 368064 ffffffffffffffff) -> 0, 206b454d4 lr=104e2b5c [ 43.15] svc 1d (206b454d4 1 0 1c) -> 6b454d4, 1 lr=ff5f8ec [ 43.15] svc 1b (206b454c8 1367380cd8 8b8da70 c) -> 0, 1367380cd8 lr=104e3360 [ 43.15] svc 1a (390069 ecce8a0 370065 ccb7b25) -> 0, ecce8a0 lr=104e328c [ 43.15] svc 1b (ecce8a0 20d736f50 8b8da70 10) -> 0, 20d736f50 lr=104e3360 [ 43.15] svc 1c (206bca958 206bca964 370065 ffffffffffffffff) -> 0, 0 lr=104e2b5c [ 43.15] svc 1a (368064 ecce8a0 390069 0) -> 0, ecce8a0 lr=104e328c [ 43.15] svc 1b (ecce8a0 20d5ffaf0 8b8da70 0) -> 0, 20d5ffaf0 lr=104e3360 [ 43.15] svc 1c (206b454c8 206b454d4 368064 ffffffffffffffff) -> 0, 0 lr=104e2b5c [ 43.15] svc 18 (135e931b0c 135e931d14 0 ffffffffffffffff) -> 0, 0 lr=104e16e8 [ 43.15] svc 21 (b8011 1380083a00 b8011 13795cfd48) -> 0, 1380083a00 lr=104f12c4 [ 43.15] svc 18 (13795cfe48 13795cfe4c 1 ffffffffffffffff) -> 0, 0 lr=104e260c [ 43.15] svc 1c (1406e9d1c 1406e9d20 2c8053 ffffffffffffffff) -> 0, 0 lr=104e2b5c [ 43.15] svc 1a (1a002e 1406e9adc 19802d ffffffffffffffff) -> 0, 0 lr=104e328c [ 43.15] svc 18 (13004009f8 13004009fc 1 0) -> ea01, ffffffff lr=104e26d4 [ 43.15] svc 1c (ecd6be4 ecd6be8 8000 ffffffffffffffff) -> 0, 0 lr=104e2b5c [ 43.15] last IPC requests: [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c0009) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 4 c0400001) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c000a) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 [ 43.15] nn::mmnv::IRequest cmd 6 (in 1 fffffaf0) -> 0 [ 43.15] nn::mmnv::IRequest cmd 7 (in 1 0) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 [ 43.15] nn::audio::detail::IAudioOut cmd 8 (in f8d1a380 0) -> 0 [ 43.15] nn::audio::detail::IAudioOut cmd 7 (in f8d1a3a8 1) -> 0 [ 43.15] nn::audio::detail::IAudioOut cmd 8 (in f8d1a3a8 0) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 2 c004001f) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 4 (in 2 10000002) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c008010e) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080103) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 0 (in 0 0) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 5 40044801) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 5 c0080002) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 1 c0180105) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c0009) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 4 c0400001) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 4 c16c000a) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 [ 43.15] nn::mmnv::IRequest cmd 6 (in 1 fffffaf0) -> 0 [ 43.15] nn::mmnv::IRequest cmd 7 (in 1 0) -> 0 [ 43.15] nns::nvdrv::INvDrvServices cmd 1 (in 2 c010001e) -> 0 [ 43.15] memory: heap 0 MiB, physical 1321 MiB, code 145 MiB, 1486 of 3285 MiB used [ 43.15] FATAL: The game crashed (invalid memory access). See the .log for details. [ 57.39] vulkan: a 14230 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes