Games / The Witcher 3: Wild Hunt
Report #146
black screen during gameplay and other graphical bugs
- Game
- The Witcher 3: Wild Hunt
- Console
- Switch
- Title ID
- 0100BFE00E9CA000
- Game version
- 3.2
- Missed
- 81 shaders
- Build
- ScarletNX main 9b343b9, committed 2026-11-14 (clang 23.1.5, Windows x86_64) 9b343b9
- System
- Windows 11 26H2 (10.0.26300), AMD Ryzen 7 5700X 8-Core Processor, 16 threads, 32 GB RAM
- GPU
- NVIDIA GeForce RTX 4070
- Driver
- 9b460000
0100BFE00E9CA000.log 335 KB
What the runtime missed
| area | kind | what | count |
|---|---|---|---|
| gpu | shader | untracked texture handle R2 of TEX.B at a0: LOP (cbuf) at 98 | 7 |
| gpu | shader | untracked texture handle R6 of TEX.B at a0: LOP (cbuf) at 98 | 5 |
| gpu | shader | untracked texture handle R7 of TEX.B at b8: LOP (cbuf) at 80 | 3 |
| gpu | shader | untracked texture handle R8 of TEX.B at a0: LOP (cbuf) at 98 | 3 |
| gpu | shader | untracked texture handle R6 of TEX.B at b8: LOP (cbuf) at 80 | 2 |
| gpu | shader | untracked texture handle R2 of TEX.B at a8: LOP (cbuf) at 98 | 2 |
| gpu | shader | untracked texture handle R13 of TEX.B at 108: LOP (cbuf) at 98 | 2 |
| gpu | shader | untracked texture handle R8 of TEX.B at c0: LOP (cbuf) at a8 | 1 |
| gpu | shader | untracked texture handle R9 of TEX.B at 1b8: LOP (cbuf) at 198 | 1 |
| gpu | shader | untracked texture handle R31 of TEX.B at 3c0: LOP (cbuf) at 338 | 1 |
| gpu | shader | untracked texture handle R20 of TEX.B at 148: LOP (cbuf) at c8 | 1 |
| gpu | shader | untracked texture handle R31 of TEX.B at 3ec0: LOP (cbuf) at 3e68 | 1 |
| gpu | shader | untracked texture handle R42 of TEX.B at 3ea8: LOP (cbuf) at 3e58 | 1 |
| gpu | shader | untracked texture handle R15 of TEX.B at 300: LOP (cbuf) at 2f8 | 1 |
| gpu | shader | untracked texture handle R0 of TEX.B at 678: LOP (cbuf) at 660 | 1 |
| gpu | shader | untracked texture handle R2 of TEX.B at ba8: LOP (cbuf) at b98 | 1 |
| gpu | shader | untracked texture handle R11 of TEX.B at 680: LOP (cbuf) at 668 | 1 |
| gpu | shader | untracked texture handle R0 of TEX.B at 4a0: LOP (cbuf) at 488 | 1 |
| gpu | shader | untracked texture handle R15 of TEX.B at bc0: LOP (cbuf) at ba8 | 1 |
| gpu | shader | untracked texture handle R12 of TEX.B at 358: LOP (cbuf) at 338 | 1 |
| gpu | shader | untracked texture handle R23 of TEX.B at e00: LOP (cbuf) at de8 | 1 |
| gpu | shader | untracked texture handle R7 of TEX.B at 348: LOP (cbuf) at 320 | 1 |
| gpu | shader | untracked texture handle R0 of TEX.B at 7c0: LOP (cbuf) at 798 | 1 |
| gpu | shader | untracked texture handle R18 of TEX.B at 118: LOP (cbuf) at a8 | 1 |
| gpu | shader | untracked texture handle R6 of TEX.B at f8: LOP (cbuf) at a8 | 1 |
| gpu | shader | untracked texture handle R14 of TEX.B at e0: LOP (cbuf) at a8 | 1 |
| gpu | shader | untracked texture handle R18 of TEX.B at 118: LOP (cbuf) at 108 | 1 |
| gpu | shader | untracked texture handle R18 of TEX.B at 120: LOP (cbuf) at 118 | 1 |
| gpu | shader | untracked texture handle R2 of TEX.B at b8: LOP (cbuf) at 98 | 1 |
| gpu | shader | untracked texture handle R7 of TEX.B at c0: LOP (cbuf) at 98 | 1 |
| gpu | shader | untracked texture handle R11 of TEX.B at 768: LOP (cbuf) at 748 | 1 |
| gpu | shader | untracked texture handle R18 of TEX.B at 980: LOP (cbuf) at 960 | 1 |
| gpu | shader | untracked texture handle R38 of TEX.B at 3e78: LOP (cbuf) at 3e20 | 1 |
| gpu | shader | untracked texture handle R14 of TEX.B at d8: LOP (cbuf) at c8 | 1 |
| gpu | shader | untracked texture handle R7 of TEX.B at a0: LOP (cbuf) at 98 | 1 |
| gpu | shader | untracked texture handle R46 of TEX.B at 3e80: LOP (cbuf) at 3e28 | 1 |
| gpu | shader | untracked texture handle R4 of TEX.B at 148: LOP (cbuf) at 120 | 1 |
| gpu | shader | untracked texture handle R3 of TEX.B at 138: LOP (cbuf) at d8 | 1 |
| gpu | shader | untracked texture handle R16 of TEX.B at 1c8: LOP (cbuf) at 1b8 | 1 |
| gpu | shader | untracked texture handle R27 of TEX.B at 288: LOP (cbuf) at 278 | 1 |
| gpu | shader | untracked texture handle R23 of TEX.B at 280: LOP (cbuf) at 260 | 1 |
| gpu | shader | untracked texture handle R4 of TEX.B at 208: LOP (cbuf) at 148 | 1 |
| gpu | shader | untracked texture handle R7 of TEX.B at 400: LOP (cbuf) at 3f8 | 1 |
| gpu | shader | untracked texture handle R6 of TEX.B at 400: LOP (cbuf) at 3f8 | 1 |
| gpu | shader | untracked texture handle R22 of TEX.B at e8: LOP (cbuf) at a0 | 1 |
| gpu | shader | untracked texture handle R11 of TEX.B at 138: LOP (cbuf) at a8 | 1 |
| gpu | shader | untracked texture handle R14 of TEX.B at 188: LOP (cbuf) at 158 | 1 |
| gpu | shader | untracked texture handle R23 of TEX.B at 288: LOP (cbuf) at 240 | 1 |
| gpu | shader | untracked texture handle R10 of TEX.B at 280: LOP (cbuf) at 238 | 1 |
| gpu | shader | untracked texture handle R18 of TEX.B at 280: LOP (cbuf) at 238 | 1 |
| gpu | shader | untracked texture handle R14 of TEX.B at e0: LOP (cbuf) at 98 | 1 |
| gpu | shader | untracked texture handle R15 of TEX.B at 160: LOP (cbuf) at 100 | 1 |
| gpu | shader | untracked texture handle R22 of TEX.B at 138: LOP (cbuf) at 100 | 1 |
| gpu | shader | untracked texture handle R31 of TEX.B at 1458: LOP (cbuf) at 1448 | 1 |
| gpu | shader | untracked texture handle R43 of TEX.B at 1458: LOP (cbuf) at 1448 | 1 |
| gpu | shader | untracked texture handle R3 of TEX.B at a8: LOP (cbuf) at 98 | 1 |
| gpu | shader | untracked texture handle R15 of TEX.B at 168: LOP (cbuf) at 118 | 1 |
| gpu | shader | untracked texture handle R31 of TEX.B at 8d8: LOP (cbuf) at 8c8 | 1 |
| gpu | shader | untracked texture handle R30 of TEX.B at 398: LOP (cbuf) at 368 | 1 |
| gpu | shader | untracked texture handle R35 of TEX.B at 9a8: LOP (cbuf) at 940 | 1 |
| gpu | shader | untracked texture handle R19 of TEX.B at 168: LOP (cbuf) at 140 | 1 |
| gpu | shader | untracked texture handle R4 of TEX.B at 2b8: LOP (cbuf) at 1e0 | 1 |
| gpu | shader | untracked texture handle R4 of TXD.B at 2e0: LOP (cbuf) at 2a8 | 1 |
| gpu | compute shader | untracked texture handle R3 of TLD4.B at 158: LOP (cbuf) at 138 | 1 |
The last lines
kernel: core 2 held by thread 98 'red Task Thread 1' prio 54 for 27% of the run kernel: core 2 held by thread 99 'LoadingJobThread' prio 32 for 2% of the run kernel: core 2 held by thread 93 'CRI MPV Worker' prio 51 for 1% of the run kernel: thread 98 'red Task Thread 1' prio 54 core 2 mask 4 waited 1.69 s for its core in 7392 waits kernel: thread 93 'CRI MPV Worker' prio 51 core 2 mask 7 waited 1.68 s for its core in 1628 waits kernel: thread 82 'RedIO' prio 44 core 2 mask 4 waited 1.21 s for its core in 3343 waits kernel: thread 113 'StreamingThread' prio 54 core 0 mask 3 waited 1.11 s for its core in 2895 waits kernel: thread 87 'AK::EventManager' prio 38 core 0 mask 7 waited 1.02 s for its core in 11444 waits kernel: thread 91 'RenderThread' prio 44 core 1 mask 2 waited 0.87 s for its core in 9021 waits kernel: thread 92 'CRI MPV Worker' prio 51 core 1 mask 7 waited 0.82 s for its core in 1407 waits kernel: thread 89 'AK::IOThread' prio 43 core 1 mask 2 waited 0.36 s for its core in 2939 waits kernel: thread 88 'AK::IOThread' prio 43 core 0 mask 1 waited 0.23 s for its core in 2828 waits kernel: thread 85 'AK Suspended' prio 43 core 0 mask 1 waited 0.22 s for its core in 52 waits Exit. IPC nns::hosbinder::IHOSBinderDriver cmd 3