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Games / Mario & Luigi: Brothership

Report #117

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Sorry, I had gone to college and didn't see the message, log
Game
Mario & Luigi: Brothership
Console
Switch
Title ID
01006D0017F7A000
Game version
1.0.0
Build
ScarletNX main 514338d, committed 2026-11-11 (clang 23.1.5, Windows x86_64) 514338d
System
Windows 11 26H2 (10.0.26300), AMD Ryzen 5 4600G with Radeon Graphics, 12 threads, 16 GB RAM
GPU
AMD Radeon RX 6600
Driver
00800161

01006D0017F7A000.log 30 KB

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The last lines

kernel:   core 1 held by thread 104 'RHIThread' prio 45 for 1% of the run
kernel:   core 2 held by thread 82 'GameThread' prio 44 for 56% of the run
kernel:   core 2 held by thread 90 'TaskGraphThreadBP 5' prio 47 for 4% of the run
kernel:   core 2 held by thread 85 'TaskGraphThreadNP 0' prio 46 for 1% of the run
kernel:   thread 90 'TaskGraphThreadBP 5' prio 47 core 2 mask 7 waited 0.06 s for its core in 3330 waits
kernel:   thread 89 'TaskGraphThreadBP 4' prio 47 core 1 mask 7 waited 0.05 s for its core in 2815 waits
kernel:   thread 103 'IoDispatcher' prio 43 core 1 mask 7 waited 0.02 s for its core in 5650 waits
kernel:   thread 102 'IoService' prio 43 core 0 mask 7 waited 0.01 s for its core in 815 waits
kernel:   thread 119 'AK::EventManager' prio 43 core 0 mask 1 waited 0.01 s for its core in 712 waits
kernel:   thread 104 'RHIThread' prio 45 core 1 mask 7 waited 0.01 s for its core in 245 waits
kernel:   thread 82 'GameThread' prio 44 core 2 mask 7 waited 0.01 s for its core in 533 waits
kernel:   thread 116 'AK::BankManager' prio 44 core 0 mask 1 waited 0.00 s for its core in 78 waits
kernel:   thread 117 'AK Suspended' prio 43 core 0 mask 1 waited 0.00 s for its core in 171 waits
kernel:   thread 108 'RHIFrameOffsetThread' prio 43 core 0 mask 7 waited 0.00 s for its core in 248 waits
Exit.