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Games / Fire Emblem Engage

Report #160

Sent no failure logged

Black screens on launch; fails to even reach the splash screen and main menu with Cobalt loaded
Game
Fire Emblem Engage
Console
Switch
Title ID
0100A6301214E000
Game version
2.0.0
Build
ScarletNX detached f492ffb-dirty, committed 2026-11-15 (clang 22.1.8, Linux x86_64)
Build f492ffb-dirty is not a published build (local changes): numbers from it may not match main.
System
'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
GPU
AMD Radeon RX 7800 XT (RADV NAVI32)
Driver
06802004

0100A6301214E000.log 118 KB

View the log Download

The game's output

Cobalt v1.31.0 is installed and running!
[ozone] SD card mounted
[ozone] nn::socket::Initialize called for the first time

The last lines

perf: 0.0 frames a second over 5.0 s (0 shown in all)
perf: 0.0 frames a second over 5.0 s (0 shown in all)
perf: 0.0 frames a second over 5.0 s (0 shown in all)
perf: 0.0 frames a second over 5.0 s (0 shown in all)
perf: 0.0 frames a second over 5.0 s (0 shown in all)
perf: 0.0 frames a second over 5.0 s (0 shown in all)
Press Escape again within 3 seconds to quit
jit: 0 AOT variants, 0 leaders, 0 hits, 0 misses, 5 images
jit: 11 batches compiled 11 pcs (0 failed, 0 still queued, 0 batches dropped by memory changes), 11 functions, 145 instructions, 47 KiB of code, 0.08 s compiling, 0 units loaded from ~/Games/LocalLibrary/ScarletNX Games/0100A6301214E000/0100A6301214E000.jitcache
kernel: over 177.3 s, cores 0: 0% held, 0.0 s waited for; 1: 0% held, 0.0 s waited for; 2: 0% held, 0.0 s waited for; 3: 0% held, 0.0 s waited for; 4: 0% held, 0.0 s waited for; 5: 0% held, 0.0 s waited for;
kernel:   core 0 held by thread 80 'MainThread' prio 29 for 0% of the run
kernel:   core 1 held by thread 82 'NetworkInterfaceWrapper' prio 59 for 0% of the run
kernel:   core 2 held by thread 83 'Thread_0x0000000008413690' prio 59 for 0% of the run
kernel:   core 3 held by thread 81 'NxSystemThread' prio 28 for 0% of the run
Exit.