Games / Mario & Luigi: Brothership
Report #117
Sorry, I had gone to college and didn't see the message, log
- Game
- Mario & Luigi: Brothership
- Console
- Switch
- Title ID
- 01006D0017F7A000
- Game version
- 1.0.0
- Build
- ScarletNX main 514338d, committed 2026-11-11 (clang 23.1.5, Windows x86_64) 514338d
- System
- Windows 11 26H2 (10.0.26300), AMD Ryzen 5 4600G with Radeon Graphics, 12 threads, 16 GB RAM
- GPU
- AMD Radeon RX 6600
- Driver
- 00800161
01006D0017F7A000.log 30 KB
The last lines
kernel: core 1 held by thread 104 'RHIThread' prio 45 for 1% of the run kernel: core 2 held by thread 82 'GameThread' prio 44 for 56% of the run kernel: core 2 held by thread 90 'TaskGraphThreadBP 5' prio 47 for 4% of the run kernel: core 2 held by thread 85 'TaskGraphThreadNP 0' prio 46 for 1% of the run kernel: thread 90 'TaskGraphThreadBP 5' prio 47 core 2 mask 7 waited 0.06 s for its core in 3330 waits kernel: thread 89 'TaskGraphThreadBP 4' prio 47 core 1 mask 7 waited 0.05 s for its core in 2815 waits kernel: thread 103 'IoDispatcher' prio 43 core 1 mask 7 waited 0.02 s for its core in 5650 waits kernel: thread 102 'IoService' prio 43 core 0 mask 7 waited 0.01 s for its core in 815 waits kernel: thread 119 'AK::EventManager' prio 43 core 0 mask 1 waited 0.01 s for its core in 712 waits kernel: thread 104 'RHIThread' prio 45 core 1 mask 7 waited 0.01 s for its core in 245 waits kernel: thread 82 'GameThread' prio 44 core 2 mask 7 waited 0.01 s for its core in 533 waits kernel: thread 116 'AK::BankManager' prio 44 core 0 mask 1 waited 0.00 s for its core in 78 waits kernel: thread 117 'AK Suspended' prio 43 core 0 mask 1 waited 0.00 s for its core in 171 waits kernel: thread 108 'RHIFrameOffsetThread' prio 43 core 0 mask 7 waited 0.00 s for its core in 248 waits Exit.