0100000000010000.log 33 KB
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vulkan: 2x2 texture reads the 16x2 render target at 414750000: only that region is used
lifecycle: the system warns of low memory
memory: SDL's low memory event: resources: footprint 1820 MiB, the system has 653 MiB free, VMA blocks 480 MiB, GPU heap 0 (device local) use 629 of 1141 MiB (VMA blocks 480 MiB), 5 descriptor pools
vulkan: the 64x32 render target at 45b28c600 (2048 bytes) published at a release: the CPU read it lately, or an owner is over it
vulkan: the 16x1 render target at 45b281000 (512 bytes) published at a release: the CPU read it lately, or an owner is over it
vulkan: a 1866 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 1830 render targets made, 41 texture uploads (16137 KB), 9 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 8/41/241 ms
vulkan: frame resource CPU: image requirements 9 ms (3756 calls)
vulkan: frame resource CPU: image allocation 111 ms (1878 calls)
vulkan: frame resource CPU: target setup 19 ms (1830 calls)
vulkan: frame resource CPU: target reload 698 ms (1887 calls)
vulkan: frame resource CPU: buffer cache build 10 ms (4 calls)
vulkan: 411 of 455 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go
vulkan: 2x2 texture reads the 16x2 render target at 4152b0000: only that region is used
vulkan: the 16x1 render target at 45b281000 (512 bytes) published at a release: the CPU read it lately, or an owner is over it
vulkan: 444 of 455 MB budgeted in use: freed 0 MB of textures, 0 of buffers, 0 of render targets, all that could go
report.jsonl 270 KB
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{"type":"case","suite":"audio","name":"an 11 kHz voice at the output rate keeps its level at default quality","tier":"level","result":"pass","detail":"11 kHz at 0.5 of full scale came out at 0.4981 (-0.03 dB), at high quality 0.4995; a renderer that takes the smoothing table at a ratio of one gives ...
{"type":"case","suite":"audio","name":"a 10 kHz voice at half the output rate keeps the level default quality's table gives","tier":"level","result":"pass","detail":"came out at 0.3359, its table gives 0.3359 (-0.00 dB); the tables for a ratio up to 1, below 1.3 and above give 0.3359, 0.2270 and 0.1...
{"type":"case","suite":"audio","name":"a 15 kHz voice at 1.25 times the output rate keeps the level default quality's table gives","tier":"level","result":"pass","detail":"came out at 0.3850, its table gives 0.3850 (-0.00 dB); the tables for a ratio up to 1, below 1.3 and above give 0.4593, 0.3850 a...
{"type":"case","suite":"audio","name":"an 18 kHz voice at twice the output rate keeps the level default quality's table gives","tier":"level","result":"pass","detail":"came out at 0.3742, its table gives 0.3742 (-0.00 dB); the tables for a ratio up to 1, below 1.3 and above give 0.4981, 0.4396 and 0...
{"type":"case","suite":"audio","name":"a 10 kHz voice at half the output rate keeps the level high quality's table gives","tier":"level","result":"pass","detail":"came out at 0.4023, its table gives 0.4023 (-0.00 dB); the tables for a ratio up to 1, below 1.3 and above give 0.4023, 0.1689 and 0.0175...
{"type":"case","suite":"audio","name":"a 15 kHz voice at 1.25 times the output rate keeps the level high quality's table gives","tier":"level","result":"pass","detail":"came out at 0.4533, its table gives 0.4533 (+0.00 dB); the tables for a ratio up to 1, below 1.3 and above give 0.4997, 0.4533 and ...
{"type":"case","suite":"audio","name":"an 18 kHz voice at twice the output rate keeps the level high quality's table gives","tier":"level","result":"pass","detail":"came out at 0.3693, its table gives 0.3693 (+0.00 dB); the tables for a ratio up to 1, below 1.3 and above give 0.4995, 0.4914 and 0.36...
{"type":"case","suite":"audio","name":"a stereo circular buffer sink comes into use and records the final mix","tier":"level","result":"pass","detail":"loudest recorded sample 0.00500 of full scale, largest write offset reported 37440; the final mix held 1 kHz on the left and 1.6 kHz on the right at...
{"type":"case","suite":"audio","name":"a circular buffer sink records the left channel first and the right second","tier":"level","result":"pass","detail":"channel 0 held 1 kHz at 0.00498 and 1.6 kHz at 0.00000; channel 1 held 1 kHz at 0.00000 and 1.6 kHz at 0.00499; expected 0.005 of its own tone i...
{"type":"case","suite":"audio","name":"a tone through the limiter switched off keeps its level","tier":"level","result":"pass","detail":"1 kHz at 0.25 of full scale came out at 0.2497"}
{"type":"case","suite":"audio","name":"a tone through the limiter in mode 1 comes out at the level of its rule","tier":"level","result":"pass","detail":"1 kHz at 0.25, threshold 0.1: came out at 0.1573, the rule gives 0.1574 (-0.01 dB); in mode 0 it came out at 0.1574"}
{"type":"note","text":"audio: the limiter in mode 0 brought 1 kHz at 0.25 to 0.1574 and in mode 1 to 0.1573; the rule, threshold over the detector, gives 0.1574, the two-step reciprocal 0.0460; mode 0 here is the rule"}
{"type":"note","text":"readbacks: 2 of 10 device closes waited for a copy the machine delivered after its queue was idle, the longest 251 ms; 2 never arrived within 250 ms"}
{"type":"note","text":"journal: this run took 7 launches; 6 cases skipped as crashed; the program ended inside tex8k \"the processor writes the 8192x8192 RGBA8 pitch linear texture, and a draw fetches 4096 texels across it\", tex8k \"the copy engine uploads the 8192x8192 BC1 texture's 8 levels, and ...
{"type":"summary","passed":1362,"failed":158,"skipped":21,"crashed":6}