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Games / Fire Emblem: Three Houses

Report #28

Sent no failure loggedsomething missed

Game
Fire Emblem: Three Houses
Console
Switch
Title ID
010055D009F78000
Game version
1.2.0
Missed
3 shaders
Build
ScarletNX main d0c88be (clang 23.1.4, Linux x86_64) d0c88be
System
'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
GPU
AMD Radeon RX 7800 XT (RADV NAVI32)
Driver
06802004

010055D009F78000.log 177 KB

View the log Download

What the runtime missed

areakindwhatcount
gpucompute shaderbranch target3

The last lines

kernel:   core 1 held by thread 98 'SaveLoad' prio 44 for 0% of the run
kernel:   core 2 held by thread 110 'ApplyMotionThread' prio 44 for 3% of the run
kernel:   core 2 held by thread 106 'Thread_0x0000000008AA2510' prio 49 for 2% of the run
kernel:   core 2 held by thread 86 'BackRead' prio 49 for 1% of the run
kernel:   thread 97 'Thread_0x0000000008540680' prio 44 core 0 mask 1 waited 19.24 s for its core in 204001 waits
kernel:   thread 107 'Thread_0x0000000008AA2510' prio 49 core 2 mask 4 waited 8.46 s for its core in 22224 waits
kernel:   thread 108 'RenderThread Main' prio 44 core 1 mask 2 waited 5.28 s for its core in 141113 waits
kernel:   thread 83 'FileReader' prio 49 core 2 mask 4 waited 3.42 s for its core in 1900 waits
kernel:   thread 90 'KTSL2HLUpdate' prio 33 core 2 mask 4 waited 2.64 s for its core in 159277 waits
kernel:   thread 80 'MainThread' prio 44 core 0 mask 1 waited 2.39 s for its core in 276537 waits
kernel:   thread 81 'KtglFsThread_Host' prio 43 core 0 mask 1 waited 0.90 s for its core in 5131 waits
kernel:   thread 110 'ApplyMotionThread' prio 44 core 2 mask 4 waited 0.38 s for its core in 9343 waits
kernel:   thread 106 'Thread_0x0000000008AA2510' prio 49 core 2 mask 4 waited 0.35 s for its core in 24516 waits
kernel:   thread 86 'BackRead' prio 49 core 2 mask 4 waited 0.17 s for its core in 3405 waits
Exit.