Report #161
Metroid Dread error on launching game
- Game
- Metroid Dread
- Console
- Switch
- Title ID
- 010093801237C000
- Game version
- 2.1.0
- Signature
- svcBreak in 010093801237C000 sdk+1460c8
- Build
- ScarletNX main ec7b20e, committed 2026-11-15 (clang 23.1.5, Linux x86_64) ec7b20e
- System
- Fedora Linux 45 (Forty Five) (Linux 7.3.3-300.fc45.x86_64), AMD Ryzen 5 3600 6-Core Processor, 12 threads, 16 GB RAM
- GPU
- NVIDIA GeForce GTX 1060 3GB
- Driver
- 913101c0
Screenshots
scarletnx.log 309 KB
The game stopped (svcBreak, reason 0). See the .log for details.
In sdk+1460c8
7b460888nn::diag::detail::Abort(nn::Result const*)+187b4600c8sdk+1460c87b660670nn::os::detail::TimedWaitLightEventImpl(nn::os::LightEventType*, nn::TimeSpan)+2008228e34main+224e3482238a8main+21f8a88f05d64main+f01d648b571b8main+b531b88b56bd4main+b52bd48b5698cmain+b5298c8b39790main+b35790919631cmain+119231c9195048main+11910489194e2cmain+1190e2c8df2348main+dee3488df1858main+ded8588005050main+1050
The last lines
nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0
nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0
nns::nvdrv::INvDrvServices cmd 1 (in 1 c008010e) -> 0
nns::nvdrv::INvDrvServices cmd 1 (in 1 c0080101) -> 0
nns::nvdrv::INvDrvServices cmd 1 (in 1 c0200104) -> 0
nns::nvdrv::INvDrvServices cmd 0 (in 0 0) -> 0
nns::nvdrv::INvDrvServices cmd 1 (in 1 c008010e) -> 0
nns::nvdrv::INvDrvServices cmd 0 (in 0 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nns::nvdrv::INvDrvServices cmd 1 (in 3 40044801) -> 0
FATAL: The game stopped (svcBreak, reason 0). See the .log for details.
audio: queued nonzero guest PCM (s16 peak 1)
memory: the system's tasks waited for memory 0.2 s of 2 s, Linux's pressure trigger "some 200000 2000000" (now some avg10=2.17 avg60=0.40 avg300=0.09 total=1285435): resources: footprint 3287 MiB, the system has 7716 MiB free, GPU memory blocks 182 MiB, GPU heap 0 (device local) use 94 of 4562 MiB (...
memory: the system's tasks waited for memory 0.2 s of 2 s, Linux's pressure trigger "some 200000 2000000" (now some avg10=6.03 avg60=1.22 avg300=0.27 total=1823591): resources: footprint 3287 MiB, the system has 7680 MiB free, GPU memory blocks 182 MiB, GPU heap 0 (device local) use 94 of 4562 MiB (...
