Games / Animal Crossing: New Horizons
Report #56
The game crashes during saving when enabling Island Backups from the Settings menu
- Game
- Animal Crossing: New Horizons
- Console
- Switch
- Title ID
- 01006F8002326000
- Game version
- 2.0.5
- Signature
- crash (invalid memory access) in _ZNK2nn4olsc12AsyncRequest8GetEventEPNS_2os11SystemEventE
- Missed
- 9 service commands
- Build
- ScarletNX main aae9caf, committed 2026-11-06 (clang 23.1.4, Linux x86_64) aae9caf
- System
- 'Gentoo Linux' (Linux 7.2.11-tkg-eevdf-gentoo-llvm22-x86_64_v3), AMD Ryzen 7 3700X 8-Core Processor, 16 threads, 31 GB RAM
- GPU
- AMD Radeon RX 7800 XT (RADV NAVI32)
- Driver
- 06802004
01006F8002326000_01006F8002326800v1769472.log 1.0 MB
The game crashed (invalid memory access). See the .log for details.
In nn::olsc::AsyncRequest::GetEvent(nn::os::SystemEvent*) const+0
8595918main+5909188595444main+590444af7fce0main+2f7ace0af7f174main+2f7a174af7fb9cmain+2f7ab9caf7ec10main+2f79c10a720dc4main+271bdc4a7200f8main+271b0f8db28da8sdk+346da8db2d574sdk+34b574
Service commands the runtime does not handle
| kind | interface | command | count |
|---|---|---|---|
| undeclared | nn::friends::detail::ipc::IFriendService | 10400 | 1 |
| undeclared | nn::friends::detail::ipc::IFriendService | 10601 | 1 |
| undeclared | nn::fssrv::sf::IFileSystemProxy | 71 | 1 |
| undeclared | nn::fssrv::sf::IMultiCommitManager | 1 | 1 |
| undeclared | nn::fssrv::sf::IMultiCommitManager | 2 | 1 |
| undeclared | olsc:u | 0 | 1 |
| undeclared | olsc:u | 10 | 1 |
| undeclared | olsc:u | 13 | 1 |
| undeclared | olsc:u | 14 | 1 |
Warnings
| message | count |
|---|---|
| sm: olsc:u is not implemented, its commands answer without doing anything | 1 |
The last lines
nn::audio::detail::IAudioRenderer cmd 4 (in 0 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::audio::detail::IAudioRenderer cmd 4 (in 0 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::audio::detail::IAudioRenderer cmd 4 (in 0 0) -> 0
nn::hid::IHidServer cmd 206 (in 51 0) -> 0
nn::timesrv::detail::service::ITimeZoneService cmd 100 (in 6aed13a9 0) -> 0
nn::nifm::detail::IRequest cmd 0 (in 0 0) -> 0
nn::nifm::detail::IRequest cmd 1 (in 0 0) -> 0
nn::nfp::detail::IUser cmd 19 (in 0 0) -> 0
nn::audio::detail::IAudioRenderer cmd 4 (in 0 0) -> 0
olsc:u cmd 10 (in 1522436b 7d4d06ab) -> 0
nn::audio::detail::IAudioRenderer cmd 4 (in 0 0) -> 0
memory: heap 6860 MiB, physical 0 MiB, code 101 MiB, 6962 of 6964 MiB used
FATAL: The game crashed (invalid memory access). See the .log for details.