[ 0.00] memory: 512 GiB of address space reserved, the console's [ 0.45] settings: memory_fit=0, deprecated, was its default: memory_fit_mode takes its own, 0 (Auto), which fits the game to the device (docs/user/deprecations.md) [ 0.45] settings: astc_bc=0, deprecated, was its default: astc_mode takes its own, 0 (Auto), which holds ASTC textures as RGBA8 or BC7 by the GPU's memory where the GPU samples BCn but not ASTC (docs/user/deprecations.md) [ 0.45] settings: controls_opacity=100, deprecated, is controls_alpha=50 now, the same look: the built-in controls' art is opaque (docs/user/deprecations.md) [ 0.45] settings: vk_descriptors=0, deprecated, was its default: vk_descriptors_mode takes its own, 3 (Automatic), sets on a GPU with memory of its own and heaps on one that shares the system's (docs/user/deprecations.md) [ 0.45] settings: ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/01006A800016E000.ini keeps 4 keys this version does not use (memory_fit, controls_opacity, astc_bc, vk_descriptors), under [Deprecated]: delete them, or use Settings > App > Clean Old Settings in the launcher [ 0.45] log: written to ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/01006A800016E000_01006A800016E800v2031616.log [ 0.45] ScarletNX - Super Smash Bros. Ultimate [ 0.45] build: ScarletNX main fe895b0, committed 2026-11-09 (clang 23.1.4, Linux x86_64) [ 0.45] system: 'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM [ 0.45] settings: fullscreen=1 (default 0), showcase_corner=tl (default "br"), stats_corner=tr (default "tl"), resolution=2 (default 1), anisotropy=16 (default 0), vulkan_video=1 (default 0), memory_gb=8 (default 0), pipeline_threads=8 (default 0), jit_threads=4 (default 0) [ 0.45] last start: ended with an exit, or none before [ 0.45] game: the update of the game in 01006A800016E000, with its settings and saves [ 0.49] fs: ExeFS and RomFS read from the update ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/Updates/Super Smash Bros. Ultimate 13.0.5 [01006A800016E800][v2031616][UPD].nsp over the game's dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/Base Game/Smash Bros Ultimate.xci (18078.4 MB mapped) [ 0.50] fs: the DLC 01006a800016f001 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v65536 (01006A800016F001) (DLC).nsp (0.0 MB) [ 0.50] fs: the DLC 01006a800016f002 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v65536 (01006A800016F002) (DLC).nsp (0.0 MB) [ 0.51] fs: the DLC 01006a800016f003 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v131072 (01006A800016F003) (DLC).nsp (0.0 MB) [ 0.51] fs: the DLC 01006a800016f004 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v131072 (01006A800016F004) (DLC).nsp (0.0 MB) [ 0.51] fs: the DLC 01006a800016f005 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v131072 (01006A800016F005) (DLC).nsp (0.0 MB) [ 0.52] fs: the DLC 01006a800016f006 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v131072 (01006A800016F006) (DLC).nsp (0.0 MB) [ 0.52] fs: the DLC 01006a800016f007 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v65536 (01006A800016F007) (DLC).nsp (0.0 MB) [ 0.52] fs: the DLC 01006a800016f008 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v65536 (01006A800016F008) (DLC).nsp (0.0 MB) [ 0.53] fs: the DLC 01006a800016f009 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v131072 (01006A800016F009) (DLC).nsp (0.0 MB) [ 0.53] fs: the DLC 01006a800016f00a read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v65536 (01006A800016F00A) (DLC).nsp (0.0 MB) [ 0.54] fs: the DLC 01006a800016f00c read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v65536 (01006A800016F00C) (DLC).nsp (0.0 MB) [ 0.54] fs: the DLC 01006a800016f015 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v65536 (01006A800016F015) (DLC).nsp (0.0 MB) [ 0.54] fs: the DLC 01006a800016f01f read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F01F) (DLC).nsp (0.0 MB) [ 0.55] fs: the DLC 01006a800016f020 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F020) (DLC).nsp (0.0 MB) [ 0.55] fs: the DLC 01006a800016f065 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F065) (DLC).nsp (0.0 MB) [ 0.55] fs: the DLC 01006a800016f066 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F066) (DLC).nsp (0.0 MB) [ 0.56] fs: the DLC 01006a800016f067 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F067) (DLC).nsp (0.0 MB) [ 0.56] fs: the DLC 01006a800016f068 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F068) (DLC).nsp (0.0 MB) [ 0.56] fs: the DLC 01006a800016f06e read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F06E) (DLC).nsp (0.0 MB) [ 0.57] fs: the DLC 01006a800016f06f read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F06F) (DLC).nsp (0.0 MB) [ 0.57] fs: the DLC 01006a800016f070 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F070) (DLC).nsp (0.0 MB) [ 0.58] fs: the DLC 01006a800016f071 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F071) (DLC).nsp (0.0 MB) [ 0.58] fs: the DLC 01006a800016f072 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F072) (DLC).nsp (0.0 MB) [ 0.58] fs: the DLC 01006a800016f073 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F073) (DLC).nsp (0.0 MB) [ 0.59] fs: the DLC 01006a800016f07c read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F07C) (DLC).nsp (0.0 MB) [ 0.59] fs: the DLC 01006a800016f07d read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F07D) (DLC).nsp (0.0 MB) [ 0.59] fs: the DLC 01006a800016f07e read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F07E) (DLC).nsp (0.0 MB) [ 0.60] fs: the DLC 01006a800016f07f read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F07F) (DLC).nsp (0.0 MB) [ 0.60] fs: the DLC 01006a800016f080 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F080) (DLC).nsp (0.0 MB) [ 0.60] fs: the DLC 01006a800016f081 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F081) (DLC).nsp (0.0 MB) [ 0.61] fs: the DLC 01006a800016f082 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F082) (DLC).nsp (0.0 MB) [ 0.61] fs: the DLC 01006a800016f087 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F087) (DLC).nsp (0.0 MB) [ 0.61] fs: the DLC 01006a800016f088 read from its dump ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/DLCs/Super Smash Bros. Ultimate v0 (01006A800016F088) (DLC).nsp (0.0 MB) [ 0.61] fs: 0 RomFS/ExeFS files mapped for the whole run, 0.0 MB [ 0.61] memory: 4 KiB host pages, views share their source's pages (alias pool) [ 0.61] memory: memory_fit_mode=0 (Auto): the game is told 6964 MiB, the console's being 6964 (the system can still give 16939 MiB, the process holds 99) [ 0.67] Loaded rtld at 0x8000000 [ 0.77] Loaded main at 0x8005000 [ 0.78] Loaded subsdk0 at 0xf44e000 [ 0.79] Loaded sdk at 0xfb64000 [ 0.80] symbols: 35336 functions named [ 0.80] hooks: the module calls the functions of the 722 symbols the hooks name through their dispatch slots, and every other function directly (route list f1b76606a7486c69, this runtime's too) [ 0.80] hooks: module rtld, SDK unknown (its versioned hooks aren't installed) [ 0.80] hooks: module main, SDK unknown (its versioned hooks aren't installed) [ 0.80] hooks: module subsdk0, SDK unknown (its versioned hooks aren't installed) [ 0.80] hooks: module sdk, SDK 8.2.1 [ 0.80] hook: _ZN2nn5codec27FinalizeHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at fc84eb0 runs codec_decoder_finalize [ 0.80] hook: _ZN2nn5codec24ResetHardwareOpusDecoderEPNS0_23HardwareOpusDecoderTypeE at fc85280 runs codec_decoder_reset [ 0.80] hook: memcpy at 10042070 runs hook_memmove [ 0.80] hook: memmove at 10042490 runs hook_memmove [ 0.80] hook: memset at 1006e370 runs hook_memset [ 0.80] hooks: 5 of the game's functions run the runtime's handlers [ 0.80] nvn: the runtime implements 675 NVN functions, and the game's NVN driver doesn't run [ 0.80] jit: the AOT module has no runtime code variants; the JIT handles the misses and writes a cache [ 1.18] jit: 4 compile threads, 0 pcs of earlier runs queued [ 1.18] npdm: system resource 16 MB, cores 7, priorities ffffffff0000000 [ 1.18] acc: 1 user, playing as user 1 [ 1.18] users: [user1] mii=Leek Girl: Leek Girl; picture=(none): file [ 1.18] time: the time zone is Etc/GMT+6 (UTC-06) [ 1.18] game: 01006a800016e000, version 13.0.5 [ 1.19] pl: the Japanese stand-in answers for the console font's private-use characters [ 1.19] pl: the Chinese simplified stand-in answers for the console font's private-use characters [ 1.20] pl: the Chinese traditional stand-in answers for the console font's private-use characters [ 1.20] pl: the Korean stand-in answers for the console font's private-use characters [ 1.20] pl: the extended stand-in answers for the console font's private-use characters [ 1.20] RomFS: the update's over the game's dump, read in place (16785.6 MB) [ 1.20] game: played with Update 13.0.5, DLC 1, DLC 2, DLC 3, DLC 4 and 29 more DLCs [ 1.45] input: gamepad Microsoft Xbox Controller (id 4, GUID 0600b792c82d0000272000000d010000, standard) [ 1.45] input: device path /dev/input/event16, 6 axes, 12 buttons, mapping 0600b792c82d0000272000000d010000,Microsoft Xbox Controller,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b8,start:b7,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,misc1:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux, [ 1.45] input: Microsoft Xbox Controller exposes no motion sensors through SDL [ 1.46] video: SDL 3.4.18 on wayland [ 1.46] memory: no watch of the system's memory pressure: /proc/pressure/memory does not open: No such file or directory [ 1.72] vpad skin: line: overlay0 "landscape" has 17 of the 17 controls [ 1.72] vpad skin: line: overlay0 "landscape" is read: of its landscape pages, the first with the most controls (17) [ 1.74] vpad skin: line, page 0 "landscape": 20 images in 1952 rows of the atlas [ 1.77] vulkan: subgroups of 64 lanes, operations 0x6ff, stages 0x3fff: VOTE and SHFL use them in vertex, control, evaluation, geometry, fragment, compute programs [ 1.77] vulkan: native ASTC textures were asked for, but the GPU can't sample ASTC: they are decoded on the GPU as they are loaded (astc_mode=0) [ 1.77] vulkan: native ETC2 textures were asked for, but the GPU can't sample ETC2: they are decoded [ 1.77] vulkan: a known problem the extension bans do not turn off: VK_EXT_graphics_pipeline_library on AMD Radeon RX 7800 XT (RADV NAVI32) (radv, Mesa 26.2.4, driver version 26.2.4): RADV crashed creating graphics pipelines with it under ANGLE, which keeps it off on RADV; DXVK and vkd3d-proton use it there (ANGLE vk_renderer.cpp:6928, crbug 1497512; extension_bans.txt:75) [ 1.77] vulkan: a known problem the extension bans do not turn off: VK_EXT_extended_dynamic_state3.extendedDynamicState3ColorBlendEquation on AMD Radeon RX 7800 XT (RADV NAVI32) (radv, Mesa 26.2.4, driver version 26.2.4): RADV broke blend enable and equation as dynamic state (2023); Eden lifted the ban (yuzu da83afdeaf (2023-03-15); lifted in Eden PR 3074 (5edcdea78f, 2026-01-07); extension_bans.txt:80) [ 1.77] vulkan: the device discrete, the CPU maps all of its memory (resizable BAR); guest buffers copied (vk_memory=auto); VK_EXT_external_memory_host yes, VK_EXT_map_memory_placed yes, without a whole chunk's placing or its address kept reserved [ 1.77] vulkan: H.264 movies decode with Vulkan Video, on queue family 2 (experimental) [ 1.77] vulkan: the restart index restarts lists as it does strips, not patch lists (VK_EXT_primitive_topology_list_restart) [ 1.77] vulkan: mesh draws are skipped: mesh_draws off (experimental) [ 1.77] vulkan: vertex_input_dynamic_state=auto: draws set their vertex layout as dynamic state (VK_EXT_vertex_input_dynamic_state) on AMD Radeon RX 7800 XT (RADV NAVI32) (radv, Mesa 26.2.4, driver version 26.2.4) [ 1.77] vulkan: new pipelines are linked from parts (VK_EXT_graphics_pipeline_library) on AMD Radeon RX 7800 XT (RADV NAVI32) (radv, Mesa 26.2.4, driver version 26.2.4): a draw's first waits for its programs' parts alone, made once for every pipeline that shares them, and the pipeline made whole replaces it in the background [ 1.77] vulkan: vk_descriptors_mode=3 (Automatic) is 0, descriptor sets, on this GPU, which has memory of its own [ 1.77] vulkan: dynamic texture offsets use native maintenance8 sampling [ 1.78] vulkan: allocations of at most 256 MiB, bigger images in pieces (sparse binding), a texture with holes in its mapping with memory where it is mapped (sparse residency of 2D and 3D images) [ 1.78] vulkan: graphics descriptors use sets [ 1.78] vulkan: astc_mode=0 (Auto): heap 1's budget is 11590 MB as the device starts, at least 8192 MB: ASTC textures are decoded to RGBA8, exact, in four times BC7's memory (Exact) [ 1.78] vulkan: the driver that runs: radv, Mesa 26.2.4 (driver ID 3) [ 1.78] vulkan: the Vulkan 1.3 way: synchronization2, dynamic rendering and the extended dynamic state are core [ 1.78] vulkan: AMD Radeon RX 7800 XT (RADV NAVI32), Vulkan 1.4.354, driver 06802004, graphics queue family 0, compute 1 (separate family) [ 1.78] vulkan: draws sample the color targets they render to in place (attachment feedback loops, enabled by dynamic state, ordered by barriers within the pass) [ 1.78] vulkan: swapchain 1280x720, 4 images, presents timed, fifo [ 1.78] vulkan: render targets at 2.00x [ 1.78] vulkan: no shader cache of radv (driver d3-1002-0000747e) yet: ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/shader_cache/01006A800016E000_01006A800016E800v2031616.d3-1002-0000747e.vkshaders is made [ 1.78] memory: GPU engines keep their results, guest memory is trapped until the CPU needs it [ 1.78] renderer: Vulkan [ 1.78] vulkan: 0 shaders and 0 pipelines of earlier runs with radv (driver d3-1002-0000747e) loaded from ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/shader_cache/01006A800016E000_01006A800016E800v2031616.d3-1002-0000747e.vkshaders in 0 ms, the pipelines to be made in the background, and 0 compute pipelines made (0 could not be); 0 shaders of the game's own programs in ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/shader_cache/01006A800016E000_01006A800016E800v2031616.d3-1002-0000747e.vkshipped [ 1.79] vulkan: main.ro: 16 shaders found [ 1.79] vulkan: main.ro: 10 vertex, 6 fragment [ 1.79] vulkan: main.data: 56 shaders found [ 1.79] vulkan: main.data: 18 vertex, 38 fragment [ 1.81] vulkan: main.ro: 15 new, 1 already done [ 1.81] vulkan: main.ro: 15 translated, 1 already translated, 0 left out, 0 failed [ 1.82] vulkan: main.data: 55 new, 1 already done [ 1.82] vulkan: main.data: 55 translated, 1 already translated, 0 left out, 0 failed [ 1.82] vulkan: 72 shaders found: 70 new, 2 already done [ 1.82] vulkan: 72 programs: 70 translated, 2 already translated, 0 left out, 0 failed [ 1.82] vulkan: the game's own shaders: 70 translated new, 70 in ~/Games/LocalLibrary/ScarletNX Games/01006A800016E000/shader_cache/01006A800016E000_01006A800016E800v2031616.d3-1002-0000747e.vkshipped, in 34 ms [ 1.83] prepare: 48 ms before the game started (70 shaders translated from its files, 0 of 0 pipelines of earlier runs made), not shown, as it was quick [ 1.83] main thread: entry 8000000, stack 1300001000 (1024 KiB), priority 44, core 0 [ 1.83] kernel: core 0 runs on host CPUs 0 3 6 9 12 15 [ 1.87] kernel: core 2 runs on host CPUs 2 5 8 11 14 [ 1.94] nvn: the game's driver answers API 53.312 and GPU code 1.5 to 1.15, 84 items in all from its code [ 1.94] nvn: the game's NVN API 53.312 is one the runtime has measured layouts for (53.5, 53.13, 53.105, 53.209, 53.311 to 53.314, 55.8 to 55.15), and nvnPrivate0, which turns on its inlined command writes, stays 0 (the driver exports none) [ 1.94] nvn: device 140950000 initialized, flags 0 [ 1.94] nvn: window origin upper left [ 1.94] nvn: depth mode near = 0 [ 1.94] nvn: texture pool 140272500: 8448 descriptors at GPU 402000000 [ 1.94] nvn: sampler pool 140272520: 2304 descriptors at GPU 402042000 [ 1.95] nvdrv: syncpt_alloc -> 20 [ 1.95] nvdrv: syncpt_alloc -> 21 [ 1.95] nvn: queue 144af2000 initialized (replay 1) [ 1.95] nvdrv: syncpt_alloc -> 22 [ 1.95] nvn: queue 144af4000 initialized (replay 2) [ 1.95] nvn: 64 KiB of the runtime's memory carry command records past the game's command memory [ 1.95] nvn: shader control sections of format 15 [ 1.95] nvn: the first texture of format 0x25 (target 1, 16x16) [ 1.95] vulkan: descriptor pools of 1024 sets, 64 of them with texture arrays: 21632 uniform and 18432 storage buffers, 98304 combined image samplers, 8192 storage images, 8192 texel buffers, 2048 sampled images [ 1.95] vulkan: write tracking on (caches skip unchanged memory) [ 1.95] kernel: core 1 runs on host CPUs 1 4 7 10 13 [ 2.66] nvn: texture pool 140986990: 4096 descriptors at GPU 4043f0000 [ 2.66] nvn: sampler pool 1409869d0: 4096 descriptors at GPU 404410000 [ 4.41] nvn: the first texture of format 0x38 (target 1, 1920x1080) [ 4.42] nvn: window 17841ce80: 3 textures, first 1920x1080 format 0x38, present interval 1 [ 4.42] nvn: the first texture of format 0x35 (target 1, 1920x1080) [ 4.42] nvn: the first texture of format 0x3d (target 1, 1920x1080) [ 4.42] nvn: the first texture of format 0x34 (target 1, 256x256) [ 4.42] nvn: the first texture of format 0x12 (target 1, 256x256) [ 4.42] nvn: the first texture of format 0xa (target 1, 512x512) [ 4.42] nvn: the first texture of format 0x26 (target 1, 512x512) [ 4.42] nvn: the first texture of format 0x3f (target 1, 1920x1080) [ 4.42] nvn: the first texture of format 0x11 (target 1, 960x540) [ 4.42] nvn: the first texture of format 0x1 (target 1, 240x135) [ 4.42] nvn: the first texture of format 0x95 (target 1, 960x540) [ 4.52] nvn: the first texture of format 0x42 (target 8, 16x16) [ 4.75] audio: SDL pulseaudio output opened on the system default, which plays SDL_AUDIO_S16LE at 48000 Hz, 2 channels, 768-frame buffer; the game gives 48000 Hz, 2 channels, signed 16-bit PCM [ 4.75] audio: queued 2048 bytes of guest PCM [ 4.80] nvn: first present, texture 0 of window 17841ce80 [ 4.80] nvn: sync 1402f1b00 waited on before anything fenced it (timeout 0, called from b8752a0): the wait fails at once [ 4.80] nvn: sync 1402f1b00 waited on before anything fenced it (timeout ffffffffffffffff, called from b87533c): the wait fails at once [ 4.82] vulkan: swapchain 1920x1080, 4 images, presents timed, fifo [ 4.82] vulkan: the on-screen controls' atlas is 1024x3728 [ 4.82] nvn: the first texture of format 0x48 (target 1, 32x32) [ 4.83] nvn: the first texture of format 0x4e (target 1, 128x128) [ 4.83] nvn: 128 KiB of the runtime's memory carry command records past the game's command memory [ 4.83] nvn: sync 1402f1b00 waited on before anything fenced it (timeout 0, called from b8752a0): the wait fails at once [ 4.83] nvn: sync 1402f1b00 waited on before anything fenced it (timeout ffffffffffffffff, called from b8752e8): the wait fails at once [ 4.84] nvn: 256 KiB of the runtime's memory carry command records past the game's command memory [ 4.85] nvn: 512 KiB of the runtime's memory carry command records past the game's command memory [ 4.86] nvn: 1024 KiB of the runtime's memory carry command records past the game's command memory [ 4.86] nvn: 2048 KiB of the runtime's memory carry command records past the game's command memory [ 4.86] nvn: sync 1402f1b00 waited on before anything fenced it (timeout 0, called from b8752a0): the wait fails at once [ 4.86] nvn: sync 1402f1b00 waited on before anything fenced it (timeout ffffffffffffffff, called from b87533c): the wait fails at once [ 4.86] nvn: window crop 0,0 1920x1080 [ 4.87] ldr:ro: mapped NRO at 10860000 (8544256 bytes, AOT variants) [ 4.89] vulkan: pipeline_threads=8: 8 workers make the new pipelines, of 16 CPUs: 2 at the system's normal priority, 6 at its low one (nice +10) [ 4.93] vulkan: swapchain 1920x1080, 4 images, sRGB, presents timed, fifo [ 4.93] vulkan: a 91 ms frame: 10 shaders translated (0 ms), 8 pipelines made (12 ms waited for), 16 render targets made, 0 texture uploads (0 KB), 2 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 1/0/0 ms [ 4.93] vulkan: frame resource CPU: target reload 48 ms (13 calls) [ 5.02] ldr:ro: mapped NRO at 11087000 (13348864 bytes, AOT variants) [ 5.26] nvn: the first texture of format 0x49 (target 1, 16x56) [ 5.30] nvn: command buffer 144da1280 is out of command memory: the game's callback 8036be0 adds more [ 5.30] nvn: command buffer 144da1280 is out of command memory: the game's callback 8036be0 adds more [ 5.30] nvn: command buffer 144da1280 is out of command memory: the game's callback 8036be0 adds more [ 5.30] nvn: command buffer 144da1280 is out of command memory: the game's callback 8036be0 adds more [ 5.50] nvn: the first texture of format 0x4d (target 1, 16x16) [ 5.55] nvn: the first texture of format 0x4b (target 1, 128x128) [ 5.55] nvn: the first texture of format 0x46 (target 1, 64x64) [ 5.63] aoc: add-on content 1 (01006a800016f001) installed [ 5.63] aoc: add-on content 2 (01006a800016f002) installed [ 5.63] aoc: add-on content 3 (01006a800016f003) installed [ 5.63] aoc: add-on content 4 (01006a800016f004) installed [ 5.63] aoc: add-on content 5 (01006a800016f005) installed [ 5.63] aoc: add-on content 6 (01006a800016f006) installed [ 5.63] aoc: add-on content 7 (01006a800016f007) installed [ 5.63] aoc: add-on content 8 (01006a800016f008) installed [ 5.63] aoc: add-on content 9 (01006a800016f009) installed [ 5.63] aoc: add-on content 10 (01006a800016f00a) installed [ 5.63] aoc: add-on content 12 (01006a800016f00c) installed [ 5.63] aoc: add-on content 21 (01006a800016f015) installed [ 5.63] aoc: add-on content 31 (01006a800016f01f) installed [ 5.63] aoc: add-on content 32 (01006a800016f020) installed [ 5.63] aoc: add-on content 101 (01006a800016f065) installed [ 5.63] aoc: add-on content 102 (01006a800016f066) installed [ 5.63] aoc: add-on content 103 (01006a800016f067) installed [ 5.63] aoc: add-on content 104 (01006a800016f068) installed [ 5.63] aoc: add-on content 110 (01006a800016f06e) installed [ 5.63] aoc: add-on content 111 (01006a800016f06f) installed [ 5.63] aoc: add-on content 112 (01006a800016f070) installed [ 5.63] aoc: add-on content 113 (01006a800016f071) installed [ 5.63] aoc: add-on content 114 (01006a800016f072) installed [ 5.63] aoc: add-on content 115 (01006a800016f073) installed [ 5.63] aoc: add-on content 124 (01006a800016f07c) installed [ 5.63] aoc: add-on content 125 (01006a800016f07d) installed [ 5.63] aoc: add-on content 126 (01006a800016f07e) installed [ 5.63] aoc: add-on content 127 (01006a800016f07f) installed [ 5.63] aoc: add-on content 128 (01006a800016f080) installed [ 5.63] aoc: add-on content 129 (01006a800016f081) installed [ 5.63] aoc: add-on content 130 (01006a800016f082) installed [ 5.63] aoc: add-on content 135 (01006a800016f087) installed [ 5.63] aoc: add-on content 136 (01006a800016f088) installed [ 6.02] sfdnsres: g23380901-lp1.s.n.srv.nintendo.net is blocked, answering EAI_AGAIN [ 6.46] vulkan: unsupported texture format 0, header word 0 00000000 (not drawn) [ 6.62] ldr:ro: mapped NRO at 11d43000 (1576960 bytes, AOT variants) [ 6.83] perf: 23.4 frames a second over 5.0 s (117 shown in all) [ 6.84] vulkan: a 50 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 6.87] ldr:ro: mapped NRO at 11ec5000 (1232896 bytes, AOT variants) [ 7.00] ldr:ro: mapped NRO at 11ff3000 (1396736 bytes, AOT variants) [ 7.19] ldr:ro: mapped NRO at 12149000 (1462272 bytes, AOT variants) [ 7.57] nvn: the first texture of format 0x44 (target 1, 512x512) [ 7.59] nvdrv: open /dev/nvhost-ctrl -> 1 [ 7.59] nvdrv: open /dev/nvhost-nvdec -> 2 [ 7.59] nvdrv: open /dev/nvmap -> 3 [ 7.59] nvdrv: ioctl 40044801 on device 6 (command 1), buffers 4/0/0 [ 7.59] nvdrv: open /dev/nvhost-nvdec -> 4 [ 7.59] nvdrv: ioctl 40040007 on device 6 (command 1), buffers 4/0/0 [ 7.59] nvdrv: ioctl c0080101 on device 1 (command 1), buffers 8/8/0 [ 7.59] nvdrv: ioctl c0200104 on device 1 (command 1), buffers 20/20/0 [ 7.59] nvdrv: ioctl c01c0009 on device 6 (command 1), buffers 1c/1c/0 [ 7.59] nvdrv: ioctl c0080002 on device 6 (command 1), buffers 8/8/0 [ 7.59] nvdrv: syncpt_alloc -> 23 [ 7.59] nvdrv: open /dev/nvhost-vic -> 5 [ 7.59] nvdrv: ioctl 40044801 on device 7 (command 1), buffers 4/0/0 [ 7.59] nvdrv: ioctl c01c0009 on device 7 (command 1), buffers 1c/1c/0 [ 7.59] nvdrv: ioctl c0080002 on device 7 (command 1), buffers 8/8/0 [ 7.59] nvdrv: syncpt_alloc -> 24 [ 7.60] nvdrv: ioctl c0400001 on device 6 (command 1), buffers 40/40/0 [ 7.60] nvdrv: ioctl c0a4000a on device 6 (command 1), buffers a4/a4/0 [ 7.60] nvdrv: ioctl c004001f on device 3 (command 1), buffers 4/4/0 [ 7.60] nvdrv: QueryEvent fd 1 (device 3) id 10000000 [ 7.60] nvdrv: ioctl c010001e on device 3 (command 1), buffers 10/10/0 [ 7.60] nvdrv: QueryEvent fd 1 (device 3) id 10000001 [ 7.60] nvdrv: open /dev/nvhost-vic -> 6 [ 7.60] nvdrv: syncpt_alloc -> 25 [ 7.60] nvdrv: ioctl c0400001 on device 7 (command 1), buffers 40/40/0 [ 7.60] nvdrv: ioctl c03c000a on device 7 (command 1), buffers 3c/3c/0 [ 7.60] nvdrv: open /dev/nvhost-ctrl -> 7 [ 7.60] nvdrv: QueryEvent fd 7 (device 3) id 10000000 [ 8.87] nvn: the first texture of format 0xd (target 1, 640x360) [ 8.87] nvn: the first texture of format 0x50 (target 8, 64x64) [ 8.87] vulkan: a 1284 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 1 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 10.84] audio: queued nonzero guest PCM (s16 peak 1) [ 11.85] perf: 45.1 frames a second over 5.0 s (343 shown in all) [ 12.62] nvdrv: ioctl c0180105 on device 1 (command 1), buffers 18/18/0 [ 12.63] vulkan: a 56 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 15.30] vulkan: a 95 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms [ 16.17] nvn: 8192 KiB of the runtime's memory carry command records past the game's command memory [ 16.23] cpu: 599 presents in 11.40 s (52.5 fps): 49 of the game's threads ran 5.92 s on the host's processors (52% of one, 9.89 ms a present), the whole process 8.23 s (72%); the busiest: thread 80 'MainThread' 1.21 s, thread 90 'ResInflateThread' 1.18 s, thread 99 'nus3::audio update' 0.85 s, thread 89 'ResLoadingThread' 0.76 s, thread 87 'TaskWorker2' 0.57 s [ 16.23] cpu: in those 11.40 s, 121772 SVCs (10679 a second): 0x1d SignalProcessWideKey 27643, 0x1b ArbitrateUnlock 22680, 0x1c WaitProcessWideKeyAtomic 19531, 0x1a ArbitrateLock 15023, 0x0b SleepThread 11440, 0x21 SendSyncRequest 9425; 39 calls the dispatch table had no code for (RtAPI.miss) [ 16.23] vulkan: 22277 draws, 0 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (3 ms); 0 reads past queued releases (0 samples counts written on the GPU); 43357 descriptor sets written, 1197 reused (6 descriptor pools, 0 sets with texture arrays taken from them); 14497 draws kept the last one's shaders and pipeline (0 checked), 21316 its targets [ 16.23] vulkan: 18 shaders translated (2 ms), 31 pipelines made (10 from the cache, 78 ms making, 45 ms waited for), 18 render targets made, 332 texture uploads (205 MB), 4 of them some blocks alone (0 MB); 5 frames over 50 ms in the last 600, the slowest 1284 ms [ 16.23] vulkan: 47 pipeline parts made (77 ms), 30 pipelines linked from them (0 ms), 30 of those made whole in the background (152 ms), 0 still to make whole [ 16.23] vulkan: memory used and budgeted: heap 0 128 of 15262 MB (128 ours, 33 of it allocated), heap 1 662 of 11463 MB (576 ours, 423 of it allocated) [ 16.23] vulkan: caches: 18 render targets (315 MB, 0 parked), 104 textures (41 MB), 2870 buffers (2 MB); 509 of 11463 MB in use as they count it, 0 MB freed for the budget so far [ 16.23] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 0 through a copy [ 16.23] vulkan: 7953 rendering passes, 0 clear commands, 7172 attachments cleared and 2 left undefined by their load op; 3263 buffers filled ahead of the passes [ 16.23] vulkan: 4032 passes (51%) ended at render.c:243 [ 16.23] vulkan: 2388 passes (30%) ended at renderer.c:286 [ 16.23] vulkan: 709 passes (9%) ended at cmd.c:747 [ 16.23] vulkan: 505 passes (6%) ended at renderer.c:855 [ 16.23] vulkan: 112 passes (1%) ended at dma.c:220 [ 16.23] vulkan: 93 passes (1%) ended at texture.c:977 [ 16.23] vulkan: 92 passes (1%) ended at vic.c:209 [ 16.23] vulkan: 8 passes (0%) ended at surface.c:729 [ 16.23] vulkan: GPU-owned guest memory landed for the CPU 236 times, render targets written back for an engine 0 times [ 16.30] vulkan: display: 597 frame intervals of 18.96 ms (deviation 41.10 ms, 1st to 99th percentile 16.56 to 16.95 ms), 4 held for other than 1 refresh; the game's frames went from release to present in 19.8 ms (3.7 to 48.5), on to the display in 30.7 ms (17.3 to 32.5), 50.5 ms in all (35.6 to 63.1) [ 16.30] vulkan: display: 0 frames not shown (no image free), 0 held for a later refresh than their period's [ 16.85] perf: 58.8 frames a second over 5.0 s (637 shown in all) [ 19.96] ldr:ro: mapped NRO at 11d43000 (1232896 bytes, AOT variants) [ 21.85] perf: 60.0 frames a second over 5.0 s (937 shown in all) [ 26.22] cpu: 600 presents in 9.99 s (60.0 fps): 26 of the game's threads ran 4.07 s on the host's processors (41% of one, 6.79 ms a present), the whole process 7.63 s (76%); the busiest: thread 80 'MainThread' 1.49 s, thread 99 'nus3::audio update' 1.08 s, thread 83 'TaskWorker1' 0.64 s, thread 90 'ResInflateThread' 0.21 s, thread 92 'render dispatch' 0.17 s [ 26.22] cpu: in those 9.99 s, 75564 SVCs (7561 a second): 0x1d SignalProcessWideKey 17019, 0x0b SleepThread 14597, 0x1b ArbitrateUnlock 14318, 0x1a ArbitrateLock 12663, 0x21 SendSyncRequest 4795, 0x18 WaitSynchronization 3355; 4 calls the dispatch table had no code for (RtAPI.miss) [ 26.22] vulkan: 269406 draws, 0 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (3 ms); 0 reads past queued releases (0 samples counts written on the GPU); 525329 descriptor sets written, 13483 reused (6 descriptor pools, 0 sets with texture arrays taken from them); 195561 draws kept the last one's shaders and pipeline (0 checked), 267908 its targets [ 26.22] vulkan: 20 shaders translated (2 ms), 39 pipelines made (15 from the cache, 84 ms making, 50 ms waited for), 19 render targets made, 372 texture uploads (206 MB), 4 of them some blocks alone (0 MB); 0 frames over 50 ms in the last 600, the slowest 34 ms [ 26.22] vulkan: 52 pipeline parts made (83 ms), 38 pipelines linked from them (0 ms), 38 of those made whole in the background (163 ms), 0 still to make whole [ 26.22] vulkan: memory used and budgeted: heap 0 128 of 15266 MB (128 ours, 33 of it allocated), heap 1 663 of 11568 MB (576 ours, 428 of it allocated) [ 26.22] vulkan: caches: 18 render targets (315 MB, 0 parked), 137 textures (42 MB), 14279 buffers (6 MB); 516 of 11568 MB in use as they count it, 0 MB freed for the budget so far [ 26.22] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 0 through a copy [ 26.22] vulkan: 18350 rendering passes, 0 clear commands, 14372 attachments cleared and 2 left undefined by their load op; 18881 buffers filled ahead of the passes [ 26.22] vulkan: 4198 passes (40%) ended at render.c:243 [ 26.22] vulkan: 3157 passes (30%) ended at cmd.c:747 [ 26.22] vulkan: 2400 passes (23%) ended at renderer.c:286 [ 26.22] vulkan: 600 passes (6%) ended at renderer.c:855 [ 26.22] vulkan: 37 passes (0%) ended at texture.c:977 [ 26.22] vulkan: 4 passes (0%) ended at surface.c:186 [ 26.22] vulkan: 1 passes (0%) ended at surface.c:729 [ 26.22] vulkan: GPU-owned guest memory landed for the CPU 236 times, render targets written back for an engine 0 times [ 26.28] vulkan: display: 599 frame intervals of 16.67 ms (deviation 0.13 ms, 1st to 99th percentile 16.56 to 16.92 ms), 0 held for other than 1 refresh; the game's frames went from release to present in 19.3 ms (15.0 to 24.4), on to the display in 28.0 ms (22.4 to 32.2), 47.3 ms in all (44.5 to 49.1) [ 26.28] vulkan: display: 0 frames not shown (no image free), 0 held for a later refresh than their period's [ 26.87] perf: 60.0 frames a second over 5.0 s (1238 shown in all) [ 31.88] perf: 60.0 frames a second over 5.0 s (1539 shown in all) [ 36.22] nvn: 1800 presents, 1809 submissions [ 36.23] cpu: 600 presents in 10.01 s (60.0 fps): 26 of the game's threads ran 3.85 s on the host's processors (38% of one, 6.42 ms a present), the whole process 7.14 s (71%); the busiest: thread 80 'MainThread' 1.45 s, thread 99 'nus3::audio update' 1.10 s, thread 83 'TaskWorker1' 0.58 s, thread 92 'render dispatch' 0.16 s, thread 93 'render dispatch' 0.16 s [ 36.23] cpu: in those 10.01 s, 72474 SVCs (7242 a second): 0x1d SignalProcessWideKey 16273, 0x1b ArbitrateUnlock 13684, 0x0b SleepThread 13566, 0x1a ArbitrateLock 12496, 0x21 SendSyncRequest 4561, 0x18 WaitSynchronization 3355; 3 calls the dispatch table had no code for (RtAPI.miss) [ 36.23] vulkan: 491780 draws, 0 skipped (0 mesh draws, 0 skipped); 0 dispatches in 0 batches (0 ms waiting), 0 skipped; 2 finishes (3 ms); 0 reads past queued releases (0 samples counts written on the GPU); 959238 descriptor sets written, 24322 reused (6 descriptor pools, 0 sets with texture arrays taken from them); 354240 draws kept the last one's shaders and pipeline (0 checked), 489465 its targets [ 36.23] vulkan: 20 shaders translated (2 ms), 40 pipelines made (15 from the cache, 85 ms making, 52 ms waited for), 19 render targets made, 435 texture uploads (210 MB), 4 of them some blocks alone (0 MB); 0 frames over 50 ms in the last 600, the slowest 31 ms [ 36.23] vulkan: 53 pipeline parts made (84 ms), 39 pipelines linked from them (0 ms), 39 of those made whole in the background (179 ms), 0 still to make whole [ 36.23] vulkan: memory used and budgeted: heap 0 128 of 15266 MB (128 ours, 33 of it allocated), heap 1 663 of 11570 MB (576 ours, 428 of it allocated) [ 36.23] vulkan: caches: 18 render targets (315 MB, 0 parked), 160 textures (44 MB), 13789 buffers (4 MB); 516 of 11570 MB in use as they count it, 0 MB freed for the budget so far [ 36.23] vulkan: 0 draws sampled a target they render to in place (0 barriers in passes, 0 passes begun again), 0 through a copy [ 36.23] vulkan: 28510 rendering passes, 0 clear commands, 21572 attachments cleared and 2 left undefined by their load op; 30278 buffers filled ahead of the passes [ 36.23] vulkan: 4200 passes (41%) ended at render.c:243 [ 36.23] vulkan: 2902 passes (29%) ended at cmd.c:747 [ 36.23] vulkan: 2400 passes (24%) ended at renderer.c:286 [ 36.23] vulkan: 600 passes (6%) ended at renderer.c:855 [ 36.23] vulkan: 57 passes (1%) ended at texture.c:977 [ 36.23] vulkan: 1 passes (0%) ended at surface.c:186 [ 36.23] vulkan: GPU-owned guest memory landed for the CPU 236 times, render targets written back for an engine 0 times [ 36.27] vulkan: display: 599 frame intervals of 16.67 ms (deviation 0.12 ms, 1st to 99th percentile 16.56 to 16.92 ms), 0 held for other than 1 refresh; the game's frames went from release to present in 19.0 ms (14.9 to 24.6), on to the display in 28.4 ms (21.8 to 32.1), 47.4 ms in all (45.1 to 48.7) [ 36.27] vulkan: display: 0 frames not shown (no image free), 0 held for a later refresh than their period's [ 36.88] perf: 60.0 frames a second over 5.0 s (1839 shown in all) [ 41.80] am: library applet 0x13 (mode 0) closed right away [ 41.80] *** The game called svcBreak (reason 0, info 13000f7668, 4 bytes) *** [ 41.80] pc lr <_ZN2nn4diag6detail5AbortEPKNS_6ResultE+18> [ 41.80] #0 fce7ad8 <_ZN2nn4diag6detail5AbortEPKNS_6ResultE+18> [ 41.80] #1 fce64a0 <_ZN2nn4diag6detail9AbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_z+0> [ 41.80] #2 fce6564 [ 41.80] #3 fce6600 <_ZN2nn4diag6detail18OnAssertionFailureENS0_13AssertionTypeEPKcS4_S4_iS4_z+0> [ 41.80] #4 fcf75f8 [ 41.80] #5 ff2116c <_ZN2nn3web11ShowWebPageEPNS0_18WebPageReturnValueERKNS0_14ShowWebPageArgE+ac> [ 41.80] #6 b347400 [ 41.80] #7 a2e2074 [ 41.80] #8 b72a318 [ 41.80] #9 b751bd8 [ 41.80] #10 82cacf0 [ 41.80] #11 fe01a2c <_ZN2nn4init5StartEmmPFvvES2_+4c> [ 41.80] #12 80000c0 [ 41.80] last SVCs: [ 41.80] svc 21 (30004 1380000000 30004 a) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 13000f7608) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 13000f75c8) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 c) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 8) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 c) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 18 (13000f7648 13000f764c 1 ffffffffffffffff) -> 0, 0 lr=fe9d498 [ 41.80] svc 18 (13000f7648 13000f764c 1 ffffffffffffffff) -> 0, 0 lr=fe9d498 [ 41.80] svc 21 (30004 1380000000 30004 ffffffffffffffff) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 18 (13000f7638 13000f763c 1 ffffffffffffffff) -> 0, 0 lr=fe9d498 [ 41.80] svc 21 (30004 1380000000 30004 ffffffffffffffff) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 1d (107aaa20 ffffffff 0 c) -> 107aaa20, ffffffff lr=fbe269c [ 41.80] svc 21 (30004 1380000000 30004 13000f75e8) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 13000f75e8) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 d) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 e) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 e) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 13000f75c8) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 13000f7588) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 c) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 21 (30004 1380000000 30004 8) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 1d (1077e6cc ffffffff 1073e000 0) -> 1077e6cc, ffffffff lr=1001516c [ 41.80] svc 21 (30004 1380000000 30004 0) -> 0, 1380000000 lr=fecb684 [ 41.80] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.80] svc 26 (0 13000f7668 4 c) -> 0, 0 lr=fce7ad8 [ 41.80] last IPC requests: [ 41.80] nn::am::service::IAudioController cmd 1 (in 0 0) -> 0 [ 41.80] nn::am::service::IAudioController cmd 2 (in 0 0) -> 0 [ 41.80] nn::am::service::IAudioController cmd 0 (in 3f800000 3f800000) -> 0 [ 41.80] nn::am::service::ISelfController cmd 9 (in 0 0) -> 0 [ 41.80] nn::am::service::ILibraryAppletCreator cmd 0 (in 13 0) -> 0 [ 41.80] nn::am::service::ILibraryAppletAccessor cmd 0 (in 0 0) -> 0 [ 41.80] nn::am::service::ILibraryAppletCreator cmd 10 (in 20 0) -> 0 [ 41.80] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.80] nn::am::service::IStorageAccessor cmd 10 (in 0 0) -> 0 [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.80] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.80] nn::am::service::IStorageAccessor cmd 10 (in 8 0) -> 0 [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.80] nn::am::service::ILibraryAppletAccessor cmd 100 (in 0 0) -> 0 [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 12 -> 0 (not served) [ 41.80] nn::am::service::ILibraryAppletCreator cmd 10 (in 2000 0) -> 0 [ 41.80] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.80] nn::am::service::IStorageAccessor cmd 10 (in 0 0) -> 0 [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.80] nn::am::service::ILibraryAppletAccessor cmd 100 (in 0 0) -> 0 [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 12 -> 0 (not served) [ 41.80] nn::am::service::ILibraryAppletAccessor cmd 10 (in 0 0) -> 0 [ 41.80] nn::am::service::ILibraryAppletAccessor cmd 30 (in 0 0) -> 0 [ 41.80] nn::am::service::ILibraryAppletAccessor cmd 101 (in 0 0) -> 0 [ 41.80] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.80] nn::am::service::IStorageAccessor cmd 0 (in 0 0) -> 0 [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.80] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.80] nn::am::service::IStorageAccessor cmd 11 (in 0 0) -> 0 [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.80] nn::am::service::IApplicationProxyService type 6 close of object 12 -> 0 (not served) [ 41.80] nn::am::service::IApplicationFunctions cmd 22 (in 2a2 0) -> 0 [ 41.80] threads (26): [ 41.80] thread 80 'MainThread' prio 44 (base 44) core 0: running on core 0 [ 41.80] lr=fce7ad8 <_ZN2nn4diag6detail5AbortEPKNS_6ResultE+18> pc=feed998 sp=13000f74c0 [ 41.80] regs x0=0 x1=13000f7668 x2=4 x3=c x4=13000f7668 x5=0 x6=10552d2e x7=13000f7630 x8=8000 [ 41.80] #1 fce64a0 <_ZN2nn4diag6detail9AbortImplEPKcS3_S3_iPKNS_6ResultEPKNS_2os17UserExceptionInfoES3_z+0> [ 41.80] #2 fce6564 [ 41.80] #3 fce6600 <_ZN2nn4diag6detail18OnAssertionFailureENS0_13AssertionTypeEPKcS4_S4_iS4_z+0> [ 41.80] #4 fcf75f8 [ 41.80] #5 ff2116c <_ZN2nn3web11ShowWebPageEPNS0_18WebPageReturnValueERKNS0_14ShowWebPageArgE+ac> [ 41.80] #6 b347400 [ 41.80] #7 a2e2074 [ 41.80] #8 b72a318 [ 41.80] #9 b751bd8 [ 41.80] #10 82cacf0 [ 41.80] 194 svcSleepThread calls since the last dump, the last from a2c06f8 , with: [ 41.80] thread 81 'NxSystemThread' prio 28 (base 28) core 2: waiting on am:gpu error [ 41.80] lr=fe9c464 <_ZN2nn2os6detail22MultiWaitImplByHorizon20WaitSynchronizationNEiPjil+24> pc=feed904 sp=1353539b40 [ 41.80] regs x0=1353539b5c x1=1353539d74 x2=1 x3=ffffffffffffffff x4=ffffffffffffffff x5=0 x6=0 x7=0 x8=1 [ 41.80] #1 fe99c48 <_ZN2nn2os6detail13MultiWaitImpl19InternalWaitAnyImplEbNS_8TimeSpanE+138> [ 41.80] #2 fe99e78 <_ZN2nn2os6detail13MultiWaitImpl11WaitAnyImplEbNS_8TimeSpanE+a8> [ 41.80] #3 fe965f4 [ 41.80] #4 fe9655c [ 41.80] #5 fe9654c [ 41.80] #6 fe984b8 [ 41.80] #7 fe9c984 [ 41.80] thread 82 '' prio 29 (base 29) core 0: waiting on am:message [ 41.80] lr=fe9d498 <_ZN2nn2os6detail30InterProcessEventImplByHorizon4WaitEjb+88> pc=feed904 sp=13230a9ee0 [ 41.80] regs x0=13230a9ef8 x1=13230a9efc x2=1 x3=ffffffffffffffff x4=0 x5=0 x6=0 x7=0 x8=50008 [ 41.80] #1 b759f3c [ 41.80] #2 fe984b8 [ 41.80] #3 fe9c984 [ 41.80] thread 83 'TaskWorker1' prio 36 (base 36) core 1: waiting on the address 1451b0148 (00000001) [ 41.80] lr=fe92c88 <_ZN2nn2os6detail18WaitLightEventImplEPNS0_14LightEventTypeE+88> pc=feeda28 sp=1457dfea0 [ 41.80] regs x0=1451b0148 x1=2 x2=1 x3=ffffffffffffffff x4=1457de678 x5=0 x6=1 x7=1457de648 x8=0 [ 41.80] #1 b54fb5c [ 41.80] #2 b542518 [ 41.80] #3 b7d1adc [ 41.80] #4 fe9bf28 <_ZN2nn2os6detail17CallFiberFunctionEPFPNS0_9FiberTypeEPvES4_+14> [ 41.80] thread 84 'TaskWorker2' prio 36 (base 36) core 2: waiting on the address 145690148 (00000001) [ 41.80] lr=fe92c88 <_ZN2nn2os6detail18WaitLightEventImplEPNS0_14LightEventTypeE+88> pc=feeda28 sp=1459bfea0 [ 41.80] regs x0=145690148 x1=2 x2=1 x3=ffffffffffffffff x4=41ea60020 x5=0 x6=ff98c10 x7=1 x8=0 [ 41.80] #1 b54fb5c [ 41.80] #2 b542518 [ 41.80] #3 b7d1adc [ 41.80] #4 fe9bf28 <_ZN2nn2os6detail17CallFiberFunctionEPFPNS0_9FiberTypeEPvES4_+14> [ 41.80] thread 85 'TaskWorker0' prio 51 (base 51) core 0: waiting on the address 140609748 (00000001) [ 41.80] lr=fe92c88 <_ZN2nn2os6detail18WaitLightEventImplEPNS0_14LightEventTypeE+88> pc=feeda28 sp=1457c8020 [ 41.80] regs x0=140609748 x1=2 x2=1 x3=ffffffffffffffff x4=0 x5=0 x6=1 x7=1457c7e68 x8=0 [ 41.80] #1 b54fb5c [ 41.80] #2 b542518 [ 41.80] #3 b7d1adc [ 41.80] #4 fe9bf28 <_ZN2nn2os6detail17CallFiberFunctionEPFPNS0_9FiberTypeEPvES4_+14> [ 41.80] thread 86 'TaskWorker1' prio 51 (base 51) core 1: waiting on the address 1451b9748 (00000001) [ 41.80] lr=fe92c88 <_ZN2nn2os6detail18WaitLightEventImplEPNS0_14LightEventTypeE+88> pc=feeda28 sp=1459a76a0 [ 41.80] regs x0=1451b9748 x1=2 x2=1 x3=ffffffffffffffff x4=0 x5=0 x6=1 x7=1601f1a38 x8=0 [ 41.80] #1 b54fb5c [ 41.80] #2 b542518 [ 41.80] #3 b7d1adc [ 41.80] #4 fe9bf28 <_ZN2nn2os6detail17CallFiberFunctionEPFPNS0_9FiberTypeEPvES4_+14> [ 41.80] thread 87 'TaskWorker2' prio 51 (base 51) core 2: waiting on the address 145699748 (00000001) [ 41.80] lr=fe92c88 <_ZN2nn2os6detail18WaitLightEventImplEPNS0_14LightEventTypeE+88> pc=feeda28 sp=146466d60 [ 41.80] regs x0=145699748 x1=2 x2=1 x3=ffffffffffffffff x4=15f4f2ec0 x5=0 x6=1 x7=140288dc8 x8=0 [ 41.80] #1 b54fb5c [ 41.80] #2 b542518 [ 41.80] #3 b7d1adc [ 41.80] #4 fe9bf28 <_ZN2nn2os6detail17CallFiberFunctionEPFPNS0_9FiberTypeEPvES4_+14> [ 41.80] 418 svcSleepThread calls since the last dump, the last from 9864560 , with: [ 41.80] thread 88 'ResUpdateThread' prio 44 (base 44) core 2: in an SVC off its core (a sleep or an IPC request) [ 41.80] lr=b548620 pc=feed860 sp=1324ac0f50 [ 41.80] regs x0=f42400 x1=1 x2=1451e00d0 x3=1 x4=0 x5=0 x6=1324ac0aac x7=0 x8=0 [ 41.80] #1 fe984b8 [ 41.80] #2 fe9c984 [ 41.80] 2456 svcSleepThread calls since the last dump, the last from b548620 , with: [ 41.80] thread 89 'ResLoadingThread' prio 36 (base 36) core 1: waiting on the condition variable 1403840a0 (00000001), mutex 14038409c (00000000) [ 41.80] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=13575a2d90 [ 41.80] regs x0=14038409c x1=1403840a0 x2=10801a x3=ffffffffffffffff x4=8000 x5=20b x6=1 x7=13575a2b28 x8=1380013200 [ 41.80] #1 fe92898 <_ZN2nn2os9WaitEventEPNS0_9EventTypeE+48> [ 41.80] #2 b5486fc [ 41.80] #3 fe984b8 [ 41.80] #4 fe9c984 [ 41.80] thread 90 'ResInflateThread' prio 44 (base 44) core 2: waiting on the condition variable 140384100 (00000001), mutex 1403840fc (00000000) [ 41.80] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=1346d5ae60 [ 41.81] regs x0=1403840fc x1=140384100 x2=11001b x3=ffffffffffffffff x4=0 x5=0 x6=1346d5a7b0 x7=0 x8=1380013400 [ 41.81] #1 fe92898 <_ZN2nn2os9WaitEventEPNS0_9EventTypeE+48> [ 41.81] #2 b549ab4 [ 41.81] #3 fe984b8 [ 41.81] #4 fe9c984 [ 41.81] 6239 svcSleepThread calls since the last dump, the last from b54aa08 , with: [ 41.81] thread 91 'VSync Count Thread' prio 29 (base 29) core 1 (ideal -1, mask 7): waiting on vi:vsync [ 41.81] lr=fe9d444 <_ZN2nn2os6detail30InterProcessEventImplByHorizon4WaitEjb+34> pc=feed904 sp=135e3eff20 [ 41.81] regs x0=135e3eff38 x1=135e3eff3c x2=1 x3=ffffffffffffffff x4=0 x5=0 x6=0 x7=0 x8=1a002b [ 41.81] #1 b816014 [ 41.81] #2 fe984b8 [ 41.81] #3 fe9c984 [ 41.81] thread 92 'render dispatch' prio 44 (base 44) core 1: waiting on the condition variable 144afa064 (00000001), mutex 144afa058 (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=135443de50 [ 41.81] regs x0=144afa058 x1=144afa064 x2=1b002d x3=ffffffffffffffff x4=0 x5=0 x6=0 x7=1 x8=1380013800 [ 41.81] #1 fe92464 <_ZN2nn2os21WaitConditionVariableEPNS0_21ConditionVariableTypeEPNS0_9MutexTypeE+44> [ 41.81] #2 10015184 <_ZNSt3__121__libcpp_condvar_waitEPNSt13__libcxx_shim19__libcxx_shim_ver_132__libcxx_shim_condition_variableEPNS1_19__libcxx_shim_mutexE+c> [ 41.81] #3 ffc4618 <_ZNSt3__118condition_variable4waitERNS_11unique_lockINS_5mutexEEE+18> [ 41.81] #4 b81b7a0 [ 41.81] #5 b5a9418 [ 41.81] #6 fe984b8 [ 41.81] #7 fe9c984 [ 41.81] thread 93 'render dispatch' prio 44 (base 44) core 2: waiting on the condition variable 144afa064 (00000001), mutex 144afa058 (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=1376986e50 [ 41.81] regs x0=144afa058 x1=144afa064 x2=1b802e x3=ffffffffffffffff x4=0 x5=0 x6=0 x7=1 x8=1380013a00 [ 41.81] #1 fe92464 <_ZN2nn2os21WaitConditionVariableEPNS0_21ConditionVariableTypeEPNS0_9MutexTypeE+44> [ 41.81] #2 10015184 <_ZNSt3__121__libcpp_condvar_waitEPNSt13__libcxx_shim19__libcxx_shim_ver_132__libcxx_shim_condition_variableEPNS1_19__libcxx_shim_mutexE+c> [ 41.81] #3 ffc4618 <_ZNSt3__118condition_variable4waitERNS_11unique_lockINS_5mutexEEE+18> [ 41.81] #4 b81b7a0 [ 41.81] #5 b5a9418 [ 41.81] #6 fe984b8 [ 41.81] #7 fe9c984 [ 41.81] thread 94 'nu::GraphicsDevice::Update' prio 37 (base 37) core 2: waiting on the condition variable 172f16404 (00000001), mutex 172f163f8 (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=1306899ee0 [ 41.81] regs x0=172f163f8 x1=172f16404 x2=1c002f x3=ffffffffffffffff x4=0 x5=0 x6=0 x7=0 x8=1380013c00 [ 41.81] #1 fe92464 <_ZN2nn2os21WaitConditionVariableEPNS0_21ConditionVariableTypeEPNS0_9MutexTypeE+44> [ 41.81] #2 10015184 <_ZNSt3__121__libcpp_condvar_waitEPNSt13__libcxx_shim19__libcxx_shim_ver_132__libcxx_shim_condition_variableEPNS1_19__libcxx_shim_mutexE+c> [ 41.81] #3 ffc4618 <_ZNSt3__118condition_variable4waitERNS_11unique_lockINS_5mutexEEE+18> [ 41.81] #4 b5a4148 [ 41.81] #5 fe984b8 [ 41.81] #6 fe9c984 [ 41.81] thread 95 'BCATCacheStorage' prio 59 (base 59) core 1: waiting on the condition variable 18a771220 (00000001), mutex 18a77121c (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=135507de90 [ 41.81] regs x0=18a77121c x1=18a771220 x2=208038 x3=ffffffffffffffff x4=fecc7c0 x5=20b x6=1 x7=135507b968 x8=1380013e00 [ 41.81] #1 fe92898 <_ZN2nn2os9WaitEventEPNS0_9EventTypeE+48> [ 41.81] #2 b6ff12c [ 41.81] #3 fe984b8 [ 41.81] #4 fe9c984 [ 41.81] thread 96 'LibcurlResolver' prio 44 (base 44) core 0: waiting on the condition variable d2af2b0 (00000001), mutex d2af2ac (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=13054bbed0 [ 41.81] regs x0=d2af2ac x1=d2af2b0 x2=210039 x3=ffffffffffffffff x4=0 x5=0 x6=0 x7=0 x8=1380015000 [ 41.81] #1 fe92898 <_ZN2nn2os9WaitEventEPNS0_9EventTypeE+48> [ 41.81] #2 802cde4 [ 41.81] #3 802cc08 [ 41.81] #4 fe984b8 [ 41.81] #5 fe9c984 [ 41.81] thread 97 'AsyncTonePreparer' prio 44 (base 44) core 1: waiting on the condition variable 18fe07630 (00000001), mutex 18fe0762c (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=133f0dce30 [ 41.81] regs x0=18fe0762c x1=18fe07630 x2=22803c x3=ffffffffffffffff x4=2 x5=0 x6=1 x7=0 x8=1380015200 [ 41.81] #1 fe92898 <_ZN2nn2os9WaitEventEPNS0_9EventTypeE+48> [ 41.81] #2 a419c60 [ 41.81] #3 a419bd0 [ 41.81] #4 fe984b8 [ 41.81] #5 fe9c984 [ 41.81] thread 98 'nuscFileAsyncRequest' prio 29 (base 29) core 2: waiting on the condition variable 18a90a074 (00000001), mutex 18a90a068 (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=132f429e80 [ 41.81] regs x0=18a90a068 x1=18a90a074 x2=23003d x3=ffffffffffffffff x4=8000 x5=20b x6=1 x7=132f429c58 x8=1380015400 [ 41.81] #1 fe92464 <_ZN2nn2os21WaitConditionVariableEPNS0_21ConditionVariableTypeEPNS0_9MutexTypeE+44> [ 41.81] #2 10015184 <_ZNSt3__121__libcpp_condvar_waitEPNSt13__libcxx_shim19__libcxx_shim_ver_132__libcxx_shim_condition_variableEPNS1_19__libcxx_shim_mutexE+c> [ 41.81] #3 ffc4618 <_ZNSt3__118condition_variable4waitERNS_11unique_lockINS_5mutexEEE+18> [ 41.81] #4 b98be24 [ 41.81] #5 b9a2be4 [ 41.81] #6 fe984b8 [ 41.81] #7 fe9c984 [ 41.81] thread 99 'nus3::audio update' prio 29 (base 29) core 2: waiting on IAudioOut with timeout (31999 us) [ 41.81] lr=fe9d5c8 <_ZN2nn2os6detail30InterProcessEventImplByHorizon9TimedWaitEjbNS_8TimeSpanE+78> pc=feed904 sp=1334af3610 [ 41.81] regs x0=1334af3638 x1=1334af363c x2=1 x3=1e846c7 x4=7ff0 x5=e x6=1380015600 x7=1 x8=1e846c7 [ 41.81] #1 b98d094 [ 41.81] #2 fe984b8 [ 41.81] #3 fe9c984 [ 41.81] thread 100 'AudioDeviceChange' prio 29 (base 29) core 2: waiting on IAudioDevice output with timeout (15999 us) [ 41.81] lr=fe9d5c8 <_ZN2nn2os6detail30InterProcessEventImplByHorizon9TimedWaitEjbNS_8TimeSpanE+78> pc=feed904 sp=1332d5ecf0 [ 41.81] regs x0=1332d5ed18 x1=1332d5ed1c x2=1 x3=f42363 x4=7f00 x5=e x6=1380015800 x7=1 x8=f42363 [ 41.81] #1 b745b98 [ 41.81] #2 fe984b8 [ 41.81] #3 fe9c984 [ 41.81] thread 101 'sindou::update' prio 29 (base 29) core 2: in an SVC off its core (a sleep or an IPC request) [ 41.81] lr=b990c48 pc=feed860 sp=13057dff30 [ 41.81] regs x0=4c4b40 x1=2f52491c x2=0 x3=ffffffffffffffff x4=0 x5=0 x6=0 x7=0 x8=1388 [ 41.81] #1 fe984b8 [ 41.81] #2 fe9c984 [ 41.81] 7291 svcSleepThread calls since the last dump, the last from b990c48 , with: [ 41.81] thread 102 'L2CDynamicModuleManager::thread' prio 51 (base 51) core 1 (ideal -1, mask 7): waiting on the condition variable 18fe08d40 (00000001), mutex 18fe08d3c (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=133cea6d90 [ 41.81] regs x0=18fe08d3c x1=18fe08d40 x2=2f8042 x3=ffffffffffffffff x4=0 x5=0 x6=133cea6a3c x7=0 x8=1380015c00 [ 41.81] #1 fe92898 <_ZN2nn2os9WaitEventEPNS0_9EventTypeE+48> [ 41.81] #2 a2bb680 [ 41.81] #3 fe984b8 [ 41.81] #4 fe9c984 [ 41.81] 895 svcSleepThread calls since the last dump, the last from a2bba88 , with: [ 41.81] thread 103 'SaveStorage' prio 59 (base 59) core 1: waiting on the condition variable 18fe0bd10 (00000001), mutex 18fe0bd0c (00000000) [ 41.81] lr=fe9d998 <_ZN2nn2os6detail38InternalConditionVariableImplByHorizon4WaitEPNS1_23InternalCriticalSectionE+48> pc=feed930 sp=1347c9eed0 [ 41.81] regs x0=18fe0bd0c x1=18fe0bd10 x2=300046 x3=ffffffffffffffff x4=0 x5=0 x6=1 x7=1347c9ec88 x8=1380015e00 [ 41.81] #1 fe92898 <_ZN2nn2os9WaitEventEPNS0_9EventTypeE+48> [ 41.81] #2 b727100 [ 41.81] #3 fe984b8 [ 41.81] #4 fe9c984 [ 41.81] thread 104 'NetSystem' prio 36 (base 36) core 2: in an SVC off its core (a sleep or an IPC request) [ 41.81] lr=b713064 pc=feed860 sp=135daf2d70 [ 41.81] regs x0=4c4b40 x1=0 x2=1 x3=c26385e x4=135daf2928 x5=0 x6=135daf2650 x7=0 x8=d2b1000 [ 41.81] #1 fe984b8 [ 41.81] #2 fe9c984 [ 41.81] 7038 svcSleepThread calls since the last dump, the last from b713064 , with: [ 41.81] thread 128 'nus3::nopus decode' prio 29 (base 29) core 2: in an SVC off its core (a sleep or an IPC request) (waiting for its core) [ 41.81] lr=b99a100 pc=feed860 sp=131b835e20 [ 41.81] regs x0=f4240 x1=0 x2=0 x3=c x4=0 x5=20b x6=1 x7=131b835bf8 x8=1c0 [ 41.81] #1 b9a2be4 [ 41.81] #2 fe984b8 [ 41.81] #3 fe9c984 [ 41.81] 23038 svcSleepThread calls since the last dump, the last from b99a100 , with: [ 41.81] core 0: held by thread 80 (prio 44, on_core 0, poll 0) for 3 ms, best waiter prio 64, waiters: none [ 41.81] core 1: free, best waiter prio 64, waiters: none [ 41.81] core 2: held by thread 99 (prio 29, on_core 2, poll 0) for 0 ms, best waiter prio 29, waiters: 128 [ 41.81] core 3: free, best waiter prio 64, waiters: none [ 41.81] core 4: free, best waiter prio 64, waiters: none [ 41.81] core 5: free, best waiter prio 64, waiters: none [ 41.81] last SVCs: [ 41.81] svc 21 (30004 1380000000 30004 13000f7608) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 13000f75c8) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 c) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 8) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 c) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 18 (13000f7648 13000f764c 1 ffffffffffffffff) -> 0, 0 lr=fe9d498 [ 41.81] svc 18 (13000f7648 13000f764c 1 ffffffffffffffff) -> 0, 0 lr=fe9d498 [ 41.81] svc 21 (30004 1380000000 30004 ffffffffffffffff) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 18 (13000f7638 13000f763c 1 ffffffffffffffff) -> 0, 0 lr=fe9d498 [ 41.81] svc 21 (30004 1380000000 30004 ffffffffffffffff) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 1d (107aaa20 ffffffff 0 c) -> 107aaa20, ffffffff lr=fbe269c [ 41.81] svc 21 (30004 1380000000 30004 13000f75e8) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 13000f75e8) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 d) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 e) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 e) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 13000f75c8) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 d) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 13000f7588) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 c) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 21 (30004 1380000000 30004 8) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 1d (1077e6cc ffffffff 1073e000 0) -> 1077e6cc, ffffffff lr=1001516c [ 41.81] svc 21 (30004 1380000000 30004 0) -> 0, 1380000000 lr=fecb684 [ 41.81] svc 1d (1074ef6c ffffffff 0 c) -> 1074ef6c, ffffffff lr=fd73c68 [ 41.81] svc 26 (0 13000f7668 4 c) -> 0, 0 lr=fce7ad8 [ 41.81] svc 17 (24803e 0 1334af3638 1e846c7) -> 0, 0 lr=fe9d5d4 [ 41.81] svc 21 (24003f 1380015600 24003f 1334af35c8) -> 0, 1380015600 lr=fecb684 [ 41.81] last IPC requests: [ 41.81] nn::am::service::IAudioController cmd 2 (in 0 0) -> 0 [ 41.81] nn::am::service::IAudioController cmd 0 (in 3f800000 3f800000) -> 0 [ 41.81] nn::am::service::ISelfController cmd 9 (in 0 0) -> 0 [ 41.81] nn::am::service::ILibraryAppletCreator cmd 0 (in 13 0) -> 0 [ 41.81] nn::am::service::ILibraryAppletAccessor cmd 0 (in 0 0) -> 0 [ 41.81] nn::am::service::ILibraryAppletCreator cmd 10 (in 20 0) -> 0 [ 41.81] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.81] nn::am::service::IStorageAccessor cmd 10 (in 0 0) -> 0 [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.81] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.81] nn::am::service::IStorageAccessor cmd 10 (in 8 0) -> 0 [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.81] nn::am::service::ILibraryAppletAccessor cmd 100 (in 0 0) -> 0 [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 12 -> 0 (not served) [ 41.81] nn::am::service::ILibraryAppletCreator cmd 10 (in 2000 0) -> 0 [ 41.81] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.81] nn::am::service::IStorageAccessor cmd 10 (in 0 0) -> 0 [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.81] nn::am::service::ILibraryAppletAccessor cmd 100 (in 0 0) -> 0 [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 12 -> 0 (not served) [ 41.81] nn::am::service::ILibraryAppletAccessor cmd 10 (in 0 0) -> 0 [ 41.81] nn::am::service::ILibraryAppletAccessor cmd 30 (in 0 0) -> 0 [ 41.81] nn::am::service::ILibraryAppletAccessor cmd 101 (in 0 0) -> 0 [ 41.81] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.81] nn::am::service::IStorageAccessor cmd 0 (in 0 0) -> 0 [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.81] nn::am::service::IStorage cmd 0 (in 0 0) -> 0 [ 41.81] nn::am::service::IStorageAccessor cmd 11 (in 0 0) -> 0 [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 13 -> 0 (not served) [ 41.81] nn::am::service::IApplicationProxyService type 6 close of object 12 -> 0 (not served) [ 41.81] nn::am::service::IApplicationFunctions cmd 22 (in 2a2 0) -> 0 [ 41.81] nn::audio::detail::IAudioOut cmd 8 (in eddaa60 0) -> 0 [ 41.81] FATAL: The game stopped (svcBreak, reason 0). See the .log for details.