Games / Super Smash Bros. Ultimate
Report #24
- Game
- Super Smash Bros. Ultimate
- Console
- Switch
- Title ID
- 01006A800016E000
- Game version
- 13.0.5
- Signature
- fatal The game reached code at N that the recompiler missed, and the AOT pack has no code for it, and the JIT could not compile it
- Missed
- 1 texture format
- Build
- ScarletNX main a52fd20 (clang 23.1.4, Linux x86_64) a52fd20
- System
- 'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
- GPU
- AMD Radeon RX 7800 XT (RADV NAVI32)
- Driver
- 06802004
last-run.log 25 KB
The game reached code at 0 that the recompiler missed, and the AOT pack has no code for it, and the JIT could not compile it
What the runtime missed
| area | kind | what | count |
|---|---|---|---|
| gpu | texture format | 0 | 1 |
The last lines
vulkan: 2388 passes (18%) ended at renderer.c:213 vulkan: 875 passes (7%) ended at cmd.c:534 vulkan: 494 passes (4%) ended at renderer.c:679 vulkan: 105 passes (1%) ended at texture.c:476 vulkan: 103 passes (1%) ended at vic.c:146 vulkan: 103 passes (1%) ended at dma.c:143 vulkan: GPU-owned guest memory landed for the CPU 218 times, render targets written back for an engine 0 times vulkan: display: 598 frame intervals of 18.95 ms (deviation 41.06 ms, 1st to 99th percentile 16.56 to 16.94 ms), 3 held for other than 1 refresh; the game's frames went from release to present in 17.9 ms (3.8 to 42.4), on to the display in 30.6 ms (16.7 to 32.8), 48.5 ms in all (35.6 to 52.8) vulkan: display: 0 frames not shown (no image free), 0 held for a later refresh than their period's perf: 58.8 frames a second over 5.0 s (634 shown in all) vulkan: a 50 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes nvn: queue 13000fb110 initialized (replay 3) FATAL: The game reached code at 0 that the recompiler missed, and the AOT pack has no code for it, and the JIT could not compile it scarletnx: Game failed (exit status 1). You can run the same command again. [ended, status 1]