Report #59
Crash on launch
- Game
- Fire Emblem Engage
- Console
- Switch
- Title ID
- 0100A6301214E000
- Game version
- 2.0.0
- Signature
- crash (invalid memory access) in _ZN2nn4lmem19AllocateFromExpHeapEPNS0_6detail8HeapHeadEm
- Build
- ScarletNX main b0beb4f, committed 2026-11-06 (clang 23.1.4, Linux x86_64) b0beb4f
- System
- 'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
- GPU
- AMD Radeon RX 7800 XT (RADV NAVI32)
- Driver
- 06802004
0100A6301214E000.log 16 KB
The game crashed (invalid memory access). See the .log for details.
In nn::lmem::AllocateFromExpHeap(nn::lmem::detail::HeapHead*, unsigned long)+0
f4687e8nn::socket::detail::CreateClientMonitorByHipc(char const*)+68f4687e8nn::socket::detail::CreateClientMonitorByHipc(char const*)+68f461a48nn::socket::detail::InitializeCommon(nn::socket::Config const&)+1a8f461ca0nn::socket::detail::Initialize(void*, unsigned long, unsigned long, int)+50f45d5acnn::socket::Initialize(void*, unsigned long, unsigned long, int)+cee0acc8subsdk9+bacc8f41f188sdk+342188f425714sdk+348714
The last lines
nn::pctl::detail::ipc::IParentalControlServiceFactory type 6 close of object 1 -> 0 (not served)
nn::pctl::detail::ipc::IParentalControlServiceFactory type 2 -> F601 (not served, the session is closed)
nn::sm::detail::IUserInterface cmd 1 (in 6c746370 723a) -> 0
nn::pctl::detail::ipc::IParentalControlServiceFactory type 7 cmd 3 -> 0 (not served: control)
nn::pctl::detail::ipc::IParentalControlServiceFactory type 7 cmd 0 -> 0 (not served: control)
nn::pctl::detail::ipc::IParentalControlServiceFactory cmd 1 (in 0 0) -> 0
nn::pctl::detail::ipc::IParentalControlServiceFactory type 6 close of object 2 -> 0 (not served)
nn::pctl::detail::ipc::IParentalControlServiceFactory type 6 close of object 1 -> 0 (not served)
nn::pctl::detail::ipc::IParentalControlServiceFactory type 2 -> F601 (not served, the session is closed)
nn::pctl::detail::ipc::IParentalControlService cmd 1 (in 0 0) -> 0
nn::am::service::IApplicationFunctions cmd 23 (in 0 0) -> 0
nn::am::service::IApplicationFunctions cmd 23 (in 0 0) -> 0
nn::sm::detail::IUserInterface cmd 1 (in 3a647362 75) -> 0
memory: heap 0 MiB, physical 19 MiB, code 126 MiB, 162 of 6964 MiB used
FATAL: The game crashed (invalid memory access). See the .log for details.