Games / Metroid Prime 4: Beyond
Report #46
Very interesting
- Game
- Metroid Prime 4: Beyond
- Console
- Switch
- Title ID
- 010019A01E2F2000
- Game version
- 1.0.0
- Missed
- 1 texture format
- Build
- ScarletNX main ec3314e, committed 2026-11-05 (clang 23.1.4, Linux x86_64) ec3314e
- System
- Fedora Linux 45 (Forty Five) (Linux 7.3.0-0.rc0.260819gbd5f485f3f02.5.fc46.x86_64), AMD Ryzen 5 3600 6-Core Processor, 12 threads, 16 GB RAM
- GPU
- NVIDIA GeForce GTX 1060 3GB
- Driver
- 913101c0
Screenshots
scarletnx.log 190 KB
What the runtime missed
| area | kind | what | count |
|---|---|---|---|
| gpu | texture format | 0 | 1 |
The last lines
kernel: core 1 held by thread 87 'Decompression-RenderCore' prio 58 for 1% of the run kernel: core 2 held by thread 85 'Loading Thread' prio 51 for 15% of the run kernel: core 2 held by thread 89 'Default Priority Jobs' prio 44 for 4% of the run kernel: core 2 held by thread 92 'AudioThread' prio 29 for 1% of the run kernel: thread 86 'VibrationThread' prio 44 core 0 mask 1 waited 11,98 s for its core in 14929 waits kernel: thread 87 'Decompression-RenderCore' prio 58 core 1 mask 2 waited 11,37 s for its core in 1298 waits kernel: thread 88 'Decompression-GameCore' prio 58 core 0 mask 1 waited 7,83 s for its core in 9620 waits kernel: thread 85 'Loading Thread' prio 51 core 2 mask 4 waited 1,10 s for its core in 50073 waits kernel: thread 80 'MainThread' prio 44 core 0 mask 1 waited 0,81 s for its core in 72813 waits kernel: thread 89 'Default Priority Jobs' prio 44 core 2 mask 4 waited 0,23 s for its core in 12519 waits kernel: thread 82 'FileSystem Data Thread' prio 36 core 2 mask 4 waited 0,17 s for its core in 27939 waits kernel: thread 93 'AudioUpdateThread' prio 36 core 0 mask 1 waited 0,04 s for its core in 45738 waits kernel: thread 92 'AudioThread' prio 29 core 2 mask 4 waited 0,04 s for its core in 9525 waits kernel: thread 90 'Kernel Priority Jobs' prio 36 core 2 mask 4 waited 0,01 s for its core in 2451 waits Exit.
