Games / Tomodachi Life: Living the Dream
Report #53
heres the log incase its needed :3
- Game
- Tomodachi Life: Living the Dream
- Console
- Switch
- Title ID
- 010051F0207B2000
- Game version
- 1.0.0
- Missed
- 1 service command
- Build
- ScarletNX main fd86bc4, committed 2026-11-05 (clang 23.1.5, Windows x86_64) fd86bc4
- System
- Windows 10 22H2 (10.0.19045), Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz, 16 threads, 20 GB RAM
- GPU
- NVIDIA GeForce RTX 3070
- Driver
- 98960000
010051F0207B2000.log 112 KB
Service commands the runtime does not handle
| kind | interface | command | count |
|---|---|---|---|
| undeclared | nn::hid::IHidServer | 92 | 1 |
The last lines
kernel: core 1 held by thread 82 'Presentation Thread' prio 30 for 2% of the run kernel: core 2 held by thread 97 'AppJobThreadPool2' prio 44 for 28% of the run kernel: core 2 held by thread 113 'AudioFrameworkThread' prio 32 for 3% of the run kernel: core 2 held by thread 94 'LowPriorityJobExecuter2' prio 50 for 0% of the run kernel: thread 115 'aal::LowPrioWorkerThread' prio 45 core 1 mask 2 waited 106.53 s for its core in 411468 waits kernel: thread 85 'PathFindingSub1' prio 59 core 1 mask 2 waited 58.59 s for its core in 24909 waits kernel: thread 84 'PathFindingMain' prio 59 core 0 mask 1 waited 40.79 s for its core in 32945 waits kernel: thread 106 'aglTextureDataMgr::Compaction' prio 48 core 1 mask 2 waited 21.93 s for its core in 37242 waits kernel: thread 96 'AppJobThreadPool1' prio 44 core 1 mask 2 waited 17.26 s for its core in 531489 waits kernel: thread 98 'Resource Control' prio 48 core 1 mask 2 waited 17.12 s for its core in 25564 waits kernel: thread 86 'PathFindingSub2' prio 59 core 2 mask 4 waited 14.66 s for its core in 28623 waits kernel: thread 99 'Resource Memory' prio 49 core 1 mask 2 waited 14.40 s for its core in 41462 waits kernel: thread 119 'PlayReporter' prio 45 core 0 mask 1 waited 11.33 s for its core in 39607 waits kernel: thread 112 'rmbl::VibrationThread' prio 43 core 1 mask 2 waited 10.69 s for its core in 86105 waits Exit.