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Games / Fire Emblem Engage

Report #60

Sent crash

Newer version of ScarletNX from today; also crashes on launch
Game
Fire Emblem Engage
Console
Switch
Title ID
0100A6301214E000
Game version
2.0.0
Signature
crash (invalid memory access) in _ZN2nn4lmem19AllocateFromExpHeapEPNS0_6detail8HeapHeadEm
Build
ScarletNX main 3468cf2, committed 2026-11-06 (clang 23.1.4, Linux x86_64) 3468cf2
System
'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
GPU
AMD Radeon RX 7800 XT (RADV NAVI32)
Driver
06802004

0100A6301214E000.log 16 KB

View the log Download

The game crashed (invalid memory access). See the .log for details.

In nn::lmem::AllocateFromExpHeap(nn::lmem::detail::HeapHead*, unsigned long)+0

  1. f4687e8 nn::socket::detail::CreateClientMonitorByHipc(char const*)+68
  2. f4687e8 nn::socket::detail::CreateClientMonitorByHipc(char const*)+68
  3. f461a48 nn::socket::detail::InitializeCommon(nn::socket::Config const&)+1a8
  4. f461ca0 nn::socket::detail::Initialize(void*, unsigned long, unsigned long, int)+50
  5. f45d5ac nn::socket::Initialize(void*, unsigned long, unsigned long, int)+c
  6. ee0acc8 subsdk9+bacc8
  7. f41f188 sdk+342188
  8. f425714 sdk+348714

The last lines

    nn::pctl::detail::ipc::IParentalControlServiceFactory type 6 close of object 1 -> 0 (not served)
    nn::pctl::detail::ipc::IParentalControlServiceFactory type 2 -> F601 (not served, the session is closed)
    nn::sm::detail::IUserInterface cmd 1 (in 6c746370 723a) -> 0
    nn::pctl::detail::ipc::IParentalControlServiceFactory type 7 cmd 3 -> 0 (not served: control)
    nn::pctl::detail::ipc::IParentalControlServiceFactory type 7 cmd 0 -> 0 (not served: control)
    nn::pctl::detail::ipc::IParentalControlServiceFactory cmd 1 (in 0 0) -> 0
    nn::pctl::detail::ipc::IParentalControlServiceFactory type 6 close of object 2 -> 0 (not served)
    nn::pctl::detail::ipc::IParentalControlServiceFactory type 6 close of object 1 -> 0 (not served)
    nn::pctl::detail::ipc::IParentalControlServiceFactory type 2 -> F601 (not served, the session is closed)
    nn::pctl::detail::ipc::IParentalControlService cmd 1 (in 0 0) -> 0
    nn::am::service::IApplicationFunctions cmd 23 (in 0 0) -> 0
    nn::am::service::IApplicationFunctions cmd 23 (in 0 0) -> 0
    nn::sm::detail::IUserInterface cmd 1 (in 3a647362 75) -> 0
  memory: heap 0 MiB, physical 19 MiB, code 126 MiB, 162 of 6964 MiB used
FATAL: The game crashed (invalid memory access). See the .log for details.