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Games / Fire Emblem Engage

Report #95

Sent fatal

crashing
Game
Fire Emblem Engage
Console
Switch
Title ID
0100A6301214E000
Game version
1.0.0
Signature
fatal Thread N touched GPU-owned guest memory at N while it held the renderer: the runtime must call own_acquire first
Build
ScarletNX main b1f4cb7, committed 2026-11-09 (clang 23.1.5, Windows x86_64) b1f4cb7
System
Windows 10 21H2 (10.0.19044), Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz, 4 threads, 8 GB RAM
GPU
NVIDIA GeForce 920MX
Driver
91908000

scarletnx.log 93 KB

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Thread 5420 touched GPU-owned guest memory at 26b3ff000 while it held the renderer: the runtime must call own_acquire first

The last lines

nvn: the first texture of format 0x80 (target 1, 512x512)
nvn: the first texture of format 0x4e (target 1, 64x8)
perf: 14.8 frames a second over 5.0 s (676 shown in all)
vulkan: a 266 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms
vulkan: a 139 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms
nvn: the first texture of format 0x50 (target 8, 128x128)
vulkan: a 364 ms frame: 0 shaders translated (0 ms), 0 pipelines made (0 ms waited for), 0 render targets made, 0 texture uploads (0 KB), 0 ms in finishes; 0 internal texture pipelines (0 ms); GPU waits finish/recycle/submit 0/0/0 ms
audio: queued nonzero guest PCM (s16 peak 1)
nvn: the first texture of format 0x5 (target 1, 128x1)
nvn: the first texture of format 0x32 (target 1, 2048x2048)
ownership-fault: thread=5420 renderer-holder=5420 access=read guest-page=26b3ff000 page-size=4096 host-page=0000024B3359F000 wait=confirmed
ownership-fault: owner guest=[26b3ff200,26b3ffa00) pool=26b3ff200 resource=000002489A2EC9D0 resource-offset=0 landing=0
ownership-fault: thread 5420 host-pc=00007FF61A5913C9 host-sp=000000E9D7BF7580 access-address=0000024B3359F000
ownership-fault: pc[0] host=00007FF61A5913C9 module=0100A6301214E000.exe+c913c9
FATAL: Thread 5420 touched GPU-owned guest memory at 26b3ff000 while it held the renderer: the runtime must call own_acquire first