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Games / Pokémon Scarlet

Report #38

Sent no failure loggedsomething missed

unimpled service on pokemon scarlet which cause crash after enter name on character creation
Game
Pokémon Scarlet
Console
Switch
Title ID
0100A3D008C5C000
Game version
4.0.0
Missed
1 texture format, 1 service command
Build
ScarletNX main 51a2824-dirty (clang 23.1.4, Windows x86_64)
System
Windows 11 26H2 (10.0.26300), AMD Ryzen 7 9800X3D 8-Core Processor, 8 threads, 31 GB RAM
GPU
NVIDIA GeForce RTX 4090
Driver
9b404000

scarletnx.log 77 KB

View the log Download

Service commands the runtime does not handle

kindinterfacecommandcount
undeclaredbt91

What the runtime missed

areakindwhatcount
gputexture format01

Warnings

messagecount
sm: bt is not implemented, its commands answer without doing anything1

The last lines

audio: queued nonzero guest PCM (s16 peak 1361)
nvn: the first texture of format 0x43 (target 1, 160x40)
nvn: the first texture of format 0x4d (target 1, 200x40)
perf: 30.0 frames a second over 5.0 s (176 shown in all)
nvn: the first texture of format 0x4f (target 4, 64x64)
vulkan: a 75 ms frame: 0 shaders translated (0 ms), 0 pipelines made (71 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes
nvn: the first texture of format 0x48 (target 1, 256x256)
vulkan: compute 5306d2edbea6df0c ready: block 64x1x1, 5 global buffers, 0 textures, 0 images
vulkan: a 120 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes
nvn: 1024 KiB of the runtime's memory carry command records past the game's command memory
perf: 30.1 frames a second over 5.0 s (327 shown in all)
am: the software keyboard asks in its box, 1 to 6 characters
perf: 2.4 frames a second over 5.0 s (339 shown in all)
am: swkbd accepted with 3 UTF-16 code units
vulkan: a 6255 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 3 ms in finishes