Games / FE Echoes: Shadows of Valentia
Report #114
Game launches with an update applied now, but audio plays incorrectly at the main menu; the audio loops at some beats
No changes were made to the build
- Game
- FE Echoes: Shadows of Valentia
- Console
- 3DS
- Title ID
- 00040000001B4000
- Missed
- 8 service commands
- Build
- ScarletNX detached 514338d-dirty, committed 2026-11-11 (clang 22.1.8, Linux x86_64)
Build 514338d-dirty is not a published build (local changes): numbers from it may not match main.
last-run.log 5 KB
Service commands the runtime does not handle
| kind | interface | command | count |
|---|---|---|---|
| undeclared | ac:u | 64 | 1 |
| undeclared | apt | 79 | 1 |
| undeclared | apt | 85 | 1 |
| undeclared | boss:U | 1 | 1 |
| undeclared | gsp | 31 | 1 |
| undeclared | ndm:u | 6 | 1 |
| undeclared | ndm:u | 20 | 1 |
| undeclared | srv | 9 | 1 |
The last lines
stack: 0x0011ed90
thread 32: core 0 priority 0x3f pc 0x0012a938 lr 0x00120e84 tls 0x1ff82a00, waits on arbiter 3 at 0x16401bb4 [0xffffffff 0x00000001 0x00000000]
stack: 0x00109188 0x0011ed90
thread 41: core 0 priority 0x23 pc 0x0012a938 lr 0x0012be00 tls 0x1ff82c00, waits on arbiter 3 at 0x0065e17c [0x00000000 0x7fff0001 0x00000000]
stack: 0x00127ea8 0x002a1ac8 0x002a1034 0x0011ed90
thread 42 (running): core 1 priority 0x24 pc 0x002738c8 lr 0x00270ff8 tls 0x1ff82e00, waits on event 39 (the DSP's interrupt)
stack: 0x00270ff8 0x00270ab0 0x0011ed90
thread 43: core 0 priority 0x24 pc 0x0012a938 lr 0x00120e84 tls 0x1ff83000, waits on arbiter 3 at 0x00657bc8 [0xffffffff 0x00000001 0xffffffff]
stack: 0x00271c50 0x0011ed90
idle: 113.5 s in 59063 waits for a deadline with no thread to run
SVCs: 0x22 x181205 0x32 x180161 0x24 x70860 0x19 x70837 0x18 x44174 0x0a x36273 0x28 x14656 0x0b x1588
gpu: 7365 top and 7365 bottom screen frames; its work read 55511.0 MiB and wrote 41024.7 MiB of its copy of the RAM; 435.7 MiB copied in from the RAM and 3972.2 MiB back; 111559 CPU accesses to its pages trapped
Compiled at run time: 1764 blocks, 1764 new in the title's hints, which a recompile (-r) starts from
Exit.
[ended, status 0]