Games / Gothic II Complete Classic
Report #7
- Game
- Gothic II Complete Classic
- Console
- Switch
- Title ID
- 0100AB001A960000
- Game version
- 1.0.0
- Signature
- fatal nvn: nvnSyncGetNvRmSyncNVX was called before the game resolved it
- Build
- ScarletNX codex/nvn-draw-main a3e5701 (clang 23.1.4, Linux x86_64) a3e5701
- System
- CachyOS (Linux 7.3.0-4-cachyos), AMD Ryzen 5 3600 6-Core Processor, 12 threads, 31 GB RAM
- GPU
- NVIDIA GeForce RTX 3060 Ti
- Driver
- 99d38200
0100AB001A960000.log 8 KB
nvn: nvnSyncGetNvRmSyncNVX was called before the game resolved it
The last lines
nvdrv: ioctl 40040007 on device 6 (command 1), buffers 4/0/0 nvdrv: ioctl c0080002 on device 6 (command 1), buffers 8/8/0 nvdrv: ioctl c15c0009 on device 6 (command 1), buffers 15c/15c/0 nvdrv: ioctl c0400001 on device 6 (command 1), buffers 40/40/0 nvdrv: ioctl c15c000a on device 6 (command 1), buffers 15c/15c/0 nvdrv: ioctl c004001f on device 3 (command 1), buffers 4/4/0 nvdrv: QueryEvent fd 2 (device 3) id 10000000 nvdrv: ioctl c010001e on device 3 (command 1), buffers 10/10/0 nvdrv: QueryEvent fd 2 (device 3) id 10000001 audio: SDL pipewire output opened on HyperX Cloud III Wireless Digital Stereo (IEC958) (48000 Hz, 2 channels, signed 16-bit PCM) audio: queued 64 bytes of guest PCM perf: 0.2 frames a second over 5.0 s (1 shown in all) nvdrv: ioctl c00c0109 on device 1 (command 1), buffers c/c/0 nvdrv: ioctl c0080103 on device 1 (command 1), buffers 8/8/0 FATAL: nvn: nvnSyncGetNvRmSyncNVX was called before the game resolved it