Report #134
Crash on launch when Cobalt 1.31.0 is loaded; doesn't crash on launch if the vanilla game is loaded
As far as I can tell about the new Fire Emblem Engage Cobalt issue is that it has something to do with `nn::fs::ResultNotMounted` (2002-6905)
- Game
- Fire Emblem Engage
- Console
- Switch
- Title ID
- 0100A6301214E000
- Game version
- 2.0.0
- Signature
- svcBreak in 0100A6301214E000 sdk+1470d8
- Build
- ScarletNX detached ed62d0f-dirty, committed 2026-11-13 (clang 22.1.8, Linux x86_64)
Build ed62d0f-dirty is not a published build (local changes): numbers from it may not match main. - System
- 'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
- GPU
- AMD Radeon RX 7800 XT (RADV NAVI32)
- Driver
- 06802004
0100A6301214E000.log 69 KB
The game stopped (svcBreak, reason 0). See the .log for details.
In sdk+1470d8
f221918nn::diag::detail::Abort(nn::Result const*)+18f2200d8sdk+1470d8f22019csdk+14719cf2964fcsdk+1bd4fcef6b310subsdk9+21e310
The game's output
Cobalt v1.31.0 is installed and running! [ozone] nn::socket::Initialize called for the first time
The last lines
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u type 7 cmd 2 -> 0 (not served: control)
bsd:u cmd 0 (in 7 8000) -> 0
bsd:u cmd 1 (in 0 0) -> 0
nn::am::service::IApplicationFunctions cmd 22 (in 35f202 0) -> 0
FATAL: The game stopped (svcBreak, reason 0). See the .log for details.