Games / Xenoblade Chronicles 2
Report #55
- Game
- Xenoblade Chronicles 2
- Console
- Switch
- Title ID
- 0100E95004038000
- Game version
- 1.0.0
- Signature
- crash (invalid memory access) in _ZN3mtl10MemManager16allocate_sectionENS_12ALLOC_HANDLEEmmbPKci
- Build
- ScarletNX main fd86bc4, committed 2026-11-05 (clang 19.0.1, Android arm64) fd86bc4
- System
- Android 17 (Linux 6.1.162-android14-11), s5e9945, 10 threads, 7 GB RAM
- GPU
- Samsung Xclipse 940
- Driver
- 06403003
scarletnx.log 18 KB
The game crashed (invalid memory access). See the .log for details.
In mtl::MemManager::allocate_section(mtl::ALLOC_HANDLE, unsigned long, unsigned long, bool, char const*, int)+e4
10087c63ccmtl::MemManager::allocate_section(mtl::ALLOC_HANDLE, unsigned long, unsigned long, bool, char const*, int)+e410087c7858mtl::MemManager::allocate(mtl::ALLOC_HANDLE, unsigned long, unsigned long, bool, char const*, int)+c010087d1e88ml::WorkRootState::initialize()+c810087bebf0ml::WorkRoot::run(ml::WorkRootParam const*)+6c10086e6490nnMain+914100a3c66b4_ZN2nn4init5StartEmmPFvvES2_+4c10080000acrtld+ac
The last lines
nn::hid::IHidServer cmd 21 (in 51 0) -> 0
nn::hid::IHidServer cmd 31 (in 51 0) -> 0
nn::account::IAccountServiceForApplication cmd 101 (in 961d45df c1379535) -> 0
nn::fssrv::sf::IFileSystemProxy cmd 51 (in 1 0) -> 0
nn::fssrv::sf::IFileSystemProxy type 4 close of object 3 -> 0 (not served)
nn::fssrv::sf::IFileSystemProxy cmd 51 (in 1 0) -> 0
nn::lm::ILogger type 5 cmd 3 -> 0 (not served: control)
nn::lm::ILogger cmd 0 (in 0 0) -> 0
nn::lm::ILogger cmd 0 (in 0 0) -> 0
nn::lm::ILogger cmd 0 (in 0 0) -> 0
nn::lm::ILogger cmd 0 (in 0 0) -> 0
nn::lm::ILogger cmd 0 (in 0 0) -> 0
nn::lm::ILogger cmd 0 (in 0 0) -> 0
memory: heap 2470 MiB, physical 0 MiB, code 44 MiB, 2515 of 2516 MiB used
FATAL: The game crashed (invalid memory access). See the .log for details.