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Games / Gothic II Complete Classic

Report #7

Sent fatal

Game
Gothic II Complete Classic
Console
Switch
Title ID
0100AB001A960000
Game version
1.0.0
Signature
fatal nvn: nvnSyncGetNvRmSyncNVX was called before the game resolved it
Build
ScarletNX codex/nvn-draw-main a3e5701 (clang 23.1.4, Linux x86_64) a3e5701
System
CachyOS (Linux 7.3.0-4-cachyos), AMD Ryzen 5 3600 6-Core Processor, 12 threads, 31 GB RAM
GPU
NVIDIA GeForce RTX 3060 Ti
Driver
99d38200

0100AB001A960000.log 8 KB

View the log Download

nvn: nvnSyncGetNvRmSyncNVX was called before the game resolved it

The last lines

nvdrv: ioctl 40040007 on device 6 (command 1), buffers 4/0/0
nvdrv: ioctl c0080002 on device 6 (command 1), buffers 8/8/0
nvdrv: ioctl c15c0009 on device 6 (command 1), buffers 15c/15c/0
nvdrv: ioctl c0400001 on device 6 (command 1), buffers 40/40/0
nvdrv: ioctl c15c000a on device 6 (command 1), buffers 15c/15c/0
nvdrv: ioctl c004001f on device 3 (command 1), buffers 4/4/0
nvdrv: QueryEvent fd 2 (device 3) id 10000000
nvdrv: ioctl c010001e on device 3 (command 1), buffers 10/10/0
nvdrv: QueryEvent fd 2 (device 3) id 10000001
audio: SDL pipewire output opened on HyperX Cloud III Wireless Digital Stereo (IEC958) (48000 Hz, 2 channels, signed 16-bit PCM)
audio: queued 64 bytes of guest PCM
perf: 0.2 frames a second over 5.0 s (1 shown in all)
nvdrv: ioctl c00c0109 on device 1 (command 1), buffers c/c/0
nvdrv: ioctl c0080103 on device 1 (command 1), buffers 8/8/0
FATAL: nvn: nvnSyncGetNvRmSyncNVX was called before the game resolved it