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Games / Disco Elysium - The Final Cut

Report #99

Sent crashsomething missed

Disco Elysium
Game
Disco Elysium - The Final Cut
Console
Switch
Title ID
01006C5015E84000
Game version
1.0.13
Signature
crash (invalid memory access) in 01006C5015E84000 main+4d3e48
Missed
1 shader
Build
ScarletNX main db38690, committed 2026-11-10 (clang 19.0.1, Android arm64) db38690
System
Android 13 (Linux 4.14.180-perf-g2c687cdb9430), SM8150, 8 threads, 5 GB RAM
GPU
Turnip Adreno (TM) 640
Driver
06863063

scarletnx.log 59 KB

View the log Download

The game crashed (invalid memory access). See the .log for details.

In main+4d3e48

  1. 1008519e1c main+4d3e1c
  2. 1008519ce0 main+4d3ce0
  3. 10085193cc main+4d33cc
  4. 1008454e44 main+40ee44
  5. 100845ce0c main+416e0c
  6. 100845da10 main+417a10
  7. 100864df5c main+607f5c
  8. 1008650184 main+60a184
  9. 100864ffcc main+609fcc
  10. 100864ff38 main+609f38
  11. 10089eafe0 main+9a4fe0
  12. 100dd341c8 sdk+34a1c8
  13. 100dd3a604 sdk+350604
  14. 1008004000

What the runtime missed

areakindwhatcount
gpushadersubgroup ballot/shuffle unavailable1

The last lines

    nn::fssrv::sf::IStorage cmd 4 (in 0 0) -> 0
    nn::fssrv::sf::IStorage cmd 0 (in 912d4000 1) -> 0
    nn::fssrv::sf::IStorage cmd 4 (in 0 0) -> 0
    nn::fssrv::sf::IStorage cmd 0 (in 8e7cc000 1) -> 0
    nn::audio::detail::IAudioOut cmd 8 (in aebf2138 0) -> 0
    nn::audio::detail::IAudioOut cmd 7 (in aebf20c0 11) -> 0
    nn::audio::detail::IAudioOut cmd 8 (in aebf20c0 0) -> 0
    nn::fssrv::sf::IStorage cmd 4 (in 0 0) -> 0
    nn::fssrv::sf::IStorage cmd 0 (in 912f4000 1) -> 0
    nn::fssrv::sf::IStorage cmd 4 (in 0 0) -> 0
    nn::fssrv::sf::IStorage cmd 0 (in 8e8cc000 1) -> 0
    nn::fssrv::sf::IStorage cmd 4 (in 0 0) -> 0
    nn::fssrv::sf::IStorage cmd 0 (in 912f8000 1) -> 0
  memory: heap 0 MiB, physical 1704 MiB, code 102 MiB, 1823 of 1826 MiB used
FATAL: The game crashed (invalid memory access). See the .log for details.