Games / Pokémon Legends: Arceus
Report #52
What does this mean?
- Game
- Pokémon Legends: Arceus
- Console
- Switch
- Title ID
- 01001F5010DFA000
- Game version
- 1.0.0
- Signature
- crash (invalid memory access) in 01001F5010DFA000 main+2aee740
- Missed
- 1 shader
- Build
- ScarletNX main aae9caf, committed 2026-11-06 (clang 19.0.1, Android arm64) aae9caf
- System
- Android 16 (Linux 6.6.118-android15-8-ge56cf6b09cca-ab15511674-4k), SM8750, 8 threads, 11 GB RAM
- GPU
- Adreno (TM) 830v1
- Driver
- 06863063
scarletnx.log 80 KB
The game crashed (invalid memory access). See the .log for details.
In main+2aee740
100ab34708main+2aee708100a99ad00main+2954d00100a9529a4main+290c9a4100d839d98sdk+349d98100d8401d4sdk+3501d41008004000
What the runtime missed
| area | kind | what | count |
|---|---|---|---|
| gpu | shader | RED ebf9000000270406 | 1 |
| gpu | shipped shader | RED ebf9000000270406 | 1 |
The last lines
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::audio::detail::IAudioOut cmd 8 (in 46bb23b0 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::audio::detail::IAudioOut cmd 8 (in 46bb23b0 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::audio::detail::IAudioOut cmd 8 (in 46bb23b0 0) -> 0
nn::audio::detail::IAudioOut cmd 8 (in 46bb23b0 0) -> 0
nn::audio::detail::IAudioOut cmd 7 (in 46bb23d8 11) -> 0
nn::codec::detail::IHardwareOpusDecoder cmd 8 (in 0 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::audio::detail::IAudioOut cmd 8 (in 46bb23d8 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::audio::detail::IAudioOut cmd 8 (in 46bb23d8 0) -> 0
memory: heap 16 MiB, physical 1600 MiB, code 96 MiB, 1730 of 1739 MiB used
FATAL: The game crashed (invalid memory access). See the .log for details.