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Games / The Legend of Zelda: Link's Awakening

Report #39

Sent no failure logged

zelda links awakening has issue with rendering grasses here is video and log
Game
The Legend of Zelda: Link's Awakening
Console
Switch
Title ID
01006BB00C6F0000
Game version
1.0.1
Build
ScarletNX main 51a2824-dirty (clang 23.1.4, Windows x86_64)
System
Windows 11 26H2 (10.0.26300), AMD Ryzen 7 9800X3D 8-Core Processor, 8 threads, 31 GB RAM
GPU
NVIDIA GeForce RTX 4090
Driver
9b404000

Videos

scarletnx.log 256 KB

View the log Download

The last lines

kernel:   core 1 held by thread 94 'Thread_0x000000000800D480' prio 34 for 0% of the run
kernel:   core 2 held by thread 112 'nn::atk::detail::driver::SoundThread' prio 32 for 0% of the run
kernel:   core 2 held by thread 95 'Thread_0x000000000800D480' prio 34 for 0% of the run
kernel:   core 2 held by thread 100 'PxWorker00' prio 44 for 0% of the run
kernel:   thread 89 'Thread_0x000000000800D480' prio 46 core 1 mask 2 waited 0.30 s for its core in 18961 waits
kernel:   thread 80 'MainThread' prio 44 core 0 mask 1 waited 0.27 s for its core in 7963 waits
kernel:   thread 96 'Thread_0x000000000800D480' prio 46 core 1 mask 2 waited 0.11 s for its core in 1056 waits
kernel:   thread 109 'Thread_0x000000000800D480' prio 45 core 1 mask 2 waited 0.08 s for its core in 1892 waits
kernel:   thread 112 'nn::atk::detail::driver::SoundThread' prio 32 core 2 mask 4 waited 0.05 s for its core in 1236 waits
kernel:   thread 110 'Thread_0x000000000800D480' prio 44 core 1 mask 2 waited 0.02 s for its core in 45 waits
kernel:   thread 95 'Thread_0x000000000800D480' prio 34 core 2 mask 4 waited 0.02 s for its core in 531 waits
kernel:   thread 97 'Thread_0x000000000800D480' prio 46 core 2 mask 4 waited 0.02 s for its core in 948 waits
kernel:   thread 98 'Thread_0x000000000800D480' prio 36 core 1 mask 2 waited 0.01 s for its core in 670 waits
kernel:   thread 94 'Thread_0x000000000800D480' prio 34 core 1 mask 2 waited 0.00 s for its core in 531 waits
Exit.