Games / MIO: Memories In Orbit
Report #126
mio memories in orbit
- Game
- MIO: Memories In Orbit
- Console
- Switch
- Title ID
- 01000A001E978000
- Game version
- [ip]
- Missed
- 16 shaders
- Build
- ScarletNX main 2d5ec80, committed 2026-11-13 (clang 19.0.1, Android arm64) 2d5ec80
- System
- Android 13 (Linux 4.14.180-perf-g2c687cdb9430), SM8150, 8 threads, 5 GB RAM
- GPU
- Turnip Adreno (TM) 640
- Driver
- 06863063
scarletnx_2.log 411 KB
What the runtime missed
| area | kind | what | count |
|---|---|---|---|
| gpu | shader | subgroup ballot/shuffle unavailable | 15 |
| gpu | compute shader | missing exit | 1 |
The last lines
[lm] (frame 533) [lm] [save-thread] got request (slot = 0 rqid = 0) [lm] (frame 534) [lm] [save-thread] important save data mismatch - writing save lifecycle: the system warns of low memory memory: SDL's low memory event: resources: footprint 2263 MiB, the system has 194 MiB free, GPU memory blocks 2136 MiB, GPU heap 0 (device local) use 2186 of 2361 MiB (blocks 2136 MiB), 13 descriptor pools lifecycle: the system warns of low memory lifecycle: the system warns of low memory vulkan: shader 4a6a07633649306f (stage 4) not translated: subgroup ballot/shuffle unavailable vulkan: shader 45f6d4e18c5dd5b2 (stage 4) not translated: subgroup ballot/shuffle unavailable vulkan: shader 046b1068b84de9a7 (stage 4) not translated: subgroup ballot/shuffle unavailable vulkan: shader cd91a40114899aaf (stage 4) not translated: subgroup ballot/shuffle unavailable vulkan: shader 96eb4ce6662fdee5 (stage 4) not translated: subgroup ballot/shuffle unavailable vulkan: shader 65da7a906417cf60 (stage 4) not translated: subgroup ballot/shuffle unavailable vulkan: shader e06feed8fe9f55e4 (stage 4) not translated: subgroup ballot/shuffle unavailable