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Games / The Last Door - Complete Edition

Report #61

Sent no failure logged

Empty screen in android moto g05 mali except the cursor. Tried a lot of things including uma, NCE, all the native_*=0 texture debug flags. Nothing worked. The game is running, I hear sound , menu inte
Game
The Last Door - Complete Edition
Console
Switch
Title ID
0100DBE00C76C000
Game version
1.0.6
Build
ScarletNX main 3468cf2, committed 2026-11-06 (clang 19.0.1, Android arm64) 3468cf2
System
Android 15 (Linux 6.6.102-android15-8-g6f627656aa0a-ab14809369-4k), MT6769V/CB, 8 threads, 4 GB RAM
GPU
Mali-G52 MC2
Driver
0c401000

scarletnx.log 98 KB

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The last lines

kernel:   core 1 held by thread 105 'FMOD stream thread' prio 59 for 2% of the run
kernel:   core 2 held by thread 85 'UnityGfxDeviceWorker' prio 44 for 26% of the run
kernel:   core 2 held by thread 87 'Worker Thread' prio 44 for 11% of the run
kernel:   core 2 held by thread 106 'UnityPreload' prio 44 for 3% of the run
kernel:   thread 105 'FMOD stream thread' prio 59 core 1 mask 2 waited 1.94 s for its core in 813 waits
kernel:   thread 104 'FMOD audio out thread' prio 59 core 1 mask 2 waited 1.64 s for its core in 993 waits
kernel:   thread 85 'UnityGfxDeviceWorker' prio 44 core 2 mask 4 waited 0.93 s for its core in 1554 waits
kernel:   thread 108 'FMOD file thread' prio 59 core 1 mask 2 waited 0.92 s for its core in 394 waits
kernel:   thread 87 'Worker Thread' prio 44 core 2 mask 7 waited 0.92 s for its core in 1620 waits
kernel:   thread 86 'Worker Thread' prio 44 core 1 mask 7 waited 0.75 s for its core in 1498 waits
kernel:   thread 80 'MainThread' prio 29 core 0 mask 7 waited 0.15 s for its core in 1027 waits
kernel:   thread 83 'AsyncReadManager' prio 44 core 1 mask 7 waited 0.10 s for its core in 135 waits
kernel:   thread 81 'GC Finalizer' prio 59 core 2 mask 7 waited 0.03 s for its core in 5 waits
kernel:   thread 106 'UnityPreload' prio 44 core 2 mask 7 waited 0.00 s for its core in 83 waits
Exit.