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Games / The Legend of Zelda: Tears of the Kingdom

Report #88

Sent no failure logged

Black screen issue fixed
Game
The Legend of Zelda: Tears of the Kingdom
Console
Switch
Title ID
0100F2C0115B6000
Game version
1.0.0
Build
ScarletNX main fe895b0, committed 2026-11-09 (clang 23.1.4, Linux x86_64) fe895b0
System
'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
GPU
AMD Radeon RX 7800 XT (RADV NAVI32)
Driver
06802004

Screenshots

0100F2C0115B6000.log 45 KB

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The last lines

kernel:   core 1 held by thread 130 'BaseProcExecutor1' prio 44 for 1% of the run
kernel:   core 2 held by thread 128 'ModuleSystemWorker2' prio 44 for 4% of the run
kernel:   core 2 held by thread 131 'BaseProcExecutor2' prio 44 for 1% of the run
kernel:   core 2 held by thread 112 'AudioFrameworkThread' prio 32 for 0% of the run
kernel:   thread 94 'GeneralFormatAsync_' prio 52 core 0 mask 1 waited 1.17 s for its core in 5612 waits
kernel:   thread 115 'aal::LowPrioWorkerThread' prio 45 core 1 mask 7 waited 0.54 s for its core in 28477 waits
kernel:   thread 99 'SceneLowPriority' prio 56 core 2 mask 4 waited 0.38 s for its core in 3517 waits
kernel:   thread 130 'BaseProcExecutor1' prio 44 core 1 mask 2 waited 0.31 s for its core in 10248 waits
kernel:   thread 85 'Resource Memory' prio 49 core 1 mask 2 waited 0.31 s for its core in 23388 waits
kernel:   thread 86 'ARes Loading 0' prio 47 core 2 mask 4 waited 0.31 s for its core in 1710 waits
kernel:   thread 134 'tera::ImageResourceMgr' prio 53 core 1 mask 2 waited 0.27 s for its core in 4442 waits
kernel:   thread 95 'GeneralFormatAsync_' prio 52 core 1 mask 2 waited 0.25 s for its core in 11431 waits
kernel:   thread 128 'ModuleSystemWorker2' prio 44 core 2 mask 4 waited 0.22 s for its core in 26048 waits
kernel:   thread 121 'aglTextureDataMgr::Compaction' prio 53 core 1 mask 2 waited 0.21 s for its core in 6682 waits
Exit.